ZeiiKeN

[Functions] PS3 Quantum of Solace Builtin Method [1.20 / MP / BLES00406]

Jan 29th, 2026 (edited)
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text 18.64 KB | Gaming | 0 0
  1. [+] 0x1651E8 -> PlayerCmd_giveWeapon
  2. [+] 0x1650B8 -> PlayerCmd_takeWeapon
  3. [+] 0x166EE8 -> PlayerCmd_returnWeapon
  4. [+] 0x164FE0 -> PlayerCmd_takeAllWeapons
  5. [+] 0x164F08 -> PlayerCmd_takeWeaponsAndPhone
  6. [+] 0x164AD0 -> PlayerCmd_getCurrentWeapon
  7. [+] 0x1649E8 -> PlayerCmd_getCurrentOffhand
  8. [+] 0x166DD8 -> PlayerCmd_hasWeapon
  9. [+] 0x166C38 -> PlayerCmd_switchToWeapon
  10. [+] 0x166A98 -> PlayerCmd_switchToOffhand
  11. [+] 0x166998 -> PlayerCmd_giveStartAmmo
  12. [+] 0x166828 -> PlayerCmd_giveMaxAmmo
  13. [+] 0x1666A8 -> PlayerCmd_getFractionStartAmmo
  14. [+] 0x1664F0 -> PlayerCmd_getFractionMaxAmmo
  15. [+] 0x165398 -> PlayerCmd_setOrigin
  16. [+] 0x164818 -> PlayerCmd_GetVelocity
  17. [+] 0x164900 -> PlayerCmd_setAngles
  18. [+] 0x164730 -> PlayerCmd_getAngles
  19. [+] 0x161880 -> PlayerCmd_useButtonPressed
  20. [+] 0x161780 -> PlayerCmd_jumpButtonPressed
  21. [+] 0x1616C8 -> PlayerCmd_attackButtonPressed
  22. [+] 0x161610 -> PlayerCmd_meleeButtonPressed
  23. [+] 0x161558 -> PlayerCmd_fragButtonPressed
  24. [+] 0x1614A0 -> PlayerCmd_secondaryOffhandButtonPressed
  25. [+] 0x164CD8 -> PlayerCmd_playerADS
  26. [+] 0x161398 -> PlayerCmd_isOnGround
  27. [+] 0x1612E8 -> PlayerCmd_isInCover
  28. [+] 0x1609B0 -> PlayerCmd_pingPlayer
  29. [+] 0x164650 -> PlayerCmd_SetViewmodel
  30. [+] 0x164540 -> PlayerCmd_GetViewmodel
  31. [+] 0x164370 -> PlayerCmd_BeginLocationSelection
  32. [+] 0x160718 -> PlayerCmd_EndLocationSelection
  33. [+] 0x161470 -> PlayerCmd_buttonPressedDEVONLY
  34. [+] 0x164298 -> PlayerCmd_SayAll
  35. [+] 0x1641C0 -> PlayerCmd_SayTeam
  36. [+] 0x1640F0 -> PlayerCmd_showScoreboard
  37. [+] 0x163F30 -> PlayerCmd_setSpawnWeapon
  38. [+] 0x163DB8 -> PlayerCmd_dropItem
  39. [+] 0x165860 -> PlayerCmd_finishPlayerDamage
  40. [+] 0x163CC8 -> PlayerCmd_Suicide
  41. [+] 0x163BA0 -> PlayerCmd_OpenMenu
  42. [+] 0x163A78 -> PlayerCmd_OpenMenuNoMouse
  43. [+] 0x160D20 -> PlayerCmd_CloseMenu
  44. [+] 0x160BF8 -> PlayerCmd_CloseInGameMenu
  45. [+] 0x161B58 -> PlayerCmd_SpinIn
  46. [+] 0x163938 -> PlayerCmd_SetCamera
  47. [+] 0x161A70 -> PlayerCmd_FreezeControls
  48. [+] 0x1608D0 -> PlayerCmd_DisableWeapons
  49. [+] 0x1607E8 -> PlayerCmd_EnableWeapons
  50. [+] 0x163508 -> PlayerCmd_SetReverb
  51. [+] 0x163390 -> PlayerCmd_DeactivateReverb
  52. [+] 0x163740 -> PlayerCmd_SetBusVolumes
  53. [+] 0x1631D8 -> PlayerCmd_DeactivateBusVolumes
  54. [+] 0x162F00 -> PlayerCmd_SetWeaponAmmoClip
  55. [+] 0x167008 -> PlayerCmd_SetWeaponAmmoStock
  56. [+] 0x162E18 -> PlayerCmd_GetWeaponAmmoClip
