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- Antimage (Andi Maje!)
- by PizzaHutPzwnd
- Version 2.03
- [Mana Break]
- Manaburn values rescaled
- Now burns based on target's Intelligence
- .5/.75/1.25/1.5 mana per int (max 11.5% or 1.5/13)
- Minimum mana burned for heroes and creeps.
- 10/18/26/34
- [Spell Shield]
- Added: Active Toggle-able Skill
- While Ability is Off Cooldown Antimage
- gains magical resistance
- Active: Dispell
- Makes AM spell and magic immune for 1.25 seconds
- When toggled, acts like Linken's Sphere cancelling
- the first targeted spell and activating the short term
- black king bar effect.
- Can be used while Stunned, Hexed, etc.
- Duration, cooldown, possible mana cost all
- would require some calibration for balance.
- Cooldown: 60/50/40/20
- tl;dr - it cleanses AM of stuns/hex/silence at the cost of
- magic resist passive until cooldown resets
- [Mana Void]
- Damage type changed to Physical or Pure
- Damage scaled as necessary.
- Summary: While I think this could possibly make
- AM too strong in the late game, I'd love to see AM be
- a much more versatile force against magic or Int. Giving him
- a form of cleanse/purge/linken's/bkb for 1 second allows
- him to do a lot more earlier. However, this turns off his
- magical resistance when on cooldown. Because of this I would
- make it a toggle-able active, or allow the player to activate
- it on the direct need. The base concept for this is from league's
- Gangplank citrus cleanse. The change to the ultimate is merely
- to disassociate magical damage from "ANTIMAGE"
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