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a guest Feb 17th, 2019 63 Never
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  1. if (getFightType() == FIGHT_TYPE_FARMER) {
  2.     var ennemis_vivants = getAliveEnemies();
  3.     var leek_min;
  4.     var vie_min = 10000000;
  5.     for (var i = 0; i <= count(ennemis_vivants); i++) {
  6.         var vie_ennemi = getLife(ennemis_vivants[i]);
  7.         if (vie_ennemi < vie_min) {
  8.             leek_min = ennemis_vivants[i];
  9.             vie_min = vie_ennemi;
  10.         }
  11.     }
  12.     moveToward(leek_min);
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