FaYednb

fakin idjet

Sep 1st, 2018
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  1. #Sovereign Filter by StupidFatHobbit updated 8/30/18 ♦ Delve League ♦ 3.4.0 - STRICT VERSION
  2. #Update Notes: Delve League Launch Release
  3. #defaultcolors:
  4. #uniqueitem rgb(175,96,37)
  5. #rareitem rgb(255,255,119)
  6. #magicitem rgb(136,136,255)
  7. #whiteitem rgb(200,200,200)
  8. #gemitem rgb(27,162,155)
  9. #currencyitem rgb(170,158,130)
  10. #questitem rgb(74,230,58)
  11. #defaultfontsize: 32 (18-45)
  12.  
  13. #New Color Guide:
  14. #Colors follow a value progression from black -> green -> blue -> purple -> red -> white
  15. #Ranged items are lime green, melee are dark red, and caster sky blue for racing/levelling purposes
  16.  
  17. #VERY ROUGH LIST OF STRICT FILTER DIFFERENCES FROM MAIN VERSION:
  18. #Nearly all junk currency is hidden besides baubles and chance orbs
  19. #Chrome items hidden
  20. #Nonquality gems hidden (Empower, etc still show)
  21. #Removed sounds from all maps below t10 except unique and shaped maps
  22. #Chisel recipe disabled
  23. #Hid nearly all non-bordered rares
  24. #Adjusted pre-map armor basetypes so they don't show up in low level breach domains
  25. #Hid all white jewelery in maps and low level breach domains
  26. #Hid quality flasks (q20 still shows) and all utility flasks
  27. #Extended strict filter restrictions to levelling ranges (severe, use only w/levelling gear)
  28. #Levelling Mana/Life flasks show up to level 68 as opposed to 75
  29.  
  30. ################################ >>>>>>>> PLEASE READ THIS <<<<<<<< ###################################
  31. #This is a complete filter meant to cover all aspects of the game including racing, map preparation, and endgame in a hardcore league.
  32. #It includes dynamic highlighting while levelling and is heavily designed around racing and playing in zero-gear environments (aka start of new leagues).
  33. #There are four "phases" to the filter: racing, levelling, early maps, and endgame. The filter transitions smoothly between these phases and changes what is shown and hidden based on what's needed at the time.
  34. #This filter is much more aggressive than most. Race level filtering is more relaxed to account for worst case scenarios.
  35. #The idea behind this filter is anything you could possibly want is shown, no more, no less, especially in race environments. Minimum visual clutter.
  36.  
  37. #General is reccommended for start of leagues and racing. Strict is for endgame mapping and when you're no longer doing chaos recipe. Uberstrict is meant for going extremely quickly and only picking up the bare minimums.
  38. #Race and SSF Overrides are located in Section 0. Common options and settings are all located in Section 1.
  39.  
  40. #If you have any questions or comments please post them in the forum thread located here: https://www.pathofexile.com/forum/view-thread/1595976
  41. #Using Filterblast (http://filterblast.oversoul.xyz/StupidFatHobbit/) is the best way to preview my (or anyone's) filter.
  42. #You will always be able to find the most updated version of the filter on the forums or at twitch.tv/sfhobbit via !filter.
  43. #Special thanks to GucciPradas, Yovu, BiggestE, RaizQT, RichJMoney, and any others I may have forgotten for helping test the filter and provide valuable feedback.
  44.  
  45. #######################################################################################################
  46. #notes for me / random info / stuff you probably shouldn't be reading
  47. #docks/lake levels: 29/34, 51/55, 64/67
  48. #oriath: lake 34, harvest 40, church 45, bridge 60
  49. #-------------------------
  50. #SOUND 2.0
  51. #1 - clashgong - levelling 4L's, 5L
  52. #2 - stone drop - mid tier currency / div card
  53. #3 - sour stone drop - currency / div card
  54. #4 - rising wind - variable value or multiple basetype unique, divine vessels
  55. #5 - rising metal - high value unique
  56. #6 - sharper rising metal? - top tier currency / div card / unique
  57. #7 - ALIENS - unique jewel, unique map
  58. #8 - dadadadada - red tier map
  59. #9 - quieter #8 - all other maps
  60. #ORIATH SOUNDS
  61. #10 - hard metal drop - (unused)
  62. #11 - soft metal drop - high value nets (temp)
  63. #12 - crystal drop - quality gems
  64. #13 - synth metal reverb? - generic high value (rare atlas basetypes, high ilvl abyss jewels)
  65. #14 - metal echo - levelling flasks
  66. #15 - rapid metal echo - max tier maps
  67. #16 - muffled drop - shaped/elder items
  68.  
  69. #############################################################################################
  70. ############################## --- Table of Contents --- ####################################
  71. #############################################################################################
  72. #Note: Ctrl+F a section i.e. "Section 5" to jump to that area
  73. #Options and Customization Blocks:
  74. #Section 0 - Racing Options & Overrides
  75. #Section 1 - Chance Items, Priority Highlight, Link Options
  76. #High Priority Blocks:
  77. #Section 2 - League & Zone Specific
  78. #Section 3 - Maps
  79. #Section 4 - Currency
  80. #Section 5 - Jewels
  81. #Section 6 - Shaper/Elder
  82. #Section 7 - Sockets
  83. #Section 8 - Uniques
  84. #Section 9 - Divination Cards
  85. #Basetype Highlighting Blocks:
  86. #Section 10 - Top Tier Craft
  87. #Section 11 - Rare Highlighting
  88. #Section 12 - Miscellaneous
  89. #Levelling Blocks:
  90. #Section 13 - Global Levelling
  91. #Section 14 - Caster Weapons
  92. #Section 15 - Melee Weapons
  93. #Section 16 - Ranged Weapons
  94. #Section 17 - Armour
  95. #Section 18 - Flasks
  96. #Other Blocks:
  97. #Section 19 - Gems
  98. #Section 20 - Safety Nets & Catch-Alls
  99. #Section 21 - Animate Weapon
  100. #Section 22 - Global Hide
  101.  
  102. #INSTRUCTIONS FOR SETTING UP A RACE FILTER
  103. #Step 1 - Remove the #'s in front of the lines in the Race Overrides Block (Section 0A)
  104. #Step 2 - Set your preferred archetype link colors (melee, caster, bow) in Section 1
  105. #Step 3 - [OPTIONAL] Delete the archetype blocks that you don't need. Example: If you're setting up a caster filter, delete Sections 15 and 16.
  106. #Step 4 - Save As a different filter
  107.  
  108. ##################################################
  109. ########## Section 0A - Race Overrides ###########
  110. ##################################################
  111. #RACE OVERRIDES - Enable all these blocks for racing. WARNING: Has lots of sounds on low tier currency, and retiers / hides some otherwise valuable currency that is useless in racing
  112. #Show
  113. # BaseType "Orb of Transmutation" "Orb of Alteration" "Blacksmith's Whetstone" "Orb of Regret"
  114. # Class Currency
  115. # SetTextColor 0 0 0
  116. # SetBackgroundColor 0 200 0
  117. # SetBorderColor 0 0 0
  118. # SetFontSize 45
  119. # PlayAlertSound 3 50
  120. #Show
  121. # BaseType "Orb of Alchemy" "Chaos Orb" "Vaal Orb"
  122. # Class Currency
  123. # SetTextColor 0 0 0
  124. # SetBackgroundColor 0 225 225
  125. # SetBorderColor 0 0 0
  126. # PlayAlertSound 2 100
  127. # SetFontSize 45
  128. #Show
  129. # BaseType "Scroll of Wisdom"
  130. # SetFontSize 45
  131. #Show
  132. # BaseType "Portal Scroll"
  133. # SetFontSize 45
  134. # SetTextColor 100 150 200
  135. #Show
  136. # BaseType "Essence"
  137. # Class Currency
  138. # SetBorderColor 0 0 0
  139. # SetTextColor 0 250 250
  140. # SetBackgroundColor 0 75 75
  141. # SetFontSize 45
  142. #Show
  143. # BaseType "Chance to Bleed" "Double Strike" "Viper Strike" "Heavy Strike" "Burning Arrow" "Onslaught" "Pierce" "Cleave" "Ground Slam" "Shrapnel Shot" "Lesser Poison Support"
  144. # SetFontSize 40
  145. #Show
  146. # Class "Gem"
  147. #Hide
  148. # BaseType "Silver Coin"
  149. # Class Currency
  150. # DisableDropSound
  151.  
  152. ##################################################
  153. ########## Section 0B - SSF Overrides ############
  154. ##################################################
  155. Show
  156. BaseType "Vaal Orb" "Blessed Orb" "Orb of Fusing" "Orb of Alchemy" "Orb of Chance"
  157. Class Currency
  158. SetTextColor 0 0 0
  159. SetBackgroundColor 0 200 0
  160. SetBorderColor 0 0 0
  161. SetFontSize 45
  162. PlayAlertSound 3 100
  163. Show
  164. BaseType "Chromatic Orb" "Orb of Alteration" "Glassblower's Bauble" "Blacksmith's Whetstone"
  165. Class Currency
  166. SetBackgroundColor 170 158 130
  167. SetTextColor 0 0 0
  168. SetBorderColor 0 0 0
  169. SetFontSize 40
  170. Show
  171. BaseType "Orb of Transmutation" "Orb of Augmentation" "Armourer's Scrap" "Alchemy Shard" "Jeweller's Orb"
  172. Class Currency
  173. SetFontSize 40
  174. Show
  175. BaseType "Portal Scroll"
  176. SetFontSize 40
  177. SetTextColor 100 150 200
  178. Show
  179. BaseType "Scroll of Wisdom"
  180. SetFontSize 40
  181. #Show
  182. # BaseType "Bone Spirit Shield"
  183. # Rarity Normal Magic Rare
  184. # SetFontSize 34
  185. # SetBackgroundColor 200 200 200
  186. # SetTextColor 0 0 0
  187. # SetBorderColor 255 0 0
  188. # ItemLevel <= 67
  189.  
  190. ##################################################################
  191. ###### Section 1 - Chance, Priority Highlight, Link Options ######
  192. ##################################################################
  193. #Set your preferred chance basetype(s) here.
  194. Show
  195. BaseType "Sadist Garb" "Unset Ring"
  196. Rarity Normal
  197. ShaperItem False
  198. ElderItem False
  199. Corrupted False
  200. Sockets < 6
  201. # SetBorderColor 255 100 0
  202. SetBorderColor 200 80 0
  203. ItemLevel >= 33
  204. SetFontSize 36
  205.  
  206. #Priority Highlight Blocks
  207. #Note: Quick way to add something unusual that may not be in the filter or make something temporarily bigger
  208. #Warning: Items added to blocks at the top of filters override blocks beneath them. Use these premade blocks to avoid conflicts with shaper/elder items, uniques, and sockets. Be careful when writing blocks from scratch.
  209. #Show
  210. # BaseType "Rubber Ducky"
  211. # SetTextColor 0 0 0
  212. # SetBorderColor 0 0 0
  213. # SetBackgroundColor 255 255 255
  214. # Rarity Normal Magic Rare
  215. # ShaperItem False
  216. # ElderItem False
  217. # Corrupted False
  218. # Sockets < 6
  219. # PlayAlertSound 1 150
  220. # ItemLevel >= 1
  221. #Show
  222. # BaseType "Crude Bow"
  223. # SetTextColor 0 0 0
  224. # SetBorderColor 255 0 0
  225. # SetBackgroundColor 255 255 255
  226. # Rarity Normal Magic Rare
  227. # ShaperItem False
  228. # ElderItem False
  229. # Corrupted False
  230. # Sockets < 6
  231. # ItemLevel >= 50
  232. # PlayAlertSound 1 150
  233.  
  234. #Racing/Levelling Link Filter Blocks - To set an archetype remove the #'s in front of the SocketGroup lines and change the colors (to GG,RR,BB, etc). By default the lines are disabled meaning all color configurations will be shown.
  235. #Note: If creating an archetype-specific racing filter it's useful to also delete the levelling sections you don't need and save as another filter. For example - to make a ranger racing filter simply set these blocks to GG then delete Sections 14 and 15 entirely and save as a separate filter.
  236.  
  237. #Set preferred 4L colors in the SocketGroup lines in the next two blocks. Note that multiple color groups can be entered, i.e. RRG RGG. If no colors are entered then the lines will apply to all 2L/3L/4L that drop. (maybe just default to race meta stuff only?)
  238. #note: melee RRRG, caster GGGB GGBB, ranged GGRR GGGR GGRB
  239. Hide #Strict Filter Only
  240. Class "Gloves" "Helm" "Boots" "Body Armour"
  241. ItemLevel <= 47
  242. LinkedSockets = 4
  243. Sockets < 6
  244. Rarity Normal Magic Rare
  245. SocketGroup RRRG GGGB GGBB GGGR GGRR GGRB
  246. SetBorderColor 0 250 250
  247. SetBackgroundColor 0 65 65
  248. SetFontSize 45
  249. # PlayAlertSound 1 100 #Sound Off in Strict
  250.  
  251. #Set your preferred 3L colors in these next blocks. Don't forget to set your secondary link colors as well, especially in the block that extends to kitava (47)
  252. #note: melee RGG RRG, caster BBG BGG RGB, ranged GGG GGR
  253. Hide #Strict Filter Only
  254. Class "Gloves" "Helm" "Boots" "Body Armour"
  255. ItemLevel <= 25
  256. LinkedSockets = 3
  257. Rarity Normal Magic Rare
  258. SocketGroup GGG GGR BBG BGG RRG
  259. SetBorderColor 0 200 0
  260. SetBackgroundColor 0 35 0
  261. SetFontSize 45
  262. # PlayAlertSound 1 100 #Sound Off in Strict
  263. Hide #Strict Filter Only
  264. Class "Gloves" "Helm"
  265. ItemLevel <= 47
  266. LinkedSockets = 3
  267. Rarity Normal Magic Rare
  268. SocketGroup GGG GGR BBG BGG RRG
  269. SetBorderColor 0 200 0
  270. SetBackgroundColor 0 35 0
  271. SetFontSize 45
  272.  
  273. #2L colors go here
  274. #note: melee RG RR, caster BB BG GG, ranger GG RG
  275. Hide #Strict Filter Only
  276. Class "Gloves" "Helm" "Boots"
  277. ItemLevel <= 25
  278. LinkedSockets = 2
  279. Rarity Normal Magic Rare
  280. SocketGroup BB RG GG RR BG
  281. SetBorderColor 75 75 250
  282. SetBackgroundColor 0 0 75
  283. SetFontSize 45
  284.  
  285. #Archetype-specific blocks
  286. #Caster Links
  287. Hide #Strict Filter Only
  288. Class "Wand" "Sceptre"
  289. ItemLevel <= 25
  290. LinkedSockets = 3
  291. SocketGroup BBB BBG BGG
  292. SetBorderColor 150 200 250
  293. SetBackgroundColor 40 50 60
  294. SetFontSize 45
  295. # PlayAlertSound 1 100 #Sound Off in Strict
  296. #offhand weapon links for sunder racing meta
  297. Hide #Strict Filter Only
  298. Class "One Hand" "Claw" "Dagger"
  299. SocketGroup RRG
  300. LinkedSockets >= 3
  301. SetBorderColor 100 0 0
  302. SetBackgroundColor 40 0 0
  303. SetFontSize 38
  304. ItemLevel <= 25
  305.  
  306. #Safety Blocks (Don't need to modify these for normal use)
  307. Hide #Strict Filter Only
  308. Class "Gloves" "Helm" "Boots" "Body Armour"
  309. ItemLevel <= 67
  310. LinkedSockets = 4
  311. Sockets < 6
  312. Rarity Normal Magic Rare
  313. SetBorderColor 0 250 250
  314. SetBackgroundColor 0 65 65
  315. SetFontSize 36
  316. Hide #Strict Filter Only
  317. Class "Gloves" "Helm" "Boots"
  318. ItemLevel <= 15
  319. LinkedSockets = 3
  320. Rarity Magic Rare
  321. SetBorderColor 0 200 0
  322. SetBackgroundColor 0 35 0
  323. SetFontSize 45
  324. Hide #Strict Filter Only
  325. Class "Gloves" "Helm" "Boots"
  326. ItemLevel <= 25
  327. LinkedSockets = 3
  328. Rarity Normal Magic Rare
  329. SetBorderColor 0 200 0
  330. SetBackgroundColor 0 35 0
  331. SetFontSize 40
  332. Hide #Strict Filter Only
  333. Class "Gloves" "Helm"
  334. ItemLevel <= 47
  335. LinkedSockets = 3
  336. Rarity Normal Magic Rare
  337. SetBorderColor 0 200 0
  338. SetBackgroundColor 0 35 0
  339. SetFontSize 34
  340.  
