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- Initialize engine version: 5.4.0p3 (66639af78f23)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 11.0 [level 11.0]
- Renderer: NVIDIA GeForce GTX 1080 (ID=0x1b80)
- Vendor: NVIDIA
- VRAM: 3072 MB
- Begin MonoManager ReloadAssembly
- Platform assembly: D:\programs\steam\steamapps\common\Battlerite\Battlerite_Data\Managed\UnityEngine.dll (this message is harmless)
- Loading D:\programs\steam\steamapps\common\Battlerite\Battlerite_Data\Managed\UnityEngine.dll into Unity Child Domain
- Platform assembly: D:\programs\steam\steamapps\common\Battlerite\Battlerite_Data\Managed\Assembly-CSharp.dll (this message is harmless)
- Loading D:\programs\steam\steamapps\common\Battlerite\Battlerite_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Platform assembly: D:\programs\steam\steamapps\common\Battlerite\Battlerite_Data\Managed\UnityEngine.UI.dll (this message is harmless)
- Loading D:\programs\steam\steamapps\common\Battlerite\Battlerite_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Platform assembly: D:\programs\steam\steamapps\common\Battlerite\Battlerite_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
- Loading D:\programs\steam\steamapps\common\Battlerite\Battlerite_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Platform assembly: D:\programs\steam\steamapps\common\Battlerite\Battlerite_Data\Managed\CaronteFX-RuntimeBasic.dll (this message is harmless)
- Loading D:\programs\steam\steamapps\common\Battlerite\Battlerite_Data\Managed\CaronteFX-RuntimeBasic.dll into Unity Child Domain
- Platform assembly: D:\programs\steam\steamapps\common\Battlerite\Battlerite_Data\Managed\KDTree.dll (this message is harmless)
- Loading D:\programs\steam\steamapps\common\Battlerite\Battlerite_Data\Managed\KDTree.dll into Unity Child Domain
- Platform assembly: D:\programs\steam\steamapps\common\Battlerite\Battlerite_Data\Managed\ProBuilderCore-Unity5.dll (this message is harmless)
- Loading D:\programs\steam\steamapps\common\Battlerite\Battlerite_Data\Managed\ProBuilderCore-Unity5.dll into Unity Child Domain
- Platform assembly: D:\programs\steam\steamapps\common\Battlerite\Battlerite_Data\Managed\ProBuilderMeshOps-Unity5.dll (this message is harmless)
- Loading D:\programs\steam\steamapps\common\Battlerite\Battlerite_Data\Managed\ProBuilderMeshOps-Unity5.dll into Unity Child Domain
- Platform assembly: D:\programs\steam\steamapps\common\Battlerite\Battlerite_Data\Managed\System.Data.SqlXml.dll (this message is harmless)
- Loading D:\programs\steam\steamapps\common\Battlerite\Battlerite_Data\Managed\System.Data.SqlXml.dll into Unity Child Domain
- Platform assembly: D:\programs\steam\steamapps\common\Battlerite\Battlerite_Data\Managed\System.Xml.dll (this message is harmless)
- Loading D:\programs\steam\steamapps\common\Battlerite\Battlerite_Data\Managed\System.Xml.dll into Unity Child Domain
- Platform assembly: D:\programs\steam\steamapps\common\Battlerite\Battlerite_Data\Managed\System.Xml.Linq.dll (this message is harmless)
- Loading D:\programs\steam\steamapps\common\Battlerite\Battlerite_Data\Managed\System.Xml.Linq.dll into Unity Child Domain
- Platform assembly: D:\programs\steam\steamapps\common\Battlerite\Battlerite_Data\Managed\Triangle.dll (this message is harmless)
- Loading D:\programs\steam\steamapps\common\Battlerite\Battlerite_Data\Managed\Triangle.dll into Unity Child Domain
- Platform assembly: D:\programs\steam\steamapps\common\Battlerite\Battlerite_Data\Managed\AssetMetadataProto.dll (this message is harmless)
- Loading D:\programs\steam\steamapps\common\Battlerite\Battlerite_Data\Managed\AssetMetadataProto.dll into Unity Child Domain
