ValkyrieFaery

lastException_63665074402

Jun 20th, 2018
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  1. <?xml version="1.0" ?><root>
  2. <report><version>2</version><sessionid>61570bde4331e73e5b277a95</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2018-06-18 11:55:25</createtime><buildsignature>Local.Unknown.Unknown.1.43.14.1020-1.200.000.339.Release</buildsignature><categoryid>__init__.py:239</categoryid><desyncid>61570bde4331e73e5b277a95</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element (KeyError: 'get_joint_transform_from_rig: Joint name [(null)] was not found in the specified rig [e29165934f867aa6.8eaf13de]. JointNameHash [511093878]().')&#13;&#10;Traceback (most recent call last):&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 144, in wrapper&#13;&#10;KeyError: (object_bookshelf(0x040007a11f9a05db), None)&#13;&#10;&#13;&#10;During handling of the above exception, another exception occurred:&#13;&#10;&#13;&#10;Traceback (most recent call last):&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376, in _run&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\carry\put_down_interactions.py", line 506, in _run_interaction_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 254, in test_and_execute&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 242, in execute&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 230, in execute_interaction&#13;&#10; File ".\WickedWhims 3.3.4.129c\turbolib\injector_util.py", line 15, in _wrapped_function&#13;&#10; File ".\WickedWhims 3.3.4.129c\turbolib\events\interactions.py", line 127, in _turbolib_interaction_queue&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 1313, in append&#13;&#10; File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 55, in __exit__&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 860, in _head_change_watcher&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 944, in _get_head&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 339, in get_next_unblocked_interaction&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2326, in get_sims_with_invalid_paths&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2290, in _generate_connectivity&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1438, in compute_transition_connectivity&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1485, in run_transitions&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3333, in _build_transitions&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3124, in _build_and_log_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3186, in _build_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2675, in get_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2853, in _get_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5517, in generate_connectivity_handles&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5342, in _get_segmented_path_connectivity_handles&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5123, in _generate_right_handles&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 6516, in _get_locations_from_posture&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\posture.py", line 1487, in get_slot_offset_locked_params&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\posture.py", line 981, in _locked_params&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 156, in wrapper&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\base_object.py", line 706, in get_anim_overrides&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 1015, in _anim_overrides_internal&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\slots.py", line 112, in get_surface_height_parameter_for_object&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\slots.py", line 297, in position&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\slots.py", line 290, in transform&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\slots.py", line 282, in location&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\native\animation\__init__.py", line 239, in get_joint_transform_from_rig&#13;&#10;KeyError: 'get_joint_transform_from_rig: Joint name [(null)] was not found in the specified rig [e29165934f867aa6.8eaf13de]. JointNameHash [511093878]().'&#13;&#10;</desyncdata></report>
  3. <report><version>2</version><sessionid>61570bde4331e73e5b277a95</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2018-06-18 12:04:46</createtime><buildsignature>Local.Unknown.Unknown.1.43.14.1020-1.200.000.339.Release</buildsignature><categoryid>__init__.py:239</categoryid><desyncid>61570bde4331e73e5b277a95</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element (KeyError: 'get_joint_transform_from_rig: Joint name [(null)] was not found in the specified rig [e29165934f867aa6.8eaf13de]. JointNameHash [477538604]().')&#13;&#10;Traceback (most recent call last):&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\animation\animation_element.py", line 1257, in _run&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\animation\animation_element.py", line 1173, in get_asm&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\mixer_interaction.py", line 488, in get_asm&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 5321, in get_asm&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\posture.py", line 1418, in get_registered_asm&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 5303, in &lt;lambda&gt;&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 5353, in setup_asm_default&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\slots.py", line 112, in get_surface_height_parameter_for_object&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\slots.py", line 297, in position&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\slots.py", line 290, in transform&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\slots.py", line 282, in location&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\native\animation\__init__.py", line 239, in get_joint_transform_from_rig&#13;&#10;KeyError: 'get_joint_transform_from_rig: Joint name [(null)] was not found in the specified rig [e29165934f867aa6.8eaf13de]. JointNameHash [477538604]().'&#13;&#10;</desyncdata></report>
  4. </root>
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