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  1. include "TriggerLibs/NativeLib"
  2.  
  3. //--------------------------------------------------------------------------------------------------
  4. // Library Initialization
  5. //--------------------------------------------------------------------------------------------------
  6. void InitLibs () {
  7. libNtve_InitLib();
  8. }
  9.  
  10. //--------------------------------------------------------------------------------------------------
  11. // Global Variables
  12. //--------------------------------------------------------------------------------------------------
  13. int[201] gv_dialogItems;
  14. int[6] gv_dialogs;
  15. int[13] gv_slots;
  16. fixed[3][13] gv_spawn;
  17. point[13] gv_position;
  18. timer[4] gv_timers;
  19. fixed[13][2] gv_score;
  20. int gv_upgradeAccess;
  21. playergroup gv_players;
  22. bank[13] gv_banks;
  23. int[13] gv_eightNuke;
  24. fixed gv_randomDegree;
  25. fixed gv_playerCounter;
  26. int gv_lava;
  27. int[13] gv_restart;
  28. timer[13][2] gv_gambleTimers;
  29. int[13] gv_gambleAuxillaries;
  30. int[13] gv_gambleAuxillaries2;
  31. int[13] gv_gambleAuxillaries3;
  32. int[13] gv_gambleAuxillaries4;
  33. int[13] gv_gambleAuxillaries5;
  34. int[13] gv_gambleAuxillaries6;
  35. int gv_gambleVariable;
  36. int[13] gv_gambleNoMinerals;
  37. int[13] gv_gambleDoubleMinerals;
  38. int[13] gv_gambleMDeath;
  39. int[13] gv_gambleCivilians;
  40.  
  41. void InitGlobals () {
  42. int init_i;
  43. int init_j;
  44.  
  45. init_i = 0;
  46. while (init_i <= 200) {
  47. gv_dialogItems[init_i] = c_invalidDialogControlId;
  48. init_i = init_i + 1;
  49. }
  50. init_i = 0;
  51. while (init_i <= 5) {
  52. gv_dialogs[init_i] = c_invalidDialogId;
  53. init_i = init_i + 1;
  54. }
  55. init_i = 0;
  56. while (init_i <= 12) {
  57. gv_slots[init_i] = 0;
  58. init_i = init_i + 1;
  59. }
  60. init_i = 0;
  61. while (init_i <= 2) {
  62. init_j = 0;
  63. while (init_j <= 12) {
  64. gv_spawn[init_i][init_j] = 0.0;
  65. init_j = init_j + 1;
  66. }
  67. init_i = init_i + 1;
  68. }
  69. init_i = 0;
  70. while (init_i <= 12) {
  71. gv_position[init_i] = null;
  72. init_i = init_i + 1;
  73. }
  74. init_i = 0;
  75. while (init_i <= 3) {
  76. gv_timers[init_i] = TimerCreate();
  77. init_i = init_i + 1;
  78. }
  79. init_i = 0;
  80. while (init_i <= 12) {
  81. init_j = 0;
  82. while (init_j <= 1) {
  83. gv_score[init_i][init_j] = 0.0;
  84. init_j = init_j + 1;
  85. }
  86. init_i = init_i + 1;
  87. }
  88. gv_upgradeAccess = 0;
  89. gv_players = PlayerGroupEmpty();
  90. init_i = 0;
  91. while (init_i <= 12) {
  92. gv_banks[init_i] = null;
  93. init_i = init_i + 1;
  94. }
  95. init_i = 0;
  96. while (init_i <= 12) {
  97. gv_eightNuke[init_i] = 0;
  98. init_i = init_i + 1;
  99. }
  100. gv_randomDegree = 0.0;
  101. gv_playerCounter = 0.0;
  102. gv_lava = 10;
  103. init_i = 0;
  104. while (init_i <= 12) {
  105. gv_restart[init_i] = 0;
  106. init_i = init_i + 1;
  107. }
  108. init_i = 0;
  109. while (init_i <= 12) {
  110. init_j = 0;
  111. while (init_j <= 1) {
  112. gv_gambleTimers[init_i][init_j] = TimerCreate();
  113. init_j = init_j + 1;
  114. }
  115. init_i = init_i + 1;
  116. }
  117. init_i = 0;
  118. while (init_i <= 12) {
  119. gv_gambleAuxillaries[init_i] = -1;
  120. init_i = init_i + 1;
  121. }
  122. init_i = 0;
  123. while (init_i <= 12) {
  124. gv_gambleAuxillaries2[init_i] = -1;
  125. init_i = init_i + 1;
  126. }
  127. init_i = 0;
  128. while (init_i <= 12) {
  129. gv_gambleAuxillaries3[init_i] = -1;
  130. init_i = init_i + 1;
  131. }
  132. init_i = 0;
  133. while (init_i <= 12) {
  134. gv_gambleAuxillaries4[init_i] = -1;
  135. init_i = init_i + 1;
  136. }
  137. init_i = 0;
  138. while (init_i <= 12) {
  139. gv_gambleAuxillaries5[init_i] = -1;
  140. init_i = init_i + 1;
  141. }
  142. init_i = 0;
  143. while (init_i <= 12) {
  144. gv_gambleAuxillaries6[init_i] = -1;
  145. init_i = init_i + 1;
  146. }
  147. gv_gambleVariable = 0;
  148. init_i = 0;
  149. while (init_i <= 12) {
  150. gv_gambleNoMinerals[init_i] = -1;
  151. init_i = init_i + 1;
  152. }
  153. init_i = 0;
  154. while (init_i <= 12) {
  155. gv_gambleDoubleMinerals[init_i] = -1;
  156. init_i = init_i + 1;
  157. }
  158. init_i = 0;
  159. while (init_i <= 12) {
  160. gv_gambleMDeath[init_i] = -1;
  161. init_i = init_i + 1;
  162. }
  163. init_i = 0;
  164. while (init_i <= 12) {
  165. gv_gambleCivilians[init_i] = 1000;
  166. init_i = init_i + 1;
  167. }
  168. }
  169.  
  170. //--------------------------------------------------------------------------------------------------
  171. // Global Function Declarations
  172. //--------------------------------------------------------------------------------------------------
  173. void gf_Gambles ();
  174. void gf_Initialization ();
  175. void gf_Dialogs ();
  176. void gf_HideAllDialogs ();
  177. void gf_BankRefresh ();
  178. void gf_SpawnRefresh ();
  179. void gf_Reset ();
  180. void gf_RandomStartLocations ();
  181. void gf_RandomScript ();
  182. void gf_Banks ();
  183. void gf_Lava ();
  184. void gf_Heroes ();
  185. void gf_Introduction ();
  186. void gf_CheckDefeat ();
  187.  
  188. //--------------------------------------------------------------------------------------------------
  189. // Trigger Variables
  190. //--------------------------------------------------------------------------------------------------
  191. trigger gt_MapInitialization;
  192. trigger gt_Every1s;
  193. trigger gt_Every1s2;
  194. trigger gt_Every01s;
  195. trigger gt_Every10s;
  196. trigger gt_UpgradeGambleDialogs;
  197. trigger gt_SpawnUnitDialogs;
  198. trigger gt_MenuDialogs;
  199. trigger gt_TimerExpires;
  200. trigger gt_TimerExpires2;
  201. trigger gt_AnyUnitDies;
  202. trigger gt_PlayerLeaves;
  203. trigger gt_Chat1;
  204. trigger gt_Chat2;
  205. trigger gt_Chat3;
  206. trigger gt_Chat4;
  207. trigger gt_Chat5;
  208. trigger gt_Chat6;
  209. trigger gt_Chat7;
  210. trigger gt_Chat8;
  211. trigger gt_Chat9;
  212. trigger gt_Chat10;
  213. trigger gt_Chat11;
  214. trigger gt_Timer;
  215. trigger gt_Timer2;
  216. trigger gt_Timer3;
  217. trigger gt_Timer4;
  218. trigger gt_Timer5;
  219. trigger gt_Timer6;
  220. trigger gt_Timer7;
  221. trigger gt_Timer8;
  222. trigger gt_Timer9;
  223. trigger gt_Timer10;
  224. trigger gt_Timer11;
  225. trigger gt_Timer12;
  226. trigger gt_Timer13;
  227. trigger gt_Timer132;
  228. trigger gt_Timer133;
  229. trigger gt_Timer134;
  230. trigger gt_Timer135;
  231. trigger gt_Timer136;
  232. trigger gt_Timer137;
  233. trigger gt_Timer138;
  234. trigger gt_Timer139;
  235. trigger gt_Timer1310;
  236. trigger gt_Timer1311;
  237. trigger gt_Timer1312;
  238.  
  239. //--------------------------------------------------------------------------------------------------
  240. // Global Functions
  241. //--------------------------------------------------------------------------------------------------
  242. void gf_Gambles () {
  243. int auto305A4836_val;
  244.  
  245. // Variable Declarations
  246. int lv_x;
  247. int lv_y;
  248.  
  249. // Variable Initialization
  250. lv_x = 0;
  251. lv_y = 0;
  252.  
  253. // Implementation
  254. lv_x = RandomInt(1, 71);
  255. auto305A4836_val = lv_x;
  256. if (auto305A4836_val == 1) {
  257. UIDisplayMessage(PlayerGroupSingle(EventPlayer()), c_messageAreaSubtitle, StringExternal("Param/Value/C8906E31"));
  258. UnitKill(UnitGroupUnit(UnitGroup("Bunker", EventPlayer(), RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0), 1));
  259. }
  260. else if (auto305A4836_val == 2) {
  261. UIDisplayMessage(PlayerGroupSingle(EventPlayer()), c_messageAreaSubtitle, StringExternal("Param/Value/92259104"));
  262. PlayerModifyPropertyInt(EventPlayer(), c_playerPropMinerals, c_playerPropOperAdd, 8);
  263. }
  264. else if (auto305A4836_val == 3) {
  265. UIDisplayMessage(PlayerGroupSingle(EventPlayer()), c_messageAreaSubtitle, StringExternal("Param/Value/65F0E8A3"));
  266. PlayerModifyPropertyInt(EventPlayer(), c_playerPropMinerals, c_playerPropOperAdd, 100);
  267. }
  268. else if (auto305A4836_val == 4) {
  269. UIDisplayMessage(PlayerGroupSingle(EventPlayer()), c_messageAreaSubtitle, StringExternal("Param/Value/C5AF6AA0"));
  270. }
  271. else if (auto305A4836_val == 5) {
  272. UIDisplayMessage(PlayerGroupSingle(EventPlayer()), c_messageAreaSubtitle, StringExternal("Param/Value/D76CA1C2"));
  273. UnitKill(UnitGroupUnit(UnitGroup("Bunker", EventPlayer(), RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0), 1));
  274. }
  275. else if (auto305A4836_val == 6) {
  276. UIDisplayMessage(PlayerGroupSingle(EventPlayer()), c_messageAreaSubtitle, StringExternal("Param/Value/CA373723"));
  277. UnitKill(UnitGroupUnit(UnitGroup("Bunker", EventPlayer(), RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0), 1));
  278. }
  279. else if (auto305A4836_val == 7) {
  280. UIDisplayMessage(PlayerGroupSingle(EventPlayer()), c_messageAreaSubtitle, StringExternal("Param/Value/E3801D5B"));
  281. gv_spawn[2][EventPlayer()]=gv_spawn[2][EventPlayer()] + 2.5;
  282. gv_spawn[1][EventPlayer()]=gv_spawn[1][EventPlayer()] + 40.0;
  283. }
  284. else if (auto305A4836_val == 8) {
  285. UIDisplayMessage(PlayerGroupSingle(EventPlayer()), c_messageAreaSubtitle, StringExternal("Param/Value/6A60E69F"));
  286. gv_spawn[2][EventPlayer()]=gv_spawn[2][EventPlayer()] + 5.0;
  287. gv_spawn[1][EventPlayer()]=gv_spawn[1][EventPlayer()] + 200.0;
  288. }
  289. else if (auto305A4836_val == 9) {
  290. UIDisplayMessage(PlayerGroupSingle(EventPlayer()), c_messageAreaSubtitle, StringExternal("Param/Value/8ABB0EAC"));
  291. libNtve_gf_MakeUnitInvulnerable(UnitGroupUnit(UnitGroup("Observer", EventPlayer(), RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0), 1), false);
  292. }
  293. else if (auto305A4836_val == 10) {
  294. UIDisplayMessage(PlayerGroupSingle(EventPlayer()), c_messageAreaSubtitle, StringExternal("Param/Value/9D4D9B83"));
  295. UnitSetPropertyFixed(UnitGroupUnit(UnitGroup("Bunker", EventPlayer(), RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0), 1), c_unitPropLife, 992.0);
  296. }
  297. else if (auto305A4836_val == 11) {
  298. UIDisplayMessage(PlayerGroupSingle(EventPlayer()), c_messageAreaSubtitle, StringExternal("Param/Value/5BB68536"));
  299. PlayerModifyPropertyInt(EventPlayer(), c_playerPropMinerals, c_playerPropOperAdd, 666);
  300. TimerStart(gv_gambleTimers[EventPlayer()][0], 30.0, false, c_timeReal);
  301. DialogControlSetEnabled(gv_dialogItems[18], PlayerGroupSingle(EventPlayer()), false);
  302. }
  303. else if (auto305A4836_val == 12) {
  304. UIDisplayMessage(PlayerGroupSingle(EventPlayer()), c_messageAreaSubtitle, StringExternal("Param/Value/1497C1ED"));
  305. TimerStart(gv_gambleTimers[EventPlayer()][0], 60.0, false, c_timeReal);
  306. }
  307. else if (auto305A4836_val == 13) {
  308. UIDisplayMessage(PlayerGroupSingle(EventPlayer()), c_messageAreaSubtitle, StringExternal("Param/Value/79E6C47A"));
  309. DialogControlSetEnabled(gv_dialogItems[18], PlayerGroupSingle(EventPlayer()), false);
  310. }
  311. else if (auto305A4836_val == 14) {
  312. UIDisplayMessage(PlayerGroupSingle(EventPlayer()), c_messageAreaSubtitle, StringExternal("Param/Value/F8348CC9"));
  313. PlayerModifyPropertyInt(EventPlayer(), c_playerPropVespene, c_playerPropOperAdd, 100);
  314. }
  315. else if (auto305A4836_val == 15) {
  316. UIDisplayMessage(PlayerGroupSingle(EventPlayer()), c_messageAreaSubtitle, StringExternal("Param/Value/9677F629"));
  317. UnitGroupLoopBegin(UnitGroup(null, EventPlayer(), RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0));
  318. while (!UnitGroupLoopDone()) {
  319. libNtve_gf_MakeUnitInvulnerable(UnitGroupLoopCurrent(), true);
  320. UnitGroupLoopStep();
  321. }
  322. UnitGroupLoopEnd();
  323. TimerStart(gv_gambleTimers[EventPlayer()][1], 60.0, false, c_timeReal);
  324. }
  325. else if (auto305A4836_val == 16) {
  326. UIDisplayMessage(PlayerGroupSingle(EventPlayer()), c_messageAreaSubtitle, StringExternal("Param/Value/7AEEE0DA"));
  327. UnitKill(UnitGroupUnit(UnitGroup("Bunker", EventPlayer(), RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0), 1));
  328. }
  329. else if (auto305A4836_val == 17) {
  330. UIDisplayMessage(PlayerGroupSingle(EventPlayer()), c_messageAreaSubtitle, StringExternal("Param/Value/538C5055"));
  331. gv_gambleMDeath[EventPlayer()] = 0;
  332. }
  333. else if (auto305A4836_val == 18) {
  334. UIDisplayMessage(PlayerGroupSingle(EventPlayer()), c_messageAreaSubtitle, StringExternal("Param/Value/F03AAAA4"));
  335. gv_gambleDoubleMinerals[EventPlayer()] = 0;
  336. }
  337. else if (auto305A4836_val == 19) {
  338. UIDisplayMessage(PlayerGroupSingle(EventPlayer()), c_messageAreaSubtitle, StringExternal("Param/Value/56C95055"));
  339. gv_gambleAuxillaries[EventPlayer()] = 2;
  340. Wait(30.0, c_timeReal);
  341. if ((gv_gambleAuxillaries[EventPlayer()] == 2)) {
  342. UnitKill(UnitGroupUnit(UnitGroup("Bunker", EventPlayer(), RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0), 1));
  343. }
  344. else {
  345. }
  346. }
  347. else if (auto305A4836_val == 20) {
  348. UIDisplayMessage(PlayerGroupSingle(EventPlayer()), c_messageAreaSubtitle, StringExternal("Param/Value/4BA344B5"));
  349. gv_gambleAuxillaries[EventPlayer()] = 3;
  350. Wait(30.0, c_timeReal);
  351. if ((gv_gambleAuxillaries[EventPlayer()] == 3)) {
  352. UnitKill(UnitGroupUnit(UnitGroup("Bunker", EventPlayer(), RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0), 1));
  353. }
  354. else {
  355. }
  356. }
  357. else if (auto305A4836_val == 21) {
  358. UIDisplayMessage(PlayerGroupSingle(EventPlayer()), c_messageAreaSubtitle, StringExternal("Param/Value/4850E131"));
  359. gv_spawn[0][EventPlayer()] = IntToFixed(RandomInt(0, 16));
  360. }
  361. else if (auto305A4836_val == 22) {
  362. UIDisplayMessage(PlayerGroupSingle(EventPlayer()), c_messageAreaSubtitle, StringExternal("Param/Value/10B1CD80"));
  363. gv_spawn[2][EventPlayer()]=gv_spawn[2][EventPlayer()] - 5.0;
  364. }
  365. else if (auto305A4836_val == 23) {
  366. UIDisplayMessage(PlayerGroupSingle(EventPlayer()), c_messageAreaSubtitle, StringExternal("Param/Value/FF1091D8"));
  367. gv_gambleNoMinerals[EventPlayer()] = 0;
  368. }
  369. else if (auto305A4836_val == 24) {
  370. UIDisplayMessage(PlayerGroupSingle(EventPlayer()), c_messageAreaSubtitle, StringExternal("Param/Value/403872E9"));
  371. UnitGroupLoopBegin(UnitGroup(null, c_playerAny, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterAir) | (1 << c_targetFilterStructure) | (1 << c_targetFilterHeroic) | (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0));
  372. while (!UnitGroupLoopDone()) {
  373. UnitKill(UnitGroupLoopCurrent());
  374. UnitGroupLoopStep();
  375. }
  376. UnitGroupLoopEnd();
  377. }
  378. else if (auto305A4836_val == 25) {
  379. UIDisplayMessage(PlayerGroupSingle(EventPlayer()), c_messageAreaSubtitle, StringExternal("Param/Value/3E0C0841"));
  380. PlayerGroupLoopBegin(PlayerGroupActive());
  381. while (!PlayerGroupLoopDone()) {
  382. PlayerModifyPropertyInt(PlayerGroupLoopCurrent(), c_playerPropMinerals, c_playerPropOperAdd, 8);
  383. PlayerGroupLoopStep();
  384. }
  385. PlayerGroupLoopEnd();
  386. PlayerModifyPropertyInt(EventPlayer(), c_playerPropMinerals, c_playerPropOperSubtract, 8);
  387. }
  388. else if (auto305A4836_val == 26) {
  389. UIDisplayMessage(PlayerGroupSingle(EventPlayer()), c_messageAreaSubtitle, StringExternal("Param/Value/6E30C502"));
  390. libNtve_gf_CreateUnitsWithDefaultFacing(1, "Observer", 0, EventPlayer(), gv_position[EventPlayer()]);
  391. libNtve_gf_MakeUnitInvulnerable(UnitLastCreated(), true);
  392. }
  393. else if (auto305A4836_val == 27) {
  394. UIDisplayMessage(PlayerGroupSingle(EventPlayer()), c_messageAreaSubtitle, StringExternal("Param/Value/B23528D7"));
  395. DialogSetVisible(DialogControlGetDialog(gv_dialogItems[0]), PlayerGroupSingle(EventPlayer()), true);
  396. DialogSetVisible(DialogControlGetDialog(gv_dialogItems[3]), PlayerGroupSingle(EventPlayer()), false);
  397. IntLoopBegin(0, 16);
  398. while (!IntLoopDone()) {
  399. if ((gv_spawn[0][EventPlayer()] == IntToFixed(IntLoopCurrent())) && (IntLoopCurrent() <= 2)) {
  400. DialogControlSetEnabled(gv_dialogItems[IntLoopCurrent()], PlayerGroupSingle(EventPlayer()), false);
  401. }
  402. else {
  403. }
  404. if ((gv_spawn[0][EventPlayer()] == IntToFixed(IntLoopCurrent())) && (IntLoopCurrent() >= 3)) {
  405. DialogControlSetEnabled(gv_dialogItems[(22 + IntLoopCurrent())], PlayerGroupSingle(EventPlayer()), false);
  406. }
  407. else {
  408. }
  409. IntLoopStep();
  410. }
  411. IntLoopEnd();
  412. }
  413. else if (auto305A4836_val == 28) {
  414. UIDisplayMessage(PlayerGroupSingle(EventPlayer()), c_messageAreaSubtitle, StringExternal("Param/Value/002B44F9"));
  415. gv_spawn[0][EventPlayer()] = 17.0;
  416. }
  417. else if (auto305A4836_val == 29) {
  418. UIDisplayMessage(PlayerGroupSingle(EventPlayer()), c_messageAreaSubtitle, StringExternal("Param/Value/27D14E9A"));
  419. gv_spawn[2][EventPlayer()] = -0.7;
  420. libNtve_gf_CreateUnitsWithDefaultFacing(1, "Cow", 0, EventPlayer(), gv_position[EventPlayer()]);
  421. DialogControlSetEnabled(gv_dialogItems[18], PlayerGroupSingle(EventPlayer()), false);
  422. }
  423. else if (auto305A4836_val == 30) {
  424. UIDisplayMessage(PlayerGroupSingle(EventPlayer()), c_messageAreaSubtitle, StringExternal("Param/Value/92E87E51"));
  425. gv_spawn[0][EventPlayer()] = 18.0;
  426. }
  427. else if (auto305A4836_val == 31) {
  428. UIDisplayMessage(PlayerGroupSingle(EventPlayer()), c_messageAreaSubtitle, StringExternal("Param/Value/5E8E0260"));
  429. gv_spawn[2][EventPlayer()] = -0.6;
  430. UnitSetPropertyFixed(libNtve_gf_ClosestUnitToPoint(RegionGetCenter(RegionEntireMap()), UnitGroup("Bunker", EventPlayer(), RegionEntireMap(), UnitFilter(0, 0, 0, 0), 0)), c_unitPropLifeRegen, -4.0);
  431. DialogControlSetEnabled(gv_dialogItems[18], PlayerGroupSingle(EventPlayer()), false);
  432. }
  433. else if (auto305A4836_val == 32) {
  434. UIDisplayMessage(PlayerGroupSingle(EventPlayer()), c_messageAreaSubtitle, StringExternal("Param/Value/627B713F"));
  435. Wait(30.0, c_timeReal);
  436. gf_Gambles();
  437. }
  438. else if (auto305A4836_val == 33) {
  439. UIDisplayMessage(PlayerGroupSingle(EventPlayer()), c_messageAreaSubtitle, StringExternal("Param/Value/D7ABF635"));
  440. DialogControlSetEnabled(gv_dialogItems[18], PlayerGroupSingle(EventPlayer()), false);
  441. }
  442. else if (auto305A4836_val == 34) {
  443. UIDisplayMessage(PlayerGroupSingle(EventPlayer()), c_messageAreaSubtitle, StringExternal("Param/Value/80E7201E"));
  444. gv_gambleAuxillaries3[EventPlayer()] = 0;
  445. }
  446. else if (auto305A4836_val == 35) {
  447. UIDisplayMessage(PlayerGroupSingle(EventPlayer()), c_messageAreaSubtitle, StringExternal("Param/Value/726F8691"));
  448. gv_spawn[EventPlayer()][2]=gv_spawn[EventPlayer()][2] + 2.5;
  449. }
  450. else if (auto305A4836_val == 36) {
  451. UIDisplayMessage(PlayerGroupSingle(EventPlayer()), c_messageAreaSubtitle, StringExternal("Param/Value/8C416173"));
  452. UnitSetPosition(libNtve_gf_ClosestUnitToPoint(RegionGetCenter(RegionEntireMap()), UnitGroup("Bunker", EventPlayer(), RegionEntireMap(), UnitFilter(0, 0, 0, 0), 0)), RegionGetCenter(RegionEntireMap()), false);
  453. gv_position[EventPlayer()] = RegionGetCenter(RegionEntireMap());
  454. }
  455. else if (auto305A4836_val == 37) {
  456. UIDisplayMessage(PlayerGroupSingle(EventPlayer()), c_messageAreaSubtitle, StringExternal("Param/Value/C0075D04"));
  457. gv_gambleAuxillaries4[EventPlayer()] = 0;
  458. }
  459. else if (auto305A4836_val == 38) {
  460. UIDisplayMessage(PlayerGroupSingle(EventPlayer()), c_messageAreaSubtitle, StringExternal("Param/Value/3750346C"));
  461. BankValueSetFromInt(gv_banks[EventPlayer()], "1", "1", 0);
  462. BankSave(gv_banks[EventPlayer()]);
  463. gf_BankRefresh();
  464. }
  465. else if (auto305A4836_val == 39) {
  466. UIDisplayMessage(PlayerGroupSingle(EventPlayer()), c_messageAreaSubtitle, StringExternal("Param/Value/91309550"));
  467. BankValueSetFromInt(gv_banks[EventPlayer()], "1", "1", 10000);
  468. BankSave(gv_banks[EventPlayer()]);
  469. gf_BankRefresh();
  470. }
  471. else if (auto305A4836_val == 40) {
  472. UIDisplayMessage(PlayerGroupSingle(EventPlayer()), c_messageAreaSubtitle, StringExternal("Param/Value/C626103E"));
  473. PlayerModifyPropertyInt(EventPlayer(), c_playerPropMinerals, c_playerPropOperSetTo, 0);
  474. }
  475. else if (auto305A4836_val == 41) {
  476. UIDisplayMessage(PlayerGroupSingle(EventPlayer()), c_messageAreaSubtitle, StringExternal("Param/Value/46EF598C"));
  477. PlayerModifyPropertyInt(EventPlayer(), c_playerPropMinerals, c_playerPropOperAdd, 200);
  478. }
  479. else if (auto305A4836_val == 42) {
  480. UIDisplayMessage(PlayerGroupSingle(EventPlayer()), c_messageAreaSubtitle, StringExternal("Param/Value/C4033529"));
  481. gv_gambleAuxillaries[EventPlayer()] = 1;
  482. Wait(30.0, c_timeReal);
  483. if ((gv_gambleAuxillaries[EventPlayer()] == 1)) {
  484. UnitKill(UnitGroupUnit(UnitGroup("Bunker", EventPlayer(), RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0), 1));
  485. }
  486. else {
  487. }
  488. }
  489. else if (auto305A4836_val == 43) {
  490. UIDisplayMessage(PlayerGroupAll(), c_messageAreaSubtitle, StringExternal("Param/Value/AF91EC11"));
  491. DialogControlSetEnabled(gv_dialogItems[18], PlayerGroupSingle(EventPlayer()), false);
  492. Wait(5.0, c_timeReal);
  493. UIDisplayMessage(PlayerGroupSingle(EventPlayer()), c_messageAreaSubtitle, StringExternal("Param/Value/0B703BD2"));
  494. Wait(10.0, c_timeReal);
  495. SoundPlay(SoundLink("Kerrigan_Pissed", -1), PlayerGroupAll(), 100.0, 0.0);
  496. libNtve_gf_CreateUnitsWithDefaultFacing(1, "OmegaliskBurrowed", c_unitCreateIgnorePlacement, 15, RegionGetCenter(RegionEntireMap()));
  497. UnitIssueOrder(UnitLastCreated(), Order(AbilityCommand("BurrowOmegaliskUp", 0)), c_orderQueueReplace);
  498. Wait(1.0, c_timeGame);
  499. libNtve_gf_MakeUnitInvulnerable(UnitGroupUnit(UnitGroup("Omegalisk", 15, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0), 1), true);
  500. UnitIssueOrder(UnitGroupUnit(UnitGroup("Omegalisk", 15, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0), 1), OrderTargetingPoint(AbilityCommand("attack", 0), UnitGetPosition(libNtve_gf_ClosestUnitToPoint(RegionGetCenter(RegionEntireMap()), UnitGroup("Bunker", EventPlayer(), RegionEntireMap(), UnitFilter(0, 0, 0, 0), 0)))), c_orderQueueReplace);