- Platform assembly: D:\programs\steam\steamapps\common\Battlerite\Battlerite_Data\Managed\Corale.Colore.dll (this message is harmless)
- Loading D:\programs\steam\steamapps\common\Battlerite\Battlerite_Data\Managed\Corale.Colore.dll into Unity Child Domain
- Platform assembly: D:\programs\steam\steamapps\common\Battlerite\Battlerite_Data\Managed\DotNetZip.dll (this message is harmless)
- Loading D:\programs\steam\steamapps\common\Battlerite\Battlerite_Data\Managed\DotNetZip.dll into Unity Child Domain
- Platform assembly: D:\programs\steam\steamapps\common\Battlerite\Battlerite_Data\Managed\Matrix.dll (this message is harmless)
- Loading D:\programs\steam\steamapps\common\Battlerite\Battlerite_Data\Managed\Matrix.dll into Unity Child Domain
- Platform assembly: D:\programs\steam\steamapps\common\Battlerite\Battlerite_Data\Managed\MergedShared.dll (this message is harmless)
- Loading D:\programs\steam\steamapps\common\Battlerite\Battlerite_Data\Managed\MergedShared.dll into Unity Child Domain
- Platform assembly: D:\programs\steam\steamapps\common\Battlerite\Battlerite_Data\Managed\MergedUnity.dll (this message is harmless)
- Loading D:\programs\steam\steamapps\common\Battlerite\Battlerite_Data\Managed\MergedUnity.dll into Unity Child Domain
- Platform assembly: D:\programs\steam\steamapps\common\Battlerite\Battlerite_Data\Managed\protobuf-net.dll (this message is harmless)
- Loading D:\programs\steam\steamapps\common\Battlerite\Battlerite_Data\Managed\protobuf-net.dll into Unity Child Domain
- Platform assembly: D:\programs\steam\steamapps\common\Battlerite\Battlerite_Data\Managed\RedShellSDK.dll (this message is harmless)
- Loading D:\programs\steam\steamapps\common\Battlerite\Battlerite_Data\Managed\RedShellSDK.dll into Unity Child Domain
- Platform assembly: D:\programs\steam\steamapps\common\Battlerite\Battlerite_Data\Managed\StunConsoleTool.dll (this message is harmless)
- Loading D:\programs\steam\steamapps\common\Battlerite\Battlerite_Data\Managed\StunConsoleTool.dll into Unity Child Domain
- Platform assembly: D:\programs\steam\steamapps\common\Battlerite\Battlerite_Data\Managed\StunConsoleToolUnity.dll (this message is harmless)
- Loading D:\programs\steam\steamapps\common\Battlerite\Battlerite_Data\Managed\StunConsoleToolUnity.dll into Unity Child Domain
- Platform assembly: D:\programs\steam\steamapps\common\Battlerite\Battlerite_Data\Managed\Stunlock.TestUtility.dll (this message is harmless)
- Loading D:\programs\steam\steamapps\common\Battlerite\Battlerite_Data\Managed\Stunlock.TestUtility.dll into Unity Child Domain
- Platform assembly: D:\programs\steam\steamapps\common\Battlerite\Battlerite_Data\Managed\System.Threading.dll (this message is harmless)
- Loading D:\programs\steam\steamapps\common\Battlerite\Battlerite_Data\Managed\System.Threading.dll into Unity Child Domain
- Platform assembly: D:\programs\steam\steamapps\common\Battlerite\Battlerite_Data\Managed\UnityContent.dll (this message is harmless)
- Loading D:\programs\steam\steamapps\common\Battlerite\Battlerite_Data\Managed\UnityContent.dll into Unity Child Domain
- - Completed reload, in 0.157 seconds
- Platform assembly: D:\programs\steam\steamapps\common\Battlerite\Battlerite_Data\Managed\System.Core.dll (this message is harmless)
- Platform assembly: D:\programs\steam\steamapps\common\Battlerite\Battlerite_Data\Managed\System.dll (this message is harmless)
- OnLevelWasLoaded was found on OVRScreenFade
- This message has been deprecated and will be removed in a later version of Unity.
- Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
- (Filename: Line: 375)
- <RI> Initializing input.
- <RI> Input initialized.
- desktop: 1920x1080 144Hz; virtual: 3840x1080 at 0,0
- <RI> Initialized touch support.