  341. ##################################################
  342. ####### Section 2 - League & Zone Specific #######
  343. ##################################################
  344. #Note:(White Text/Border, Solid Color Backgrounds)
  345. #Talisman - Maroon
  346. Show
  347. BaseType "Talisman"
  348. Class Amulet
  349. Rarity Unique
  350. SetBackgroundColor 100 0 0
  351. SetBorderColor 225 100 0
  352. SetTextColor 225 100 0
  353. SetFontSize 45
  354. PlayAlertSound 4 100
  355. Show
  356. BaseType "Spinefuse Talisman" "Fangjaw Talisman" "Wereclaw Talisman" "Horned Talisman" "Rotfeather Talisman"
  357. Class Amulet
  358. SetBackgroundColor 150 0 0
  359. SetBorderColor 250 250 250
  360. SetFontSize 45
  361. Show
  362. BaseType "Talisman"
  363. Class Amulet
  364. SetBackgroundColor 100 0 0
  365. SetBorderColor 200 200 200
  366. #Perandus - Orange
  367. Show
  368. BaseType "Perandus Coin"
  369. StackSize >= 10
  370. Class Currency
  371. SetTextColor 200 200 200
  372. SetBorderColor 200 200 200
  373. SetBackgroundColor 200 75 0
  374. SetFontSize 45
  375. Show
  376. BaseType "Perandus Coin"
  377. Class Currency
  378. StackSize >= 5
  379. SetTextColor 200 200 200
  380. SetBorderColor 200 200 200
  381. SetBackgroundColor 175 65 0
  382. SetFontSize 42
  383. Show
  384. BaseType "Perandus Coin"
  385. Class Currency
  386. StackSize >= 2
  387. SetTextColor 200 200 200
  388. SetBorderColor 200 200 200
  389. SetBackgroundColor 150 50 0
  390. SetFontSize 40
  391. Show
  392. BaseType "Perandus Coin"
  393. Class Currency
  394. SetTextColor 200 200 200
  395. SetBorderColor 200 200 200
  396. SetBackgroundColor 125 40 0
  397. SetFontSize 38
  398. #Prophecy - Purple
  399. Show
  400. BaseType "Silver Coin" "Prophecy"
  401. Class Currency
  402. SetTextColor 200 200 200
  403. SetBorderColor 200 200 200
  404. SetBackgroundColor 75 0 125
  405. SetFontSize 40
  406. Show
  407. BaseType "Eber's Key" "Yriel's Key" "Inya's Key" "Volkuur's Key"
  408. SetTextColor 200 200 200
  409. SetBorderColor 200 200 200
  410. SetBackgroundColor 75 0 125
  411. SetFontSize 40
  412. #Essence - Raised Colors (Green, Teal, Red)
  413. Show
  414. BaseType "Essence of Hysteria" "Essence of Insanity" "Essence of Horror" "Essence of Delirium"
  415. Class Currency
  416. SetTextColor 250 0 125
  417. SetBackgroundColor 80 0 40
  418. SetBorderColor 250 250 250
  419. SetFontSize 45
  420. PlayEffect Red Temp
  421. Show
  422. BaseType "Shrieking Essence" "Deafening Essence" "Remnant of Corruption"
  423. Class Currency
  424. SetTextColor 250 0 125
  425. SetBackgroundColor 80 0 40
  426. SetBorderColor 0 0 0
  427. SetFontSize 45
  428. Show
  429. BaseType "Screaming Essence"
  430. Class Currency
  431. SetBorderColor 0 0 0
  432. SetTextColor 0 250 250
  433. SetBackgroundColor 0 75 75
  434. SetFontSize 40
  435. Show
  436. BaseType "Wailing Essence"
  437. Class Currency
  438. SetBorderColor 0 0 0
  439. # SetTextColor 0 250 0
  440. SetTextColor 0 250 175
  441. SetBackgroundColor 0 75 50
  442. # SetBackgroundColor 0 75 0
  443. SetFontSize 38
  444. Show
  445. BaseType "Essence"
  446. Class Currency
  447. SetBorderColor 0 0 0
  448. SetTextColor 0 250 0
  449. SetBackgroundColor 0 75 0
  450. SetFontSize 34
  451. #Breach - Bright text on darker background, colored by breach type
  452. Show
  453. BaseType "Blessing of Chayula" "Chayula's Breachstone"
  454. SetBorderColor 250 250 250
  455. SetTextColor 200 100 250
  456. SetBackgroundColor 40 0 80
  457. SetFontSize 45
  458. PlayAlertSound 6 200
  459. Show
  460. BaseType "Splinter of Chayula"
  461. SetBorderColor 0 0 0
  462. SetTextColor 200 100 250
  463. SetBackgroundColor 40 0 80
  464. SetFontSize 45
  465. Show
  466. BaseType "Blessing of Esh" "Esh's Breachstone"
  467. SetBorderColor 250 250 250
  468. SetTextColor 175 225 250
  469. SetBackgroundColor 40 40 80
  470. SetFontSize 45
  471. PlayAlertSound 2 200
  472. Show
  473. BaseType "Splinter of Esh"
  474. # SetTextColor 150 200 250
  475. SetTextColor 175 225 250
  476. SetBackgroundColor 40 40 80
  477. SetFontSize 40
  478. Show
  479. BaseType "Blessing of Xoph" "Xoph's Breachstone"
  480. SetBorderColor 250 250 250
  481. SetTextColor 225 0 0
  482. SetBackgroundColor 40 0 0
  483. SetFontSize 45
  484. PlayAlertSound 2 200
  485. Show
  486. BaseType "Splinter of Xoph"
  487. SetTextColor 225 0 0
  488. SetBackgroundColor 40 0 0
  489. SetFontSize 40
  490. Show
  491. BaseType "Blessing of Uul-Netol" "Uul-Netol's Breachstone"
  492. SetBorderColor 250 250 250
  493. SetTextColor 225 225 225
  494. SetBackgroundColor 40 40 40
  495. SetFontSize 45
  496. PlayAlertSound 2 200
  497. Show
  498. BaseType "Splinter of Uul-Netol"
  499. SetTextColor 225 225 225
  500. SetBackgroundColor 40 40 40
  501. SetFontSize 40
  502. Show
  503. BaseType "Blessing of Tul" "Tul's Breachstone"
  504. SetBorderColor 250 250 250
  505. SetTextColor 50 175 250
  506. SetBackgroundColor 0 0 75
  507. SetFontSize 45
  508. PlayAlertSound 2 200
  509. Show
  510. BaseType "Splinter of Tul"
  511. # SetTextColor 0 150 250
  512. SetTextColor 50 175 250
  513. SetBackgroundColor 0 0 75
  514. SetFontSize 40
  515. #Legacy - Lime
  516. Show
  517. Class Leaguestone
  518. SetBackgroundColor 150 250 50
  519. SetBorderColor 0 0 0
  520. SetTextColor 0 0 0
  521. PlayAlertSound 3 100
  522. SetFontSize 40
  523. #Labyrinth - Green
  524. Show
  525. Class "Labyrinth Item" "Labyrinth Map Item" "Labyrinth Trinket"
  526. SetTextColor 250 250 250
  527. SetBorderColor 250 250 250
  528. SetBackgroundColor 0 80 0
  529. SetFontSize 45
  530. Show
  531. BaseType "Offering to the Goddess"
  532. SetTextColor 250 250 250
  533. SetBorderColor 250 250 250
  534. SetBackgroundColor 0 80 0
  535. SetFontSize 45
  536. #Pantheon - Raised Light Blue
  537. Show
  538. BaseType "Divine Vessel"
  539. SetBackgroundColor 50 75 100
  540. SetBorderColor 250 250 250
  541. SetTextColor 150 200 250
  542. SetFontSize 45
  543. PlayAlertSound 4 100
  544. Show
  545. Class "Pantheon Soul"
  546. SetBackgroundColor 50 75 100
  547. SetBorderColor 250 250 250
  548. SetTextColor 150 200 250
  549. SetFontSize 45
  550. PlayAlertSound 4 100
  551. #Harbinger
  552. Show
  553. Class "Piece"
  554. SetBackgroundColor 100 50 0
  555. SetBorderColor 250 250 250
  556. SetTextColor 250 150 0
  557. SetFontSize 45
  558. PlayAlertSound 4 100
  559. Show
  560. BaseType "Orb of Horizons" "Harbinger's Orb" "Ancient Orb"
  561. SetTextColor 0 0 0
  562. SetBackgroundColor 190 0 240
  563. SetBorderColor 0 0 0
  564. PlayAlertSound 2 150
  565. SetFontSize 45
  566. Show
  567. BaseType "Orb of Binding" "Engineer's Orb"
  568. SetBackgroundColor 0 225 125
  569. SetBorderColor 0 0 0
  570. SetTextColor 0 0 0
  571. PlayAlertSound 3 100
  572. SetFontSize 45
  573. Show
  574. BaseType "Annulment Shard" "Ancient Shard" "Harbinger's Shard" "Horizon Shard"
  575. SetTextColor 0 0 0
  576. SetBackgroundColor 0 150 250
  577. SetBorderColor 0 0 0
  578. PlayAlertSound 3 125
  579. SetFontSize 45
  580. Hide #STRICT FILTER ONLY
  581. BaseType "Binding Shard" "Engineer's Shard"
  582. SetBorderColor 170 158 130
  583. SetFontSize 40
  584. #Abyss
  585. Show
  586. BaseType "Stygian Vise"
  587. Rarity Unique
  588. SetTextColor 0 0 0
  589. SetBackgroundColor 225 100 0
  590. SetBorderColor 255 255 255
  591. SetFontSize 42
  592. PlayAlertSound 5 150
  593. Show
  594. BaseType "Stygian Vise"
  595. ItemLevel >= 86
  596. SetBackgroundColor 65 0 65
  597. SetBorderColor 250 200 150
  598. SetFontSize 45
  599. PlayAlertSound 16 200
  600. Show
  601. BaseType "Stygian Vise"
  602. ItemLevel >= 85
  603. SetBackgroundColor 65 0 65
  604. SetBorderColor 200 150 0
  605. SetFontSize 40
  606. PlayAlertSound 16 200
  607. Show
  608. BaseType "Stygian Vise"
  609. Rarity Rare
  610. SetBorderColor 225 0 225
  611. SetBackgroundColor 65 0 65
  612. SetFontSize 38
  613. # PlayAlertSound 16 200
  614. Show
  615. BaseType "Stygian Vise"
  616. Rarity Magic
  617. SetBorderColor 225 0 225
  618. SetBackgroundColor 65 0 65
  619. SetFontSize 38
  620. # PlayAlertSound 16 200
  621. Show
  622. BaseType "Stygian Vise"
  623. SetBorderColor 225 0 225
  624. SetBackgroundColor 65 0 65
  625. SetFontSize 38
  626. # PlayAlertSound 16 200
  627. #Bestiary - "Dirty" Green
  628. Show
  629. BaseType "Thaumaturgical Net" "Necromancy Net"
  630. SetTextColor 250 250 250
  631. SetBorderColor 250 250 250
  632. SetBackgroundColor 125 175 0
  633. SetFontSize 40
  634. PlayAlertSound 11 100
  635. Hide #Strict Filter Only
  636. BaseType "Strong Steel Net"
  637. # SetTextColor 125 200 40
  638. SetTextColor 125 225 0
  639. # SetBorderColor 75 150 0
  640. SetFontSize 40
  641. DisableDropSound
  642. Hide #Strict Filter Only
  643. BaseType "Simple Steel Net" "Reinforced Steel Net"
  644. SetTextColor 100 200 0
  645. SetFontSize 36
  646. DisableDropSound
  647. Hide #Strict Filter Only
  648. BaseType "Simple Iron Net" "Reinforced Iron Net" "Strong Iron Net"
  649. SetTextColor 75 175 0
  650. SetFontSize 36
  651. DisableDropSound
  652. Hide #Strict Filter Only
  653. BaseType "Simple Rope Net" "Reinforced Rope Net" "Strong Rope Net"
  654. SetTextColor 50 150 0
  655. SetFontSize 34
  656. DisableDropSound
  657. Show
  658. BaseType "Bestiary Orb" "Imprinted Bestiary Orb"
  659. SetTextColor 0 0 0
  660. SetBackgroundColor 175 200 0
  661. SetBorderColor 0 0 0
  662. PlayAlertSound 2 150
  663. SetFontSize 45
  664. #Incursion - Dark Red
  665. Show
  666. BaseType "Vial of Awakening" "Vial of the Ghost" "Vial of Sacrifice"
  667. SetBackgroundColor 250 250 250
  668. SetBorderColor 0 0 0
  669. SetTextColor 200 0 0
  670. SetFontSize 45
  671. PlayAlertSound 6 250
  672. Show
  673. BaseType "Vial of Dominance" "Vial of Summoning" "Vial of the Ritual" "Vial of Fate" "Vial of Consequence" "Vial of Transcendence"
  674. SetBackgroundColor 200 0 0
  675. SetBorderColor 0 0 0
  676. SetTextColor 0 0 0
  677. SetFontSize 45
  678. PlayAlertSound 11 200
  679. Show
  680. BaseType "Stone of Passage" "Flashpowder Keg"
  681. SetBackgroundColor 100 0 0
  682. SetBorderColor 225 225 225
  683. SetTextColor 225 225 225
  684. SetBorderColor 225 225 225
  685. SetFontSize 45
  686. PlayAlertSound 10 150
  687. Show
  688. HasExplicitMod "Tacati's" "Citaqualotl's" "Matatl's" "Topotante's" "Xopec's" "Guatelitzi's" "of Tacati" "of Citaqualotl" "of Matatl" "of Puhuarte" "of Guatelitzi"
  689. SetTextColor 225 0 0
  690. SetFontSize 40
  691. Show
  692. Quality >= 26
  693. DropLevel >= 60
  694. SetBorderColor 250 250 250
  695. SetFontSize 45
  696. Show
  697. Quality >= 21
  698. DropLevel >= 60
  699. SetBorderColor 200 200 200
  700. SetFontSize 40
  701. #Delve - Dark Blue & other dark colors
  702. Show
  703. BaseType "Glyphic Fossil"
  704. Class Currency
  705. SetTextColor 0 0 0
  706. SetBackgroundColor 0 120 240
  707. SetBorderColor 250 250 250
  708. PlayAlertSound 11 125
  709. SetFontSize 45
  710. MinimapIcon 1 Blue Circle
  711. Show
  712. BaseType "Fossil"
  713. Class Currency
  714. SetTextColor 0 0 0
  715. SetBackgroundColor 0 120 240
  716. SetBorderColor 0 0 0
  717. PlayAlertSound 11 125
  718. SetFontSize 45
  719. MinimapIcon 2 Blue Circle
  720. Show
  721. BaseType "Prime Alchemical Resonator" "Prime Chaotic Resonator"
  722. Class Currency
  723. SetTextColor 0 0 0
  724. SetBackgroundColor 150 0 150
  725. SetBorderColor 0 0 0
  726. PlayAlertSound 10 125
  727. SetFontSize 45
  728. MinimapIcon 0 Blue Circle
  729. PlayEffect Blue
  730. Show
  731. BaseType "Powerful Alchemical Resonator" "Powerful Chaotic Resonator"
  732. Class Currency
  733. SetTextColor 0 0 0
  734. SetBackgroundColor 75 25 250
  735. SetBorderColor 0 0 0
  736. PlayAlertSound 10 125
  737. SetFontSize 45
  738. MinimapIcon 1 Blue Circle
  739. PlayEffect Blue Temp
  740. Show
  741. BaseType "Potent Alchemical Resonator" "Potent Chaotic Resonator"
  742. Class Currency
  743. SetTextColor 0 0 0
  744. SetBackgroundColor 25 50 250
  745. SetBorderColor 0 0 0
  746. # PlayAlertSound 11 125 #Sound off in Strict
  747. SetFontSize 45
  748. MinimapIcon 2 Blue Circle
  749. Show
  750. BaseType "Primitive Alchemical Resonator" "Primitive Chaotic Resonator"
  751. Class Currency
  752. SetTextColor 0 0 0
  753. SetBackgroundColor 0 75 150
  754. SetBorderColor 0 0 0
  755. # PlayAlertSound 11 125 #Sound off in Strict
  756. SetFontSize 45
  757. Show
  758. HasExplicitMod "Subterranean" "of the Underground" "of Weaponcraft" "of Spellcraft" "of Crafting"
  759. SetTextColor 150 50 250
  760. SetFontSize 36
  761. Show
  762. BaseType "Reliquary Key"
  763. SetBackgroundColor 250 0 125
  764. SetTextColor 0 0 0
  765. SetBorderColor 0 0 0
  766. PlayAlertSound 6 250
  767. SetFontSize 45
  768. MinimapIcon 0 Red Circle
  769. PlayEffect Red
  770.  
  771. ##################################################
  772. ############### Section 3 - Maps #################
  773. ##################################################
  774. #Other Endgame
  775. Show
  776. BaseType "Fragment"
  777. Class "Map Fragments"
  778. # SetBackgroundColor 255 221 153
  779. # SetBorderColor 125 80 40
  780. # SetTextColor 125 80 40
  781. SetBackgroundColor 60 40 0
  782. SetTextColor 250 225 150
  783. SetBorderColor 250 250 250
  784. SetFontSize 42
  785. Show
  786. BaseType "Mortal"
  787. Class "Map Fragments"
  788. # SetBackgroundColor 255 221 153
  789. # SetBorderColor 125 80 40
  790. # SetTextColor 125 80 40
  791. SetBackgroundColor 60 40 0
  792. SetTextColor 250 225 150
  793. SetBorderColor 250 250 250
  794. SetFontSize 42
  795. Show
  796. Class "Map Fragments"
  797. # SetBackgroundColor 255 221 153
  798. # SetBorderColor 125 80 40
  799. # SetTextColor 125 80 40
  800. SetBackgroundColor 60 40 0
  801. SetTextColor 250 225 150
  802. SetBorderColor 0 0 0
  803. SetFontSize 40
  804. Show
  805. Class Map
  806. Rarity Unique
  807. SetBackgroundColor 225 100 0
  808. SetBorderColor 255 221 153
  809. SetTextColor 0 0 0
  810. PlayAlertSound 7 200
  811. SetFontSize 38
  812. MinimapIcon 2 Yellow Hexagon
  813. #guardian and elder maps (pink)
  814. Show
  815. Class Map
  816. ElderMap True
  817. SetTextColor 240 0 240
  818. SetBorderColor 0 250 250
  819. SetBackgroundColor 255 221 153
  820. PlayAlertSound 15 200
  821. SetFontSize 45
  822. MinimapIcon 0 Red Hexagon
  823. Show
  824. Class Map
  825. DropLevel >= 83
  826. SetTextColor 240 0 240
  827. SetBorderColor 255 0 255
  828. SetBackgroundColor 255 221 153
  829. PlayAlertSound 15 200
  830. SetFontSize 45
  831. MinimapIcon 0 Red Hexagon
  832. #top tier (red)
  833. Show
  834. Class Map
  835. ShapedMap True
  836. DropLevel >= 73
  837. SetTextColor 240 0 0
  838. SetBorderColor 0 200 200
  839. SetBackgroundColor 255 221 153
  840. SetFontSize 40
  841. PlayAlertSound 8 150
  842. MinimapIcon 1 Red Hexagon
  843. Show
  844. Class Map
  845. DropLevel >= 78
  846. SetTextColor 240 0 0
  847. SetBackgroundColor 255 221 153
  848. SetBorderColor 255 0 0
  849. SetFontSize 40
  850. PlayAlertSound 8 150
  851. MinimapIcon 2 Red Hexagon
  852. #non-top tier shaped maps (teal)
  853. Show
  854. Class Map
  855. ShapedMap True
  856. SetTextColor 0 200 200
  857. SetBackgroundColor 255 221 153
  858. SetBorderColor 0 200 200
  859. SetFontSize 38
  860. PlayAlertSound 9 150
  861. MinimapIcon 2 Green Hexagon
  862. #exception for vaal maps
  863. Show
  864. Class Map
  865. HasExplicitMod "Vaal" "Zana's"
  866. SetTextColor 175 0 0
  867. SetBackgroundColor 255 221 153
  868. SetBorderColor 175 0 0
  869. SetFontSize 38
  870. #exception for burial/volcano dropping at low levels
  871. Show
  872. Class Map
  873. BaseType "Volcano" "Burial Chambers"
  874. ItemLevel <= 73
  875. SetTextColor 0 180 180
  876. SetBackgroundColor 255 221 153
  877. SetBorderColor 0 150 150
  878. SetFontSize 38
  879. PlayAlertSound 9 150
  880. MinimapIcon 2 Green Hexagon
  881. #mid tier (3 blue and 2 purple)
  882. Show
  883. Class Map
  884. DropLevel >= 76
  885. SetTextColor 150 0 255
  886. SetBackgroundColor 255 221 153
  887. SetBorderColor 150 0 255
  888. SetFontSize 38
  889. PlayAlertSound 9 150
  890. MinimapIcon 2 Blue Hexagon
  891. Show
  892. Class Map
  893. DropLevel >= 73
  894. ItemLevel <= 79
  895. SetTextColor 0 150 250
  896. SetBackgroundColor 255 221 153
  897. SetBorderColor 0 150 250
  898. PlayAlertSound 9 125
  899. SetFontSize 36
  900. Show
  901. Class Map
  902. DropLevel >= 73
  903. SetTextColor 0 150 250
  904. SetBackgroundColor 255 221 153
  905. SetBorderColor 0 150 250
  906. PlayAlertSound 9 125
  907. SetFontSize 36
  908. MinimapIcon 2 Blue Hexagon
  909. #bottom tier (3 black and 2 green)
  910. Show
  911. Class Map
  912. DropLevel >= 71
  913. ItemLevel <= 77
  914. SetTextColor 0 175 0
  915. SetBackgroundColor 255 221 153
  916. SetBorderColor 0 175 0
  917. PlayAlertSound 9 100
  918. SetFontSize 36
  919. MinimapIcon 2 Blue Hexagon
  920. Show
  921. Class Map
  922. DropLevel >= 71
  923. SetTextColor 0 175 0
  924. SetBackgroundColor 255 221 153
  925. SetBorderColor 0 175 0
  926. SetFontSize 34
  927. Show
  928. Class Map
  929. ItemLevel <= 74
  930. SetTextColor 0 0 0
  931. SetBackgroundColor 255 221 153
  932. SetBorderColor 0 0 0
  933. PlayAlertSound 9 100
  934. SetFontSize 36
  935. MinimapIcon 2 Blue Hexagon
  936. Show
  937. Class Map
  938. SetTextColor 0 0 0
  939. SetBackgroundColor 255 221 153
  940. SetBorderColor 0 0 0
  941. SetFontSize 34
  942.  
  943. ##################################################
  944. ############# Section 4 - Currency ###############
  945. ##################################################
  946. Show
  947. BaseType "Eternal Orb" "Mirror of Kalandra" "Fishing Rod" "Albino Rhoa Feather" "Mirror Shard" "Imprint"
  948. SetBorderColor 0 0 0
  949. SetBackgroundColor 250 250 250
  950. SetTextColor 250 0 0
  951. SetFontSize 45
  952. PlayAlertSound 6 250
  953. MinimapIcon 0 White Circle
  954. PlayEffect White
  955. Show
  956. BaseType "Exalted Orb"
  957. SetBackgroundColor 250 0 125
  958. SetTextColor 0 0 0
  959. SetBorderColor 0 0 0
  960. PlayAlertSound 6 250
  961. SetFontSize 45
  962. MinimapIcon 0 Red Circle
  963. PlayEffect Red
  964. Show
  965. BaseType "Cartographer's Sextant" "Divine Orb" "Orb of Annulment"
  966. SetTextColor 0 0 0
  967. SetBackgroundColor 190 0 240
  968. SetBorderColor 0 0 0
  969. PlayAlertSound 2 150
  970. SetFontSize 45
  971. MinimapIcon 1 Red Circle
  972. Show
  973. BaseType "Chaos Shard" "Regal Shard"
  974. SetBorderColor 0 200 200
  975. SetFontSize 40
  976. Show
  977. BaseType "Chaos Orb" "Regal Orb" "Gemcutter's Prism" "Orb of Regret" "Orb of Scouring" "Stacked Deck" "Exalted Shard"
  978. SetTextColor 0 0 0
  979. SetBackgroundColor 0 200 200
  980. SetBorderColor 0 0 0
  981. PlayAlertSound 3 125
  982. SetFontSize 45
  983. MinimapIcon 1 Green Circle
  984. Show
  985. BaseType "Cartographer's Seal" "Unshaping Orb"
  986. SetTextColor 0 0 0
  987. SetBackgroundColor 150 0 250
  988. SetBorderColor 0 0 0
  989. PlayAlertSound 3 125
  990. SetFontSize 45
  991. Show
  992. BaseType "Vaal Orb" "Blessed Orb" "Orb of Fusing" "Orb of Alchemy" "Cartographer's Chisel"
  993. SetTextColor 0 0 0
  994. SetBackgroundColor 0 175 0
  995. SetBorderColor 0 0 0
  996. SetFontSize 45
  997. # PlayAlertSound 3 100 #Sound off in Strict Filter Only
  998. MinimapIcon 2 Green Circle
  999. Show
  1000. BaseType "Chromatic Orb" "Orb of Alteration" "Glassblower's Bauble" "Jeweller's Orb" "Orb of Chance"
  1001. SetBackgroundColor 170 158 130
  1002. SetTextColor 0 0 0
  1003. SetBorderColor 0 0 0
  1004. SetFontSize 45
  1005. Hide #Strict Filter Only
  1006. BaseType "Portal Scroll"
  1007. SetFontSize 40
  1008. SetTextColor 100 150 200
  1009. DisableDropSound
  1010. Hide #Strict Filter Only
  1011. BaseType "Orb of Transmutation" "Orb of Augmentation" "Armourer's Scrap" "Blacksmith's Whetstone"
  1012. SetFontSize 45
  1013. DisableDropSound
  1014. Hide #Strict Filter Only
  1015. BaseType "Scroll of Wisdom"
  1016. SetFontSize 25
  1017. DisableDropSound
  1018.  
