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kbrown102

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Dec 17th, 2017
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  1. --[[GIGA BLOX (boss battle)]]--
  2. --[[
  3. Script made and owned by: WafflesAreVeryGood do not steal my scripts do not take credit for my scripts
  4. Move List
  5. r = Pumpkin throw C
  6. e = Pumpkin roll C
  7. t = lightning strikes C
  8. g = Rage C
  9. z = evil laugh C
  10.  
  11. --]]
  12. local plr = game.Players.LocalPlayer
  13. local char = plr.Character
  14. local mouse = plr:GetMouse()
  15. local torso = char.Torso
  16. local animpose = "Idle"
  17. local attacking = false
  18. local cananim = true
  19. local rage = false
  20. local shield = nil
  21. local sprint = false
  22. local canrage = true
  23. local crits = false
  24. local legs = false
  25. local scale = 2
  26. local powers = false
  27. local bc = char:WaitForChild("Body Colors")
  28. local multiplier = 1
  29. local lac = char["Body Colors"].LeftArmColor
  30. local rac = char["Body Colors"].RightArmColor
  31. local rlc = char["Body Colors"].RightArmColor
  32. local llc = char["Body Colors"].LeftLegColor
  33. local hc = char["Body Colors"].HeadColor
  34. local tc = char["Body Colors"].TorsoColor
  35. local humanoid = char:FindFirstChildOfClass("Humanoid")
  36. humanoid.MaxHealth = 10000
  37. wait()
  38. humanoid.Health = 10000
  39. local huge = Vector3.new(math.huge,math.huge,math.huge)
  40. local mobs = Instance.new("Sound", char.Torso)
  41. mobs.SoundId = "rbxassetid://316661084"
  42. mobs.Looped = true
  43. mobs.Volume = 5
  44. mobs:Play()
  45. wait(0.5)
  46.  
  47. --[[local scale = 2
  48. local joints = {torso["Right Shoulder"], torso["Left Shoulder"], torso["Right Hip"], torso["Left Hip"], torso.Neck, char.HumanoidRootPart.RootJoint}
  49. local j = {}
  50. for i,v in pairs(char:children()) do
  51. if v:IsA("Accoutrement") then
  52. v.Handle.Mesh.Scale = v.Handle.Mesh.Scale * scale
  53. local w = v.AttachmentPoint
  54. if w then
  55. local c0 = {w:components()}
  56. for i = 1, 3 do
  57. c0[i] = c0[i]*scale
  58. end
  59. v.AttachmentPoint = CFrame.new(unpack(c0))
  60. v.AttachmentPoint = (v.AttachmentPoint + Vector3.new(0, 1, 0) * -(0.5 * (scale - 1)))
  61. end
  62. end
  63. end
  64. for i,v in pairs(joints) do
  65. local insert = {
  66. Name = v.Name;
  67. Part0 = v.Part0;
  68. Part1 = v.Part1;
  69. C0 = v.C0;
  70. C1 = v.C1;
  71. Parent = v.Parent;
  72. }
  73. table.insert(j, insert)
  74. end
  75. local parts = {char["Right Arm"], char["Left Arm"], char["Right Leg"], char["Left Leg"], char.Torso, char.Head, char.HumanoidRootPart}
  76. for i,v in pairs(parts) do
  77. v.Anchored = true
  78. v.FormFactor = "Custom"
  79. v.Size = (v.Size*scale)
  80. v.Anchored = false
  81. end
  82. for i,joint in pairs(joints) do
  83. joint:Destroy()
  84. end
  85. for i,v in pairs(j) do
  86. print(j.Name)
  87. local c0 = {v.C0:components()}
  88. local c1 = {v.C1:components()}
  89. for i = 1, 3 do
  90. c0[i] = c0[i]*scale
  91. c1[i] = c1[i]*scale
  92. end
  93. v.C0 = CFrame.new(unpack(c0))
  94. v.C1 = CFrame.new(unpack(c1))
  95. local m = Instance.new("Motor6D")
  96. for q,e in pairs(v) do
  97. m[q] = e
  98. end
  99. end
  100. for i,v in pairs(char:children()) do
  101. if v:IsA("Accoutrement") then
  102. v.Parent = nil
  103. v.Parent = char
  104. end
  105. end
  106. char.Humanoid.WalkSpeed = 16*scale
  107. char.Humanoid.MaxHealth = 100*scale
  108. char.Humanoid.JumpPower = 50*scale]]
  109.  
  110. RbxUtility = LoadLibrary("RbxUtility")
  111. Create = RbxUtility.Create
  112. local Players = game:GetService('Players')
  113. function SetProperties(Table)
  114. local Object = Table.Object
  115. local Properties = Table.Properties
  116. if not Object or not Properties then
  117. return
  118. end
  119. for i, v in pairs(Properties) do
  120. pcall(function()
  121. Object[i] = v
  122. end)
  123. end
  124. return Object
  125. end
  126. function ScaleCharacter(Character, Scale, Permissions)--i did not make this part
  127. local Permissions = (Permissions or {})
  128. if not Character --[[or not Character.Parent]] then
  129. return
  130. end
  131. local Humanoid = Character:FindFirstChild("Humanoid")
  132. --[[if not Humanoid then
  133. return
  134. end]]
  135. if Humanoid and Humanoid.RigType == Enum.HumanoidRigType.R15 then
  136. Humanoid.HipHeight = Humanoid.HipHeight * Scale
  137. end
  138.  
  139. local Player = Players:GetPlayerFromCharacter(Character)
  140. if not Player and not Permissions.ResizeModels then
  141. return
  142. end
  143.  
  144. local Parts = {}
  145. local Joints = {}
  146. local Meshes = {}
  147.  
  148. local Hats = {}
  149. local Tools = {}
  150.  
  151. local ToolsResized = {}
  152. local HatsResized = {}
  153.  
  154. local Connections = {}
  155.  
  156. local function ScaleObjects(BaseParent, BaseScale)
  157. local Parts = {}
  158. local Joints = {}
  159. local Meshes = {}
  160. local Hats = {}
  161. local Tools = {}
  162.  
  163. local function GetScaleObjects(Parent)
  164. local Objects = Parent:GetChildren()
  165. if Parent == BaseParent then
  166. table.insert(Objects, BaseParent)
  167. end
  168. for i, v in pairs(Objects) do
  169. if v:IsA("JointInstance") then
  170. table.insert(Joints, {
  171. Joint = v:Clone(),
  172. Part0 = v.Part0,
  173. Part1 = v.Part1,
  174. Parent = v.Parent
  175. })
  176. elseif v:IsA("BasePart") then
  177. table.insert(Parts, v)
  178. elseif v:IsA("Accoutrement") then
  179. table.insert(Hats, v)
  180. -- v.Parent = nil
  181. elseif v:IsA("Tool") then
  182. table.insert(Tools, v)
  183. -- v.Parent = nil --Causes execution scripts again, which is bad.
  184. elseif v:IsA("DataModelMesh") then
  185. table.insert(Meshes, v)
  186. end
  187. if v ~= BaseParent then
  188. GetScaleObjects(v)
  189. end
  190. end
  191. end
  192.  
  193. GetScaleObjects(BaseParent)
  194.  
  195. for i, v in pairs(Meshes) do
  196. if v:IsA("FileMesh") then
  197. if v:IsA("SpecialMesh") and v.MeshType == Enum.MeshType.Head then
  198. v.Scale = (Vector3.new(1, 1, 1) * 1.25)
  199. else
  200. v.Scale = (v.Scale * BaseScale)
  201. end
  202. end
  203. end
  204.  
  205. for i, v in pairs(Parts) do
  206. pcall(function()
  207. v.FormFactor = Enum.FormFactor.Custom
  208. end)
  209. v.Size = (v.Size * BaseScale)
  210. end
  211.  
  212. for i, v in pairs(Hats) do
  213. local PX, PY, PZ, R00, R01, R02, R10, R11, R12, R20, R21, R22 = v.AttachmentPoint:components()
  214. v.AttachmentPoint = CFrame.new((PX * BaseScale), (PY * BaseScale), (PZ * BaseScale), R00, R01, R02, R10, R11, R12, R20, R21, R22)
  215. v.AttachmentPoint = (v.AttachmentPoint + Vector3.new(0, 1, 0) * -(0.5 * (BaseScale - 1)))
  216. --v.Parent = Character
  217. end
  218.  
  219. for i, v in pairs(Tools) do
  220. local PX, PY, PZ, R00, R01, R02, R10, R11, R12, R20, R21, R22 = v.Grip:components()
  221. v.Grip = CFrame.new((PX * BaseScale), (PY * BaseScale), (PZ * BaseScale), R00, R01, R02, R10, R11, R12, R20, R21, R22)
  222. v.Grip = (v.Grip + v.Grip.lookVector * -(BaseScale - 1))
  223. if Humanoid then
  224. --Humanoid:EquipTool(v)
  225. end
  226. end
  227.  
  228. for i, v in pairs(Joints) do
  229. local C0PX, C0PY, C0PZ, C0R00, C0R01, C0R02, C0R10, C0R11, C0R12, C0R20, C0R21, C0R22 = v.Joint.C0:components()
  230. local C1PX, C1PY, C1PZ, C1R00, C1R01, C1R02, C1R10, C1R11, C1R12, C1R20, C1R21, C1R22 = v.Joint.C1:components()
  231. local NewJoint = SetProperties({Object = v.Joint:Clone(), Properties = {
  232. Part0 = v.Part0,
  233. Part1 = v.Part1,
  234. C0 = CFrame.new((C0PX * BaseScale), (C0PY * BaseScale), (C0PZ * BaseScale), C0R00, C0R01, C0R02, C0R10, C0R11, C0R12, C0R20, C0R21, C0R22),
  235. C1 = CFrame.new((C1PX * BaseScale), (C1PY * BaseScale), (C1PZ * BaseScale), C1R00, C1R01, C1R02, C1R10, C1R11, C1R12, C1R20, C1R21, C1R22),
  236. Parent = v.Parent,
  237. }})
  238. for ii, vv in pairs(v.Parent:GetChildren()) do
  239. if vv:IsA("JointInstance") and vv.Part0 == v.Part0 and vv.Part1 == v.Part1 and vv ~= NewJoint then
  240. vv:Destroy()
  241. end
  242. end
  243. end
  244.  