  501. }
  502. else if (auto305A4836_val == 44) {
  503. UIDisplayMessage(PlayerGroupSingle(EventPlayer()), c_messageAreaSubtitle, StringExternal("Param/Value/43A92906"));
  504. Wait(5.0, c_timeReal);
  505. gf_Gambles();
  506. }
  507. else if (auto305A4836_val == 45) {
  508. UIDisplayMessage(PlayerGroupSingle(EventPlayer()), c_messageAreaSubtitle, StringExternal("Param/Value/1FB66788"));
  509. PlayerModifyPropertyInt(EventPlayer(), c_playerPropMinerals, c_playerPropOperAdd, 1000);
  510. }
  511. else if (auto305A4836_val == 46) {
  512. UIDisplayMessage(PlayerGroupSingle(EventPlayer()), c_messageAreaSubtitle, StringExternal("Param/Value/0B8F10C3"));
  513. Wait(5.0, c_timeReal);
  514. UnitKill(UnitGroupUnit(UnitGroup("Bunker", EventPlayer(), RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0), 1));
  515. }
  516. else if (auto305A4836_val == 47) {
  517. UIDisplayMessage(PlayerGroupSingle(EventPlayer()), c_messageAreaSubtitle, StringExternal("Param/Value/38789AD1"));
  518. UnitKill(UnitGroupUnit(UnitGroup("Bunker", EventPlayer(), RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0), 1));
  519. }
  520. else if (auto305A4836_val == 48) {
  521. UIDisplayMessage(PlayerGroupSingle(EventPlayer()), c_messageAreaSubtitle, StringExternal("Param/Value/BE2C73DE"));
  522. UnitKill(UnitGroupUnit(UnitGroup("Bunker", EventPlayer(), RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0), 1));
  523. }
  524. else if (auto305A4836_val == 49) {
  525. UIDisplayMessage(PlayerGroupSingle(EventPlayer()), c_messageAreaSubtitle, StringExternal("Param/Value/7CD00CE7"));
  526. UnitKill(UnitGroupUnit(UnitGroup("Bunker", EventPlayer(), RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0), 1));
  527. }
  528. else if (auto305A4836_val == 50) {
  529. UIDisplayMessage(PlayerGroupSingle(EventPlayer()), c_messageAreaSubtitle, StringExternal("Param/Value/C1BA3BB9"));
  530. }
  531. else if (auto305A4836_val == 51) {
  532. UIDisplayMessage(PlayerGroupSingle(EventPlayer()), c_messageAreaSubtitle, StringExternal("Param/Value/928FB562"));
  533. DialogControlSetEnabled(gv_dialogItems[18], PlayerGroupSingle(EventPlayer()), false);
  534. Wait(5.0, c_timeReal);
  535. gf_Gambles();
  536. }
  537. else if (auto305A4836_val == 52) {
  538. UIDisplayMessage(PlayerGroupSingle(EventPlayer()), c_messageAreaSubtitle, StringExternal("Param/Value/549DC6C1"));
  539. gf_Lava();
  540. }
  541. else if (auto305A4836_val == 53) {
  542. UIDisplayMessage(PlayerGroupSingle(EventPlayer()), c_messageAreaSubtitle, StringExternal("Param/Value/9599BCE3"));
  543. UnitKill(UnitGroupUnit(UnitGroup("Bunker", EventPlayer(), RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0), 1));
  544. }
  545. else if (auto305A4836_val == 54) {
  546. UIDisplayMessage(PlayerGroupSingle(EventPlayer()), c_messageAreaSubtitle, StringExternal("Param/Value/746F21CA"));
  547. gv_spawn[0][EventPlayer()] = 23.0;
  548. }
  549. else if (auto305A4836_val == 55) {
  550. UIDisplayMessage(PlayerGroupSingle(EventPlayer()), c_messageAreaSubtitle, StringExternal("Param/Value/FD7187CF"));
  551. gv_spawn[0][EventPlayer()] = 24.0;
  552. DialogControlSetEnabled(gv_dialogItems[18], PlayerGroupSingle(EventPlayer()), false);
  553. }
  554. else if (auto305A4836_val == 56) {
  555. UIDisplayMessage(PlayerGroupAll(), c_messageAreaSubtitle, StringExternal("Param/Value/250FFB3A"));
  556. Wait(5.0, c_timeReal);
  557. UIDisplayMessage(PlayerGroupSingle(EventPlayer()), c_messageAreaSubtitle, StringExternal("Param/Value/82358D78"));
  558. Wait(10.0, c_timeReal);
  559. SoundPlay(SoundLink("Kerrigan_Pissed", -1), PlayerGroupAll(), 100.0, 0.0);
  560. libNtve_gf_CreateUnitsWithDefaultFacing(1, "Hyperion", c_unitCreateIgnorePlacement, 15, RegionGetCenter(RegionEntireMap()));
  561. libNtve_gf_MakeUnitInvulnerable(UnitLastCreated(), true);
  562. UnitIssueOrder(UnitLastCreated(), OrderTargetingPoint(AbilityCommand("attack", 0), UnitGetPosition(libNtve_gf_ClosestUnitToPoint(RegionGetCenter(RegionEntireMap()), UnitGroup("Bunker", EventPlayer(), RegionEntireMap(), UnitFilter(0, 0, 0, 0), 0)))), c_orderQueueReplace);
  563. }
  564. else if (auto305A4836_val == 57) {
  565. UIDisplayMessage(PlayerGroupSingle(EventPlayer()), c_messageAreaSubtitle, (StringExternal("Param/Value/ADF2E263") + FixedToText((IntToFixed(BankValueGetAsInt(BankLastCreated(), "4", "1")) / (IntToFixed(BankValueGetAsInt(BankLastCreated(), "3", "1")) / 100.0)), c_fixedPrecisionAny) + StringExternal("Param/Value/C98E9E3A")));
  566. }
  567. else if (auto305A4836_val == 58) {
  568. UIDisplayMessage(PlayerGroupSingle(EventPlayer()), c_messageAreaSubtitle, StringExternal("Param/Value/9A8F1CE6"));
  569. gv_gambleAuxillaries5[EventPlayer()] = 1;
  570. Wait(30.0, c_timeReal);
  571. if ((gv_gambleAuxillaries5[EventPlayer()] == 1)) {
  572. UnitKill(UnitGroupUnit(UnitGroup("Bunker", EventPlayer(), RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0), 1));
  573. }
  574. else {
  575. }
  576. }
  577. else if (auto305A4836_val == 59) {
  578. UIDisplayMessage(PlayerGroupAll(), c_messageAreaSubtitle, StringExternal("Param/Value/9BB7F928"));
  579. libNtve_gf_CreateUnitsWithDefaultFacing(1, "Phoenix", c_unitCreateIgnorePlacement, 15, RegionGetCenter(RegionEntireMap()));
  580. libNtve_gf_MakeUnitInvulnerable(UnitLastCreated(), true);
  581. UnitIssueOrder(UnitLastCreated(), OrderTargetingPoint(AbilityCommand("move", 0), UnitGetPosition(libNtve_gf_ClosestUnitToPoint(RegionGetCenter(RegionEntireMap()), UnitGroup("Bunker", EventPlayer(), RegionEntireMap(), UnitFilter(0, 0, 0, 0), 0)))), c_orderQueueReplace);
  582. CameraLookAtUnit(EventPlayer(), UnitLastCreated());
  583. Wait(5.0, c_timeReal);
  584. UIDisplayMessage(PlayerGroupSingle(EventPlayer()), c_messageAreaSubtitle, StringExternal("Param/Value/B27F24BA"));
  585. SoundPlay(SoundLink("Uni_Fireworks", -1), PlayerGroupAll(), 100.0, 0.0);
  586. Wait(2.0, c_timeReal);
  587. UnitKill(UnitLastCreated());
  588. UnitKill(UnitGroupUnit(UnitGroup("Bunker", EventPlayer(), RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0), 1));
  589. }
  590. else if (auto305A4836_val == 60) {
  591. UIDisplayMessage(PlayerGroupSingle(EventPlayer()), c_messageAreaSubtitle, StringExternal("Param/Value/9FFA449F"));
  592. Wait(1.0, c_timeReal);
  593. UIDisplayMessage(PlayerGroupSingle(EventPlayer()), c_messageAreaSubtitle, StringExternal("Param/Value/CD543351"));
  594. gv_gambleAuxillaries6[EventPlayer()] = 1;
  595. gv_gambleVariable = RandomInt(0, 1000);
  596. Wait(30.0, c_timeReal);
  597. if ((gv_gambleAuxillaries6[EventPlayer()] == 1)) {
  598. UnitKill(UnitGroupUnit(UnitGroup("Bunker", EventPlayer(), RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0), 1));
  599. }
  600. else {
  601. }
  602. }
  603. else if (auto305A4836_val == 61) {
  604. UIDisplayMessage(PlayerGroupSingle(EventPlayer()), c_messageAreaSubtitle, StringExternal("Param/Value/9E651641"));
  605. gv_spawn[2][EventPlayer()]=gv_spawn[2][EventPlayer()] + 10.0;
  606. gv_spawn[1][EventPlayer()]=gv_spawn[1][EventPlayer()] + 400.0;
  607. }
  608. else if (auto305A4836_val == 62) {
  609. UIDisplayMessage(PlayerGroupSingle(EventPlayer()), c_messageAreaSubtitle, StringExternal("Param/Value/4483CC5A"));
  610. DialogControlSetEnabled(gv_dialogItems[18], PlayerGroupSingle(EventPlayer()), false);
  611. PlayerModifyPropertyInt(EventPlayer(), c_playerPropVespene, c_playerPropOperAdd, 50);
  612. PlayerModifyPropertyInt(EventPlayer(), c_playerPropVespene, c_playerPropOperAdd, 5);
  613. }
  614. else if (auto305A4836_val == 63) {
  615. lv_y = RandomInt(0, SquareRootI(RandomFixed(0.0, 10000.0)));
  616. UIDisplayMessage(PlayerGroupSingle(EventPlayer()), c_messageAreaSubtitle, (StringExternal("Param/Value/7F0E33FC") + IntToText(lv_y) + StringExternal("Param/Value/18EFB26E")));
  617. PlayerModifyPropertyInt(EventPlayer(), c_playerPropMinerals, c_playerPropOperAdd, lv_y);
  618. }
  619. else if (auto305A4836_val == 64) {
  620. UIDisplayMessage(PlayerGroupSingle(EventPlayer()), c_messageAreaSubtitle, StringExternal("Param/Value/43EBE990"));
  621. DialogControlSetEnabled(gv_dialogItems[18], PlayerGroupSingle(EventPlayer()), false);
  622. }
  623. else if (auto305A4836_val == 65) {
  624. UIDisplayMessage(PlayerGroupSingle(EventPlayer()), c_messageAreaSubtitle, StringExternal("Param/Value/B5AFF70F"));
  625. PlayerModifyPropertyInt(EventPlayer(), c_playerPropVespene, c_playerPropOperAdd, PlayerGetPropertyInt(EventPlayer(), c_playerPropMinerals));
  626. PlayerModifyPropertyInt(EventPlayer(), c_playerPropMinerals, c_playerPropOperSetTo, 0);
  627. }
  628. else if (auto305A4836_val == 66) {
  629. UIDisplayMessage(PlayerGroupSingle(EventPlayer()), c_messageAreaSubtitle, StringExternal("Param/Value/1A6AC748"));
  630. PlayerModifyPropertyInt(EventPlayer(), c_playerPropMinerals, c_playerPropOperAdd, PlayerGetPropertyInt(EventPlayer(), c_playerPropVespene));
  631. PlayerModifyPropertyInt(EventPlayer(), c_playerPropVespene, c_playerPropOperSetTo, 0);
  632. }
  633. else if (auto305A4836_val == 67) {
  634. UIDisplayMessage(PlayerGroupSingle(EventPlayer()), c_messageAreaSubtitle, StringExternal("Param/Value/6F2E2EC0"));
  635. Wait(3.0, c_timeReal);
  636. UnitKill(UnitGroupUnit(UnitGroup("Bunker", EventPlayer(), RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0), 1));
  637. }
  638. else if (auto305A4836_val == 68) {
  639. lv_y = RandomInt(0, SquareRootI(RandomFixed(0.0, 10000.0)));
  640. UIDisplayMessage(PlayerGroupSingle(EventPlayer()), c_messageAreaSubtitle, (StringExternal("Param/Value/A557BA3C") + IntToText(lv_y) + StringExternal("Param/Value/7D20A806")));
  641. PlayerModifyPropertyInt(EventPlayer(), c_playerPropVespene, c_playerPropOperAdd, lv_y);
  642. }
  643. else if (auto305A4836_val == 69) {
  644. UIDisplayMessage(PlayerGroupSingle(EventPlayer()), c_messageAreaSubtitle, StringExternal("Param/Value/A0B85C98"));
  645. }
  646. else if (auto305A4836_val == 70) {
  647. UIDisplayMessage(PlayerGroupSingle(EventPlayer()), c_messageAreaSubtitle, StringExternal("Param/Value/DA1ACAE5"));
  648. GameTimeOfDaySet("00");
  649. GameSetToDLighting("Starmap");
  650. }
  651. else if (auto305A4836_val == 71) {
  652. UIDisplayMessage(PlayerGroupSingle(EventPlayer()), c_messageAreaSubtitle, StringExternal("Param/Value/310189B4"));
  653. GameTimeOfDaySet("06:00:00");
  654. GameSetToDLighting("CLight");
  655. }
  656. else {
  657. }
  658. }
  659.  
  660. void gf_Initialization () {
  661. // Implementation
  662. DialogDestroyAll();
  663. gf_Dialogs();
  664. TimerStart(gv_timers[0], 1525.0, false, c_timeReal);
  665. TimerWindowCreate(TimerLastStarted(), StringExternal("Param/Value/817CCC9D"), true, false);
  666. TimerStart(gv_timers[1], 25.0, false, c_timeReal);
  667. PlayerGroupLoopBegin(PlayerGroupActive());
  668. while (!PlayerGroupLoopDone()) {
  669. libNtve_gf_CreateDialogItemLabel(gv_dialogs[0], 150, 75, c_anchorTopLeft, 40, 30, (StringExternal("Param/Value/2D027D65") + FixedToText((IntToFixed(BankValueGetAsInt(gv_banks[PlayerGroupLoopCurrent()], "1", "1")) / 100.0), 2)), Color(100,100,100), true, 0.1);
  670. gv_dialogItems[(70 + PlayerGroupLoopCurrent())] = DialogControlLastCreated();
  671. DialogControlSetVisible(DialogControlLastCreated(), PlayerGroupAll(), false);
  672. DialogControlSetVisible(DialogControlLastCreated(), PlayerGroupSingle(PlayerGroupLoopCurrent()), true);
  673. CameraPan(PlayerGroupLoopCurrent(), RegionGetCenter(RegionEntireMap()), 0.0, -1, 10, false);
  674. BankValueSetFromInt(gv_banks[PlayerGroupLoopCurrent()], "3", "1", (BankValueGetAsInt(BankLastCreated(), "3", "1") + 1));
  675. BankSave(gv_banks[PlayerGroupLoopCurrent()]);
  676. libNtve_gf_SetUpgradeLevelForPlayer(PlayerGroupLoopCurrent(), "PsiStormTech", 1);
  677. libNtve_gf_SetUpgradeLevelForPlayer(PlayerGroupLoopCurrent(), "haltech", 1);
  678. libNtve_gf_SetUpgradeLevelForPlayer(PlayerGroupLoopCurrent(), "HighTemplarKhaydarinAmulet", 1);
  679. libNtve_gf_SetUpgradeLevelForPlayer(PlayerGroupLoopCurrent(), "NeuralParasite", 1);
  680. libNtve_gf_SetUpgradeLevelForPlayer(PlayerGroupLoopCurrent(), "InfestorPeristalsis", 1);
  681. libNtve_gf_SetUpgradeLevelForPlayer(PlayerGroupLoopCurrent(), "InfestorEnergyUpgrade", 1);
  682. VisRevealArea(PlayerGroupLoopCurrent(), RegionEntireMap(), 32767.0, false);
  683. gv_spawn[0][PlayerGroupLoopCurrent()] = -0.1;
  684. PlayerGroupAdd(gv_players, PlayerGroupLoopCurrent());
  685. if ((BankValueGetAsInt(gv_banks[PlayerGroupLoopCurrent()], "1", "1") > 10000)) {
  686. BankValueSetFromInt(gv_banks[PlayerGroupLoopCurrent()], "1", "1", 10000);
  687. BankSave(gv_banks[PlayerGroupLoopCurrent()]);
  688. }
  689. else {
  690. }
  691. if ((BankValueGetAsInt(gv_banks[PlayerGroupLoopCurrent()], "2", "1") <= 2)) {
  692. BankValueSetFromInt(gv_banks[PlayerGroupLoopCurrent()], "2", "1", 3);
  693. BankValueSetFromInt(gv_banks[PlayerGroupLoopCurrent()], "1", "1", 1000);
  694. BankSave(gv_banks[PlayerGroupLoopCurrent()]);
  695. }
  696. else {
  697. }
  698. PlayerGroupLoopStep();
  699. }
  700. PlayerGroupLoopEnd();
  701. libNtve_gf_SetPlayerGroupAlliance(PlayerGroupActive(), 5);
  702. gv_randomDegree = libNtve_gf_RandomAngle();
  703. gf_Introduction();
  704. gf_SpawnRefresh();
  705. }
  706.  
  707. void gf_Dialogs () {
  708. // Implementation
  709. DialogCreate(450, 750, c_anchorTopRight, 0, 150, true);
  710. DialogSetVisible(DialogLastCreated(), PlayerGroupActive(), true);
  711. libNtve_gf_CreateDialogItemButton(DialogLastCreated(), 150, 75, c_anchorTopRight, 300, 0, StringExternal("Param/Value/F03A5982"), StringExternal("Param/Value/4290C5E3"), "Assets\\Textures\\btn-unit-zerg-zergling.dds");
  712. gv_dialogItems[0] = DialogControlLastCreated();
  713. libNtve_gf_CreateDialogItemButton(DialogLastCreated(), 150, 75, c_anchorTopRight, 300, 75, StringExternal("Param/Value/2B245EEC"), StringExternal("Param/Value/6D630463"), "Assets\\Textures\\btn-unit-zerg-baneling.dds");
  714. gv_dialogItems[2] = DialogControlLastCreated();
  715. libNtve_gf_CreateDialogItemButton(DialogLastCreated(), 150, 75, c_anchorTopRight, 300, 150, StringExternal("Param/Value/6A64CE6B"), StringExternal("Param/Value/D058676F"), "Assets\\Textures\\btn-unit-zerg-roach.dds");
  716. gv_dialogItems[25] = DialogControlLastCreated();
  717. libNtve_gf_CreateDialogItemButton(DialogLastCreated(), 150, 75, c_anchorTopRight, 300, 225, StringExternal("Param/Value/F7C6E8EE"), StringExternal("Param/Value/BAA1AEDE"), "Assets\\Textures\\btn-unit-zerg-hydralisk.dds");
  718. gv_dialogItems[26] = DialogControlLastCreated();
  719. libNtve_gf_CreateDialogItemButton(DialogLastCreated(), 150, 75, c_anchorTopRight, 300, 300, StringExternal("Param/Value/516A11AD"), StringExternal("Param/Value/5125F52D"), "Assets\\Textures\\btn-unit-zerg-lurker.dds");
  720. gv_dialogItems[67] = DialogControlLastCreated();
  721. libNtve_gf_CreateDialogItemButton(DialogLastCreated(), 150, 75, c_anchorTopRight, 300, 375, StringExternal("Param/Value/443F6259"), StringExternal("Param/Value/CED5FA7F"), "Assets\\Textures\\btn-unit-zerg-ultralisk.dds");
  722. gv_dialogItems[1] = DialogControlLastCreated();
  723. libNtve_gf_CreateDialogItemButton(DialogLastCreated(), 300, 300, c_anchorTopRight, 150, 450, StringExternal("Param/Value/97CBF5C2"), StringExternal("Param/Value/CCF6123A"), "Assets\\Textures\\ui_tip_questionmark.dds");
  724. gv_dialogItems[40] = DialogControlLastCreated();
  725. libNtve_gf_CreateDialogItemButton(DialogLastCreated(), 150, 75, c_anchorTopRight, 0, 0, StringExternal("Param/Value/A5D23986"), StringExternal("Param/Value/ED1F3978"), "Assets\\Textures\\btn-unit-terran-marine.dds");
  726. gv_dialogItems[27] = DialogControlLastCreated();
  727. libNtve_gf_CreateDialogItemButton(DialogLastCreated(), 150, 75, c_anchorTopRight, 0, 75, StringExternal("Param/Value/6BB9C699"), StringExternal("Param/Value/5E391A00"), "Assets\\Textures\\btn-unit-terran-hellion.dds");
  728. gv_dialogItems[31] = DialogControlLastCreated();
  729. libNtve_gf_CreateDialogItemButton(DialogLastCreated(), 150, 75, c_anchorTopRight, 0, 150, StringExternal("Param/Value/AAE0FE58"), StringExternal("Param/Value/CCBF9B81"), "Assets\\Textures\\btn-unit-terran-reaper.dds");
  730. gv_dialogItems[28] = DialogControlLastCreated();
  731. libNtve_gf_CreateDialogItemButton(DialogLastCreated(), 150, 75, c_anchorTopRight, 0, 225, StringExternal("Param/Value/675C27AC"), StringExternal("Param/Value/46969096"), "Assets\\Textures\\btn-unit-terran-firebat.dds");
  732. gv_dialogItems[49] = DialogControlLastCreated();
  733. libNtve_gf_CreateDialogItemButton(DialogLastCreated(), 150, 75, c_anchorTopRight, 0, 300, StringExternal("Param/Value/CB48188E"), StringExternal("Param/Value/F2EA8991"), "Assets\\Textures\\btn-unit-terran-marauder.dds");
  734. gv_dialogItems[29] = DialogControlLastCreated();
  735. libNtve_gf_CreateDialogItemButton(DialogLastCreated(), 150, 75, c_anchorTopRight, 0, 375, StringExternal("Param/Value/1557448F"), StringExternal("Param/Value/A5C3B5CD"), "Assets\\Textures\\btn-unit-terran-goliath.dds");
  736. gv_dialogItems[50] = DialogControlLastCreated();
  737. libNtve_gf_CreateDialogItemButton(DialogLastCreated(), 150, 75, c_anchorTopRight, 0, 450, StringExternal("Param/Value/F6719515"), StringExternal("Param/Value/44D0AB0F"), "Assets\\Textures\\btn-unit-terran-predator.dds");
  738. gv_dialogItems[51] = DialogControlLastCreated();
  739. libNtve_gf_CreateDialogItemButton(DialogLastCreated(), 150, 75, c_anchorTopRight, 0, 525, StringExternal("Param/Value/281914B1"), StringExternal("Param/Value/1C58C41C"), "Assets\\Textures\\btn-unit-terran-ghost.dds");
  740. gv_dialogItems[30] = DialogControlLastCreated();
  741. libNtve_gf_CreateDialogItemButton(DialogLastCreated(), 150, 75, c_anchorTopRight, 0, 600, StringExternal("Param/Value/21F8263F"), StringExternal("Param/Value/C9ACD0EA"), "Assets\\Textures\\btn-unit-terran-thor.dds");
  742. gv_dialogItems[32] = DialogControlLastCreated();
  743. libNtve_gf_CreateDialogItemButton(DialogLastCreated(), 150, 75, c_anchorTopRight, 0, 675, StringExternal("Param/Value/F133D4DC"), StringExternal("Param/Value/1994044E"), "Assets\\Textures\\btn-unit-terran-siegetank.dds");
  744. gv_dialogItems[33] = DialogControlLastCreated();
  745. libNtve_gf_CreateDialogItemButton(DialogLastCreated(), 150, 75, c_anchorTopRight, 150, 0, StringExternal("Param/Value/24BE3D49"), StringExternal("Param/Value/F1CA05DC"), "Assets\\Textures\\btn-unit-protoss-zealot.dds");
  746. gv_dialogItems[34] = DialogControlLastCreated();
  747. libNtve_gf_CreateDialogItemButton(DialogLastCreated(), 150, 75, c_anchorTopRight, 150, 75, StringExternal("Param/Value/2E4DD16A"), StringExternal("Param/Value/ECEB7EC5"), "Assets\\Textures\\btn-unit-protoss-stalker.dds");
  748. gv_dialogItems[36] = DialogControlLastCreated();
  749. libNtve_gf_CreateDialogItemButton(DialogLastCreated(), 150, 75, c_anchorTopRight, 150, 150, StringExternal("Param/Value/116C5AB1"), StringExternal("Param/Value/434BBA7D"), "Assets\\Textures\\btn-unit-protoss-archon.dds");
  750. gv_dialogItems[35] = DialogControlLastCreated();
  751. libNtve_gf_CreateDialogItemButton(DialogLastCreated(), 150, 75, c_anchorTopRight, 150, 225, StringExternal("Param/Value/889EF28F"), StringExternal("Param/Value/DB167AEA"), "Assets\\Textures\\btn-unit-protoss-immortal.dds");
  752. gv_dialogItems[37] = DialogControlLastCreated();
  753. libNtve_gf_CreateDialogItemButton(DialogLastCreated(), 150, 75, c_anchorTopRight, 150, 300, StringExternal("Param/Value/8FAD4ABC"), StringExternal("Param/Value/CB4AA8B0"), "Assets\\Textures\\btn-unit-protoss-darktemplar.dds");
  754. gv_dialogItems[48] = DialogControlLastCreated();
  755. libNtve_gf_CreateDialogItemButton(DialogLastCreated(), 150, 75, c_anchorTopRight, 150, 375, StringExternal("Param/Value/45848A9C"), StringExternal("Param/Value/F8A36E94"), "Assets\\Textures\\btn-unit-protoss-colossus.dds");
  756. gv_dialogItems[38] = DialogControlLastCreated();
  757. DialogCreate(150, 300, c_anchorTopRight, 0, 450, true);
  758. DialogSetTransparency(DialogLastCreated(), 10.0);
  759. libNtve_gf_CreateDialogItemButton(DialogLastCreated(), 150, 75, c_anchorTopRight, 0, 0, StringExternal("Param/Value/AE1D11BB"), StringExternal("Param/Value/9D86BF95"), "Assets\\Textures\\btn-unit-protoss-hightemplar.dds");
  760. gv_dialogItems[3] = DialogControlLastCreated();
  761. libNtve_gf_CreateDialogItemButton(DialogLastCreated(), 150, 75, c_anchorTopRight, 0, 75, StringExternal("Param/Value/77290CDC"), StringExternal("Param/Value/B9A7B5C8"), "Assets\\Textures\\btn-upgrade-terran-infantryweaponslevel1.dds");
  762. gv_dialogItems[4] = DialogControlLastCreated();
  763. libNtve_gf_CreateDialogItemButton(DialogLastCreated(), 150, 75, c_anchorTopRight, 0, 150, StringExternal("Param/Value/A5C6838F"), StringExternal("Param/Value/39B0287F"), "Assets\\Textures\\adjutantportrait_emiss.dds");
  764. gv_dialogItems[20] = DialogControlLastCreated();
  765. libNtve_gf_CreateDialogItemButton(DialogLastCreated(), 150, 75, c_anchorTopRight, 0, 225, StringExternal("Param/Value/29A97D23"), StringExternal("Param/Value/097EBD89"), "Assets\\Textures\\ui_lobby_randomicon.dds");
  766. gv_dialogItems[5] = DialogControlLastCreated();
  767. DialogCreate(150, 600, c_anchorTopRight, 0, 150, true);
  768. DialogSetTransparency(DialogLastCreated(), 10.0);
  769. libNtve_gf_CreateDialogItemButton(DialogLastCreated(), 150, 75, c_anchorTopRight, 0, 0, StringExternal("Param/Value/D7924DB6"), StringExternal("Param/Value/0D723E05"), "Assets\\Textures\\btn-unit-protoss-hightemplar.dds");
  770. gv_dialogItems[6] = DialogControlLastCreated();
  771. libNtve_gf_CreateDialogItemButton(DialogLastCreated(), 150, 75, c_anchorTopRight, 0, 75, StringExternal("Param/Value/017C68F4"), StringExternal("Param/Value/51C9B01D"), "Assets\\Textures\\btn-unit-protoss-sentry.dds");
  772. gv_dialogItems[7] = DialogControlLastCreated();
  773. libNtve_gf_CreateDialogItemButton(DialogLastCreated(), 150, 75, c_anchorTopRight, 0, 150, StringExternal("Param/Value/24244281"), StringExternal("Param/Value/49A6B101"), "Assets\\Textures\\btn-unit-terran-scv.dds");
  774. gv_dialogItems[8] = DialogControlLastCreated();
  775. libNtve_gf_CreateDialogItemButton(DialogLastCreated(), 150, 75, c_anchorTopRight, 0, 225, StringExternal("Param/Value/FD4ED8C0"), StringExternal("Param/Value/1BC5AA63"), "Assets\\Textures\\btn-unit-zerg-infestor.dds");
  776. gv_dialogItems[9] = DialogControlLastCreated();
  777. libNtve_gf_CreateDialogItemButton(DialogLastCreated(), 150, 75, c_anchorTopRight, 0, 300, StringExternal("Param/Value/8DD917D7"), StringExternal("Param/Value/6B422CB2"), "Assets\\Textures\\btn-unit-terran-medic.dds");
  778. gv_dialogItems[53] = DialogControlLastCreated();