  1019. ##################################################
  1020. ############## Section 5 - Jewels ################
  1021. ##################################################
  1022. Show
  1023. BaseType "Searching Eye Jewel"
  1024. Class "Abyss Jewel"
  1025. ItemLevel >= 82
  1026. SetBackgroundColor 250 125 150
  1027. SetBorderColor 0 250 250
  1028. SetTextColor 0 0 0
  1029. SetFontSize 45
  1030. PlayAlertSound 13 250
  1031. PlayEffect Brown Temp
  1032. Show
  1033. Class "Abyss Jewel"
  1034. ItemLevel >= 82
  1035. Rarity Rare
  1036. SetBackgroundColor 250 225 100
  1037. SetTextColor 0 0 0
  1038. SetBorderColor 0 250 250
  1039. SetFontSize 42
  1040. PlayAlertSound 12 200
  1041. PlayEffect Brown Temp
  1042. Show
  1043. Class "Abyss Jewel"
  1044. ItemLevel >= 82
  1045. Rarity Magic
  1046. SetBackgroundColor 150 125 250
  1047. SetTextColor 0 0 0
  1048. SetBorderColor 0 250 250
  1049. SetFontSize 42
  1050. PlayAlertSound 12 200
  1051. PlayEffect Brown Temp
  1052. Show
  1053. Class "Abyss Jewel"
  1054. ItemLevel >= 82
  1055. SetBackgroundColor 150 125 225
  1056. SetTextColor 0 0 0
  1057. SetBorderColor 0 250 250
  1058. SetFontSize 42
  1059. PlayAlertSound 12 200
  1060. PlayEffect Brown Temp
  1061. Show
  1062. Class "Abyss Jewel"
  1063. Rarity Rare
  1064. # SetBackgroundColor 225 175 125
  1065. # SetBackgroundColor 250 200 100
  1066. # SetBackgroundColor 250 150 100
  1067. # SetBackgroundColor 250 200 0
  1068. SetBackgroundColor 250 225 100
  1069. # SetBackgroundColor 250 200 100
  1070. SetTextColor 0 0 0
  1071. SetBorderColor 0 0 0
  1072. SetFontSize 40
  1073. # PlayAlertSound 12 200
  1074. Show
  1075. Class "Abyss Jewel"
  1076. Rarity Magic
  1077. SetBackgroundColor 150 125 250
  1078. SetTextColor 0 0 0
  1079. SetBorderColor 0 0 0
  1080. SetFontSize 38
  1081. # PlayAlertSound 12 200
  1082. Show
  1083. Class "Abyss Jewel"
  1084. SetBackgroundColor 150 125 225
  1085. SetTextColor 0 0 0
  1086. SetBorderColor 0 0 0
  1087. # PlayAlertSound 12 200
  1088. Show
  1089. Class Jewel
  1090. Rarity Unique
  1091. SetTextColor 0 0 0
  1092. SetBackgroundColor 250 150 0
  1093. SetBorderColor 0 0 0
  1094. SetFontSize 40
  1095. PlayAlertSound 7 150
  1096. Show
  1097. Class Jewel
  1098. Rarity Rare
  1099. SetTextColor 0 0 0
  1100. SetBackgroundColor 225 225 110
  1101. SetBorderColor 0 0 0
  1102. SetFontSize 40
  1103. Show
  1104. Class Jewel
  1105. Rarity Magic
  1106. SetBackgroundColor 135 135 254
  1107. SetTextColor 0 0 0
  1108. SetBorderColor 0 0 0
  1109. SetFontSize 38
  1110. Show
  1111. Class Jewel
  1112. SetBackgroundColor 135 135 254
  1113. SetTextColor 0 0 0
  1114. SetBorderColor 0 0 0
  1115.  
  1116. ##################################################
  1117. ########## Section 6 - Shaper/Elder ##############
  1118. ##################################################
  1119. Show
  1120. Rarity Unique
  1121. ElderItem True
  1122. SetTextColor 0 0 0
  1123. SetBackgroundColor 225 100 0
  1124. SetBorderColor 250 250 250
  1125. SetFontSize 42
  1126. PlayAlertSound 5 150
  1127. MinimapIcon 1 Yellow Star
  1128. Show
  1129. Rarity Unique
  1130. ShaperItem True
  1131. SetTextColor 0 0 0
  1132. SetBackgroundColor 225 100 0
  1133. SetBorderColor 250 250 250
  1134. SetFontSize 42
  1135. PlayAlertSound 5 150
  1136. MinimapIcon 1 Yellow Star
  1137. Show
  1138. ShaperItem True
  1139. LinkedSockets = 6
  1140. SetBackgroundColor 250 250 250
  1141. SetBorderColor 0 0 0
  1142. SetTextColor 0 200 200
  1143. SetFontSize 45
  1144. PlayAlertSound 6 200
  1145. Show
  1146. ElderItem True
  1147. LinkedSockets = 6
  1148. SetBackgroundColor 250 250 250
  1149. SetBorderColor 0 0 0
  1150. SetTextColor 0 200 200
  1151. SetFontSize 45
  1152. PlayAlertSound 6 200
  1153. #max value (white background, raspberry text) - very rare and/or high demand bases, max tier sound
  1154. Show
  1155. BaseType "Steel Ring" "Opal Ring" "Crystal Belt" "Marble Amulet" "Blue Pearl Amulet" "Vanguard Belt" "Bone Helmet" "Two-Toned Boots" "Spiked Gloves" "Gripped Gloves" "Fingerless Silk Gloves" "Stygian Vise"
  1156. ShaperItem True
  1157. SetBackgroundColor 250 250 250
  1158. SetTextColor 250 0 125
  1159. SetBorderColor 0 0 0
  1160. SetFontSize 45
  1161. PlayAlertSound 6 250
  1162. Show
  1163. BaseType "Steel Ring" "Opal Ring" "Crystal Belt" "Marble Amulet" "Blue Pearl Amulet" "Vanguard Belt" "Bone Helmet" "Two-Toned Boots" "Spiked Gloves" "Gripped Gloves" "Fingerless Silk Gloves" "Stygian Vise"
  1164. ElderItem True
  1165. SetBackgroundColor 250 250 250
  1166. SetTextColor 250 0 125
  1167. SetBorderColor 0 0 0
  1168. SetFontSize 45
  1169. PlayAlertSound 6 250
  1170. Show
  1171. BaseType "Imbued Wand"
  1172. ShaperItem True
  1173. ItemLevel >= 85
  1174. SetBackgroundColor 250 250 250
  1175. SetTextColor 250 0 125
  1176. SetBorderColor 0 0 0
  1177. SetFontSize 45
  1178. PlayAlertSound 6 250
  1179. Show
  1180. BaseType "Leather Belt"
  1181. ElderItem True
  1182. ItemLevel >= 75
  1183. SetBackgroundColor 250 250 250
  1184. SetTextColor 250 0 125
  1185. SetBorderColor 0 0 0
  1186. SetFontSize 45
  1187. PlayAlertSound 6 250
  1188. #other high value shaper/elder bases - white background, violet text
  1189. Show
  1190. Class Amulet
  1191. ShaperItem True
  1192. ItemLevel >= 85
  1193. SetBackgroundColor 250 250 250
  1194. SetTextColor 250 0 125
  1195. SetBorderColor 0 0 0
  1196. SetFontSize 45
  1197. PlayAlertSound 6 250
  1198. Show
  1199. Class Sceptre
  1200. ShaperItem True
  1201. ItemLevel >= 85
  1202. SetBackgroundColor 250 250 250
  1203. SetTextColor 250 0 125
  1204. SetBorderColor 0 0 0
  1205. SetFontSize 45
  1206. PlayAlertSound 6 250
  1207. Show
  1208. BaseType "Diamond Ring" "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Two-Stone Ring" "Prismatic Ring" "Coral Ring" "Unset Ring"
  1209. ShaperItem True
  1210. ItemLevel >= 80
  1211. SetBorderColor 0 0 0
  1212. SetBackgroundColor 250 250 250
  1213. SetTextColor 125 0 250
  1214. SetFontSize 45
  1215. PlayAlertSound 6 250
  1216. Show
  1217. BaseType "Eternal Burgonet" "Royal Burgonet"
  1218. ElderItem True
  1219. ItemLevel >= 84
  1220. SetBorderColor 0 0 0
  1221. SetBackgroundColor 250 250 250
  1222. SetTextColor 125 0 250
  1223. SetFontSize 45
  1224. PlayAlertSound 6 250
  1225. #high value basic armor shaper/elder bases - white background, brown text
  1226. Show
  1227. BaseType "Sorcerer Boots" "Hubris Circlet" "Sorcerer Gloves" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Titan Gauntlets" "Titan Greaves" "Slink Gloves" "Slink Boots" "Saintly Chainmail" "Astral Plate" "Assassin's Garb" "Vaal Regalia"
  1228. ShaperItem True
  1229. ItemLevel >= 84
  1230. SetBackgroundColor 250 250 250
  1231. SetTextColor 150 100 0
  1232. SetBorderColor 0 0 0
  1233. SetFontSize 45
  1234. PlayAlertSound 6 200
  1235. Show
  1236. BaseType "Sorcerer Boots" "Hubris Circlet" "Sorcerer Gloves" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Titan Gauntlets" "Titan Greaves" "Slink Gloves" "Slink Boots" "Saintly Chainmail" "Astral Plate" "Assassin's Garb" "Vaal Regalia"
  1237. ElderItem True
  1238. ItemLevel >= 84
  1239. SetBackgroundColor 250 250 250
  1240. SetTextColor 150 100 0
  1241. SetBorderColor 0 0 0
  1242. SetFontSize 45
  1243. PlayAlertSound 6 200
  1244. #all other bases - borders depending on rarity
  1245. Show
  1246. ShaperItem True
  1247. Sockets = 6
  1248. SetBackgroundColor 0 200 200
  1249. SetBorderColor 250 0 125
  1250. SetTextColor 0 0 0
  1251. SetFontSize 40
  1252. PlayAlertSound 16 200
  1253. Show
  1254. ElderItem True
  1255. Sockets = 6
  1256. SetBackgroundColor 0 200 200
  1257. SetBorderColor 250 0 125
  1258. SetTextColor 0 0 0
  1259. SetFontSize 40
  1260. PlayAlertSound 16 200
  1261. Show
  1262. ShaperItem True
  1263. ItemLevel >= 84
  1264. SetBackgroundColor 50 0 25
  1265. SetBorderColor 250 175 0
  1266. SetFontSize 45
  1267. PlayAlertSound 16 200
  1268. Show
  1269. ElderItem True
  1270. ItemLevel >= 84
  1271. SetBackgroundColor 50 0 25
  1272. SetBorderColor 250 175 0
  1273. SetFontSize 45
  1274. PlayAlertSound 16 200
  1275. Show
  1276. BaseType "Leather Belt" "Heavy Belt" "Agate Amulet" "Turquoise Amulet" "Citrine Amulet" "Diamond Ring" "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Two-Stone Ring" "Prismatic Ring" "Coral Ring" "Unset Ring" "Moonstone Ring" "Jade Amulet" "Amber Amulet" "Lapis Amulet" "Onyx Amulet" "Iron Ring"
  1277. ShaperItem True
  1278. SetBackgroundColor 50 0 25
  1279. SetBorderColor 250 0 250
  1280. SetFontSize 45
  1281. PlayAlertSound 16 250
  1282. Show
  1283. BaseType "Leather Belt" "Heavy Belt" "Agate Amulet" "Turquoise Amulet" "Citrine Amulet" "Diamond Ring" "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Two-Stone Ring" "Prismatic Ring" "Coral Ring" "Unset Ring" "Moonstone Ring" "Jade Amulet" "Amber Amulet" "Lapis Amulet" "Onyx Amulet" "Iron Ring"
  1284. ElderItem True
  1285. SetBackgroundColor 50 0 25
  1286. SetBorderColor 250 0 250
  1287. SetFontSize 45
  1288. PlayAlertSound 16 250
  1289. #wagglefoils
  1290. Show
  1291. BaseType "Harpy Rapier" "Apex Rapier" "Thorn Rapier"
  1292. ShaperItem True
  1293. SetBackgroundColor 50 0 25
  1294. SetBorderColor 250 0 250
  1295. SetFontSize 45
  1296. PlayAlertSound 16 250
  1297. ItemLevel >= 80
  1298. Show
  1299. Class Sceptre
  1300. ShaperItem True
  1301. SetBackgroundColor 50 0 25
  1302. SetBorderColor 250 0 250
  1303. SetFontSize 45
  1304. PlayAlertSound 16 250
  1305. ItemLevel >= 75
  1306. Show
  1307. Class Quiver
  1308. ShaperItem True
  1309. SetBackgroundColor 50 0 25
  1310. SetBorderColor 250 0 250
  1311. SetFontSize 45
  1312. PlayAlertSound 16 250
  1313. ItemLevel >= 80
  1314. Show
  1315. Class Ring Amulet
  1316. ShaperItem True
  1317. SetBackgroundColor 50 0 25
  1318. SetBorderColor 250 0 250
  1319. SetFontSize 45
  1320. PlayAlertSound 16 250
  1321. ItemLevel >= 75
  1322. Show
  1323. Class Ring Amulet
  1324. ElderItem True
  1325. SetBackgroundColor 50 0 25
  1326. SetBorderColor 250 0 250
  1327. SetFontSize 45
  1328. PlayAlertSound 16 250
  1329. ItemLevel >= 75
  1330. Show
  1331. BaseType "Sorcerer Boots" "Hubris Circlet" "Sorcerer Gloves" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Titan Gauntlets" "Titan Greaves" "Slink Gloves" "Slink Boots" "Saintly Chainmail" "Astral Plate" "Assassin's Garb" "Vaal Regalia" "Sambar Sceptre" "Copper Kris" "Platinum Kris" "Profane Wand" "Eclipse Staff" "Imbued Wand" "Opal Wand" "Opal Sceptre" "Void Sceptre" "Titanium Spirit Shield" "Fossilised Spirit Shield" "Crusader Buckler" "Ezomyte Tower Shield" "Archon Kite Shield"
  1332. ShaperItem True
  1333. ItemLevel >= 80
  1334. SetBackgroundColor 50 0 25
  1335. SetBorderColor 0 250 250
  1336. SetFontSize 45
  1337. PlayAlertSound 16 250
  1338. Show
  1339. BaseType "Sorcerer Boots" "Hubris Circlet" "Sorcerer Gloves" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Titan Gauntlets" "Titan Greaves" "Slink Gloves" "Slink Boots" "Saintly Chainmail" "Astral Plate" "Assassin's Garb" "Vaal Regalia" "Sambar Sceptre" "Copper Kris" "Platinum Kris" "Profane Wand" "Eclipse Staff" "Imbued Wand" "Opal Wand" "Opal Sceptre" "Void Sceptre" "Titanium Spirit Shield" "Fossilised Spirit Shield" "Crusader Buckler" "Ezomyte Tower Shield" "Archon Kite Shield"
  1340. ElderItem True
  1341. ItemLevel >= 80
  1342. SetBackgroundColor 50 0 25
  1343. SetBorderColor 0 250 250
  1344. SetFontSize 45
  1345. PlayAlertSound 16 250
  1346. Show
  1347. BaseType "Sorcerer Boots" "Hubris Circlet" "Sorcerer Gloves" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Titan Gauntlets" "Titan Greaves" "Slink Gloves" "Slink Boots" "Saintly Chainmail" "Astral Plate" "Assassin's Garb" "Vaal Regalia" "Sambar Sceptre" "Copper Kris" "Platinum Kris" "Profane Wand" "Eclipse Staff" "Imbued Wand" "Opal Wand" "Opal Sceptre" "Void Sceptre" "Titanium Spirit Shield" "Fossilised Spirit Shield" "Crusader Buckler" "Ezomyte Tower Shield" "Archon Kite Shield"
  1348. ShaperItem True
  1349. SetBackgroundColor 50 0 25
  1350. SetBorderColor 0 250 250
  1351. SetFontSize 45
  1352. Show
  1353. BaseType "Sorcerer Boots" "Hubris Circlet" "Sorcerer Gloves" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Titan Gauntlets" "Titan Greaves" "Slink Gloves" "Slink Boots" "Saintly Chainmail" "Astral Plate" "Assassin's Garb" "Vaal Regalia" "Sambar Sceptre" "Copper Kris" "Platinum Kris" "Profane Wand" "Eclipse Staff" "Imbued Wand" "Opal Wand" "Opal Sceptre" "Void Sceptre" "Titanium Spirit Shield" "Fossilised Spirit Shield" "Crusader Buckler" "Ezomyte Tower Shield" "Archon Kite Shield"
  1354. ElderItem True
  1355. SetBackgroundColor 50 0 25
  1356. SetBorderColor 0 250 250
  1357. SetFontSize 45
  1358. Show
  1359. ShaperItem True
  1360. SetBackgroundColor 50 0 25
  1361. SetBorderColor 200 0 100
  1362. SetFontSize 40
  1363. DropLevel >= 60
  1364. PlayAlertSound 16 200
  1365. Show
  1366. ElderItem True
  1367. SetBackgroundColor 50 0 25
  1368. SetBorderColor 200 0 100
  1369. SetFontSize 40
  1370. DropLevel >= 60
  1371. PlayAlertSound 16 200
  1372. Show
  1373. ShaperItem True
  1374. SetBackgroundColor 50 0 25
  1375. SetBorderColor 200 0 100
  1376. SetFontSize 40
  1377. Show
  1378. ElderItem True
  1379. SetBackgroundColor 50 0 25
  1380. SetBorderColor 200 0 100
  1381. SetFontSize 40
  1382.  
  1383. ##################################################
  1384. ############# Section 7 - Sockets ################
  1385. ##################################################
  1386. #tabula exception so it doesn't show with white bg and top sound
  1387. Show
  1388. LinkedSockets = 6
  1389. Rarity Unique
  1390. BaseType "Simple Robe"
  1391. SetTextColor 0 0 0
  1392. SetBackgroundColor 190 0 240
  1393. SetBorderColor 250 250 250
  1394. PlayAlertSound 2 200
  1395. SetFontSize 45
  1396. MinimapIcon 1 Yellow Star
  1397. PlayEffect Green Temp
  1398. Show
  1399. LinkedSockets = 6
  1400. Rarity Unique
  1401. SetBorderColor 0 0 0
  1402. SetTextColor 250 125 0
  1403. SetBackgroundColor 250 250 250
  1404. PlayAlertSound 6 250
  1405. SetFontSize 45
  1406. MinimapIcon 0 Yellow Star
  1407. PlayEffect Green
  1408. Show
  1409. LinkedSockets = 6
  1410. Class "Body Armour"
  1411. DropLevel >= 50
  1412. Corrupted False
  1413. SetTextColor 0 200 200
  1414. SetBackgroundColor 250 250 250
  1415. SetBorderColor 0 0 0
  1416. PlayAlertSound 6 250
  1417. SetFontSize 45
  1418. MinimapIcon 0 Green Diamond
  1419. PlayEffect Green
  1420. Show
  1421. LinkedSockets = 6
  1422. SetTextColor 0 0 0
  1423. SetBackgroundColor 190 0 240
  1424. SetBorderColor 250 250 250
  1425. PlayAlertSound 2 200
  1426. SetFontSize 45
  1427. MinimapIcon 1 Green Diamond
  1428. PlayEffect Green
  1429. Show
  1430. LinkedSockets >= 5
  1431. Rarity Unique
  1432. SetBackgroundColor 0 255 255
  1433. SetBorderColor 255 255 255
  1434. SetTextColor 225 100 0
  1435. PlayAlertSound 4 150
  1436. SetFontSize 45
  1437. Show
  1438. Sockets = 6
  1439. Rarity Unique
  1440. SetBackgroundColor 0 150 150
  1441. SetTextColor 225 100 0
  1442. SetBorderColor 225 100 0
  1443. PlayAlertSound 4 100
  1444. SetFontSize 45
  1445. Show
  1446. LinkedSockets >= 5
  1447. BaseType "Astral Plate" "Vaal Regalia"
  1448. ItemLevel >= 84
  1449. SetBorderColor 255 255 255
  1450. SetBackgroundColor 0 255 255
  1451. SetTextColor 150 100 0
  1452. PlayAlertSound 1 200
  1453. SetFontSize 45
  1454. Show
  1455. Sockets = 6
  1456. BaseType "Astral Plate" "Vaal Regalia" "Vaal Axe"
  1457. ItemLevel >= 84
  1458. SetBorderColor 255 255 255
  1459. SetBackgroundColor 0 255 255
  1460. SetTextColor 150 100 0
  1461. PlayAlertSound 3 80
  1462. SetFontSize 45
  1463. Show
  1464. Rarity Normal Magic Rare
  1465. Class "Body Armour"
  1466. DropLevel >= 60
  1467. Sockets = 5
  1468. LinkedSockets = 5
  1469. SetBorderColor 0 250 250
  1470. SetBackgroundColor 0 150 150
  1471. # PlayAlertSound 1 100 #Sound off in Strict
  1472. SetFontSize 45
  1473. Show
  1474. Rarity Normal Magic Rare
  1475. Class "Staves"
  1476. ItemLevel >= 55
  1477. Sockets = 5
  1478. LinkedSockets = 5
  1479. SetBorderColor 0 250 250
  1480. SetBackgroundColor 0 150 150
  1481. # PlayAlertSound 1 100 #Sound off in Strict
  1482. SetFontSize 45
  1483. Show
  1484. Rarity Normal Magic Rare
  1485. Sockets = 5
  1486. LinkedSockets = 5
  1487. SetBorderColor 0 250 250
  1488. SetBackgroundColor 0 150 150
  1489. # PlayAlertSound 1 100 #Sound off in Strict
  1490. # SetFontSize 45
  1491. Show
  1492. Sockets = 6
  1493. SetTextColor 0 0 0
  1494. SetBackgroundColor 0 200 200
  1495. SetBorderColor 0 0 0
  1496. SetFontSize 38
  1497. PlayAlertSound 3 65
  1498. SetFontSize 45
  1499.  
  1500. ##################################################
  1501. ############## Section 8 - Uniques ###############
  1502. ##################################################
  1503. #Exceptions for Guardian drops (Shaper drops covered by ShapedItem now)
  1504. Show
  1505. BaseType "Terror Claw" "Sapphire Ring" "Gladiator Plate" "Citrine Amulet" "Meatgrinder" "Midnight Blade" "Harbinger Bow" "Lion Pelt" "Ruby Flask"
  1506. Rarity Unique
  1507. ItemLevel >= 85
  1508. SetTextColor 0 0 0
  1509. SetBackgroundColor 225 100 0
  1510. SetBorderColor 255 255 255
  1511. SetFontSize 42
  1512. PlayAlertSound 5 150
  1513. MinimapIcon 0 Yellow Star
  1514. #Prophecy valuable uniques
  1515. Show
  1516. BaseType "Arcanist Slippers" "Clasped Mitts" "Carnal Sceptre" "Arcanist Gloves" "Zealot Gloves"
  1517. Rarity Unique
  1518. SetTextColor 0 0 0
  1519. SetBackgroundColor 225 100 0
  1520. SetBorderColor 255 255 255
  1521. SetFontSize 42
  1522. PlayAlertSound 5 150
  1523. MinimapIcon 1 Yellow Star
  1524. #Maximum Tier - Only uniques with VERY high (~150c+) value and no shared basetypes.
