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- --Etapa 1 "Pastel brown"
- --Etapa 2 "Bright violet"
- --Etapa 3 "Moss"
- --Etapa 4 "Neon orange"
- --Etapa 5 "Ghost grey"
- --Etapa 6 "Pine Cone"
- _G.Active = true
- _G.color = "Pastel brown" --Aqui va la etapa.
- while wait()do
- if _G.Active then
- for i,v in pairs(game.Workspace.Chests:GetChildren()) do
- pcall(function()
- if v.ClassName == "Model" and v.Base.BrickColor == BrickColor.new(_G.color) then
- game:GetService("ReplicatedStorage").Aero.AeroRemoteServices.ChestService.DisconnectPlayer:FireServer(v.Name)
- game:GetService("ReplicatedStorage").Aero.AeroRemoteServices.QuestService.Collect:InvokeServer("Damage")
- game:GetService("ReplicatedStorage").Aero.AeroRemoteServices.QuestService.Collect:InvokeServer("HatLevel")
- end
- end)
- end
- end
- end
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