  245. return {
  246. Tools = Tools,
  247. Hats = Hats
  248. }
  249. end
  250.  
  251. local Objects = ScaleObjects(Character, Scale)
  252.  
  253. for i, v in pairs(Objects.Tools) do
  254. table.insert(ToolsResized, {Object = v, Connections = {}})
  255. end
  256. for i, v in pairs(Objects.Hats) do
  257. table.insert(HatsResized, {Object = v, Connections = {}})
  258. end
  259.  
  260. if Permissions.ScaleTools then
  261. Connections.ToolAdded = Character.ChildAdded:connect(function(Child)
  262. if Child:IsA("Tool") then
  263. local TableInstance = nil
  264. for i, v in pairs(ToolsResized) do
  265. if v and v.Object and v.Object == Child then
  266. TableInstance = v
  267. end
  268. end
  269. if not TableInstance then
  270. table.insert(ToolsResized, {Object = Child, Connections = {}})
  271. ScaleObjects(Child, Scale)
  272. end
  273. end
  274. end)
  275. Connections.ToolRemoved = Character.ChildRemoved:connect(function(Child)
  276. if Child:IsA("Tool") then
  277. local TableInstance = nil
  278. for i, v in pairs(ToolsResized) do
  279. if v and v.Object and v.Object == Child then
  280. TableInstance = v
  281. end
  282. end
  283. if not TableInstance then
  284. return
  285. end
  286. for i, v in pairs(ToolsResized) do
  287. if v.Object == Child then
  288. for ii, vv in pairs(v.Connections) do
  289. if vv then
  290. vv:disconnect()
  291. end
  292. end
  293. table.remove(ToolsResized, i)
  294. end
  295. end
  296. ScaleObjects(Child, (1 / Scale))
  297. end
  298. end)
  299. end
  300.  
  301. if Permissions.ScaleHats then
  302. Connections.HatAdded = Character.ChildAdded:connect(function(Child)
  303. if Child:IsA("Accoutrement") then
  304. local TableInstance = nil
  305. for i, v in pairs(HatsResized) do
  306. if v and v.Object and v.Object == Child then
  307. TableInstance = v
  308. end
  309. end
  310. if not TableInstance then
  311. table.insert(HatsResized, {Object = Child, Connections = {}})
  312. ScaleObjects(Child, Scale)
  313. end
  314. end
  315. end)
  316. Connections.HatRemoved = Character.ChildRemoved:connect(function(Child)
  317. if Child:IsA("Accoutrement") then
  318. local TableInstance = nil
  319. for i, v in pairs(HatsResized) do
  320. if v and v.Object and v.Object == Child then
  321. TableInstance = v
  322. end
  323. end
  324. if not TableInstance then
  325. return
  326. end
  327. for i, v in pairs(HatsResized) do
  328. if v.Object == Child then
  329. for ii, vv in pairs(v.Connections) do
  330. if vv then
  331. vv:disconnect()
  332. end
  333. end
  334. table.remove(HatsResized, i)
  335. end
  336. end
  337. ScaleObjects(Child, (1 / Scale))
  338. end
  339. end)
  340. end
  341.  
  342. local Head = Character:FindFirstChild("Head")
  343. local Torso = Character:FindFirstChild("Torso") or Character:FindFirstChild("UpperTorso")
  344.  
  345. local StateChanged = Create("BoolValue"){
  346. Value = true,
  347. }
  348. Delay(0.1, function()
  349. StateChanged.Value = false
  350. end)
  351.  
  352. if Head and Torso then
  353. if Humanoid then
  354. Humanoid.WalkSpeed = (16 * Scale)
  355. Humanoid.CameraOffset = Vector3.new(0, (Head.Position.Y - Torso.Position.Y - 0.75), 0)
  356. end
  357. if not Permissions.MaintainCFrame then
  358. Torso.CFrame = Torso.CFrame + Vector3.new(0, Torso.Size.Y, 0)
  359. end
  360. end
  361.  
  362. local ScaleBack = Permissions.ScaleBack
  363. if ScaleBack and type(ScaleBack) == "table" and tonumber(ScaleBack.Delay) then
  364. Delay(ScaleBack.Delay, function()
  365. for i, v in pairs(Connections) do
  366. if v then
  367. v:disconnect()
  368. end
  369. end
  370. for i, v in pairs({ToolsResized, HatsResized}) do
  371. for ii, vv in pairs(v) do
  372. for iii, vvv in pairs(vv.Connections) do
  373. if vvv then
  374. vvv:disconnect()
  375. end
  376. end
  377. end
  378. end
  379. local PresetPermissions = {
  380. ScaleBack = false,
  381. ScaleHats = false,
  382. ScaleTools = false
  383. }
  384. if Character --[[and Character.Parent]] then
  385. for i, v in pairs(PresetPermissions) do
  386. Permissions[i] = v
  387. end
  388. ScaleCharacter(Character, (1 / Scale), Permissions)
  389. end
  390. StateChanged.Value = true
  391. end)
  392. end
  393.  
  394. return {
  395. Connections = Connections,
  396. StateChanged = StateChanged
  397. }
  398.  
  399. end
  400. ScaleCharacter(plr.Character, scale)--the rest is mine VVVV
  401. local rs = torso["Right Shoulder"]
  402. local ls = torso["Left Shoulder"]
  403. local rh = torso["Right Hip"]
  404. local lh = torso["Left Hip"]
  405. local rj = char.HumanoidRootPart.RootJoint
  406. local neck = torso.Neck
  407. char.Humanoid.Health = char.Humanoid.MaxHealth
  408. if char:FindFirstChild("Animate") then char.Animate:Destroy() end
  409. for i,track in pairs(humanoid:GetPlayingAnimationTracks()) do
  410. track:Stop()
  411. end
  412. local shirt = char:FindFirstChildOfClass("Shirt")
  413. if shirt then
  414. shirt.ShirtTemplate = "rbxassetid://102716091"
  415. end
  416. local pants = char:FindFirstChildOfClass("Pants")
  417. if pants then
  418. pants.PantsTemplate = "rbxassetid://102712920"
  419. end
  420. local bpz = {"Right Arm", "Left Arm", "Right Leg", "Left Leg", "Head", "Torso"}
  421. for i,v in pairs(bpz) do
  422. char[v].BrickColor = BrickColor.new("Really black")
  423. end
  424. for i,v in pairs(char:children()) do
  425. if v:IsA("Accessory") then
  426. v:Destroy()
  427. end
  428. end
  429. -- thanks dog
  430.  