  1525. Show
  1526. BaseType "Glorious Plate" "Occultist's Vestment" "Sapphire Flask" "Crusader Boots" "Rawhide Tower Shield" "Sorcerer Boots"
  1527. Rarity Unique
  1528. SetBorderColor 0 0 0
  1529. SetTextColor 250 125 0
  1530. SetBackgroundColor 250 250 250
  1531. SetFontSize 45
  1532. PlayAlertSound 6 250
  1533. MinimapIcon 0 Yellow Star
  1534. #High Tier - Basetypes with guaranteed valuable uniques. Should be worth ~10c minimum.
  1535. Show
  1536. BaseType "Citrine Amulet" "Conjurer Gloves" "Hubris Circlet" "Deicide Mask" "Savant's Robe" "Wyrmscale Doublet" "Imperial Maul" "Exquisite Leather" "Titan Greaves" "Champion Kite Shield" "Titanium Spirit Shield" "Topaz Flask" "Ruby Flask" "Granite Flask" "Stibnite Flask" "Bismuth Flask" "Vaal Sceptre" "Prophecy Wand" "Void Axe" "Cutlass" "Crystal Belt" "Jewelled Foil" "Highborn Staff" "Arcanist Gloves" "Murder Boots" "Callous Mask" "Nubuck Gloves" "Nightmare Mace" "Cardinal Round Shield" "Demon Dagger" "Stygian Vise" "Siege Axe" "Full Wyrmscale" "Rawhide Boots"
  1537. Rarity Unique
  1538. SetTextColor 0 0 0
  1539. SetBackgroundColor 225 100 0
  1540. SetBorderColor 255 255 255
  1541. SetFontSize 42
  1542. PlayAlertSound 5 150
  1543. MinimapIcon 1 Yellow Star
  1544. #Upper Multiple Basetype Tier (THINK OF A BETTER NAME) - basetypes with multiple uniques where at least one drops in main game and has high value - all others should in regular variable value tier. 10-15c+?
  1545. #Multiple Basetypes - uniques with multiple bases but with at least one with consistent high value (at least 1 exalt) that drops in the main game (not league-specific). Teal border. Examples: Bisco's, Windripper, Hegemony's
  1546. Show
  1547. BaseType "Gold Amulet" "Onyx Amulet" "Ebony Tower Shield" "Imperial Bow" "Sadist Garb" "Lacquered Garb" "Carved Wand"
  1548. Rarity Unique
  1549. SetTextColor 0 0 0
  1550. SetBorderColor 0 250 250
  1551. SetBackgroundColor 225 100 0
  1552. SetFontSize 40
  1553. PlayAlertSound 4 100
  1554. MinimapIcon 2 Yellow Star
  1555. #Multiple Basetypes / Variable Value Tier - Basetypes with both valuable and worthless uniques. Also includes lower value but still easily sellable uniques.
  1556. #Variable Value Tier - unqiues that are relatively low value or only have value with high rolls (clean up this wording)
  1557. #Variable/Mid value tier. Uniques worth <10c or with multiple bases where the valuable uniques are also 10c or less.
  1558. Show
  1559. BaseType "Gold Ring" "Paua Ring" "Ruby Ring" "Two-Stone Ring" "Prismatic Ring" "Unset Ring" "Iron Ring" "Marble Amulet" "Steel Ring" "Opal Ring" "Steelscale Gauntlets" "Crusader Gloves" "Ezomyte Burgonet" "Abyssal Axe" "Ezomyte Tower Shield" "Ebony Tower Shield" "Praetor Crown" "Goathide Boots" "Spike-Point Arrow Quiver" "Stealth Boots" "Royal Burgonet" "Ancient Greaves" "Prophet Crown" "Sorcerer Gloves" "Auric Mace" "Heavy Belt" "Ancient Gauntlets" "Serpentscale Gauntlets" "Tornado Wand" "Imperial Staff" "Carnal Armour" "Steelscale Gauntlets" "Midnight Blade" "Jingling Spirit Shield" "Close Helmet" "Nubuck Boots" "Wool Gloves" "Vanguard Belt" "Pinnacle Tower Shield" "Judgement Staff" "Eternal Burgonet" "Corrugated Buckler" "Silk Slippers" "Blue Pearl Amulet" "Saintly Chainmail" "Nightmare Bascinet" "Varnished Coat" "Ruby Flask" "Abyssal Axe"
  1560. Rarity Unique
  1561. SetTextColor 0 0 0
  1562. SetBorderColor 0 0 0
  1563. SetBackgroundColor 225 100 0
  1564. SetFontSize 38
  1565. PlayAlertSound 4 100
  1566. MinimapIcon 2 Yellow Star
  1567. Show
  1568. BaseType "Archon Kite Shield" "Vaal Axe" "Coiled Staff" "Broadhead Arrow Quiver" "Slaughter Knife" "Deerskin Gloves" "Gavel" "Opal Wand" "Spine Bow" "Sage Wand" "Penetrating Arrow Quiver" "Strapped Mitts" "Imperial Claw" "Eternal Sword" "War Sword" "Terror Maul" "Vaal Axe" "Fiend Dagger" "Sinner Tricorne" "Astral Plate" "Vaal Regalia" "Imperial Skean" "War Sword" "Opal Sceptre" "Silver Flask" "Corsair Sword" "Coronal Leather" "Assassin's Garb" "Destiny Leather" "Mirrored Spiked Shield" "Karui Sceptre" "Necromancer Silks" "Ambush Mitts" "Silken Hood" "Assassin Bow"
  1569. Rarity Unique
  1570. SetTextColor 0 0 0
  1571. SetBorderColor 0 0 0
  1572. SetBackgroundColor 225 100 0
  1573. SetFontSize 38
  1574. PlayAlertSound 4 100
  1575. MinimapIcon 2 Yellow Star
  1576. Show
  1577. BaseType "Leather Cap" "Iron Gauntlets" "Driftwood Wand" "Wool Shoes" "War Hammer"
  1578. Rarity Unique
  1579. SetTextColor 0 0 0
  1580. SetBorderColor 0 0 0
  1581. SetBackgroundColor 225 100 0
  1582. SetFontSize 38
  1583. PlayAlertSound 4 100
  1584. MinimapIcon 2 Yellow Star
  1585. #League-Specific Blocks (contains basetypes whose only valuable uniques are league specific, work in progress some of the uniques are in other blocks). Grey border. Examples: Headhunter, Varunastra, The Gull
  1586. #Breach specific uniques in first block (so the other blocks can be easily deleted if desired)
  1587. Show
  1588. BaseType "Jade Amulet" "Amber Amulet" "Lapis Amulet" "Blinder" "Thorium Spirit Shield" "Spiraled Wand" "Bone Bow" "Siege Helmet" "Coronal Leather" "Labrys" "Ezomyte Tower Shield" "Goliath Greaves" "Labrys" "Ezomyte Tower Shield"
  1589. Rarity Unique
  1590. SetTextColor 75 75 75
  1591. SetBorderColor 100 100 100
  1592. SetBackgroundColor 225 100 0
  1593. SetFontSize 38
  1594. PlayAlertSound 4 100
  1595. MinimapIcon 2 Brown Star
  1596. #Low value league specific uniques (highlighting but no sound on these basetypes)
  1597. Show
  1598. BaseType "Bronzescale Gauntlets" "Great Mallet" "Turquoise Amulet" "Shadow Sceptre"
  1599. Rarity Unique
  1600. SetTextColor 75 75 75
  1601. SetBorderColor 100 100 100
  1602. SetBackgroundColor 225 100 0
  1603. SetFontSize 36
  1604. #All other league-specific uniques
  1605. Show
  1606. BaseType "Vaal Blade" "Rustic Sash" "Agate Amulet" "Diamond Ring" "Moonstone Ring" "Amethyst Ring" "Sapphire Ring" "Leather Belt" "Praetor Crown" "Bronzescale Gauntlets" "Sanctified Life Flask" "Sanctified Mana Flask" "Grand Mana Flask"
  1607. Rarity Unique
  1608. SetTextColor 75 75 75
  1609. SetBorderColor 100 100 100
  1610. SetBackgroundColor 225 100 0
  1611. SetFontSize 38
  1612. PlayAlertSound 4 100
  1613. MinimapIcon 2 Brown Star
  1614. Show
  1615. BaseType "Raven Mask" "Sharkskin Tunic" "Ritual Sceptre" "Jasper Chopper" "Ironscale Gauntlets" "Clasped Mitts" "Legion Gloves" "Topaz Ring" "Cedar Tower Shield" "Regicide Mask" "Steelhead" "Trapper Boots" "Serpentscale Boots"
  1616. Rarity Unique
  1617. SetTextColor 75 75 75
  1618. SetBorderColor 100 100 100
  1619. SetBackgroundColor 225 100 0
  1620. SetFontSize 38
  1621. PlayAlertSound 4 100
  1622. MinimapIcon 2 Brown Star
  1623. #TEMPORARY INCURSION LEAGUE UNIQUE BLOCKS - will be moved/deleted once values are known
  1624. Show
  1625. BaseType "Paua Amulet" "Crusader Helmet" "Shackled Boots"
  1626. Rarity Unique
  1627. SetTextColor 75 75 75
  1628. SetBorderColor 100 100 100
  1629. SetBackgroundColor 225 100 0
  1630. SetFontSize 38
  1631. PlayAlertSound 4 100
  1632. #Maelstrom staves are fun (Taryn's)
  1633. Show
  1634. BaseType Staff
  1635. Rarity Unique
  1636. DropLevel = 64
  1637. SetTextColor 0 0 0
  1638. SetBorderColor 0 0 0
  1639. SetBackgroundColor 225 100 0
  1640. SetFontSize 38
  1641. PlayAlertSound 4 100
  1642. #Levelling Uniques w/sound at lower ilvls only (only valuable day 1, 1c or less after that). Disabled in Strict+
  1643. #Show
  1644. # Rarity Unique
  1645. # ItemLevel <= 67
  1646. # BaseType "Driftwood Wand" "Goat's Horn" "Spiraled Wand" "Bronze Sceptre" "Crystal Sceptre" "Long Bow" "Recurve Bow" "Death Bow" "Jade Amulet" "Rustic Sash" "Cleaver" "Decorative Axe" "Sabre" "War Sword"
  1647. # SetTextColor 0 0 0
  1648. # SetBorderColor 0 0 0
  1649. # SetBackgroundColor 225 100 0
  1650. # SetFontSize 38
  1651. # PlayAlertSound 4 80
  1652. #Loreweave Block (all rings have sound and show up in normal unique tier)
  1653. Show
  1654. Class Ring
  1655. Rarity Unique
  1656. SetTextColor 0 0 0
  1657. # SetBorderColor 100 175 255
  1658. # SetBorderColor 75 150 255
  1659. SetBackgroundColor 225 100 0
  1660. SetFontSize 38
  1661. PlayAlertSound 4 100
  1662. MinimapIcon 2 Yellow Star
  1663. #Fated-capable uniques have a purple border
  1664. Show
  1665. Rarity Unique
  1666. BaseType "Sharktooth Arrow Quiver" "Coral Amulet" "Moonstone Ring" "Leather Hood" "Ironscale Boots" "Royal Bow" "Brass Maul" "Gold Amulet" "Crystal Wand" "Coral Ring" "Cleaver" "Gavel" "Skinning Knife" "Reaver Sword" "Wild Leather" "Reinforced Greaves" "Gilded Sallet" "Latticed Ringmail" "Fire Arrow Quiver" "Goathide Gloves" "Iron Ring" "Velvet Slippers" "Serrated Arrow Quiver" "Strapped Leather" "War Buckler" "Plank Kite Shield" "Vine Circlet" "Spiraled Wand" "Woodsplitter" "Iron Circlet" "Clasped Boots" "Jade Hatchet" "Iron Staff" "Iron Hat" "Death Bow" "Rusted Sword" "Jagged Maul" "Scholar Boots" "Studded Belt" "Jade Amulet" "Plate Vest" "Velvet Gloves" "Ornate Sword" "Iron Mask" "Golden Buckler" "Long Bow" "Crude Bow" "Painted Buckler" "Royal Staff" "Gnarled Branch" "Sledgehammer" "Coral Ring"
  1667. SetTextColor 0 0 0
  1668. SetBorderColor 0 0 0
  1669. SetBorderColor 150 0 250
  1670. SetBackgroundColor 200 75 0
  1671. #All other low value, mostly shit uniques (no sound, darker background)
  1672. Show
  1673. Rarity Unique
  1674. SetTextColor 0 0 0
  1675. SetBorderColor 0 0 0
  1676. SetBackgroundColor 200 75 0
  1677. SetFontSize 36
  1678.  
  1679. ##################################################
  1680. ######### Section 9 - Divination Cards ###########
  1681. ##################################################
  1682. #Note: Now using poe.ninja HC temp league lists to compile these tier lists
  1683. #Note: All div cards make sounds by default. There are 3 categories.
  1684. #stupid fucking exception for The Wolf's Shadow bottom tier highlighting otherwise it gets caught by The Wolf highlighting. note: no way around this, if the block is moved down then an excpetion is needed for Death vs Beauty through Death instead. GGG pls stop using partial names of one card in another
  1685. Show
  1686. BaseType "The Wolf's Shadow"
  1687. Class "Divination Card"
  1688. SetTextColor 0 0 0
  1689. SetBorderColor 0 0 0
  1690. SetBackgroundColor 110 160 210
  1691. SetFontSize 36
  1692. #Maximum Tier: Extreme Value only (always hundreds of chaos). White background. Really just HH and mirror cards.
  1693. Show
  1694. BaseType "House of Mirrors" "The Doctor" "The Fiend" "Immortal Resolve"
  1695. SetBorderColor 0 0 0
  1696. SetTextColor 240 0 240
  1697. SetBackgroundColor 250 250 250
  1698. SetFontSize 45
  1699. PlayAlertSound 6 250
  1700. MinimapIcon 0 White Square
  1701. PlayEffect White
  1702. #Top Tier: VERY high and consistent value (15-20c+), very few cards should be in this tier. Fuschia background and max tier sound. Cutoff to lavender tier is whatever Abandoned Wealth is worth that league.
  1703. Show
  1704. BaseType "The Offering" "Pride Before the Fall" "The King's Heart" "The Last One Standing" "Hunter's Reward" "The Formless Sea" "The Immortal" "Mawr Blaid" "The Celestial Justicar" "The Brittle Emperor" "Wealth and Power" "The Hunger" "The Polymath" "Abandoned Wealth" "The World Eater" "The Iron Bard" "The Undisputed" "Perfection" "The Master" "The Samurai's Eye" "The Celestial Stone" "The Wolven King's Bite" "The Wind" "The Endless Darkness" "Beauty Through Death"
  1705. Class "Divination Card"
  1706. SetTextColor 0 0 0
  1707. SetBorderColor 0 0 0
  1708. SetBackgroundColor 250 100 200
  1709. PlayAlertSound 6 200
  1710. SetFontSize 45
  1711. MinimapIcon 0 Red Square
  1712. PlayEffect Red
  1713. #High Tier: 3c or higher per card. Lavender background, mid tier sound.
  1714. Show
  1715. BaseType "The Devastator" "The Ethereal" "The Spark and the Flame" "The Dragon's Heart" "The Artist" "The Enlightened" "The Queen" "The Saint's Treasure" "The Thaumaturgist" "The Dapper Prodigy" "The Void" "Bowyer's Dream" "The Sephirot" "The Warlord" "The Porcupine" "The Vast" "The Throne" "The Aesthete" "The Wolf" "The Valkyrie" "The Soul" "Emperor of Purity" "Heterochromia" "The Cursed King" "The Hoarder" "Chaotic Disposition" "The Chains that Bind" "Last Hope" "The Harvester" "The Dark Mage" "The Soul" "Earth Drinker" "Lucky Deck" "Time-Lost Relic" "The Cartographer" "The Standoff" "The Breach" "The Dreamer" "The Obscured" "Harmony of Souls" "The Admirer" "The Undaunted" "The Professor" "The Mayor" "The Jeweller's Boon" "The Darkest Dream" "The Hale Heart" "The Beast" "The Innocent" "The Price of Protection" "The Twilight Moon" "Boon of the First Ones"
  1716. Class "Divination Card"
  1717. SetTextColor 0 0 0
  1718. SetBorderColor 0 0 0
  1719. SetBackgroundColor 200 150 250
  1720. PlayAlertSound 2 125
  1721. SetFontSize 45
  1722. MinimapIcon 1 Blue Square
  1723. #Shit or Very Common Div Cards: No sounds on these, darker blue color. More about removing cards that drop a lot to remove sound spam than removing low value cards. Everything here should be <1 chaos. NOTE: This block must be above the other tiers because of Wolf and Wolf's Shadow
  1724. Show
  1725. BaseType "The Gambler" "The Scholar" "The Lover" "Emperor's Luck" "Flora's Gift" "Her Mask" "The Catalyst" "Destined to Crumble" "The Inoculated" "The Road to Power" "The Sigil" "The Spoiled Prince" "Rain of Chaos" "Thunderous Skies" "The Lion" "The Twins" "Light and Truth" "Prosperity" "The Mercenary" "The Warden" "The Calling" "The Gemcutter" "The Lord in Black" "Struck by Lightning" "The Wolf's Shadow" "The Metalsmith's Gift" "Lantador's Lost Love" "The Scarred Meadow" "The Visionary" "The Incantation" "Dying Anguish" "Cartographer's Delight" "The Pack Leader" "The Gentleman" "The Opulent" "A Mother's Parting Gift" "The Sun" "The Lunaris Priestess" "The Conduit" "The Coming Storm" "The Fox" "The Realm" "The Betrayal" "The Web" "Turn the Other Cheek" "Lysah's Respite" "The Lich" "The Feast" "The Witch" "Ruthless Ceinture" "The Siren" "Death" "Call to the First Ones" "The Hermit" "The Puzzle"
  1726. Class "Divination Card"
  1727. SetTextColor 0 0 0
  1728. SetBorderColor 0 0 0
  1729. # SetBackgroundColor 150 200 250
  1730. # SetBackgroundColor 125 175 225
  1731. SetBackgroundColor 110 160 210
  1732. SetFontSize 36
  1733. #Beyond trash tier: Actually hidden, literally a waste of a click to pick up. Only the very worst get added here, used VERY sparingly.
  1734. Hide
  1735. BaseType "The Carrion Crow" "The Surgeon" "The King's Blade"
  1736. Class "Divination Card"
  1737. SetTextColor 0 0 0
  1738. SetBorderColor 0 0 0
  1739. # SetBackgroundColor 150 200 250
  1740. # SetBackgroundColor 125 175 225
  1741. SetBackgroundColor 110 160 210
  1742. #All the rest - Default/Basic Tier: light blue color and sound, usually about 1-2c worth but varies greatly, rest should be in either higher tiers or bottom (no sound) tier
  1743. Show
  1744. Class "Divination Card"
  1745. SetTextColor 0 0 0
  1746. SetBorderColor 0 0 0
  1747. SetBackgroundColor 150 200 250
  1748. PlayAlertSound 3 125
  1749. SetFontSize 40
  1750. MinimapIcon 2 Blue Square
  1751.  
  1752. ##################################################
  1753. ####### Section 10 - Basetypes & Crafting ########
  1754. ##################################################
  1755. #Brown backgrounds on the super valuable basetypes, always redundant with lower blocks (usually ES, some jewelery). Updated according to league demand
  1756. #High Priority Top Tier Craft - Brown Background, White Border - stuff that's always selling (usually only meta relevant i84+ helms for lab enchants)
  1757. Show
  1758. BaseType "Lion Pelt"
  1759. ItemLevel >= 84
  1760. SetBorderColor 150 100 0
  1761. SetBackgroundColor 75 50 0
  1762. SetFontSize 40
  1763.  
  1764. #Warbands Prefix Highlighting (Bright Violet / Pink'ish Text)
  1765. Show
  1766. HasExplicitMod "Brinerot" "Mutewind" "Redblade" "Betrayer's" "Deceiver's" "Turncoat's"
  1767. SetTextColor 200 0 250
  1768. SetFontSize 40
  1769.  
  1770. #ID'd craft with good mods
  1771. Show
  1772. BaseType "Vaal Axe" "Corsair Sword" "Vaal Rapier" "Harpy Rapier" "Harbinger Bow" "Ambusher" "Siege Axe" "Runic Hatchet" "Jewelled Foil" "Spiraled Foil"
  1773. HasExplicitMod "Tyrannical" "Merciless"
  1774. SetTextColor 150 50 250
  1775. SetFontSize 36
  1776. Show
  1777. BaseType "Jewelled Foil" "Spiraled Foil"
  1778. HasExplicitMod "Electrocuting"
  1779. SetTextColor 150 50 250
  1780. SetFontSize 36
  1781. Show
  1782. BaseType "Void Sceptre" "Opal Sceptre"
  1783. HasExplicitMod "Glyphic" "Runic"
  1784. SetTextColor 150 50 250
  1785. SetFontSize 36
  1786. Show
  1787. BaseType "Copper Kris" "Golden Kris" "Platinum Kris"
  1788. HasExplicitMod "of Unmaking" "of Ruin"
  1789. SetTextColor 150 50 250
  1790. SetFontSize 36
  1791. Show
  1792. BaseType "Vaal Regalia"
  1793. HasExplicitMod "Resplendent"
  1794. SetTextColor 150 50 250
  1795. SetFontSize 36
  1796. Show
  1797. BaseType "Titanium Spirit Shield"
  1798. HasExplicitMod "Incandescent"
  1799. SetTextColor 150 50 250
  1800. SetFontSize 36
  1801. Show
  1802. BaseType "Astral Plate"
  1803. HasExplicitMod "Rapturous" "Prime"
  1804. SetTextColor 150 50 250
  1805. SetFontSize 36
  1806. Show
  1807. BaseType "Ezomyte Tower Shield" "Archon Kite Shield" "Angelic Kite Shield"
  1808. HasExplicitMod "Vigorous"
  1809. SetTextColor 150 50 250
  1810. SetFontSize 36
  1811. Show
  1812. BaseType "Leather Belt" "Heavy Belt"
  1813. HasExplicitMod "Fecund" "Overpowering" "Devastating"
  1814. SetBackgroundColor 75 40 0
  1815. SetTextColor 150 50 250
  1816. SetFontSize 36
  1817. Show
  1818. BaseType "Coral Ring" "Two-Stone Ring" "Sapphire Ring" "Ruby Ring" "Topaz Ring"
  1819. HasExplicitMod "Virile" "Overpowering"
  1820. SetBackgroundColor 75 40 0
  1821. SetTextColor 150 50 250
  1822. SetFontSize 36
  1823. Show
  1824. Class Jewel
  1825. HasExplicitMod "Vivid"
  1826. SetBorderColor 250 175 0
  1827. SetBackgroundColor 75 40 0
  1828. SetTextColor 150 50 250
  1829. SetFontSize 36
  1830. Show
  1831. BaseType "Breach Ring"
  1832. HasExplicitMod "of Exile" "of Bameth"
  1833. SetTextColor 150 50 250
  1834. SetBorderColor 75 150 255
  1835. SetBackgroundColor 0 50 100
  1836. SetFontSize 36
  1837. Show
  1838. BaseType "Unset Ring"
  1839. HasExplicitMod "Flawless"
  1840. SetTextColor 150 50 250
  1841. SetBorderColor 75 150 255
  1842. SetBackgroundColor 0 50 100
  1843. SetFontSize 36
  1844. Show
  1845. BaseType "Quicksilver Flask" "Basalt Flask" "Jade Flask" "Diamond Flask" "Quartz Flask"
  1846. HasExplicitMod "Chemist's"
  1847. Corrupted False
  1848. SetTextColor 200 150 250
  1849. SetFontSize 36
  1850.  