- UnloadTime: 0.824914 ms
- ŧ WorkingDirectory: 'D:\programs\steam\steamapps\common\Battlerite'
- ŧ System Information:
- processorFrequency: 3400
- deviceModel: System Product Name (System manufacturer)
- operatingSystem: Windows 10 (10.0.0) 64bit
- processorType: Intel(R) Core(TM) i5-3570K CPU @ 3.40GHz
- processorCount: 4
- systemMemorySize: 16329
- graphicsDeviceName: NVIDIA GeForce GTX 1080
- graphicsDeviceType: Direct3D11
- graphicsDeviceVendor: NVIDIA
- graphicsDeviceVendorID: 4318
- graphicsDeviceVersion: Direct3D 11.0 [level 11.0]
- graphicsMemorySize: 3072
- graphicsMultiThreaded: True
- graphicsShaderLevel: 50
- maxTextureSize: 16384
- CPU Score: 10200(WOW)
- ŧ Local start time UTC: 11/18/2017 6:37:33 PM
- ŧ Command line args: D:\programs\steam\steamapps\common\Battlerite\Battlerite.exe -logfile Battlerite_Data\output_log.txt
- ŧ CommandLineSettings:
- * IsParentHWND = False
- * AuthUse = True
- * JoinAsObserver = False
- * GameAddress = 127.0.0.1
- * GamePort = 54321
- * ConnectAutomatically = False
- * HostAutomatically = False
- * ForceAcceleratedInput = False
- * ThreadedServer = True
- * HideBloodgate = False
- * ViewReplaysActive = False
- * UsePacketPadding = False
- * PacketMinSizeBitsClient = 2048
- * PacketMinSizeBitsServer = 4800
- * LogicReplaysActive = True
- * PlayLogicReplay = False
- * LogicReplayToPlay =
- * UseRemoteClient = False
- * RemoteClientAddress = 127.0.0.1
- * RemoteClientPort = 65432
- * AssetAddress = http://192.168.1.114:677/assets/ProjectH
- * AssetRevision = 0
- * UseLocalRevisionAsLatest = False
- * UseFileAssetLoading = True
- * BloodgateServerMode = True
- * LogUIEvents = True
- ŧ LoadLibrary( D:/programs/steam/steamapps/common/Battlerite/Battlerite_Data\Plugins\steam_api.dll ), Result: 1494482944
- ŧ LoadLibrary( D:/programs/steam/steamapps/common/Battlerite/Battlerite_Data\Plugins\CSteamworks.dll ), Result: 1495007232
- ŧ No Current Steam Beta Name. Defaulting to: public
- ŧ Environment: public, Steam AppID: 504370, Steam UserID: 76561198013323107, Steam Persona Name: Max
- ŧ Steam Platform initializated with english
- Setting up 1 worker threads for Enlighten.
- Thread -> id: 2aac -> priority: 1
- ŧ Cloud loading of inputs hasn't been initialized yet. Trying to load from disk instead.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- ŧ Input profiles loaded: 3
- ŧ Input profile activated: Default Keyboard And Mouse
- ŧ ChatMuteSettings = D:\programs\steam\steamapps\common\Battlerite\Battlerite\Settings\chatbans
- ŧ Input profile activated:
- ŧ Current Environment: public
- ŧ LocalizationSettings.RootFolder = 'D:\programs\steam\steamapps\common\Battlerite\Battlerite\Localization'
- ŧ Localization initialized
- ŧ Loaded Localization: English ID: 1
- ŧ View.NavigateTo: GameLogin, From: Root
- FMOD Studio: Creating runtime system instance
- Platform assembly: D:\programs\steam\steamapps\common\Battlerite\Battlerite_Data\Managed\System.Configuration.dll (this message is harmless)
- Couldn't find content for asset 00000000000000000000000000000000
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- ŧ Requesting Steam Encrypted App Ticket.
