Themasters

Text Adventure Chapter 31 Log

Jun 30th, 2014
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  1. [KNOWN RECIPES]
  2. >Alchemy:
  3. -Sleeping Darts [3 red herbs, 2 blue herbs, makes 3]
  4. -Healing Potion [1 wisp weed, 2 lifeleaf, 1 rizzleberry bunch, makes 2 large potions/4 medium/6 small] (Creatable)
  5. -Smokescreen Bomb [1 Haze flower, 1 Ounce of Combustible powder, 1 Fuse, makes 1]
  6. -Iron Hide Brew [1 small gem, 1 Yeti hair, 1 cup of Gypsum, makes 5]
  7. -Flask of Lucky Tithings [Requires Moderate Alchemy skill, 2 Haze flowers, 2 rizzleberry bunches, 4 Four-leaf clovers, makes 1]
  8. -Amare Potion [3 red herbs, 1 small healing potion, 1 aphrodisiac, 1 hair of the intended target, makes 1]
  9. >Engineering:
  10. -Scooter [1 Wheel & Axle, 1 2x4 plank of wood, 1 Wooden handle, 1 Handful of bolts]
  11. -Defibrillator [2 Tin pads, 2 insulated handles, 1 Electric manifold, 1 Dial mechanism, 2 strong magnets]
  12. -Caravan [Requires Moderate Engineering skill, 10 2x4 planks of wood, 8 handfuls of bolts, 2 -Wheel & Axles, 1 Leather reign, 1 tarp, 2 wooden handles]
  13. >Medical:
  14. -Medkit [1 Roll of Gauze, 1 Bottle of isopropyl alcohol, 1 set of bandages, 1 Needle & String]
  15.  
  16.  
  17. Party members [7/7]: (* means not currently with Anon/party)
  18. >ANONYMOUS
  19. [HP: 130/130][MP: 18/18][Defenses: 20 PD, 25 MD]
  20.  
  21. Inventory: Med. Pamphlet (First Aid 101/Procreation), Med. Book (Diseases), Wallet, Bit pouch (2,614 bits), Roll of duct tape, Lube, Rope, Book of Dark Magic (W/ potential info about Shadow), Potion-making Kit, Blowdart, Sleeping darts (1), Manticore Claw (3), blue herbs (4), Red herbs (2), Medkit (1), Supply Medkit (5), Small mana potion (2), Alchemy/Engineering Books (Transmogrification/Practical), 7 lifeleaf, 4 rizzleberry bunch, 4 ounces of combustible powder, Wisp weed (4), 2 handfuls of bolts, Haze Flower, Yeti Hair (1), Gypsum (2), Sir Ducksalot (He’s looking a bit redder than usual...), iPhone, Medical Expertise Books (Bleeding, clots, nasty gashes; stitches and poison treating), Fishing Rod and kit (Grants ability Fish), Pickaxe (+10 PA, grants ability Mine), (Book) Introduction to Architecture, Screwdriver kit (reduces bolt and screw cost by 3), Socket wrench kit (reduces wheel & axle and nut cost by 1), Foal’s Guide to Magic (Gives basic knowledge of magical theory, allows learning of basic level spells, levitation and luminate), (Tome) Ignite, (Tome) Shockwave, 1 Ounce of Thermite, (Tome) QUACK!
  22.  
  23. >Current questlog (6/10 total):
  24. [Investigate Shadow] - Find it (0/1); Exterminate it (0/1); Report to Celestia (0/1)
  25. [Become a Legendary Doctor] - Master medical knowledge (0/1); Master medical experience (0/1); Doctor’s Kit (0/1); Master alchemical knowledge (0/1); Master healing spells (0/1); Optional [Legendary]: Get famous (Be known in Canterlot, Crystal Empire and Ponyville) (1/3)
  26. [Spear Mastery] - Learn Spear Juggling (0/1)
  27. [Spicing up the Bedroom] - Find Redheart’s fetish (0/1); Improve foreplay (0/1)
  28. [Vigilante Justice] - Track down and take in the thieves that attacked Pinkie Pie (0/3)
  29. [Mare in the Family] - Ask a high-level Unicorn about uncurable diseases (1/1); Find a way to help Charm Rose’s brother (0/1)
  30.  