  1851. #i86 Highlight Blocks
  1852. #Rare i86 Jewellery - Bright Tan Border, brown background
  1853. Show
  1854. BaseType "Leather Belt" "Heavy Belt" "Agate Amulet" "Turquoise Amulet" "Citrine Amulet" "Diamond Ring" "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Two-Stone Ring" "Prismatic Ring" "Coral Ring" "Unset Ring" "Moonstone Ring"
  1855. Rarity Rare
  1856. ItemLevel >= 86
  1857. SetBackgroundColor 75 40 0
  1858. SetBorderColor 250 200 150
  1859. SetFontSize 42
  1860. #Rare Exceptions for proper highlighting (redundant, mainly for strict/uber filter conflict avoidance)
  1861. Show
  1862. BaseType "Sorcerer Boots" "Hubris Circlet" "Sorcerer Gloves" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Titan Gauntlets" "Titan Greaves" "Slink Gloves" "Slink Boots" "Astral Plate" "Vaal Regalia"
  1863. Rarity Rare
  1864. ItemLevel >= 86
  1865. SetBorderColor 250 200 150
  1866. SetFontSize 40
  1867. Show
  1868. BaseType "Vaal Axe" "Harbinger Bow" "Ambusher" "Jewelled Foil" "Siege Axe" "Runic Hatchet" "Copper Kris" "Golden Kris" "Platinum Kris" "Opal Sceptre" "Titanium Spirit Shield" "Fossilised Spirit Shield" "Ezomyte Tower Shield" "Archon Kite Shield"
  1869. Rarity Rare
  1870. ItemLevel >= 86
  1871. SetBorderColor 250 200 150
  1872. SetFontSize 40
  1873. #All the rest - Bright Tan Border, large font
  1874. Show
  1875. BaseType "Leather Belt" "Heavy Belt" "Agate Amulet" "Turquoise Amulet" "Citrine Amulet" "Diamond Ring" "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Two-Stone Ring" "Prismatic Ring" "Coral Ring" "Unset Ring" "Moonstone Ring"
  1876. ItemLevel >= 86
  1877. SetBorderColor 250 200 150
  1878. SetFontSize 40
  1879. Show
  1880. BaseType "Sorcerer Boots" "Hubris Circlet" "Sorcerer Gloves" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Titan Gauntlets" "Titan Greaves" "Slink Gloves" "Slink Boots"
  1881. ItemLevel >= 86
  1882. SetBorderColor 250 200 150
  1883. SetFontSize 40
  1884. Show
  1885. BaseType "Saintly Chainmail" "Astral Plate" "Assassin's Garb" "Vaal Regalia"
  1886. ItemLevel >= 86
  1887. SetBorderColor 250 200 150
  1888. SetFontSize 40
  1889. Show
  1890. BaseType "Sambar Sceptre" "Copper Kris" "Platinum Kris" "Profane Wand" "Eclipse Staff" "Imbued Wand" "Opal Wand" "Opal Sceptre" "Void Sceptre"
  1891. ItemLevel >= 86
  1892. SetBorderColor 250 200 150
  1893. SetFontSize 40
  1894. Show
  1895. BaseType "Vaal Axe" "Coronal Maul" "Harbinger Bow" "Ambusher" "Imperial Skean" "Gemini Claw" "Vaal Rapier" "Harpy Rapier" "Jewelled Foil" "Corsair Sword" "Siege Axe" "Runic Hatchet" "Behemoth Mace"
  1896. ItemLevel >= 86
  1897. SetBorderColor 250 200 150
  1898. SetFontSize 40
  1899. Show
  1900. BaseType "Titanium Spirit Shield" "Fossilised Spirit Shield" "Crusader Buckler" "Ezomyte Tower Shield" "Archon Kite Shield"
  1901. ItemLevel >= 86
  1902. SetBorderColor 250 200 150
  1903. SetFontSize 40
  1904. #awkward items (maelstrom staff, sai)
  1905. Show
  1906. BaseType Staff
  1907. DropLevel = 64
  1908. ItemLevel >= 86
  1909. SetBorderColor 250 200 150
  1910. SetFontSize 40
  1911. Show
  1912. BaseType "Sai"
  1913. Class Dagger
  1914. ItemLevel >= 86
  1915. SetBorderColor 250 200 150
  1916. SetFontSize 40
  1917.  
  1918. #i85 Highlight Blocks
  1919. #Rare Top level Jewellery - Bright brown border, brown background
  1920. Show
  1921. BaseType "Leather Belt" "Heavy Belt" "Agate Amulet" "Turquoise Amulet" "Citrine Amulet" "Diamond Ring" "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Two-Stone Ring" "Prismatic Ring" "Coral Ring" "Unset Ring" "Moonstone Ring"
  1922. Rarity Rare
  1923. ItemLevel >= 85
  1924. SetBackgroundColor 75 40 0
  1925. SetBorderColor 250 175 0
  1926. SetFontSize 40
  1927. #Rare Exceptions for proper highlighting (redundant, mainly for strict/uber filter conflict avoidance)
  1928. Show
  1929. BaseType "Sorcerer Boots" "Hubris Circlet" "Sorcerer Gloves" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Titan Gauntlets" "Titan Greaves" "Slink Gloves" "Slink Boots" "Astral Plate" "Vaal Regalia"
  1930. Rarity Rare
  1931. ItemLevel >= 85
  1932. SetBorderColor 200 150 0
  1933. SetFontSize 38
  1934. Show
  1935. BaseType "Vaal Axe" "Harbinger Bow" "Ambusher" "Jewelled Foil" "Siege Axe" "Runic Hatchet" "Copper Kris" "Golden Kris" "Platinum Kris" "Opal Sceptre" "Titanium Spirit Shield" "Fossilised Spirit Shield" "Ezomyte Tower Shield" "Archon Kite Shield"
  1936. Rarity Rare
  1937. ItemLevel >= 85
  1938. SetBorderColor 200 150 0
  1939. SetFontSize 36
  1940. #All the rest - Bright Brown Border, slightly larger font
  1941. Show
  1942. BaseType "Leather Belt" "Heavy Belt" "Agate Amulet" "Turquoise Amulet" "Citrine Amulet" "Diamond Ring" "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Two-Stone Ring" "Prismatic Ring" "Coral Ring" "Unset Ring" "Moonstone Ring"
  1943. ItemLevel >= 85
  1944. SetBorderColor 200 150 0
  1945. SetFontSize 36
  1946. Show
  1947. BaseType "Sorcerer Boots" "Hubris Circlet" "Sorcerer Gloves" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Titan Gauntlets" "Titan Greaves" "Slink Gloves" "Slink Boots"
  1948. ItemLevel >= 85
  1949. SetBorderColor 200 150 0
  1950. SetFontSize 36
  1951. Show
  1952. BaseType "Saintly Chainmail" "Astral Plate" "Assassin's Garb" "Vaal Regalia"
  1953. ItemLevel >= 85
  1954. SetBorderColor 200 150 0
  1955. SetFontSize 36
  1956. Show
  1957. BaseType "Sambar Sceptre" "Copper Kris" "Platinum Kris" "Profane Wand" "Eclipse Staff" "Imbued Wand" "Opal Wand" "Opal Sceptre" "Void Sceptre"
  1958. ItemLevel >= 85
  1959. SetBorderColor 200 150 0
  1960. SetFontSize 36
  1961. Show
  1962. BaseType "Vaal Axe" "Coronal Maul" "Harbinger Bow" "Ambusher" "Imperial Skean" "Gemini Claw" "Vaal Rapier" "Harpy Rapier" "Jewelled Foil" "Corsair Sword" "Siege Axe" "Runic Hatchet" "Behemoth Mace"
  1963. ItemLevel >= 85
  1964. SetBorderColor 200 150 0
  1965. SetFontSize 36
  1966. Show
  1967. BaseType "Titanium Spirit Shield" "Fossilised Spirit Shield" "Crusader Buckler" "Ezomyte Tower Shield" "Archon Kite Shield"
  1968. ItemLevel >= 85
  1969. SetBorderColor 200 150 0
  1970. SetFontSize 36
  1971. #awkward items (maelstrom staff, sai)
  1972. Show
  1973. BaseType Staff
  1974. DropLevel = 64
  1975. ItemLevel >= 85
  1976. SetBorderColor 200 150 0
  1977. SetFontSize 36
  1978. Show
  1979. BaseType "Sai"
  1980. Class Dagger
  1981. ItemLevel >= 85
  1982. SetBorderColor 200 150 0
  1983. SetFontSize 36
  1984.  
  1985. #i84 Highlight Blocks
  1986. #Rare Top level Jewellery - Bright brown border, brown background
  1987. Show
  1988. BaseType "Leather Belt" "Heavy Belt" "Agate Amulet" "Turquoise Amulet" "Citrine Amulet" "Diamond Ring" "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Two-Stone Ring" "Prismatic Ring" "Coral Ring" "Unset Ring" "Moonstone Ring"
  1989. Rarity Rare
  1990. ItemLevel >= 84
  1991. SetBackgroundColor 75 50 0
  1992. SetBorderColor 225 150 0
  1993. SetFontSize 38
  1994. #Rare Exceptions for proper highlighting (redundant, mainly for strict/uber filter conflict avoidance)
  1995. Show
  1996. BaseType "Sorcerer Boots" "Hubris Circlet" "Sorcerer Gloves" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Titan Gauntlets" "Titan Greaves" "Slink Gloves" "Slink Boots" "Astral Plate" "Vaal Regalia"
  1997. Rarity Rare
  1998. ItemLevel >= 84
  1999. SetBorderColor 150 100 0
  2000. SetFontSize 36
  2001. Show
  2002. BaseType "Vaal Axe" "Harbinger Bow" "Ambusher" "Jewelled Foil" "Siege Axe" "Runic Hatchet" "Copper Kris" "Golden Kris" "Platinum Kris" "Opal Sceptre" "Titanium Spirit Shield" "Fossilised Spirit Shield" "Ezomyte Tower Shield" "Archon Kite Shield"
  2003. Rarity Rare
  2004. ItemLevel >= 84
  2005. SetBorderColor 150 100 0
  2006. #All the rest - Dim Brown Border
  2007. Show
  2008. BaseType "Leather Belt" "Heavy Belt" "Agate Amulet" "Turquoise Amulet" "Citrine Amulet" "Diamond Ring" "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Two-Stone Ring" "Prismatic Ring" "Coral Ring" "Unset Ring" "Moonstone Ring"
  2009. ItemLevel >= 84
  2010. SetBorderColor 150 100 0
  2011. Show
  2012. BaseType "Sorcerer Boots" "Hubris Circlet" "Sorcerer Gloves" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Titan Gauntlets" "Titan Greaves" "Slink Gloves" "Slink Boots"
  2013. ItemLevel >= 84
  2014. SetBorderColor 150 100 0
  2015. Show
  2016. BaseType "Saintly Chainmail" "Astral Plate" "Assassin's Garb" "Vaal Regalia"
  2017. ItemLevel >= 84
  2018. SetBorderColor 150 100 0
  2019. Show
  2020. BaseType "Sambar Sceptre" "Copper Kris" "Platinum Kris" "Profane Wand" "Eclipse Staff" "Imbued Wand" "Opal Wand" "Opal Sceptre" "Void Sceptre"
  2021. ItemLevel >= 84
  2022. SetBorderColor 150 100 0
  2023. Show
  2024. BaseType "Vaal Axe" "Coronal Maul" "Harbinger Bow" "Ambusher" "Imperial Skean" "Gemini Claw" "Vaal Rapier" "Harpy Rapier" "Jewelled Foil" "Corsair Sword" "Siege Axe" "Runic Hatchet" "Behemoth Mace"
  2025. ItemLevel >= 84
  2026. SetBorderColor 150 100 0
  2027. Show
  2028. BaseType "Titanium Spirit Shield" "Fossilised Spirit Shield" "Crusader Buckler" "Ezomyte Tower Shield" "Archon Kite Shield"
  2029. ItemLevel >= 84
  2030. SetBorderColor 150 100 0
  2031. #awkward items (maelstrom staff, sai)
  2032. Show
  2033. BaseType Staff
  2034. DropLevel = 64
  2035. ItemLevel >= 84
  2036. SetBorderColor 150 100 0
  2037. Show
  2038. BaseType "Sai"
  2039. Class Dagger
  2040. ItemLevel >= 84
  2041. SetBorderColor 150 100 0
  2042.  
  2043. #Scarce Atlas jewellery bases in top tier despite not 84+ because they're worth a fucking shitload, also code priority issues with putting them any lower
  2044. Show
  2045. BaseType "Steel Ring" "Opal Ring" "Crystal Belt" "Marble Amulet"
  2046. SetBorderColor 225 0 225
  2047. SetBackgroundColor 65 0 65
  2048. SetFontSize 40
  2049. SetTextColor 0 255 255
  2050. PlayAlertSound 13 250
  2051. MinimapIcon 1 Brown Diamond
  2052. PlayEffect Brown
  2053. Show
  2054. BaseType "Blue Pearl Amulet" "Vanguard Belt"
  2055. ItemLevel >= 84
  2056. SetBorderColor 200 0 200
  2057. SetBackgroundColor 75 0 75
  2058. SetFontSize 40
  2059. PlayAlertSound 13 250
  2060. Show
  2061. BaseType "Bone Helmet" "Two-Toned Boots" "Spiked Gloves" "Gripped Gloves" "Fingerless Silk Gloves"
  2062. ItemLevel >= 84
  2063. SetBorderColor 200 0 200
  2064. SetBackgroundColor 75 0 75
  2065. SetFontSize 40
  2066. PlayAlertSound 13 250
  2067.  
  2068. ##################################################
  2069. ######## Section 11 - Rare Highlighting ##########
  2070. ##################################################
  2071. #Violet borders on t1 bases, blue borders on t2 bases, faint yellow on chaos recipe rares
  2072. Show
  2073. BaseType "Astral Plate" "Vaal Regalia"
  2074. Rarity Rare
  2075. SetBorderColor 150 0 255
  2076. SetFontSize 34
  2077. Hide #STRICT FILTER ONLY
  2078. BaseType "Assassin's Garb"
  2079. Rarity Rare
  2080. SetBorderColor 75 150 255
  2081. Show
  2082. BaseType "Archon Kite Shield" "Titanium Spirit Shield" "Ezomyte Tower Shield"
  2083. Rarity Rare
  2084. SetBorderColor 150 0 255
  2085. SetFontSize 34
  2086. Show
  2087. BaseType "Hubris Circlet" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Sorcerer Gloves" "Sorcerer Boots" "Titan Gauntlets" "Titan Greaves" "Slink Gloves" "Slink Boots" "Dragonscale Boots" "Dragonscale Gauntlets"
  2088. Rarity Rare
  2089. SetBorderColor 150 0 255
  2090. SetFontSize 36
  2091. Show
  2092. BaseType "Bone Helmet" "Two-Toned Boots" "Spiked Gloves" "Gripped Gloves" "Fingerless Silk Gloves"
  2093. Rarity Rare
  2094. SetBorderColor 200 0 200
  2095. SetFontSize 38
  2096. #light blue borders on caster weapons
  2097. #note: removed border from eclipse staff due to zero demand
  2098. Show
  2099. BaseType "Copper Kris" "Golden Kris" "Platinum Kris"
  2100. Rarity Rare
  2101. SetBorderColor 150 200 250
  2102. SetFontSize 36
  2103. #note: removed profane, opal wand because wands are dead in shield charge meta
  2104. Show
  2105. BaseType "Sambar Sceptre" "Opal Sceptre" "Void Sceptre"
  2106. Rarity Rare
  2107. SetBorderColor 150 200 250
  2108. SetFontSize 34
  2109. #lime green on ranged weapons. imbued wand cut incursion update II because of strength of piscator's and shaped imbued wand endgame
  2110. #Show
  2111. # BaseType "Imbued Wand"
  2112. # Rarity Rare
  2113. # SetBorderColor 125 200 40
  2114. # SetFontSize 34
  2115. Show
  2116. BaseType "Harbinger Bow"
  2117. Rarity Rare
  2118. # SetBorderColor 150 250 50
  2119. SetBorderColor 125 200 40
  2120. #maroon on melee weapons
  2121. Show
  2122. BaseType "Vaal Axe"
  2123. Rarity Rare
  2124. SetBorderColor 128 0 0
  2125. SetFontSize 34
  2126. Show
  2127. BaseType "Coronal Maul"
  2128. Rarity Rare
  2129. SetBorderColor 128 0 0
  2130. #note: removed border from sai, spiked point arrow quiver, thicket bow, gemini claw due to low demand (sai mainly used for delirium)
  2131. Show
  2132. BaseType "Ambusher" "Jewelled Foil" "Siege Axe" "Runic Hatchet"
  2133. Rarity Rare
  2134. SetBorderColor 128 0 0
  2135. SetFontSize 34
  2136. Show
  2137. BaseType "Imperial Skean" "Corsair Sword" "Vaal Rapier" "Harpy Rapier" "Spiraled Foil" "Behemoth Mace"
  2138. Rarity Rare
  2139. SetBorderColor 128 0 0
  2140. #Jewellery - Nested purple for best basetypes, nested blue for all other basetypes
  2141. #good basetype jewellery highlighting - purple
  2142. Show
  2143. BaseType "Coral Ring" "Sapphire Ring" "Topaz Ring" "Ruby Ring" "Two-Stone Ring" "Prismatic Ring" "Diamond Ring" "Unset Ring" "Leather Belt" "Heavy Belt" "Vanguard Belt" "Amber Amulet" "Jade Amulet" "Lapis Amulet" "Citrine Amulet" "Agate Amulet" "Turquoise Amulet" "Blue Pearl Amulet"
  2144. Rarity Rare
  2145. SetBorderColor 175 75 255
  2146. SetBackgroundColor 50 0 100
  2147. SetFontSize 38
  2148. Show
  2149. # BaseType "Iron Ring" "Paua Ring" "Gold Ring" "Moonstone Ring" "Amethyst Ring" "Rustic Sash" "Chain Belt" "Studded Belt" "Cloth Belt" "Paua Amulet" "Coral Amulet" "Gold Amulet" "Onyx Amulet"
  2150. BaseType " Ring" "Amulet" "Belt" "Rustic Sash"
  2151. Height = 1
  2152. Rarity Rare
  2153. SetBorderColor 75 150 255
  2154. SetBackgroundColor 0 50 100
  2155. SetFontSize 36
  2156. Show
  2157. BaseType "Breach Ring"
  2158. SetBorderColor 75 150 255
  2159. SetBackgroundColor 0 50 100
  2160. SetFontSize 34
  2161. DisableDropSound
  2162. #Second-Tier 2x2 highlighting
  2163. #blue border exceptions (only applies in strict version)
  2164. Show
  2165. BaseType "Hydrascale" "Vaal Greaves" "Vaal Gauntlets" "Stealth Boots" "Stealth Gloves" "Fossilised Spirit Shield" "Nightmare Bascinet" "Crusader Gloves" "Murder Mitts" "Crusader Boots"
  2166. Rarity Rare
  2167. Height = 2
  2168. Width = 2
  2169. SetBorderColor 75 150 255
  2170. SetFontSize 36
  2171. #Expanded 2nd tier gloves, boots, shields due to meta demand
  2172. Hide #Strict Filter - disabled due to meta
  2173. BaseType "Goliath Gauntlets" "Wyrmscale Gauntlets" "Ancient Gauntlets" "Serpentscale Gauntlets"
  2174. Rarity Rare
  2175. Height = 2
  2176. Width = 2
  2177. SetBorderColor 75 150 255
  2178. SetFontSize 36
  2179. Hide #Strict Filter - disabled due to meta
  2180. BaseType "Arcanist Slippers" "Assassin's Boots" "Legion Boots" "Conjurer Boots" "Shagreen Boots" "Goliath Greaves" "Soldier Boots" "Ambush Boots" "Carnal Boots" "Wyrmscale Boots" "Ancient Greaves" "Serpentscale Boots"
  2181. Rarity Rare
  2182. Height = 2
  2183. Width = 2
  2184. SetBorderColor 75 150 255
  2185. SetFontSize 36
  2186. Hide #Strict Filter - disabled due to meta
  2187. BaseType "Ivory Spirit Shield" "Bone Spirit Shield" "Angelic Kite Shield"
  2188. Rarity Rare
  2189. SetBorderColor 75 150 255
  2190. SetFontSize 36
  2191. #experimental: abolishing itemlevel based filtering in favor of better base filtering, as ilvl distinction applies only to 73-74 maps
  2192. #new: blue borders on all droplevel 60+ boots
  2193. Show
  2194. Class "Boots"
  2195. Rarity Rare
  2196. DropLevel >= 60
  2197. SetBorderColor 75 150 255
  2198. SetFontSize 36
  2199. #Show
  2200. # BaseType "Mind Cage" "Sinner Tricorne" "Ezomyte Burgonet"
  2201. # Class "Helm"
  2202. # Rarity Rare
  2203. # DropLevel >= 60
  2204. # SetBorderColor 75 150 255
  2205.  
