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- local msg = "Sun is down, freezing cold thats how we already know winters here" local recipient = "All"
- local Event = game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest
- Event:FireServer(msg, recipient)
- wait (1.2)
- local msg = "My dawg would probablly do it for a louis belt" local recipient = "All"
- local Event = game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest
- Event:FireServer(msg, recipient)
- wait (1.2)
- local msg = "Thats just all he know he dont know nothing else" local recipient = "All"
- local Event = game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest
- Event:FireServer(msg, recipient)
- wait (3.0)
- local msg = "I tried to show 'em, yeah" local recipient = "All"
- local Event = game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest
- Event:FireServer(msg, recipient)
- wait (3.0)
- local msg = "I tried to show 'em yeah, yeah yeah yeah" local recipient = "All"
- local Event = game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest
- Event:FireServer(msg, recipient)
- wait (1.0)
- local msg = "Going on you with the pick and roll, young la flame he in sicko mode" local recipient = "All"
- local Event = game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest
- Event:FireServer(msg, recipient)
- wait (3.0)
- local msg = "Made this here with all the ice on in the booth" local recipient = "All"
- local Event = game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest
- Event:FireServer(msg, recipient)
- wait (1.0)
- local msg = "At the gate outside when they pull up they get me loose" local recipient = "All"
- local Event = game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest
- Event:FireServer(msg, recipient)
- wait (1.0)
- local msg = "Yeah jump out boys thats nike boys hoppin out coupes" local recipient = "All"
- local Event = game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest
- Event:FireServer(msg, recipient)
- wait (1.0)
- local msg = "This is way too big when they pull up gimme the loot (GIMME THE LOOT)" local recipient = "All"
- local Event = game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest
- Event:FireServer(msg, recipient)
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