ManOhMan

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Jul 23rd, 2019
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  1. --Created with PenguinAnonymous's compiler
  2. --PenguinAnonymous is not responsible for damages caused to your game
  3. --This plugin does not remove things
  4. --PenguinAnonymous cannot be held resonsible for manual deletion for the purpose of testing
  5. --Keep in mind, any items that cause errors in compilation will be skipped and documented within the last line of the disclaimer comments
  6. --Thank you for using my plugin and enjoy :)
  7. --It is free to use
  8. --If you use this plugin to create your own, please give me credit
  9. --Z_V edited my plugin to look like his own and published it without giving me credit, and that makes me very angry
  10. --Errors:
  11. local runDummyScript = function(f,scri)
  12. local oldenv = getfenv(f)
  13. local newenv = setmetatable({}, {
  14. __index = function(_, k)
  15. if k:lower() == 'script' then
  16. return scri
  17. else
  18. return oldenv[k]
  19. end
  20. end
  21. })
  22. setfenv(f, newenv)
  23. ypcall(function() f() end)
  24. end
  25. cors = {}
  26. mas = Instance.new("Model",game:GetService("Lighting"))
  27. mas.Name = "CompiledModel"
  28. o1 = Instance.new("Part")
  29. o2 = Instance.new("Part")
  30. o3 = Instance.new("Part")
  31. o1.Parent = mas
  32. o1.Material = Enum.Material.WoodPlanks
  33. o1.BrickColor = BrickColor.new("Rust")
  34. o1.Position = Vector3.new(-7.77030325, 1.52467132, -0.655067444)
  35. o1.Rotation = Vector3.new(0, 0, -20)
  36. o1.Size = Vector3.new(4, 1, 511.670197)
  37. o1.CFrame = CFrame.new(-7.77030325, 1.52467132, -0.655067444, 0.939692736, 0.342019886, 0, -0.342019916, 0.939692736, 0, 0, 0, 1)
  38. o1.BottomSurface = Enum.SurfaceType.Smooth
  39. o1.TopSurface = Enum.SurfaceType.Smooth
  40. o1.Color = Color3.new(0.560784, 0.298039, 0.164706)
  41. o1.Position = Vector3.new(-7.77030325, 1.52467132, -0.655067444)
  42. o2.Parent = mas
  43. o2.Material = Enum.Material.WoodPlanks
  44. o2.BrickColor = BrickColor.new("Rust")
  45. o2.Position = Vector3.new(-4.33897448, 1.50549912, -0.665008545)
  46. o2.Rotation = Vector3.new(-180, 0, 160)
  47. o2.Size = Vector3.new(4, 1, 511.680237)
  48. o2.CFrame = CFrame.new(-4.33897448, 1.50549912, -0.665008545, -0.939692736, -0.342019886, 0, -0.342019916, 0.939692736, 0, 0, 0, -1)
  49. o2.BottomSurface = Enum.SurfaceType.Smooth
  50. o2.TopSurface = Enum.SurfaceType.Smooth
  51. o2.Color = Color3.new(0.560784, 0.298039, 0.164706)
  52. o2.Position = Vector3.new(-4.33897448, 1.50549912, -0.665008545)
  53. o3.Parent = mas
  54. o3.Material = Enum.Material.Glass
  55. o3.BrickColor = BrickColor.new("Cyan")
  56. o3.Transparency = 0.40000000596046
  57. o3.Position = Vector3.new(-43.8951721, 0.025003992, -1.654953)
  58. o3.Size = Vector3.new(559.330322, 0.0500000007, 731.810059)
  59. o3.CFrame = CFrame.new(-43.8951721, 0.025003992, -1.654953, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  60. o3.BottomSurface = Enum.SurfaceType.Smooth
  61. o3.TopSurface = Enum.SurfaceType.Smooth
  62. o3.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  63. o3.Position = Vector3.new(-43.8951721, 0.025003992, -1.654953)
  64. mas.Parent = workspace
  65. mas:MakeJoints()
  66. local mas1 = mas:GetChildren()
  67. for i=1,#mas1 do
  68. mas1[i].Parent = workspace
  69. ypcall(function() mas1[i]:MakeJoints() end)
  70. end
  71. mas:Destroy()
  72. for i=1,#cors do
  73. coroutine.resume(cors[i])
  74. end
  75.  
  76. game:GetService("Lighting").Ambient = Color3.new(0, 0, 0)
  77. game:GetService("Lighting").Brightness = 1
  78. game:GetService("Lighting").ColorShift_Bottom = Color3.new(0, 0, 0)
  79. game:GetService("Lighting").ColorShift_Top = Color3.new(0, 0, 0)
  80. game:GetService("Lighting").GlobalShadows = true
  81. game:GetService("Lighting").OutdoorAmbient = Color3.new(0.5, 0.5, 0.5)
  82. game:GetService("Lighting").Outlines = false
  83. game:GetService("Lighting").GeographicLatitude = 41.733299255371
  84. game:GetService("Lighting").TimeOfDay = "14:00:00"
  85. game:GetService("Lighting").FogColor = Color3.new(0.75, 0.75, 0.75)
  86. game:GetService("Lighting").FogEnd = 100000
  87. game:GetService("Lighting").FogStart = 0
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