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- the following archons with greek alphabetical order besides their title as archon (which should be shown in uni-code in-game) are to be put in waves seperately from above to bottom as left to right in waves, namely by order:
- eta
- zeta
- epsilon
- delta
- gamma
- beta
- alpha
- archon-alpha engineer:
- username:
- miscellaneous stats:
- summons 3 characters from the support team in his squad: 1 sentient quad rocket soldier and 2 sentient gatling gun heavys
- these share 33% of the hp from imaginable lvl4 sentry (259)
- widowmaker stats:
- -HoldFireUntilFullReload
- -50% clip size penalty
- +60% fire rate bonus
- +35% bullets per shot bonus
- +minicrits become crits
- sentient quad rocket soldier
- rocket launcher stats:
- +attacked players are marked for death for 1 second / mark for death
- +90% fire rate
- +25% reload time decreased
- 1 degree projectile deviation / projectile spread angle penalty / additive
- -HoldFireUntilFullReload
- -35% damage penalty
- character stats:
- 86 hp / -57% hp
- sentient gatling gun heavy:
- brass beast stats:
- +attacked players are marked for death for 1 second / mark for death
- +100% accuracy
- +50% minigun spinup time decreased
- -99% aiming movespeed decreased
- -35% damage penalty
- character stats:
- 86 hp / -57% hp
- (note 1:it would be nice if these 2 bots were bound by a bot that acts as their hp core instead)
- ---
- archon-epsilon pyro:
- username:
- flamethrower stats:
- +mod stun waist high airborne (3 seconds)
- +apply z velocity on damage (mild, should lift player to airblast them)
- +33% direct flame damage bonus
- -100% afterburn damage penalty
- ---
- archon-gamma heavy:
- username:
- huo long heater stats:
- +attacks pierce through resistance effects and bonuses / dmg pierces resists absorbs
- +25/50% afterburn damage bonus (is it really doing 4 or 5 in base dmg?)
- +99% damage bonus vs burning players
- +major slow players for 2 seconds / slow enemy on hit major
- +pulling knockback by a value of a quarter from the master grappler heavy / apply look velocity on damage / additive
- +infinite sight vision
- +(if necessary) mini-crit jumping/flying players (for double knockback) / mod mini-crit airborne
- -99% damage penalty
- -set ring of fire direct flame damage value to 1
- -33% afterburn duration penalty (5 seconds)
- (note 1: the afterburn damage (with bonus should be 6 dmg per tick) negates and holds the max regen upgrade, while the remaining 2 dmg (12 dmg per 2 ticks) would be in over 5 seconds be dealing 10 dmg which makes after the burn dissappears, the health regen heal the wounds twice)
- (note 2: you might ask why the resistance piercing is in the stats, thats because of vaccinator shield uber and certain weapons with immunities
- if you want to remove resist piercing i suggest removing damage penalty too and change it to +75% damage bonus vs burning players or share +25% of that for damage bonus, or just -24% damage penalty and leave dmg vs burning as +99%)
- (note 3: it would be nice if there was a deep pitched sound of this weapon firing, like when you buy max rage upgrade and one fire rate upgrade it'll sound perfect imo)
- ---
- archon-delta soldier:
- username:
- rocket launcher stats:
- +90% fire rate bonus
- +50% reload time decreased
- +rocket specialist
- +clipsize increase on kill
- (because of the armies of soldiers and their banners with near infinity duration, you could add these penalties to make the effects of banners void:
- +35% vulnerability from ranged sources
- on hit: -35% health
- -35% damage penalty
- (alternative:
- +90% fire rate bonus
- +180% reload time decreased
- +clipsize increase on kill
- -75% clip size penalty
- -HoldFireUntilFullReload)
- ---
- archon-beta demoman:
- username:
- scottish resistance stats:
- -1.6 sec slower bomb arm time
- 3 degree projectile deviation
- +230% projectile travel speed (by the wiki of a charged sticky bomb)
- +60% fire rate bonus
- -HoldFireUntilFullReload
- ---
- archon-zeta scout:
- username:
- backscatter stats:
- +50% bullets per shot bonus
- -90% damage penalty
- +mini-crits become crits
- -50% accuracy
- -90% clips (1 clip)
- crit-a-cola stats:
- -50% recharge time
- ---
- archon-eta medic:
- username:
- crossbow stats:
- +180% reload time decreased
- +40% fire rate
- ---
- 1/3 horde of soldiers:
- are just a mix of concherors, buff banners and battalion backups
- ---
- 1/2 horde of heavys:
- heavy type 1:
- gru stats:
- -75% damage penalty
- +can ignite players on hit / Set DamageType Ignite
- +400% afterburn damage (16 dmg per tick)
- -75% afterburn duration (1.5 second)
- +75% damage bonus vs burning players
- heavy type 2:
- minigun stats:
- +40% fire rate bonus
- ---
- horde of engineers
- name:l33t engineer
- characters stats:
- 780 hp (600 hp from rottenburg engi and 180 hp from lvl2 sentry)
- jag stats:
- +max% build rate speed bonus
- -cant build a teleporter
- ---
- 1/2 horde of medics
- medic type 1:
- crossbow stats:
- +limitless clips / +180% reload time decreased
- -50% fire rate
- medic type 2:
- quick fix stats:
- +100% ubercharge rate bonus
- +spawns with uber
- (note 1: both of these types must be in a squad
- ---
- 1/2 horde of demomen
- demoman type 1:
- grenade launcher stats:
- +25% fire rate bonus
- +rocket specialist
- demoman type 2:
- tide turner stats:
- +50% recharge rate bonus
- scotsman skullcutter stats:
- normal
- ---
- 1/2 horde of pyros
- pyro type 1:
- axetinguisher stats:
- +200% damage bonus vs burning players
- character stats:
- +30% move speed bonus
- pyro type 2:
- scorch shot stats:
- normal
- ---
- the following mega bots with officer military ranks besides their name are to be put in waves seperately from above to bottom as left to right in waves, namely by order:
- Captain
- Major
- Sergeant
- Commander
- Colonel
- Brigadier
- General
- ---
- mega engineer stats:
- rank and name: Colonel (username)
- -sentry building disabled / engineer sentry build rate multiplier / percentage
- 300 building build speed boost
- summons 2 sentient gatling gun sentry heavies as its squad, both of them share 50% from 259 hp (130 hp)
- ---
- mega medic stats:
- rank and name: Commander (username)
- crossbow stats:
- +bleed duration
- +on hit: 1% health (wave 2, 4k hp)
- ---
- mega heavy stats:
- rank and name: Sergeant (username)
- family business stats:
- +450% bullets per shot bonus
- -90% reload time increased
- -90% fire rate
- -50% clip size
- ---
- mega soldier stats:
- rank and name: Brigadier (username)
- equalizer stats:
- has both escape plan and equalizer stats, if combining stats don't work, use "dmg bonus while half dead"
- +fire rate bonus with reduced health
- ---
- mega scout stats:
- rank and name: Major (username)
- batsaber stats:
- +75% fire rate bonus
- ---
- mega pyro stats:
- rank and name: Captain (username)
- flare gun stats:
- +100% damage bonus vs burning players
- ---
- mega demoman stats:
- rank and name: General (username)
- turn its model into a sentry buster
- caber stats:
- +use large smoke explosion
- +3900% damage bonus
- -75% fire rate penalty
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