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Jul 22nd, 2018
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  1. focus_tree = {
  2. id = speer
  3. country = {
  4. factor = 0
  5. modifier = {
  6. add = 10
  7. tag = SGR
  8. }
  9. }
  10. default = no
  11. focus = {
  12. id = BOR_der_burgerkrieg
  13. icon = GFX_goal_unknown
  14. cost = 10.00
  15. x = 9
  16. y = 7
  17.  
  18. }
  19. focus = {
  20. id = bor_die_anarchie
  21. icon = GFX_goal_unknown
  22. cost = 10.00
  23. x = 19
  24. y = 7
  25.  
  26. }
  27. focus = {
  28. id = BOR_the_faith_of_the_people
  29. icon = GFX_goal_unknown
  30. cost = 10.00
  31. prerequisite = {
  32. focus = BOR_der_burgerkrieg
  33. }
  34. completion_reward = {
  35. add_war_support = 0.05
  36. add_stability = 0.05
  37. }
  38. x = 5
  39. y = 8
  40. }
  41. focus = {
  42. id = BOR_the_peoples_champion
  43. icon = GFX_goal_unknown
  44. cost = 10.00
  45. prerequisite = {
  46. focus = BOR_the_faith_of_the_people
  47. }
  48. completion_reward = {
  49. add_war_support = 0.05
  50. create_unit = {
  51. division = "name = \"Patriot Militia\" division_template = \"Schutzdivision\" start_experience_factor = 0.5 start_equipment_factor = 0.5"
  52. owner = BGR
  53. }
  54. create_unit = {
  55. division = "name = \"Patriot Militia\" division_template = \"Schutzdivision\" start_experience_factor = 0.5 start_equipment_factor = 0.5"
  56. owner = BGR
  57. }
  58. }
  59. x = 5
  60. y = 9
  61.  
  62. }
  63. focus = {
  64. id = BOR_rally_the_fatherland
  65. icon = GFX_goal_unknown
  66. cost = 10.00
  67. prerequisite = {
  68. focus = BOR_the_peoples_champion
  69. }
  70. completion_reward = {
  71. add_war_support = 0.05
  72. create_unit = {
  73. division = "name = \"Patriot Militia\" division_template = \"Schutzdivision\" start_experience_factor = 0.5 start_equipment_factor = 0.5"
  74. owner = BGR
  75. }
  76. create_unit = {
  77. division = "name = \"Patriot Militia\" division_template = \"Schutzdivision\" start_experience_factor = 0.5 start_equipment_factor = 0.5"
  78. owner = BGR
  79. }
  80. }
  81. x = 5
  82. y = 10
  83.  
  84. }
  85. focus = {
  86. id = BOR_full_political_mobilization
  87. icon = GFX_goal_unknown
  88. cost = 10.00
  89. prerequisite = {
  90. focus = BOR_der_burgerkrieg
  91. }
  92. completion_reward = {
  93. add_ideas = BOR_full_political_mobilization
  94. add_political_power = 100
  95. }
  96. x = 9
  97. y = 8
  98.  
  99. }
  100. focus = {
  101. id = BOR_promise_the_calm
  102. icon = GFX_goal_unknown
  103. cost = 10.00
  104. prerequisite = {
  105. focus = BOR_the_faith_of_the_people
  106. }
  107. prerequisite = {
  108. focus = BOR_full_political_mobilization
  109. }
  110. completion_reward = {
  111. add_political_power = 100
  112. add_stability = 0.05
  113. }
  114. x = 7
  115. y = 9
  116.  
  117. }
  118. focus = {
  119. id = BOR_fight_for_the_calm
  120. icon = GFX_goal_unknown
  121. cost = 10.00
  122. prerequisite = {
  123. focus = BOR_promise_the_calm
  124. }
  125. completion_reward = {
  126. add_stability = 0.05
  127. create_unit = {
  128. division = "name = \"Patriot Militia\" division_template = \"Schutzdivision\" start_experience_factor = 0.5 start_equipment_factor = 0.5"
  129. owner = BGR
  130. }
  131. create_unit = {
  132. division = "name = \"Patriot Militia\" division_template = \"Schutzdivision\" start_experience_factor = 0.5 start_equipment_factor = 0.5"
  133. owner = BGR
  134. }
  135. add_political_power = 100
  136. }
  137.  