  57. [+] 0x163080 -> PlayerCmd_GetWeaponAmmoStock
  58. [+] 0x162CE8 -> PlayerCmd_AnyAmmoForWeaponModes
  59. [+] 0x162BD0 -> iclientprintln
  60. [+] 0x162AB8 -> iclientprintlnbold
  61. [+] 0x1629D8 -> PlayerCmd_spawn
  62. [+] 0x161BB8 -> PlayerCmd_setEnterTime
  63. [+] 0x1654E8 -> PlayerCmd_ClonePlayer
  64. [+] 0x162798 -> PlayerCmd_SetClientDvar
  65. [+] 0x162518 -> PlayerCmd_SetClientDvars
  66. [+] 0x162450 -> ScrCmd_IsLookingAt
  67. [+] 0x160E48 -> Scr_isthrowinggrenade
  68. [+] 0x162378 -> ScrCmd_PlayLocalSound
  69. [+] 0x161200 -> PlayerCmd_IsTalking
  70. [+] 0x162228 -> PlayerCmd_AllowSpectateTeam
  71. [+] 0x162160 -> PlayerCmd_GetGuid
  72. [+] 0x164BB8 -> PlayerCmd_AllowADS
  73. [+] 0x161CA0 -> PlayerCmd_SetSpreadOverride
  74. [+] 0x160F00 -> PlayerCmd_ResetSpreadOverride
  75. [+] 0x161DD8 -> PlayerCmd_SetActionSlot
  76. [+] 0x1663B0 -> PlayerCmd_GetWeaponsList
  77. [+] 0x166268 -> PlayerCmd_GetWeaponsListPrimaries
  78. [+] 0x161940 -> PlayerCmd_SetPlayerType
  79. [+] 0x161140 -> PlayerCmd_GetPlayerType
  80. [+] 0x161078 -> PlayerCmd_SetAnimScriptEvent
  81. [+] 0x160FC0 -> PlayerCmd_ClearAnimScriptEvent
  82. [+] 0x167360 -> PlayerCmd_SetPerk
  83. [+] 0x167210 -> PlayerCmd_HasPerk
  84. [+] 0x167440 -> PlayerCmd_ClearPerks
  85. [+] 0x167528 -> PlayerCmd_UnsetPerk
  86. [+] 0x160AC8 -> Scr_giveachievement
  87. [+] 0x1954F0 -> ScriptEntCmd_MoveTo
  88. [+] 0x1954C8 -> ScriptEntCmd_MoveX
  89. [+] 0x1954A0 -> ScriptEntCmd_MoveY
  90. [+] 0x195478 -> ScriptEntCmd_MoveZ
  91. [+] 0x1958C0 -> ScriptEntCmd_GravityMove
  92. [+] 0x195D90 -> ScriptEntCmd_RotateTo
  93. [+] 0x1952F0 -> ScriptEntCmd_RotatePitch
  94. [+] 0x1952C8 -> ScriptEntCmd_RotateYaw
  95. [+] 0x1952A0 -> ScriptEntCmd_RotateRoll
  96. [+] 0x194228 -> ScriptEntCmd_DevAddPitch
  97. [+] 0x194230 -> ScriptEntCmd_DevAddYaw
  98. [+] 0x194238 -> ScriptEntCmd_DevAddRoll
  99. [+] 0x195AD0 -> ScriptEntCmd_Vibrate
  100. [+] 0x1961C0 -> ScriptEntCmd_RotateVelocity
  101. [+] 0x194478 -> ScriptEntCmd_Solid
  102. [+] 0x194338 -> ScriptEntCmd_NotSolid
  103. [+] 0x194618 -> ScriptEntCmd_SetCanDamage
  104. [+] 0x196978 -> ScriptEntCmd_PhysicsLaunch
  105. [+] 0x1957A8 -> ScriptEntCmd_SetConveyor
  106. [+] 0x170058 -> HECmd_SetText
  107. [+] 0x16FDD0 -> HECmd_ClearAllTextAfterHudElem
  108. [+] 0x16FF70 -> HECmd_SetPlayerNameString
  109. [+] 0x16FE70 -> HECmd_SetMapNameString
  110. [+] 0x16FCC8 -> HECmd_SetGameTypeString
  111. [+] 0x16FAE0 -> HECmd_SetShader
  112. [+] 0x170EA8 -> HECmd_SetTimer
  113. [+] 0x170E78 -> HECmd_SetTimerUp
  114. [+] 0x170E48 -> HECmd_SetTenthsTimer
  115. [+] 0x170E18 -> HECmd_SetTenthsTimerUp
  116. [+] 0x1711D8 -> HECmd_SetClock
  117. [+] 0x1711A8 -> HECmd_SetClockUp
  118. [+] 0x16F560 -> HECmd_SetValue