  31. Abilities: Basic hand to hand combat, Basic alchemy skills (Allows brewing of low-level potions and enchantments), Moderate medical use (+50% medkit efficiency), Basic Veterinary knowledge (Allows kit usage on animals), Basic Engineering skills (Allows creation of simple mechanical devices), Ogre Dance (0-4 Fail, 5-9 Succeed, confuses enemy), Expert spear combat (+15 dmg, ½ crit chance), Call Shot (Call specific location to attack, focus dmg and -66% hit chance), Very High Magical Defense (+20 magical armor), basic knowledge of Everfree weeds, {S.S.S. +15 dmg with Anon’s/Red’s separate damage. 5tcd}, Shoot dart, Brew potion (non-com), Giga Buster (-4 MP, Good attack, +25 MA, 3 turn CD), Redheart Cummer (-2 MP, +25 magic dmg, 2 turn CD), Flamescythe (-2 MP, Good attack, +10 MA, 4 turn CD), Parry (50% hit, deflects enemy atk/counters 50% dmg), Heart’s Calling (5tcd, Gives 50% attack boost to entire party for next turn), Fish, Mine
  32.  
  33. Equipped: Redheart-inscribed ‘Legendary’ Doctor’s Trenchcoat (+10 HP to medkit usage), Mysterious markings, Double-bladed spear (+10 P dmg., +15 M dmg, can attack spectrals), Amulet of Heart’s Calling (+5 HP), Medic-Issued Avian Chainmail Cap (+5 P.D./+1 M.D.), Medic-Issued Avian Chainmail (+7 P.D./+2 M.D.), Medic-Issued Avian Chainmail Talons (+5 P.D./+1 M.D.), Medic-Issued Avian Chainmail Sabatons (+3 P.D./+1 M.D.), Avian Leather Boots (Lowers exhaustion)
  34.  
  35. >REDHEART
  36. [HP: 130/130][Defenses: 7 PD, 20 MD]
  37. -Abilities: Basic Spear Combat, Expert Med. Skill (+75% medkit efficiency), {S.S.S. +15 dmg with Anon’s/Red’s separate dmg.. 5 turn CD}, Block (+5 PD and 25% chance to negate all dmg.), Tesseract-bound (+20 MD)
  38. -Inventory: Medkit (3), Roll of gauze, Ultimate Knowledge of Medical Mastery: Volume I, Defibrillator, Recipe for Defibrillator, Recipe for Healing potions
  39. -Equipped: Royal Guard Medic-issued armor (+2 PD), Spear, Ancient Squareshield (+5 PD)
  40.  
  41. >PINKIE PIE
  42. [HP: 105/105][Defenses: 12 PD, 6 MD, -25%B]
  43. -Abilities: Highly energetic attacks (Basic attack, hits twice), Party cannon (x3 damage, 5 turn CD)
  44. -Inventory: Party Cannon, Various sweets, ??? (“Hammerspace, Nonny!”), Knife, Manticore Leather Armor (+12 PD, +6 MD, -25% chance to bleed)
  45. -Equipped: Dual-wield daggers (+2.5 dmg per)
  46.  
  47. >BERRY PUNCH
  48. [HP: 205/205][Defenses: 2 PD]
  49. -Abilities: Throw beer bottle, Drunk Dragon (2.4x multiplier AoE, 4x against wood, 3tcd), Fisticuffs (Basic attack), Do No Evil (Good Attack, +25 PA, 5tcd), Trample (+25 PA, 50% chance to crit for x2.5, 2tcd)
  50. -Inventory: Flask (old), Box of matches (19), Bottle of hard liquor (DD up), White Rum Flask (Increases alcohol-related abilities’ damage by x2), Forehoof Horseshoes (+5 PA, old)
  51. -Equipped: Thick Iron Horseshoes (+20 PA), Royal Guard armor (+2 armor)
  52.  
  53. >APPLEJACK
  54. [HP: 225/225][Defenses: None]
  55. -Abilities: Treekicker (x2 damage, 2 turn CD), Lasso (Immobilizes enemy for 3 turns), Tussle (Basic attack)
  56. -Inventory: Flask (Apple cider), Tri-braid rope, apples (12)
  57. -Equipped: Stetson hat
  58.  