- Fallback handler could not load library D:/programs/steam/steamapps/common/Battlerite/Battlerite_Data/Mono/equ8\client.equ8.dll
- Fallback handler could not load library D:/programs/steam/steamapps/common/Battlerite/Battlerite_Data/Mono/.\equ8\client.equ8.dll
- Fallback handler could not load library D:/programs/steam/steamapps/common/Battlerite/Battlerite_Data/Mono/equ8\client.equ8.dll
- Fallback handler could not load library D:/programs/steam/steamapps/common/Battlerite/Battlerite_Data/Mono/equ8\client.equ8
- Fallback handler could not load library D:/programs/steam/steamapps/common/Battlerite/Battlerite_Data/Mono/.\equ8\client.equ8
- Fallback handler could not load library D:/programs/steam/steamapps/common/Battlerite/Battlerite_Data/Mono/equ8\client.equ8
- Fallback handler could not load library D:/programs/steam/steamapps/common/Battlerite/Battlerite_Data/Mono/libequ8\client.equ8.dll
- Fallback handler could not load library D:/programs/steam/steamapps/common/Battlerite/Battlerite_Data/Mono/.\libequ8\client.equ8.dll
- Fallback handler could not load library D:/programs/steam/steamapps/common/Battlerite/Battlerite_Data/Mono/libequ8\client.equ8.dll
- ŧ equ8 - equ8\client.equ8.dll not found
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- ŧ Reading all gameplay data from same binary file D:\programs\steam\steamapps\common\Battlerite\Battlerite\Gameplay.go.bin
- ŧ OnEncryptedAppTicketResponse - Success!
- ŧ GetEncryptedAppTicket - Success!
- ŧ OnEncryptedAppTicketResponse - Success!
- ŧ GetEncryptedAppTicket - Success!
- ŧ Send Auth Steam: CAEQtdiLjQUYACB2KqAB2tIWL8wML776JQIRyIjL9GnNAir8yFyOoQTmkvI93QN2g161QAMjxntDlZ0wa2NdBEHa7ZzGr4HsXqQm5ySICSu+Obi+OG6bAUAezODARHlDdAO99WJ/MboxPgoAjtLmZdIdW3qyUUIHml88FAMZ53t1PRNnh+BItq9GnUveKuhzdFexkpS57ouEx9wBWRilRxfjlG7f/CjpR9tIJbCYlg==
- ŧ POST: http://149.202.211.208:80/auth/steam-async/v1
- ŧ Creating connection: 'http://149.202.211.208:80/auth/steam-async/v1' versionHeader: 'Bloodgate=198,Gameplay=198'
- ŧ GET: http://149.202.211.208:80/matches/regions/v1?
- Platform assembly: D:\programs\steam\steamapps\common\Battlerite\Battlerite_Data\Managed\Mono.Security.dll (this message is harmless)
- ŧ Loaded Localization: english ID: 2
- Couldn't find content for asset 328a81e07137af74c9da2ff297875b92
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Fallback handler could not load library D:/programs/steam/steamapps/common/Battlerite/Battlerite_Data/Mono/libc
- Fallback handler could not load library D:/programs/steam/steamapps/common/Battlerite/Battlerite_Data/Mono/.\libc
- Fallback handler could not load library D:/programs/steam/steamapps/common/Battlerite/Battlerite_Data/Mono/libc
- ŧ Response ContentEncoding:
- ŧ AbilityCastSettings loaded
- ŧ Creating game client. False
- ŧ We have positon: 1
- ŧ We are Authed! (SessionID: C5958552F318BD675B53D6BDFC9F7B20, UserID: {UserID 852855219174907904})
- ŧ Creating connection: 'http://149.202.211.208:80/matches/regions/v1?' versionHeader: 'Bloodgate=198,Gameplay=198'
- ŧ - Accept Compression (gzip).
- ŧ Web Request Removed: 6d0b8dca-809c-4054-b91c-e0c12489ec54
- ŧ Response ContentEncoding: gzip
- ŧ GET: http://149.202.211.208:80/account/v1?
- ŧ GET: http://149.202.211.208:80/account/freerotation/v1?
- ŧ Creating connection: 'http://149.202.211.208:80/account/freerotation/v1?' versionHeader: 'Bloodgate=198,Gameplay=198'
- ŧ - Accept Compression (gzip).
- ŧ Creating connection: 'http://149.202.211.208:80/account/v1?' versionHeader: 'Bloodgate=198,Gameplay=198'
- ŧ - Accept Compression (gzip).