  779. libNtve_gf_CreateDialogItemButton(DialogLastCreated(), 150, 75, c_anchorTopRight, 0, 375, StringExternal("Param/Value/C1F529F4"), StringExternal("Param/Value/1B221C8A"), "Assets\\Textures\\btn-unit-terran-medic.dds");
  780. gv_dialogItems[54] = DialogControlLastCreated();
  781. libNtve_gf_CreateDialogItemButton(DialogLastCreated(), 150, 75, c_anchorTopRight, 0, 450, StringExternal("Param/Value/8318ED0B"), StringExternal("Param/Value/CE8A9D85"), "Assets\\Textures\\ui_heroicons_portrait_raynor.dds");
  782. gv_dialogItems[10] = DialogControlLastCreated();
  783. libNtve_gf_CreateDialogItemButton(DialogLastCreated(), 150, 75, c_anchorTopRight, 0, 525, StringExternal("Param/Value/1D84E1D8"), StringExternal("Param/Value/7BB7EF9D"), "Assets\\Textures\\adjutantportrait_emiss.dds");
  784. gv_dialogItems[11] = DialogControlLastCreated();
  785. DialogCreate(150, 600, c_anchorTopRight, 0, 150, true);
  786. DialogSetTransparency(DialogLastCreated(), 10.0);
  787. libNtve_gf_CreateDialogItemButton(DialogLastCreated(), 150, 75, c_anchorTopRight, 0, 0, StringExternal("Param/Value/9D86892E"), StringExternal("Param/Value/7B336FC0"), "Assets\\Textures\\btn-upgrade-terran-infantryweaponslevel1.dds");
  788. gv_dialogItems[12] = DialogControlLastCreated();
  789. DialogControlSetEnabled(DialogControlLastCreated(), PlayerGroupAll(), false);
  790. libNtve_gf_CreateDialogItemButton(DialogLastCreated(), 150, 75, c_anchorTopRight, 0, 75, StringExternal("Param/Value/4E53BD47"), StringExternal("Param/Value/DBF93AAA"), "Assets\\Textures\\btn-upgrade-terran-infantryarmorlevel1.dds");
  791. gv_dialogItems[13] = DialogControlLastCreated();
  792. DialogControlSetEnabled(DialogControlLastCreated(), PlayerGroupAll(), false);
  793. libNtve_gf_CreateDialogItemButton(DialogLastCreated(), 150, 75, c_anchorTopRight, 0, 150, StringExternal("Param/Value/5CA8547D"), StringExternal("Param/Value/5333EC47"), "Assets\\Textures\\btn-shield-protoss-plasmashields.dds");
  794. gv_dialogItems[14] = DialogControlLastCreated();
  795. DialogControlSetEnabled(DialogControlLastCreated(), PlayerGroupAll(), false);
  796. libNtve_gf_CreateDialogItemButton(DialogLastCreated(), 150, 75, c_anchorTopRight, 0, 225, StringExternal("Param/Value/C521BEA1"), StringExternal("Param/Value/50C2BF45"), "Assets\\Textures\\btn-unit-terran-siegetank.dds");
  797. gv_dialogItems[46] = DialogControlLastCreated();
  798. libNtve_gf_CreateDialogItemButton(DialogLastCreated(), 150, 75, c_anchorTopRight, 0, 300, StringExternal("Param/Value/A8FB6627"), StringExternal("Param/Value/16D9F0FE"), "Assets\\Textures\\ui_heroicons_portrait_raynor.dds");
  799. gv_dialogItems[15] = DialogControlLastCreated();
  800. libNtve_gf_CreateDialogItemButton(DialogLastCreated(), 150, 75, c_anchorTopRight, 0, 375, StringExternal("Param/Value/1D2C206C"), StringExternal("Param/Value/86805BC3"), "Assets\\Textures\\minerals.dds");
  801. gv_dialogItems[63] = DialogControlLastCreated();
  802. libNtve_gf_CreateDialogItemButton(DialogLastCreated(), 150, 75, c_anchorTopRight, 0, 450, StringExternal("Param/Value/33E7B1E6"), StringExternal("Param/Value/2267D105"), "Assets\\Textures\\btn-upgrade-terran-infantryweaponslevel1.dds");
  803. gv_dialogItems[39] = DialogControlLastCreated();
  804. libNtve_gf_CreateDialogItemButton(DialogLastCreated(), 150, 75, c_anchorTopRight, 0, 525, StringExternal("Param/Value/32C21B94"), StringExternal("Param/Value/EA71AB8B"), "Assets\\Textures\\adjutantportrait_emiss.dds");
  805. gv_dialogItems[17] = DialogControlLastCreated();
  806. DialogCreate(150, 600, c_anchorTopRight, 0, 150, true);
  807. DialogSetTransparency(DialogLastCreated(), 10.0);
  808. libNtve_gf_CreateDialogItemButton(DialogLastCreated(), 150, 75, c_anchorTopRight, 0, 0, StringExternal("Param/Value/35B07BA0"), StringExternal("Param/Value/9989B201"), "Assets\\Textures\\btn-unit-terran-siegetank.dds");
  809. gv_dialogItems[16] = DialogControlLastCreated();
  810. libNtve_gf_CreateDialogItemButton(DialogLastCreated(), 150, 75, c_anchorTopRight, 0, 75, StringExternal("Param/Value/9E265A4E"), StringExternal("Param/Value/D2C67DB1"), "Assets\\Textures\\btn-unit-terran-siegetank.dds");
  811. gv_dialogItems[47] = DialogControlLastCreated();
  812. libNtve_gf_CreateDialogItemButton(DialogLastCreated(), 150, 75, c_anchorTopRight, 0, 150, StringExternal("Param/Value/EE8D828B"), StringExternal("Param/Value/3B4F0352"), "Assets\\Textures\\btn-unit-protoss-hightemplar.dds");
  813. gv_dialogItems[18] = DialogControlLastCreated();
  814. libNtve_gf_CreateDialogItemButton(DialogLastCreated(), 150, 75, c_anchorTopRight, 0, 300, StringExternal("Param/Value/429994E6"), StringExternal("Param/Value/C05A6A9B"), "Assets\\Textures\\btn-unit-terran-marinetychus.dds");
  815. gv_dialogItems[62] = DialogControlLastCreated();
  816. libNtve_gf_CreateDialogItemButton(DialogLastCreated(), 150, 75, c_anchorTopRight, 0, 375, StringExternal("Param/Value/13053ED6"), StringExternal("Param/Value/E0BEF1F4"), "Assets\\Textures\\btn-unit-terran-marinetychus.dds");
  817. gv_dialogItems[61] = DialogControlLastCreated();
  818. libNtve_gf_CreateDialogItemButton(DialogLastCreated(), 150, 75, c_anchorTopRight, 0, 450, StringExternal("Param/Value/F2002094"), StringExternal("Param/Value/7EE403F3"), "Assets\\Textures\\btn-unit-terran-marinetychus.dds");
  819. gv_dialogItems[41] = DialogControlLastCreated();
  820. libNtve_gf_CreateDialogItemButton(DialogLastCreated(), 150, 75, c_anchorTopRight, 0, 525, StringExternal("Param/Value/5A2A2C55"), StringExternal("Param/Value/56A44AD8"), "Assets\\Textures\\adjutantportrait_emiss.dds");
  821. gv_dialogItems[19] = DialogControlLastCreated();
  822. DialogCreate(150, 600, c_anchorTopRight, 0, 150, true);
  823. DialogSetTransparency(DialogLastCreated(), 10.0);
  824. libNtve_gf_CreateDialogItemButton(DialogLastCreated(), 150, 75, c_anchorTopRight, 0, 0, StringExternal("Param/Value/E3765DF1"), StringExternal("Param/Value/5A672CB5"), "Assets\\Textures\\btn-unit-terran-marineraynor.dds");
  825. gv_dialogItems[21] = DialogControlLastCreated();
  826. libNtve_gf_CreateDialogItemButton(DialogLastCreated(), 150, 75, c_anchorTopRight, 0, 75, StringExternal("Param/Value/0142B70B"), StringExternal("Param/Value/7B67DB65"), "Assets\\Textures\\btn-unit-terran-firebatmercenary.dds");
  827. gv_dialogItems[52] = DialogControlLastCreated();
  828. libNtve_gf_CreateDialogItemButton(DialogLastCreated(), 150, 75, c_anchorTopRight, 0, 150, StringExternal("Param/Value/3797A22B"), StringExternal("Param/Value/859E8661"), "Assets\\Textures\\btn-unit-terran-nova.dds");
  829. gv_dialogItems[23] = DialogControlLastCreated();
  830. libNtve_gf_CreateDialogItemButton(DialogLastCreated(), 150, 75, c_anchorTopRight, 0, 225, StringExternal("Param/Value/72478BB5"), StringExternal("Param/Value/6C7326ED"), "Assets\\Textures\\btn-unit-terran-marinetychus.dds");
  831. gv_dialogItems[22] = DialogControlLastCreated();
  832. libNtve_gf_CreateDialogItemButton(DialogLastCreated(), 150, 75, c_anchorTopRight, 0, 525, StringExternal("Param/Value/4B679837"), StringExternal("Param/Value/121EE0FC"), "Assets\\Textures\\adjutantportrait_emiss.dds");
  833. gv_dialogItems[24] = DialogControlLastCreated();
  834. DialogCreate(950, 600, c_anchorCenter, 0, -100, true);
  835. DialogSetTitle(DialogLastCreated(), StringExternal("Param/Value/4F0DA77A"));
  836. libNtve_gf_CreateDialogItemButton(DialogLastCreated(), 150, 50, c_anchorCenter, -100, 250, StringExternal("Param/Value/084B49D9"), StringExternal("Param/Value/14011A7A"), "Assets\\Textures\\btn-unit-zerg-hydralisk.dds");
  837. gv_dialogItems[43] = DialogControlLastCreated();
  838. DialogControlSetEnabled(DialogControlLastCreated(), PlayerGroupAll(), false);
  839. libNtve_gf_CreateDialogItemButton(DialogLastCreated(), 150, 50, c_anchorCenter, 100, 250, StringExternal("Param/Value/6FBAF9DB"), StringExternal("Param/Value/0A7D2123"), "Assets\\Textures\\adjutantportrait_emiss.dds");
  840. gv_dialogItems[44] = DialogControlLastCreated();
  841. libNtve_gf_CreateDialogItemCheckBox(DialogLastCreated(), 25, 25, c_anchorCenter, -125, 195, StringExternal("Param/Value/46F5596B"), false);
  842. gv_dialogItems[45] = DialogControlLastCreated();
  843. libNtve_gf_CreateDialogItemLabel(DialogLastCreated(), 200, 50, c_anchorCenter, 0, 200, StringExternal("Param/Value/52E17FEE"), Color(100,100,100), false, 2.0);
  844. DialogCreate(150, 450, c_anchorTopRight, 0, 150, true);
  845. DialogSetTransparency(DialogLastCreated(), 10.0);
  846. libNtve_gf_CreateDialogItemButton(DialogLastCreated(), 150, 75, c_anchorTopRight, 0, 0, StringExternal("Param/Value/1B806E48"), StringExternal("Param/Value/C529B8DA"), "Assets\\Textures\\btn-unit-terran-marineraynor.dds");
  847. gv_dialogItems[55] = DialogControlLastCreated();
  848. libNtve_gf_CreateDialogItemButton(DialogLastCreated(), 150, 75, c_anchorTopRight, 0, 75, StringExternal("Param/Value/B76F83B4"), StringExternal("Param/Value/D3DE7086"), "Assets\\Textures\\btn-unit-terran-firebatmercenary.dds");
  849. gv_dialogItems[56] = DialogControlLastCreated();
  850. libNtve_gf_CreateDialogItemButton(DialogLastCreated(), 150, 75, c_anchorTopRight, 0, 150, StringExternal("Param/Value/1B9C545F"), StringExternal("Param/Value/76D82231"), "Assets\\Textures\\btn-unit-terran-firebatmercenary.dds");
  851. gv_dialogItems[64] = DialogControlLastCreated();
  852. libNtve_gf_CreateDialogItemButton(DialogLastCreated(), 150, 75, c_anchorTopRight, 0, 225, StringExternal("Param/Value/33DB9A8E"), StringExternal("Param/Value/C5CEEBD5"), "Assets\\Textures\\btn-unit-terran-firebatmercenary.dds");
  853. gv_dialogItems[68] = DialogControlLastCreated();
  854. libNtve_gf_CreateDialogItemButton(DialogLastCreated(), 150, 75, c_anchorTopRight, 0, 300, StringExternal("Param/Value/74279138"), StringExternal("Param/Value/61148FFC"), "Assets\\Textures\\btn-unit-terran-firebatmercenary.dds");
  855. gv_dialogItems[69] = DialogControlLastCreated();
  856. libNtve_gf_CreateDialogItemButton(DialogLastCreated(), 150, 75, c_anchorTopRight, 0, 375, StringExternal("Param/Value/1DAA106E"), StringExternal("Param/Value/DBDFA7D8"), "Assets\\Textures\\btn-unit-terran-firebatmercenary.dds");
  857. gv_dialogItems[57] = DialogControlLastCreated();
  858. DialogCreate(200, 75, c_anchorTopLeft, 0, 25, true);
  859. DialogSetVisible(DialogLastCreated(), PlayerGroupAll(), true);
  860. DialogSetTransparency(DialogLastCreated(), 10.0);
  861. gv_dialogs[0] = DialogLastCreated();
  862. DialogCreate(200, 75, c_anchorTopLeft, 0, 100, true);
  863. DialogSetVisible(DialogLastCreated(), PlayerGroupAll(), true);
  864. DialogSetTransparency(DialogLastCreated(), 10.0);
  865. gv_dialogs[1] = DialogLastCreated();
  866. }
  867.  
  868. void gf_HideAllDialogs () {
  869. // Implementation
  870. DialogSetVisible(DialogControlGetDialog(gv_dialogItems[3]), PlayerGroupSingle(EventPlayer()), false);
  871. DialogSetVisible(DialogControlGetDialog(gv_dialogItems[0]), PlayerGroupSingle(EventPlayer()), false);
  872. DialogSetVisible(DialogControlGetDialog(gv_dialogItems[66]), PlayerGroupSingle(EventPlayer()), false);
  873. DialogSetVisible(DialogControlGetDialog(gv_dialogItems[6]), PlayerGroupSingle(EventPlayer()), false);
  874. DialogSetVisible(DialogControlGetDialog(gv_dialogItems[12]), PlayerGroupSingle(EventPlayer()), false);
  875. DialogSetVisible(DialogControlGetDialog(gv_dialogItems[16]), PlayerGroupSingle(EventPlayer()), false);
  876. DialogSetVisible(DialogControlGetDialog(gv_dialogItems[21]), PlayerGroupSingle(EventPlayer()), false);
  877. DialogSetVisible(DialogControlGetDialog(gv_dialogItems[43]), PlayerGroupSingle(EventPlayer()), false);
  878. }
  879.  
  880. void gf_BankRefresh () {
  881. // Implementation
  882. DialogControlDestroy(gv_dialogItems[(70 + EventPlayer())]);
  883. libNtve_gf_CreateDialogItemLabel(gv_dialogs[0], 150, 75, c_anchorTopLeft, 40, 30, (StringExternal("Param/Value/1E2D9AE2") + FixedToText((IntToFixed(BankValueGetAsInt(gv_banks[EventPlayer()], "1", "1")) / 100.0), 2)), Color(100,100,100), true, 0.1);
  884. gv_dialogItems[(70 + EventPlayer())] = DialogControlLastCreated();
  885. DialogControlSetVisible(DialogControlLastCreated(), PlayerGroupAll(), false);
  886. DialogControlSetVisible(DialogControlLastCreated(), PlayerGroupSingle(EventPlayer()), true);
  887. }
  888.  
  889. void gf_SpawnRefresh () {
  890. // Implementation
  891. PlayerGroupLoopBegin(PlayerGroupActive());
  892. while (!PlayerGroupLoopDone()) {
  893. DialogControlDestroy(gv_dialogItems[(86 + PlayerGroupLoopCurrent())]);
  894. libNtve_gf_CreateDialogItemLabel(gv_dialogs[1], 150, 75, c_anchorTopLeft, 40, 30, (StringExternal("Param/Value/CDE3B0AF") + FixedToText(((gv_spawn[2][PlayerGroupLoopCurrent()] / 10.0) + ((Pow(IntToFixed(UnitGroupCount(UnitGroup(null, PlayerGroupLoopCurrent(), RegionCircle(Point(40.0, 40.0), 8.0), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0), c_unitCountAlive)), 1.2) * IntToFixed(UnitTypeGetCost(UnitGetType(libNtve_gf_ClosestUnitToPoint(RegionGetCenter(RegionEntireMap()), UnitGroup(null, PlayerGroupLoopCurrent(), RegionEntireMap(), UnitFilter(0, 0, 0, 0), 0))), c_unitCostSumMineralsVespene))) / 2500.0) + 1.0), 2)), Color(100,100,100), true, 0.0);
  895. gv_dialogItems[(86 + PlayerGroupLoopCurrent())] = DialogControlLastCreated();
  896. DialogControlSetVisible(DialogControlLastCreated(), PlayerGroupAll(), false);
  897. DialogControlSetVisible(DialogControlLastCreated(), PlayerGroupSingle(PlayerGroupLoopCurrent()), true);
  898. PlayerGroupLoopStep();
  899. }
  900. PlayerGroupLoopEnd();
  901. }
  902.  
  903. void gf_Reset () {
  904. // Implementation
  905. PlayerGroupLoopBegin(PlayerGroupActive());
  906. while (!PlayerGroupLoopDone()) {
  907. gv_gambleAuxillaries[PlayerGroupLoopCurrent()] = -1;
  908. gv_gambleAuxillaries2[PlayerGroupLoopCurrent()] = -1;
  909. gv_gambleAuxillaries3[PlayerGroupLoopCurrent()] = -1;
  910. gv_gambleAuxillaries4[PlayerGroupLoopCurrent()] = -1;
  911. gv_gambleDoubleMinerals[PlayerGroupLoopCurrent()] = -1;
  912. gv_gambleMDeath[PlayerGroupLoopCurrent()] = -1;
  913. gv_gambleNoMinerals[PlayerGroupLoopCurrent()] = -1;
  914. gv_upgradeAccess = 0;
  915. libNtve_gf_SetUpgradeLevelForPlayer(PlayerGroupLoopCurrent(), "ZergMeleeWeaponsLevel3", 0);
  916. libNtve_gf_SetUpgradeLevelForPlayer(PlayerGroupLoopCurrent(), "ZergMeleeWeaponsLevel2", 0);
  917. libNtve_gf_SetUpgradeLevelForPlayer(PlayerGroupLoopCurrent(), "ZergMeleeWeaponsLevel1", 0);
  918. libNtve_gf_SetUpgradeLevelForPlayer(PlayerGroupLoopCurrent(), "ProtossGroundWeaponsLevel3", 0);
  919. libNtve_gf_SetUpgradeLevelForPlayer(PlayerGroupLoopCurrent(), "ProtossGroundWeaponsLevel2", 0);
  920. libNtve_gf_SetUpgradeLevelForPlayer(PlayerGroupLoopCurrent(), "ProtossGroundWeaponsLevel1", 0);
  921. libNtve_gf_SetUpgradeLevelForPlayer(PlayerGroupLoopCurrent(), "TerranInfantryWeaponsUltraCapacitorsLevel1", 0);
  922. libNtve_gf_SetUpgradeLevelForPlayer(PlayerGroupLoopCurrent(), "TerranInfantryWeaponsUltraCapacitorsLevel2", 0);
  923. libNtve_gf_SetUpgradeLevelForPlayer(PlayerGroupLoopCurrent(), "TerranInfantryWeaponsUltraCapacitorsLevel3", 0);
  924. libNtve_gf_SetUpgradeLevelForPlayer(PlayerGroupLoopCurrent(), "TerranVehicleWeaponsUltraCapacitorsLevel1", 0);
  925. libNtve_gf_SetUpgradeLevelForPlayer(PlayerGroupLoopCurrent(), "TerranVehicleWeaponsUltraCapacitorsLevel2", 0);
  926. libNtve_gf_SetUpgradeLevelForPlayer(PlayerGroupLoopCurrent(), "TerranVehicleWeaponsUltraCapacitorsLevel3", 0);
  927. libNtve_gf_SetUpgradeLevelForPlayer(PlayerGroupLoopCurrent(), "TerranInfantryArmorsVanadiumPlatingLevel1", 0);
  928. libNtve_gf_SetUpgradeLevelForPlayer(PlayerGroupLoopCurrent(), "TerranInfantryArmorsVanadiumPlatingLevel2", 0);
  929. libNtve_gf_SetUpgradeLevelForPlayer(PlayerGroupLoopCurrent(), "TerranInfantryArmorsVanadiumPlatingLevel3", 0);
  930. libNtve_gf_SetUpgradeLevelForPlayer(PlayerGroupLoopCurrent(), "ProtossGroundArmorsLevel3", 0);
  931. libNtve_gf_SetUpgradeLevelForPlayer(PlayerGroupLoopCurrent(), "ProtossGroundArmorsLevel2", 0);
  932. libNtve_gf_SetUpgradeLevelForPlayer(PlayerGroupLoopCurrent(), "ProtossGroundArmorsLevel1", 0);
  933. libNtve_gf_SetUpgradeLevelForPlayer(PlayerGroupLoopCurrent(), "ProtossShieldsLevel3", 0);
  934. libNtve_gf_SetUpgradeLevelForPlayer(PlayerGroupLoopCurrent(), "ProtossShieldsLevel2", 0);
  935. libNtve_gf_SetUpgradeLevelForPlayer(PlayerGroupLoopCurrent(), "ProtossShieldsLevel1", 0);
  936. libNtve_gf_SetUpgradeLevelForPlayer(PlayerGroupLoopCurrent(), "ZergGroundArmorsLevel3", 0);
  937. libNtve_gf_SetUpgradeLevelForPlayer(PlayerGroupLoopCurrent(), "ZergGroundArmorsLevel2", 0);
  938. libNtve_gf_SetUpgradeLevelForPlayer(PlayerGroupLoopCurrent(), "ZergGroundArmorsLevel1", 0);
  939. libNtve_gf_SetUpgradeLevelForPlayer(PlayerGroupLoopCurrent(), "ZergMissileWeaponsLevel3", 0);
  940. libNtve_gf_SetUpgradeLevelForPlayer(PlayerGroupLoopCurrent(), "ZergMissileWeaponsLevel2", 0);
  941. libNtve_gf_SetUpgradeLevelForPlayer(PlayerGroupLoopCurrent(), "ZergMissileWeaponsLevel1", 0);
  942. libNtve_gf_SetUpgradeLevelForPlayer(PlayerGroupLoopCurrent(), "TerranVehicleArmorsVanadiumPlatingLevel1", 0);
  943. libNtve_gf_SetUpgradeLevelForPlayer(PlayerGroupLoopCurrent(), "TerranVehicleArmorsVanadiumPlatingLevel2", 0);
  944. libNtve_gf_SetUpgradeLevelForPlayer(PlayerGroupLoopCurrent(), "TerranVehicleArmorsVanadiumPlatingLevel3", 0);
  945. libNtve_gf_SetUpgradeLevelForPlayer(PlayerGroupLoopCurrent(), "Burrow", 0);
  946. libNtve_gf_SetUpgradeLevelForPlayer(PlayerGroupLoopCurrent(), "zerglingmovementspeed", 0);
  947. libNtve_gf_SetUpgradeLevelForPlayer(PlayerGroupLoopCurrent(), "zerglingattackspeed", 0);
  948. libNtve_gf_SetUpgradeLevelForPlayer(PlayerGroupLoopCurrent(), "ChitinousPlating", 0);
  949. libNtve_gf_SetUpgradeLevelForPlayer(PlayerGroupLoopCurrent(), "CentrificalHooks", 0);
  950. libNtve_gf_SetUpgradeLevelForPlayer(PlayerGroupLoopCurrent(), "GlialReconstitution", 0);
  951. libNtve_gf_SetUpgradeLevelForPlayer(PlayerGroupLoopCurrent(), "TunnelingClaws", 0);
  952. libNtve_gf_SetUpgradeLevelForPlayer(PlayerGroupLoopCurrent(), "hydraliskspeed", 0);
  953. libNtve_gf_SetUpgradeLevelForPlayer(PlayerGroupLoopCurrent(), "ShieldWall", 0);
  954. libNtve_gf_SetUpgradeLevelForPlayer(PlayerGroupLoopCurrent(), "Stimpack", 0);
  955. libNtve_gf_SetUpgradeLevelForPlayer(PlayerGroupLoopCurrent(), "ReaperSpeed", 0);
  956. libNtve_gf_SetUpgradeLevelForPlayer(PlayerGroupLoopCurrent(), "PunisherGrenades", 0);
  957. libNtve_gf_SetUpgradeLevelForPlayer(PlayerGroupLoopCurrent(), "PersonalCloaking", 0);
  958. libNtve_gf_SetUpgradeLevelForPlayer(PlayerGroupLoopCurrent(), "GhostMoebiusReactor", 0);
  959. libNtve_gf_SetUpgradeLevelForPlayer(PlayerGroupLoopCurrent(), "HighCapacityBarrels", 0);
  960. libNtve_gf_SetUpgradeLevelForPlayer(PlayerGroupLoopCurrent(), "StrikeCannons", 0);
  961. libNtve_gf_SetUpgradeLevelForPlayer(PlayerGroupLoopCurrent(), "SiegeTech", 0);
  962. libNtve_gf_SetUpgradeLevelForPlayer(PlayerGroupLoopCurrent(), "Charge", 0);
  963. libNtve_gf_SetUpgradeLevelForPlayer(PlayerGroupLoopCurrent(), "BlinkTech", 0);
  964. libNtve_gf_SetUpgradeLevelForPlayer(PlayerGroupLoopCurrent(), "ExtendedThermalLance", 0);
  965. PlayerGroupLoopStep();
  966. }
  967. PlayerGroupLoopEnd();
  968. }
  969.  
  970. void gf_RandomStartLocations () {
  971. // Implementation
  972. IntLoopBegin(1, 12);
  973. while (!IntLoopDone()) {
  974. if ((PlayerGroupCount(gv_players) == IntLoopCurrent())) {
  975. IntLoopBegin(1, IntLoopCurrent());
  976. while (!IntLoopDone()) {
  977. gf_RandomScript();
  978. IntLoopStep();
  979. }
  980. IntLoopEnd();
  981. }
  982. else {
  983. }
  984. IntLoopStep();
  985. }
  986. IntLoopEnd();
  987. }
  988.  
  989. void gf_RandomScript () {
  990. // Variable Declarations
  991. int lv_x;
  992.  
  993. // Variable Initialization
  994. lv_x = 0;
  995.  
  996. // Implementation
  997. lv_x = PlayerGroupPlayer(gv_players, RandomInt(1, PlayerGroupCount(gv_players)));
  998. libNtve_gf_CreateUnitsWithDefaultFacing(1, "Bunker", 0, lv_x, PointWithOffsetPolar(RegionGetCenter(RegionEntireMap()), 32.0, (gv_randomDegree + ((360.0 / IntToFixed(PlayerGroupCount(PlayerGroupActive()))) * gv_playerCounter))));
  999. gv_position[UnitGetOwner(UnitLastCreated())] = UnitGetPosition(UnitLastCreated());
  1000. CameraPan(lv_x, UnitGetPosition(UnitLastCreated()), 0.0, -1, 10, false);
  1001. libNtve_gf_CreateUnitsWithDefaultFacing(1, "Observer", 0, lv_x, gv_position[lv_x]);
  1002. libNtve_gf_MakeUnitInvulnerable(UnitLastCreated(), true);
  1003. libNtve_gf_CreateUnitsWithDefaultFacing(1, "Raynor01", 0, lv_x, gv_position[lv_x]);
  1004. UnitIssueOrder(libNtve_gf_ClosestUnitToPoint(UnitGetPosition(UnitLastCreated()), UnitGroup("Bunker", lv_x, RegionEntireMap(), UnitFilter(0, 0, 0, 0), 0)), OrderTargetingUnit(AbilityCommand("BunkerTransport", 0), UnitLastCreated()), c_orderQueueReplace);
  1005. PlayerGroupRemove(gv_players, lv_x);
  1006. gv_playerCounter=gv_playerCounter + 1.0;
  1007. }
  1008.  
  1009. void gf_Banks () {
  1010. // Implementation
  1011. BankLoad("Bank74281", 1);
  1012. gv_banks[1] = BankLastCreated();
  1013. BankLoad("Bank74281", 2);
  1014. gv_banks[2] = BankLastCreated();
  1015. BankLoad("Bank74281", 3);
  1016. gv_banks[3] = BankLastCreated();
  1017. BankLoad("Bank74281", 4);
  1018. gv_banks[4] = BankLastCreated();
  1019. BankLoad("Bank74281", 5);
  1020. gv_banks[5] = BankLastCreated();
  1021. BankLoad("Bank74281", 6);
  1022. gv_banks[6] = BankLastCreated();
  1023. BankLoad("Bank74281", 7);
  1024. gv_banks[7] = BankLastCreated();
  1025. BankLoad("Bank74281", 8);
  1026. gv_banks[8] = BankLastCreated();
  1027. BankLoad("Bank74281", 9);
  1028. gv_banks[9] = BankLastCreated();
  1029. BankLoad("Bank74281", 10);
  1030. gv_banks[10] = BankLastCreated();
  1031. BankLoad("Bank74281", 11);
  1032. gv_banks[11] = BankLastCreated();
  1033. BankLoad("Bank74281", 12);
  1034. gv_banks[12] = BankLastCreated();
  1035. }
  1036.  
  1037. void gf_Lava () {
  1038. // Implementation
  1039. WaterSetState("Char|Alternate Setting", 10.0, c_wtcLinear);
  1040. IntLoopBegin(1, 10);
  1041. while (!IntLoopDone()) {
  1042. Wait(1.0, c_timeGame);
  1043. gv_lava=gv_lava - 1;
  1044. IntLoopStep();
  1045. }
  1046. IntLoopEnd();
  1047. Wait(20.0, c_timeGame);
  1048. WaterSetState("Char|[Default]", 10.0, c_wtcLinear);
  1049. IntLoopBegin(1, 10);
  1050. while (!IntLoopDone()) {
  1051. Wait(1.0, c_timeGame);
  1052. gv_lava=gv_lava + 1;
  1053. IntLoopStep();
  1054. }
  1055. IntLoopEnd();
  1056. }
  1057.  
  1058. void gf_Heroes () {
  1059. // Variable Declarations
  1060. int lv_x;
  1061.  
  1062. // Variable Initialization
  1063. lv_x = 0;
  1064.  
