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Feb 18th, 2020
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  1. the following archons with greek alphabetical order besides their title as archon (which should be shown in uni-code in-game) are to be put in waves seperately from above to bottom as left to right in waves, namely by order:
  2. eta
  3. zeta
  4. epsilon
  5. delta
  6. gamma
  7. beta
  8. alpha
  9.  
  10. archon-alpha engineer:
  11. username:
  12. miscellaneous stats:
  13. summons 3 characters from the support team in his squad: 1 sentient quad rocket soldier and 2 sentient gatling gun heavys
  14. these share 33% of the hp from imaginable lvl4 sentry (259)
  15.  
  16. widowmaker stats:
  17. -HoldFireUntilFullReload
  18. -50% clip size penalty
  19. +60% fire rate bonus
  20. +35% bullets per shot bonus
  21. +minicrits become crits
  22.  
  23. sentient quad rocket soldier
  24. rocket launcher stats:
  25. +attacked players are marked for death for 1 second / mark for death
  26. +90% fire rate
  27. +25% reload time decreased
  28. 1 degree projectile deviation / projectile spread angle penalty / additive
  29. -HoldFireUntilFullReload
  30. -35% damage penalty
  31. character stats:
  32. 86 hp / -57% hp
  33.  
  34. sentient gatling gun heavy:
  35. brass beast stats:
  36. +attacked players are marked for death for 1 second / mark for death
  37. +100% accuracy
  38. +50% minigun spinup time decreased
  39. -99% aiming movespeed decreased
  40. -35% damage penalty
  41. character stats:
  42. 86 hp / -57% hp
  43. (note 1:it would be nice if these 2 bots were bound by a bot that acts as their hp core instead)
  44. ---
  45. archon-epsilon pyro:
  46. username:
  47. flamethrower stats:
  48. +mod stun waist high airborne (3 seconds)
  49. +apply z velocity on damage (mild, should lift player to airblast them)
  50. +33% direct flame damage bonus
  51. -100% afterburn damage penalty
  52. ---
  53. archon-gamma heavy:
  54. username:
  55. huo long heater stats:
  56. +attacks pierce through resistance effects and bonuses / dmg pierces resists absorbs
  57. +25/50% afterburn damage bonus (is it really doing 4 or 5 in base dmg?)
  58. +99% damage bonus vs burning players
  59. +major slow players for 2 seconds / slow enemy on hit major
  60. +pulling knockback by a value of a quarter from the master grappler heavy / apply look velocity on damage / additive
  61. +infinite sight vision
  62. +(if necessary) mini-crit jumping/flying players (for double knockback) / mod mini-crit airborne
  63. -99% damage penalty
  64. -set ring of fire direct flame damage value to 1
  65. -33% afterburn duration penalty (5 seconds)
  66. (note 1: the afterburn damage (with bonus should be 6 dmg per tick) negates and holds the max regen upgrade, while the remaining 2 dmg (12 dmg per 2 ticks) would be in over 5 seconds be dealing 10 dmg which makes after the burn dissappears, the health regen heal the wounds twice)
  67. (note 2: you might ask why the resistance piercing is in the stats, thats because of vaccinator shield uber and certain weapons with immunities
  68. if you want to remove resist piercing i suggest removing damage penalty too and change it to +75% damage bonus vs burning players or share +25% of that for damage bonus, or just -24% damage penalty and leave dmg vs burning as +99%)
  69. (note 3: it would be nice if there was a deep pitched sound of this weapon firing, like when you buy max rage upgrade and one fire rate upgrade it'll sound perfect imo)
  70. ---
  71. archon-delta soldier:
  72. username:
  73. rocket launcher stats:
  74. +90% fire rate bonus
  75. +50% reload time decreased
  76. +rocket specialist
  77. +clipsize increase on kill
  78. (because of the armies of soldiers and their banners with near infinity duration, you could add these penalties to make the effects of banners void:
  79. +35% vulnerability from ranged sources
  80. on hit: -35% health
  81. -35% damage penalty
  82. (alternative:
  83. +90% fire rate bonus
  84. +180% reload time decreased
  85. +clipsize increase on kill
  86. -75% clip size penalty
  87. -HoldFireUntilFullReload)
  88. ---
  89. archon-beta demoman:
  90. username:
  91. scottish resistance stats:
  92. -1.6 sec slower bomb arm time
  93. 3 degree projectile deviation
  94. +230% projectile travel speed (by the wiki of a charged sticky bomb)
  95. +60% fire rate bonus
  96. -HoldFireUntilFullReload
  97. ---
  98. archon-zeta scout:
  99. username:
  100. backscatter stats:
  101. +50% bullets per shot bonus
  102. -90% damage penalty
  103. +mini-crits become crits
  104. -50% accuracy
  105. -90% clips (1 clip)
  106. crit-a-cola stats:
  107. -50% recharge time
  108. ---
  109. archon-eta medic:
  110. username:
  111. crossbow stats:
  112. +180% reload time decreased
  113. +40% fire rate
  114. ---
  115. 1/3 horde of soldiers:
  116. are just a mix of concherors, buff banners and battalion backups
  117. ---
  118. 1/2 horde of heavys:
  119. heavy type 1:
  120. gru stats:
  121. -75% damage penalty
  122. +can ignite players on hit / Set DamageType Ignite
  123. +400% afterburn damage (16 dmg per tick)
  124. -75% afterburn duration (1.5 second)
  125. +75% damage bonus vs burning players
  126.  