  119. [+] 0x16F850 -> HECmd_SetWaypoint
  120. [+] 0x171378 -> HECmd_FadeOverTime
  121. [+] 0x171208 -> HECmd_ScaleOverTime
  122. [+] 0x16F5E0 -> HECmd_MoveOverTime
  123. [+] 0x16F510 -> HECmd_Reset
  124. [+] 0x170B58 -> HECmd_Destroy
  125. [+] 0x16F208 -> HECmd_SetPulseFX
  126. [+] 0x182950 -> CMD_Heli_FreeHelicopter
  127. [+] 0x198EA0 -> CMD_VEH_SetSpeed
  128. [+] 0x198E48 -> CMD_VEH_GetSpeed
  129. [+] 0x198CE0 -> CMD_VEH_GetSpeedMPH
  130. [+] 0x1989F0 -> CMD_VEH_ResumeSpeed
  131. [+] 0x198880 -> CMD_VEH_SetYawSpeed
  132. [+] 0x198770 -> CMD_VEH_SetMaxPitchRoll
  133. [+] 0x199DF8 -> CMD_VEH_SetTurningAbility
  134. [+] 0x198708 -> CMD_VEH_SetAirResitance
  135. [+] 0x198568 -> CMD_VEH_SetHoverParams
  136. [+] 0x198400 -> CMD_VEH_NearGoalNotifyDist
  137. [+] 0x1982C8 -> CMD_VEH_SetGoalPos
  138. [+] 0x198260 -> CMD_VEH_SetGoalYaw
  139. [+] 0x198208 -> CMD_VEH_ClearGoalYaw
  140. [+] 0x1981A0 -> CMD_VEH_SetTargetYaw
  141. [+] 0x198148 -> CMD_VEH_ClearTargetYaw
  142. [+] 0x197FE0 -> CMD_VEH_SetLookAtEnt
  143. [+] 0x197E70 -> CMD_VEH_ClearLookAtEnt
  144. [+] 0x197E00 -> CMD_VEH_SetWeapon
  145. [+] 0x19A748 -> CMD_VEH_FireWeapon
  146. [+] 0x19A368 -> CMD_VEH_SetTurretTargetVec
  147. [+] 0x19A4B8 -> CMD_VEH_SetTurretTargetEnt
  148. [+] 0x199E58 -> CMD_VEH_ClearTurretTargetEnt
  149. [+] 0x198460 -> CMD_VEH_SetVehicleTeam
  150. [+] 0x1828E8 -> CMD_Heli_SetDamageStage
  151. [+] 0x18FF30 -> ScrCmd_attach
  152. [+] 0x18FD58 -> ScrCmd_detach
  153. [+] 0x18FD08 -> ScrCmd_detachAll
  154. [+] 0x18E098 -> ScrCmd_GetAttachSize
  155. [+] 0x18DFC8 -> ScrCmd_GetAttachModelName
  156. [+] 0x18DF00 -> ScrCmd_GetAttachTagName
  157. [+] 0x18DE28 -> ScrCmd_GetAttachIgnoreCollision
  158. [+] 0x18FC70 -> GScr_GetAmmoCount
  159. [+] 0x1830D8 -> ScrCmd_GetClanId
  160. [+] 0x1830A8 -> ScrCmd_GetClanName
  161. [+] 0x190BD8 -> ScrCmd_hidepart
  162. [+] 0x1909F0 -> ScrCmd_showpart
  163. [+] 0x190930 -> ScrCmd_showallparts
  164. [+] 0x18F990 -> ScrCmd_LinkTo
  165. [+] 0x18F940 -> ScrCmd_Unlink
  166. [+] 0x18DD70 -> ScrCmd_EnableLinkTo
  167. [+] 0x18DD18 -> ScrCmd_SetBroadcast
  168. [+] 0x18DCC0 -> ScrCmd_SetNoBaseline
  169. [+] 0x191560 -> ScrCmd_GetOrigin
  170. [+] 0x1914D0 -> ScrCmd_GetPlayerVelocity
  171. [+] 0x191458 -> ScrCmd_GetEye
  172. [+] 0x18DBE0 -> ScrCmd_UseBy
  173. [+] 0x18CEE8 -> Scr_SetStableMissile
  174. [+] 0x191FD8 -> ScrCmd_IsTouching
  175. [+] 0x18DB70 -> ScrCmd_NoActivateMsgTime
  176. [+] 0x18F8C8 -> ScrCmd_PlaySound
  177. [+] 0x18F490 -> ScrCmd_PlaySoundAsMaster
  178. [+] 0x18F6D8 -> ScrCmd_PlaySoundToTeam
  179. [+] 0x18F600 -> ScrCmd_PlaySoundToPlayer
  180. [+] 0x18F358 -> ScrCmd_PlayLoopSound
  181. [+] 0x18F1B0 -> ScrCmd_PlayLoopSoundToPlayer
  182. [+] 0x18DA20 -> ScrCmd_StopLoopSound
