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- Update v1.06 Changelog:
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- NEW FEATURES AND QUALITY OF LIFE TWEAKS:
- • Added a new Nightmare difficulty level to the game.
- • Added an option to customize the difficulty levels of battles in Story and Regular modes. Players can now tweak the amount of damage dealt and received and also apply additional gameplay modifiers, ie. getting an Authority Point whenever an enemy is defeated.
- • Added a Restart button to all battles.
- • Added a small indicator showing which character is currently being deployed.
- • Added tooltips to the character schedules menu.
- • Personal Bond levels are now shown on the character selection list in the bond menu for easier access.
- • Unread Codex entries are now clearly marked as such.
- • Improved the readability of the Personal Bond rewards screen.
- BALANCE CHANGES:
- • Reduced Henrietta's damage scaling by 10%.
- • Reduced Henrietta's Judgement range by 1.
- • Reduced Theo's Dread Lance damage by 10%.
- BUG FIXES:
- • Fixed items and perks not applying resistances to debuffs.
- • Fixed rare cases of Personal Bond quests getting stuck.
- • Fixed progress being lost for crafting-related kingdom quests.
- • Fixed the "Craft 25 items" achievement.
- • Fixed Esther's Personal Bond quest requiring 4000 DLC instead of 2000.
- • Fixed perk and item equip menus persisting after the menu is closed.
- • Fixed perk and item menus scrollbar positions after the menu is opened.
- • Fixed a broken tab indicator for the quests submenu.
- • Fixed crafting filters not resetting themselves when a crafting menu is opened.
- • Fixed UI elements dropping down when the Start Battle button is clicked.
- • Fixed being able to incorrectly skip some of the cutscenes.
- • Fixed instances of Gunther's Personal Bond indicator displaying incorrectly.
- • Fixed the issue with the final boss' passive ability triggering incorrectly.
- • Fixed the "Lose no Health" combat challenge.
- • Fixed Mifune's Stag ability damage when targetting a Large enemy.
- • Fixed Esther's Contraption destroying all obstacles in range when its attack is used.
- Update v1.05 Changelog:
- _________________________________________
- FEATURES:
- • Improved save system. Dungeon campsites can now be accessed more than once. This lets players save multiple times per dungeon as long as they reach the campsite.
- • Rest function has been added to the dungeon campsites. A player can rest once per campsite. Resting refreshes defeated party members.
- • New random number generator has been implemented in the game. Dice rolls should now be much more consistent across various platforms and CPUs.
- • New voice lines have been added for Kay in various Personal Bond cutscenes.
- • Labels with faction names have been added to the Diplomacy menu. No more guessing!
- • A new, more distinctive player icon has been added to the world screen.
- • Skill morphs now have a new background in the 'equip perk' menu.
- • Town screen has received an indicator showing which Personal Bonds are available for the player to pursue.
- • A new icon has been added to better show which menu tab is currently being displayed.
- • Tooltips have been added to character portraits in the town screen.
- • Completed dungeon nodes now have new icons.
- • Cutscenes are now skipped by holding the Space button for 1 second instead of pressing it.
- • Story Mode has been made slightly easier. Player characters will now deal increased damage to enemies in the Story Mode.
- • The camera can now be panned by holding left Ctrl and using WASD keys.
- BALANCE TWEAKS:
- • The final boss is now immune to Death Touch.
- • Imperial Ashigaru's Last Stand ability cooldown has been increased to 8 turns.
- BUG FIXES:
- • Fixed Miri's Personal Bond quest getting stuck.
- • Fixed an infinite loop in Winter's Personal Bond text adventure.
- • Fixed potions granting incorrect shield values.
- • Fixed the tutorial campsite banter disappearing after loading the game.
- • Fixed Levant's skill morphs.
- • Fixed erratic dodge values for enemies hit by Esther's Penetrating Round.
- • Fixed 'complete the game' and 'craft 25 items' conditions for achievements.
- • Fixed being able to advance the dialogue when a menu is opened
- • Fixed various typos and localization strings
- • Fixed battle rewards not being applied in rare cases
- • Fixed Flatbeard Foothills kingdom quest
- • Fixed turn order overlapping the player's hotbar
- Update v1.04 Hotfix Changelog:
- _________________________________________
- FIXES:
- • Fixed being unable to fish when Shichiroji's Bond is at max level and baits are used
- • Fixed being removed from a dungeon when the game is saved multiple times in a single camp site
- • Fixed being unable to finish a battle when the player has 0 Dilac
- • Fixed negative RP blocking progress in social links
- • Fixed a potential progress blocker in Chapter 2 where a player would try to exit the town building screen when a cutscene is being loaded
- • Fixed a rare bug where rewards wouldn't be correctly applied after a tutorial battle
- • Fixed Escape button skipping some cutscenes
- • Fixed the Consume skill of Visage of Anguish
- • Fixed a bug where clicking on a diplomacy perk reward would incorrectly open a menu
- • Multiple fixes to challenges (first strike, defeat a weakened enemy and more)
- Update v1.03 Hotfix Changelog:
- _________________________________________
- BALANCE:
- • Slightly toned down the difficulty of Visage of Anguish
- FIXES:
- • Fixed being unable to load the game when Haksun's Personal Bond is at max level
- • Fixed some battle challenges not providing rewards despite being completed
- • Fixed Diplomacy choices bugging out in some cases
- • Fixed Miri Personal Bond Quest Chain
- • Fixed Cheap Bait stacking
- • Fixed various typos and localization strings
- • Fixed Diplomacy screen progress bars
- • Fixed 'Royal Pike' fish affecting enemies
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