- Connecting chat to xmpp://51.255.94.219:5222/ with domain chat2.battlerite.net userID: 852855219174907904 sessionId: C5958552F318BD675B53D6BDFC9F7B20
- ŧ Web Request Removed: c315bfe2-1120-4053-8ac9-ee77e81b5337
- ŧ Regions: Start resolving host 155.133.240.166 at eu_west
- ŧ Regions: Start resolving host 162.254.194.141 at us_southwest
- ŧ Regions: Start resolving host 155.133.227.84 at australia
- ŧ Regions: Start resolving host 45.121.187.65 at japan
- ŧ Regions: Start resolving host 155.133.231.176 at poland
- ŧ Regions: Start resolving host 208.78.165.230 at us_east
- ŧ Regions: Start resolving host 190.216.121.69 at peru
- ŧ Regions: Start resolving host 155.133.224.83 at south_america
- ŧ Regions: Start resolving host 155.133.238.45 at south_africa
- ŧ Regions: Start resolving host 155.133.234.87 at us_southeast
- ŧ Regions: Start resolving host 45.121.185.66 at asia
- ŧ Regions: Start resolving host 155.133.244.165 at hong_kong
- ŧ Regions: Start resolving host 155.133.247.151 at spain
- ŧ Regions: Start resolving host 155.133.249.94 at chile
- ŧ Regions: Start resolving host 155.133.228.162 at eu_east
- ŧ Regions: Start resolving host 185.25.181.70 at eu_north
- ŧ Regions: Start resolving host 155.133.232.23 at india_east
- ŧ Regions: Start resolving host 192.69.96.168 at us_west
- ŧ Regions: Start resolving host 155.133.233.23 at india
- ŧ Regions: Starting to ping eu_west
- ŧ Regions: Starting to ping us_southwest
- ŧ Regions: Starting to ping australia
- ŧ Regions: Starting to ping japan
- ŧ Regions: Starting to ping poland
- ŧ Regions: Starting to ping us_east
- ŧ Regions: Starting to ping peru
- ŧ Regions: Starting to ping south_america
- ŧ Regions: Starting to ping south_africa
- ŧ Regions: Starting to ping us_southeast
- ŧ Regions: Starting to ping asia
- ŧ Regions: Starting to ping hong_kong
- ŧ Regions: Starting to ping spain
- ŧ Regions: Starting to ping chile
- ŧ Regions: Starting to ping eu_east
- ŧ Regions: Starting to ping eu_north
- ŧ Regions: Starting to ping india_east
- ŧ Regions: Starting to ping us_west
- ŧ Regions: Starting to ping india
- ŧ Response ContentEncoding: gzip
- ŧ Web Request Removed: 17b4a747-9834-425a-8290-193dd72d877c
- ŧ Response ContentEncoding: gzip
- ŧ Regions: got ping of eu_west: 37
- ŧ Web Request Removed: 58adacc0-1ee3-4e0d-af63-431ddaec7e98
- ŧ POST: http://149.202.211.208:80/quest/user/v1
- ŧ GET: http://149.202.211.208:80/account/gamedata/info/v1?
- ŧ GET: http://149.202.211.208:80/ranking/seasons/current?
- ŧ POST: http://149.202.211.208:80/ranking/seasons/rewards
- ŧ =================== MessageCenterStateManagerGlue ===================
- ŧ Tried to get character keys in UI_BotMenuBindings from GameplayBinder, but found none.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- ŧ Creating connection: 'http://149.202.211.208:80/ranking/seasons/rewards' versionHeader: 'Bloodgate=198,Gameplay=198'
- ŧ - Accept Compression (gzip).
- ŧ Creating connection: 'http://149.202.211.208:80/ranking/seasons/current?' versionHeader: 'Bloodgate=198,Gameplay=198'
- ŧ - Accept Compression (gzip).
- ŧ Creating connection: 'http://149.202.211.208:80/account/gamedata/info/v1?' versionHeader: 'Bloodgate=198,Gameplay=198'
- ŧ - Accept Compression (gzip).
- ŧ Creating connection: 'http://149.202.211.208:80/quest/user/v1' versionHeader: 'Bloodgate=198,Gameplay=198'
- ŧ - Accept Compression (gzip).
