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Feb 22nd, 2018
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  1. var x = Anime.Play(1.0f, 0.5f, Easing.EaseInOutSine(TimeSpan.FromSeconds(1f)))
  2. .Play(1.0f, Easing.EaseOutElastic(TimeSpan.FromSeconds(0.8f)));
  3.  
  4. var y = Anime.Play(1.0f, 1.2f, Easing.EaseInOutSine(TimeSpan.FromSeconds(1f)))
  5. .Play(1.0f, Easing.EaseOutElastic(TimeSpan.FromSeconds(0.8f)));
  6.  
  7. Observable.CombineLatest(x, y)
  8. .Select(s => new Vector3(s[0], s[1], 1f))
  9. .SubscribeToLocalScale(sphere);
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