  1065. // Implementation
  1066. lv_x = RandomInt(1, 13);
  1067. if ((lv_x == 1)) {
  1068. libNtve_gf_CreateUnitsWithDefaultFacing(1, "Warbot", 0, EventPlayer(), gv_position[EventPlayer()]);
  1069. }
  1070. else {
  1071. }
  1072. if ((lv_x == 2)) {
  1073. libNtve_gf_CreateUnitsWithDefaultFacing(1, "Stetmann", 0, EventPlayer(), gv_position[EventPlayer()]);
  1074. }
  1075. else {
  1076. }
  1077. if ((lv_x == 3)) {
  1078. libNtve_gf_CreateUnitsWithDefaultFacing(1, "Tosh", 0, EventPlayer(), gv_position[EventPlayer()]);
  1079. }
  1080. else {
  1081. }
  1082. if ((lv_x == 4)) {
  1083. libNtve_gf_CreateUnitsWithDefaultFacing(1, "Karass", 0, EventPlayer(), gv_position[EventPlayer()]);
  1084. }
  1085. else {
  1086. }
  1087. if ((lv_x == 5)) {
  1088. libNtve_gf_CreateUnitsWithDefaultFacing(1, "Lyote", 0, EventPlayer(), gv_position[EventPlayer()]);
  1089. }
  1090. else {
  1091. }
  1092. if ((lv_x == 6)) {
  1093. libNtve_gf_CreateUnitsWithDefaultFacing(1, "Odin", 0, EventPlayer(), gv_position[EventPlayer()]);
  1094. }
  1095. else {
  1096. }
  1097. if ((lv_x == 7)) {
  1098. libNtve_gf_CreateUnitsWithDefaultFacing(1, "Swann", 0, EventPlayer(), gv_position[EventPlayer()]);
  1099. }
  1100. else {
  1101. }
  1102. if ((lv_x == 8)) {
  1103. libNtve_gf_CreateUnitsWithDefaultFacing(1, "UrsadakFemaleExotic", 0, EventPlayer(), gv_position[EventPlayer()]);
  1104. }
  1105. else {
  1106. }
  1107. if ((lv_x == 9)) {
  1108. libNtve_gf_CreateUnitsWithDefaultFacing(1, "Zeratul", 0, EventPlayer(), gv_position[EventPlayer()]);
  1109. }
  1110. else {
  1111. }
  1112. if ((lv_x == 10)) {
  1113. libNtve_gf_CreateUnitsWithDefaultFacing(1, "Raynor", 0, EventPlayer(), gv_position[EventPlayer()]);
  1114. }
  1115. else {
  1116. }
  1117. if ((lv_x == 11)) {
  1118. libNtve_gf_CreateUnitsWithDefaultFacing(1, "RaynorCommando", 0, EventPlayer(), gv_position[EventPlayer()]);
  1119. }
  1120. else {
  1121. }
  1122. if ((lv_x == 12)) {
  1123. libNtve_gf_CreateUnitsWithDefaultFacing(1, "InfestedAbomination", 0, EventPlayer(), gv_position[EventPlayer()]);
  1124. }
  1125. else {
  1126. }
  1127. if ((lv_x == 13)) {
  1128. libNtve_gf_CreateUnitsWithDefaultFacing(1, "KerriganChar", 0, EventPlayer(), gv_position[EventPlayer()]);
  1129. }
  1130. else {
  1131. }
  1132. }
  1133.  
  1134. void gf_Introduction () {
  1135. // Implementation
  1136. SoundPlay(SoundLink("Goliath_DeathFXA", -1), PlayerGroupAll(), 100.0, 0.0);
  1137. SoundWait(SoundLastPlayed(), 0.0, c_soundOffsetEnd);
  1138. SoundPlay(SoundLink("Goliath_DeathFXB", -1), PlayerGroupAll(), 100.0, 0.0);
  1139. TextTagCreate(StringExternal("Param/Value/22AB583C"), 72, RegionGetCenter(RegionEntireMap()), 0.0, true, false, PlayerGroupAll());
  1140. IntLoopBegin(0, 100);
  1141. while (!IntLoopDone()) {
  1142. TextTagSetColor(TextTagLastCreated(), c_textTagColorText, Color((100.0 - IntToFixed(IntLoopCurrent())), IntToFixed(IntLoopCurrent()), 100.0));
  1143. Wait(0.15, c_timeReal);
  1144. IntLoopStep();
  1145. }
  1146. IntLoopEnd();
  1147. TextTagSetTime(TextTagLastCreated(), c_textTagTimeDuration, 5.0);
  1148. }
  1149.  
  1150. void gf_CheckDefeat () {
  1151. // Implementation
  1152. if ((UnitGroupCount(UnitGroup("Bunker", c_playerAny, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0), c_unitCountAlive) == 1)) {
  1153. BankValueSetFromInt(gv_banks[EventUnitDamageSourcePlayer()], "4", "1", (BankValueGetAsInt(BankLastCreated(), "4", "1") + 1));
  1154. BankSave(gv_banks[EventUnitDamageSourcePlayer()]);
  1155. PlayerGroupLoopBegin(PlayerGroupActive());
  1156. while (!PlayerGroupLoopDone()) {
  1157. if ((BankValueGetAsInt(gv_banks[PlayerGroupLoopCurrent()], "1", "1") < 10000)) {
  1158. BankValueSetFromInt(gv_banks[PlayerGroupLoopCurrent()], "1", "1", FixedToInt((IntToFixed(BankValueGetAsInt(gv_banks[PlayerGroupLoopCurrent()], "1", "1")) * 1.05)));
  1159. BankSave(gv_banks[PlayerGroupLoopCurrent()]);
  1160. PlayerGroupAdd(gv_players, PlayerGroupLoopCurrent());
  1161. }
  1162. else {
  1163. }
  1164. PlayerGroupLoopStep();
  1165. }
  1166. PlayerGroupLoopEnd();
  1167. PlayerGroupRemove(gv_players, EventUnitDamageSourcePlayer());
  1168. PlayerGroupLoopBegin(gv_players);
  1169. while (!PlayerGroupLoopDone()) {
  1170. BankValueSetFromInt(gv_banks[PlayerGroupLoopCurrent()], "5", "1", (BankValueGetAsInt(BankLastCreated(), "5", "1") + 1));
  1171. BankSave(gv_banks[PlayerGroupLoopCurrent()]);
  1172. GameOver(PlayerGroupLoopCurrent(), c_gameOverDefeat, true, false);
  1173. PlayerGroupLoopStep();
  1174. }
  1175. PlayerGroupLoopEnd();
  1176. GameOver(EventUnitDamageSourcePlayer(), c_gameOverVictory, true, false);
  1177. }
  1178. else {
  1179. }
  1180. }
  1181.  
  1182. //--------------------------------------------------------------------------------------------------
  1183. // Trigger: Map Initialization
  1184. //--------------------------------------------------------------------------------------------------
  1185. bool gt_MapInitialization_Func (bool testConds, bool runActions) {
  1186. // Actions
  1187. if (!runActions) {
  1188. return true;
  1189. }
  1190.  
  1191. gf_Banks();
  1192. GameSetSpeedValue(c_gameSpeedFaster);
  1193. gf_Initialization();
  1194. return true;
  1195. }
  1196.  
  1197. //--------------------------------------------------------------------------------------------------
  1198. void gt_MapInitialization_Init () {
  1199. gt_MapInitialization = TriggerCreate("gt_MapInitialization_Func");
  1200. TriggerAddEventMapInit(gt_MapInitialization);
  1201. }
  1202.  
  1203. //--------------------------------------------------------------------------------------------------
  1204. // Trigger: Every .1 s
  1205. //--------------------------------------------------------------------------------------------------
  1206. bool gt_Every1s_Func (bool testConds, bool runActions) {
  1207. // Conditions
  1208. if (testConds) {
  1209. if (!((TimerGetRemaining(gv_timers[1]) <= 0.0))) {
  1210. return false;
  1211. }
  1212. }
  1213.  
  1214. // Actions
  1215. if (!runActions) {
  1216. return true;
  1217. }
  1218.  
  1219. PlayerGroupLoopBegin(PlayerGroupActive());
  1220. while (!PlayerGroupLoopDone()) {
  1221. gv_spawn[1][PlayerGroupLoopCurrent()]=gv_spawn[1][PlayerGroupLoopCurrent()] + (0.125 + (Pow(0.125, 2.0) * gv_spawn[2][PlayerGroupLoopCurrent()]));
  1222. if ((gv_gambleMDeath[PlayerGroupLoopCurrent()] == 0)) {
  1223. gv_score[PlayerGroupLoopCurrent()][1]=gv_score[PlayerGroupLoopCurrent()][1] - 15.0;
  1224. }
  1225. else {
  1226. }
  1227. if ((gv_gambleMDeath[PlayerGroupLoopCurrent()] == 0) && (PlayerGetPropertyInt(PlayerGroupLoopCurrent(), c_playerPropMinerals) == 0)) {
  1228. UnitKill(UnitGroupUnit(UnitGroup("Bunker", PlayerGroupLoopCurrent(), RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0), 1));
  1229. }
  1230. else {
  1231. gv_score[PlayerGroupLoopCurrent()][1]=gv_score[PlayerGroupLoopCurrent()][1] + (1.0 + (IntToFixed(PlayerGetPropertyInt(PlayerGroupLoopCurrent(), c_playerPropVespene)) / 100.0));
  1232. }
  1233. if ((gv_gambleDoubleMinerals[PlayerGroupLoopCurrent()] == 0)) {
  1234. gv_score[PlayerGroupLoopCurrent()][1]=gv_score[PlayerGroupLoopCurrent()][1] + 1.0;
  1235. }
  1236. else {
  1237. }
  1238. if ((gv_score[PlayerGroupLoopCurrent()][1] >= 250.0) && (gv_gambleNoMinerals[PlayerGroupLoopCurrent()] != 0)) {
  1239. gv_score[PlayerGroupLoopCurrent()][1]=gv_score[PlayerGroupLoopCurrent()][1] - 250.0;
  1240. PlayerModifyPropertyInt(PlayerGroupLoopCurrent(), c_playerPropMinerals, c_playerPropOperAdd, 1);
  1241. }
  1242. else {
  1243. }
  1244. if ((gv_score[PlayerGroupLoopCurrent()][1] <= -375.0)) {
  1245. gv_score[PlayerGroupLoopCurrent()][1]=gv_score[PlayerGroupLoopCurrent()][1] + 375.0;
  1246. PlayerModifyPropertyInt(PlayerGroupLoopCurrent(), c_playerPropMinerals, c_playerPropOperSubtract, 1);
  1247. }
  1248. else {
  1249. }
  1250. if ((DistanceBetweenPoints(UnitGetPosition(libNtve_gf_ClosestUnitToPoint(RegionGetCenter(RegionEntireMap()), UnitGroup(null, PlayerGroupLoopCurrent(), RegionEntireMap(), UnitFilter(0, 0, 0, 0), 0))), RegionGetCenter(RegionEntireMap())) <= 8.0)) {
  1251. gv_spawn[1][PlayerGroupLoopCurrent()]=gv_spawn[1][PlayerGroupLoopCurrent()] + (0.0012 * IntToFixed(((PowI(IntToFixed(UnitGroupCount(UnitGroup(null, PlayerGroupLoopCurrent(), RegionCircle(Point(40.0, 40.0), 8.0), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0), c_unitCountAlive)), 1.2) * UnitTypeGetCost(UnitGetType(libNtve_gf_ClosestUnitToPoint(RegionGetCenter(RegionEntireMap()), UnitGroup(null, PlayerGroupLoopCurrent(), RegionEntireMap(), UnitFilter(0, 0, 0, 0), 0))), c_unitCostSumMineralsVespene)) / 25)));
  1252. }
  1253. else {
  1254. }
  1255. if ((gv_spawn[1][PlayerGroupLoopCurrent()] >= 1.0) && (gv_spawn[0][PlayerGroupLoopCurrent()] == 0.0)) {
  1256. libNtve_gf_CreateUnitsWithDefaultFacing(1, "Zergling", 0, PlayerGroupLoopCurrent(), gv_position[PlayerGroupLoopCurrent()]);
  1257. gv_spawn[1][PlayerGroupLoopCurrent()]=gv_spawn[1][PlayerGroupLoopCurrent()] - 1.0;
  1258. }
  1259. else {
  1260. }
  1261. if ((gv_spawn[1][PlayerGroupLoopCurrent()] >= 20.0) && (gv_spawn[0][PlayerGroupLoopCurrent()] == 1.0)) {
  1262. libNtve_gf_CreateUnitsWithDefaultFacing(1, "Ultralisk", 0, PlayerGroupLoopCurrent(), gv_position[PlayerGroupLoopCurrent()]);
  1263. gv_spawn[1][PlayerGroupLoopCurrent()]=gv_spawn[1][PlayerGroupLoopCurrent()] - 20.0;
  1264. }
  1265. else {
  1266. }
  1267. if ((gv_spawn[1][PlayerGroupLoopCurrent()] >= 3.0) && (gv_spawn[0][PlayerGroupLoopCurrent()] == 2.0)) {
  1268. libNtve_gf_CreateUnitsWithDefaultFacing(1, "Baneling", 0, PlayerGroupLoopCurrent(), gv_position[PlayerGroupLoopCurrent()]);
  1269. gv_spawn[1][PlayerGroupLoopCurrent()]=gv_spawn[1][PlayerGroupLoopCurrent()] - 3.0;
  1270. }
  1271. else {
  1272. }
  1273. if ((gv_spawn[1][PlayerGroupLoopCurrent()] >= 4.0) && (gv_spawn[0][PlayerGroupLoopCurrent()] == 3.0)) {
  1274. libNtve_gf_CreateUnitsWithDefaultFacing(1, "Roach", 0, PlayerGroupLoopCurrent(), gv_position[PlayerGroupLoopCurrent()]);
  1275. gv_spawn[1][PlayerGroupLoopCurrent()]=gv_spawn[1][PlayerGroupLoopCurrent()] - 4.0;
  1276. }
  1277. else {
  1278. }
  1279. if ((gv_spawn[1][PlayerGroupLoopCurrent()] >= 6.0) && (gv_spawn[0][PlayerGroupLoopCurrent()] == 4.0)) {
  1280. libNtve_gf_CreateUnitsWithDefaultFacing(1, "Hydralisk", 0, PlayerGroupLoopCurrent(), gv_position[PlayerGroupLoopCurrent()]);
  1281. gv_spawn[1][PlayerGroupLoopCurrent()]=gv_spawn[1][PlayerGroupLoopCurrent()] - 6.0;
  1282. }
  1283. else {
  1284. }
  1285. if ((gv_spawn[1][PlayerGroupLoopCurrent()] >= 2.0) && (gv_spawn[0][PlayerGroupLoopCurrent()] == 5.0)) {
  1286. libNtve_gf_CreateUnitsWithDefaultFacing(1, "Marine", 0, PlayerGroupLoopCurrent(), gv_position[PlayerGroupLoopCurrent()]);
  1287. gv_spawn[1][PlayerGroupLoopCurrent()]=gv_spawn[1][PlayerGroupLoopCurrent()] - 2.0;
  1288. }
  1289. else {
  1290. }
  1291. if ((gv_spawn[1][PlayerGroupLoopCurrent()] >= 4.0) && (gv_spawn[0][PlayerGroupLoopCurrent()] == 6.0)) {
  1292. libNtve_gf_CreateUnitsWithDefaultFacing(1, "Reaper", 0, PlayerGroupLoopCurrent(), gv_position[PlayerGroupLoopCurrent()]);
  1293. gv_spawn[1][PlayerGroupLoopCurrent()]=gv_spawn[1][PlayerGroupLoopCurrent()] - 4.0;
  1294. }
  1295. else {
  1296. }
  1297. if ((gv_spawn[1][PlayerGroupLoopCurrent()] >= 5.0) && (gv_spawn[0][PlayerGroupLoopCurrent()] == 7.0)) {
  1298. libNtve_gf_CreateUnitsWithDefaultFacing(1, "Marauder", 0, PlayerGroupLoopCurrent(), gv_position[PlayerGroupLoopCurrent()]);
  1299. gv_spawn[1][PlayerGroupLoopCurrent()]=gv_spawn[1][PlayerGroupLoopCurrent()] - 5.0;
  1300. }
  1301. else {
  1302. }
  1303. if ((gv_spawn[1][PlayerGroupLoopCurrent()] >= 12.0) && (gv_spawn[0][PlayerGroupLoopCurrent()] == 8.0)) {
  1304. libNtve_gf_CreateUnitsWithDefaultFacing(1, "Ghost", 0, PlayerGroupLoopCurrent(), gv_position[PlayerGroupLoopCurrent()]);
  1305. gv_spawn[1][PlayerGroupLoopCurrent()]=gv_spawn[1][PlayerGroupLoopCurrent()] - 12.0;
  1306. }
  1307. else {
  1308. }
  1309. if ((gv_spawn[1][PlayerGroupLoopCurrent()] >= 4.0) && (gv_spawn[0][PlayerGroupLoopCurrent()] == 9.0)) {
  1310. libNtve_gf_CreateUnitsWithDefaultFacing(1, "Hellion", 0, PlayerGroupLoopCurrent(), gv_position[PlayerGroupLoopCurrent()]);
  1311. gv_spawn[1][PlayerGroupLoopCurrent()]=gv_spawn[1][PlayerGroupLoopCurrent()] - 4.0;
  1312. }
  1313. else {
  1314. }
  1315. if ((gv_spawn[1][PlayerGroupLoopCurrent()] >= 20.0) && (gv_spawn[0][PlayerGroupLoopCurrent()] == 10.0)) {
  1316. libNtve_gf_CreateUnitsWithDefaultFacing(1, "Thor", 0, PlayerGroupLoopCurrent(), gv_position[PlayerGroupLoopCurrent()]);
  1317. gv_spawn[1][PlayerGroupLoopCurrent()]=gv_spawn[1][PlayerGroupLoopCurrent()] - 20.0;
  1318. }
  1319. else {
  1320. }
  1321. if ((gv_spawn[1][PlayerGroupLoopCurrent()] >= 22.0) && (gv_spawn[0][PlayerGroupLoopCurrent()] == 11.0)) {
  1322. libNtve_gf_CreateUnitsWithDefaultFacing(1, "SiegeTank", 0, PlayerGroupLoopCurrent(), gv_position[PlayerGroupLoopCurrent()]);
  1323. gv_spawn[1][PlayerGroupLoopCurrent()]=gv_spawn[1][PlayerGroupLoopCurrent()] - 22.0;
  1324. }
  1325. else {
  1326. }
  1327. if ((gv_spawn[1][PlayerGroupLoopCurrent()] >= 4.0) && (gv_spawn[0][PlayerGroupLoopCurrent()] == 12.0)) {
  1328. libNtve_gf_CreateUnitsWithDefaultFacing(1, "Zealot", 0, PlayerGroupLoopCurrent(), gv_position[PlayerGroupLoopCurrent()]);
  1329. gv_spawn[1][PlayerGroupLoopCurrent()]=gv_spawn[1][PlayerGroupLoopCurrent()] - 4.0;
  1330. }
  1331. else {
  1332. }
  1333. if ((gv_spawn[1][PlayerGroupLoopCurrent()] >= 8.0) && (gv_spawn[0][PlayerGroupLoopCurrent()] == 13.0)) {
  1334. libNtve_gf_CreateUnitsWithDefaultFacing(1, "Archon", 0, PlayerGroupLoopCurrent(), gv_position[PlayerGroupLoopCurrent()]);
  1335. gv_spawn[1][PlayerGroupLoopCurrent()]=gv_spawn[1][PlayerGroupLoopCurrent()] - 8.0;
  1336. }
  1337. else {
  1338. }
  1339. if ((gv_spawn[1][PlayerGroupLoopCurrent()] >= 7.0) && (gv_spawn[0][PlayerGroupLoopCurrent()] == 14.0)) {
  1340. libNtve_gf_CreateUnitsWithDefaultFacing(1, "Stalker", 0, PlayerGroupLoopCurrent(), gv_position[PlayerGroupLoopCurrent()]);
  1341. gv_spawn[1][PlayerGroupLoopCurrent()]=gv_spawn[1][PlayerGroupLoopCurrent()] - 7.0;
  1342. }
  1343. else {
  1344. }
  1345. if ((gv_spawn[1][PlayerGroupLoopCurrent()] >= 8.0) && (gv_spawn[0][PlayerGroupLoopCurrent()] == 15.0)) {
  1346. libNtve_gf_CreateUnitsWithDefaultFacing(1, "Immortal", 0, PlayerGroupLoopCurrent(), gv_position[PlayerGroupLoopCurrent()]);
  1347. gv_spawn[1][PlayerGroupLoopCurrent()]=gv_spawn[1][PlayerGroupLoopCurrent()] - 8.0;
  1348. }
  1349. else {
  1350. }
  1351. if ((gv_spawn[1][PlayerGroupLoopCurrent()] >= 40.0) && (gv_spawn[0][PlayerGroupLoopCurrent()] == 16.0)) {
  1352. libNtve_gf_CreateUnitsWithDefaultFacing(1, "Colossus", 0, PlayerGroupLoopCurrent(), gv_position[PlayerGroupLoopCurrent()]);
  1353. gv_spawn[1][PlayerGroupLoopCurrent()]=gv_spawn[1][PlayerGroupLoopCurrent()] - 40.0;
  1354. }
  1355. else {
  1356. }
  1357. if ((gv_spawn[1][PlayerGroupLoopCurrent()] >= 1.0) && (gv_spawn[0][PlayerGroupLoopCurrent()] == 17.0)) {
  1358. libNtve_gf_CreateUnitsWithDefaultFacing(1, "Civilian", 0, PlayerGroupLoopCurrent(), gv_position[PlayerGroupLoopCurrent()]);
  1359. gv_spawn[1][PlayerGroupLoopCurrent()]=gv_spawn[1][PlayerGroupLoopCurrent()] - 1.0;
  1360. }
  1361. else {
  1362. }
  1363. if ((gv_spawn[1][PlayerGroupLoopCurrent()] >= 10.0) && (gv_spawn[0][PlayerGroupLoopCurrent()] == 18.0)) {
  1364. libNtve_gf_CreateUnitsWithDefaultFacing(1, "DarkTemplar", 0, PlayerGroupLoopCurrent(), gv_position[PlayerGroupLoopCurrent()]);
  1365. gv_spawn[1][PlayerGroupLoopCurrent()]=gv_spawn[1][PlayerGroupLoopCurrent()] - 10.0;
  1366. }
  1367. else {
  1368. }
  1369. if ((gv_spawn[1][PlayerGroupLoopCurrent()] >= 5.0) && (gv_spawn[0][PlayerGroupLoopCurrent()] == 19.0)) {
  1370. libNtve_gf_CreateUnitsWithDefaultFacing(1, "Firebat", 0, PlayerGroupLoopCurrent(), gv_position[PlayerGroupLoopCurrent()]);
  1371. gv_spawn[1][PlayerGroupLoopCurrent()]=gv_spawn[1][PlayerGroupLoopCurrent()] - 5.0;
  1372. }
  1373. else {
  1374. }
  1375. if ((gv_spawn[1][PlayerGroupLoopCurrent()] >= 8.0) && (gv_spawn[0][PlayerGroupLoopCurrent()] == 20.0)) {
  1376. libNtve_gf_CreateUnitsWithDefaultFacing(1, "Goliath", 0, PlayerGroupLoopCurrent(), gv_position[PlayerGroupLoopCurrent()]);
  1377. gv_spawn[1][PlayerGroupLoopCurrent()]=gv_spawn[1][PlayerGroupLoopCurrent()] - 8.0;
  1378. }
  1379. else {
  1380. }
  1381. if ((gv_spawn[1][PlayerGroupLoopCurrent()] >= 8.0) && (gv_spawn[0][PlayerGroupLoopCurrent()] == 21.0)) {
  1382. libNtve_gf_CreateUnitsWithDefaultFacing(1, "Predator", 0, PlayerGroupLoopCurrent(), gv_position[PlayerGroupLoopCurrent()]);
  1383. gv_spawn[1][PlayerGroupLoopCurrent()]=gv_spawn[1][PlayerGroupLoopCurrent()] - 8.0;
  1384. }
  1385. else {
  1386. }
  1387. if ((gv_spawn[1][PlayerGroupLoopCurrent()] >= 6.0) && (gv_spawn[0][PlayerGroupLoopCurrent()] == 22.0)) {
  1388. libNtve_gf_CreateUnitsWithDefaultFacing(1, "Lurker", 0, PlayerGroupLoopCurrent(), gv_position[PlayerGroupLoopCurrent()]);
  1389. gv_spawn[1][PlayerGroupLoopCurrent()]=gv_spawn[1][PlayerGroupLoopCurrent()] - 6.0;
  1390. }
  1391. else {
  1392. }
  1393. PlayerGroupLoopStep();
  1394. }
  1395. PlayerGroupLoopEnd();
  1396. return true;
  1397. }
  1398.  
  1399. //--------------------------------------------------------------------------------------------------
  1400. void gt_Every1s_Init () {
  1401. gt_Every1s = TriggerCreate("gt_Every1s_Func");
  1402. TriggerAddEventTimePeriodic(gt_Every1s, 0.1, c_timeReal);
  1403. }
  1404.  
  1405. //--------------------------------------------------------------------------------------------------
  1406. // Trigger: Every 1 s 2
  1407. //--------------------------------------------------------------------------------------------------
  1408. bool gt_Every1s2_Func (bool testConds, bool runActions) {
  1409. // Actions
  1410. if (!runActions) {
  1411. return true;
  1412. }
  1413.  
  1414. gf_SpawnRefresh();
  1415. return true;
  1416. }
  1417.  
  1418. //--------------------------------------------------------------------------------------------------
  1419. void gt_Every1s2_Init () {
  1420. gt_Every1s2 = TriggerCreate("gt_Every1s2_Func");
  1421. TriggerAddEventTimePeriodic(gt_Every1s2, 1.0, c_timeReal);
  1422. }
  1423.  
  1424. //--------------------------------------------------------------------------------------------------
  1425. // Trigger: Every .01 s
  1426. //--------------------------------------------------------------------------------------------------
  1427. bool gt_Every01s_Func (bool testConds, bool runActions) {
  1428. // Actions
  1429. if (!runActions) {
  1430. return true;
  1431. }
  1432.  