- ŧ Regions: got ping of us_southwest: 187
- [CHAT] On login
- [CHAT] On bind start
- [CHAT] On bind 852855219174907904@chat2.battlerite.net/br-client
- [CHAT] On iq <iq id="MX_1" type="result" xmlns="jabber:client">
- <bind xmlns="urn:ietf:params:xml:ns:xmpp-bind">
- <jid>852855219174907904@chat2.battlerite.net/br-client</jid>
- </bind>
- </iq> True
- [CHAT] On iq <iq from="852855219174907904@chat2.battlerite.net" to="852855219174907904@chat2.battlerite.net/br-client" id="MX_2" type="result" xmlns="jabber:client">
- <query xmlns="jabber:iq:roster">
- <item ask="subscribe" subscription="none" jid="1061@chat2.battlerite.net" />
- <item ask="subscribe" subscription="none" jid="1435@chat2.battlerite.net" />
- <item ask="subscribe" subscription="none" jid="4629@chat2.battlerite.net" />
- <item ask="subscribe" subscription="none" jid="6079@chat2.battlerite.net" />
- <item ask="subscribe" subscription="none" jid="6202@chat2.battlerite.net" />
- <item ask="subscribe" subscription="none" jid="6462@chat2.battlerite.net" />
- <item ask="subscribe" subscription="none" jid="776053572780560384@chat2.battlerite.net" />
- <item ask="subscribe" subscription="none" jid="776147762050895872@chat2.battlerite.net" />
- <item ask="subscribe" subscription="none" jid="776451453043740672@chat2.battlerite.net" />
- <item ask="subscribe" subscription="none" jid="777393222895931392@chat2.battlerite.net" />
- <item ask="subscribe" subscription="none" jid="778583265442402304@chat2.battlerite.net" />
- <item ask="subscribe" subscription="none" jid="780824489037533184@chat2.battlerite.net" />
- <item ask="subscribe" subscription="none" jid="783566557409341440@chat2.battlerite.net" />
- <item ask="subscribe" subscription="none" jid="786751854389366784@chat2.battlerite.net" />
- <item ask="subscribe" subscription="none" jid="804596648922722304@chat2.battlerite.net" />
- <item subscription="both" jid="852858843506556928@chat2.battlerite.net" />
- <item subscription="both" jid="913472781990113280@chat2.battlerite.net" />
- <item subscription="both" jid="930106445251399680@chat2.battlerite.net" />
- <item subscription="both" jid="930542127023267840@chat2.battlerite.net" />
- <item subscription="both" jid="930821404855816192@chat2.battlerite.net" />
- <item subscription="both" jid="930834347437785088@chat2.battlerite.net" />
- </query>
- </iq> False
- ŧ GET: http://149.202.211.208:80/twitch/goods?
- ŧ Creating connection: 'http://149.202.211.208:80/twitch/goods?' versionHeader: 'Bloodgate=198,Gameplay=198'
- ŧ - Accept Compression (gzip).
- [CHAT] Got presence type Available -- status= Available customStatus= { Type = Online, Host = , Port = 0 }
- ŧ Response ContentEncoding:
- ŧ Response ContentEncoding:
- ŧ Got GetGameDataInfo response!
- ŧ Web Request Removed: 87c4e61d-2031-46c3-9c28-f0466f0038fc
- ŧ Web Request Removed: c19c606b-4f3b-4cb0-b772-7c763eae415d
- ŧ Response ContentEncoding:
- ŧ ApplyModification to inventory version 1
- ŧ Inventory version (1365) did not match expected version (1)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- ŧ Web Request Removed: 00aac932-8e61-4b4e-9b23-86416f4cb118
- ŧ Response ContentEncoding: gzip
- ŧ Web Request Removed: daefb756-580e-49f8-b6dd-1041cd90527d
- ŧ Sync Started for URL: http://client.battlerite.com/live/AccountVanity/AccountVanity.sjson
- ŧ Version: 1.0.37900 198/198 (2017-11-16-09:14)
- ŧ View.NavigateTo: InitializeLogin, From: Root
- ŧ GET: http://149.202.211.208:80/matches/sessions/player/v1?
- ŧ Creating connection: 'http://149.202.211.208:80/matches/sessions/player/v1?' versionHeader: 'Bloodgate=198,Gameplay=198'
- ŧ - Accept Compression (gzip).