  183. [+] 0x18D888 -> ScrCmd_StopLoopSoundToPlayer
  184. [+] 0x18D860 -> ScrCmd_PlayRumbleOnEntity
  185. [+] 0x18D838 -> ScrCmd_PlayRumbleLoopOnEntity
  186. [+] 0x18D570 -> ScrCmd_StopRumble
  187. [+] 0x18F0C8 -> ScrCmd_Delete
  188. [+] 0x18D4E0 -> ScrCmd_SetBlinkRate
  189. [+] 0x18EFC8 -> ScrCmd_SetModel
  190. [+] 0x18D410 -> ScrCmd_GetNormalHealth
  191. [+] 0x18D260 -> ScrCmd_SetNormalHealth
  192. [+] 0x18D200 -> ScrCmd_Show
  193. [+] 0x18D1A0 -> ScrCmd_Hide
  194. [+] 0x18D150 -> ScrCmd_LaserOn
  195. [+] 0x18D0F8 -> ScrCmd_LaserOff
  196. [+] 0x18D030 -> ScrCmd_ShowToPlayer
  197. [+] 0x18CFA8 -> ScrCmd_SetContents
  198. [+] 0x18CCE0 -> GScr_SetCursorHint
  199. [+] 0x18CB78 -> GScr_SetHintString
  200. [+] 0x18CB08 -> GScr_SetBondAwareness
  201. [+] 0x18CA20 -> GScr_UseTriggerRequireLookAt
  202. [+] 0x192D98 -> GScr_ShellShock
  203. [+] 0x190558 -> GScr_GetTagOrigin
  204. [+] 0x1904B8 -> GScr_GetTagAngles
  205. [+] 0x18E648 -> GScr_StopShellShock
  206. [+] 0x18E3A8 -> GScr_SetDepthOfField
  207. [+] 0x191BF0 -> GScr_ViewKick
  208. [+] 0x192210 -> GScr_LocalToWorldCoords
  209. [+] 0x18EED0 -> GScr_WorldToLocalCoords
  210. [+] 0x18C450 -> GScr_SetRightArc
  211. [+] 0x18C3C0 -> GScr_SetLeftArc
  212. [+] 0x18C330 -> GScr_SetTopArc
  213. [+] 0x18C2A0 -> GScr_SetBottomArc
  214. [+] 0x18C4E0 -> GScr_EntityRadiusDamage
  215. [+] 0x18ED98 -> GScr_Detonate
  216. [+] 0x18ED68 -> GScr_DamageConeTrace
  217. [+] 0x18ED40 -> GScr_SightConeTrace
  218. [+] 0x18C9C8 -> GScr_GetEntityNumber
  219. [+] 0x18C950 -> GScr_EnableGrenadeTouchDamage
  220. [+] 0x18C8D0 -> GScr_DisableGrenadeTouchDamage
  221. [+] 0x18C878 -> GScr_EnableGrenadeBounce
  222. [+] 0x18C828 -> GScr_DisableGrenadeBounce
  223. [+] 0x18C718 -> GScr_EnableAimAssist
  224. [+] 0x18C6A0 -> GScr_DisableAimAssist
  225. [+] 0x192578 -> GScr_PlaceSpawnPoint
  226. [+] 0x18C1C8 -> GScr_UpdateScores
  227. [+] 0x18BE00 -> GScr_SetTeamForTrigger
  228. [+] 0x18BCC8 -> GScr_ClientClaimTrigger
  229. [+] 0x18BBC0 -> GScr_ClientReleaseTrigger
  230. [+] 0x18BB00 -> GScr_ReleaseClaimedTrigger
  231. [+] 0x18EB98 -> GScr_GetStat
  232. [+] 0x18EA40 -> GScr_SetStat
  233. [+] 0x18BFC0 -> GScr_SendLeaderboards
  234. [+] 0x18C088 -> GScr_SetLbStatMapping
  235. [+] 0x18E810 -> ScrCmd_SetMoveSpeedScale
  236. [+] 0x182D78 -> ScrCmd_LogString
  237. [+] 0x18E930 -> ScrCmd_PlayerAnimScriptEvent
  238. [+] 0x18E6E8 -> ScrCmd_PlayerSetForceCover
  239. [+] 0x18E8D0 -> HECmd_isblindaiming
  240. [+] 0x18E870 -> HECmd_isincover
  241. [+] 0x18C788 -> GScr_MissileSetTarget
  242. [+] 0x193DE8 -> GScr_StartRagdoll
  243. [+] 0x18BA90 -> GScr_IsRagdoll
  244. [+] 0x1900E8 -> GScr_GetCorpseAnim
  245. [+] 0x1901D8 -> GScr_setUseable
  246. [+] 0x18BA00 -> GScr_GetTargetAnim