  1433. if ((UnitGroupCount(UnitGroup(null, c_playerAny, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0), c_unitCountAlive) >= 896)) {
  1434. UnitGroupIssueOrder(UnitGroup(null, c_playerAny, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0), OrderTargetingPoint(AbilityCommand("move", 0), RegionGetCenter(RegionEntireMap())), c_orderQueueReplace);
  1435. }
  1436. else {
  1437. }
  1438. PlayerGroupLoopBegin(PlayerGroupActive());
  1439. while (!PlayerGroupLoopDone()) {
  1440. if ((libNtve_gf_DialogItemIsChecked(gv_dialogItems[45], PlayerGroupLoopCurrent()) == true)) {
  1441. DialogControlSetEnabled(gv_dialogItems[43], PlayerGroupSingle(PlayerGroupLoopCurrent()), true);
  1442. }
  1443. else {
  1444. }
  1445. if ((libNtve_gf_DialogItemIsChecked(gv_dialogItems[45], PlayerGroupLoopCurrent()) == false)) {
  1446. DialogControlSetEnabled(gv_dialogItems[43], PlayerGroupSingle(PlayerGroupLoopCurrent()), false);
  1447. }
  1448. else {
  1449. }
  1450. if ((gv_spawn[1][PlayerGroupLoopCurrent()] >= 1.0) && (gv_spawn[0][PlayerGroupLoopCurrent()] == 0.0)) {
  1451. libNtve_gf_CreateUnitsWithDefaultFacing(1, "Zergling", 0, PlayerGroupLoopCurrent(), gv_position[PlayerGroupLoopCurrent()]);
  1452. gv_spawn[1][PlayerGroupLoopCurrent()]=gv_spawn[1][PlayerGroupLoopCurrent()] - 1.0;
  1453. }
  1454. else {
  1455. }
  1456. if ((gv_spawn[1][PlayerGroupLoopCurrent()] >= 20.0) && (gv_spawn[0][PlayerGroupLoopCurrent()] == 1.0)) {
  1457. libNtve_gf_CreateUnitsWithDefaultFacing(1, "Ultralisk", 0, PlayerGroupLoopCurrent(), gv_position[PlayerGroupLoopCurrent()]);
  1458. gv_spawn[1][PlayerGroupLoopCurrent()]=gv_spawn[1][PlayerGroupLoopCurrent()] - 20.0;
  1459. }
  1460. else {
  1461. }
  1462. if ((gv_spawn[1][PlayerGroupLoopCurrent()] >= 3.0) && (gv_spawn[0][PlayerGroupLoopCurrent()] == 2.0)) {
  1463. libNtve_gf_CreateUnitsWithDefaultFacing(1, "Baneling", 0, PlayerGroupLoopCurrent(), gv_position[PlayerGroupLoopCurrent()]);
  1464. gv_spawn[1][PlayerGroupLoopCurrent()]=gv_spawn[1][PlayerGroupLoopCurrent()] - 3.0;
  1465. }
  1466. else {
  1467. }
  1468. if ((gv_spawn[1][PlayerGroupLoopCurrent()] >= 4.0) && (gv_spawn[0][PlayerGroupLoopCurrent()] == 3.0)) {
  1469. libNtve_gf_CreateUnitsWithDefaultFacing(1, "Roach", 0, PlayerGroupLoopCurrent(), gv_position[PlayerGroupLoopCurrent()]);
  1470. gv_spawn[1][PlayerGroupLoopCurrent()]=gv_spawn[1][PlayerGroupLoopCurrent()] - 4.0;
  1471. }
  1472. else {
  1473. }
  1474. if ((gv_spawn[1][PlayerGroupLoopCurrent()] >= 6.0) && (gv_spawn[0][PlayerGroupLoopCurrent()] == 4.0)) {
  1475. libNtve_gf_CreateUnitsWithDefaultFacing(1, "Hydralisk", 0, PlayerGroupLoopCurrent(), gv_position[PlayerGroupLoopCurrent()]);
  1476. gv_spawn[1][PlayerGroupLoopCurrent()]=gv_spawn[1][PlayerGroupLoopCurrent()] - 6.0;
  1477. }
  1478. else {
  1479. }
  1480. if ((gv_spawn[1][PlayerGroupLoopCurrent()] >= 2.0) && (gv_spawn[0][PlayerGroupLoopCurrent()] == 5.0)) {
  1481. libNtve_gf_CreateUnitsWithDefaultFacing(1, "Marine", 0, PlayerGroupLoopCurrent(), gv_position[PlayerGroupLoopCurrent()]);
  1482. gv_spawn[1][PlayerGroupLoopCurrent()]=gv_spawn[1][PlayerGroupLoopCurrent()] - 2.0;
  1483. }
  1484. else {
  1485. }
  1486. if ((gv_spawn[1][PlayerGroupLoopCurrent()] >= 4.0) && (gv_spawn[0][PlayerGroupLoopCurrent()] == 6.0)) {
  1487. libNtve_gf_CreateUnitsWithDefaultFacing(1, "Reaper", 0, PlayerGroupLoopCurrent(), gv_position[PlayerGroupLoopCurrent()]);
  1488. gv_spawn[1][PlayerGroupLoopCurrent()]=gv_spawn[1][PlayerGroupLoopCurrent()] - 4.0;
  1489. }
  1490. else {
  1491. }
  1492. if ((gv_spawn[1][PlayerGroupLoopCurrent()] >= 5.0) && (gv_spawn[0][PlayerGroupLoopCurrent()] == 7.0)) {
  1493. libNtve_gf_CreateUnitsWithDefaultFacing(1, "Marauder", 0, PlayerGroupLoopCurrent(), gv_position[PlayerGroupLoopCurrent()]);
  1494. gv_spawn[1][PlayerGroupLoopCurrent()]=gv_spawn[1][PlayerGroupLoopCurrent()] - 5.0;
  1495. }
  1496. else {
  1497. }
  1498. if ((gv_spawn[1][PlayerGroupLoopCurrent()] >= 12.0) && (gv_spawn[0][PlayerGroupLoopCurrent()] == 8.0)) {
  1499. libNtve_gf_CreateUnitsWithDefaultFacing(1, "Ghost", 0, PlayerGroupLoopCurrent(), gv_position[PlayerGroupLoopCurrent()]);
  1500. gv_spawn[1][PlayerGroupLoopCurrent()]=gv_spawn[1][PlayerGroupLoopCurrent()] - 12.0;
  1501. }
  1502. else {
  1503. }
  1504. if ((gv_spawn[1][PlayerGroupLoopCurrent()] >= 4.0) && (gv_spawn[0][PlayerGroupLoopCurrent()] == 9.0)) {
  1505. libNtve_gf_CreateUnitsWithDefaultFacing(1, "Hellion", 0, PlayerGroupLoopCurrent(), gv_position[PlayerGroupLoopCurrent()]);
  1506. gv_spawn[1][PlayerGroupLoopCurrent()]=gv_spawn[1][PlayerGroupLoopCurrent()] - 4.0;
  1507. }
  1508. else {
  1509. }
  1510. if ((gv_spawn[1][PlayerGroupLoopCurrent()] >= 20.0) && (gv_spawn[0][PlayerGroupLoopCurrent()] == 10.0)) {
  1511. libNtve_gf_CreateUnitsWithDefaultFacing(1, "Thor", 0, PlayerGroupLoopCurrent(), gv_position[PlayerGroupLoopCurrent()]);
  1512. gv_spawn[1][PlayerGroupLoopCurrent()]=gv_spawn[1][PlayerGroupLoopCurrent()] - 20.0;
  1513. }
  1514. else {
  1515. }
  1516. if ((gv_spawn[1][PlayerGroupLoopCurrent()] >= 22.0) && (gv_spawn[0][PlayerGroupLoopCurrent()] == 11.0)) {
  1517. libNtve_gf_CreateUnitsWithDefaultFacing(1, "SiegeTank", 0, PlayerGroupLoopCurrent(), gv_position[PlayerGroupLoopCurrent()]);
  1518. gv_spawn[1][PlayerGroupLoopCurrent()]=gv_spawn[1][PlayerGroupLoopCurrent()] - 22.0;
  1519. }
  1520. else {
  1521. }
  1522. if ((gv_spawn[1][PlayerGroupLoopCurrent()] >= 4.0) && (gv_spawn[0][PlayerGroupLoopCurrent()] == 12.0)) {
  1523. libNtve_gf_CreateUnitsWithDefaultFacing(1, "Zealot", 0, PlayerGroupLoopCurrent(), gv_position[PlayerGroupLoopCurrent()]);
  1524. gv_spawn[1][PlayerGroupLoopCurrent()]=gv_spawn[1][PlayerGroupLoopCurrent()] - 4.0;
  1525. }
  1526. else {
  1527. }
  1528. if ((gv_spawn[1][PlayerGroupLoopCurrent()] >= 8.0) && (gv_spawn[0][PlayerGroupLoopCurrent()] == 13.0)) {
  1529. libNtve_gf_CreateUnitsWithDefaultFacing(1, "Archon", 0, PlayerGroupLoopCurrent(), gv_position[PlayerGroupLoopCurrent()]);
  1530. gv_spawn[1][PlayerGroupLoopCurrent()]=gv_spawn[1][PlayerGroupLoopCurrent()] - 8.0;
  1531. }
  1532. else {
  1533. }
  1534. if ((gv_spawn[1][PlayerGroupLoopCurrent()] >= 7.0) && (gv_spawn[0][PlayerGroupLoopCurrent()] == 14.0)) {
  1535. libNtve_gf_CreateUnitsWithDefaultFacing(1, "Stalker", 0, PlayerGroupLoopCurrent(), gv_position[PlayerGroupLoopCurrent()]);
  1536. gv_spawn[1][PlayerGroupLoopCurrent()]=gv_spawn[1][PlayerGroupLoopCurrent()] - 7.0;
  1537. }
  1538. else {
  1539. }
  1540. if ((gv_spawn[1][PlayerGroupLoopCurrent()] >= 8.0) && (gv_spawn[0][PlayerGroupLoopCurrent()] == 15.0)) {
  1541. libNtve_gf_CreateUnitsWithDefaultFacing(1, "Immortal", 0, PlayerGroupLoopCurrent(), gv_position[PlayerGroupLoopCurrent()]);
  1542. gv_spawn[1][PlayerGroupLoopCurrent()]=gv_spawn[1][PlayerGroupLoopCurrent()] - 8.0;
  1543. }
  1544. else {
  1545. }
  1546. if ((gv_spawn[1][PlayerGroupLoopCurrent()] >= 40.0) && (gv_spawn[0][PlayerGroupLoopCurrent()] == 16.0)) {
  1547. libNtve_gf_CreateUnitsWithDefaultFacing(1, "Colossus", 0, PlayerGroupLoopCurrent(), gv_position[PlayerGroupLoopCurrent()]);
  1548. gv_spawn[1][PlayerGroupLoopCurrent()]=gv_spawn[1][PlayerGroupLoopCurrent()] - 40.0;
  1549. }
  1550. else {
  1551. }
  1552. if ((gv_spawn[1][PlayerGroupLoopCurrent()] >= 1.0) && (gv_spawn[0][PlayerGroupLoopCurrent()] == 17.0)) {
  1553. libNtve_gf_CreateUnitsWithDefaultFacing(1, "Civilian", 0, PlayerGroupLoopCurrent(), gv_position[PlayerGroupLoopCurrent()]);
  1554. gv_spawn[1][PlayerGroupLoopCurrent()]=gv_spawn[1][PlayerGroupLoopCurrent()] - 1.0;
  1555. }
  1556. else {
  1557. }
  1558. if ((gv_spawn[1][PlayerGroupLoopCurrent()] >= 10.0) && (gv_spawn[0][PlayerGroupLoopCurrent()] == 18.0)) {
  1559. libNtve_gf_CreateUnitsWithDefaultFacing(1, "DarkTemplar", 0, PlayerGroupLoopCurrent(), gv_position[PlayerGroupLoopCurrent()]);
  1560. gv_spawn[1][PlayerGroupLoopCurrent()]=gv_spawn[1][PlayerGroupLoopCurrent()] - 10.0;
  1561. }
  1562. else {
  1563. }
  1564. if ((gv_spawn[1][PlayerGroupLoopCurrent()] >= 5.0) && (gv_spawn[0][PlayerGroupLoopCurrent()] == 19.0)) {
  1565. libNtve_gf_CreateUnitsWithDefaultFacing(1, "Firebat", 0, PlayerGroupLoopCurrent(), gv_position[PlayerGroupLoopCurrent()]);
  1566. gv_spawn[1][PlayerGroupLoopCurrent()]=gv_spawn[1][PlayerGroupLoopCurrent()] - 5.0;
  1567. }
  1568. else {
  1569. }
  1570. if ((gv_spawn[1][PlayerGroupLoopCurrent()] >= 8.0) && (gv_spawn[0][PlayerGroupLoopCurrent()] == 20.0)) {
  1571. libNtve_gf_CreateUnitsWithDefaultFacing(1, "Goliath", 0, PlayerGroupLoopCurrent(), gv_position[PlayerGroupLoopCurrent()]);
  1572. gv_spawn[1][PlayerGroupLoopCurrent()]=gv_spawn[1][PlayerGroupLoopCurrent()] - 8.0;
  1573. }
  1574. else {
  1575. }
  1576. if ((gv_spawn[1][PlayerGroupLoopCurrent()] >= 8.0) && (gv_spawn[0][PlayerGroupLoopCurrent()] == 21.0)) {
  1577. libNtve_gf_CreateUnitsWithDefaultFacing(1, "Predator", 0, PlayerGroupLoopCurrent(), gv_position[PlayerGroupLoopCurrent()]);
  1578. gv_spawn[1][PlayerGroupLoopCurrent()]=gv_spawn[1][PlayerGroupLoopCurrent()] - 8.0;
  1579. }
  1580. else {
  1581. }
  1582. if ((gv_spawn[1][PlayerGroupLoopCurrent()] >= 6.0) && (gv_spawn[0][PlayerGroupLoopCurrent()] == 22.0)) {
  1583. libNtve_gf_CreateUnitsWithDefaultFacing(1, "Lurker", 0, PlayerGroupLoopCurrent(), gv_position[PlayerGroupLoopCurrent()]);
  1584. gv_spawn[1][PlayerGroupLoopCurrent()]=gv_spawn[1][PlayerGroupLoopCurrent()] - 6.0;
  1585. }
  1586. else {
  1587. }
  1588. if ((gv_spawn[1][PlayerGroupLoopCurrent()] >= 22.0) && (gv_spawn[0][PlayerGroupLoopCurrent()] == 23.0)) {
  1589. libNtve_gf_CreateUnitsWithDefaultFacing(1, "TaurenSpaceMarine", 0, PlayerGroupLoopCurrent(), gv_position[PlayerGroupLoopCurrent()]);
  1590. gv_spawn[1][PlayerGroupLoopCurrent()]=gv_spawn[1][PlayerGroupLoopCurrent()] - 22.0;
  1591. }
  1592. else {
  1593. }
  1594. if ((gv_spawn[1][PlayerGroupLoopCurrent()] >= 2.0) && (gv_spawn[0][PlayerGroupLoopCurrent()] == 24.0)) {
  1595. libNtve_gf_CreateUnitsWithDefaultFacing(1, "SCV", 0, PlayerGroupLoopCurrent(), gv_position[PlayerGroupLoopCurrent()]);
  1596. gv_spawn[1][PlayerGroupLoopCurrent()]=gv_spawn[1][PlayerGroupLoopCurrent()] - 2.0;
  1597. }
  1598. else {
  1599. }
  1600. PlayerGroupLoopStep();
  1601. }
  1602. PlayerGroupLoopEnd();
  1603. if ((gv_lava < 10)) {
  1604. UnitGroupLoopBegin(UnitGroup(null, c_playerAny, RegionCircle(Point(40.0, 40.0), (SquareRoot((1.0 - Pow((IntToFixed(gv_lava) / 10.0), 2.0))) * 8.0)), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0));
  1605. while (!UnitGroupLoopDone()) {
  1606. UnitKill(UnitGroupLoopCurrent());
  1607. UnitGroupLoopStep();
  1608. }
  1609. UnitGroupLoopEnd();
  1610. }
  1611. else {
  1612. }
  1613. return true;
  1614. }
  1615.  
  1616. //--------------------------------------------------------------------------------------------------
  1617. void gt_Every01s_Init () {
  1618. gt_Every01s = TriggerCreate("gt_Every01s_Func");
  1619. TriggerAddEventTimePeriodic(gt_Every01s, 0.01, c_timeGame);
  1620. }
  1621.  
  1622. //--------------------------------------------------------------------------------------------------
  1623. // Trigger: Every 10 s
  1624. //--------------------------------------------------------------------------------------------------
  1625. bool gt_Every10s_Func (bool testConds, bool runActions) {
  1626. // Variable Declarations
  1627. int lv_x;
  1628.  
  1629. // Variable Initialization
  1630. lv_x = 0;
  1631.  
  1632. // Actions
  1633. if (!runActions) {
  1634. return true;
  1635. }
  1636.  
  1637. lv_x = RandomInt(1, 14);
  1638. PlayerModifyPropertyInt(lv_x, c_playerPropMinerals, c_playerPropOperAdd, 1);
  1639. if ((TimerGetRemaining(gv_timers[0]) <= 0.0)) {
  1640. UnitGroupLoopBegin(UnitGroup("SCV", c_playerAny, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0));
  1641. while (!UnitGroupLoopDone()) {
  1642. UnitAbilityEnable(UnitGroupLoopCurrent(), "Repair", false);
  1643. UnitGroupLoopStep();
  1644. }
  1645. UnitGroupLoopEnd();
  1646. }
  1647. else {
  1648. }
  1649. if ((UnitGroupCount(UnitGroup(null, c_playerAny, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0), c_unitCountAlive) >= 896) && (gv_lava == 10)) {
  1650. gf_Lava();
  1651. }
  1652. else {
  1653. }
  1654. return true;
  1655. }
  1656.  
  1657. //--------------------------------------------------------------------------------------------------
  1658. void gt_Every10s_Init () {
  1659. gt_Every10s = TriggerCreate("gt_Every10s_Func");
  1660. TriggerAddEventTimePeriodic(gt_Every10s, 10.0, c_timeReal);
  1661. }
  1662.  
  1663. //--------------------------------------------------------------------------------------------------
  1664. // Trigger: Upgrade/Gamble Dialogs
  1665. //--------------------------------------------------------------------------------------------------
  1666. bool gt_UpgradeGambleDialogs_Func (bool testConds, bool runActions) {
  1667. // Conditions
  1668. if (testConds) {
  1669. if (!(((EventDialogControl() == gv_dialogItems[12]) || (EventDialogControl() == gv_dialogItems[13]) || (EventDialogControl() == gv_dialogItems[14]) || (EventDialogControl() == gv_dialogItems[43]) || (EventDialogControl() == gv_dialogItems[46])))) {
  1670. return false;
  1671. }
  1672. }
  1673.  
  1674. // Actions
  1675. if (!runActions) {
  1676. return true;
  1677. }
  1678.  
  1679. if ((EventDialogControl() == gv_dialogItems[43]) && (PlayerGetPropertyInt(EventPlayer(), c_playerPropMinerals) >= 8) && (TimerGetRemaining(gv_gambleTimers[EventPlayer()][0]) == 0.0)) {
  1680. PlayerModifyPropertyInt(EventPlayer(), c_playerPropMinerals, c_playerPropOperSubtract, 8);
  1681. DialogSetVisible(DialogControlGetDialog(EventDialogControl()), PlayerGroupSingle(EventPlayer()), false);
  1682. DialogSetVisible(DialogControlGetDialog(gv_dialogItems[3]), PlayerGroupSingle(EventPlayer()), true);
  1683. libNtve_gf_SetDialogItemChecked(gv_dialogItems[45], false, PlayerGroupSingle(EventPlayer()));
  1684. gf_Gambles();
  1685. }
  1686. else {
  1687. }
  1688. if ((EventDialogControl() == gv_dialogItems[46]) && (PlayerGetPropertyInt(EventPlayer(), c_playerPropMinerals) >= 12)) {
  1689. if ((gv_spawn[0][EventPlayer()] == 0.0)) {
  1690. libNtve_gf_SetUpgradeLevelForPlayer(EventPlayer(), "Burrow", 1);
  1691. libNtve_gf_SetUpgradeLevelForPlayer(EventPlayer(), "zerglingmovementspeed", 1);
  1692. libNtve_gf_SetUpgradeLevelForPlayer(EventPlayer(), "zerglingattackspeed", 1);
  1693. PlayerModifyPropertyInt(EventPlayer(), c_playerPropMinerals, c_playerPropOperSubtract, 12);
  1694. }
  1695. else {
  1696. }
  1697. if ((gv_spawn[0][EventPlayer()] == 1.0)) {
  1698. libNtve_gf_SetUpgradeLevelForPlayer(EventPlayer(), "Burrow", 1);
  1699. libNtve_gf_SetUpgradeLevelForPlayer(EventPlayer(), "ChitinousPlating", 1);
  1700. PlayerModifyPropertyInt(EventPlayer(), c_playerPropMinerals, c_playerPropOperSubtract, 12);
  1701. }
  1702. else {
  1703. }
  1704. if ((gv_spawn[0][EventPlayer()] == 2.0)) {
  1705. libNtve_gf_SetUpgradeLevelForPlayer(EventPlayer(), "Burrow", 1);
  1706. libNtve_gf_SetUpgradeLevelForPlayer(EventPlayer(), "CentrificalHooks", 1);
  1707. PlayerModifyPropertyInt(EventPlayer(), c_playerPropMinerals, c_playerPropOperSubtract, 12);
  1708. }
  1709. else {
  1710. }
  1711. if ((gv_spawn[0][EventPlayer()] == 3.0)) {
  1712. libNtve_gf_SetUpgradeLevelForPlayer(EventPlayer(), "Burrow", 1);
  1713. libNtve_gf_SetUpgradeLevelForPlayer(EventPlayer(), "GlialReconstitution", 1);
  1714. libNtve_gf_SetUpgradeLevelForPlayer(EventPlayer(), "TunnelingClaws", 1);
  1715. PlayerModifyPropertyInt(EventPlayer(), c_playerPropMinerals, c_playerPropOperSubtract, 12);
  1716. }
  1717. else {
  1718. }
  1719. if ((gv_spawn[0][EventPlayer()] == 4.0)) {
  1720. libNtve_gf_SetUpgradeLevelForPlayer(EventPlayer(), "hydraliskspeed", 1);
  1721. PlayerModifyPropertyInt(EventPlayer(), c_playerPropMinerals, c_playerPropOperSubtract, 12);
  1722. }
  1723. else {
  1724. }
  1725. if ((gv_spawn[0][EventPlayer()] == 5.0)) {
  1726. libNtve_gf_SetUpgradeLevelForPlayer(EventPlayer(), "ShieldWall", 1);
  1727. libNtve_gf_SetUpgradeLevelForPlayer(EventPlayer(), "Stimpack", 1);
  1728. PlayerModifyPropertyInt(EventPlayer(), c_playerPropMinerals, c_playerPropOperSubtract, 12);
  1729. }
  1730. else {
  1731. }
  1732. if ((gv_spawn[0][EventPlayer()] == 6.0)) {
  1733. libNtve_gf_SetUpgradeLevelForPlayer(EventPlayer(), "ReaperSpeed", 1);
  1734. libNtve_gf_SetUpgradeLevelForPlayer(EventPlayer(), "Stimpack", 1);
  1735. PlayerModifyPropertyInt(EventPlayer(), c_playerPropMinerals, c_playerPropOperSubtract, 12);
  1736. }
  1737. else {
  1738. }
  1739. if ((gv_spawn[0][EventPlayer()] == 7.0)) {
  1740. libNtve_gf_SetUpgradeLevelForPlayer(EventPlayer(), "PunisherGrenades", 1);
  1741. libNtve_gf_SetUpgradeLevelForPlayer(EventPlayer(), "Stimpack", 1);
  1742. PlayerModifyPropertyInt(EventPlayer(), c_playerPropMinerals, c_playerPropOperSubtract, 12);
  1743. }
  1744. else {
  1745. }
  1746. if ((gv_spawn[0][EventPlayer()] == 8.0)) {
  1747. libNtve_gf_SetUpgradeLevelForPlayer(EventPlayer(), "PersonalCloaking", 1);
  1748. libNtve_gf_SetUpgradeLevelForPlayer(EventPlayer(), "GhostMoebiusReactor", 1);
  1749. PlayerModifyPropertyInt(EventPlayer(), c_playerPropMinerals, c_playerPropOperSubtract, 12);
  1750. }
  1751. else {
  1752. }
  1753. if ((gv_spawn[0][EventPlayer()] == 9.0)) {
  1754. libNtve_gf_SetUpgradeLevelForPlayer(EventPlayer(), "HighCapacityBarrels", 1);
  1755. PlayerModifyPropertyInt(EventPlayer(), c_playerPropMinerals, c_playerPropOperSubtract, 12);
  1756. }
  1757. else {
  1758. }
  1759. if ((gv_spawn[0][EventPlayer()] == 10.0)) {
  1760. libNtve_gf_SetUpgradeLevelForPlayer(EventPlayer(), "StrikeCannons", 1);
  1761. PlayerModifyPropertyInt(EventPlayer(), c_playerPropMinerals, c_playerPropOperSubtract, 12);
  1762. }
  1763. else {
  1764. }
  1765. if ((gv_spawn[0][EventPlayer()] == 11.0)) {
  1766. libNtve_gf_SetUpgradeLevelForPlayer(EventPlayer(), "SiegeTech", 1);
  1767. PlayerModifyPropertyInt(EventPlayer(), c_playerPropMinerals, c_playerPropOperSubtract, 12);
  1768. }
  1769. else {
  1770. }
  1771. if ((gv_spawn[0][EventPlayer()] == 12.0)) {
  1772. libNtve_gf_SetUpgradeLevelForPlayer(EventPlayer(), "Charge", 1);
  1773. PlayerModifyPropertyInt(EventPlayer(), c_playerPropMinerals, c_playerPropOperSubtract, 12);
  1774. }
  1775. else {
  1776. }
  1777. if ((gv_spawn[0][EventPlayer()] == 14.0)) {
  1778. libNtve_gf_SetUpgradeLevelForPlayer(EventPlayer(), "BlinkTech", 1);
  1779. PlayerModifyPropertyInt(EventPlayer(), c_playerPropMinerals, c_playerPropOperSubtract, 12);
  1780. }
  1781. else {
  1782. }
  1783. if ((gv_spawn[0][EventPlayer()] == 16.0)) {
  1784. libNtve_gf_SetUpgradeLevelForPlayer(EventPlayer(), "ExtendedThermalLance", 1);
  1785. PlayerModifyPropertyInt(EventPlayer(), c_playerPropMinerals, c_playerPropOperSubtract, 12);
  1786. }
  1787. else {
  1788. }
  1789. if ((gv_spawn[0][EventPlayer()] == 19.0)) {
  1790. libNtve_gf_SetUpgradeLevelForPlayer(EventPlayer(), "Stimpack", 1);
  1791. PlayerModifyPropertyInt(EventPlayer(), c_playerPropMinerals, c_playerPropOperSubtract, 12);
  1792. }
  1793. else {
  1794. }
  1795. DialogControlSetEnabled(EventDialogControl(), PlayerGroupSingle(EventPlayer()), false);
  1796. }
  1797. else {
  1798. }
  1799. if ((EventDialogControl() == gv_dialogItems[12]) && (PlayerGetPropertyInt(EventPlayer(), c_playerPropMinerals) >= 12)) {
  1800. PlayerModifyPropertyInt(EventPlayer(), c_playerPropMinerals, c_playerPropOperSubtract, 12);
  1801. if ((gv_spawn[0][EventPlayer()] >= 0.0) && (gv_spawn[0][EventPlayer()] <= 1.0)) {
  1802. SoundPlay(SoundLink("Alert_ZergUpgradeComplete", -1), PlayerGroupSingle(EventPlayer()), 100.0, 0.0);
  1803. TechTreeUpgradeAddLevel(EventPlayer(), "ZergMeleeWeaponsLevel1", 1);
  1804. }
  1805. else {
  1806. }
  1807. if (((gv_spawn[0][EventPlayer()] == 22.0) || ((gv_spawn[0][EventPlayer()] >= 3.0) && (gv_spawn[0][EventPlayer()] <= 4.0)))) {
  1808. SoundPlay(SoundLink("Alert_ZergUpgradeComplete", -1), PlayerGroupSingle(EventPlayer()), 100.0, 0.0);
  1809. TechTreeUpgradeAddLevel(EventPlayer(), "ZergMissileWeaponsLevel1", 1);
  1810. }
  1811. else {
  1812. }
  1813. if ((((gv_spawn[0][EventPlayer()] >= 20.0) && (gv_spawn[0][EventPlayer()] <= 21.0)) || ((gv_spawn[0][EventPlayer()] >= 9.0) && (gv_spawn[0][EventPlayer()] <= 11.0)))) {
  1814. SoundPlay(SoundLink("Alert_TerranUpgradeComplete", -1), PlayerGroupSingle(EventPlayer()), 100.0, 0.0);
  1815. TechTreeUpgradeAddLevel(EventPlayer(), "TerranVehicleWeaponsLevel1", 1);
  1816. }
  1817. else {
  1818. }
  1819. if (((gv_spawn[0][EventPlayer()] == 19.0) || (gv_spawn[0][EventPlayer()] == 23.0) || ((gv_spawn[0][EventPlayer()] >= 5.0) && (gv_spawn[0][EventPlayer()] <= 8.0)))) {
  1820. SoundPlay(SoundLink("Alert_TerranUpgradeComplete", -1), PlayerGroupSingle(EventPlayer()), 100.0, 0.0);
  1821. TechTreeUpgradeAddLevel(EventPlayer(), "TerranInfantryWeaponsLevel1", 1);
  1822. }
  1823. else {
  1824. }
  1825. if (((gv_spawn[0][EventPlayer()] == 18.0) || ((gv_spawn[0][EventPlayer()] >= 12.0) && (gv_spawn[0][EventPlayer()] <= 16.0)))) {
  1826. SoundPlay(SoundLink("Alert_ProtossUpgradeComplete", -1), PlayerGroupSingle(EventPlayer()), 100.0, 0.0);
  1827. TechTreeUpgradeAddLevel(EventPlayer(), "ProtossGroundWeaponsLevel1", 1);
  1828. }
  1829. else {
  1830. }
  1831. }
  1832. else {
  1833. }
  1834. if ((EventDialogControl() == gv_dialogItems[13]) && (PlayerGetPropertyInt(EventPlayer(), c_playerPropMinerals) >= 12)) {
  1835. PlayerModifyPropertyInt(EventPlayer(), c_playerPropMinerals, c_playerPropOperSubtract, 12);
  1836. if (((gv_spawn[0][EventPlayer()] == 22.0) || ((gv_spawn[0][EventPlayer()] >= 0.0) && (gv_spawn[0][EventPlayer()] <= 4.0)))) {
  1837. SoundPlay(SoundLink("Alert_ZergUpgradeComplete", -1), PlayerGroupSingle(EventPlayer()), 100.0, 0.0);
  1838. TechTreeUpgradeAddLevel(EventPlayer(), "ZergGroundArmorsLevel1", 1);
  1839. }
  1840. else {
  1841. }
  1842. if (((gv_spawn[0][EventPlayer()] == 17.0) || (gv_spawn[0][EventPlayer()] == 19.0) || (gv_spawn[0][EventPlayer()] == 23.0) || ((gv_spawn[0][EventPlayer()] >= 5.0) && (gv_spawn[0][EventPlayer()] <= 8.0)))) {
  1843. SoundPlay(SoundLink("Alert_TerranUpgradeComplete", -1), PlayerGroupSingle(EventPlayer()), 100.0, 0.0);
  1844. TechTreeUpgradeAddLevel(EventPlayer(), "TerranInfantryArmorsLevel1", 1);
  1845. }
  1846. else {
  1847. }
  1848. if ((((gv_spawn[0][EventPlayer()] >= 20.0) && (gv_spawn[0][EventPlayer()] <= 21.0)) || ((gv_spawn[0][EventPlayer()] >= 9.0) && (gv_spawn[0][EventPlayer()] <= 11.0)))) {
  1849. SoundPlay(SoundLink("Alert_TerranUpgradeComplete", -1), PlayerGroupSingle(EventPlayer()), 100.0, 0.0);
  1850. TechTreeUpgradeAddLevel(EventPlayer(), "TerranVehicleArmorsLevel1", 1);
  1851. }
  1852. else {
  1853. }
  1854. if (((gv_spawn[0][EventPlayer()] == 18.0) || ((gv_spawn[0][EventPlayer()] >= 12.0) && (gv_spawn[0][EventPlayer()] <= 16.0)))) {
  1855. SoundPlay(SoundLink("Alert_ProtossUpgradeComplete", -1), PlayerGroupSingle(EventPlayer()), 100.0, 0.0);
  1856. TechTreeUpgradeAddLevel(EventPlayer(), "ProtossGroundArmorsLevel1", 1);
  1857. }
  1858. else {
  1859. }
  1860. }
  1861. else {
  1862. }
  1863. if ((EventDialogControl() == gv_dialogItems[14]) && (PlayerGetPropertyInt(EventPlayer(), c_playerPropMinerals) >= 24)) {
  1864. PlayerModifyPropertyInt(EventPlayer(), c_playerPropMinerals, c_playerPropOperSubtract, 24);
  1865. if (((gv_spawn[0][EventPlayer()] == 18.0) || ((gv_spawn[0][EventPlayer()] >= 12.0) && (gv_spawn[0][EventPlayer()] <= 16.0)))) {
  1866. SoundPlay(SoundLink("Alert_ProtossUpgradeComplete", -1), PlayerGroupSingle(EventPlayer()), 100.0, 0.0);
  1867. TechTreeUpgradeAddLevel(EventPlayer(), "ProtossShieldsLevel1", 1);
  1868. }
  1869. else {
  1870. }
  1871. }
  1872. else {
  1873. }
  1874. return true;
  1875. }
  1876.  
  1877. //--------------------------------------------------------------------------------------------------
  1878. void gt_UpgradeGambleDialogs_Init () {
  1879. gt_UpgradeGambleDialogs = TriggerCreate("gt_UpgradeGambleDialogs_Func");
  1880. TriggerAddEventDialogControl(gt_UpgradeGambleDialogs, c_playerAny, c_invalidDialogControlId, c_triggerControlEventTypeClick);
  1881. }
  1882.  