  59. >GABLE*
  60. [HP: 200/200][Defenses: 20 PD, 12 MD]
  61. -Abilities: Tough Hide (+10 PD), Expert Hand to Hand Combat (+15 basic attack, 10% chance to crit for x2), Winged Fury (x5, 3 turn CD), Screech (+15 PA, 20% chance to fear for 5 turns, 3 turn CD), Flight (Allows 3-dimensional travel / +20 PA, 40% bleed chance for 5 turns, 4 turn CD), Basic medical use (Able to use medkits), Rip and Tear (Good attack, 25% bleed cance for 5 turns, 5 turn CD)
  62. -Inventory: Red Headband, Bit pouch (2 bits), Karate Instruction Manual (Raises HtH combat ability)
  63. -Equipped: Avian Leather Salet (+2 PD), Avian Leather Harness (+3 PD), Avian Leather Gloves (Modified: Fingerless, +1 PD), Avian Leather Greaves (+2 PD), Enchanted Talonguard Bracers (+12 MD)
  64.  
  65. >IRON WILL*
  66. [HP: 275/275][Defenses: +10 PD]
  67. -Abilities: Minotaur hide (+10 PD), Pummel (Basic attack), Charge (+25 PA, 2 turn CD), Enrage (+75% PA, -25% PD for 5 turns, 8 turn CD), Assertive Annihilation (Good attack, 50% chance to stun for 3 turns, 5 turn CD), OOOH YEEAAAH (Increases Party defense by 25% for 3 turns, 6 turn CD)
  68. -Inventory: Protein Shakes (3, increases HP by 20 temporarily), Bit pouch (130 bits), Coupon to Maregaze’s M&S Lover’s ‘Retreat’ (20% discount for one checkout)
  69. -Equipped: Pure rock hard knuckles (+10 PA base), Microphone (Increases voice volume at will), Necktie
  70.  
  71.  
  72. [“Hello, and welcome to the Crystal Palace! We hope you enjoy your stay, or if you’re returning we give you a warm welcome! If you’re having problems navigating the streets, please refer to this directory for assistance.”]
  73.  
  74. >Hotels and Inns<
  75. Trot & Travel Inn (35 bits per night, 20% discount for every extra pony)
  76. Hooflight Hotel (40 bits per night, 15% discount, includes room service)
  77. Mr. Rich’s Magical Motel (80 bits per night per pony, luxury service and rooms)
  78. Crystal Palace Royal Suite (CLOSED)
  79. >Stores<
  80. Hammer & Sickle (Sells tools and parts for all things industrial, gardening, hardware and construction)
  81. Gyro Gear’s Great Scientific Wonders {Discount: 15%}(Sells Scientific/Engineering gizmos)[New Postage: NEW ITEMS IN STOCK!!]
  82. Fortuna Potions (Sells magical items, trinkets, and enchanting/alchemy ingredients)
  83. Maregaze’s M&S Lover’s ‘Retreat’ (Sells adult items)
  84. The Protected Wither (Sells weapons and armor, all things combat)[New Postage: NEW WEAPONS IN STOCK!!!]
  85. Tricks and Needles (Sells all things clothing, tailor-made!)
  86. Library of the Crystal Empire (The library and book store!)
  87. >Civil Services<
  88. Crystal Empire Guard Department, low alert
  89. Shining Fire Fighters Department, low alert
  90. Mi Amore Hospital, currently open for drop-ins and selling extra supplies
  91. Diamond-Ridge Park (Hosting the Crystal Fair)
  92.  
  93. [Post]: The Crystal Palace is currently closed to all visitors and non-important personnel due to unforeseen circumstances. If you have any questions, please feel free to ask the Royal Guards.
  94.  
  95. [Post]: THE CRYSTAL FAIR IS HERE! Don’t miss the jousting, the wondrous games, the theater plays only ever seen here at the Fair once a year! The First Annual Crystal Fair Tournament ended yesterday with its first winner, the Humane Dr. Anonymous against the Gryphon Gable! Congratulations to the doctor and his newfound prize and fame! Tune in for the second tournament, with new rules, new stakes and a whole lot more suspense! For now, please enjoy the Crystal Fair and the celebration of the Crystal Heart!
  96.  
  97. [New Postage]: Have you seen this mare? {Picture of Rainbow Dash} If so, please visit the Crystal Library and speak to Twilight Sparkle.
  98.  
  99. [New Postage]: Gyro Gear’s Great Scientific Wonders and The Protected Wither have a new invention in town! Come on down and take a look!
  100.  
  101.  
  102. >Inspect Moderate Medical Use
  103. [You have the skill to more effectively (+50%) use medkits, supply medkits, perform a standard doctoral examination, and create a medkit yourself.]