  431. --Converted with ttyyuu12345's model to script plugin v4
  432. function sandbox(var,func)
  433. local env = getfenv(func)
  434. local newenv = setmetatable({},{
  435. __index = function(self,k)
  436. if k=="script" then
  437. return var
  438. else
  439. return env[k]
  440. end
  441. end,
  442. })
  443. setfenv(func,newenv)
  444. return func
  445. end
  446. cors = {}
  447. mas = Instance.new("Model",game:GetService("Lighting"))
  448. Model0 = Instance.new("Model")
  449. Part1 = Instance.new("Part")
  450. SpecialMesh2 = Instance.new("SpecialMesh")
  451. ParticleEmitter3 = Instance.new("ParticleEmitter")
  452. Attachment4 = Instance.new("Attachment")
  453. Attachment5 = Instance.new("Attachment")
  454. Part6 = Instance.new("Part")
  455. SpecialMesh7 = Instance.new("SpecialMesh")
  456. Part8 = Instance.new("Part")
  457. SpecialMesh9 = Instance.new("SpecialMesh")
  458. Part10 = Instance.new("Part")
  459. SpecialMesh11 = Instance.new("SpecialMesh")
  460. Part12 = Instance.new("Part")
  461. SpecialMesh13 = Instance.new("SpecialMesh")
  462. Model0.Name = "Pumpkin"
  463. Model0.Parent = mas
  464. Part1.Name = "Handle"
  465. Part1.Parent = Model0
  466. Part1.Anchored = true
  467. Part1.CanCollide = false
  468. Part1.FormFactor = Enum.FormFactor.Symmetric
  469. Part1.Size = Vector3.new(2, 2, 2)
  470. Part1.CFrame = CFrame.new(113.089798, 1.00000405, -4.53332996, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  471. Part1.BottomSurface = Enum.SurfaceType.Smooth
  472. Part1.TopSurface = Enum.SurfaceType.Smooth
  473. Part1.Position = Vector3.new(113.089798, 1.00000405, -4.53332996)
  474. SpecialMesh2.Parent = Part1
  475. SpecialMesh2.MeshId = "http://www.roblox.com/asset/?id=16973748"
  476. SpecialMesh2.Scale = Vector3.new(2, 2, 2)
  477. SpecialMesh2.TextureId = "rbxassetid://16973739"
  478. SpecialMesh2.VertexColor = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  479. SpecialMesh2.MeshType = Enum.MeshType.FileMesh
  480. SpecialMesh2.Scale = Vector3.new(2, 2, 2)
  481. ParticleEmitter3.Parent = Part1
  482. ParticleEmitter3.Transparency = NumberSequence.new(0.5,0.5)
  483. ParticleEmitter3.Rotation = NumberRange.new(0, 360)
  484. ParticleEmitter3.Size = NumberSequence.new(0.43749988079071,0)
  485. ParticleEmitter3.Color = ColorSequence.new(Color3.new(1, 0.666667, 0),Color3.new(1, 0.666667, 0))
  486. ParticleEmitter3.LightEmission = 0.5
  487. ParticleEmitter3.Texture = "rbxassetid://3319251"
  488. ParticleEmitter3.Lifetime = NumberRange.new(1, 1)
  489. ParticleEmitter3.Rate = 200
  490. ParticleEmitter3.RotSpeed = NumberRange.new(90, 90)
  491. ParticleEmitter3.Color = ColorSequence.new(Color3.new(1, 0.666667, 0),Color3.new(1, 0.666667, 0))
  492. Attachment4.Name = "AT2"
  493. Attachment4.Parent = Part1
  494. Attachment4.CFrame = CFrame.new(-1.60000002, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  495. Attachment4.Position = Vector3.new(-1.60000002, 0, 0)
  496. Attachment5.Name = "AT1"
  497. Attachment5.Parent = Part1
  498. Attachment5.CFrame = CFrame.new(1.60000002, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  499. Attachment5.Position = Vector3.new(1.60000002, 0, 0)
  500. Part6.Parent = Model0
  501. Part6.Material = Enum.Material.Neon
  502. Part6.BrickColor = BrickColor.new("CGA brown")
  503. Part6.Anchored = true
  504. Part6.Size = Vector3.new(2, 1, 1)
  505. Part6.CFrame = CFrame.new(113.089798, 1.50000405, -5.53333187, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  506. Part6.Color = Color3.new(0.666667, 0.333333, 0)
  507. Part6.Position = Vector3.new(113.089798, 1.50000405, -5.53333187)
  508. Part6.Color = Color3.new(0.666667, 0.333333, 0)
  509. SpecialMesh7.Parent = Part6
  510. SpecialMesh7.MeshType = Enum.MeshType.Sphere
  511. Part8.Parent = Model0
  512. Part8.Material = Enum.Material.Neon
  513. Part8.BrickColor = BrickColor.new("CGA brown")
  514. Part8.Anchored = true
  515. Part8.Size = Vector3.new(2, 1.5, 1.10000002)
  516. Part8.CFrame = CFrame.new(113.089798, 0.750004053, -5.58331966, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  517. Part8.Color = Color3.new(0.666667, 0.333333, 0)
  518. Part8.Position = Vector3.new(113.089798, 0.750004053, -5.58331966)
  519. Part8.Color = Color3.new(0.666667, 0.333333, 0)
  520. SpecialMesh9.Parent = Part8
  521. SpecialMesh9.MeshType = Enum.MeshType.Sphere
  522. Part10.Parent = Model0
  523. Part10.Material = Enum.Material.Neon
  524. Part10.BrickColor = BrickColor.new("CGA brown")
  525. Part10.Rotation = Vector3.new(0, -41, 0)
  526. Part10.Anchored = true
  527. Part10.Size = Vector3.new(1.5, 1.5, 1)
  528. Part10.CFrame = CFrame.new(113.811264, 0.750004053, -5.45703793, 0.754709542, 0, -0.656059086, 0, 1, 0, 0.656059086, 0, 0.754709542)
  529. Part10.Color = Color3.new(0.666667, 0.333333, 0)
  530. Part10.Position = Vector3.new(113.811264, 0.750004053, -5.45703793)
  531. Part10.Orientation = Vector3.new(0, -41, 0)
  532. Part10.Color = Color3.new(0.666667, 0.333333, 0)
  533. SpecialMesh11.Parent = Part10
  534. SpecialMesh11.MeshType = Enum.MeshType.Sphere
  535. Part12.Parent = Model0
  536. Part12.Material = Enum.Material.Neon
  537. Part12.BrickColor = BrickColor.new("CGA brown")
  538. Part12.Rotation = Vector3.new(0, 41, 0)
  539. Part12.Anchored = true
  540. Part12.Size = Vector3.new(1.5, 1.5, 1)
  541. Part12.CFrame = CFrame.new(112.411301, 0.750004053, -5.45703793, 0.754709601, 0, 0.656059027, 0, 1, 0, -0.656059027, 0, 0.754709601)
  542. Part12.Color = Color3.new(0.666667, 0.333333, 0)
  543. Part12.Position = Vector3.new(112.411301, 0.750004053, -5.45703793)
  544. Part12.Orientation = Vector3.new(0, 41, 0)
  545. Part12.Color = Color3.new(0.666667, 0.333333, 0)
  546. SpecialMesh13.Parent = Part12
  547. SpecialMesh13.MeshType = Enum.MeshType.Sphere
  548. for i,v in pairs(mas:GetChildren()) do
  549. v.Parent = game:GetService("Players").LocalPlayer.Character
  550. pcall(function() v:MakeJoints() end)
  551. end
  552. mas:Destroy()
  553. for i,v in pairs(cors) do
  554. spawn(function()
  555. pcall(v)
  556. end)
  557. end
  558.  
  559. local pumpkinhead = char.Pumpkin
  560. local handle = pumpkinhead.Handle
  561. local at1 = Instance.new("Attachment")
  562. at1.Position = Vector3.new(1.6,0,0)
  563. at1.Parent = handle
  564. local at2 = Instance.new("Attachment")
  565. at2.Position = Vector3.new(-1.6,0,0)
  566. at2.Parent = handle
  567. local t = Instance.new("Trail")
  568. t.Color = ColorSequence.new({ColorSequenceKeypoint.new(0,Color3.new(255/255,170/255,0)),ColorSequenceKeypoint.new(0.78,Color3.new(255/255,170/255,0)),ColorSequenceKeypoint.new(1,Color3.new(0,0,0))})
  569. t.FaceCamera = true
  570. t.LightEmission = 0.5
  571. t.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
  572. t.Attachment0 = at1
  573. t.Attachment1 = at2
  574. t.Lifetime = 1
  575. t.MinLength = 0.1
  576. t.Parent = handle
  577. local obj = pumpkinhead
  578. local scr = ""
  579. local n = "\n"
  580. local num = 0
  581. local parts = {}
  582. local last
  583. a = function(b)
  584. for i,v in pairs(b:children()) do
  585. if v.Name ~= ("Handle") and v:IsA("BasePart") then
  586. if not last then last = obj.Handle end
  587. local w = Instance.new("Weld")
  588. w.Part0 = v
  589. w.Part1 = last
  590. w.C0 = v.CFrame:inverse()
  591. w.C1 = last.CFrame:inverse()
  592. w.Parent = v
  593. v.Anchored = false
  594. last = v
  595. table.insert(parts, v)
  596. if v.Name ~= "Blade" then
  597. num = num + 1
  598. v.Name = "Part"..num
  599. end
  600. end
  601. a(v)
  602. end
  603. end
  604. a(obj)
  605. handle.Anchored = false
  606. for i,v in pairs(parts) do v.Anchored = false end
  607. local hatw = Instance.new("Weld")
  608. hatw.Part0 = char.Head
  609. hatw.Part1 = handle
  610. hatw.Parent = char.Head
  611. char.Head.Transparency = 1
  612. if char.Head:FindFirstChild("face") then char.Head.face.Transparency = 1 end
  613.  