  127. heavy type 2:
  128. minigun stats:
  129. +40% fire rate bonus
  130. ---
  131. horde of engineers
  132. name:l33t engineer
  133. characters stats:
  134. 780 hp (600 hp from rottenburg engi and 180 hp from lvl2 sentry)
  135. jag stats:
  136. +max% build rate speed bonus
  137. -cant build a teleporter
  138. ---
  139. 1/2 horde of medics
  140. medic type 1:
  141. crossbow stats:
  142. +limitless clips / +180% reload time decreased
  143. -50% fire rate
  144.  
  145. medic type 2:
  146. quick fix stats:
  147. +100% ubercharge rate bonus
  148. +spawns with uber
  149. (note 1: both of these types must be in a squad
  150. ---
  151. 1/2 horde of demomen
  152. demoman type 1:
  153. grenade launcher stats:
  154. +25% fire rate bonus
  155. +rocket specialist
  156.  
  157. demoman type 2:
  158. tide turner stats:
  159. +50% recharge rate bonus
  160.  
  161. scotsman skullcutter stats:
  162. normal
  163. ---
  164. 1/2 horde of pyros
  165. pyro type 1:
  166. axetinguisher stats:
  167. +200% damage bonus vs burning players
  168. character stats:
  169. +30% move speed bonus
  170.  
  171. pyro type 2:
  172. scorch shot stats:
  173. normal
  174. ---
  175. the following mega bots with officer military ranks besides their name are to be put in waves seperately from above to bottom as left to right in waves, namely by order:
  176. Captain
  177. Major
  178. Sergeant
  179. Commander
  180. Colonel
  181. Brigadier
  182. General
  183. ---
  184. mega engineer stats:
  185. rank and name: Colonel (username)
  186.  
  187. -sentry building disabled / engineer sentry build rate multiplier / percentage
  188. 300 building build speed boost
  189. summons 2 sentient gatling gun sentry heavies as its squad, both of them share 50% from 259 hp (130 hp)
  190. ---
  191. mega medic stats:
  192. rank and name: Commander (username)
  193.  
  194. crossbow stats:
  195. +bleed duration
  196. +on hit: 1% health (wave 2, 4k hp)
  197. ---
  198. mega heavy stats:
  199. rank and name: Sergeant (username)
  200. family business stats:
  201. +450% bullets per shot bonus
  202. -90% reload time increased
  203. -90% fire rate
  204. -50% clip size
  205. ---
  206. mega soldier stats:
  207. rank and name: Brigadier (username)
  208. equalizer stats:
  209. has both escape plan and equalizer stats, if combining stats don't work, use "dmg bonus while half dead"
  210. +fire rate bonus with reduced health
  211. ---
  212. mega scout stats:
  213. rank and name: Major (username)
  214. batsaber stats:
  215. +75% fire rate bonus
  216. ---
  217. mega pyro stats:
  218. rank and name: Captain (username)
  219. flare gun stats:
  220. +100% damage bonus vs burning players
  221. ---
  222. mega demoman stats:
  223. rank and name: General (username)
  224. turn its model into a sentry buster
  225. caber stats:
  226. +use large smoke explosion
  227. +3900% damage bonus
  228. -75% fire rate penalty
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