  247. [+] 0x18B970 -> GScr_GetSelfAnim
  248. [+] 0x18E380 -> HECmd_hasperkrevive
  249. [+] 0x18E358 -> HECmd_hasperkselfrevive
  250. [+] 0x18E330 -> HECmd_hasperkproxmine
  251. [+] 0x18E308 -> HECmd_hasperkextrafrags
  252. [+] 0x18E2E0 -> HECmd_hasperkextraspecial
  253. [+] 0x18C530 -> HECmd_itemweaponsetammo
  254. [+] 0x15A7E8 -> ScrCmd_CustomCamera_Push
  255. [+] 0x15A1C8 -> ScrCmd_CustomCamera_Pop
  256. [+] 0x153B20 -> ScrCmd_CustomCamera_CheckCollisions
  257. [+] 0x159AC0 -> ScrCmd_CustomCamera_Freeze
  258. [+] 0x159668 -> ScrCmd_CustomCamera_UnFreeze
  259. [+] 0x159238 -> ScrCmd_CustomCamera_Change
  260. [+] 0x158CD0 -> ScrCmd_CustomCamera_SetDoF
  261. [+] 0x157F78 -> ScrCmd_CustomCamera_SetFov
  262. [+] 0x15A7C0 -> ScrCmd_SecurityCustomCamera_Push
  263. [+] 0x15A1A0 -> ScrCmd_SecurityCustomCamera_Pop
  264. [+] 0x159210 -> ScrCmd_SecurityCustomCamera_Change
  265. [+] 0x158CA8 -> ScrCmd_SecurityCustomCamera_SetDoF
  266. [+] 0x157F50 -> ScrCmd_SecurityCustomCamera_SetFov
  267. [+] 0x18A2C8 -> GScr_CreatePrintChannel
  268. [+] 0x18A190 -> GScr_printChannelSet
  269. [+] 0x18A070 -> print
  270. [+] 0x18A140 -> println
  271. [+] 0x18B3D0 -> iprintln
  272. [+] 0x18B390 -> iprintlnbold
  273. [+] 0x191148 -> GScr_print3d
  274. [+] 0x189EA8 -> GScr_line
  275. [+] 0x191A68 -> GScr_sphere
  276. [+] 0x182D70 -> Scr_LogString
  277. [+] 0x19EC88 -> Scr_GetEnt
  278. [+] 0x19EAD0 -> Scr_GetEntArray
  279. [+] 0x19F6D0 -> Scr_EntSearch
  280. [+] 0x191928 -> GScr_Spawn
  281. [+] 0x1917A8 -> GScr_SpawnPlane
  282. [+] 0x1916E8 -> GScr_SpawnTurret
  283. [+] 0x186610 -> GScr_PrecacheTurret
  284. [+] 0x1E9F08 -> Scr_AddStruct
  285. [+] 0x1915D0 -> GScr_SpawnHelicopter
  286. [+] 0x183410 -> assertCmd
  287. [+] 0x1837C0 -> assertexCmd
  288. [+] 0x183778 -> assertmsgCmd
  289. [+] 0x185978 -> GScr_IsDefined
  290. [+] 0x185928 -> GScr_IsString
  291. [+] 0x1858A8 -> GScr_IsArray
  292. [+] 0x185830 -> GScr_IsAlive
  293. [+] 0x189E68 -> GScr_GetDvar
  294. [+] 0x192A30 -> GScr_GetDvarInt
  295. [+] 0x192A88 -> GScr_GetDvarFloat
  296. [+] 0x192448 -> GScr_GetDvarVector
  297. [+] 0x18B120 -> GScr_SetDvar
  298. [+] 0x183D50 -> GScr_GetTime
  299. [+] 0x185A68 -> Scr_GetEntByNum
  300. [+] 0x189D70 -> Scr_GetWeaponModel
  301. [+] 0x189CD0 -> GScr_GetAnimLength
  302. [+] 0x189C50 -> GScr_AnimHasNotetrack
  303. [+] 0x189BD0 -> GScr_GetNotetrackTimes
  304. [+] 0x192188 -> GScr_GetBrushModelCenter
  305. [+] 0x188380 -> Scr_Objective_Add
  306. [+] 0x1839D8 -> Scr_Objective_Delete
  307. [+] 0x184B30 -> Scr_Objective_State
  308. [+] 0x188300 -> Scr_Objective_Icon
  309. [+] 0x183AE0 -> Scr_Objective_Position
  310. [+] 0x184850 -> Scr_Objective_OnEntity
  311. [+] 0x189A48 -> Scr_Objective_Current