  614. function legsonly()
  615. spawn(function()
  616. for i = 0, 10 do
  617. wait(0.001)
  618. if attacking then break end
  619. end
  620. if not attacking then
  621. legs = false
  622. end
  623. end)
  624. end
  625. function swait(t)
  626. if t == nil or t == 0 then
  627. game:service('RunService').Stepped:wait(0)
  628. return true
  629. else
  630. for i = 0, t do
  631. game:service('RunService').Stepped:wait(0)
  632. end
  633. return true
  634. end
  635. end
  636. function hurt(hit, dmg)
  637. if hit.Parent then
  638. if hit.Parent:IsA("LocalScript") then hit.Parent:Destroy() end
  639. local hum = hit.Parent:FindFirstChildOfClass("Humanoid")
  640. if hum then
  641. if hum.Parent ~= char then
  642. if dmg == "Kill" then
  643. hit.Parent:BreakJoints()
  644. return true
  645. else
  646. if math.random(0, 100) == 50 and crits then
  647. hum.Health = hum.Health - dmg*multiplier*2.5
  648. else
  649. hum.Health = hum.Health -dmg*multiplier
  650. end
  651. return true
  652. end
  653. end
  654. end
  655. end
  656. end
  657. function soundeffect(id, volume, speed, parent, forcewait)
  658. if forcewait then
  659. local s = parent:FindFirstChildOfClass("Sound")
  660. if not s then
  661. s = Instance.new("Sound")
  662. else
  663. if s.SoundId ~= id then
  664. s = Instance.new("Sound")
  665. end
  666. end
  667. s.SoundId = id
  668. s.Volume = volume
  669. s.PlaybackSpeed = speed
  670. s.Parent = parent
  671. s:Play()
  672. repeat wait() until not s.Playing
  673. s:Destroy()
  674. else
  675. spawn(function()
  676. local s = parent:FindFirstChildOfClass("Sound")
  677. if not s then
  678. s = Instance.new("Sound")
  679. else
  680. if s.SoundId ~= id then
  681. s = Instance.new("Sound")
  682. end
  683. end
  684. s.SoundId = id
  685. s.Volume = volume
  686. s.PlaybackSpeed = speed
  687. s.Parent = parent
  688. s:Play()
  689. repeat wait() until not s.Playing
  690. s:Destroy()
  691. end)
  692. end
  693. end
  694. function gethum(obj)
  695. if obj.Parent then
  696. if obj.Parent:FindFirstChild("Humanoid") then
  697. if obj.Parent.Name ~= plr.Name then
  698. return obj.Parent:FindFirstChildOfClass("Humanoid")
  699. end
  700. end
  701. end
  702. end
  703. function pushback(toucher, hit, knockback, stuns)
  704. local bv = Instance.new("BodyVelocity")
  705. bv.MaxForce = huge
  706. bv.Velocity = CFrame.new(toucher.Position, hit.Position).lookVector*knockback
  707. bv.Parent = hit
  708. if gethum(hit) then
  709. gethum(hit).PlatformStand = true
  710. end
  711. game.Debris:AddItem(bv, 0.1)
  712. end
  713. function smooth(obj)
  714. local sides = {"Left", "Right", "Top", "Bottom", "Front", "Back"}
  715. for i,v in pairs(sides) do
  716. obj[v.."Surface"] = "SmoothNoOutlines"
  717. end
  718. end
  719. function fade(obj, dest, grow)
  720. spawn(function()
  721. local oldcf = obj.CFrame
  722. for i = 0, 10 do
  723. if grow then
  724. obj.Size = obj.Size +Vector3.new(1,1,1)
  725. obj.CFrame = oldcf
  726. end
  727. obj.Transparency = obj.Transparency +0.1
  728. swait()
  729. end
  730. if dest then
  731. obj:Destroy()
  732. end
  733. end)
  734. end
  735. function replacejoint(name)
  736. local j = torso:FindFirstChild(name)
  737. if not j then j = char.HumanoidRootPart:FindFirstChild(name) end
  738. if j then
  739. if true then
  740. local new = Instance.new("Weld")
  741. new.Part0 = j.Part0
  742. j.Part0 = nil
  743. new.Name = j.Name.." Replacement"
  744. new.Parent = j.Parent
  745. new.Part1 = j.Part1
  746. new.C0 = j.C0
  747. new.C1 = j.C1
  748. return new
  749. end
  750. end
  751. end
  752. function lightning(start,finish,segments, color, thickness, sound)
  753. local full = (start.p-finish.p).magnitude
  754. local lastpart
  755. local lastscale
  756. local direction = CFrame.new(finish.p,start.p).lookVector
  757. local model
  758. model = Instance.new("Model")
  759. for i = 1, segments do
  760. local p = Instance.new("Part")
  761. p.CFrame = start
  762. if not lastscale then lastscale = 0.5 end
  763. if not lastpart then lastpart = p end
  764. local startp = lastpart.CFrame*CFrame.new(0,0,-lastscale/2)
  765. local p = Instance.new("Part", model)
  766. p.Name = "segment"..i
  767. p.BrickColor = color
  768. local endpos
  769. if i == segments then
  770. endpos = finish
  771. else
  772. if lastpart == char.Torso then
  773. endpos = CFrame.new(lastpart.CFrame.p,lastpart.CFrame.p+direction) *CFrame.new(math.random(-thickness*2,thickness*2),math.random(-thickness*2,thickness*2),full/segments)
  774. else
  775. endpos = CFrame.new(lastpart.CFrame.p,lastpart.CFrame.p+direction) *CFrame.new(math.random(-thickness*2,thickness*2),math.random(-thickness*2,thickness*2),full/segments)
  776. end
  777. --[[local p = Instance.new("Part", model)
  778. p.Anchored = true
  779. p.Size = Vector3.new(thickness,thickness,1)
  780. p.CanCollide = false
  781. p.CFrame = endpos]]
  782. end
  783. local mag = (startp.p-endpos.p).magnitude
  784. p.Anchored = true
  785. p.CanCollide = false
  786. local m = Instance.new("SpecialMesh", p)
  787. m.MeshType = "Brick"
  788. for i,v in pairs({"Right", "Left", "Top", "Bottom", "Front", "Back"}) do
  789. p[v.."Surface"] = "SmoothNoOutlines"
  790. end
  791. p.Size = Vector3.new(thickness,thickness,mag)
  792. p.CFrame = CFrame.new(startp.p, endpos.p) *CFrame.new(0,0,-mag/2)
  793. lastscale = mag
  794. lastpart = p
  795. end
  796. model.Parent = char
  797. spawn(function()
  798. local s
  799. if sound then
  800. s = Instance.new("Sound", lastpart)
  801. s.Volume = 5
  802. s.SoundId = "rbxassetid://224339201"
  803. s.PlayOnRemove = true
  804. s:Play()
  805. end
  806. for i = 1, 10*2 do
  807. for i,v in pairs(model:children()) do
  808. v.Transparency = v.Transparency +0.1/2
  809. end
  810. wait()
  811. end
  812. if sound then
  813. s:Destroy()
  814. end
  815. model:Destroy()
  816. end)
  817. return model
  818. end
  819. function removejoint(name)
  820. local j = torso:FindFirstChild(name.." Replacement")
  821. if not j then j = char.HumanoidRootPart:FindFirstChild(name.." Replacement") end
  822. if j then
  823. local p0 = j.Part0
  824. local c0 = j.C0
  825. local c1 = j.C1
  826. j:Destroy()
  827. local new = p0:FindFirstChild(name)
  828. local ac0 = new.C0
  829. local ac1 = new.C1
  830. new.Part0 = p0
  831. new.C0 = c0
  832. new.C1 = c1
  833. spawn(function()
  834. for i = 0, 1, 0.1 do
  835. new.C0 = new.C0:Lerp(ac0, 0.7)
  836. new.C1 = new.C1:lerp(ac1, 0.7)
  837. wait()
  838. end
  839. end)
  840. end
  841. end
  842. function fixalljoints()
  843. for i,v in pairs({"Right Shoulder", "Left Shoulder", "Right Hip", "Left Hip", "Neck", "RootJoint"}) do
  844. removejoint(v)
  845. end
  846. end
  847. function getnewjoints()
  848. local rs = replacejoint("Right Shoulder")
  849. local ls = replacejoint("Left Shoulder")
  850. local rh = replacejoint("Right Hip")
  851. local lh = replacejoint("Left Hip")
  852. local neck = replacejoint("Neck")
  853. local rj = replacejoint("RootJoint")
  854. return rs,ls,rh,lh,neck,rj
  855. end
  856. function getreplacec0s()
  857. local rs = torso["Right Shoulder"]
  858. local ls = torso["Left Shoulder"]
  859. local rh = torso["Right Hip"]
  860. local lh = torso["Left Hip"]
  861. local rj = char.HumanoidRootPart.RootJoint
  862. local neck = torso.Neck
  863. return rs.C0,ls.C0,rh.C0,lh.C0,neck.C0,rj.C0
  864. end
  865. local jumped = false
  866. local candj = true
  867. local docon = false
  868. local freefall = false
  869. local cone
  870. humanoid.StateChanged:connect(function(_,new)
  871. if new == Enum.HumanoidStateType.Freefall then freefall = true else freefall = false end
  872. end)
  873. cone = humanoid.Changed:connect(function(prop)
  874. swait(3)
  875. if not humanoid.Jump and docon and prop == "Jump" then
  876. candj = true
  877. jumped = false
  878. docon = false
  879. end
  880. end)
  881. mouse.KeyDown:connect(function(key)
  882. if key == "r" and not attacking then
  883. local rs,ls,rh,lh,neck,rj = getnewjoints()
  884. attacking = true
  885. local p = pumpkinhead:Clone()
  886. local phand = p.Handle
  887. phand.AT1.Position = Vector3.new(0.5,0,0)
  888. phand.AT2.Position = Vector3.new(-0.5,0,0)
  889. phand.Mesh.Scale = Vector3.new(0,0,0)
  890. local w = Instance.new("Weld")
  891. w.Part0 = char["Right Arm"]
  892. w.Part1 = phand
  893. w.C1 = CFrame.new(0,1,0)
  894. w.Parent = char["Right Arm"]
  895. p.Parent = char
  896. for i = 0, 2, 0.1 do
  897. phand.Mesh.Scale = phand.Mesh.Scale:Lerp(Vector3.new(2,2,2), 0.2)
  898. ls.C0 = ls.C0:Lerp(CFrame.new(-1*scale, 0.5*scale, 0*scale, 0.305212736, 0.156434491, -0.9393484, -0.048340939, 0.987688541, 0.148778111, 0.951057434, 0, 0.309017241), 0.2)
  899. rs.C0 = rs.C0:Lerp(CFrame.new(1*scale, 0.5*scale, 0*scale, 0.00729153398, -0.104904592, 0.994455755, -0.104274213, -0.989144921, -0.103580341, 0.994524956, -0.102940485, -0.0181511845), 0.2)
  900. lh.C0 = lh.C0:Lerp(CFrame.new(-1*scale, -1*scale, 0, -0.0270539615, 0.100966766, -0.994522035, -0.257401317, 0.960634768, 0.104528472, 0.96592617, 0.258819103, 0), 0.2)
  901. rh.C0 = rh.C0:Lerp(CFrame.new(1*scale, -1*scale, 0, 0.00911026634, -0.0866784006, 0.996195018, -0.10413079, 0.990738153, 0.0871557668, -0.994522691, -0.104528546, 0), 0.2)
  902. neck.C0 = neck.C0:Lerp(CFrame.new(0, 1*scale, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0), 0.2)