  1883. //--------------------------------------------------------------------------------------------------
  1884. // Trigger: Spawn Unit Dialogs
  1885. //--------------------------------------------------------------------------------------------------
  1886. bool gt_SpawnUnitDialogs_Func (bool testConds, bool runActions) {
  1887. // Conditions
  1888. if (testConds) {
  1889. if (!(((EventDialogControl() == gv_dialogItems[0]) || (EventDialogControl() == gv_dialogItems[1]) || (EventDialogControl() == gv_dialogItems[2]) || (EventDialogControl() == gv_dialogItems[25]) || (EventDialogControl() == gv_dialogItems[26]) || (EventDialogControl() == gv_dialogItems[27]) || (EventDialogControl() == gv_dialogItems[28]) || (EventDialogControl() == gv_dialogItems[29]) || (EventDialogControl() == gv_dialogItems[30]) || (EventDialogControl() == gv_dialogItems[31]) || (EventDialogControl() == gv_dialogItems[32]) || (EventDialogControl() == gv_dialogItems[33]) || (EventDialogControl() == gv_dialogItems[34]) || (EventDialogControl() == gv_dialogItems[35]) || (EventDialogControl() == gv_dialogItems[36]) || (EventDialogControl() == gv_dialogItems[37]) || (EventDialogControl() == gv_dialogItems[38]) || (EventDialogControl() == gv_dialogItems[48]) || (EventDialogControl() == gv_dialogItems[49]) || (EventDialogControl() == gv_dialogItems[50]) || (EventDialogControl() == gv_dialogItems[51]) || (EventDialogControl() == gv_dialogItems[67])))) {
  1890. return false;
  1891. }
  1892. }
  1893.  
  1894. // Actions
  1895. if (!runActions) {
  1896. return true;
  1897. }
  1898.  
  1899. DialogSetVisible(DialogControlGetDialog(EventDialogControl()), PlayerGroupSingle(EventPlayer()), false);
  1900. DialogSetVisible(DialogControlGetDialog(gv_dialogItems[3]), PlayerGroupSingle(EventPlayer()), true);
  1901. DialogControlSetEnabled(gv_dialogItems[46], PlayerGroupSingle(EventPlayer()), true);
  1902. gf_BankRefresh();
  1903. if ((EventDialogControl() == gv_dialogItems[0])) {
  1904. gv_spawn[0][EventPlayer()] = 0.0;
  1905. SoundPlay(SoundLink("Zergling_Ready", -1), PlayerGroupSingle(EventPlayer()), 100.0, 0.0);
  1906. }
  1907. else {
  1908. }
  1909. if ((EventDialogControl() == gv_dialogItems[1])) {
  1910. gv_spawn[0][EventPlayer()] = 1.0;
  1911. SoundPlay(SoundLink("Ultralisk_Ready", -1), PlayerGroupSingle(EventPlayer()), 100.0, 0.0);
  1912. }
  1913. else {
  1914. }
  1915. if ((EventDialogControl() == gv_dialogItems[2])) {
  1916. gv_spawn[0][EventPlayer()] = 2.0;
  1917. SoundPlay(SoundLink("Baneling_Ready", -1), PlayerGroupSingle(EventPlayer()), 100.0, 0.0);
  1918. }
  1919. else {
  1920. }
  1921. if ((EventDialogControl() == gv_dialogItems[25])) {
  1922. gv_spawn[0][EventPlayer()] = 3.0;
  1923. SoundPlay(SoundLink("Roach_Ready", -1), PlayerGroupSingle(EventPlayer()), 100.0, 0.0);
  1924. }
  1925. else {
  1926. }
  1927. if ((EventDialogControl() == gv_dialogItems[26])) {
  1928. gv_spawn[0][EventPlayer()] = 4.0;
  1929. SoundPlay(SoundLink("Hydralisk_Ready", -1), PlayerGroupSingle(EventPlayer()), 100.0, 0.0);
  1930. }
  1931. else {
  1932. }
  1933. if ((EventDialogControl() == gv_dialogItems[27])) {
  1934. gv_spawn[0][EventPlayer()] = 5.0;
  1935. SoundPlay(SoundLink("Marine_Ready", -1), PlayerGroupSingle(EventPlayer()), 100.0, 0.0);
  1936. }
  1937. else {
  1938. }
  1939. if ((EventDialogControl() == gv_dialogItems[28])) {
  1940. gv_spawn[0][EventPlayer()] = 6.0;
  1941. SoundPlay(SoundLink("Reaper_Ready", -1), PlayerGroupSingle(EventPlayer()), 100.0, 0.0);
  1942. }
  1943. else {
  1944. }
  1945. if ((EventDialogControl() == gv_dialogItems[29])) {
  1946. gv_spawn[0][EventPlayer()] = 7.0;
  1947. SoundPlay(SoundLink("Marauder_Ready", -1), PlayerGroupSingle(EventPlayer()), 100.0, 0.0);
  1948. }
  1949. else {
  1950. }
  1951. if ((EventDialogControl() == gv_dialogItems[30])) {
  1952. gv_spawn[0][EventPlayer()] = 8.0;
  1953. SoundPlay(SoundLink("Ghost_Ready", -1), PlayerGroupSingle(EventPlayer()), 100.0, 0.0);
  1954. }
  1955. else {
  1956. }
  1957. if ((EventDialogControl() == gv_dialogItems[31])) {
  1958. gv_spawn[0][EventPlayer()] = 9.0;
  1959. SoundPlay(SoundLink("Hellion_Ready", -1), PlayerGroupSingle(EventPlayer()), 100.0, 0.0);
  1960. }
  1961. else {
  1962. }
  1963. if ((EventDialogControl() == gv_dialogItems[32])) {
  1964. gv_spawn[0][EventPlayer()] = 10.0;
  1965. SoundPlay(SoundLink("Thor_Ready", -1), PlayerGroupSingle(EventPlayer()), 100.0, 0.0);
  1966. }
  1967. else {
  1968. }
  1969. if ((EventDialogControl() == gv_dialogItems[33])) {
  1970. gv_spawn[0][EventPlayer()] = 11.0;
  1971. SoundPlay(SoundLink("SiegeTank_Ready", -1), PlayerGroupSingle(EventPlayer()), 100.0, 0.0);
  1972. }
  1973. else {
  1974. }
  1975. if ((EventDialogControl() == gv_dialogItems[34])) {
  1976. gv_spawn[0][EventPlayer()] = 12.0;
  1977. SoundPlay(SoundLink("Zealot_Ready", -1), PlayerGroupSingle(EventPlayer()), 100.0, 0.0);
  1978. }
  1979. else {
  1980. }
  1981. if ((EventDialogControl() == gv_dialogItems[35])) {
  1982. gv_spawn[0][EventPlayer()] = 13.0;
  1983. SoundPlay(SoundLink("Archon_Ready", -1), PlayerGroupSingle(EventPlayer()), 100.0, 0.0);
  1984. }
  1985. else {
  1986. }
  1987. if ((EventDialogControl() == gv_dialogItems[36])) {
  1988. gv_spawn[0][EventPlayer()] = 14.0;
  1989. SoundPlay(SoundLink("Stalker_Ready", -1), PlayerGroupSingle(EventPlayer()), 100.0, 0.0);
  1990. }
  1991. else {
  1992. }
  1993. if ((EventDialogControl() == gv_dialogItems[37])) {
  1994. gv_spawn[0][EventPlayer()] = 15.0;
  1995. SoundPlay(SoundLink("Immortal_Ready", -1), PlayerGroupSingle(EventPlayer()), 100.0, 0.0);
  1996. }
  1997. else {
  1998. }
  1999. if ((EventDialogControl() == gv_dialogItems[38])) {
  2000. gv_spawn[0][EventPlayer()] = 16.0;
  2001. SoundPlay(SoundLink("Colossus_Ready", -1), PlayerGroupSingle(EventPlayer()), 100.0, 0.0);
  2002. }
  2003. else {
  2004. }
  2005. if ((EventDialogControl() == gv_dialogItems[48])) {
  2006. gv_spawn[0][EventPlayer()] = 18.0;
  2007. SoundPlay(SoundLink("DarkTemplar_Ready", -1), PlayerGroupSingle(EventPlayer()), 100.0, 0.0);
  2008. }
  2009. else {
  2010. }
  2011. if ((EventDialogControl() == gv_dialogItems[49])) {
  2012. gv_spawn[0][EventPlayer()] = 19.0;
  2013. SoundPlay(SoundLink("Firebat_Ready", -1), PlayerGroupSingle(EventPlayer()), 100.0, 0.0);
  2014. }
  2015. else {
  2016. }
  2017. if ((EventDialogControl() == gv_dialogItems[50])) {
  2018. gv_spawn[0][EventPlayer()] = 20.0;
  2019. SoundPlay(SoundLink("Goliath_Ready", -1), PlayerGroupSingle(EventPlayer()), 100.0, 0.0);
  2020. }
  2021. else {
  2022. }
  2023. if ((EventDialogControl() == gv_dialogItems[51])) {
  2024. gv_spawn[0][EventPlayer()] = 21.0;
  2025. SoundPlay(SoundLink("Predator_Ready", -1), PlayerGroupSingle(EventPlayer()), 100.0, 0.0);
  2026. }
  2027. else {
  2028. }
  2029. if ((EventDialogControl() == gv_dialogItems[67])) {
  2030. gv_spawn[0][EventPlayer()] = 22.0;
  2031. SoundPlay(SoundLink("Lurker_Ready", -1), PlayerGroupSingle(EventPlayer()), 100.0, 0.0);
  2032. }
  2033. else {
  2034. }
  2035. return true;
  2036. }
  2037.  
  2038. //--------------------------------------------------------------------------------------------------
  2039. void gt_SpawnUnitDialogs_Init () {
  2040. gt_SpawnUnitDialogs = TriggerCreate("gt_SpawnUnitDialogs_Func");
  2041. TriggerAddEventDialogControl(gt_SpawnUnitDialogs, c_playerAny, c_invalidDialogControlId, c_triggerControlEventTypeClick);
  2042. }
  2043.  
  2044. //--------------------------------------------------------------------------------------------------
  2045. // Trigger: Menu Dialogs
  2046. //--------------------------------------------------------------------------------------------------
  2047. bool gt_MenuDialogs_Func (bool testConds, bool runActions) {
  2048. // Variable Declarations
  2049. int lv_y;
  2050.  
  2051. // Variable Initialization
  2052. lv_y = 0;
  2053.  
  2054. // Conditions
  2055. if (testConds) {
  2056. if (!((!((EventDialogControl() == gv_dialogItems[12]) || (EventDialogControl() == gv_dialogItems[13]) || (EventDialogControl() == gv_dialogItems[14]) || (EventDialogControl() == gv_dialogItems[43]) || (EventDialogControl() == gv_dialogItems[0]) || (EventDialogControl() == gv_dialogItems[1]) || (EventDialogControl() == gv_dialogItems[2]) || (EventDialogControl() == gv_dialogItems[25]) || (EventDialogControl() == gv_dialogItems[26]) || (EventDialogControl() == gv_dialogItems[27]) || (EventDialogControl() == gv_dialogItems[28]) || (EventDialogControl() == gv_dialogItems[29]) || (EventDialogControl() == gv_dialogItems[30]) || (EventDialogControl() == gv_dialogItems[31]) || (EventDialogControl() == gv_dialogItems[32]) || (EventDialogControl() == gv_dialogItems[33]) || (EventDialogControl() == gv_dialogItems[34]) || (EventDialogControl() == gv_dialogItems[35]) || (EventDialogControl() == gv_dialogItems[36]) || (EventDialogControl() == gv_dialogItems[37]) || (EventDialogControl() == gv_dialogItems[38]) || (EventDialogControl() == gv_dialogItems[46]) || (EventDialogControl() == gv_dialogItems[48]) || (EventDialogControl() == gv_dialogItems[49]) || (EventDialogControl() == gv_dialogItems[50]) || (EventDialogControl() == gv_dialogItems[51]))))) {
  2057. return false;
  2058. }
  2059. }
  2060.  
  2061. // Actions
  2062. if (!runActions) {
  2063. return true;
  2064. }
  2065.  
  2066. if (((EventDialogControl() == gv_dialogItems[66]) || (EventDialogControl() == gv_dialogItems[17]) || (EventDialogControl() == gv_dialogItems[19]) || (EventDialogControl() == gv_dialogItems[11]) || (EventDialogControl() == gv_dialogItems[24]))) {
  2067. DialogSetVisible(DialogControlGetDialog(EventDialogControl()), PlayerGroupSingle(EventPlayer()), false);
  2068. DialogSetVisible(DialogControlGetDialog(gv_dialogItems[3]), PlayerGroupSingle(EventPlayer()), true);
  2069. }
  2070. else {
  2071. }
  2072. if ((EventDialogControl() == gv_dialogItems[65])) {
  2073. DialogSetVisible(DialogControlGetDialog(EventDialogControl()), PlayerGroupSingle(EventPlayer()), false);
  2074. DialogSetVisible(DialogControlGetDialog(gv_dialogItems[66]), PlayerGroupSingle(EventPlayer()), true);
  2075. }
  2076. else {
  2077. }
  2078. if ((EventDialogControl() == gv_dialogItems[3])) {
  2079. DialogSetVisible(DialogControlGetDialog(EventDialogControl()), PlayerGroupSingle(EventPlayer()), false);
  2080. DialogSetVisible(DialogControlGetDialog(gv_dialogItems[6]), PlayerGroupSingle(EventPlayer()), true);
  2081. }
  2082. else {
  2083. }
  2084. if ((EventDialogControl() == gv_dialogItems[4])) {
  2085. DialogSetVisible(DialogControlGetDialog(EventDialogControl()), PlayerGroupSingle(EventPlayer()), false);
  2086. DialogSetVisible(DialogControlGetDialog(gv_dialogItems[12]), PlayerGroupSingle(EventPlayer()), true);
  2087. }
  2088. else {
  2089. }
  2090. if ((EventDialogControl() == gv_dialogItems[5])) {
  2091. DialogSetVisible(DialogControlGetDialog(EventDialogControl()), PlayerGroupSingle(EventPlayer()), false);
  2092. DialogSetVisible(DialogControlGetDialog(gv_dialogItems[18]), PlayerGroupSingle(EventPlayer()), true);
  2093. }
  2094. else {
  2095. }
  2096. if ((EventDialogControl() == gv_dialogItems[20])) {
  2097. DialogSetVisible(DialogControlGetDialog(EventDialogControl()), PlayerGroupSingle(EventPlayer()), false);
  2098. DialogSetVisible(DialogControlGetDialog(gv_dialogItems[21]), PlayerGroupSingle(EventPlayer()), true);
  2099. }
  2100. else {
  2101. }
  2102. if ((EventDialogControl() == gv_dialogItems[6]) && (PlayerGetPropertyInt(EventPlayer(), c_playerPropMinerals) >= 4)) {
  2103. PlayerModifyPropertyInt(EventPlayer(), c_playerPropMinerals, c_playerPropOperSubtract, 4);
  2104. libNtve_gf_CreateUnitsWithDefaultFacing(1, "HighTemplar", 0, EventPlayer(), gv_position[EventPlayer()]);
  2105. SoundPlay(SoundLink("HighTemplar_Ready", -1), PlayerGroupSingle(EventPlayer()), 100.0, 0.0);
  2106. }
  2107. else {
  2108. }
  2109. if ((EventDialogControl() == gv_dialogItems[7]) && (PlayerGetPropertyInt(EventPlayer(), c_playerPropMinerals) >= 3)) {
  2110. PlayerModifyPropertyInt(EventPlayer(), c_playerPropMinerals, c_playerPropOperSubtract, 3);
  2111. libNtve_gf_CreateUnitsWithDefaultFacing(1, "Medivac", 0, EventPlayer(), gv_position[EventPlayer()]);
  2112. SoundPlay(SoundLink("Medivac_Ready", -1), PlayerGroupSingle(EventPlayer()), 100.0, 0.0);
  2113. }
  2114. else {
  2115. }
  2116. if ((EventDialogControl() == gv_dialogItems[8]) && (PlayerGetPropertyInt(EventPlayer(), c_playerPropMinerals) >= 2)) {
  2117. PlayerModifyPropertyInt(EventPlayer(), c_playerPropMinerals, c_playerPropOperSubtract, 2);
  2118. libNtve_gf_CreateUnitsWithDefaultFacing(1, "SCV", 0, EventPlayer(), gv_position[EventPlayer()]);
  2119. SoundPlay(SoundLink("SCV_Ready", -1), PlayerGroupSingle(EventPlayer()), 100.0, 0.0);
  2120. }
  2121. else {
  2122. }
  2123. if ((EventDialogControl() == gv_dialogItems[54]) && (PlayerGetPropertyInt(EventPlayer(), c_playerPropMinerals) >= 2)) {
  2124. PlayerModifyPropertyInt(EventPlayer(), c_playerPropMinerals, c_playerPropOperSubtract, 2);
  2125. libNtve_gf_CreateUnitsWithDefaultFacing(1, "Probe", 0, EventPlayer(), gv_position[EventPlayer()]);
  2126. SoundPlay(SoundLink("Probe_Ready", -1), PlayerGroupSingle(EventPlayer()), 100.0, 0.0);
  2127. }
  2128. else {
  2129. }
  2130. if ((EventDialogControl() == gv_dialogItems[9]) && (PlayerGetPropertyInt(EventPlayer(), c_playerPropMinerals) >= 6)) {
  2131. PlayerModifyPropertyInt(EventPlayer(), c_playerPropMinerals, c_playerPropOperSubtract, 6);
  2132. libNtve_gf_CreateUnitsWithDefaultFacing(1, "Infestor", 0, EventPlayer(), gv_position[EventPlayer()]);
  2133. SoundPlay(SoundLink("Infestor_Ready", -1), PlayerGroupSingle(EventPlayer()), 100.0, 0.0);
  2134. }
  2135. else {
  2136. }
  2137. if ((EventDialogControl() == gv_dialogItems[53]) && (PlayerGetPropertyInt(EventPlayer(), c_playerPropMinerals) >= 1)) {
  2138. PlayerModifyPropertyInt(EventPlayer(), c_playerPropMinerals, c_playerPropOperSubtract, 1);
  2139. libNtve_gf_CreateUnitsWithDefaultFacing(1, "Medic", 0, EventPlayer(), gv_position[EventPlayer()]);
  2140. SoundPlay(SoundLink("Medic_Ready", -1), PlayerGroupSingle(EventPlayer()), 100.0, 0.0);
  2141. }
  2142. else {
  2143. }
  2144. if ((EventDialogControl() == gv_dialogItems[10]) && (PlayerGetPropertyInt(EventPlayer(), c_playerPropMinerals) >= 7)) {
  2145. PlayerModifyPropertyInt(EventPlayer(), c_playerPropMinerals, c_playerPropOperSubtract, 7);
  2146. gf_Heroes();
  2147. }
  2148. else {
  2149. }
  2150. if ((EventDialogControl() == gv_dialogItems[15]) && (PlayerGetPropertyInt(EventPlayer(), c_playerPropMinerals) >= 10)) {
  2151. gv_spawn[2][EventPlayer()]=gv_spawn[2][EventPlayer()] + 2.5;
  2152. SoundPlay(SoundLink("UI_GenericTransition_Quick", -1), PlayerGroupSingle(EventPlayer()), 100.0, 0.0);
  2153. PlayerModifyPropertyInt(EventPlayer(), c_playerPropMinerals, c_playerPropOperSubtract, 10);
  2154. }
  2155. else {
  2156. }
  2157. if ((EventDialogControl() == gv_dialogItems[63]) && (PlayerGetPropertyInt(EventPlayer(), c_playerPropMinerals) >= 3)) {
  2158. gv_spawn[1][EventPlayer()]=gv_spawn[1][EventPlayer()] + 30.0;
  2159. SoundPlay(SoundLink("UI_GenericTransition_Quick", -1), PlayerGroupSingle(EventPlayer()), 100.0, 0.0);
  2160. PlayerModifyPropertyInt(EventPlayer(), c_playerPropMinerals, c_playerPropOperSubtract, 3);
  2161. }
  2162. else {
  2163. }
  2164. if ((EventDialogControl() == gv_dialogItems[16]) && (PlayerGetPropertyInt(EventPlayer(), c_playerPropMinerals) >= 18)) {
  2165. DialogSetVisible(DialogControlGetDialog(EventDialogControl()), PlayerGroupSingle(EventPlayer()), false);
  2166. DialogSetVisible(DialogControlGetDialog(gv_dialogItems[3]), PlayerGroupSingle(EventPlayer()), true);
  2167. SoundPlay(SoundLink("UI_GenericTransition_Quick", -1), PlayerGroupSingle(EventPlayer()), 100.0, 0.0);
  2168. PlayerModifyPropertyInt(EventPlayer(), c_playerPropMinerals, c_playerPropOperSubtract, 18);
  2169. lv_y = RandomInt(0, 21);
  2170. if ((lv_y <= 16)) {
  2171. gv_spawn[0][EventPlayer()] = IntToFixed(lv_y);
  2172. }
  2173. else {
  2174. gv_spawn[0][EventPlayer()] = IntToFixed((lv_y + 1));
  2175. }
  2176. }
  2177. else {
  2178. }
  2179. if ((EventDialogControl() == gv_dialogItems[40])) {
  2180. DialogSetVisible(DialogControlGetDialog(EventDialogControl()), PlayerGroupSingle(EventPlayer()), false);
  2181. DialogSetVisible(DialogControlGetDialog(gv_dialogItems[3]), PlayerGroupSingle(EventPlayer()), true);
  2182. SoundPlay(SoundLink("UI_GenericTransition_Quick", -1), PlayerGroupSingle(EventPlayer()), 100.0, 0.0);
  2183. lv_y = RandomInt(0, 21);
  2184. if ((lv_y <= 16)) {
  2185. gv_spawn[0][EventPlayer()] = IntToFixed(lv_y);
  2186. }
  2187. else {
  2188. gv_spawn[0][EventPlayer()] = IntToFixed((lv_y + 1));
  2189. }
  2190. }
  2191. else {
  2192. }
  2193. if ((EventDialogControl() == gv_dialogItems[47]) && (PlayerGetPropertyInt(EventPlayer(), c_playerPropMinerals) >= 54)) {
  2194. DialogSetVisible(DialogControlGetDialog(EventDialogControl()), PlayerGroupSingle(EventPlayer()), false);
  2195. DialogSetVisible(DialogControlGetDialog(gv_dialogItems[0]), PlayerGroupSingle(EventPlayer()), true);
  2196. SoundPlay(SoundLink("UI_GenericTransition_Quick", -1), PlayerGroupSingle(EventPlayer()), 100.0, 0.0);
  2197. PlayerModifyPropertyInt(EventPlayer(), c_playerPropMinerals, c_playerPropOperSubtract, 54);
  2198. }
  2199. else {
  2200. }
  2201. if ((EventDialogControl() == gv_dialogItems[18])) {
  2202. DialogSetVisible(DialogControlGetDialog(EventDialogControl()), PlayerGroupSingle(EventPlayer()), false);
  2203. DialogSetVisible(DialogControlGetDialog(gv_dialogItems[43]), PlayerGroupSingle(EventPlayer()), true);
  2204. }
  2205. else {
  2206. }
  2207. if ((EventDialogControl() == gv_dialogItems[21]) && (PlayerGetPropertyInt(EventPlayer(), c_playerPropMinerals) >= 6)) {
  2208. PlayerModifyPropertyInt(EventPlayer(), c_playerPropMinerals, c_playerPropOperSubtract, 6);
  2209. libNtve_gf_CreateUnitsWithDefaultFacing(1, "Raynor01", 0, EventPlayer(), gv_position[EventPlayer()]);
  2210. UnitIssueOrder(libNtve_gf_ClosestUnitToPoint(UnitGetPosition(UnitLastCreated()), UnitGroup("Bunker", EventPlayer(), RegionEntireMap(), UnitFilter(0, 0, 0, 0), 0)), OrderTargetingUnit(AbilityCommand("BunkerTransport", 0), UnitLastCreated()), c_orderQueueReplace);
  2211. SoundPlay(SoundLink("Raynor_Ready", -1), PlayerGroupSingle(EventPlayer()), 100.0, 0.0);
  2212. }
  2213. else {
  2214. }
  2215. if ((EventDialogControl() == gv_dialogItems[52]) && (PlayerGetPropertyInt(EventPlayer(), c_playerPropMinerals) >= 5)) {
  2216. PlayerModifyPropertyInt(EventPlayer(), c_playerPropMinerals, c_playerPropOperSubtract, 5);
  2217. libNtve_gf_CreateUnitsWithDefaultFacing(1, "DevilDog", 0, EventPlayer(), gv_position[EventPlayer()]);
  2218. UnitIssueOrder(libNtve_gf_ClosestUnitToPoint(UnitGetPosition(UnitLastCreated()), UnitGroup("Bunker", EventPlayer(), RegionEntireMap(), UnitFilter(0, 0, 0, 0), 0)), OrderTargetingUnit(AbilityCommand("BunkerTransport", 0), UnitLastCreated()), c_orderQueueReplace);
  2219. SoundPlay(SoundLink("DevilDog_Death", -1), PlayerGroupSingle(EventPlayer()), 100.0, 0.0);
  2220. }
  2221. else {
  2222. }
  2223. if ((EventDialogControl() == gv_dialogItems[22]) && (PlayerGetPropertyInt(EventPlayer(), c_playerPropMinerals) >= 24)) {
  2224. PlayerModifyPropertyInt(EventPlayer(), c_playerPropMinerals, c_playerPropOperSubtract, 24);
  2225. libNtve_gf_CreateUnitsWithDefaultFacing(1, "TychusChaingun", 0, EventPlayer(), gv_position[EventPlayer()]);
  2226. UnitIssueOrder(libNtve_gf_ClosestUnitToPoint(UnitGetPosition(UnitLastCreated()), UnitGroup("Bunker", EventPlayer(), RegionEntireMap(), UnitFilter(0, 0, 0, 0), 0)), OrderTargetingUnit(AbilityCommand("BunkerTransport", 0), UnitLastCreated()), c_orderQueueReplace);
  2227. SoundPlay(SoundLink("Tychus_Ready", -1), PlayerGroupSingle(EventPlayer()), 100.0, 0.0);
  2228. }
  2229. else {
  2230. }
  2231. if ((EventDialogControl() == gv_dialogItems[23]) && (PlayerGetPropertyInt(EventPlayer(), c_playerPropMinerals) >= 9)) {
  2232. PlayerModifyPropertyInt(EventPlayer(), c_playerPropMinerals, c_playerPropOperSubtract, 9);
  2233. libNtve_gf_CreateUnitsWithDefaultFacing(1, "Nova", 0, EventPlayer(), gv_position[EventPlayer()]);
  2234. UnitIssueOrder(libNtve_gf_ClosestUnitToPoint(UnitGetPosition(UnitLastCreated()), UnitGroup("Bunker", EventPlayer(), RegionEntireMap(), UnitFilter(0, 0, 0, 0), 0)), OrderTargetingUnit(AbilityCommand("BunkerTransport", 0), UnitLastCreated()), c_orderQueueReplace);
  2235. SoundPlay(SoundLink("Nova_Ready", -1), PlayerGroupSingle(EventPlayer()), 100.0, 0.0);
  2236. }
  2237. else {
  2238. }
  2239. if ((EventDialogControl() == gv_dialogItems[39]) && (gv_upgradeAccess < 4) && (PlayerGetPropertyInt(EventPlayer(), c_playerPropMinerals) >= 8)) {
  2240. DialogControlSetEnabled(EventDialogControl(), PlayerGroupSingle(EventPlayer()), false);
  2241. DialogControlSetEnabled(gv_dialogItems[12], PlayerGroupSingle(EventPlayer()), true);
  2242. DialogControlSetEnabled(gv_dialogItems[13], PlayerGroupSingle(EventPlayer()), true);
  2243. DialogControlSetEnabled(gv_dialogItems[14], PlayerGroupSingle(EventPlayer()), true);
  2244. PlayerModifyPropertyInt(EventPlayer(), c_playerPropMinerals, c_playerPropOperSubtract, 8);
  2245. gv_upgradeAccess=gv_upgradeAccess + 1;
  2246. }
  2247. else {
  2248. }
  2249. if ((EventDialogControl() == gv_dialogItems[44])) {
  2250. DialogSetVisible(DialogControlGetDialog(EventDialogControl()), PlayerGroupSingle(EventPlayer()), false);
  2251. DialogSetVisible(DialogControlGetDialog(gv_dialogItems[3]), PlayerGroupSingle(EventPlayer()), true);
  2252. libNtve_gf_SetDialogItemChecked(gv_dialogItems[45], false, PlayerGroupSingle(EventPlayer()));
  2253. }
  2254. else {
  2255. }
  2256. if ((EventDialogControl() == gv_dialogItems[56]) && (BankValueGetAsInt(gv_banks[EventPlayer()], "1", "1") >= 100)) {
  2257. PlayerCreateEffectPoint(EventPlayer(), "SpawnSpiderMine", CameraGetTarget(EventPlayer()));
  2258. BankValueSetFromInt(gv_banks[EventPlayer()], "1", "1", (BankValueGetAsInt(gv_banks[EventPlayer()], "1", "1") - 100));
  2259. BankSave(gv_banks[EventPlayer()]);
  2260. gf_BankRefresh();
  2261. }
  2262. else {
  2263. }
  2264. if ((EventDialogControl() == gv_dialogItems[55]) && (BankValueGetAsInt(gv_banks[EventPlayer()], "1", "1") >= 200)) {
  2265. PlayerCreateEffectPoint(EventPlayer(), "NukeDamage2", CameraGetTarget(EventPlayer()));
  2266. BankValueSetFromInt(gv_banks[EventPlayer()], "1", "1", (BankValueGetAsInt(gv_banks[EventPlayer()], "1", "1") - 200));
  2267. BankSave(gv_banks[EventPlayer()]);
  2268. gf_BankRefresh();
  2269. }
  2270. else {
  2271. }
  2272. if ((EventDialogControl() == gv_dialogItems[64]) && (BankValueGetAsInt(gv_banks[EventPlayer()], "1", "1") >= 25)) {
  2273. PlayerCreateEffectPoint(EventPlayer(), "InfestedTerransLayEgg", CameraGetTarget(EventPlayer()));
  2274. BankValueSetFromInt(gv_banks[EventPlayer()], "1", "1", (BankValueGetAsInt(gv_banks[EventPlayer()], "1", "1") - 25));
  2275. BankSave(gv_banks[EventPlayer()]);
  2276. gf_BankRefresh();
  2277. }
  2278. else {
  2279. }
  2280. if ((EventDialogControl() == gv_dialogItems[68]) && (BankValueGetAsInt(gv_banks[EventPlayer()], "1", "1") >= 5)) {
  2281. PlayerCreateEffectPoint(EventPlayer(), "ForceField", CameraGetTarget(EventPlayer()));
  2282. BankValueSetFromInt(gv_banks[EventPlayer()], "1", "1", (BankValueGetAsInt(gv_banks[EventPlayer()], "1", "1") - 5));
  2283. BankSave(gv_banks[EventPlayer()]);
  2284. gf_BankRefresh();
  2285. }
  2286. else {
  2287. }
  2288. if ((EventDialogControl() == gv_dialogItems[69]) && (BankValueGetAsInt(gv_banks[EventPlayer()], "1", "1") >= 1)) {
  2289. libNtve_gf_CreateUnitsWithDefaultFacing(1, "Zergling2", c_unitCreateIgnorePlacement, EventPlayer(), CameraGetTarget(EventPlayer()));
  2290. BankValueSetFromInt(gv_banks[EventPlayer()], "1", "1", (BankValueGetAsInt(gv_banks[EventPlayer()], "1", "1") - 1));
  2291. BankSave(gv_banks[EventPlayer()]);
  2292. gf_BankRefresh();
  2293. }
  2294. else {
  2295. }
  2296. if ((EventDialogControl() == gv_dialogItems[61]) && (PlayerGetPropertyInt(EventPlayer(), c_playerPropMinerals) >= 1) && (PlayerGetPropertyInt(EventPlayer(), c_playerPropVespene) >= 1) && (BankValueGetAsInt(gv_banks[EventPlayer()], "1", "1") < 10000)) {
  2297. BankValueSetFromInt(gv_banks[EventPlayer()], "1", "1", (BankValueGetAsInt(gv_banks[EventPlayer()], "1", "1") + 100));
  2298. BankSave(gv_banks[EventPlayer()]);
  2299. PlayerModifyPropertyInt(EventPlayer(), c_playerPropMinerals, c_playerPropOperSubtract, 1);
  2300. PlayerModifyPropertyInt(EventPlayer(), c_playerPropVespene, c_playerPropOperSubtract, 1);
  2301. gf_BankRefresh();
  2302. }
  2303. else {
  2304. }
  2305. if ((EventDialogControl() == gv_dialogItems[41]) && (PlayerGetPropertyInt(EventPlayer(), c_playerPropMinerals) > 1) && (BankValueGetAsInt(gv_banks[EventPlayer()], "1", "1") < 10000)) {
  2306. BankValueSetFromInt(gv_banks[EventPlayer()], "1", "1", (BankValueGetAsInt(gv_banks[EventPlayer()], "1", "1") + ((10 * PlayerGetPropertyInt(EventPlayer(), c_playerPropMinerals)) - 1)));
  2307. BankSave(gv_banks[EventPlayer()]);
  2308. PlayerModifyPropertyInt(EventPlayer(), c_playerPropMinerals, c_playerPropOperSetTo, 0);
  2309. gf_BankRefresh();
  2310. }
  2311. else {
  2312. }
  2313. if ((EventDialogControl() == gv_dialogItems[62]) && (BankValueGetAsInt(gv_banks[EventPlayer()], "1", "1") >= 100)) {
  2314. BankValueSetFromInt(gv_banks[EventPlayer()], "1", "1", (BankValueGetAsInt(gv_banks[EventPlayer()], "1", "1") - 100));
  2315. BankSave(gv_banks[EventPlayer()]);
  2316. PlayerModifyPropertyInt(EventPlayer(), c_playerPropMinerals, c_playerPropOperAdd, 1);
  2317. gf_BankRefresh();
  2318. }
  2319. else {
  2320. }
  2321. if ((EventDialogControl() == gv_dialogItems[57]) && (BankValueGetAsInt(gv_banks[EventPlayer()], "1", "1") >= 10000)) {
  2322. BankValueSetFromInt(gv_banks[EventPlayer()], "1", "1", (BankValueGetAsInt(gv_banks[EventPlayer()], "1", "1") - 10000));
  2323. BankSave(gv_banks[EventPlayer()]);
  2324. libNtve_gf_CreateUnitsWithDefaultFacing(1, "Bunker", c_unitCreateIgnorePlacement, EventPlayer(), gv_position[EventPlayer()]);
  2325. CameraPan(EventPlayer(), UnitGetPosition(UnitLastCreated()), 0.0, -1, 10, false);
  2326. libNtve_gf_CreateUnitsWithDefaultFacing(1, "Observer", 0, EventPlayer(), gv_position[EventPlayer()]);
  2327. libNtve_gf_MakeUnitInvulnerable(UnitLastCreated(), true);
  2328. libNtve_gf_CreateUnitsWithDefaultFacing(1, "Raynor01", 0, EventPlayer(), gv_position[EventPlayer()]);
  2329. UnitIssueOrder(libNtve_gf_ClosestUnitToPoint(UnitGetPosition(UnitLastCreated()), UnitGroup("Bunker", EventPlayer(), RegionEntireMap(), UnitFilter(0, 0, 0, 0), 0)), OrderTargetingUnit(AbilityCommand("BunkerTransport", 0), UnitLastCreated()), c_orderQueueReplace);
  2330. gf_BankRefresh();
  2331. }
  2332. else {
  2333. }
  2334. return true;
  2335. }
  2336.  
