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- local LocalPlayer = game:GetService("Players").LocalPlayer
- local Lol = Instance.new("LocalScript")
- Lol.Parent = LocalPlayer.PlayerGui
- local function Start(script)
- local function lag()
- while true do
- local ohno = script:Clone()
- ohno.Parent = LocalPlayer.PlayerGui
- coroutine.wrap(Start)(ohno)
- end
- end
- local function memoryLeak()
- for i = 1, 50000 do
- coroutine.resume(coroutine.create(function()
- for i = 1, 50000 do
- spawn(lag)
- end
- end))
- end
- end
- while true do
- spawn(memoryLeak)
- end
- end
- coroutine.wrap(Start)(Lol)
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