  138. x = 7
  139. y = 10
  140.  
  141. }
  142. focus = {
  143. id = BOR_fight_for_the_peace
  144. icon = GFX_goal_unknown
  145. cost = 10.00
  146. prerequisite = {
  147. focus = BOR_rally_the_fatherland
  148. }
  149. prerequisite = {
  150. focus = BOR_fight_for_the_calm
  151. }
  152. completion_reward = {
  153. add_political_power = 300
  154. add_stability = 0.30
  155. add_war_support = 0.30
  156. set_country_flag = fight_for_peace
  157. }
  158. x = 6
  159. y = 11
  160.  
  161. }
  162. focus = {
  163. id = BOR_great_friends_in_high_places
  164. icon = GFX_goal_unknown
  165. cost = 10.00
  166. prerequisite = {
  167. focus = BOR_full_political_mobilization
  168. }
  169. completion_reward = {
  170. add_political_power = 150
  171. #TODO make it so a general of Goring's switches to BGR (No generals in yet)
  172. }
  173. x = 9
  174. y = 9
  175.  
  176. }
  177. focus = {
  178. id = BOR_keep_your_friends_close
  179. icon = GFX_goal_unknown
  180. cost = 10.00
  181. prerequisite = {
  182. focus = BOR_great_friends_in_high_places
  183. }
  184. completion_reward = {
  185. set_country_flag = sold_out_to_rks
  186. #TODO Add events for RK's to either help or reject BGR (Need to work with RK team) Will add one Whermacht unit from each RK that accepts, and heavily increase relations
  187. }
  188. x = 9
  189. y = 10
  190.  
  191. }
  192. focus = {
  193. id = BOR_and_their_friends_closer
  194. icon = GFX_goal_unknown
  195. cost = 10.00
  196. prerequisite = {
  197. focus = BOR_keep_your_friends_close
  198. }
  199. completion_reward = {
  200. set_country_flag = sold_out_to_everyone
  201. #TODO Same thing as above, but instead asks for help from Triumverate and neutrals. Will need to work with those to implement events
  202. }
  203. x = 9
  204. y = 11
  205.  
  206. }
  207. focus = {
  208. id = BOR_the_faith_of_our_leaders
  209. icon = GFX_goal_unknown
  210. cost = 10.00
  211. prerequisite = {
  212. focus = BOR_der_burgerkrieg
  213. }
  214. completion_reward = {
  215. add_war_support = 0.05
  216. add_stability = 0.05
  217. }
  218. x = 13
  219. y = 8
  220.  
  221. }
  222. focus = {
  223. id = BOR_friends_in_the_banks
  224. icon = GFX_goal_unknown
  225. cost = 10.00
  226. prerequisite = {
  227. focus = BOR_full_political_mobilization
  228. }
  229. prerequisite = {
  230. focus = BOR_the_faith_of_our_leaders
  231. }
  232. completion_reward = {
  233. add_ideas = BOR_friends_in_the_banks
  234. }
  235. x = 11
  236. y = 9
  237.  
  238. }
  239. focus = {
  240. id = BOR_we_have_the_money
  241. icon = GFX_goal_unknown
  242. cost = 10.00
  243. prerequisite = {
  244. focus = BOR_friends_in_the_banks
  245. }
  246. completion_reward = {
  247. add_ideas = BOR_we_have_the_money
  248. }
  249. x = 11
  250. y = 10
  251.  
  252. }
  253. focus = {
  254. id = BOR_the_reichstags_champion
  255. icon = GFX_goal_unknown
  256. cost = 10.00
  257. prerequisite = {
  258. focus = BOR_the_faith_of_our_leaders
  259. }
  260. completion_reward = {
  261. add_political_power = 100
  262. add_ideas = BOR_the_reichstags_champion
  263. }
  264. x = 13
  265. y = 9
  266.  