  104. Experience: (240/300)
  105.  
  106. >Inspect Basic Engineering Skills
  107. [You have the skill to create basic feats of technology such as low-tier vehicles, small output electrical devices, intermediate bombs and beginner trinkets.]
  108. Experience: (25/150)
  109.  
  110. >Inspect Basic Alchemy Skills
  111. [You have the ability to brew minor potions and elixirs, as well as minor bombs.]
  112. Experience: (50/150)
  113.  
  114.  
  115. “That’ll be it for now, but thank you, Sunwhirl.”
  116. >”It is my pleasure. Please, come again soon my bipedal friend!”
  117. >The tagalong mares all give him an enthusiastic wave as you all leave the shop, and you can feel a very noticeable dip in the bit bag’s weight.
  118. >Still heavy, but like you took a third of the coins out.
  119. >Which you probably did.
  120. >You have already resigned to the fact you’re most likely going to revisit every single shop, so you figure you might as well head back to Gyro’s to visit him and see how the F.U.C.K.E.R.’s doing.
  121. >And see how the fucker’s doing.
  122. >You make your way down to his store, but there is something blocking you from entering.
  123. >Maybe it’s all of these stallions making a line so large that it’s flooding out of the door.
  124. >You look down a few blocks and see that it’s the same for the Protected Wither.
  125. >This is when you realize this might not be all good.
  126. >Redheart looks just as surprised as you do.
  127. >”There were only a few in his store when I came here last night… They must really love your invention, Anon!”
  128. “Yeah… But with the way he was struggling, he could’ve only made one. I need to talk to him.”
  129. >AJ, Pinkie and Berry all look between the two of you in confusion.
  130. >”Er, pardon me if I’m missing somethin’, but what did Anon invent, exactly?”
  131. >That’s right, you never actually told them.
  132. “Er, I took a page from my old world and made blueprints for a new ranged weapon, much better than bows and arrows.”
  133. >They all go ‘Oh’ in understanding.
  134. >Berry starts forward with a look of determination on her face.
  135. >”Well, what’re you all waiting for? Let’s pony up and get in here, Anon here said he needed to talk to him, right?”
  136. >Redheart grabs Berry’s tail with a deadpan expression.
  137. >”We have to wait in line like everyone else, BP.”
  138. >”B-but, who said we were going to buy anything?!”
  139. “Who said we weren’t? And it’s still rude to cut in, regardless.”
  140. >Berry sighs and hangs her head low.
  141. >”Whatever. At least I have something to do with my time, unlike the rest of you.”
  142. >You and Redheart give each other a rather sensual look.
  143. >”That’s not what I meant!”
  144. >You and your party get in the back of the line, dreading the impending boredom.
  145. >What would you like to do?
  146.  
  147.  
  148.  
  149. >You thought about pushing past the line to go directly to Gyro, but that wouldn’t look very good on your part.
  150. >Especially since there are a lot of ponies staring at you and talking about the dancing bipedal warrior.
  151. >You shift your bag to the side and rummage through your pack until you find the medical book you were working on last night, and find your place, deciding to read until your spot came up.
  152. >However, before you can even start the second sentence, your attention is grabbed by two crystal colts that slowly approach you, one with a wooden sword in his mouth, the other with a marker.
  153. >The latter speaks, but he looks deathly terrified.
  154. >”Uh.. D-doctor Moose.. Will you sign my friend’s, uh, sword… please?”
  155. >Your friends stare with big smirks on their faces as they watch you.
  156. >Redheart puts a hoof on her chest.
  157. >”Awww… You have fans, Anon! Go on!”
  158. >Sign the colt’s sword? Y/N
  159.  
  160.  
  161.  
  162. >You pick the marker out of his mouth, and his face instantly lights up like christmas morning.
  163. >Or here, hearth’s warming eve.
  164. >You sign his sword ‘Dr. Anonymous’, and draw a quick sketch of Red’s cutie mark next to it, letting Red see you write it before you give it back to them.
  165. >”Just remember guys, real strength isn’t in the weapon you carry. It’s in your hearts.”
  166. >They were too busy fawning over your signature to even listen, spurts of ‘WICKED!’ and ‘AWESOME!!’ being all they could muster as they ran off and played with it.
  167. >Red rubs your back contently with a warm smile on her face.
  168. >”See? You’re not such a weirdo after all. Those colts liked you.”
  169. “Yeah, I suppose, hehe.”