  2206. ##################################################
  2207. ########## Section 12 - Miscellaneous ############
  2208. ##################################################
  2209. #Common Atlas bases (magic included due to rarity here)
  2210. Show
  2211. BaseType "Blue Pearl Amulet" "Vanguard Belt"
  2212. Rarity Normal Magic
  2213. SetBorderColor 200 0 200
  2214. Show
  2215. BaseType "Bone Helmet" "Two-Toned Boots" "Spiked Gloves" "Gripped Gloves" "Fingerless Silk Gloves"
  2216. Rarity Normal Magic
  2217. SetBorderColor 200 0 200
  2218.  
  2219. #Oddball items & items that should never normally drop
  2220. Show
  2221. Class "Quest Items"
  2222. SetTextColor 0 250 0
  2223. SetBorderColor 0 250 0
  2224. SetFontSize 45
  2225. MinimapIcon 0 Green Triangle
  2226. PlayEffect Green
  2227. Show
  2228. Class "Amulet"
  2229. Identified True
  2230. Corrupted True
  2231. SetBorderColor 175 0 0
  2232. Show
  2233. BaseType "Avian Slippers" "Sacrificial Garb" "Ruby Amulet"
  2234. SetFontSize 42
  2235. SetBackgroundColor 100 66 0
  2236. SetBorderColor 0 255 255
  2237. Show
  2238. BaseType "Jet Amulet" "Jet Ring" "Golden Obi" "Golden Mantle" "Golden Bracers" "Golden Caligae" "Golden Hoop" "Golden Wreath" "Golden Flame"
  2239. SetFontSize 42
  2240. SetBackgroundColor 100 66 0
  2241. SetBorderColor 0 255 255
  2242.  
  2243. #Lavender border around 75+ jewellery
  2244. Hide #Strict Filter Only
  2245. BaseType "Coral Ring" "Two-Stone Ring" "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Leather Belt" "Agate Amulet" "Turquoise Amulet" "Citrine Amulet" "Diamond Ring"
  2246. ItemLevel >= 75
  2247. Rarity Normal
  2248. SetBorderColor 150 120 255
  2249. Hide #Strict Filter Only
  2250. BaseType "Coral Ring" "Two-Stone Ring" "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Leather Belt" "Agate Amulet" "Turquoise Amulet" "Citrine Amulet" "Diamond Ring"
  2251. ItemLevel >= 72
  2252. Rarity Normal
  2253.  
  2254. #3CL - Ridiculously specific spot b/c of code prioritization. Bigger at race levels.
  2255. Hide #Strict Filter Only
  2256. ItemLevel <= 25
  2257. Sockets >= 3
  2258. SocketGroup RGB
  2259. SetBorderColor 150 150 150
  2260. SetBackgroundColor 40 40 40
  2261. SetFontSize 40
  2262. Hide #Strict Filter Only
  2263. ItemLevel <= 47
  2264. Sockets >= 3
  2265. SocketGroup RGB
  2266. SetBorderColor 150 150 150
  2267. SetBackgroundColor 40 40 40
  2268. SetFontSize 36
  2269. Hide #Strict Filter Only
  2270. Sockets >= 3
  2271. SocketGroup RGB
  2272. Width = 2
  2273. Height = 2
  2274. SetBorderColor 150 150 150
  2275. SetBackgroundColor 40 40 40
  2276. Hide #Strict Filter Only
  2277. Sockets >= 3
  2278. SocketGroup RGB
  2279. Width = 1
  2280. Height = 3
  2281. SetBorderColor 150 150 150
  2282. SetBackgroundColor 40 40 40
  2283. Hide #Strict Filter Only
  2284. Sockets >= 3
  2285. ItemLevel <= 74
  2286. SocketGroup RGB
  2287. SetBorderColor 150 150 150
  2288. SetBackgroundColor 40 40 40
  2289.  
  2290. ##################################################
  2291. ######### Section 13 - Global Levelling ##########
  2292. ##################################################
  2293. #High priority items that affect all archetypes
  2294. #mervail
  2295. Hide #Strict Filter Only
  2296. BaseType "Sapphire Ring"
  2297. ItemLevel <= 14
  2298. SetBorderColor 150 120 255
  2299. SetBackgroundColor 50 40 80
  2300. SetFontSize 45
  2301. # PlayAlertSound 13 150 #Sound Off in Strict
  2302. #fidelitas
  2303. Hide #Strict Filter Only
  2304. BaseType "Topaz Ring"
  2305. ItemLevel <= 16
  2306. SetBorderColor 150 120 255
  2307. SetBackgroundColor 50 40 80
  2308. SetFontSize 45
  2309. # PlayAlertSound 13 150 #Sound Off in Strict
  2310. #act 3 resist ring shuffle
  2311. Hide #Strict Filter Only
  2312. BaseType "Sapphire Ring" "Topaz Ring" "Ruby Ring" "Two-Stone Ring"
  2313. Rarity Magic Rare
  2314. ItemLevel >= 20
  2315. ItemLevel <= 35
  2316. SetBorderColor 150 120 255
  2317. SetBackgroundColor 50 40 80
  2318. SetFontSize 45
  2319. # PlayAlertSound 13 100 #Sound Off in Strict
  2320. Hide #Strict Filter Only
  2321. BaseType "Sapphire Ring" "Topaz Ring" "Ruby Ring" "Two-Stone Ring"
  2322. ItemLevel >= 20
  2323. ItemLevel <= 35
  2324. SetBorderColor 150 120 255
  2325. SetBackgroundColor 50 40 80
  2326. SetFontSize 45
  2327. Hide #Strict Filter Only
  2328. ItemLevel <= 35
  2329. BaseType "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Two-Stone Ring"
  2330. SetBorderColor 150 120 255
  2331. SetFontSize 45
  2332. Hide #Strict Filter Only
  2333. ItemLevel <= 47
  2334. BaseType "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Two-Stone Ring"
  2335. SetBorderColor 150 120 255
  2336. SetFontSize 40
  2337. Hide #Strict Filter Only
  2338. ItemLevel <= 67
  2339. BaseType "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Two-Stone Ring"
  2340. Rarity Magic
  2341. SetBorderColor 150 120 255
  2342. SetFontSize 40
  2343. Hide #Strict Filter Only
  2344. ItemLevel <= 15
  2345. BaseType "Leather Belt" "Coral Ring"
  2346. Rarity Magic
  2347. SetBorderColor 255 204 102
  2348. SetFontSize 45
  2349. Hide #Strict Filter Only
  2350. ItemLevel <= 35
  2351. BaseType "Leather Belt" "Coral Ring"
  2352. SetBorderColor 255 204 102
  2353. SetFontSize 45
  2354. Hide #Strict Filter Only
  2355. ItemLevel <= 47
  2356. BaseType "Leather Belt" "Coral Ring"
  2357. SetBorderColor 255 204 102
  2358. SetFontSize 40
  2359. Hide #Strict Filter Only
  2360. ItemLevel <= 15
  2361. BaseType "Rustic Sash"
  2362. SetBorderColor 200 80 0
  2363. SetFontSize 45
  2364. Hide #Strict Filter Only
  2365. ItemLevel <= 47
  2366. BaseType "Rustic Sash"
  2367. Rarity Magic
  2368. SetBorderColor 250 100 0
  2369. SetFontSize 45
  2370. Hide #Strict Filter Only
  2371. ItemLevel <= 47
  2372. BaseType "Rustic Sash"
  2373. SetBorderColor 200 80 0
  2374. SetFontSize 40
  2375. Hide #Strict Filter Only
  2376. ItemLevel <= 15
  2377. BaseType "Iron Ring"
  2378. SetBorderColor 200 80 0
  2379. SetFontSize 45
  2380. Hide #Strict Filter Only
  2381. ItemLevel <= 25
  2382. BaseType "Iron Ring"
  2383. SetBorderColor 200 80 0
  2384. SetFontSize 40
  2385. Hide #Strict Filter Only
  2386. ItemLevel <= 15
  2387. BaseType "Heavy Belt"
  2388. SetBorderColor 200 0 200
  2389. SetFontSize 45
  2390. Hide #Strict Filter Only
  2391. ItemLevel <= 25
  2392. BaseType "Citrine Amulet" "Turquoise Amulet" "Agate Amulet"
  2393. SetBorderColor 200 0 200
  2394. SetBackgroundColor 35 0 35
  2395. SetFontSize 45
  2396. Hide #Strict Filter Only
  2397. ItemLevel <= 35
  2398. BaseType "Citrine Amulet" "Turquoise Amulet" "Agate Amulet"
  2399. SetBorderColor 200 0 200
  2400. SetFontSize 40
  2401. Hide #Strict Filter Only
  2402. ItemLevel <= 15
  2403. BaseType "Amber Amulet"
  2404. SetBorderColor 200 0 200
  2405. SetBackgroundColor 35 0 35
  2406. SetFontSize 45
  2407. # PlayAlertSound 16 150 #Sound Off in Strict
  2408. Hide #Strict Filter Only
  2409. ItemLevel <= 15
  2410. BaseType "Jade Amulet" "Lapis Amulet"
  2411. SetBorderColor 200 0 200
  2412. SetBackgroundColor 35 0 35
  2413. SetFontSize 45
  2414. Hide #Strict Filter Only
  2415. ItemLevel <= 25
  2416. BaseType "Jade Amulet" "Lapis Amulet" "Amber Amulet" "Heavy Belt"
  2417. SetBorderColor 200 0 200
  2418. SetFontSize 38
  2419. Hide #Strict Filter Only
  2420. ItemLevel <= 69
  2421. BaseType "Leather Belt" "Coral Ring" "Two-Stone Ring" "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Agate Amulet" "Turquoise Amulet" "Citrine Amulet" "Jade Amulet" "Amber Amulet" "Lapis Amulet"
  2422. Rarity Normal Magic
  2423. Hide #Strict Filter Only
  2424. ItemLevel <= 69
  2425. BaseType "Rustic Sash"
  2426. Rarity Normal Magic
  2427. Hide #Strict Filter Only
  2428. ItemLevel <= 47
  2429. BaseType "Heavy Belt" "Iron Ring"
  2430. Hide #Strict Filter Only
  2431. Class "Ring" "Amulet" "Belt"
  2432. ItemLevel <= 15
  2433. Rarity Magic
  2434. SetFontSize 45
  2435. Hide #Strict Filter Only
  2436. BaseType "Coral Amulet" "Paua Amulet" "Chain Belt"
  2437. ItemLevel <= 11
  2438. SetFontSize 42
  2439.  
  2440. #tan border on magic and rare levelling boots
  2441. Hide #Strict Filter Only
  2442. HasExplicitMod "Runner's" "Sprinter's"
  2443. ItemLevel <= 25
  2444. SetTextColor 250 0 125
  2445. SetBorderColor 255 204 102
  2446. SetFontSize 45
  2447. Hide #Strict Filter Only
  2448. Class "Boots"
  2449. ItemLevel <= 25
  2450. Rarity Magic Rare
  2451. SetBorderColor 255 204 102
  2452. SetFontSize 45
  2453. Hide #Strict Filter Only
  2454. Class "Boots"
  2455. ItemLevel < 47
  2456. Rarity Magic
  2457. SetBorderColor 255 204 102
  2458. SetFontSize 40
  2459. Hide #Strict Filter Only
  2460. Class "Boots"
  2461. Rarity Rare
  2462. ItemLevel < 67
  2463. SetBorderColor 255 204 102
  2464. SetFontSize 40
  2465.  
  2466. ##################################################
  2467. ########## Section 14 - Caster Weapons ###########
  2468. ##################################################
  2469. Hide #Strict Filter Only
  2470. BaseType "Quartz Sceptre" "Shadow Sceptre" "Quartz Wand"
  2471. ItemLevel <= 47
  2472. LinkedSockets = 3
  2473. SetBorderColor 150 200 250
  2474. SetBackgroundColor 40 50 60
  2475. SetFontSize 40
  2476. Hide #Strict Filter Only
  2477. BaseType "Crystal Sceptre" "Abyssal Sceptre" "Crystal Wand"
  2478. ItemLevel <= 61
  2479. LinkedSockets = 3
  2480. SetBorderColor 150 200 250
  2481. SetBackgroundColor 40 50 60
  2482. SetFontSize 38
  2483. Hide #Strict Filter Only
  2484. BaseType "Opal Sceptre" "Void Sceptre" "Opal Wand"
  2485. ItemLevel <= 69
  2486. LinkedSockets = 3
  2487. SetBorderColor 150 200 250
  2488. SetBackgroundColor 40 50 60
  2489. SetFontSize 38
  2490. Hide #Strict Filter Only
  2491. Class "Wand" "Sceptre" "Dagger"
  2492. Rarity Magic Rare
  2493. ItemLevel <= 15
  2494. SetBorderColor 150 200 250
  2495. SetFontSize 45
  2496. Hide #Strict Filter Only
  2497. Class "Wand" "Sceptre"
  2498. Rarity Rare
  2499. ItemLevel <= 47
  2500. SetBorderColor 150 200 250
  2501. SetFontSize 40
  2502. Hide #Strict Filter Only
  2503. BaseType "Quartz Sceptre" "Shadow Sceptre" "Quartz Wand"
  2504. ItemLevel <= 47
  2505. SetBorderColor 100 150 200
  2506. SetFontSize 40
  2507. Hide #Strict Filter Only
  2508. BaseType "Crystal Sceptre" "Abyssal Sceptre" "Pagan Wand" "Crystal Wand"
  2509. ItemLevel <= 59
  2510. SetBorderColor 100 150 200
  2511. SetFontSize 38
  2512. Hide #Strict Filter Only
  2513. BaseType "Opal Sceptre" "Void Sceptre" "Profane Wand" "Opal Wand" "Heathen Wand" "Sambar Sceptre"
  2514. ItemLevel <= 72
  2515. SetBorderColor 100 150 200
  2516. SetFontSize 40
  2517. Hide #Strict Filter Only
  2518. Class "Wand" "Sceptre"
  2519. ItemLevel <= 47
  2520. LinkedSockets = 3
  2521. SetBorderColor 150 200 250
  2522. Hide #Strict Filter Only
  2523. Class "Wand" "Sceptre"
  2524. Rarity Magic
  2525. ItemLevel <= 25
  2526. SetBorderColor 150 200 250
  2527. SetFontSize 40
  2528. Hide #Strict Filter Only
  2529. BaseType "Copper Kris" "Golden Kris" "Platinum Kris"
  2530. SetBorderColor 100 150 200
  2531. ItemLevel <= 72
  2532. Hide #Strict Filter Only
  2533. Class "Wand" "Sceptre" "Dagger"
  2534. ItemLevel <= 15
  2535. #Extra shields as shield charge is not going away anytime soon it seems
  2536. Hide #Strict Filter Only
  2537. BaseType "War Buckler" "Copper Tower Shield" "Bone Spirit Shield"
  2538. ItemLevel <= 40
  2539. Hide #Strict Filter Only
  2540. BaseType "Ceremonial Kite Shield" "Bronze Tower Shield" "Ivory Spirit Shield"
  2541. ItemLevel <= 67
  2542. Hide #Strict Filter Only
  2543. BaseType "Angelic Kite Shield" "Archon Kite Shield" "Ezomyte Tower Shield" "Fossilised Spirit Shield"
  2544. ItemLevel <= 72
  2545.  
  2546. ##################################################
  2547. ######## Section 15.1 - 2H Melee Weapons #########
  2548. ##################################################
  2549. #Axes are the only ones ever given borders after the start. Mace/Sword are shown as the backups. Level ranges are much tighter than the other blocks as it's better to use offtype than a lower base
  2550. #only 2h are shown after brutus as 1h builds level w/2h anyways. this may change in oriath and needs to be seen
  2551. #favors axes, shows swords, and hides maces by end of levelling phase
  2552. #NOTE: Now disabled by default due to dominance of 1h meta via movement skills, needs to be disabled not hidden or it will hide rares
  2553. #Show
  2554. # BaseType "Corroded Blade" "Driftwood Maul"
  2555. # ItemLevel < 8
  2556. #Show
  2557. # BaseType "Stone Axe"
  2558. # ItemLevel < 9
  2559. # SetBorderColor 128 0 0
  2560. #Show
  2561. # BaseType "Longsword" "Tribal Maul"
  2562. # ItemLevel < 12
  2563. #Show
  2564. # BaseType "Jade Chopper"
  2565. # ItemLevel <= 15
  2566. # SetBorderColor 128 0 0
  2567. #Show
  2568. # BaseType "Bastard Sword" "Mallet"
  2569. # ItemLevel < 17
  2570. #Show
  2571. # BaseType "Woodsplitter"
  2572. # ItemLevel < 18
  2573. # SetBorderColor 128 0 0
  2574. #Show
  2575. # BaseType "Two-Handed Sword" "Sledgehammer"
  2576. # ItemLevel < 22
  2577. #Show
  2578. # BaseType "Poleaxe"
  2579. # ItemLevel <= 25
  2580. # SetBorderColor 128 0 0
  2581. #Show
  2582. # BaseType "Etched Greatsword" "Jagged Maul"
  2583. # ItemLevel < 27
  2584. #Show
  2585. # BaseType "Double Axe"
  2586. # ItemLevel < 28
  2587. # SetBorderColor 128 0 0
  2588. #Show
  2589. # BaseType "Gilded Axe"
  2590. # ItemLevel <= 35
  2591. # SetBorderColor 128 0 0
  2592. #Show
  2593. # BaseType "Shadow Axe"
  2594. # ItemLevel < 37
  2595. # SetBorderColor 128 0 0
  2596. #Show
  2597. # BaseType "Jasper Chopper"
  2598. # ItemLevel < 41
  2599. # SetBorderColor 128 0 0
  2600. #Show
  2601. # BaseType "Timber Axe"
  2602. # ItemLevel < 45
  2603. # SetBorderColor 128 0 0
  2604. #Show
  2605. # BaseType "Headsman Axe"
  2606. # ItemLevel < 49
  2607. # SetBorderColor 128 0 0
  2608. #Show
  2609. # BaseType "Labrys"
  2610. # ItemLevel < 53
  2611. # SetBorderColor 128 0 0
  2612. #Show
  2613. # BaseType "Noble Axe"
  2614. # ItemLevel < 57
  2615. # SetBorderColor 128 0 0
  2616. #Show
  2617. # BaseType "Abyssal Axe"
  2618. # ItemLevel < 58
  2619. # SetBorderColor 128 0 0
  2620. #Show
  2621. # BaseType "Karui Chopper" "Sundering Axe" "Ezomyte Axe"
  2622. # ItemLevel < 63
  2623. # SetBorderColor 128 0 0
  2624. #Show
  2625. # BaseType "Vaal Axe" "Coronal Maul"
  2626. # ItemLevel <= 72
  2627. # SetBorderColor 128 0 0
  2628.  
  2629. ##################################################
  2630. ######## Section 15.2 - 1H Melee Weapons #########
  2631. ##################################################
  2632. #note: shows mainly axes for groundslam/sunder/frostblades. some maces and swords are shown early as backups, then transitions to only axes
  2633. Hide #Strict Filter Only
  2634. BaseType "Rusted Hatchet" "Driftwood Club"
  2635. ItemLevel <= 3
  2636. SetBorderColor 128 0 0
  2637. SetFontSize 45
  2638. Hide #Strict Filter Only
  2639. BaseType "Rusted Hatchet" "Driftwood Club" "Rusted Spike"
  2640. ItemLevel <= 5
  2641. SetBorderColor 128 0 0
  2642. SetFontSize 40
  2643. Hide #Strict Filter Only
  2644. BaseType "Copper Sword" "Tribal Club" "Whalebone Rapier"
  2645. ItemLevel <= 11
  2646. Rarity Magic Rare
  2647. SetBorderColor 128 0 0
  2648. SetFontSize 45
  2649. Hide #Strict Filter Only
  2650. BaseType "Copper Sword" "Tribal Club" "Whalebone Rapier"
  2651. ItemLevel <= 11
  2652. SetBorderColor 128 0 0
  2653. SetFontSize 40
  2654. Hide #Strict Filter Only
  2655. BaseType "Jade Hatchet"
  2656. ItemLevel <= 15
  2657. SetBorderColor 128 0 0
  2658. SetFontSize 45
  2659. Hide #Strict Filter Only
  2660. BaseType "Sabre" "Spiked Club"
  2661. ItemLevel <= 15
  2662. Rarity Magic Rare
  2663. SetBorderColor 128 0 0
  2664. SetFontSize 45
  2665. Hide #Strict Filter Only
  2666. BaseType "Sabre" "Spiked Club"
  2667. ItemLevel <= 15
  2668. SetBorderColor 128 0 0
  2669. SetFontSize 40
  2670. Hide #Strict Filter Only
  2671. BaseType "Boarding Axe"
  2672. ItemLevel <= 17
  2673. SetBorderColor 128 0 0
  2674. SetFontSize 45
  2675. Hide #Strict Filter Only
  2676. BaseType "Cleaver"
  2677. ItemLevel <= 25
  2678. SetBorderColor 128 0 0
  2679. SetFontSize 45
  2680. Hide #Strict Filter Only
  2681. BaseType "Broad Axe"
  2682. ItemLevel <= 27
  2683. SetBorderColor 128 0 0
  2684. SetFontSize 45
  2685. Hide #Strict Filter Only
  2686. BaseType "Arming Axe"
  2687. ItemLevel <= 30
  2688. SetBorderColor 128 0 0
  2689. SetFontSize 40
  2690. Hide #Strict Filter Only
  2691. BaseType "Decorative Axe"
  2692. ItemLevel < 33
  2693. SetBorderColor 128 0 0
  2694. SetFontSize 40
  2695. Hide #Strict Filter Only
  2696. BaseType "Spectral Axe"
  2697. ItemLevel < 36
  2698. SetBorderColor 128 0 0
  2699. SetFontSize 40
  2700. Hide #Strict Filter Only
  2701. BaseType "Jasper Axe" "Etched Hatchet"
  2702. ItemLevel <= 40
  2703. SetBorderColor 128 0 0
  2704. SetFontSize 40
  2705. Hide #Strict Filter Only
  2706. BaseType "Tomahawk"
  2707. ItemLevel < 42
  2708. SetBorderColor 128 0 0
  2709. SetFontSize 40
  2710. Hide #Strict Filter Only
  2711. BaseType "Wrist Chopper"
  2712. ItemLevel <= 47
  2713. SetBorderColor 128 0 0
  2714. SetFontSize 40
  2715. Hide #Strict Filter Only
  2716. BaseType "War Axe"
  2717. ItemLevel <= 48
  2718. SetBorderColor 128 0 0
  2719. SetFontSize 40
  2720. Hide #Strict Filter Only
  2721. BaseType "Chest Splitter"
  2722. ItemLevel < 51
  2723. SetBorderColor 128 0 0
  2724. SetFontSize 38
  2725. Hide #Strict Filter Only
  2726. BaseType "Ceremonial Axe"
  2727. ItemLevel < 57
  2728. SetBorderColor 128 0 0
  2729. SetFontSize 38
  2730. Hide #Strict Filter Only
  2731. BaseType "Wraith Axe"
  2732. ItemLevel < 58
  2733. SetBorderColor 128 0 0
  2734. SetFontSize 38
  2735. Hide #Strict Filter Only
  2736. BaseType "Engraved Hatchet" "Karui Axe"
  2737. ItemLevel < 59
  2738. SetBorderColor 128 0 0
  2739. SetFontSize 38
  2740. Hide #Strict Filter Only
  2741. BaseType "Vaal Hatchet"
  2742. ItemLevel < 69
  2743. SetBorderColor 128 0 0
  2744. SetFontSize 38
  2745. Hide #Strict Filter Only
  2746. BaseType "Siege Axe" "Runic Hatchet"
  2747. ItemLevel <= 72
  2748. SetBorderColor 128 0 0
  2749.  