- ŧ POST: http://149.202.211.208:80/account/news/info/v1
- ŧ Response ContentEncoding:
- ŧ View.NavigateTo: MessageCenter, From: Root
- ŧ ======== [NavigateTo] Location: MessageCenter, PrevLocation: Root
- ŧ View.NavigateTo: MatchmakingInfo, From: Root
- ŧ View.NavigateTo: Home, From: Root
- ŧ Matchsession server found no match to reconnect to.
- ŧ Creating connection: 'http://149.202.211.208:80/account/news/info/v1' versionHeader: 'Bloodgate=198,Gameplay=198'
- ŧ - Accept Compression (gzip).
- ŧ Web Request Removed: d6ad707d-4dfc-41f2-ba70-7bacb74f93c2
- ŧ Regions: got ping of australia: 332
- ŧ Sync finished for URL: http://client.battlerite.com/live/AccountVanity/AccountVanity.sjson
- ŧ Sync Data: Titles =
- [
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- { StackableId = 39011 File = "Drop_11" HideIfNotOwned = false AlwaysOwn = false CanDrop = true Rarity = 0 DustPrice = 250 DustScale = 0.1 Hash = "a999f14be36dcc309a215283735407be" DropCategory = 0}
- { StackableId = 39012 File = "Drop_12" HideIfNotOwned = false AlwaysOwn = false CanDrop = true Rarity = 0 DustPrice = 250 DustScale = 0.1 Hash = "36611bf36a8138b215b1c7aa18c65bb0" DropCategory = 0}
- { StackableId = 39013 File = "Drop_13" HideIfNotOwned = false AlwaysOwn = false CanDrop = true Rarity = 0 DustPrice = 250 DustScale = 0.1 Hash = "c8c6746ed308f528fdae63395969ec21" DropCategory = 0}
- { StackableId = 39014 File = "Drop_14" HideIfNotOwned = false AlwaysOwn = false CanDrop = true Rarity = 0 DustPrice = 250 DustScale = 0.1 Hash = "f6e7bea4c1fa0feda2afc713e5867a04" DropCategory = 0}
- { StackableId = 39015 File = "Drop_15" HideIfNotOwned = false AlwaysOwn = false CanDrop = true Rarity = 0 DustPrice = 250 DustScale = 0.1 Hash = "daa5a238695a9ed1a84de146c8bd492d" DropCategory = 0}
- { StackableId = 39016 File = "Drop_16" HideIfNotOwned = false AlwaysOwn = false CanDrop = true Rarity = 0 DustPrice = 250 DustScale = 0.1 Hash = "24e56ba0a83e9430a3e1e54cc920342c" DropCategory = 0}
- { StackableId = 39017 File = "Drop_17" HideIfNotOwned = false AlwaysOwn = false CanDrop = true Rarity = 0 DustPrice = 250 DustScale = 0.1 Hash = "acc03c95afb66503b279a1628581c776" DropCategory = 0}
- { StackableId = 39018 File = "Drop_18" HideIfNotOwned = false AlwaysOwn = false CanDrop = true Rarity = 0 DustPrice = 250 DustScale = 0.1 Hash = "603d8ab49e8143905edc9d6c6a288d00" DropCategory = 0}
- { StackableId = 39019 File = "Drop_19" HideIfNotOwned = false AlwaysOwn = false CanDrop = true Rarity = 0 DustPrice = 250 DustScale = 0.1 Hash = "00475655031ddef4a6f7ffeec5c4b4df" DropCategory = 0}
- { StackableId = 39020 File = "Drop_20" HideIfNotOwned = false AlwaysOwn = false CanDrop = true Rarity = 0 DustPrice = 250 DustScale = 0.1 Hash = "bb68378aea0a0cf262f566c4bbd83289" DropCategory = 0}
- { StackableId = 39021 File = "Drop_21" HideIfNotOwned = false AlwaysOwn = false CanDrop = true Rarity = 0 DustPrice = 250 DustScale = 0.1 Hash = "0b08cc9446a99407f554fceb151250d5" DropCategory = 0}