  267. }
  268. focus = {
  269. id = BOR_rally_the_bureaucrats
  270. icon = GFX_goal_unknown
  271. cost = 10.00
  272. prerequisite = {
  273. focus = BOR_the_reichstags_champion
  274. }
  275. completion_reward = {
  276. add_ideas = BOR_rally_the_bureaucrats
  277. }
  278. x = 13
  279. y = 10
  280.  
  281. }
  282. focus = {
  283. id = BOR_fight_for_your_money
  284. icon = GFX_goal_unknown
  285. cost = 10.00
  286. prerequisite = {
  287. focus = BOR_we_have_the_money
  288. }
  289. prerequisite = {
  290. focus = BOR_rally_the_bureaucrats
  291. }
  292. completion_reward = {
  293. set_country_flag = fight_for_your_money
  294. add_political_power = 200
  295. add_ideas = BOR_fight_for_your_money
  296. }
  297. x = 12
  298. y = 11
  299.  
  300. }
  301. focus = {
  302. id = BOR_we_need_the_men
  303. icon = GFX_goal_unknown
  304. cost = 10.00
  305. prerequisite = {
  306. focus = BOR_and_their_friends_closer
  307. focus = BOR_fight_for_the_peace
  308. focus = BOR_fight_for_your_money
  309. }
  310. completion_reward = {
  311. set_country_flag = drafted_everyone
  312. add_manpower = 30000
  313. create_unit = {
  314. division = "name = \"Patriot Militia\" division_template = \"Schutzdivision\" start_experience_factor = 0.5 start_equipment_factor = 0.5"
  315. owner = BGR
  316. }
  317. create_unit = {
  318. division = "name = \"Patriot Militia\" division_template = \"Schutzdivision\" start_experience_factor = 0.5 start_equipment_factor = 0.5"
  319. owner = BGR
  320. }
  321. }
  322. x = 9
  323. y = 13
  324.  
  325. }
  326. focus = {
  327. id = bor_the_government_messed_up
  328. icon = GFX_goal_unknown
  329. cost = 10.00
  330. prerequisite = {
  331. focus = bor_die_anarchie
  332. }
  333. completion_reward = {
  334. add_political_power = -200
  335. }
  336. x = 15
  337. y = 8
  338.  
  339. }
  340. focus = {
  341. id = bor_the_brazen_bull
  342. icon = GFX_goal_unknown
  343. cost = 10.00
  344. prerequisite = {
  345. focus = bor_the_government_messed_up
  346. }
  347. completion_reward = {
  348. add_stability = -0.2
  349. add_ideas = bor_the_brazen_bull
  350. }
  351. x = 15
  352. y = 9
  353.  
  354. }
  355. focus = {
  356. id = bor_the_people_messed_up
  357. icon = GFX_goal_unknown
  358. cost = 10.00
  359. prerequisite = {
  360. focus = bor_die_anarchie
  361. }
  362. completion_reward = {
  363. add_stability = -0.2
  364. add_war_support = -0.2
  365. }
  366. x = 19
  367. y = 8
  368.  
  369. }
  370. focus = {
  371. id = bor_the_usual_suspects
  372. icon = GFX_goal_unknown
  373. cost = 10.00
  374. prerequisite = {
  375. focus = bor_the_people_messed_up
  376. }
  377. completion_reward = {
  378. add_stability = -0.2
  379. add_war_support = -0.2
  380. add_manpower = -30000
  381. }
  382. x = 19
  383. y = 9
  384.  
  385. }
  386. focus = {
  387. id = bor_it_was_the_politicians_fault
  388. icon = GFX_goal_unknown
  389. cost = 10.00
  390. prerequisite = {
  391. focus = bor_the_brazen_bull
  392. }
  393. prerequisite = {
  394. focus = bor_the_usual_suspects
  395. }
  396. completion_reward = {
  397. add_ideas = bor_it_was_the_politicians_fault
  398. }
  399. x = 17
  400. y = 10
  401.  