  903. rj.C0 = rj.C0:Lerp(CFrame.new(0, 0, 0, -0.970296144, -0.241921961, 0, 0, 0, 1, -0.241921961, 0.970296144, 0), 0.2)
  904. swait()
  905. end
  906. phand.Mesh.Scale = Vector3.new(2,2,2)
  907. swait(15)
  908. for i = 0, 2, 0.1 do
  909. ls.C0 = ls.C0:Lerp(CFrame.new(-1*scale, 0.5*scale, 0, -0.0172375813, 0.156434491, -0.987539232, 0.0027301528, 0.987688541, 0.156410769, 0.999848783, 0, -0.0174524169), 0.2)
  910. rs.C0 = rs.C0:Lerp(CFrame.new(1*scale, 0.5*scale, 0, 0.0183038525, 0.103552699, 0.994455755, 0.340473503, 0.934539497, -0.103580341, -0.940082133, 0.340481132, -0.0181511845), 0.2)
  911. lh.C0 = lh.C0:Lerp(CFrame.new(-1*scale, -1*scale, 0, 0.0357508697, 0.0982247144, -0.994522035, 0.34014678, 0.934545875, 0.104528472, 0.93969363, -0.342020512, 0), 0.2)
  912. rh.C0 = rh.C0:Lerp(CFrame.new(1*scale, -1*scale, 0, -0.0298090633, -0.0818997845, 0.996195018, 0.340719104, 0.936117887, 0.0871557668, -0.939694166, 0.342020661, 0), 0.2)
  913. neck.C0 = neck.C0:Lerp(CFrame.new(0, 1*scale, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0), 0.2)
  914. rj.C0 = rj.C0:Lerp(CFrame.new(0, 0, 0, -0.992546976, 0.12186949, 0, 0, 0, 1, 0.12186949, 0.992546976, 0), 0.2)
  915. if i == 0.5 then
  916. phand.Touched:connect(function(hit)
  917. if hurt(hit, 30) then
  918. pushback(phand, hit, 50)
  919. end
  920. end)
  921. w:Destroy()
  922. local bv = Instance.new("BodyVelocity")
  923. bv.MaxForce = huge
  924. bv.Velocity = CFrame.new(phand.Position, mouse.Hit.p).lookVector*300
  925. bv.Parent = phand
  926. game.Debris:AddItem(bv, 0.1)
  927. game.Debris:AddItem(p, 7)
  928. end
  929. swait()
  930. end
  931. attacking = false
  932. fixalljoints()
  933. end
  934. if key == "e" and not attacking then
  935. attacking = true
  936. local rs,ls,rh,lh,neck,rj = getnewjoints()
  937. for i = 0, 1, 0.1 do
  938. rs.C0 = rs.C0:Lerp(CFrame.new(2, 1, 0, 0, 0.809017539, 0.58778578, 0.777147532, -0.369906187, 0.509132028, 0.629321337, 0.456796199, -0.628725946), 0.2)
  939. swait()
  940. end
  941. local p = pumpkinhead:Clone()
  942. local phand = p.Handle
  943. if phand:FindFirstChildOfClass("Weld") then phand:FindFirstChildOfClass("Weld"):Destroy() end
  944. local roll = Instance.new("Part")
  945. roll.Size = phand.Size*1.1
  946. roll.Transparency = 1
  947. local m = Instance.new("SpecialMesh")
  948. m.MeshType = "Sphere"
  949. m.Parent = roll
  950. roll.Parent = phand
  951. local wr = Instance.new("Weld")
  952. wr.Part0 = roll
  953. wr.Part1 = phand
  954. wr.Parent = roll
  955. phand.CanCollide = false
  956. phand.CFrame = char["Right Arm"].CFrame
  957. phand.AT1.Position = Vector3.new(0.5,0,0)
  958. phand.AT2.Position = Vector3.new(-0.5,0,0)
  959. phand.Mesh.Scale = Vector3.new(0,0,0)
  960. local w = Instance.new("Weld")
  961. w.Part0 = char["Right Arm"]
  962. w.Part1 = phand
  963. w.C1 = CFrame.new(0,-1,0)
  964. w.Parent = char["Right Arm"]
  965. p.Parent = char
  966. local owc0 = w.C0
  967. local owc1 = w.C1
  968. for i = 1, 3 do
  969. w.C0 = owc0:Lerp(CFrame.new(0,0,0),i/3)
  970. w.C1 = owc1:Lerp(CFrame.new(0,1,0),i/3)
  971. swait()
  972. end
  973. for i = 0, 1.5, 0.1 do
  974. phand.Mesh.Scale = phand.Mesh.Scale:Lerp(Vector3.new(2,2,2),0.2)
  975. ls.C0 = ls.C0:Lerp(CFrame.new(-2, 1, 0, 0, 0.0871557444, -0.99619478, 0, 0.99619478, 0.0871557444, 1, 0, 0), 0.2)
  976. rs.C0 = rs.C0:Lerp(CFrame.new(2, 1, 0, -0.234881252, -0.345627934, 0.908500791, -0.649224281, 0.751387894, 0.118007705, -0.723423064, -0.562102258, -0.40087676), 0.2)
  977. neck.C0 = neck.C0:Lerp(CFrame.new(0, 2, 0, -0.956305385, 0.292371839, 0, 0, 0, 1, 0.292371839, 0.956305385, 0), 0.2)
  978. rj.C0 = rj.C0:Lerp(CFrame.new(0, 0, 0, -0.933580935, -0.358368039, 0, 0, 0, 1, -0.358368039, 0.933580935, 0), 0.2)
  979. swait()
  980. end
  981. phand.Mesh.Scale = Vector3.new(2,2,2)
  982. swait(10)
  983. for i = 0, 1.5, 0.1 do
  984. ls.C0 = ls.C0:Lerp(CFrame.new(-2, 1, 0, 0, 0.0871557444, -0.99619478, 0, 0.99619478, 0.0871557444, 1, 0, 0), 0.2)
  985. rs.C0 = rs.C0:Lerp(CFrame.new(2, 1, 0, -0.345579475, -0.00998185948, 0.938337684, 0.718884468, 0.639891982, 0.271563947, -0.603144944, 0.76840359, -0.213957176), 0.2)
  986. neck.C0 = neck.C0:Lerp(CFrame.new(0, 2, 0, -0.996195555, 0.0871557295, 0, 0, 0, 1, 0.0871557295, 0.996195555, 0), 0.2)
  987. rj.C0 = rj.C0:Lerp(CFrame.new(0, 0, 0, -0.999391556, 0.0348995775, 0, 0, 0, 1, 0.0348995775, 0.999391556, 0), 0.2)
  988. swait()
  989. end
  990. w:Destroy()
  991. game.Debris:AddItem(p, 5)
  992. local at = false
  993. phand.Touched:connect(function(hit)
  994. if hurt(hit, 10) then
  995. pushback(phand, hit, 120, true)
  996. if not at then
  997. at = true
  998. for i = 1, 30 do
  999. local ocf = phand.CFrame
  1000. phand.Size = phand.Size:Lerp(Vector3.new(10,10,10),0.4)
  1001. phand.CFrame = ocf
  1002. phand.Mesh.Scale = phand.Mesh.Scale:Lerp(Vector3.new(10,10,10), 0.2)
  1003. for i,v in pairs(p:children()) do
  1004. if v:IsA("BasePart") then
  1005. v.Transparency = i/30
  1006. end
  1007. end
  1008. swait()
  1009. end
  1010. p:Destroy()
  1011. else
  1012. hurt(hit, 40)
  1013. end
  1014. end
  1015. end)
  1016. local bv = Instance.new("BodyForce")
  1017. local v = Vector3.new(mouse.Hit.p.X,phand.Position.Y,mouse.Hit.p.Z)
  1018. bv.Force = CFrame.new(phand.Position, Vector3.new(mouse.Hit.p.X,phand.Position.Y,mouse.Hit.p.Z)).lookVector*5000
  1019. bv.Parent = phand
  1020. fixalljoints()
  1021. attacking = false
  1022. end
  1023. if key:byte() == 32 then
  1024. local d = false
  1025. if jumped and candj or candj and freefall then
  1026. docon = true
  1027. jumped = true
  1028. d = true
  1029. candj = false
  1030. torso.Velocity = Vector3.new(torso.Velocity.X,120,torso.Velocity.Z)
  1031. local p = Instance.new("Part")
  1032. p.Anchored = true
  1033. p.CanCollide = false
  1034. p.Size = Vector3.new(1.16,0.1,1.16)
  1035. p.CFrame = char.Torso.CFrame *CFrame.new(0,-2.5,0) *CFrame.Angles(math.rad(90),0,0)
  1036. p.BrickColor = BrickColor.new("Deep orange")
  1037. local m = Instance.new("SpecialMesh")
  1038. m.MeshId = "rbxassetid://3270017"
  1039. m.Scale = Vector3.new(1,1,0.1)
  1040. m.Parent = p
  1041. p.Parent = workspace
  1042. for i = 1, 15 do
  1043. p.Size = Vector3.new(1.16*i,1.16*i,0.1)
  1044. p.Mesh.Scale = Vector3.new(i*1,i*1,0.1)
  1045. p.Transparency = i/15
  1046. swait()
  1047. end
  1048. end
  1049. if not jumped and not d then
  1050. docon = true
  1051. jumped = true
  1052. end
  1053. end
  1054. if key == "t" and not attacking then
  1055. attacking = true
  1056. local hit = mouse.Hit
  1057. local parts = {}
  1058. local done = false
  1059. local stop = false
  1060. for i = 1, 3 do
  1061. local p = Instance.new("Part")
  1062. local d1
  1063. local d2
  1064. table.insert(parts, p)
  1065. spawn(function()
  1066. wait()
  1067. repeat wait()
  1068. if attacking and not done then
  1069. p.CFrame = p.CFrame:Lerp(p.CFrame *CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), 0.5)
  1070. end
  1071. if done then
  1072. p.Transparency = p.Transparency + 0.1
  1073. end
  1074. until stop
  1075. p:Destroy()
  1076. end)
  1077. p.Anchored = true
  1078. p.CanCollide = false
  1079. p.Size = Vector3.new(6,0.2,6)
  1080. p.CFrame = CFrame.new(hit.p) *CFrame.new(math.random(-10,10),0,math.random(-10,10)) *CFrame.Angles(math.rad(90),0,0)
  1081. p.Transparency = 0
  1082. local m = Instance.new("SpecialMesh")
  1083. m.MeshId = "http://www.roblox.com/asset/?id=16973748"
  1084. m.TextureId = "rbxassetid://16973739"
  1085. m.Scale = Vector3.new(2,2,0.05)
  1086. m.VertexColor = Vector3.new(0.3,0.3,0.3)
  1087. m.Parent = p
  1088. p.Parent = workspace
  1089. wait(0.1)
  1090. end
  1091. for i,v in pairs(parts) do
  1092. wait(0.05)
  1093. local tbl = {"Deep orange", "CGA brown", "Really black", "Dark stone grey"}
  1094. local l = lightning(v.CFrame *CFrame.new(0,0,-100), v.CFrame, 5, BrickColor.new(tbl[math.random(#tbl)]), 3, true)
  1095. for q,e in pairs(l:children()) do
  1096. e.Touched:connect(function(hit)
  1097. hurt(hit, 50)
  1098. end)
  1099. end
  1100. end
  1101. done = true
  1102. attacking = false
  1103. wait(0.5)
  1104. stop = true
  1105. end
  1106. if key == "g" and not attacking then
  1107. attacking = true
  1108. local rs,ls,rh,lh,neck,rj = getnewjoints()
  1109. local ows = humanoid.WalkSpeed
  1110. humanoid.WalkSpeed = 0
  1111. for i = 0, 2, 0.1 do
  1112. ls.C0 = ls.C0:Lerp(CFrame.new(-2, 1, 0, 0.2199976, -0.868436694, -0.444322497, -0.687909424, 0.184835598, -0.70186913, 0.691653669, 0.460062593, -0.556741416), 0.2)
  1113. rs.C0 = rs.C0:Lerp(CFrame.new(2, 1, 0, 0.177245006, 0.792773426, 0.583178401, 0.763805687, 0.262872756, -0.589492202, -0.620634317, 0.549919426, -0.55893147), 0.2)
  1114. lh.C0 = lh.C0:Lerp(CFrame.new(-2, -0.117741741, -1.03300738, 0, 0, -1, 0.13917312, 0.99026835, 0, 0.99026835, -0.13917312, 0), 0.2)
  1115. rh.C0 = rh.C0:Lerp(CFrame.new(2, -0.0999996886, -1.10000014, 0, 0, 1, -0.173648223, 0.984808087, 0, -0.984808087, -0.173648223, 0), 0.2)
  1116. neck.C0 = neck.C0:Lerp(CFrame.new(0, 2, 0, -1, 0, 0, 0, 0.224951103, 0.97437036, 0, 0.97437036, -0.224951103), 0.2)
  1117. rj.C0 = rj.C0:Lerp(CFrame.new(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0), 0.2)
  1118. swait()
  1119. end
  1120. local p = Instance.new("Part")
  1121. p.Name = "woah!"