  312. [+] 0x18B098 -> Scr_Fake_Objective
  313. [+] 0x17AF88 -> Scr_MissileCreateAttractorEnt
  314. [+] 0x17AD58 -> Scr_MissileCreateAttractorOrigin
  315. [+] 0x17AE70 -> Scr_MissileCreateRepulsorEnt
  316. [+] 0x17AC40 -> Scr_MissileCreateRepulsorOrigin
  317. [+] 0x17AA70 -> Scr_MissileDeleteAttractor
  318. [+] 0x191D38 -> Scr_BulletTrace
  319. [+] 0x189878 -> Scr_BulletTracePassed
  320. [+] 0x190708 -> Scr_SightTracePassed
  321. [+] 0x1928D0 -> Scr_PhysicsTrace
  322. [+] 0x192800 -> Scr_PlayerPhysicsTrace
  323. [+] 0x189620 -> GScr_GetMoveDelta
  324. [+] 0x189748 -> GScr_GetAngleDelta
  325. [+] 0x192CA8 -> GScr_GetNorthYaw
  326. [+] 0x1895A0 -> Scr_RandomInt
  327. [+] 0x1894B8 -> Scr_RandomFloat
  328. [+] 0x1894F8 -> Scr_RandomIntRange
  329. [+] 0x189410 -> Scr_RandomFloatRange
  330. [+] 0x1929E8 -> GScr_sin
  331. [+] 0x1929A0 -> GScr_cos
  332. [+] 0x192D08 -> GScr_tan
  333. [+] 0x189380 -> GScr_asin
  334. [+] 0x1892F0 -> GScr_acos
  335. [+] 0x1892B0 -> GScr_atan
  336. [+] 0x1891A0 -> GScr_CastInt
  337. [+] 0x1838C8 -> GScr_abs
  338. [+] 0x183870 -> GScr_min
  339. [+] 0x183818 -> GScr_max
  340. [+] 0x1839A0 -> GScr_floor
  341. [+] 0x189168 -> GScr_ceil
  342. [+] 0x189130 -> GScr_sqrt
  343. [+] 0x186E48 -> GScr_WeaponFireTime
  344. [+] 0x1890D0 -> GScr_IsWeaponClipOnly
  345. [+] 0x193CD0 -> GScr_VectorFromLineToPoint
  346. [+] 0x193B38 -> GScr_PointOnSegmentNearestToPoint
  347. [+] 0x188F90 -> Scr_Distance
  348. [+] 0x189058 -> Scr_Distance2D
  349. [+] 0x188F18 -> Scr_DistanceSquared
  350. [+] 0x194158 -> Scr_Length
  351. [+] 0x189008 -> Scr_LengthSquared
  352. [+] 0x188E50 -> Scr_Closer
  353. [+] 0x1924C8 -> Scr_VectorDot
  354. [+] 0x1913D0 -> Scr_VectorNormalize
  355. [+] 0x188C78 -> Scr_VectorToAngles
  356. [+] 0x188BC8 -> Scr_VectorLerp
  357. [+] 0x188DE0 -> Scr_AnglesToUp
  358. [+] 0x188D70 -> Scr_AnglesToRight
  359. [+] 0x188D00 -> Scr_AnglesToForward
  360. [+] 0x188AF0 -> Scr_CombineAngles
  361. [+] 0x188A80 -> Scr_IsSubStr
  362. [+] 0x1832F0 -> Scr_GetSubStr
  363. [+] 0x183230 -> Scr_ToLower
  364. [+] 0x1888B8 -> Scr_StrTok
  365. [+] 0x185668 -> Scr_SetBlur
  366. [+] 0x1939E8 -> Scr_MusicPlay
  367. [+] 0x1938A8 -> Scr_MusicStop
  368. [+] 0x1855C8 -> Scr_SoundFade
  369. [+] 0x188838 -> Scr_PrecacheModel
  370. [+] 0x188780 -> Scr_PrecacheShellShock
  371. [+] 0x188680 -> Scr_PrecacheItem
  372. [+] 0x188588 -> Scr_precacheallbuyableitems
  373. [+] 0x188168 -> Scr_PrecacheShader
  374. [+] 0x188100 -> Scr_PrecacheString
  375. [+] 0x1843D8 -> Scr_PrecacheRumble
  376. [+] 0x188038 -> Scr_LoadFX
  377. [+] 0x187C50 -> Scr_PlayFX
  378. [+] 0x187E38 -> Scr_PlayFXOnTag
  379. [+] 0x193618 -> Scr_PlayLoopedFX
  380. [+] 0x187A68 -> Scr_SpawnFX
  381. [+] 0x193538 -> Scr_TriggerFX
