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  1. Sent 04 April 2017 - 05:57 AM
  2.  
  3. TNR
  4.  
  5.  
  6. Consider creating a TNR backed resource much the same as Yaseen/Shika's tools | Shika's in particular is unstable however late game and debatably chuunin + it's almost necessary. (perhaps a fed bonus)
  7. Use of external tools not officially backed by TNR themselves can make new players wary.
  8.  
  9. Implement 2fa
  10.  
  11. In the age of resources like Leakedsource and so on where simply inputting someones username (especially those who have had usernames for a while)
  12. getting another players password is easier than ever. Theft is a very real possibility.
  13.  
  14. Tavy overhaul. In the current state of the game players deviate from tavy for more practical chat platforms such as Discord. Whilst this is not inherently bad, it can make a new players experience
  15. much different to those who have been around a while and garnered respect, especially when villages include specific requirements before being invited.
  16.  
  17. Make Reputation tradable from account as opposed to purchasing for their account externally. This would dramatically reduce the risk factor. In the same vein consider the purchasing of Fed tokens.
  18. Again eliminating the risk. Limit the amount that any player can sell each month to allow the flow of rep being purchased and sold to healthily ebb and flow. It creates a non-fixed market and adds a bit of depth
  19. to existing sales. Alternatively, for a short time event, allow rep hoarders to convert to POP but pop opened items to be untradable to reduce mass sellers of already hoarded reps.
  20. Second to that consider implementing new options for rep spending. The current system of 3 purchasable "items" excluding bloodline items is lackluster at best.
  21.  
  22. Service shops. Create service ads. Temper: 22 hours ago: Service: Gold Fed avatars, 2m each. Offer: Report: Profile: | People can pay directly. It notifies the seller and they proceed as they would.
  23. This would reduce tavy ad chat. & Allow creators to better market their product. Another use would be Chefs buying herbalist/hunter gatherings. Etc.
  24. To coincide with that, I would consider implementing a vouch system, players can both vouch for reputable sellers they've dealth with. All trades VIA ryo so everything can be logged. Little to no risk and easy
  25. administration.
  26.  
  27. Customisable tavy chat colours. This is not a new idea. But definitely would incentivise donations.
  28.  
  29. Professions chat, allow chefs like my self to communicate with other chefs. Being a beginner in professions is daunting. Let's help better each other.
  30.  
  31. Village/world bosses (unique to each village so to not create tension between villages) Perhaps ANBU Squads would be notified of it. Make it a time consuming and resource intensive boss thus
  32. putting priority on those with end game professions to up their game in time for such an event. Slaying this beast will provide a minor resource gift for all villagers and @500+ loyalty a large resource bag.
  33. And a buff to regen by say 15% for 24 hours. Consider rotating bosses weekly. So everyone is to have a chance. However make the village who receives the boss random throughout the weak so to not have
  34. everyone grinding said boss thursday nights, and create some dynamic to end game players and how they choose to play. I would just pop a message in tavern by a bot saying something like
  35. *A dark mist begins to settle around the village...* this would indicate to the ANBU squad that any time within the next 12 hours a boss will appear within 8 tiles of the village.
  36. Scouts would then begin to search and the mini event will proceed.
  37.  
  38. In lieue of that, consider a TITAN boss. A weekly 1 tile boss that randomly spawns. It would be chaotic. Whomever controls the zone before it fully spawns earns the right to take on the beast.
  39. providing buffed Village/world boss drops. A worthy challenge, and a great way to garner VF.
  40.  
  41. incentivize Sensei's again! I can see this being in the works already. But I will leave it here as a small footnote. Consider a Sensei chat where genins together can help each other with a Sensei's guidance.
  42. This would help students realise there really are no stupid questions! And everyone will likely learn something new, together. Bettering everyones ninja experience.
  43.  
  44.  
  45. If you would like any more suggestions (I could go on for days), please just ask.
  46.  
  47. Thanks for your time!
  48.  
  49. Temper
  50. Konoki
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  52.  
  53. Chef update:
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  55.  
  56.  
  57. Mat intensive recipe for crafting speed bonus.
  58.  
  59.  
  60.  
  61. Mat intensive recipe for 5,7,10% stat boons. (single stat only) (only 1 usable at any given time) (non-stack)
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  63.  
  64.  
  65. Please make professions more interactive. If professions were more interactive, and the payoff was higher people would be less inclined to just afk train/profession late game. Incentivize PVP in aid of professions.
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