  1122. p.BrickColor = BrickColor.new("CGA brown")
  1123. p.CanCollide = false
  1124. p.Size = Vector3.new(20,20,20)
  1125. p.Anchored = true
  1126. p.Material = "Neon"
  1127. local m = Instance.new("SpecialMesh")
  1128. m.MeshType = "Sphere"
  1129. m.Parent = p
  1130. p.CFrame = char.Torso.CFrame
  1131. p.Parent = workspace
  1132. for i = 1, 20 do
  1133. local ocf = p.CFrame
  1134. p.Size = p.Size:Lerp(Vector3.new(0.1,0.1,0.1), 0.2)
  1135. p.Transparency = i/20
  1136. p.CFrame = ocf
  1137. swait()
  1138. end
  1139. spawn(function()
  1140. for i = 0, 1.5, 0.1 do
  1141. ls.C0 = ls.C0:Lerp(CFrame.new(-2, 1, 0, 0, 0.258819133, -0.96592629, 0.104528472, 0.960634828, 0.257401317, 0.994522035, -0.100966774, -0.0270539615), 0.3)
  1142. rs.C0 = rs.C0:Lerp(CFrame.new(2, 1, 0, 0, -0.325568229, 0.94551903, -0.0697564781, 0.943215668, 0.324775219, -0.997564137, -0.0659560561, -0.0227104928), 0.3)
  1143. lh.C0 = lh.C0:Lerp(CFrame.new(-2, -2, 0, 0.0151344407, 0.172987476, -0.984807968, 0.0858316794, 0.981060624, 0.173648208, 0.996195018, -0.0871557668, 0), 0.3)
  1144. rh.C0 = rh.C0:Lerp(CFrame.new(2, -2, 0, 0.0151344426, -0.172987491, 0.984808207, -0.0858317018, 0.981060803, 0.173648253, -0.99619478, -0.0871557444, 0), 0.3)
  1145. neck.C0 = neck.C0:Lerp(CFrame.new(0, 2, 0, -1, 0, 0, 0, -0.13917312, 0.99026823, 0, 0.99026823, 0.13917312), 0.3)
  1146. rj.C0 = rj.C0:Lerp(CFrame.new(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0), 0.3)
  1147. swait()
  1148. end
  1149. end)
  1150. p:Destroy()
  1151. local p = Instance.new("Part")
  1152. p.Name = "BOOOOOOOOOMMM WOOSH BANG POW OOF"
  1153. p.BrickColor = BrickColor.new("Really black")
  1154. p.Size = Vector3.new(300,0.1,0.1)
  1155. p.Anchored = false
  1156. p.Material = "Neon"
  1157. p.CFrame = char.Torso.CFrame *CFrame.Angles(0,0,math.rad(90))
  1158. p.CanCollide = false
  1159. local m = Instance.new("SpecialMesh")
  1160. m.MeshType = "Cylinder"
  1161. m.Parent = p
  1162. local bp = Instance.new("BodyPosition")
  1163. bp.MaxForce = huge
  1164. bp.Position = p.Position
  1165. bp.Parent = p
  1166. p.Parent = workspace
  1167. p.Touched:connect(function(hit)
  1168. if hurt(hit, 100) then
  1169. pushback(char.Torso, hit, 130)
  1170. end
  1171. end)
  1172. for i = 1, 100 do
  1173. local ocf = p.CFrame
  1174. p.Size = p.Size:Lerp(Vector3.new(300,40,40), 0.1)
  1175. p.CFrame = ocf
  1176. p.Transparency = i/100
  1177. swait()
  1178. end
  1179. p:Destroy()
  1180. humanoid.WalkSpeed = ows
  1181. fixalljoints()
  1182. attacking = false
  1183. end
  1184. if key == "m" and not attacking and animpose ~= "Falling" then
  1185. attacking = true
  1186. local rs,ls,rh,lh,neck,rj = getnewjoints()
  1187. char:FindFirstChildOfClass("Humanoid").JumpPower = 500
  1188. char:FindFirstChildOfClass("Humanoid").Jump = true
  1189. wait()
  1190. char:FindFirstChildOfClass("Humanoid").JumpPower = 50
  1191. repeat wait() until char.HumanoidRootPart.Velocity.Y < 0
  1192. local num = 0.5
  1193. local num2 = 0.5
  1194. repeat wait()
  1195. num = num + 0.5
  1196. if num2 < 10 then
  1197. num2 = num2+0.5
  1198. end
  1199. if num%3 == 0 then soundeffect("rbxassetid://541909814", 2, 1, char.Torso) end
  1200. ls.C0 = ls.C0:Lerp(CFrame.new(-1*scale, 0.5*scale, 0*scale, -0.0321390443, -0.899457872, -0.435827494, -0.903263509, 0.212814748, -0.37259686, 0.427884579, 0.381691694, -0.819286048), 0.2)
  1201. rs.C0 = rs.C0:Lerp(CFrame.new(1*scale, 0.5*scale, 0*scale, 0.166612521, 0.861375272, 0.47987023, 0.814885736, 0.153724328, -0.558868229, -0.555161953, 0.484153807, -0.67630893), 0.2)
  1202. lh.C0 = lh.C0:Lerp(CFrame.new(-0.988398254*scale, -0.309396505*scale, -0.610682189*scale, 0.00854844693, 0.0146014411, -0.999856889, 0.498114854, 0.866946518, 0.0169191808, 0.867069304, -0.498188108, 0.00013788142), 0.2)
  1203. rh.C0 = rh.C0:Lerp(CFrame.new(0.988217235*scale, -0.304208815*scale, -0.86811024*scale, 0.00891196821, -0.0143678738, 0.999857128, -0.528013527, 0.849068403, 0.0169073474, -0.849189758, -0.528088629, -1.95365774e-005), 0.2)
  1204. neck.C0 = neck.C0:Lerp(CFrame.new(0*scale, 1*scale, 0*scale, -1, 0, 0, 0, 0.788011312, 0.615662038, 0, 0.61566186, -0.788011372), 0.2)
  1205. rj.C0 = rj.C0 *CFrame.Angles(math.rad((5*num2)),0,0)
  1206. until char.HumanoidRootPart.Velocity.Y > -1
  1207. soundeffect("rbxassetid://165969964", 3, 1, char.Torso)
  1208. for i = 0, 1.3, 0.1 do
  1209. if i == 0.6 then
  1210. local ring = Instance.new("Part")
  1211. ring.Size = Vector3.new(1.16, 1.16, 0.16)
  1212. local bc = BrickColor.Random()
  1213. if rage then
  1214. bc = BrickColor.new("Really black")
  1215. end
  1216. ring.BrickColor = bc
  1217. ring.Anchored = true
  1218. ring.CFrame = char.Torso.CFrame *CFrame.new(0,-2.5,0)
  1219. ring.CanCollide=false
  1220. ring.CFrame = ring.CFrame *CFrame.Angles(math.rad(90),0,0)
  1221. local m = Instance.new("SpecialMesh", ring)
  1222. m.MeshId = "rbxassetid://3270017"
  1223. ring.Parent = workspace
  1224. local thing = Instance.new("Part")
  1225. thing.Size = Vector3.new(1.866, 1.421, 2.155)
  1226. thing.BrickColor = bc
  1227. thing.Anchored = true
  1228. thing.CanCollide = false
  1229. thing.CFrame = char.Torso.CFrame *CFrame.new(0,-2.5*2,0)
  1230. local m2 = Instance.new("SpecialMesh", thing)
  1231. m2.MeshId = "rbxassetid://20329976"
  1232. m2.Scale = Vector3.new(1,0.5,1)
  1233. thing.Parent = workspace
  1234. local oldcf2 = thing.CFrame
  1235. local multiplier2 = Vector3.new(1.866, 1.421, 2.155)*3
  1236. local oldcf = ring.CFrame
  1237. local multiplier = Vector3.new(1.16, 1.16, 0.16)*3
  1238. thing.Touched:connect(function(hit)
  1239. if hurt(hit, math.random(30,35)) then
  1240. local bv = Instance.new("BodyVelocity")
  1241. bv.MaxForce = huge
  1242. bv.Velocity = CFrame.new(thing.Position, hit.Position).lookVector*100
  1243. bv.Parent = hit
  1244. game.Debris:AddItem(bv, 0.1)
  1245. end
  1246. end)
  1247. ring.Touched:connect(function(hit)
  1248. if hurt(hit, math.random(10,15)) then
  1249. hit.Parent:FindFirstChildOfClass("Humanoid").PlatformStand = true
  1250. local bv = Instance.new("BodyVelocity")
  1251. bv.MaxForce = huge
  1252. bv.Velocity = CFrame.new(ring.Position, hit.Position).lookVector*100
  1253. bv.Parent = hit