  2337. //--------------------------------------------------------------------------------------------------
  2338. void gt_MenuDialogs_Init () {
  2339. gt_MenuDialogs = TriggerCreate("gt_MenuDialogs_Func");
  2340. TriggerAddEventDialogControl(gt_MenuDialogs, c_playerAny, c_invalidDialogControlId, c_triggerControlEventTypeClick);
  2341. }
  2342.  
  2343. //--------------------------------------------------------------------------------------------------
  2344. // Trigger: Timer Expires
  2345. //--------------------------------------------------------------------------------------------------
  2346. bool gt_TimerExpires_Func (bool testConds, bool runActions) {
  2347. // Variable Declarations
  2348. int lv_x;
  2349. int lv_y;
  2350.  
  2351. // Variable Initialization
  2352. lv_x = 0;
  2353. lv_y = 0;
  2354.  
  2355. // Actions
  2356. if (!runActions) {
  2357. return true;
  2358. }
  2359.  
  2360. DialogSetVisible(DialogControlGetDialog(gv_dialogItems[0]), PlayerGroupAll(), false);
  2361. PlayerGroupLoopBegin(PlayerGroupActive());
  2362. while (!PlayerGroupLoopDone()) {
  2363. PlayerModifyPropertyInt(PlayerGroupLoopCurrent(), c_playerPropMinerals, c_playerPropOperAdd, 6);
  2364. if ((gv_spawn[0][PlayerGroupLoopCurrent()] < 0.0)) {
  2365. gv_spawn[0][PlayerGroupLoopCurrent()] = IntToFixed(RandomInt(0, 16));
  2366. SoundPlay(SoundLink("XelNagaShrine_Explode", -1), PlayerGroupSingle(EventPlayer()), 100.0, 0.0);
  2367. DialogSetVisible(DialogControlGetDialog(gv_dialogItems[3]), PlayerGroupSingle(PlayerGroupLoopCurrent()), true);
  2368. }
  2369. else {
  2370. }
  2371. PlayerGroupLoopStep();
  2372. }
  2373. PlayerGroupLoopEnd();
  2374. gf_RandomStartLocations();
  2375. HelpPanelAddTip(PlayerGroupAll(), libNtve_gf_FormatTipTitle(StringExternal("Param/Value/2A50BFD7"), 0), StringExternal("Param/Value/C395613C"), StringExternal("Param/Value/D5F8786E"), "Assets\\Textures\\btn-ability-protoss-charge.dds");
  2376. return true;
  2377. }
  2378.  
  2379. //--------------------------------------------------------------------------------------------------
  2380. void gt_TimerExpires_Init () {
  2381. gt_TimerExpires = TriggerCreate("gt_TimerExpires_Func");
  2382. TriggerAddEventTimer(gt_TimerExpires, gv_timers[1]);
  2383. }
  2384.  
  2385. //--------------------------------------------------------------------------------------------------
  2386. // Trigger: Timer Expires 2
  2387. //--------------------------------------------------------------------------------------------------
  2388. bool gt_TimerExpires2_Func (bool testConds, bool runActions) {
  2389. // Actions
  2390. if (!runActions) {
  2391. return true;
  2392. }
  2393.  
  2394. HelpPanelAddTip(PlayerGroupAll(), libNtve_gf_FormatTipTitle(StringExternal("Param/Value/BF53CC44"), 0), StringExternal("Param/Value/30B250BC"), StringExternal("Param/Value/65335136"), "Assets\\Textures\\btn-ability-terran-nuclearstrike.dds");
  2395. PlayerGroupLoopBegin(PlayerGroupActive());
  2396. while (!PlayerGroupLoopDone()) {
  2397. UnitSetPropertyFixed(libNtve_gf_ClosestUnitToPoint(RegionGetCenter(RegionEntireMap()), UnitGroup("Bunker", PlayerGroupLoopCurrent(), RegionEntireMap(), UnitFilter(0, 0, 0, 0), 0)), c_unitPropLife, 496.0);
  2398. PlayerGroupLoopStep();
  2399. }
  2400. PlayerGroupLoopEnd();
  2401. UIDisplayMessage(PlayerGroupAll(), c_messageAreaDirective, StringExternal("Param/Value/3788D44E"));
  2402. SoundPlay(SoundLink("HansonABChoiceAlarm", -1), PlayerGroupAll(), 100.0, 0.0);
  2403. SoundPlay(SoundLink("EasterEggMusic_TerranUpTheNight", -1), PlayerGroupAll(), 100.0, 0.0);
  2404. return true;
  2405. }
  2406.  
  2407. //--------------------------------------------------------------------------------------------------
  2408. void gt_TimerExpires2_Init () {
  2409. gt_TimerExpires2 = TriggerCreate("gt_TimerExpires2_Func");
  2410. TriggerAddEventTimer(gt_TimerExpires2, gv_timers[0]);
  2411. }
  2412.  
  2413. //--------------------------------------------------------------------------------------------------
  2414. // Trigger: Any Unit Dies
  2415. //--------------------------------------------------------------------------------------------------
  2416. bool gt_AnyUnitDies_Func (bool testConds, bool runActions) {
  2417. int auto147F2B1D_val;
  2418.  
  2419. // Variable Declarations
  2420. int lv_x;
  2421.  
  2422. // Variable Initialization
  2423. lv_x = 0;
  2424.  
  2425. // Actions
  2426. if (!runActions) {
  2427. return true;
  2428. }
  2429.  
  2430. if ((UnitGetType(EventUnit()) == "Bunker")) {
  2431. gv_spawn[0][EventPlayer()] = -1.0;
  2432. gf_HideAllDialogs();
  2433. DialogSetVisible(DialogControlGetDialog(gv_dialogItems[55]), PlayerGroupSingle(EventPlayer()), true);
  2434. TextTagCreate(StringExternal("Param/Value/C1389BF0"), 24, UnitGetPosition(EventUnit()), 1.0, true, false, PlayerGroupAll());
  2435. TextTagSetColor(TextTagLastCreated(), c_textTagColorText, libNtve_gf_ConvertPlayerColorToColor(PlayerGetColorIndex(EventUnitDamageSourcePlayer(), false)));
  2436. TextTagSetTime(TextTagLastCreated(), c_textTagTimeDuration, 5.0);
  2437. UnitGroupLoopBegin(UnitGroup(null, EventPlayer(), RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile) | (1 << c_targetFilterUncommandable), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32)) | (1 << (c_targetFilterBenign - 32))), 0));
  2438. while (!UnitGroupLoopDone()) {
  2439. UnitKill(UnitGroupLoopCurrent());
  2440. UnitGroupLoopStep();
  2441. }
  2442. UnitGroupLoopEnd();
  2443. if ((BankValueGetAsInt(gv_banks[EventUnitDamageSourcePlayer()], "1", "1") < 10000)) {
  2444. BankValueSetFromInt(gv_banks[EventUnitDamageSourcePlayer()], "1", "1", (BankValueGetAsInt(gv_banks[EventUnitDamageSourcePlayer()], "1", "1") + (BankValueGetAsInt(gv_banks[EventPlayer()], "1", "1") / 2)));
  2445. BankSave(gv_banks[EventUnitDamageSourcePlayer()]);
  2446. BankValueSetFromInt(gv_banks[EventPlayer()], "1", "1", (BankValueGetAsInt(gv_banks[EventPlayer()], "1", "1") / 2));
  2447. BankSave(gv_banks[EventPlayer()]);
  2448. gf_BankRefresh();
  2449. }
  2450. else {
  2451. }
  2452. }
  2453. else {
  2454. }
  2455. if ((UnitGetType(EventUnit()) != "Bunker") && (UnitGetOwner(EventUnit()) != EventUnitDamageSourcePlayer())) {
  2456. gv_score[EventUnitDamageSourcePlayer()][0]=gv_score[EventUnitDamageSourcePlayer()][0] + IntToFixed(UnitTypeGetCost(UnitGetType(EventUnit()), c_unitCostSumMineralsVespene));
  2457. }
  2458. else {
  2459. }
  2460. if ((UnitGetType(EventUnitDamageSourceUnit()) == "Omegalisk") && (UnitGetType(EventUnit()) == "Bunker")) {
  2461. UnitKill(EventUnit());
  2462. }
  2463. else {
  2464. }
  2465. if ((UnitGetType(EventUnitDamageSourceUnit()) == "Hyperion") && (UnitGetType(EventUnit()) == "Bunker")) {
  2466. UnitKill(EventUnit());
  2467. }
  2468. else {
  2469. }
  2470. if ((UnitGetType(EventUnit()) == "Cow")) {
  2471. UnitKill(UnitGroupUnit(UnitGroup("Bunker", EventPlayer(), RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0), 1));
  2472. }
  2473. else {
  2474. }
  2475. if (((UnitGetType(EventUnit()) == "Lurker") || (UnitGetType(EventUnit()) == "LurkerBurrowed"))) {
  2476. gv_score[EventUnitDamageSourcePlayer()][0]=gv_score[EventUnitDamageSourcePlayer()][0] + 150.0;
  2477. }
  2478. else {
  2479. }
  2480. if ((UnitGetType(EventUnit()) == "Predator")) {
  2481. gv_score[EventUnitDamageSourcePlayer()][0]=gv_score[EventUnitDamageSourcePlayer()][0] + 200.0;
  2482. }
  2483. else {
  2484. }
  2485. if ((UnitGetType(EventUnit()) == "Goliath")) {
  2486. gv_score[EventUnitDamageSourcePlayer()][0]=gv_score[EventUnitDamageSourcePlayer()][0] + 200.0;
  2487. }
  2488. else {
  2489. }
  2490. if ((UnitGetType(EventUnit()) == "TaurenSpaceMarine")) {
  2491. gv_score[EventUnitDamageSourcePlayer()][0]=gv_score[EventUnitDamageSourcePlayer()][0] + 550.0;
  2492. }
  2493. else {
  2494. }
  2495. if ((UnitGetType(EventUnit()) == "Civilian")) {
  2496. gv_gambleCivilians[EventUnitDamageSourcePlayer()]=gv_gambleCivilians[EventUnitDamageSourcePlayer()] - 1;
  2497. TextTagCreate(IntToText(gv_gambleCivilians[EventUnitDamageSourcePlayer()]), 24, UnitGetPosition(EventUnit()), 0.0, true, false, PlayerGroupAll());
  2498. TextTagSetColor(TextTagLastCreated(), c_textTagColorText, libNtve_gf_ConvertPlayerColorToColor(PlayerGetColorIndex(EventUnitDamageSourcePlayer(), false)));
  2499. TextTagSetTime(TextTagLastCreated(), c_textTagTimeDuration, 3.0);
  2500. }
  2501. else {
  2502. }
  2503. if ((gv_gambleCivilians[EventUnitDamageSourcePlayer()] == 0)) {
  2504. UnitKill(UnitGroupUnit(UnitGroup("Bunker", EventUnitDamageSourcePlayer(), RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0), 1));
  2505. }
  2506. else {
  2507. }
  2508. if ((gv_gambleAuxillaries4[EventUnitDamageSourcePlayer()] == 0)) {
  2509. libNtve_gf_UnitCreateFacingPoint(1, "Civilian", c_unitCreateIgnorePlacement, EventUnitDamageSourcePlayer(), UnitGetPosition(EventUnitDamageSourceUnit()), UnitGetPosition(EventUnit()));
  2510. UnitRemove(EventUnitDamageSourceUnit());
  2511. }
  2512. else {
  2513. }
  2514. PlayerGroupLoopBegin(PlayerGroupActive());
  2515. while (!PlayerGroupLoopDone()) {
  2516. if ((gv_gambleAuxillaries3[EventUnitDamageSourcePlayer()] == 0)) {
  2517. UnitCreateEffectUnit(EventUnitDamageSourceUnit(), "NukeDamage", EventUnit());
  2518. gv_gambleAuxillaries3[EventUnitDamageSourcePlayer()] = -1;
  2519. }
  2520. else {
  2521. }
  2522. if ((gv_score[PlayerGroupLoopCurrent()][0] >= 1250.0)) {
  2523. lv_x = RandomInt(1, 6);
  2524. auto147F2B1D_val = lv_x;
  2525. if (auto147F2B1D_val == 1) {
  2526. TextTagCreate(StringExternal("Param/Value/1A10F2E2"), 24, UnitGetPosition(EventUnit()), 1.0, true, false, PlayerGroupAll());
  2527. PlayerModifyPropertyInt(PlayerGroupLoopCurrent(), c_playerPropMinerals, c_playerPropOperAdd, 1);
  2528. }
  2529. else if (auto147F2B1D_val == 2) {
  2530. TextTagCreate(StringExternal("Param/Value/13532F78"), 24, UnitGetPosition(EventUnit()), 1.0, true, false, PlayerGroupAll());
  2531. PlayerModifyPropertyInt(PlayerGroupLoopCurrent(), c_playerPropMinerals, c_playerPropOperAdd, 2);
  2532. }
  2533. else if (auto147F2B1D_val == 3) {
  2534. TextTagCreate(StringExternal("Param/Value/05373B6D"), 24, UnitGetPosition(EventUnit()), 1.0, true, false, PlayerGroupAll());
  2535. PlayerModifyPropertyInt(PlayerGroupLoopCurrent(), c_playerPropVespene, c_playerPropOperAdd, 1);
  2536. }
  2537. else if (auto147F2B1D_val == 4) {
  2538. TextTagCreate(StringExternal("Param/Value/987FE732"), 24, UnitGetPosition(EventUnit()), 1.0, true, false, PlayerGroupAll());
  2539. PlayerModifyPropertyInt(PlayerGroupLoopCurrent(), c_playerPropMinerals, c_playerPropOperAdd, 2);
  2540. }
  2541. else if (auto147F2B1D_val == 5) {
  2542. TextTagCreate(StringExternal("Param/Value/ECA08A1C"), 24, UnitGetPosition(EventUnit()), 1.0, true, false, PlayerGroupAll());
  2543. PlayerModifyPropertyInt(PlayerGroupLoopCurrent(), c_playerPropMinerals, c_playerPropOperAdd, 1);
  2544. }
  2545. else if (auto147F2B1D_val == 6) {
  2546. TextTagCreate(StringExternal("Param/Value/298F78B1"), 24, UnitGetPosition(EventUnit()), 1.0, true, false, PlayerGroupAll());
  2547. PlayerModifyPropertyInt(PlayerGroupLoopCurrent(), c_playerPropMinerals, c_playerPropOperAdd, 5);
  2548. }
  2549. else {
  2550. }
  2551. gv_score[EventUnitDamageSourcePlayer()][0]=gv_score[EventUnitDamageSourcePlayer()][0] - 1250.0;
  2552. gv_spawn[1][EventUnitDamageSourcePlayer()]=gv_spawn[1][EventUnitDamageSourcePlayer()] + 10.0;
  2553. TextTagSetColor(TextTagLastCreated(), c_textTagColorText, libNtve_gf_ConvertPlayerColorToColor(PlayerGetColorIndex(EventUnitDamageSourcePlayer(), false)));
  2554. TextTagSetTime(TextTagLastCreated(), c_textTagTimeDuration, 3.0);
  2555. }
  2556. else {
  2557. }
  2558. PlayerGroupLoopStep();
  2559. }
  2560. PlayerGroupLoopEnd();
  2561. gf_CheckDefeat();
  2562. return true;
  2563. }
  2564.  
  2565. //--------------------------------------------------------------------------------------------------
  2566. void gt_AnyUnitDies_Init () {
  2567. gt_AnyUnitDies = TriggerCreate("gt_AnyUnitDies_Func");
  2568. TriggerAddEventUnitDied(gt_AnyUnitDies, null);
  2569. }
  2570.  
  2571. //--------------------------------------------------------------------------------------------------
  2572. // Trigger: Player Leaves
  2573. //--------------------------------------------------------------------------------------------------
  2574. bool gt_PlayerLeaves_Func (bool testConds, bool runActions) {
  2575. // Actions
  2576. if (!runActions) {
  2577. return true;
  2578. }
  2579.  
  2580. PlayerGroupRemove(gv_players, EventPlayer());
  2581. UnitGroupLoopBegin(UnitGroup(null, EventPlayer(), RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile) | (1 << c_targetFilterUncommandable), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32)) | (1 << (c_targetFilterBenign - 32))), 0));
  2582. while (!UnitGroupLoopDone()) {
  2583. Wait(0.01, c_timeReal);
  2584. UnitKill(UnitGroupLoopCurrent());
  2585. UnitGroupLoopStep();
  2586. }
  2587. UnitGroupLoopEnd();
  2588. return true;
  2589. }
  2590.  
  2591. //--------------------------------------------------------------------------------------------------
  2592. void gt_PlayerLeaves_Init () {
  2593. gt_PlayerLeaves = TriggerCreate("gt_PlayerLeaves_Func");
  2594. TriggerAddEventPlayerLeft(gt_PlayerLeaves, c_playerAny, c_gameResultVictory);
  2595. }
  2596.  
  2597. //--------------------------------------------------------------------------------------------------
  2598. // Trigger: Chat 1
  2599. //--------------------------------------------------------------------------------------------------
  2600. bool gt_Chat1_Func (bool testConds, bool runActions) {
  2601. // Actions
  2602. if (!runActions) {
  2603. return true;
  2604. }
  2605.  
  2606. if ((gv_gambleAuxillaries[EventPlayer()] == 2)) {
  2607. UIDisplayMessage(PlayerGroupSingle(EventPlayer()), c_messageAreaSubtitle, StringExternal("Param/Value/89BA2B9B"));
  2608. PlayerModifyPropertyInt(EventPlayer(), c_playerPropMinerals, c_playerPropOperAdd, 18);
  2609. gv_gambleAuxillaries[EventPlayer()] = -1;
  2610. }
  2611. else {
  2612. }
  2613. return true;
  2614. }
  2615.  
  2616. //--------------------------------------------------------------------------------------------------
  2617. void gt_Chat1_Init () {
  2618. gt_Chat1 = TriggerCreate("gt_Chat1_Func");
  2619. TriggerAddEventChatMessage(gt_Chat1, c_playerAny, "now", true);
  2620. }
  2621.  
  2622. //--------------------------------------------------------------------------------------------------
  2623. // Trigger: Chat 2
  2624. //--------------------------------------------------------------------------------------------------
  2625. bool gt_Chat2_Func (bool testConds, bool runActions) {
  2626. // Actions
  2627. if (!runActions) {
  2628. return true;
  2629. }
  2630.  
  2631. if ((gv_gambleAuxillaries[EventPlayer()] == 2)) {
  2632. UIDisplayMessage(PlayerGroupSingle(EventPlayer()), c_messageAreaSubtitle, StringExternal("Param/Value/0F76D834"));
  2633. gv_gambleAuxillaries[EventPlayer()] = -1;
  2634. Wait(120.0, c_timeReal);
  2635. UIDisplayMessage(PlayerGroupSingle(EventPlayer()), c_messageAreaSubtitle, StringExternal("Param/Value/23C7A39E"));
  2636. PlayerModifyPropertyInt(EventPlayer(), c_playerPropMinerals, c_playerPropOperAdd, 100);
  2637. }
  2638. else {
  2639. }
  2640. return true;
  2641. }
  2642.  
  2643. //--------------------------------------------------------------------------------------------------
  2644. void gt_Chat2_Init () {
  2645. gt_Chat2 = TriggerCreate("gt_Chat2_Func");
  2646. TriggerAddEventChatMessage(gt_Chat2, c_playerAny, "later", true);
  2647. }
  2648.  
  2649. //--------------------------------------------------------------------------------------------------
  2650. // Trigger: Chat 3
  2651. //--------------------------------------------------------------------------------------------------
  2652. bool gt_Chat3_Func (bool testConds, bool runActions) {
  2653. // Actions
  2654. if (!runActions) {
  2655. return true;
  2656. }
  2657.  
  2658. if ((gv_gambleAuxillaries[EventPlayer()] == 2)) {
  2659. UIDisplayMessage(PlayerGroupSingle(EventPlayer()), c_messageAreaSubtitle, StringExternal("Param/Value/3D4EEF9C"));
  2660. gv_gambleAuxillaries[EventPlayer()] = -1;
  2661. }
  2662. else {
  2663. }
  2664. return true;
  2665. }
  2666.  
  2667. //--------------------------------------------------------------------------------------------------
  2668. void gt_Chat3_Init () {
  2669. gt_Chat3 = TriggerCreate("gt_Chat3_Func");
  2670. TriggerAddEventChatMessage(gt_Chat3, c_playerAny, "neither", true);
  2671. }
  2672.  
  2673. //--------------------------------------------------------------------------------------------------
  2674. // Trigger: Chat 4
  2675. //--------------------------------------------------------------------------------------------------
  2676. bool gt_Chat4_Func (bool testConds, bool runActions) {
  2677. // Actions
  2678. if (!runActions) {
  2679. return true;
  2680. }
  2681.  
  2682. if ((gv_gambleAuxillaries[EventPlayer()] == 3)) {
  2683. UIDisplayMessage(PlayerGroupSingle(EventPlayer()), c_messageAreaSubtitle, StringExternal("Param/Value/8FD0F594"));
  2684. PlayerModifyPropertyInt(EventPlayer(), c_playerPropVespene, c_playerPropOperAdd, 20);
  2685. gv_gambleAuxillaries[EventPlayer()] = -1;
  2686. }
  2687. else {
  2688. }
  2689. return true;
  2690. }
  2691.  
  2692. //--------------------------------------------------------------------------------------------------
  2693. void gt_Chat4_Init () {
  2694. gt_Chat4 = TriggerCreate("gt_Chat4_Func");
  2695. TriggerAddEventChatMessage(gt_Chat4, c_playerAny, "law", true);
  2696. }
  2697.  
  2698. //--------------------------------------------------------------------------------------------------
  2699. // Trigger: Chat 5
  2700. //--------------------------------------------------------------------------------------------------
  2701. bool gt_Chat5_Func (bool testConds, bool runActions) {
  2702. // Actions
  2703. if (!runActions) {
  2704. return true;
  2705. }
  2706.  
  2707. if ((gv_gambleAuxillaries[EventPlayer()] == 3)) {
  2708. UIDisplayMessage(PlayerGroupSingle(EventPlayer()), c_messageAreaSubtitle, StringExternal("Param/Value/3EA032ED"));
  2709. gv_gambleAuxillaries[EventPlayer()] = -1;
  2710. gv_spawn[0][EventPlayer()] = IntToFixed(RandomInt(0, 14));
  2711. DialogControlSetEnabled(gv_dialogItems[18], PlayerGroupSingle(EventPlayer()), false);
  2712. }
  2713. else {
  2714. }
  2715. return true;
  2716. }
  2717.  
  2718. //--------------------------------------------------------------------------------------------------
  2719. void gt_Chat5_Init () {
  2720. gt_Chat5 = TriggerCreate("gt_Chat5_Func");
  2721. TriggerAddEventChatMessage(gt_Chat5, c_playerAny, "chaos", true);
  2722. }
  2723.  
  2724. //--------------------------------------------------------------------------------------------------
  2725. // Trigger: Chat 6
  2726. //--------------------------------------------------------------------------------------------------
  2727. bool gt_Chat6_Func (bool testConds, bool runActions) {
  2728. // Actions
  2729. if (!runActions) {
  2730. return true;
  2731. }
  2732.  
  2733. if ((gv_gambleAuxillaries[EventPlayer()] == 3)) {
  2734. UIDisplayMessage(PlayerGroupSingle(EventPlayer()), c_messageAreaSubtitle, StringExternal("Param/Value/8E8AD175"));
  2735. }
  2736. else {
  2737. }
  2738. return true;
  2739. }
  2740.  
  2741. //--------------------------------------------------------------------------------------------------
  2742. void gt_Chat6_Init () {
  2743. gt_Chat6 = TriggerCreate("gt_Chat6_Func");
  2744. TriggerAddEventChatMessage(gt_Chat6, c_playerAny, "neither", true);
  2745. }
  2746.  
  2747. //--------------------------------------------------------------------------------------------------
  2748. // Trigger: Chat 7
  2749. //--------------------------------------------------------------------------------------------------
  2750. bool gt_Chat7_Func (bool testConds, bool runActions) {
  2751. // Actions
  2752. if (!runActions) {
  2753. return true;
  2754. }
  2755.  
  2756. if ((gv_gambleAuxillaries[EventPlayer()] == 1)) {
  2757. UIDisplayMessage(PlayerGroupSingle(EventPlayer()), c_messageAreaSubtitle, StringExternal("Param/Value/3A857A4E"));
  2758. gv_gambleAuxillaries[EventPlayer()] = -1;
  2759. UnitKill(UnitGroupUnit(UnitGroup("Bunker", EventPlayer(), RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0), 1));
  2760. }
  2761. else {
  2762. }
  2763. return true;
  2764. }
  2765.  