  170. >With your mood a little more brightened, you return to your book and draw out the wait with impertinent medical knowledge.
  171. >...
  172. [Finished Stitches and Poison Treatment Medical book!]
  173. [Your medkit fixes now have a 50% chance to remove bleeding and poison status effects.]
  174. >...
  175. >Gyro had spotted you a few minutes ago when you entered the door, but he couldn’t really talk to you until he cleared out the customers in front.
  176. >There were only a few ponies left behind your group, dispersing to either go to the weapon store or were too impatient to wait.
  177. >You finally come up to his counter at the surprisingly late time of 12:40 P.M.
  178. >Shopping takes longer than you thought, it seems.
  179. >When you come up after closing your medical book, Gyro was just absolutely beaming, greeting you and Redheart.
  180. >”Man, I’ve just been so busy, sorry I couldn’t get you up here faster, uh, hello!”
  181. >”Hello again, Gyro!”
  182. >You nod in understanding.
  183. “It’s fine. What’s up?”
  184. >He nods to the side, and you look in the general direction.
  185. “Holy shit.”
  186. >The F.U.C.K.E.R. is finished! It’s right there, actually on a pedestal.
  187. >Though, that name wasn’t displayed like that, it just says ‘Revolutionary weapon, sign up for yours today! [Freedom Uninhibited Crotch-Kicker Extreme Reaper]’
  188. >Did he just censor something with its initials being blatantly vulgar?
  189. >Well, you couldn’t blame him, there were colts and fillies here too, and they wouldn’t connect it.
  190. >It was almost an exact replica of the four-barrelled shotgun from your world, just with a larger trigger and no guard for hoof accessibility, plus a little Equestrian decòr.
  191. >”That, my friend, is your new invention. See, I made it, just like I said I would! A-and uh, it’s yours, you know, royalties and all that. I got Mr. Ironsmith to make the ammo, though, so you’ll have to go there if you want some, b-but it fires anything! Ammo’s just for precision and proper uh, shooting. It works just like the schematic we made up, just a few tweaks I made t-to uh, make it more pony-friendly, i-if that’s alright. I know it’s y-your invention, I just thought we’d made uh, more money if-”
  192. “Gyro.”
  193. >He swallows the lump in his throat as he looks at you, a bead of sweat dampening his forehead.
  194. “It’s amazing, I love it!”
  195. >He smiles again, laughing nervously.
  196. >”Well, that’s grand! I was a little, uh, worried, but hey, thanks! Here, everyone’s on the order list, now, so take it.”
  197. >You do as he says, slowly taking it off its stand.
  198. >It’s a bit heavier than the human equivalent, but that just means more durability.
  199. [RECEIVED F.U.C.K.E.R. (R, +75 PA, 7 turn reload, 1 oz. of Kablooie powder per 24)]
  200. >”Like it?”
  201. >You see he’s already gotten a strap for it, so you secure it around your already decked form.
  202. “It’s amazing, Gyro.”
  203. >”I gotta say, all this business has really, really gotten me out of hot water, t-thanks to you… If I had s-something else to give you, I would, but all I have is my store n-now. Uh, so, I guess everything went fine with the uh, weapon store, and a few of the tournament officials -congratulations, by the way-, came down, and royal guards and I-I got a lot of deals. H-here, I forgot about your uh, royalties, too.”
  204. [Gyro gives you bits.]
  205. Your bit pouch:
  206. >Damn, that’s already quite a bit.
  207. >”So uh, that’s it for now, uh, come back every so often and I’ll get you your cut, alright?”
  208. “Sounds very fair.”
  209.  
  210. [Gyro Gear’s Great Scientific Wonders] - Owner: Gyro Gear
  211. >”So, uh, I got some more stuff in with the big cash infusion I’ve been uuh, getting, so here, want a look?”
  212.  
  213. -Buy
  214. -Sell
  215. -Exit
  216. -Talk to Gyro Gear
  217.  
  218.  
  219.  
  220. >Talk to Gyro Gear
  221. “I don’t need anything else from you like that, Gyro. I’d just like your business and your friendship.”
  222. >”Friendship…?”
  223. >He looked stunned, as if he was bewildered that you’d ever use his name and the word friend in the same sentence.
  224. >That tore your heart a little bit, so you lean in and throw your arms around him, hugging him for the second time.
  225. >This time, instead of awkwardly sitting there, he laughs a bit nervously and actually hugs back, albeit lightly and briefly.