  2750. ##################################################
  2751. ########## Section 16 - Ranged Weapons ###########
  2752. ##################################################
  2753. Hide #Strict Filter Only
  2754. BaseType "Quiver"
  2755. Rarity Magic Rare
  2756. SetBorderColor 125 200 40
  2757. ItemLevel <= 15
  2758. SetFontSize 45
  2759. Hide #Strict Filter Only
  2760. BaseType "Serrated Arrow Quiver"
  2761. ItemLevel <= 15
  2762. SetBorderColor 125 200 40
  2763. SetBackgroundColor 60 100 20
  2764. SetFontSize 45
  2765. # PlayAlertSound 16 150
  2766. Hide #Strict Filter Only
  2767. BaseType "Serrated Arrow Quiver"
  2768. ItemLevel <= 25
  2769. SetBorderColor 125 200 40
  2770. SetFontSize 45
  2771. Hide #Strict Filter Only
  2772. BaseType "Broadhead Arrow Quiver"
  2773. ItemLevel <= 30
  2774. SetBorderColor 125 200 40
  2775. SetBackgroundColor 60 100 20
  2776. SetFontSize 45
  2777. # PlayAlertSound 16 150
  2778. Hide #Strict Filter Only
  2779. BaseType "Broadhead Arrow Quiver" "Fire Arrow Quiver"
  2780. ItemLevel <= 47
  2781. SetBorderColor 125 200 40
  2782. SetFontSize 40
  2783. Hide #Strict Filter Only
  2784. BaseType "Broadhead Arrow Quiver" "Spike-Point Arrow Quiver" "Penetrating Arrow Quiver" "Fire Arrow Quiver"
  2785. ItemLevel <= 67
  2786. SetBorderColor 125 200 40
  2787. Hide #Strict Filter Only
  2788. BaseType "Short Bow"
  2789. ItemLevel <= 11
  2790. SetBorderColor 125 200 40
  2791. SetFontSize 45
  2792. Hide #Strict Filter Only
  2793. BaseType "Long Bow"
  2794. ItemLevel <= 15
  2795. SetBorderColor 125 200 40
  2796. SetFontSize 45
  2797. Hide #Strict Filter Only
  2798. BaseType "Composite Bow"
  2799. ItemLevel <= 25
  2800. SetBorderColor 125 200 40
  2801. SetFontSize 45
  2802. Hide #Strict Filter Only
  2803. BaseType "Recurve Bow"
  2804. ItemLevel <= 25
  2805. SetBorderColor 125 200 40
  2806. SetFontSize 40
  2807. Hide #Strict Filter Only
  2808. BaseType "Bone Bow"
  2809. ItemLevel <= 30
  2810. SetBorderColor 125 200 40
  2811. SetFontSize 45
  2812. Hide #Strict Filter Only
  2813. BaseType "Royal Bow"
  2814. ItemLevel < 50
  2815. SetBorderColor 125 200 40
  2816. SetFontSize 40
  2817. Hide #Strict Filter Only
  2818. BaseType "Death Bow"
  2819. ItemLevel <= 40
  2820. SetBorderColor 125 200 40
  2821. SetFontSize 40
  2822. Hide #Strict Filter Only
  2823. BaseType "Grove Bow" "Reflex Bow"
  2824. ItemLevel <= 40
  2825. SetBorderColor 125 200 40
  2826. SetFontSize 40
  2827. Hide #Strict Filter Only
  2828. BaseType "Decurve Bow"
  2829. ItemLevel <= 47
  2830. SetBorderColor 125 200 40
  2831. SetFontSize 40
  2832. Hide #Strict Filter Only
  2833. BaseType "Compound Bow"
  2834. ItemLevel < 44
  2835. SetBorderColor 125 200 40
  2836. SetFontSize 40
  2837. Hide #Strict Filter Only
  2838. BaseType "Sniper Bow"
  2839. ItemLevel < 47
  2840. SetBorderColor 125 200 40
  2841. SetFontSize 40
  2842. Hide #Strict Filter Only
  2843. BaseType "Ivory Bow"
  2844. ItemLevel < 50
  2845. SetBorderColor 125 200 40
  2846. SetFontSize 38
  2847. Hide #Strict Filter Only
  2848. BaseType "Highborn Bow"
  2849. ItemLevel < 65
  2850. SetBorderColor 125 200 40
  2851. SetFontSize 38
  2852. Hide #Strict Filter Only
  2853. BaseType "Steelwood Bow"
  2854. ItemLevel < 60
  2855. SetBorderColor 125 200 40
  2856. SetFontSize 38
  2857. Hide #Strict Filter Only
  2858. BaseType "Citadel Bow"
  2859. ItemLevel <= 65
  2860. SetBorderColor 125 200 40
  2861. SetFontSize 40
  2862. Hide #Strict Filter Only
  2863. BaseType "Assassin Bow"
  2864. ItemLevel < 67
  2865. SetBorderColor 125 200 40
  2866. Hide #Strict Filter Only
  2867. BaseType "Spine Bow"
  2868. ItemLevel < 67
  2869. SetBorderColor 125 200 40
  2870. SetFontSize 38
  2871. Hide #Strict Filter Only
  2872. BaseType "Decimation Bow"
  2873. ItemLevel < 67
  2874. SetBorderColor 125 200 40
  2875. SetFontSize 38
  2876. Hide #Strict Filter Only
  2877. BaseType "Thicket Bow"
  2878. ItemLevel <= 72
  2879. SetBorderColor 125 200 40
  2880. Hide #Strict Filter Only
  2881. BaseType "Harbinger Bow" "Imperial Bow"
  2882. ItemLevel <= 72
  2883. SetBorderColor 125 200 40
  2884.  
  2885. ##################################################
  2886. ############## Section 17 - Armour ###############
  2887. ##################################################
  2888. #effectively ends at 68 maps, other sections take over.
  2889. #Hide #Strict Filter Only
  2890. BaseType "Iron Hat" "Iron Gauntlets" "Iron Greaves"
  2891. ItemLevel <= 5
  2892. Rarity Magic Rare
  2893. SetFontSize 45
  2894. #Hide #Strict Filter Only
  2895. BaseType "Iron Hat" "Iron Gauntlets" "Iron Greaves"
  2896. ItemLevel <= 3
  2897. SetFontSize 40
  2898. #Hide #Strict Filter Only
  2899. BaseType "Leather Cap" "Rawhide Gloves" "Rawhide Boots"
  2900. ItemLevel <= 11
  2901. Rarity Magic Rare
  2902. SetBorderColor 150 100 0
  2903. SetFontSize 45
  2904. #Hide #Strict Filter Only
  2905. BaseType "Leather Cap" "Rawhide Gloves" "Rawhide Boots" "Battered Helm" "Fishscale Gauntlets" "Scale Vest" "Leatherscale Boots"
  2906. ItemLevel <= 11
  2907. SetBorderColor 150 100 0
  2908. SetFontSize 45
  2909. #Hide #Strict Filter Only
  2910. BaseType "Battered Helm" "Fishscale Gauntlets" "Leatherscale Boots"
  2911. Rarity Magic Rare
  2912. ItemLevel <= 15
  2913. SetBorderColor 150 100 0
  2914. SetFontSize 45
  2915. #Hide #Strict Filter Only
  2916. BaseType "Battered Helm" "Fishscale Gauntlets" "Leatherscale Boots"
  2917. ItemLevel <= 15
  2918. SetFontSize 40
  2919. #BRUTUS RACES END HERE'ish
  2920. #Hide #Strict Filter Only
  2921. BaseType "Cone Helmet" "Steel Greaves" "Chestplate"
  2922. ItemLevel <= 15
  2923. SetBorderColor 150 100 0
  2924. Rarity Magic Rare
  2925. SetFontSize 45
  2926. #Hide #Strict Filter Only
  2927. BaseType "Cone Helmet" "Steel Greaves" "Chestplate"
  2928. ItemLevel <= 15
  2929. SetBorderColor 150 100 0
  2930. SetFontSize 40
  2931. #Hide #Strict Filter Only
  2932. BaseType "Cone Helmet" "Steel Greaves" "Chestplate"
  2933. ItemLevel <= 18
  2934. SetFontSize 36
  2935. #Hide #Strict Filter Only
  2936. BaseType "Plated Gauntlets" "Strapped Leather" "Light Brigandine"
  2937. ItemLevel <= 15
  2938. SetBorderColor 150 100 0
  2939. Rarity Magic Rare
  2940. SetFontSize 45
  2941. #Hide #Strict Filter Only
  2942. BaseType "Plated Gauntlets" "Strapped Leather" "Light Brigandine"
  2943. ItemLevel <= 15
  2944. SetBorderColor 150 100 0
  2945. SetFontSize 40
  2946. #Hide #Strict Filter Only
  2947. BaseType "Plated Gauntlets" "Strapped Leather" "Light Brigandine"
  2948. ItemLevel <= 18
  2949. SetFontSize 36
  2950. #MERVAIL RACES END HERE
  2951. #Hide #Strict Filter Only
  2952. BaseType "Tricorne" "Sallet" "Goathide Boots" "Goathide Gloves" "Barbute Helmet"
  2953. ItemLevel <= 25
  2954. SetBorderColor 150 100 0
  2955. Rarity Magic Rare
  2956. SetFontSize 45
  2957. #Hide #Strict Filter Only
  2958. BaseType "Tricorne" "Sallet" "Goathide Boots" "Goathide Gloves" "Barbute Helmet"
  2959. ItemLevel <= 25
  2960. SetBorderColor 150 100 0
  2961. SetFontSize 40
  2962. #VAAL RACES END HERE
  2963. #Hide #Strict Filter Only
  2964. BaseType "Ironscale Gauntlets" "Buckskin Tunic" "Scale Doublet" "Ironscale Boots" "Copper Plate" "Leather Hood" "Deerskin Gloves" "Infantry Brigandine" "Deerskin Boots" "War Plate" "Wild Leather" "Plated Greaves" "Bronze Gauntlets" "Visored Sallet"
  2965. ItemLevel <= 30
  2966. SetBorderColor 150 100 0
  2967. Rarity Rare
  2968. SetFontSize 40
  2969. #Hide #Strict Filter Only
  2970. BaseType "Ironscale Gauntlets" "Buckskin Tunic" "Scale Doublet" "Ironscale Boots" "Copper Plate" "Leather Hood" "Deerskin Gloves" "Infantry Brigandine" "Deerskin Boots" "War Plate" "Wild Leather" "Plated Greaves" "Bronze Gauntlets" "Visored Sallet"
  2971. ItemLevel <= 30
  2972. SetBorderColor 150 100 0
  2973. SetFontSize 38
  2974. #DOMINUS/IZARO RACES GENERALLY END HERE
  2975. #note - docks/lunaris normal 29
  2976. #Hide #Strict Filter Only
  2977. BaseType "Close Helmet" "Bronzescale Gauntlets" "Full Scale Armour" "Full Leather" "Full Plate"
  2978. ItemLevel <= 35
  2979. SetBorderColor 150 100 0
  2980. Rarity Rare
  2981. SetFontSize 40
  2982. #Hide #Strict Filter Only
  2983. BaseType "Close Helmet" "Bronzescale Gauntlets" "Full Scale Armour" "Full Leather" "Full Plate"
  2984. ItemLevel <= 35
  2985. SetBorderColor 150 100 0
  2986. SetFontSize 38
  2987. #Hide #Strict Filter Only
  2988. BaseType "Close Helmet" "Bronzescale Gauntlets" "Full Scale Armour" "Full Leather" "Full Plate"
  2989. ItemLevel <= 37
  2990. #Hide #Strict Filter Only
  2991. BaseType "Wolf Pelt" "Soldier's Brigandine" "Arena Plate" "Sun Leather" "Bronzescale Boots"
  2992. ItemLevel <= 37
  2993. SetBorderColor 150 100 0
  2994. Rarity Rare
  2995. SetFontSize 40
  2996. #Hide #Strict Filter Only
  2997. BaseType "Wolf Pelt" "Soldier's Brigandine" "Arena Plate" "Sun Leather" "Bronzescale Boots"
  2998. ItemLevel <= 37
  2999. SetBorderColor 150 100 0
  3000. SetFontSize 38
  3001. #Hide #Strict Filter Only
  3002. BaseType "Wolf Pelt" "Soldier's Brigandine" "Arena Plate" "Sun Leather" "Bronzescale Boots"
  3003. ItemLevel <= 39
  3004. #Hide #Strict Filter Only
  3005. BaseType "Gilded Sallet" "Nubuck Gloves" "Field Lamellar" "Thief's Garb" "Lordly Plate" "Reinforced Greaves" "Nubuck Boots"
  3006. ItemLevel <= 40
  3007. SetBorderColor 150 100 0
  3008. Rarity Rare
  3009. SetFontSize 40
  3010. #Hide #Strict Filter Only
  3011. BaseType "Gilded Sallet" "Nubuck Gloves" "Field Lamellar" "Thief's Garb" "Lordly Plate" "Reinforced Greaves" "Nubuck Boots"
  3012. ItemLevel <= 40
  3013. SetBorderColor 150 100 0
  3014. SetFontSize 38
  3015. #Hide #Strict Filter Only
  3016. BaseType "Gilded Sallet" "Nubuck Gloves" "Field Lamellar" "Thief's Garb" "Lordly Plate" "Reinforced Greaves" "Nubuck Boots"
  3017. ItemLevel <= 42
  3018. #Hide #Strict Filter Only
  3019. BaseType "Gladiator Helmet" "Secutor Helm" "Steel Gauntlets" "Steelscale Gauntlets" "Eelskin Gloves" "Bronze Plate" "Wyrmscale Doublet" "Eelskin Tunic" "Steelscale Boots" "Antique Greaves"
  3020. ItemLevel <= 43
  3021. SetBorderColor 150 100 0
  3022. Rarity Rare
  3023. SetFontSize 40
  3024. #Hide #Strict Filter Only
  3025. BaseType "Gladiator Helmet" "Secutor Helm" "Steel Gauntlets" "Steelscale Gauntlets" "Eelskin Gloves" "Bronze Plate" "Wyrmscale Doublet" "Eelskin Tunic" "Steelscale Boots" "Antique Greaves"
  3026. ItemLevel <= 43
  3027. SetBorderColor 150 100 0
  3028. SetFontSize 38
  3029. #Hide #Strict Filter Only
  3030. BaseType "Gladiator Helmet" "Secutor Helm" "Steel Gauntlets" "Steelscale Gauntlets" "Eelskin Gloves" "Bronze Plate" "Wyrmscale Doublet" "Eelskin Tunic" "Steelscale Boots" "Antique Greaves"
  3031. ItemLevel <= 45
  3032. #Hide #Strict Filter Only
  3033. BaseType "Reaver Helmet" "Hunter Hood" "Antique Gauntlets" "Battle Plate" "Frontier Leather" "Eelskin Boots"
  3034. ItemLevel <= 45
  3035. SetBorderColor 150 100 0
  3036. Rarity Rare
  3037. SetFontSize 40
  3038. #Hide #Strict Filter Only
  3039. BaseType "Reaver Helmet" "Hunter Hood" "Antique Gauntlets" "Battle Plate" "Frontier Leather" "Eelskin Boots"
  3040. ItemLevel <= 45
  3041. SetBorderColor 150 100 0
  3042. SetFontSize 38
  3043. #Hide #Strict Filter Only
  3044. BaseType "Reaver Helmet" "Hunter Hood" "Antique Gauntlets" "Battle Plate" "Frontier Leather" "Eelskin Boots"
  3045. ItemLevel <= 47
  3046. #Hide #Strict Filter Only
  3047. BaseType "Fencer Helm" "Serpentscale Gauntlets" "Hussar Brigandine" "Glorious Leather" "Serpentscale Boots"
  3048. ItemLevel <= 47
  3049. SetBorderColor 150 100 0
  3050. Rarity Rare
  3051. SetFontSize 40
  3052. #Hide #Strict Filter Only
  3053. BaseType "Fencer Helm" "Serpentscale Gauntlets" "Hussar Brigandine" "Glorious Leather" "Serpentscale Boots"
  3054. ItemLevel <= 47
  3055. SetBorderColor 150 100 0
  3056. SetFontSize 38
  3057. #Hide #Strict Filter Only
  3058. BaseType "Fencer Helm" "Serpentscale Gauntlets" "Hussar Brigandine" "Glorious Leather" "Serpentscale Boots"
  3059. ItemLevel <= 50
  3060. #Hide #Strict Filter Only
  3061. BaseType "Noble Tricorne" "Sharkskin Gloves" "Sun Plate" "Full Wyrmscale" "Ancient Greaves"
  3062. ItemLevel <= 48
  3063. SetBorderColor 150 100 0
  3064. Rarity Rare
  3065. SetFontSize 40
  3066. #Hide #Strict Filter Only
  3067. BaseType "Noble Tricorne" "Sharkskin Gloves" "Sun Plate" "Full Wyrmscale" "Ancient Greaves"
  3068. ItemLevel <= 48
  3069. SetBorderColor 150 100 0
  3070. SetFontSize 38
  3071. #Hide #Strict Filter Only
  3072. BaseType "Noble Tricorne" "Sharkskin Gloves" "Sun Plate" "Full Wyrmscale" "Ancient Greaves"
  3073. ItemLevel <= 51
  3074. #Hide #Strict Filter Only
  3075. BaseType "Siege Helmet" "Ancient Gauntlets" "Coronal Leather"
  3076. ItemLevel <= 51
  3077. SetBorderColor 150 100 0
  3078. Rarity Rare
  3079. SetFontSize 40
  3080. #Hide #Strict Filter Only
  3081. BaseType "Siege Helmet" "Ancient Gauntlets" "Coronal Leather"
  3082. ItemLevel <= 51
  3083. SetBorderColor 150 100 0
  3084. SetFontSize 38
  3085. #Hide #Strict Filter Only
  3086. BaseType "Siege Helmet" "Ancient Gauntlets" "Coronal Leather"
  3087. ItemLevel <= 53
  3088. #note: font size increases stop shortly after kitava
  3089. #Hide #Strict Filter Only
  3090. BaseType "Lacquered Helmet" "Wyrmscale Gauntlets" "Colosseum Plate" "Commander's Brigandine" "Wyrmscale Boots"
  3091. ItemLevel <= 53
  3092. SetBorderColor 150 100 0
  3093. #Hide #Strict Filter Only
  3094. BaseType "Lacquered Helmet" "Wyrmscale Gauntlets" "Colosseum Plate" "Commander's Brigandine" "Wyrmscale Boots"
  3095. ItemLevel <= 56
  3096. #Hide #Strict Filter Only
  3097. BaseType "Ursine Pelt" "Samite Helmet" "Goliath Gauntlets" "Shagreen Gloves" "Majestic Plate" "Battle Lamellar" "Goliath Greaves" "Cutthroat's Garb"
  3098. ItemLevel <= 56
  3099. SetBorderColor 150 100 0
  3100. #Hide #Strict Filter Only
  3101. BaseType "Ursine Pelt" "Samite Helmet" "Goliath Gauntlets" "Shagreen Gloves" "Majestic Plate" "Battle Lamellar" "Goliath Greaves" "Cutthroat's Garb"
  3102. ItemLevel <= 59
  3103. #Hide #Strict Filter Only
  3104. BaseType "Fluted Bascinet" "Golden Plate" "Dragonscale Doublet" "Hydrascale Boots" "Sharkskin Tunic"
  3105. ItemLevel <= 59
  3106. SetBorderColor 150 100 0
  3107. #Hide #Strict Filter Only
  3108. BaseType "Fluted Bascinet" "Golden Plate" "Dragonscale Doublet" "Hydrascale Boots" "Sharkskin Tunic"
  3109. ItemLevel <= 62
  3110. #note: oasis is 62 - EV/AR chests phase out entirely here (desert brigandine last one), ES is finally added in so only pure basetypes are shown
  3111. #Hide #Strict Filter Only
  3112. BaseType "Silken Hood" "Ezomyte Burgonet" "Hydrascale Gauntlets" "Stealth Gloves" "Crusader Plate" "Desert Brigandine" "Vaal Greaves" "Destiny Leather"
  3113. ItemLevel <= 62
  3114. SetBorderColor 150 100 0
  3115. #Hide #Strict Filter Only
  3116. BaseType "Silken Hood" "Ezomyte Burgonet" "Hydrascale Gauntlets" "Stealth Gloves" "Crusader Plate" "Desert Brigandine" "Vaal Greaves" "Destiny Leather"
  3117. ItemLevel <= 66
  3118. #Hide #Strict Filter Only
  3119. BaseType "Pig-Faced Bascinet" "Sinner Tricorne" "Vaal Gauntlets" "Gladiator Plate" "Dragonscale Boots" "Exquisite Leather"
  3120. ItemLevel <= 70
  3121. SetBorderColor 150 100 0
  3122. #Hide #Strict Filter Only
  3123. BaseType "Pig-Faced Bascinet" "Sinner Tricorne" "Vaal Gauntlets" "Gladiator Plate"
  3124. ItemLevel <= 70
  3125. #Hide #Strict Filter Only
  3126. BaseType "Vaal Regalia" "Astral Plate" "Assassin's Garb"
  3127. ItemLevel <= 72
  3128. SetBorderColor 150 100 0
  3129. #Hide #Strict Filter Only
  3130. BaseType "Nightmare Bascinet" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Hubris Circlet" "Dragonscale Gauntlets" "Titan Gauntlets" "Slink Gloves" "Sorcerer Gloves" "Titan Greaves" "Slink Boots" "Sorcerer Boots" "Dragonscale Boots"
  3131. ItemLevel <= 72
  3132. SetBorderColor 150 100 0
  3133. #Hide #Strict Filter Only
  3134. BaseType "Nightmare Bascinet" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Hubris Circlet" "Dragonscale Gauntlets" "Titan Gauntlets" "Slink Gloves" "Sorcerer Gloves" "Titan Greaves" "Slink Boots" "Sorcerer Boots" "Dragonscale Boots"
  3135. Rarity Normal
  3136. ItemLevel <= 72
  3137. SetBorderColor 150 100 0
  3138.  