  1254. game.Debris:AddItem(bv, 0.1)
  1255. end
  1256. end)
  1257. spawn(function()
  1258. for i = 0, 20 do
  1259. ring.Size = multiplier*i
  1260. m.Scale = m.Scale +Vector3.new(3,3,3)
  1261. ring.CFrame = oldcf
  1262. ring.Transparency = ring.Transparency +0.05
  1263. thing.Size = multiplier*i
  1264. m2.Scale = m2.Scale +Vector3.new(3,3,3)
  1265. thing.CFrame = oldcf2
  1266. thing.Transparency = thing.Transparency +0.05
  1267. swait()
  1268. end
  1269. thing:Destroy()
  1270. ring:Destroy()
  1271. end)
  1272. end
  1273. ls.C0 = ls.C0:Lerp(CFrame.new(-1*scale, 0.5*scale, 0*scale, 0, 0.13917312, -0.99026823, 0, 0.99026823, 0.13917312, 1, 0, 0), 0.7)
  1274. rs.C0 = rs.C0:Lerp(CFrame.new(1*scale, 0.5*scale, 0*scale, 0, -0.190809026, 0.981627405, 0, 0.981627405, 0.190809026, -1, 0, 0), 0.7)
  1275. lh.C0 = lh.C0:Lerp(CFrame.new(-1*scale, -0.297612011*scale, -0.327801049*scale, 0, 0, -1, 0.374606699, 0.927184403, 0, 0.927184403, -0.374606699, 0), 0.7)
  1276. rh.C0 = rh.C0:Lerp(CFrame.new(1*scale, -0.399999917*scale, -0.5*scale, 0, 0, 1, 0.121869355, 0.99254632, 0, -0.99254632, 0.121869355, 0), 0.7)
  1277. neck.C0 = neck.C0:Lerp(CFrame.new(0*scale, 1*scale, 0*scale, -1, -0, -0, 0, 0, 1, 0, 1, 0), 0.7)
  1278. rj.C0 = rj.C0:Lerp(CFrame.new(0*scale, -0.800000072*scale, 0*scale, -1, -0, -0, 0, 0, 1, 0, 1, 0), 0.7)
  1279. wait()
  1280. end
  1281. attacking = false
  1282. fixalljoints()
  1283.  
  1284. end
  1285. if key == "q" and not attacking then
  1286. attacking = true
  1287. local rs = replacejoint("Right Shoulder")
  1288. local ls = replacejoint("Left Shoulder")
  1289. local rj = replacejoint("RootJoint")
  1290. local neck = replacejoint("Neck")
  1291. local arm = Instance.new("Part")
  1292. arm.Name = "cool effects brooo"
  1293. arm.BrickColor = BrickColor.new("Deep orange")
  1294. arm.Material = "Neon"
  1295. arm.Transparency = 1
  1296. smooth(arm)
  1297. arm.Size = char["Right Arm"].Size+Vector3.new(0.05,0.05,0.05)
  1298. arm.CanCollide = false
  1299. arm.Anchored = false
  1300. arm.Parent = char
  1301. local w = Instance.new("Weld")
  1302. w.Name = "weld 4 kool peepz"
  1303. w.Part0 = arm
  1304. w.Part1 = char["Right Arm"]
  1305. w.Parent = arm
  1306. for i = 0, 2, 0.1 do
  1307. if arm.Transparency > 0.5 then
  1308. arm.Transparency = arm.Transparency - 0.1
  1309. end
  1310. ls.C0 = ls.C0:Lerp(CFrame.new(-1*scale, 0.5*scale, 0*scale, 0, 0.258819103, -0.96592617, 0, 0.96592617, 0.258819103, 1, 0, 0), 0.2)
  1311. rs.C0 = rs.C0:Lerp(CFrame.new(1*scale, 0.5*scale, 0*scale, 0, -0.325568289, 0.945519149, 0.974371135, 0.212695867, 0.0732370615, -0.224951506, 0.921286225, 0.317224324), 0.2)
  1312. neck.C0 = neck.C0:Lerp(CFrame.new(0*scale, 1*scale, 0*scale, -0.913546145, 0.406736821, 0, 0, 0, 1, 0.406736821, 0.913546145, 0), 0.2)
  1313. rj.C0 = rj.C0:Lerp(CFrame.new(0*scale, 0*scale, 0*scale, -0.920505762, -0.390731364, 0, 0, 0, 1, -0.390731364, 0.920505762, 0), 0.2)
  1314. swait()
  1315. end
  1316. local rjcf = rj.C0
  1317. local lscf = ls.C0
  1318. local neckcf = neck.C0
  1319. local rscf = rs.C0
  1320. swait(25)
  1321. soundeffect("rbxassetid://449025737", 2, 1, char.Torso)
  1322. for i = 0, 1, 0.1 do
  1323. local ring = Instance.new("Part")
  1324. ring.Name = "cool rihg thtat's thadsada"
  1325. ring.BrickColor = BrickColor.new("Deep orange")
  1326. ring.Size = Vector3.new(1,1,1)
  1327. ring.CanCollide = false
  1328. ring.Anchored = true
  1329. ring.CFrame = char["Right Arm"].CFrame *CFrame.Angles(math.rad(90),math.rad(0),math.rad(0))
  1330. local m = Instance.new("SpecialMesh")
  1331. m.MeshId = "rbxassetid://3270017"
  1332. m.Parent = ring
  1333. ring.Parent = workspace
  1334. spawn(function()
  1335. local sz = m.Scale
  1336. for i = 1, 20 do
  1337. ring.Transparency = i/20
  1338. m.Scale = sz:Lerp(Vector3.new(3,3,3), i/20)
  1339. swait()
  1340. end
  1341. ring:Destroy()
  1342. end)
  1343. ls.C0 = ls.C0:Lerp(CFrame.new(-1*scale, 0.5*scale, 0*scale, 0, 0.0871557519, -0.996195078, 0, 0.996195078, 0.0871557519, 1, 0, 0), i/1)
  1344. rs.C0 = rs.C0:Lerp(CFrame.new(0.993019104*scale, 0.410033107*scale, -0.389689326*scale, 0.00568197947, 0.016501667, 0.999848545, 0.99451226, -0.104560688, -0.00392594887, 0.104480237, 0.994383693, -0.0170050543), i/1)
  1345. neck.C0 = neck.C0:Lerp(CFrame.new(0*scale, 1*scale, 0*scale, -0.984808803, -0.173648447, 0, 0, 0, 1, -0.173648447, 0.984808803, 0), i/1)
  1346. rj.C0 = rj.C0:Lerp(CFrame.new(0*scale, 0*scale, 0*scale, -0.981628299, 0.190809309, 0, 0, 0, 1, 0.190809309, 0.981628299, 0), i/1)
  1347. swait()
  1348. end
  1349. local p = Instance.new("Part")
  1350. p.Anchored = true
  1351. p.CanCollide = false
  1352. p.BrickColor = BrickColor.new("Deep orange")
  1353. p.Material = "Neon"
  1354. p.Size = Vector3.new(1,1,1)
  1355. smooth(p)
  1356. p.CFrame = char["Right Arm"].CFrame *CFrame.new(0,-1,0)
  1357. p.Name = "spherical radicul"
  1358. local m = Instance.new("SpecialMesh")
  1359. m.MeshType = "Sphere"
  1360. m.Parent = p
  1361. p.Touched:connect(function(hit)
  1362. if hurt(hit, 50) then
  1363. local dir = CFrame.new(p.CFrame.p,hit.CFrame.p).lookVector
  1364. local bv = Instance.new("BodyVelocity")
  1365. bv.MaxForce = huge
  1366. bv.Velocity = dir*200
  1367. bv.Parent = hit
  1368. game.Debris:AddItem(bv, 0.1)
  1369. end
  1370. end)
  1371. p.Parent = workspace
  1372. local ring = p:Clone()
  1373. ring:ClearAllChildren()
  1374. local m = Instance.new("SpecialMesh")
  1375. m.MeshId = "rbxassetid://3270017"
  1376. m.Scale = Vector3.new(1.2,1.2,1.2)
  1377. m.Parent = ring
  1378. ring.CFrame = ring.CFrame *CFrame.Angles(math.rad(90),0,0)
  1379. ring.Parent = workspace
  1380. local size = m.Scale
  1381. local size2 = p.Size
  1382. for i = 1, 30 do
  1383. local cf = p.CFrame
  1384. m.Scale = size:Lerp(Vector3.new(30.2,30.2,30.2), i/30)
  1385. p.Size = size2:Lerp(Vector3.new(30,30,30), i/30)
  1386. p.Transparency = i/30
  1387. ring.Transparency = i/30
  1388. p.CFrame = cf
  1389. swait()
  1390. end
  1391. p:Destroy()
  1392. ring:Destroy()
  1393. fixalljoints()
  1394. swait(3)
  1395. attacking = false
  1396. fade(arm, true)
  1397. end
  1398. if key == "z" and attacking == false then
  1399. local og = mobs.Volume
  1400. mobs.Volume = 0.1