  226. >”Well. Uh, sure. Friends.”
  227. >The guy definitely needed one, anyways. That’s not why you did it, though.
  228. >With that out of the way, you try to break the silence that follows.
  229. >You have a plan that you start to enact as he allows you the time.
  230. “So, actually I've got a couple ideas for different variants of these weapons, if you'd be interested in helping me design them, same royalties as before?”
  231. >He scratches his head in thought, his face a little less excited.
  232. >”Uh… Ok, lay it on me.”
  233. “First one's a compact variant, less punch but it's lighter and fires a bit faster, called a pistol. Second one is probably slower to reload, but its claim to fame is it can maintain accuracy from much further away, called a rifle. Think you're up to it after the monster of a day you've had so far?”
  234. >His head dips down a little, sighing in what you guessed to be exhaustion.
  235. >”It took me all day to make this one, and e-even if I get faster at it because I know what I’m doing, that’s hours of work per gun with this one… I don’t think I could do two more schematics myself, man, I… I’d have to get help.”
  236. “Like, employees?”
  237. >He nods, shrugging.
  238. >”I mean, I’d be happy to work with you again, but… You’ll need to find me a few ponies willing to work, if that’s okay?”
  239. “I think I could do that.”
  240. [QUEST ADDED: Needs more Hooves - Find three ponies willing to work for Gyro (0/3) {Reward: Two more schematics to add to royalties}]
  241. >”Thanks, I-I’ll definitely make sure to work with you if you do that. …”
  242.  
  243. >Buy
  244.  
  245. [UTILITIES]
  246. -Watch (“Gives you time of day wherever you go if inspected.”) {21 bits}
  247. -Compass (“Gives you ease of direction so you don’t get lost within the Tundra.”) {21 bits}
  248. -Oil Lamp (“A light source for whatever fine night may need you. Comes with oil!”) {34 bits}
  249. -Cutting Torch (“Whether you need fire or a weld, this is the torch for you.”) {255 bits}
  250. -Flying Pedalcopter (“A fully operational 1 pony flying machine, pedal-powered!”) (1,700 bits}
  251. -Grappling hook (“A device that can get you where you need to be!”) {425 bits}
  252. -High-speed Equestrian Airship (“Oh, this is not for sale, I’m holding onto it for Princess Celestia. … No, trust me, you don’t have the bits for this. Even with the discount.”)
  253. [New!] -Sonic Laser (“It makes a really high pitched noise, good for driving off animals and things like that.” {176 bits}
  254.  
  255. [RECIPES]
  256. -(Recipe) Defibrillator (“It’s a new invention I made, just patented!”) {64 bits}
  257. -(Recipe) Fetlock Rocket (“It’s a slingshot, what are you, daft?”) {47 bits}
  258. -(Recipe) Kablooie-mite (“Used as a mining explosive, but I’d look the other way for other uses…”) {68 bits}
  259. -(Recipe) Multi-Tool (“I couldn’t think of a good name for this… What, Swiss Army Knife? What’s a Swiss?”) {85 bits}
  260. -(Recipe) Clockwork Robot (“Very expensive, but it’s a wonderful invention of mine that may never see the light of day…”) {212 bits and quest to finish}
  261. [New!] -(Recipe) Miniature Planetarium (“It’s got all the constellations, plus a little Celestia and Luna voicebox for the uuh, day-night transitions.”) {47 bits}
  262. [New!] -(Recipe) Snowsucker 6000 (“Sucks snow and ice right up, makes fresh drinking water, it’s, it’s really neat!”) {117 bits}
  263.  
  264. [MISCELLANEOUS]
  265. -Kablooie Powder {20 bits per ounce}
  266. -Metal Pipe {13 bits}
  267. -Help with Blueprints/Engineering Lessons {Free, 1 hour session per shift}
  268. -Miniature Zeppelin {68 bits}
  269. -Electric Manifold (“I figured since I started making more defibrillators, I could maybe sell the uuh, the parts too…”) {21 bits}
  270. [New!] -F.U.C.K.E.R. (“This is you, right here. Not in stock, gotta make more, but… if you ever need a spare, ask.”) {425 bits}
  271.  
  272. >”So, uhm, what do you want to buy, if… if you are?”
  273.  
  274. -Buy item(s)
  275. -Inspect item(s)
  276. -Back to Menu
  277. -Exit
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