  382. [+] 0x184770 -> Scr_SetFXTintColor
  383. [+] 0x1846E0 -> Scr_SetFXTintAlpha
  384. [+] 0x184180 -> Scr_PhysicsExplosionSphere
  385. [+] 0x183DD0 -> Scr_PhysicsExplosionCylinder
  386. [+] 0x184020 -> Scr_PhysicsRadiusJolt
  387. [+] 0x183EE8 -> Scr_PhysicsRadiusJitter
  388. [+] 0x187338 -> Scr_SetExponentialFog
  389. [+] 0x1912D8 -> Scr_GrenadeExplosionEffect
  390. [+] 0x187330 -> GScr_RadiusDamage
  391. [+] 0x183000 -> GScr_SetPlayerIgnoreRadiusDamage
  392. [+] 0x1905E0 -> GScr_GetNumParts
  393. [+] 0x190630 -> GScr_GetPartName
  394. [+] 0x192FB0 -> GScr_Earthquake
  395. [+] 0x1708D0 -> GScr_NewHudElem
  396. [+] 0x170820 -> GScr_NewClientHudElem
  397. [+] 0x170730 -> GScr_NewTeamHudElem
  398. [+] 0x1E6558 -> Scr_ResetTimeout
  399. [+] 0x186E48 -> GScr_WeaponFireTime
  400. [+] 0x186F98 -> GScr_WeaponClipSize
  401. [+] 0x186F20 -> GScr_WeaponIsSemiAuto
  402. [+] 0x186EC0 -> GScr_WeaponIsBoltAction
  403. [+] 0x1870F8 -> GScr_WeaponType
  404. [+] 0x187078 -> GScr_WeaponClass
  405. [+] 0x186FF8 -> Scr_weaponinventorytype
  406. [+] 0x186DD0 -> Scr_weaponstartammo
  407. [+] 0x1857D8 -> GScr_IsRemovedEntity
  408. [+] 0x185768 -> GScr_IsPlayer
  409. [+] 0x183CB8 -> GScr_IsPlayerNumber
  410. [+] 0x186D00 -> GScr_SetWinningPlayer
  411. [+] 0x186BB0 -> GScr_SetWinningTeam
  412. [+] 0x18B020 -> GScr_Announcement
  413. [+] 0x18AF88 -> GScr_ClientAnnouncement
  414. [+] 0x184F70 -> GScr_GetTeamScore
  415. [+] 0x1854A0 -> GScr_SetTeamScore
  416. [+] 0x184A98 -> GScr_SetClientNameMode
  417. [+] 0x186A98 -> GScr_UpdateClientNames
  418. [+] 0x184E48 -> GScr_GetTeamPlayersAlive
  419. [+] 0x185048 -> GScr_Objective_Team
  420. [+] 0x186798 -> GScr_LogPrint
  421. [+] 0x183D28 -> GScr_WorldEntNumber
  422. [+] 0x186660 -> GScr_Obituary
  423. [+] 0x192308 -> GScr_positionWouldTelefrag
  424. [+] 0x183CF8 -> GScr_getStartTime
  425. [+] 0x1864C0 -> GScr_PrecacheMenu
  426. [+] 0x186390 -> GScr_PrecacheStatusIcon
  427. [+] 0x186260 -> GScr_PrecacheHeadIcon
  428. [+] 0x186130 -> GScr_PrecacheLocationSelector
  429. [+] 0x184648 -> GScr_MapRestart
  430. [+] 0x185AD0 -> GScr_ExitLevel
  431. [+] 0x185A28 -> GScr_AddTestClient
  432. [+] 0x18ADF8 -> GScr_MakeDvarServerInfo
  433. [+] 0x182F28 -> GScr_SetArchive
  434. [+] 0x185440 -> GScr_AllClientsPrint
  435. [+] 0x1853A8 -> GScr_ClientPrint
  436. [+] 0x184428 -> GScr_MapExists
  437. [+] 0x185C78 -> GScr_IsValidGameType
  438. [+] 0x182F30 -> GScr_MatchEnd
  439. [+] 0x1851C8 -> GScr_SetPlayerTeamRank
  440. [+] 0x182F50 -> GScr_SendXboxLiveRanks
  441. [+] 0x182F58 -> GScr_EndXboxLiveLobby
  442. [+] 0x184D38 -> GScr_SetTeamRadar
  443. [+] 0x184C70 -> GScr_GetTeamRadar
  444. [+] 0x1849E8 -> GScr_GetAssignedTeam
  445. [+] 0x184970 -> GScr_enableVoicePipe