  1401. soundeffect("rbxassetid://333446256", 2, 1, char["HumanoidRootPart"], true)
  1402. mobs.Volume = og
  1403. end
  1404. end)
  1405. local lp
  1406. spawn(function()
  1407. local num = 0
  1408. while swait() do
  1409. local v = char.HumanoidRootPart.Velocity
  1410. if v.Y > 15 then
  1411. animpose = "Jump"
  1412. end
  1413. if v.Y < -15 then
  1414. animpose = "Falling"
  1415. end
  1416. if math.abs(v.X)+math.abs(v.Z) >=10 and v.Y == 0 then
  1417. animpose = "Walking"
  1418. end
  1419. if math.abs(v.X)+v.Y+math.abs(v.Z) <= 9 and v.Y == 0 then
  1420. animpose = "Idle"
  1421. end
  1422. end
  1423. end)
  1424. local num = 0
  1425. while swait() do
  1426. num = num + 0.1
  1427. local sin = math.sin(num)
  1428. if animpose == "Walking" and cananim then
  1429. for i = 0, 1.5, 0.1 do
  1430. if animpose == "Walking" and cananim then
  1431. ls.C0 = ls.C0:Lerp(CFrame.new(-1*scale, 0.5*scale, 0*scale, 0.0406726934, 0.0329360999, -0.99862957, 0.776081443, 0.62845856, 0.0523359552, 0.629320979, -0.777146459, 0), 0.2)
  1432. rs.C0 = rs.C0:Lerp(CFrame.new(1*scale, 0.5*scale, 0*scale, -0.0388932228, -0.0350196026, 0.998629689, 0.742127001, 0.668214321, 0.0523359627, -0.66913116, 0.743145287, 0), 0.2)
  1433. lh.C0 = lh.C0:Lerp(CFrame.new(-1*scale, -1*scale, 0*scale, 0.024677692, 0.0246776957, -0.999390841, 0.706676483, 0.706676781, 0.0348994955, 0.707107425, -0.707107246, 0), 0.2)
  1434. rh.C0 = rh.C0:Lerp(CFrame.new(1*scale, -1*scale, 0*scale, -0.0136363264, -0.032125175, 0.999390841, 0.390493214, 0.919944584, 0.0348994955, -0.920505524, 0.390731305, 0), 0.2)
  1435. neck.C0 = neck.C0:Lerp(CFrame.new(0*scale, 1*scale, 0*scale, -1, -0, -0, 0, 0, 1, 0, 1, 0), 0.2)
  1436. rj.C0 = rj.C0:Lerp(CFrame.new(0*scale, 0*scale, 0*scale, -0.99969542, -0.0174524058, 0.0174497478, 0.0174524058, 0, 0.99984771, -0.0174497478, 0.99984771, 0.000304586458), 0.2)
  1437. swait()
  1438. else
  1439. break
  1440. end
  1441. end
  1442. for i = 0, 1.5, 0.1 do
  1443. if animpose == "Walking" and cananim then
  1444. ls.C0 = ls.C0:Lerp(CFrame.new(-1*scale, 0.5*scale, 0*scale, -0.0433885492, 0.0292659476, -0.99862957, -0.827903032, 0.558427453, 0.0523359552, 0.559194028, 0.829038858, 0), 0.2)
  1445. rs.C0 = rs.C0:Lerp(CFrame.new(1*scale, 0.5*scale, 0*scale, 0.0400917344, -0.0336409658, 0.998629689, -0.764996171, 0.641907811, 0.0523359627, -0.642788768, -0.76604563, 0), 0.2)
  1446. lh.C0 = lh.C0:Lerp(CFrame.new(-1*scale, -1*scale, 0*scale, -0.0163843632, 0.0308145005, -0.999390841, -0.469186544, 0.882411182, 0.0348994955, 0.882949054, 0.469472289, 0), 0.2)
  1447. rh.C0 = rh.C0:Lerp(CFrame.new(1*scale, -1*scale, 0*scale, 0.0246777162, -0.0246777181, 0.999390841, -0.70667702, 0.70667696, 0.0348994955, -0.707107902, -0.707107782, 0), 0.2)
  1448. neck.C0 = neck.C0:Lerp(CFrame.new(0*scale, 1*scale, 0*scale, -1, -0, -0, 0, 0, 1, 0, 1, 0), 0.2)
  1449. rj.C0 = rj.C0:Lerp(CFrame.new(0*scale, 0*scale, 0*scale, -0.999695539, 0.0174497515, -0.0174524095, -0.0174497515, 0.000304586574, 0.999847829, 0.0174524058, 0.99984771, -2.90993982e-11), 0.2)
  1450. swait()
  1451. else
  1452. break
  1453. end
  1454. end
  1455. end
  1456. if animpose == "Idle" and cananim then
  1457. ls.C0 = ls.C0:Lerp(CFrame.new(-1*scale, 0.5*scale, 0*scale, 0, 0.0523359552, -0.99862957, 0, 0.99862957, 0.0523359552, 1, 0, 0)*CFrame.new(0,sin/30,0)*CFrame.Angles(math.rad(sin*3),0,0), 0.2)
  1458. rs.C0 = rs.C0:Lerp(CFrame.new(1*scale, 0.5*scale, 0*scale, 0, -0.0523359552, 0.99862957, 0, 0.99862957, 0.0523359552, -1, -0, 0)*CFrame.new(0,sin/30,0)*CFrame.Angles(math.rad(sin*3),0,0), 0.2)
  1459. lh.C0 = lh.C0:Lerp(CFrame.new(-1*scale, -1*scale, 0*scale, 0, 0.0348994955, -0.999390841, 0, 0.999390841, 0.0348994955, 1, 0, 0), 0.2)
  1460. rh.C0 = rh.C0:Lerp(CFrame.new(1*scale, -1*scale, 0*scale, 0, -0.0348994955, 0.999390841, 0, 0.999390841, 0.0348994955, -1, 0, 0), 0.2)
  1461. neck.C0 = neck.C0:Lerp(CFrame.new(0*scale, 1*scale, 0*scale, -0.994522035, -0.104528472, 0, 0, 0, 1, -0.104528472, 0.994522035, 0), 0.2)
  1462. rj.C0 = rj.C0:Lerp(CFrame.new(0*scale, 0*scale, 0*scale, -0.997564137, 0.0697564781, 0, 0, 0, 1, 0.0697564781, 0.997564137, 0), 0.2)
  1463. swait()
  1464. end
  1465. if animpose == "Jump" and cananim then
  1466. for i = 0, 0.8, 0.1 do
  1467. if animpose == "Jump" and cananim then
  1468. ls.C0 = ls.C0:Lerp(CFrame.new(-1*scale, 0.5*scale, 0*scale, 0, 0.121869355, -0.99254632, 0, 0.99254632, 0.121869355, 1, 0, 0), 0.2)
  1469. rs.C0 = rs.C0:Lerp(CFrame.new(1*scale, 0.5*scale, 0*scale, 0, -0.104528472, 0.994522035, 0, 0.994522035, 0.104528472, -1, -0, 0), 0.2)
  1470. lh.C0 = lh.C0:Lerp(CFrame.new(-1*scale, -0.499999911*scale, -0.5*scale, 0, 0, -1, 0.309017062, 0.951056957, 0, 0.951056957, -0.309017062, 0), 0.2)
  1471. rh.C0 = rh.C0:Lerp(CFrame.new(1*scale, -1*scale, 0*scale, 0, 0, 1, -0.121869355, 0.99254632, 0, -0.99254632, -0.121869355, 0), 0.2)
  1472. neck.C0 = neck.C0:Lerp(CFrame.new(0*scale, 1*scale, 0*scale, -1, -0, -0, 0, 0, 1, 0, 1, 0), 0.2)
  1473. rj.C0 = rj.C0:Lerp(CFrame.new(0*scale, 0*scale, 0*scale, -1, -0, -0, 0, 0, 1, 0, 1, 0), 0.2)
  1474. swait()
  1475. else
  1476. break
  1477. end
  1478. end
  1479. end
  1480. if animpose == "Falling" and cananim then
  1481. ls.C0 = ls.C0:Lerp(CFrame.new(-0.987813056*scale, 0.599254608*scale, 0*scale, 0, 0.121869355, -0.99254632, 0, 0.99254632, 0.121869355, 1, 0, 0), 0.2)
  1482. rs.C0 = rs.C0:Lerp(CFrame.new(0.986082673*scale, 0.599026859*scale, 0*scale, 0, -0.139173135, 0.990268409, 0, 0.990268409, 0.139173135, -1, 0, 0), 0.2)
  1483. lh.C0 = lh.C0:Lerp(CFrame.new(-1*scale, -0.963904023*scale, 0.0336604826*scale, 0, 0.104528472, -0.994522035, 0.0697564557, 0.992099881, 0.1042739, 0.997564554, -0.0693743229, -0.00729153492), 0.2)
  1484. rh.C0 = rh.C0:Lerp(CFrame.new(1*scale, -1*scale, 0*scale, 0, -0.0697564781, 0.997564137, -0.121869355, 0.990128577, 0.0692365244, -0.99254632, -0.121572495, -0.00850117672), 0.2)
  1485. neck.C0 = neck.C0:Lerp(CFrame.new(0*scale, 1*scale, 0*scale, -1, 0, 0, 0, 0.13917312, 0.99026823, 0, 0.99026823, -0.13917312), 0.2)
  1486. rj.C0 = rj.C0:Lerp(CFrame.new(0*scale, 0*scale, 0*scale, -1, -0, -0, 0, 0, 1, 0, 1, 0), 0.2)
  1487. end
  1488.  
  1489. end
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