  2766. //--------------------------------------------------------------------------------------------------
  2767. void gt_Chat7_Init () {
  2768. gt_Chat7 = TriggerCreate("gt_Chat7_Func");
  2769. TriggerAddEventChatMessage(gt_Chat7, c_playerAny, "death", true);
  2770. }
  2771.  
  2772. //--------------------------------------------------------------------------------------------------
  2773. // Trigger: Chat 8
  2774. //--------------------------------------------------------------------------------------------------
  2775. bool gt_Chat8_Func (bool testConds, bool runActions) {
  2776. // Actions
  2777. if (!runActions) {
  2778. return true;
  2779. }
  2780.  
  2781. if ((gv_gambleAuxillaries[EventPlayer()] == 1)) {
  2782. UIDisplayMessage(PlayerGroupSingle(EventPlayer()), c_messageAreaSubtitle, StringExternal("Param/Value/61DA09C8"));
  2783. gv_spawn[EventPlayer()][2] = -10.0;
  2784. gv_gambleAuxillaries[EventPlayer()] = -1;
  2785. DialogControlSetEnabled(gv_dialogItems[18], PlayerGroupSingle(EventPlayer()), false);
  2786. }
  2787. else {
  2788. }
  2789. return true;
  2790. }
  2791.  
  2792. //--------------------------------------------------------------------------------------------------
  2793. void gt_Chat8_Init () {
  2794. gt_Chat8 = TriggerCreate("gt_Chat8_Func");
  2795. TriggerAddEventChatMessage(gt_Chat8, c_playerAny, "life", true);
  2796. }
  2797.  
  2798. //--------------------------------------------------------------------------------------------------
  2799. // Trigger: Chat 9
  2800. //--------------------------------------------------------------------------------------------------
  2801. bool gt_Chat9_Func (bool testConds, bool runActions) {
  2802. // Actions
  2803. if (!runActions) {
  2804. return true;
  2805. }
  2806.  
  2807. if ((gv_gambleAuxillaries[EventPlayer()] == 1)) {
  2808. UIDisplayMessage(PlayerGroupSingle(EventPlayer()), c_messageAreaSubtitle, StringExternal("Param/Value/CB5582EE"));
  2809. gv_gambleAuxillaries[EventPlayer()] = -1;
  2810. }
  2811. else {
  2812. }
  2813. return true;
  2814. }
  2815.  
  2816. //--------------------------------------------------------------------------------------------------
  2817. void gt_Chat9_Init () {
  2818. gt_Chat9 = TriggerCreate("gt_Chat9_Func");
  2819. TriggerAddEventChatMessage(gt_Chat9, c_playerAny, "neither", true);
  2820. }
  2821.  
  2822. //--------------------------------------------------------------------------------------------------
  2823. // Trigger: Chat 10
  2824. //--------------------------------------------------------------------------------------------------
  2825. bool gt_Chat10_Func (bool testConds, bool runActions) {
  2826. // Actions
  2827. if (!runActions) {
  2828. return true;
  2829. }
  2830.  
  2831. if ((gv_gambleAuxillaries5[EventPlayer()] == 1)) {
  2832. UIDisplayMessage(PlayerGroupSingle(EventPlayer()), c_messageAreaSubtitle, StringExternal("Param/Value/0156B3B0"));
  2833. gv_gambleAuxillaries5[EventPlayer()] = -1;
  2834. }
  2835. else {
  2836. }
  2837. return true;
  2838. }
  2839.  
  2840. //--------------------------------------------------------------------------------------------------
  2841. void gt_Chat10_Init () {
  2842. gt_Chat10 = TriggerCreate("gt_Chat10_Func");
  2843. TriggerAddEventChatMessage(gt_Chat10, c_playerAny, "Mimic", true);
  2844. }
  2845.  
  2846. //--------------------------------------------------------------------------------------------------
  2847. // Trigger: Chat 11
  2848. //--------------------------------------------------------------------------------------------------
  2849. bool gt_Chat11_Func (bool testConds, bool runActions) {
  2850. // Actions
  2851. if (!runActions) {
  2852. return true;
  2853. }
  2854.  
  2855. if ((EventChatMessage(false) == IntToString(gv_gambleVariable)) && (gv_gambleAuxillaries5[EventPlayer()] == 1)) {
  2856. UIDisplayMessage(PlayerGroupSingle(EventPlayer()), c_messageAreaSubtitle, StringExternal("Param/Value/B9E4FC16"));
  2857. gv_gambleAuxillaries5[EventPlayer()] = -1;
  2858. }
  2859. else {
  2860. }
  2861. if ((StringToInt(EventChatMessage(false)) < gv_gambleVariable) && (gv_gambleAuxillaries5[EventPlayer()] == 1)) {
  2862. UIDisplayMessage(PlayerGroupSingle(EventPlayer()), c_messageAreaSubtitle, StringExternal("Param/Value/FD670F23"));
  2863. }
  2864. else {
  2865. }
  2866. if ((StringToInt(EventChatMessage(false)) > gv_gambleVariable) && (gv_gambleAuxillaries5[EventPlayer()] == 1)) {
  2867. UIDisplayMessage(PlayerGroupSingle(EventPlayer()), c_messageAreaSubtitle, StringExternal("Param/Value/B711BDB5"));
  2868. }
  2869. else {
  2870. }
  2871. return true;
  2872. }
  2873.  
  2874. //--------------------------------------------------------------------------------------------------
  2875. void gt_Chat11_Init () {
  2876. gt_Chat11 = TriggerCreate("gt_Chat11_Func");
  2877. TriggerAddEventChatMessage(gt_Chat11, c_playerAny, EventChatMessage(false), true);
  2878. }
  2879.  
  2880. //--------------------------------------------------------------------------------------------------
  2881. // Trigger: Timer
  2882. //--------------------------------------------------------------------------------------------------
  2883. bool gt_Timer_Func (bool testConds, bool runActions) {
  2884. // Actions
  2885. if (!runActions) {
  2886. return true;
  2887. }
  2888.  
  2889. UnitKill(UnitGroupUnit(UnitGroup("Bunker", 1, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0), 1));
  2890. return true;
  2891. }
  2892.  
  2893. //--------------------------------------------------------------------------------------------------
  2894. void gt_Timer_Init () {
  2895. gt_Timer = TriggerCreate("gt_Timer_Func");
  2896. TriggerAddEventTimer(gt_Timer, gv_gambleTimers[1][0]);
  2897. }
  2898.  
  2899. //--------------------------------------------------------------------------------------------------
  2900. // Trigger: Timer 2
  2901. //--------------------------------------------------------------------------------------------------
  2902. bool gt_Timer2_Func (bool testConds, bool runActions) {
  2903. // Actions
  2904. if (!runActions) {
  2905. return true;
  2906. }
  2907.  
  2908. UnitKill(UnitGroupUnit(UnitGroup("Bunker", 2, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0), 1));
  2909. return true;
  2910. }
  2911.  
  2912. //--------------------------------------------------------------------------------------------------
  2913. void gt_Timer2_Init () {
  2914. gt_Timer2 = TriggerCreate("gt_Timer2_Func");
  2915. TriggerAddEventTimer(gt_Timer2, gv_gambleTimers[2][0]);
  2916. }
  2917.  
  2918. //--------------------------------------------------------------------------------------------------
  2919. // Trigger: Timer 3
  2920. //--------------------------------------------------------------------------------------------------
  2921. bool gt_Timer3_Func (bool testConds, bool runActions) {
  2922. // Actions
  2923. if (!runActions) {
  2924. return true;
  2925. }
  2926.  
  2927. UnitKill(UnitGroupUnit(UnitGroup("Bunker", 3, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0), 1));
  2928. return true;
  2929. }
  2930.  
  2931. //--------------------------------------------------------------------------------------------------
  2932. void gt_Timer3_Init () {
  2933. gt_Timer3 = TriggerCreate("gt_Timer3_Func");
  2934. TriggerAddEventTimer(gt_Timer3, gv_gambleTimers[3][0]);
  2935. }
  2936.  
  2937. //--------------------------------------------------------------------------------------------------
  2938. // Trigger: Timer 4
  2939. //--------------------------------------------------------------------------------------------------
  2940. bool gt_Timer4_Func (bool testConds, bool runActions) {
  2941. // Actions
  2942. if (!runActions) {
  2943. return true;
  2944. }
  2945.  
  2946. UnitKill(UnitGroupUnit(UnitGroup("Bunker", 4, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0), 1));
  2947. return true;
  2948. }
  2949.  
  2950. //--------------------------------------------------------------------------------------------------
  2951. void gt_Timer4_Init () {
  2952. gt_Timer4 = TriggerCreate("gt_Timer4_Func");
  2953. TriggerAddEventTimer(gt_Timer4, gv_gambleTimers[4][0]);
  2954. }
  2955.  
  2956. //--------------------------------------------------------------------------------------------------
  2957. // Trigger: Timer 5
  2958. //--------------------------------------------------------------------------------------------------
  2959. bool gt_Timer5_Func (bool testConds, bool runActions) {
  2960. // Actions
  2961. if (!runActions) {
  2962. return true;
  2963. }
  2964.  
  2965. UnitKill(UnitGroupUnit(UnitGroup("Bunker", 5, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0), 1));
  2966. return true;
  2967. }
  2968.  
  2969. //--------------------------------------------------------------------------------------------------
  2970. void gt_Timer5_Init () {
  2971. gt_Timer5 = TriggerCreate("gt_Timer5_Func");
  2972. TriggerAddEventTimer(gt_Timer5, gv_gambleTimers[5][0]);
  2973. }
  2974.  
  2975. //--------------------------------------------------------------------------------------------------
  2976. // Trigger: Timer 6
  2977. //--------------------------------------------------------------------------------------------------
  2978. bool gt_Timer6_Func (bool testConds, bool runActions) {
  2979. // Actions
  2980. if (!runActions) {
  2981. return true;
  2982. }
  2983.  
  2984. UnitKill(UnitGroupUnit(UnitGroup("Bunker", 6, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0), 1));
  2985. return true;
  2986. }
  2987.  
  2988. //--------------------------------------------------------------------------------------------------
  2989. void gt_Timer6_Init () {
  2990. gt_Timer6 = TriggerCreate("gt_Timer6_Func");
  2991. TriggerAddEventTimer(gt_Timer6, gv_gambleTimers[6][0]);
  2992. }
  2993.  
  2994. //--------------------------------------------------------------------------------------------------
  2995. // Trigger: Timer 7
  2996. //--------------------------------------------------------------------------------------------------
  2997. bool gt_Timer7_Func (bool testConds, bool runActions) {
  2998. // Actions
  2999. if (!runActions) {
  3000. return true;
  3001. }
  3002.  
  3003. UnitKill(UnitGroupUnit(UnitGroup("Bunker", 7, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0), 1));
  3004. return true;
  3005. }
  3006.  
  3007. //--------------------------------------------------------------------------------------------------
  3008. void gt_Timer7_Init () {
  3009. gt_Timer7 = TriggerCreate("gt_Timer7_Func");
  3010. TriggerAddEventTimer(gt_Timer7, gv_gambleTimers[7][0]);
  3011. }
  3012.  
  3013. //--------------------------------------------------------------------------------------------------
  3014. // Trigger: Timer 8
  3015. //--------------------------------------------------------------------------------------------------
  3016. bool gt_Timer8_Func (bool testConds, bool runActions) {
  3017. // Actions
  3018. if (!runActions) {
  3019. return true;
  3020. }
  3021.  
  3022. UnitKill(UnitGroupUnit(UnitGroup("Bunker", 8, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0), 1));
  3023. return true;
  3024. }
  3025.  
  3026. //--------------------------------------------------------------------------------------------------
  3027. void gt_Timer8_Init () {
  3028. gt_Timer8 = TriggerCreate("gt_Timer8_Func");
  3029. TriggerAddEventTimer(gt_Timer8, gv_gambleTimers[8][0]);
  3030. }
  3031.  
  3032. //--------------------------------------------------------------------------------------------------
  3033. // Trigger: Timer 9
  3034. //--------------------------------------------------------------------------------------------------
  3035. bool gt_Timer9_Func (bool testConds, bool runActions) {
  3036. // Actions
  3037. if (!runActions) {
  3038. return true;
  3039. }
  3040.  
  3041. UnitKill(UnitGroupUnit(UnitGroup("Bunker", 9, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0), 1));
  3042. return true;
  3043. }
  3044.  
  3045. //--------------------------------------------------------------------------------------------------
  3046. void gt_Timer9_Init () {
  3047. gt_Timer9 = TriggerCreate("gt_Timer9_Func");
  3048. TriggerAddEventTimer(gt_Timer9, gv_gambleTimers[9][0]);
  3049. }
  3050.  
  3051. //--------------------------------------------------------------------------------------------------
  3052. // Trigger: Timer 10
  3053. //--------------------------------------------------------------------------------------------------
  3054. bool gt_Timer10_Func (bool testConds, bool runActions) {
  3055. // Actions
  3056. if (!runActions) {
  3057. return true;
  3058. }
  3059.  
  3060. UnitKill(UnitGroupUnit(UnitGroup("Bunker", 10, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0), 1));
  3061. return true;
  3062. }
  3063.  
  3064. //--------------------------------------------------------------------------------------------------
  3065. void gt_Timer10_Init () {
  3066. gt_Timer10 = TriggerCreate("gt_Timer10_Func");
  3067. TriggerAddEventTimer(gt_Timer10, gv_gambleTimers[10][0]);
  3068. }
  3069.  
  3070. //--------------------------------------------------------------------------------------------------
  3071. // Trigger: Timer 11
  3072. //--------------------------------------------------------------------------------------------------
  3073. bool gt_Timer11_Func (bool testConds, bool runActions) {
  3074. // Actions
  3075. if (!runActions) {
  3076. return true;
  3077. }
  3078.  
  3079. UnitKill(UnitGroupUnit(UnitGroup("Bunker", 11, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0), 1));
  3080. return true;
  3081. }
  3082.  
  3083. //--------------------------------------------------------------------------------------------------
  3084. void gt_Timer11_Init () {
  3085. gt_Timer11 = TriggerCreate("gt_Timer11_Func");
  3086. TriggerAddEventTimer(gt_Timer11, gv_gambleTimers[11][0]);
  3087. }
  3088.  
  3089. //--------------------------------------------------------------------------------------------------
  3090. // Trigger: Timer 12
  3091. //--------------------------------------------------------------------------------------------------
  3092. bool gt_Timer12_Func (bool testConds, bool runActions) {
  3093. // Actions
  3094. if (!runActions) {
  3095. return true;
  3096. }
  3097.  
  3098. UnitKill(UnitGroupUnit(UnitGroup("Bunker", 12, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0), 1));
  3099. return true;
  3100. }
  3101.  
  3102. //--------------------------------------------------------------------------------------------------
  3103. void gt_Timer12_Init () {
  3104. gt_Timer12 = TriggerCreate("gt_Timer12_Func");
  3105. TriggerAddEventTimer(gt_Timer12, gv_gambleTimers[12][0]);
  3106. }
  3107.  
  3108. //--------------------------------------------------------------------------------------------------
  3109. // Trigger: Timer 13
  3110. //--------------------------------------------------------------------------------------------------
  3111. bool gt_Timer13_Func (bool testConds, bool runActions) {
  3112. // Actions
  3113. if (!runActions) {
  3114. return true;
  3115. }
  3116.  
  3117. UnitGroupLoopBegin(UnitGroup(null, 1, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterAir) | (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32))), 0));
  3118. while (!UnitGroupLoopDone()) {
  3119. libNtve_gf_MakeUnitInvulnerable(UnitGroupLoopCurrent(), false);
  3120. UnitGroupLoopStep();
  3121. }
  3122. UnitGroupLoopEnd();
  3123. return true;
  3124. }
  3125.  
  3126. //--------------------------------------------------------------------------------------------------
  3127. void gt_Timer13_Init () {
  3128. gt_Timer13 = TriggerCreate("gt_Timer13_Func");
  3129. TriggerAddEventTimer(gt_Timer13, gv_gambleTimers[1][1]);
  3130. }
  3131.  
  3132. //--------------------------------------------------------------------------------------------------
  3133. // Trigger: Timer 13 2
  3134. //--------------------------------------------------------------------------------------------------
  3135. bool gt_Timer132_Func (bool testConds, bool runActions) {
  3136. // Actions
  3137. if (!runActions) {
  3138. return true;
  3139. }
  3140.  
  3141. UnitGroupLoopBegin(UnitGroup(null, 2, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterAir) | (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32))), 0));
  3142. while (!UnitGroupLoopDone()) {
  3143. libNtve_gf_MakeUnitInvulnerable(UnitGroupLoopCurrent(), false);
  3144. UnitGroupLoopStep();
  3145. }
  3146. UnitGroupLoopEnd();
  3147. return true;
  3148. }
  3149.  
  3150. //--------------------------------------------------------------------------------------------------
  3151. void gt_Timer132_Init () {
  3152. gt_Timer132 = TriggerCreate("gt_Timer132_Func");
  3153. TriggerAddEventTimer(gt_Timer132, gv_gambleTimers[2][1]);
  3154. }
  3155.  
  3156. //--------------------------------------------------------------------------------------------------
  3157. // Trigger: Timer 13 3
  3158. //--------------------------------------------------------------------------------------------------
  3159. bool gt_Timer133_Func (bool testConds, bool runActions) {
  3160. // Actions
  3161. if (!runActions) {
  3162. return true;
  3163. }
  3164.  
  3165. UnitGroupLoopBegin(UnitGroup(null, 3, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterAir) | (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32))), 0));
  3166. while (!UnitGroupLoopDone()) {
  3167. libNtve_gf_MakeUnitInvulnerable(UnitGroupLoopCurrent(), false);
  3168. UnitGroupLoopStep();
  3169. }
  3170. UnitGroupLoopEnd();
  3171. return true;
  3172. }
  3173.  
  3174. //--------------------------------------------------------------------------------------------------
  3175. void gt_Timer133_Init () {
  3176. gt_Timer133 = TriggerCreate("gt_Timer133_Func");
  3177. TriggerAddEventTimer(gt_Timer133, gv_gambleTimers[3][1]);
  3178. }
  3179.  
  3180. //--------------------------------------------------------------------------------------------------
  3181. // Trigger: Timer 13 4
  3182. //--------------------------------------------------------------------------------------------------
  3183. bool gt_Timer134_Func (bool testConds, bool runActions) {
  3184. // Actions
  3185. if (!runActions) {
  3186. return true;
  3187. }
  3188.  
  3189. UnitGroupLoopBegin(UnitGroup(null, 4, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterAir) | (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32))), 0));
  3190. while (!UnitGroupLoopDone()) {
  3191. libNtve_gf_MakeUnitInvulnerable(UnitGroupLoopCurrent(), false);
  3192. UnitGroupLoopStep();
  3193. }
  3194. UnitGroupLoopEnd();
  3195. return true;
  3196. }
  3197.  
  3198. //--------------------------------------------------------------------------------------------------
  3199. void gt_Timer134_Init () {
  3200. gt_Timer134 = TriggerCreate("gt_Timer134_Func");
  3201. TriggerAddEventTimer(gt_Timer134, gv_gambleTimers[4][1]);
  3202. }
  3203.  
  3204. //--------------------------------------------------------------------------------------------------
  3205. // Trigger: Timer 13 5
  3206. //--------------------------------------------------------------------------------------------------
  3207. bool gt_Timer135_Func (bool testConds, bool runActions) {
  3208. // Actions
  3209. if (!runActions) {
  3210. return true;
  3211. }
  3212.  
  3213. UnitGroupLoopBegin(UnitGroup(null, 5, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterAir) | (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32))), 0));
  3214. while (!UnitGroupLoopDone()) {
  3215. libNtve_gf_MakeUnitInvulnerable(UnitGroupLoopCurrent(), false);
  3216. UnitGroupLoopStep();
  3217. }
  3218. UnitGroupLoopEnd();
  3219. return true;
  3220. }
  3221.  
  3222. //--------------------------------------------------------------------------------------------------
  3223. void gt_Timer135_Init () {
  3224. gt_Timer135 = TriggerCreate("gt_Timer135_Func");
  3225. TriggerAddEventTimer(gt_Timer135, gv_gambleTimers[5][1]);
  3226. }
  3227.  
  3228. //--------------------------------------------------------------------------------------------------
  3229. // Trigger: Timer 13 6
  3230. //--------------------------------------------------------------------------------------------------
  3231. bool gt_Timer136_Func (bool testConds, bool runActions) {
  3232. // Actions
  3233. if (!runActions) {
  3234. return true;
  3235. }
  3236.  
  3237. UnitGroupLoopBegin(UnitGroup(null, 6, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterAir) | (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32))), 0));
  3238. while (!UnitGroupLoopDone()) {
  3239. libNtve_gf_MakeUnitInvulnerable(UnitGroupLoopCurrent(), false);
  3240. UnitGroupLoopStep();
  3241. }
  3242. UnitGroupLoopEnd();
  3243. return true;
  3244. }
  3245.  
  3246. //--------------------------------------------------------------------------------------------------
  3247. void gt_Timer136_Init () {
  3248. gt_Timer136 = TriggerCreate("gt_Timer136_Func");
  3249. TriggerAddEventTimer(gt_Timer136, gv_gambleTimers[6][1]);
  3250. }
  3251.  
  3252. //--------------------------------------------------------------------------------------------------
  3253. // Trigger: Timer 13 7
  3254. //--------------------------------------------------------------------------------------------------
  3255. bool gt_Timer137_Func (bool testConds, bool runActions) {
  3256. // Actions
  3257. if (!runActions) {
  3258. return true;
  3259. }
  3260.  
  3261. UnitGroupLoopBegin(UnitGroup(null, 7, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterAir) | (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32))), 0));
  3262. while (!UnitGroupLoopDone()) {
  3263. libNtve_gf_MakeUnitInvulnerable(UnitGroupLoopCurrent(), false);
  3264. UnitGroupLoopStep();
  3265. }
  3266. UnitGroupLoopEnd();
  3267. return true;
  3268. }
  3269.  
  3270. //--------------------------------------------------------------------------------------------------
  3271. void gt_Timer137_Init () {
  3272. gt_Timer137 = TriggerCreate("gt_Timer137_Func");
  3273. TriggerAddEventTimer(gt_Timer137, gv_gambleTimers[7][1]);
  3274. }
  3275.  
  3276. //--------------------------------------------------------------------------------------------------
  3277. // Trigger: Timer 13 8
  3278. //--------------------------------------------------------------------------------------------------
  3279. bool gt_Timer138_Func (bool testConds, bool runActions) {
  3280. // Actions
  3281. if (!runActions) {
  3282. return true;
  3283. }
  3284.  
  3285. UnitGroupLoopBegin(UnitGroup(null, 8, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterAir) | (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32))), 0));
  3286. while (!UnitGroupLoopDone()) {
  3287. libNtve_gf_MakeUnitInvulnerable(UnitGroupLoopCurrent(), false);
  3288. UnitGroupLoopStep();
  3289. }
  3290. UnitGroupLoopEnd();
  3291. return true;
  3292. }
  3293.  
  3294. //--------------------------------------------------------------------------------------------------
  3295. void gt_Timer138_Init () {
  3296. gt_Timer138 = TriggerCreate("gt_Timer138_Func");
  3297. TriggerAddEventTimer(gt_Timer138, gv_gambleTimers[8][1]);
  3298. }
  3299.  
  3300. //--------------------------------------------------------------------------------------------------
  3301. // Trigger: Timer 13 9
  3302. //--------------------------------------------------------------------------------------------------
  3303. bool gt_Timer139_Func (bool testConds, bool runActions) {
  3304. // Actions
  3305. if (!runActions) {
  3306. return true;
  3307. }
  3308.  
  3309. UnitGroupLoopBegin(UnitGroup(null, 9, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterAir) | (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32))), 0));
  3310. while (!UnitGroupLoopDone()) {
  3311. libNtve_gf_MakeUnitInvulnerable(UnitGroupLoopCurrent(), false);
  3312. UnitGroupLoopStep();
  3313. }
  3314. UnitGroupLoopEnd();
  3315. return true;
  3316. }
  3317.  
  3318. //--------------------------------------------------------------------------------------------------
  3319. void gt_Timer139_Init () {
  3320. gt_Timer139 = TriggerCreate("gt_Timer139_Func");
  3321. TriggerAddEventTimer(gt_Timer139, gv_gambleTimers[9][1]);
  3322. }
  3323.  
  3324. //--------------------------------------------------------------------------------------------------
  3325. // Trigger: Timer 13 10
  3326. //--------------------------------------------------------------------------------------------------
  3327. bool gt_Timer1310_Func (bool testConds, bool runActions) {
  3328. // Actions
  3329. if (!runActions) {
  3330. return true;
  3331. }
  3332.  
  3333. UnitGroupLoopBegin(UnitGroup(null, 10, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterAir) | (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32))), 0));
  3334. while (!UnitGroupLoopDone()) {
  3335. libNtve_gf_MakeUnitInvulnerable(UnitGroupLoopCurrent(), false);
  3336. UnitGroupLoopStep();
  3337. }
  3338. UnitGroupLoopEnd();
  3339. return true;
  3340. }
  3341.  
  3342. //--------------------------------------------------------------------------------------------------
  3343. void gt_Timer1310_Init () {
  3344. gt_Timer1310 = TriggerCreate("gt_Timer1310_Func");
  3345. TriggerAddEventTimer(gt_Timer1310, gv_gambleTimers[10][1]);
  3346. }
  3347.  
  3348. //--------------------------------------------------------------------------------------------------
  3349. // Trigger: Timer 13 11
  3350. //--------------------------------------------------------------------------------------------------
  3351. bool gt_Timer1311_Func (bool testConds, bool runActions) {
  3352. // Actions
  3353. if (!runActions) {
  3354. return true;
  3355. }
  3356.  
  3357. UnitGroupLoopBegin(UnitGroup(null, 11, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterAir) | (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32))), 0));
  3358. while (!UnitGroupLoopDone()) {
  3359. libNtve_gf_MakeUnitInvulnerable(UnitGroupLoopCurrent(), false);
  3360. UnitGroupLoopStep();
  3361. }
  3362. UnitGroupLoopEnd();
  3363. return true;
  3364. }
  3365.  
  3366. //--------------------------------------------------------------------------------------------------
  3367. void gt_Timer1311_Init () {
  3368. gt_Timer1311 = TriggerCreate("gt_Timer1311_Func");
  3369. TriggerAddEventTimer(gt_Timer1311, gv_gambleTimers[11][1]);
  3370. }
  3371.  
  3372. //--------------------------------------------------------------------------------------------------
  3373. // Trigger: Timer 13 12
  3374. //--------------------------------------------------------------------------------------------------
  3375. bool gt_Timer1312_Func (bool testConds, bool runActions) {
  3376. // Actions
  3377. if (!runActions) {
  3378. return true;
  3379. }
  3380.  
  3381. UnitGroupLoopBegin(UnitGroup(null, 12, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterAir) | (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32))), 0));
  3382. while (!UnitGroupLoopDone()) {
  3383. libNtve_gf_MakeUnitInvulnerable(UnitGroupLoopCurrent(), false);
  3384. UnitGroupLoopStep();
  3385. }
  3386. UnitGroupLoopEnd();
  3387. return true;
  3388. }
  3389.  
  3390. //--------------------------------------------------------------------------------------------------
  3391. void gt_Timer1312_Init () {
  3392. gt_Timer1312 = TriggerCreate("gt_Timer1312_Func");
  3393. TriggerAddEventTimer(gt_Timer1312, gv_gambleTimers[12][1]);
  3394. }
  3395.  
  3396. //--------------------------------------------------------------------------------------------------
  3397. // Trigger Initialization
  3398. //--------------------------------------------------------------------------------------------------
  3399. void InitTriggers () {
  3400. gt_MapInitialization_Init();
  3401. gt_Every1s_Init();
  3402. gt_Every1s2_Init();
  3403. gt_Every01s_Init();
  3404. gt_Every10s_Init();
  3405. gt_UpgradeGambleDialogs_Init();
  3406. gt_SpawnUnitDialogs_Init();
  3407. gt_MenuDialogs_Init();
  3408. gt_TimerExpires_Init();
  3409. gt_TimerExpires2_Init();
  3410. gt_AnyUnitDies_Init();
  3411. gt_PlayerLeaves_Init();
  3412. gt_Chat1_Init();
  3413. gt_Chat2_Init();
  3414. gt_Chat3_Init();
  3415. gt_Chat4_Init();
  3416. gt_Chat5_Init();
  3417. gt_Chat6_Init();
  3418. gt_Chat7_Init();
  3419. gt_Chat8_Init();
  3420. gt_Chat9_Init();
  3421. gt_Chat10_Init();
  3422. gt_Chat11_Init();
  3423. gt_Timer_Init();
  3424. gt_Timer2_Init();
  3425. gt_Timer3_Init();
  3426. gt_Timer4_Init();
  3427. gt_Timer5_Init();
  3428. gt_Timer6_Init();
  3429. gt_Timer7_Init();
  3430. gt_Timer8_Init();
  3431. gt_Timer9_Init();
  3432. gt_Timer10_Init();
  3433. gt_Timer11_Init();
  3434. gt_Timer12_Init();
  3435. gt_Timer13_Init();
  3436. gt_Timer132_Init();
  3437. gt_Timer133_Init();
  3438. gt_Timer134_Init();
  3439. gt_Timer135_Init();
  3440. gt_Timer136_Init();
  3441. gt_Timer137_Init();
  3442. gt_Timer138_Init();
  3443. gt_Timer139_Init();
  3444. gt_Timer1310_Init();
  3445. gt_Timer1311_Init();
  3446. gt_Timer1312_Init();
  3447. }
  3448.  
  3449. //--------------------------------------------------------------------------------------------------
  3450. // Map Initialization
  3451. //--------------------------------------------------------------------------------------------------
  3452. void InitMap () {
  3453. InitLibs();
  3454. InitGlobals();
  3455. InitTriggers();
  3456. }
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