  446. [+] 0x1848F8 -> GScr_disableVoicePipe
  447. [+] 0x1836A8 -> GScr_SetVoteString
  448. [+] 0x1835F0 -> GScr_SetVoteTime
  449. [+] 0x183560 -> GScr_SetVoteYesCount
  450. [+] 0x183508 -> GScr_SetVoteNoCount
  451. [+] 0x182EF0 -> GScr_OpenFile
  452. [+] 0x182EF8 -> GScr_CloseFile
  453. [+] 0x182F08 -> GScr_FPrintln
  454. [+] 0x182F10 -> GScr_FPrintFields
  455. [+] 0x182F18 -> GScr_FReadLn
  456. [+] 0x182F20 -> GScr_FGetArg
  457. [+] 0x1844F0 -> GScr_KickPlayer
  458. [+] 0x184498 -> GScr_BanPlayer
  459. [+] 0x184548 -> GScr_LoadMap
  460. [+] 0x184390 -> Scr_PlayRumbleOnPosition
  461. [+] 0x184348 -> Scr_PlayRumbleLoopOnPosition
  462. [+] 0x192530 -> Scr_StopAllRumbles
  463. [+] 0x183D80 -> ScrCmd_SoundExists
  464. [+] 0x183C60 -> Scr_IsSplitscreen
  465. [+] 0x192AE0 -> GScr_SetMiniMap
  466. [+] 0x183BF8 -> GScr_SetMapCenter
  467. [+] 0x183A68 -> GScr_GetArrayKeys
  468. [+] 0x182F60 -> GScr_SearchForOnlineGames
  469. [+] 0x182F68 -> GScr_QuitLobby
  470. [+] 0x182F70 -> GScr_QuitParty
  471. [+] 0x182F78 -> GScr_StartParty
  472. [+] 0x182F80 -> GScr_StartPrivateMatch
  473. [+] 0x193428 -> Scr_VisionSetNaked
  474. [+] 0x193360 -> Scr_VisionSetAllied
  475. [+] 0x193298 -> Scr_VisionSetAxis
  476. [+] 0x1931D0 -> Scr_VisionSetNight
  477. [+] 0x193108 -> Scr_VisionSetDarkness
  478. [+] 0x183900 -> Scr_VisionSetSecondary
  479. [+] 0x183450 -> Scr_TableLookup
  480. [+] 0x1831E8 -> GScr_StringToFloat
  481. [+] 0x1831B0 -> Scr_SetWaterSplashFX
  482. [+] 0x183178 -> Scr_SetWaterFootSplashFX
  483. [+] 0x183140 -> Scr_SetWaterWadeIdleFX
  484. [+] 0x183108 -> Scr_SetWaterWadeFX
  485. [+] 0x183030 -> Scr_getgameweaponnameforloadoutnum
  486. [+] 0x1360E0 -> ScrCmd_DynEnt_StartPhysics
  487. [+] 0x1360A8 -> ScrCmd_DynEnt_StopPhysics
  488. [+] 0x136050 -> ScrCmd_DynEnt_AddForce
  489. [+] 0x135FF8 -> ScrCmd_DynEnt_ChangeGravityDir
  490. [+] 0x135FA8 -> ScrCmd_DynEnt_ChangeGravityScale
  491. [+] 0x135F58 -> ScrCmd_DynEnt_RemoveConstraint
  492. [+] 0x135F20 -> ScrCmd_DynEnt_RemoveAllConstraints
  493. [+] 0x135ED0 -> ScrCmd_DynEnt_ReattachStaticConstraint
  494. [+] 0x135E28 -> ScrCmd_DynEnt_CreateDynamicPointConstraint
  495. [+] 0x135CA0 -> ScrCmd_DynEnt_CreateDynamicDistanceConstraint
  496. [+] 0x135AA0 -> ScrCmd_DynEnt_CreateDynamicHingeConstraint
  497. [+] 0x135D68 -> ScrCmd_DynEnt_CreateDynamicEntityPointConstraint
  498. [+] 0x135BC0 -> ScrCmd_DynEnt_CreateDynamicEntityDistanceConstraint
  499. [+] 0x135968 -> ScrCmd_DynEnt_CreateDynamicEntityHingeConstraint
  500. [+] 0x1358E8 -> ScrCmd_DynEnt_LinkDynamicConstraintToEntity
  501. [+] 0x135870 -> ScrCmd_Phys_ChangeDefaultGravityDir
  502. [+] 0x1357F8 -> ScrCmd_Phys_ChangeDefaultGravityScale
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