  402. }
  403. focus = {
  404. id = BOR_we_need_the_cash
  405. icon = GFX_goal_unknown
  406. cost = 10.00
  407. prerequisite = {
  408. focus = BOR_and_their_friends_closer
  409. focus = BOR_fight_for_the_peace
  410. }
  411. prerequisite = {
  412. focus = BOR_fight_for_your_money
  413. }
  414. completion_reward = {
  415. set_country_flag = we_need_the_cash
  416. add_ideas = BOR_we_need_the_cash
  417. }
  418. x = 12
  419. y = 13
  420.  
  421. }
  422. focus = {
  423. id = BOR_we_need_the_calm
  424. icon = GFX_goal_unknown
  425. cost = 10.00
  426. prerequisite = {
  427. focus = BOR_fight_for_the_peace
  428. focus = BOR_and_their_friends_closer
  429. focus = BOR_fight_for_your_money
  430. }
  431. completion_reward = {
  432. #TODO boost up stability and war support for three months
  433. }
  434. x = 6
  435. y = 13
  436.  
  437. }
  438. focus = {
  439. id = BOR_ALL_the_men
  440. icon = GFX_goal_unknown
  441. cost = 10.00
  442. prerequisite = {
  443. focus = BOR_we_need_the_men
  444. }
  445. completion_reward = {
  446. add_manpower = 60000
  447. create_unit = {
  448. division = "name = \"Patriot Militia\" division_template = \"Schutzdivision\" start_experience_factor = 0.5 start_equipment_factor = 0.5"
  449. owner = BGR
  450. }
  451. create_unit = {
  452. division = "name = \"Patriot Militia\" division_template = \"Schutzdivision\" start_experience_factor = 0.5 start_equipment_factor = 0.5"
  453. owner = BGR
  454. }
  455. #TODO Double the negatives of the penalty from we_need_the_men (drafted_everyone) after a year
  456. }
  457. x = 9
  458. y = 14
  459.  
  460. }
  461. focus = {
  462. id = BOR_ALL_the_cash
  463. icon = GFX_goal_unknown
  464. cost = 10.00
  465. prerequisite = {
  466. focus = BOR_we_need_the_cash
  467. }
  468. completion_reward = {
  469. #TODO ALL the cash extends the time you have to a year, if the war continues, it doubles the (failed fight for peace) fuckery
  470. }
  471. x = 12
  472. y = 14
  473.  
  474. }
  475. focus = {
  476. id = BOR_ALL_the_calm
  477. icon = GFX_goal_unknown
  478. cost = 10.00
  479. prerequisite = {
  480. focus = BOR_we_need_the_calm
  481. }
  482. completion_reward = {
  483. #TODO ALL the calm extends the time you have to a year, if the war continues, it doubles the (failed fight for peace) fuckery
  484. }
  485. x = 6
  486. y = 14
  487.  
  488. }
  489. focus = {
  490. id = bor_the_military_messed_up
  491. icon = GFX_goal_unknown
  492. cost = 10.00
  493. prerequisite = {
  494. focus = bor_die_anarchie
  495. }
  496. completion_reward = {
  497. add_ideas = bor_the_military_messed_up
  498. }
  499. x = 23
  500. y = 8
  501.  
  502. }
  503. focus = {
  504. id = bor_the_public_faces
  505. icon = GFX_goal_unknown
  506. cost = 10.00
  507. prerequisite = {
  508. focus = bor_the_military_messed_up
  509. }
  510. completion_reward = {
  511. add_ideas = bor_the_public_faces
  512. }
  513. x = 23
  514. y = 9
  515.  
  516. }
  517. focus = {
  518. id = bor_it_was_the_soldiers_fault
  519. icon = GFX_goal_unknown
  520. cost = 10.00
  521. prerequisite = {
  522. focus = bor_the_usual_suspects
  523. }
  524. prerequisite = {
  525. focus = bor_the_public_faces
  526. }
  527. completion_reward = {
  528. add_ideas = bor_it_was_the_soldiers_fault
  529. }
  530. x = 21
  531. y = 10
  532.  