  3139. ##################################################
  3140. ############## Section 18 - Flasks ###############
  3141. ##################################################
  3142. #Levelling flasks w/sounds
  3143. Show
  3144. BaseType "Quicksilver Flask" "Silver Flask"
  3145. SetTextColor 250 0 125
  3146. ItemLevel <= 67
  3147. # PlayAlertSound 14 150 #SOUND OFF IN STRICT ONLY
  3148. SetFontSize 40
  3149. Show
  3150. BaseType "Basalt Flask" "Diamond Flask" "Granite Flask" "Bismuth Flask"
  3151. ItemLevel <= 67
  3152. SetTextColor 200 150 250
  3153. # PlayAlertSound 14 150 #SOUND OFF IN STRICT ONLY
  3154. SetFontSize 36
  3155. #Quality Flask Highlighting
  3156. Show
  3157. BaseType "Divine Life Flask" "Hallowed Life Flask" "Granite Flask" "Jade Flask" "Ruby Flask" "Sapphire Flask" "Topaz Flask" "Quicksilver Flask" "Quartz Flask" "Stibnite Flask" "Silver Flask" "Basalt Flask" "Diamond Flask" "Sulphur Flask"
  3158. Quality = 20
  3159. SetTextColor 250 0 125
  3160. SetBorderColor 255 204 102
  3161. SetFontSize 34
  3162. Show
  3163. BaseType "Granite Flask" "Jade Flask" "Ruby Flask" "Sapphire Flask" "Topaz Flask" "Quicksilver Flask" "Quartz Flask" "Stibnite Flask" "Silver Flask" "Basalt Flask" "Diamond Flask" "Sulphur Flask"
  3164. Quality >= 10
  3165. SetTextColor 200 150 250
  3166. SetBorderColor 255 204 102
  3167. SetFontSize 34
  3168. Hide #Strict Version Only
  3169. Class Flask
  3170. ItemLevel >= 78
  3171. Quality >= 10
  3172. SetBorderColor 100 100 100
  3173. Hide #Strict Version Only
  3174. Class Flask
  3175. ItemLevel >= 43
  3176. ItemLevel <= 77
  3177. Quality >= 7
  3178. SetBorderColor 100 100 100
  3179. Hide #Strict Version Only
  3180. ItemLevel <= 42
  3181. BaseType "Ruby Flask" "Sapphire Flask" "Topaz Flask"
  3182. SetTextColor 200 150 250
  3183. Show
  3184. BaseType "Diamond Flask" "Quartz Flask" "Jade Flask" "Basalt Flask" "Silver Flask" "Sulphur Flask" "Stibnite Flask"
  3185. ItemLevel <= 77
  3186. SetTextColor 200 150 250
  3187. Hide #Strict Version Only
  3188. BaseType "Granite Flask" "Ruby Flask" "Topaz Flask" "Sapphire Flask" "Amethyst Flask" "Quicksilver Flask"
  3189. ItemLevel <= 77
  3190. Hide #Strict Version Only
  3191. BaseType "Bismuth Flask" "Aquamarine Flask"
  3192. ItemLevel < 72
  3193. #Some specific early boss-targeted highlighting for race minmaxing
  3194. Show
  3195. BaseType "Medium Life Flask"
  3196. ItemLevel <= 8
  3197. SetBorderColor 250 0 0
  3198. SetFontSize 45
  3199. Show
  3200. BaseType "Medium Mana Flask"
  3201. ItemLevel <= 8
  3202. SetBorderColor 75 150 255
  3203. SetFontSize 45
  3204. Show
  3205. BaseType "Large Life Flask"
  3206. ItemLevel <= 15
  3207. SetBorderColor 250 0 0
  3208. SetFontSize 45
  3209. Show
  3210. BaseType "Large Mana Flask"
  3211. ItemLevel <= 20
  3212. SetBorderColor 75 150 255
  3213. SetFontSize 45
  3214. Show
  3215. BaseType "Greater Life Flask"
  3216. ItemLevel <= 25
  3217. SetBorderColor 250 0 0
  3218. SetFontSize 45
  3219. Show
  3220. BaseType "Grand Mana Flask"
  3221. ItemLevel <= 30
  3222. SetBorderColor 75 150 255
  3223. SetFontSize 45
  3224. Show
  3225. BaseType "Colossal Mana Flask"
  3226. ItemLevel <= 30
  3227. SetBorderColor 75 150 255
  3228. SetFontSize 40
  3229. Show
  3230. BaseType "Hallowed Life Flask" "Divine Life Flask"
  3231. ItemLevel <= 67
  3232. SetBorderColor 250 0 0
  3233. SetFontSize 40
  3234. #Level-Based Flask Highlighting
  3235. Show
  3236. Class "Life Flasks"
  3237. DropLevel >= 0
  3238. ItemLevel <= 5
  3239. SetBorderColor 200 0 0
  3240. SetFontSize 38
  3241. Show
  3242. Class "Mana Flasks"
  3243. DropLevel >= 0
  3244. ItemLevel <= 5
  3245. SetBorderColor 75 150 255
  3246. SetFontSize 36
  3247. Show
  3248. Class "Life Flasks"
  3249. DropLevel >= 3
  3250. ItemLevel <= 12
  3251. SetBorderColor 200 0 0
  3252. SetFontSize 38
  3253. Show
  3254. Class "Mana Flasks"
  3255. DropLevel >= 3
  3256. ItemLevel <= 12
  3257. SetBorderColor 75 150 255
  3258. SetFontSize 36
  3259. Show
  3260. Class "Life Flasks"
  3261. DropLevel >= 6
  3262. ItemLevel <= 18
  3263. SetBorderColor 200 0 0
  3264. SetFontSize 38
  3265. Show
  3266. Class "Mana Flasks"
  3267. DropLevel >= 6
  3268. ItemLevel <= 18
  3269. SetBorderColor 75 150 255
  3270. SetFontSize 36
  3271. Show
  3272. Class "Life Flasks"
  3273. DropLevel >= 12
  3274. ItemLevel <= 24
  3275. SetBorderColor 200 0 0
  3276. SetFontSize 38
  3277. Show
  3278. Class "Mana Flasks"
  3279. DropLevel >= 12
  3280. ItemLevel <= 24
  3281. SetBorderColor 75 150 255
  3282. SetFontSize 36
  3283. Show
  3284. Class "Life Flasks"
  3285. DropLevel >= 18
  3286. ItemLevel <= 30
  3287. SetBorderColor 200 0 0
  3288. SetFontSize 38
  3289. Show
  3290. Class "Mana Flasks"
  3291. DropLevel >= 18
  3292. ItemLevel <= 30
  3293. SetBorderColor 75 150 255
  3294. SetFontSize 36
  3295. Show
  3296. Class "Life Flasks"
  3297. DropLevel >= 24
  3298. ItemLevel <= 36
  3299. SetBorderColor 200 0 0
  3300. SetFontSize 38
  3301. Show
  3302. Class "Mana Flasks"
  3303. DropLevel >= 24
  3304. ItemLevel <= 36
  3305. SetBorderColor 75 150 255
  3306. SetFontSize 36
  3307. Show
  3308. Class "Life Flasks"
  3309. DropLevel >= 30
  3310. ItemLevel <= 42
  3311. SetBorderColor 200 0 0
  3312. SetFontSize 38
  3313. Show
  3314. Class "Mana Flasks"
  3315. DropLevel >= 30
  3316. ItemLevel <= 42
  3317. SetBorderColor 75 150 255
  3318. SetFontSize 36
  3319. Show
  3320. Class "Life Flasks"
  3321. DropLevel >= 36
  3322. ItemLevel <= 50
  3323. Show
  3324. Class "Mana Flasks"
  3325. DropLevel >= 36
  3326. ItemLevel <= 50
  3327. Show
  3328. Class "Life Flasks" "Mana Flasks"
  3329. DropLevel >= 42
  3330. ItemLevel <= 66
  3331. Show
  3332. ItemLevel < 75
  3333. BaseType "Divine Life Flask" "Hallowed Life Flask" "Quicksilver Flask"
  3334. Show
  3335. ItemLevel <= 77
  3336. Rarity Magic
  3337. BaseType "Divine Life Flask" "Hallowed Life Flask" "Quicksilver Flask"
  3338. #racing vendor recipe safety net
  3339. Show
  3340. Class Flask
  3341. ItemLevel <= 11
  3342.  
  3343. ##################################################
  3344. ############### Section 19 - Gems ################
  3345. ##################################################
  3346. Show
  3347. BaseType "Empower" "Enlighten" "Vaal Breach" "Item Quantity"
  3348. Class Gem
  3349. # SetBackgroundColor 27 162 155
  3350. # SetTextColor 255 204 102
  3351. SetTextColor 250 125 0
  3352. SetBorderColor 250 250 250
  3353. # SetTextColor 0 200 200
  3354. SetFontSize 40
  3355. PlayAlertSound 12 200
  3356. Show
  3357. BaseType "Portal" "Detonate Mines"
  3358. Quality >= 5
  3359. Class Gem
  3360. SetTextColor 250 125 0
  3361. SetBorderColor 250 250 250
  3362. SetFontSize 40
  3363. PlayAlertSound 12 200
  3364. Show
  3365. BaseType "Portal" "Detonate Mines"
  3366. Class Gem
  3367. SetTextColor 250 125 0
  3368. SetBorderColor 150 150 150
  3369. SetFontSize 40
  3370. # PlayAlertSound 12 200 #Sound Off In Strict+
  3371. Show
  3372. Class Gem
  3373. Quality >= 15
  3374. BaseType "Vaal"
  3375. Corrupted True
  3376. SetBorderColor 250 125 125
  3377. SetFontSize 40
  3378. PlayAlertSound 12 200
  3379. Show
  3380. Class Gem
  3381. Quality >= 10
  3382. BaseType "Vaal"
  3383. Corrupted True
  3384. SetBorderColor 225 125 125
  3385. SetFontSize 36
  3386. Show
  3387. Class Gem
  3388. Quality >= 15
  3389. SetBorderColor 255 204 102
  3390. SetTextColor 0 200 200
  3391. SetFontSize 40
  3392. PlayAlertSound 12 200
  3393. Show
  3394. Class Gem
  3395. Quality >= 10
  3396. SetBorderColor 255 204 102
  3397. SetFontSize 36
  3398. Show
  3399. Class Gem
  3400. Quality >= 7
  3401. SetBorderColor 255 204 102
  3402. Show
  3403. BaseType "Enhance" "Added Chaos"
  3404. SetTextColor 0 200 200
  3405. SetFontSize 36
  3406. Class Gem
  3407. Show
  3408. BaseType "Vaal Haste" "Vaal Grace"
  3409. SetBorderColor 200 0 0
  3410. SetTextColor 0 200 200
  3411. SetFontSize 36
  3412. Class Gem
  3413. Show
  3414. Class Gem
  3415. BaseType "Vaal"
  3416. Corrupted True
  3417. SetBorderColor 200 0 0
  3418. Show
  3419. Class "Active Skill Gems"
  3420. GemLevel >= 20
  3421. SetBorderColor 250 250 250
  3422. SetFontSize 40
  3423. Show
  3424. Class "Active Skill Gems"
  3425. GemLevel >= 19
  3426. SetBorderColor 100 100 100
  3427. Hide #Strict Filter Only
  3428. Class Gem
  3429.  
  3430. ###################################################
  3431. ###### Section 20 - Safety Nets & Catch-Alls ######
  3432. ###################################################
  3433. #Race Worst Case Scenario Insurance
  3434. #rare/magic bigger at race level (border is currently same as chaos recipe one - maybe change it?)
  3435. Hide #Strict Filter Only
  3436. Class "Gloves" "Helm" "Boots"
  3437. Rarity Rare
  3438. ItemLevel <= 25
  3439. SetBorderColor 100 100 50
  3440. SetFontSize 45
  3441. Hide #Strict Filter Only
  3442. Class "Gloves" "Helm" "Boots"
  3443. Rarity Rare
  3444. ItemLevel <= 47
  3445. # SetBorderColor 150 150 75
  3446. SetBorderColor 100 100 50
  3447. SetFontSize 38
  3448. Hide #Strict Filter Only
  3449. Rarity Rare
  3450. ItemLevel <= 25
  3451. SetFontSize 45
  3452. Hide #Strict Filter Only
  3453. Rarity Rare
  3454. ItemLevel <= 47
  3455. SetFontSize 36
  3456. Hide #Strict Filter Only
  3457. ItemLevel <= 15
  3458. Rarity Magic
  3459. SetFontSize 42
  3460. Hide #Strict Filter Only
  3461. ItemLevel <= 25
  3462. Class Ring Amulet Belt
  3463. Rarity Magic
  3464. SetFontSize 45
  3465. Hide #Strict Filter Only
  3466. ItemLevel <= 25
  3467. Rarity Magic
  3468. SetFontSize 40
  3469. #Low Level Exceptions (starter weapons, hillock items, shields for brutus kill races). These only engage if Class Selection is enabled and are otherwise redundant with worst case scenario filtering at the bottom of the filter.
  3470. Show
  3471. Rarity Normal
  3472. ItemLevel = 1
  3473. Sockets = 3
  3474. SetFontSize 45
  3475. Show
  3476. BaseType "Rusted Sword" "Crude Bow" "Glass Shank" "Driftwood Wand" "Driftwood Club" "Driftwood Sceptre"
  3477. Rarity Normal
  3478. ItemLevel = 1
  3479. LinkedSockets = 2
  3480. SetFontSize 45
  3481. Hide #Strict Filter Only
  3482. Class "Gloves" "Boots" "Helm"
  3483. ItemLevel <= 5
  3484. SetFontSize 40
  3485. Hide #Strict Filter Only
  3486. Class "Gloves" "Boots" "Helm"
  3487. ItemLevel <= 10
  3488. SetFontSize 36
  3489. Hide #Strict Filter Only
  3490. Class "Gloves" "Boots" "Helm"
  3491. ItemLevel <= 25
  3492. Hide #Strict Filter Only
  3493. ItemLevel <= 3
  3494. SetFontSize 36
  3495. Hide #Strict Filter Only
  3496. ItemLevel <= 5
  3497. Hide #Strict Filter Only
  3498. Class Shield
  3499. ItemLevel <= 11
  3500. #note: 47 kitava cutoff, 59 pre harbor bridge cutoff. (may change)
  3501. Hide #Strict Filter Only
  3502. Class "Gloves" "Helm"
  3503. ItemLevel <= 69
  3504. LinkedSockets = 4
  3505. Hide #Strict Filter Only
  3506. Class "Gloves" "Helm"
  3507. ItemLevel <= 59
  3508. LinkedSockets >= 3
  3509. #note: disabling to reduce clutter, really doesn't feel necessary
  3510. #Show
  3511. # Class "Gloves" "Helm"
  3512. # ItemLevel <= 33
  3513. # LinkedSockets >= 2
  3514. Hide #Strict Filter Only
  3515. Class "Gloves" "Helm"
  3516. ItemLevel <= 59
  3517. Sockets = 4
  3518. #note: cutoff reverted back to 36 to include dried lake in oriath, may revert later
  3519. Hide #Strict Filter Only
  3520. Class "Gloves" "Helm"
  3521. ItemLevel <= 25
  3522. Sockets >= 3
  3523. Hide #Strict Filter Only
  3524. Class "Body Armour"
  3525. LinkedSockets >= 3
  3526. ItemLevel <= 36
  3527. Hide #Strict Filter Only
  3528. Class "Body Armour" "Boots"
  3529. LinkedSockets = 4
  3530. ItemLevel <= 67
  3531.  
  3532. #Race Whetstone Recipe Toggle - On by default.
  3533. Hide #Strict Filter Only
  3534. Class "One Hand" "Two Hand" "Bow" "Dagger" "Claw" "Wand" "Staves"
  3535. ItemLevel <= 46
  3536. Quality >= 10
  3537. SetBorderColor 100 100 100
  3538. Hide #Strict Filter Only
  3539. Class "One Hand" "Two Hand" "Bow" "Dagger" "Claw" "Wand" "Staves"
  3540. ItemLevel <= 46
  3541. Quality > 7
  3542. Hide #Strict Filter Only
  3543. ItemLevel <= 35
  3544. Rarity Magic
  3545. Hide #Strict Filter Only
  3546. ItemLevel <= 47
  3547. Rarity Magic
  3548. Height <= 3
  3549. Width <= 2
  3550. Hide #Strict Filter Only
  3551. ItemLevel <= 66
  3552. Rarity Magic
  3553. Height 1
  3554. Width 1
  3555. Hide #Strict Filter Only
  3556. BaseType " Ring" "Amulet" "Belt" "Rustic Sash"
  3557. Height = 1
  3558. Rarity Magic
  3559. ItemLevel <= 66
  3560.  
  3561. Hide
  3562. BaseType "Scroll Fragment" "Transmutation Shard" "Alteration Shard"
  3563. Show
  3564. Class Currency
  3565. #Chisel recipe - off by default
  3566. Hide
  3567. BaseType "Gavel" "Rock Breaker" "Stone Hammer"
  3568. ItemLevel > 66
  3569. Rarity Normal
  3570. #chaos recipe assist: faint yellow borders on low droplevel 2x2 items (this must be placed below Section 17 - Armour or it takes priority on rares)
  3571. Hide #Strict Filter Only
  3572. Class "Gloves" "Helm" "Boots"
  3573. Rarity Rare
  3574. SetBorderColor 150 150 75
  3575. #GENERAL+ EXTENSION - Enable this to hide just about every bad rare that's not needed for chaos recipe
  3576. #Hide
  3577. # Rarity Rare
  3578. # Class "Quiver" "Shield" "One Hand" "Dagger" "Claw" "Wand" "Sceptre"
  3579. #fading out of low droplevel rares at higher levels (doesn't apply to chaos recipe 2x2's)
  3580. Hide #Strict Filter Only
  3581. Rarity Rare
  3582. ItemLevel >= 68
  3583. DropLevel <= 60
  3584. SetTextColor 255 255 119 185
  3585. SetBackgroundColor 0 0 0 185
  3586. Hide #Strict Filter Only
  3587. Rarity Rare
  3588. #Show
  3589. # Class "Hideout Doodads" "Microtransactions"
  3590.  
  3591. ##################################################
  3592. ########## Section 21 - Animate Weapon ###########
  3593. ##################################################
  3594. #Note: Always disabled by default. When enabled, press alt and your selected weapon types will have a red background.
  3595. #Recommended enabling only the middle block for 1x3 weapons as they are the most efficient to pick up.
  3596. #Note: To enable these blocks, remove the #'s but do not change "Hide" to "Show" as you actually want these in the hide layer.
  3597. #Hide
  3598. # Class "Wands"
  3599. # Rarity Normal
  3600. # SetFontSize 32
  3601. # SetBorderColor 100 100 100
  3602. # SetBackgroundColor 50 0 0
  3603. #Hide
  3604. # Height >= 3
  3605. # Width = 1
  3606. # Rarity Normal
  3607. # SetFontSize 30
  3608. # SetBorderColor 100 100 100
  3609. # SetBackgroundColor 50 0 0
  3610. #Hide
  3611. # Class "Axes" "Swords" "Maces" "Claws" "Staves" "Sceptres" "Bows"
  3612. # Rarity Normal
  3613. # SetFontSize 34
  3614. # SetBorderColor 100 100 100
  3615. # SetBackgroundColor 50 0 0
  3616.  
  3617. ##################################################
  3618. ########### Section 22 - Global Hide #############
  3619. ##################################################
  3620. #Global Hide Block
  3621. Hide
  3622. Rarity Normal Magic
  3623. SetFontSize 25
  3624. SetBackgroundColor 0 0 0 200
  3625. Hide
  3626. ##################################################
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