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- 1: combine Melee and Thrown into one skill (name undetermined, in AD we called it simple weapons)
- 2: roll Electronics into Engineering, forces too much point spread for a modern skillset
- 3: modular equipment, see probably not implementable example @ http://pastebin.com/eLnvqUYj
- 4: maybe allow certain "equipment" items as fluff with no bonuses (suppressors jump to mind for safety reasons)
- 5: get the idea of custom items (derived from SCPs/pool specimens?) out better
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