  533. }
  534. focus = {
  535. id = bor_it_was_everyone_elses_fault_damn_it
  536. icon = GFX_goal_unknown
  537. cost = 10.00
  538. prerequisite = {
  539. focus = bor_it_was_the_politicians_fault
  540. }
  541. prerequisite = {
  542. focus = bor_it_was_the_soldiers_fault
  543. }
  544. completion_reward = {
  545. add_stability = 0.3
  546. add_war_support = 0.3
  547. hidden_effect = {
  548. set_country_flag = shifted_all_blame
  549. }
  550. }
  551. x = 19
  552. y = 11
  553.  
  554. }
  555. focus = {
  556. id = bor_our_last_chances
  557. icon = GFX_goal_unknown
  558. cost = 10.00
  559. prerequisite = {
  560. focus = bor_it_was_everyone_elses_fault_damn_it
  561. }
  562. completion_reward = {
  563. #TODO Panzer (Probably, maybe it was intentional) skipped this focus. Ask him about it
  564. }
  565. x = 19
  566. y = 12
  567.  
  568. }
  569. focus = {
  570. id = bor_sell_out
  571. icon = GFX_goal_unknown
  572. cost = 10.00
  573. prerequisite = {
  574. focus = bor_our_last_chances
  575. }
  576. completion_reward = {
  577. add_ideas = bor_sell_out
  578. add_political_power = -100
  579. add_war_support = -0.15
  580. }
  581. x = 18
  582. y = 13
  583.  
  584. }
  585. focus = {
  586. id = bor_no_more_excuses
  587. icon = GFX_goal_unknown
  588. cost = 10.00
  589. prerequisite = {
  590. focus = bor_our_last_chances
  591. }
  592. completion_reward = {
  593. add_political_power = -100
  594. add_war_support = -0.15
  595. add_stability = -0.15
  596. }
  597. x = 20
  598. y = 13
  599.  
  600. }
  601. focus = {
  602. id = bor_one_more_place_to_lie_blame
  603. icon = GFX_goal_unknown
  604. cost = 10.00
  605. prerequisite = {
  606. focus = bor_well_do_anything
  607. }
  608. completion_reward = {
  609. if = {
  610. trigger = {
  611. has_country_flag = {
  612. flag = shifted_all_blame
  613. }
  614. }
  615. clr_country_flag = shifted_all_blame
  616. set_country_flag = bormann_epiphany
  617. add_political_power = -300
  618. add_stability = -0.4
  619. add_war_support = -0.4
  620. #TODO ***Remove all previous national ideas gained from this tree***
  621. }
  622. }
  623. x = 19
  624. y = 15
  625.  
  626. }
  627. focus = {
  628. id = bor_well_do_anything
  629. icon = GFX_goal_unknown
  630. cost = 10.00
  631. prerequisite = {
  632. focus = bor_sell_out
  633. }
  634. prerequisite = {
  635. focus = bor_no_more_excuses
  636. }
  637. completion_reward = {
  638. add_political_power = -150
  639. }
  640. x = 19
  641. y = 14
  642.  
  643. }
  644. focus = {
  645. id = bor_the_last_push
  646. icon = GFX_goal_unknown
  647. cost = 10.00
  648. prerequisite = {
  649. focus = bor_one_more_place_to_lie_blame
  650. }
  651. completion_reward = {
  652. add_ideas = bor_the_last_push
  653. create_unit = {
  654. division = "name = \"Wehrmacht\" division_template = \"Wehrmacht\" start_experience_factor = 1 start_equipment_factor = 1"
  655. owner = BGR
  656. }
  657. create_unit = {
  658. division = "name = \"Wehrmacht\" division_template = \"Wehrmacht\" start_experience_factor = 1 start_equipment_factor = 1"
  659. owner = BGR
  660. }
  661. #TODO Make it so if Bormann still hasn't won after 4 months of getting this idea, literally kill everything in BGR. Just straight up massive debuffs across the board, zero chance of winning
  662. }
  663.  
  664. x = 19
  665. y = 16
  666.  
  667. }
  668. }
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