- { StackableId = 39022 File = "Drop_22" HideIfNotOwned = false AlwaysOwn = false CanDrop = true Rarity = 0 DustPrice = 250 DustScale = 0.1 Hash = "25b1dff589062015e2facad5daef58a7" DropCategory = 0}
- { StackableId = 39023 File = "Drop_23" HideIfNotOwned = false AlwaysOwn = false CanDrop = true Rarity = 0 DustPrice = 250 DustScale = 0.1 Hash = "9b225664291e7f54a2af628e3e294a8e" DropCategory = 0}
- { StackableId = 39024 File = "Drop_24" HideIfNotOwned = false AlwaysOwn = false CanDrop = true Rarity = 0 DustPrice = 250 DustScale = 0.1 Hash = "05f89db08078a90221f2c510723b1073" DropCategory = 0}
- { StackableId = 39025 File = "Drop_25" HideIfNotOwned = false AlwaysOwn = false CanDrop = true Rarity = 0 DustPrice = 250 DustScale = 0.1 Hash = "34ecba42e920ab2b082956d6908f192c" DropCategory = 0}
- { StackableId = 39026 File = "Drop_26" HideIfNotOwned = false AlwaysOwn = false CanDrop = true Rarity = 0 DustPrice = 250 DustScale = 0.1 Hash = "89d6d4399647d297e0a8e0f5e1a3f7c2" DropCategory = 0}
- { StackableId = 39027 File = "Drop_27" HideIfNotOwned = false AlwaysOwn = false CanDrop = true Rarity = 0 DustPrice = 250 DustScale = 0.1 Hash = "5e35a8403ad98e213d4e0db0d63b3f0c" DropCategory = 0}
- { StackableId = 39028 File = "Drop_28" HideIfNotOwned = false AlwaysOwn = false CanDrop = true Rarity = 0 DustPrice = 250 DustScale = 0.1 Hash = "157f7ac7e8680661a0074619bd2c4d0f" DropCategory = 0}
- { StackableId = 39029 File = "Drop_29" HideIfNotOwned = false AlwaysOwn = false CanDrop = true Rarity = 0 DustPrice = 250 DustScale = 0.1 Hash = "ce4b4417c3d7d456d394e493aef9550a" DropCategory = 0}
- { StackableId = 39030 File = "Drop_30" HideIfNotOwned = false AlwaysOwn = false CanDrop = true Rarity = 0 DustPrice = 250 DustScale = 0.1 Hash = "ec9a3c7af8db89eeae333334d2246b9f" DropCategory = 0}
- { StackableId = 39031 File = "Drop_31" HideIfNotOwned = false AlwaysOwn = false CanDrop = true Rarity = 0 DustPrice = 250 DustScale = 0.1 Hash = "f1f110851ae1f9636b273f00e98c634c" DropCategory = 0}
- { StackableId = 39032 File = "Drop_32" HideIfNotOwned = false AlwaysOwn = false CanDrop = true Rarity = 0 DustPrice = 250 DustScale = 0.1 Hash = "56055e8eb3b7d5985727141de732d156" DropCategory = 0}
- { StackableId = 39033 File = "Drop_33" HideIfNotOwned = false AlwaysOwn = false CanDrop = true Rarity = 0 DustPrice = 250 DustScale = 0.1 Hash = "7808fbb4ef6b8074a925083dea062bc8" DropCategory = 0}
- { StackableId = 39034 File = "Drop_34" HideIfNotOwned = false AlwaysOwn = false CanDrop = true Rarity = 0 DustPrice = 250 DustScale = 0.1 Hash = "1da9c42afe9f7cdc2104bb1a24f2ddc0" DropCategory = 0}
- { StackableId = 39035 File = "Drop_35" HideIfNotOwned = false AlwaysOwn = false CanDrop = true Rarity = 0 DustPrice = 250 DustScale = 0.1 Hash = "3c4286bab62afccafdc4552dc8649b23" DropCategory = 0}
- { StackableId = 39036 File = "Drop_36" HideIfNotOwned = false AlwaysOwn = false CanDrop = true Rarity = 0 DustPrice = 250 DustScale = 0.1 Hash = "2e26b7e18d9c1cc84997021b9a233153" DropCategory = 0}
- { StackableId = 39037 File = "Drop_37" HideIfNotOwned = false AlwaysOwn = false CanDrop = true Rarity = 0 DustPrice = 250 DustScale = 0.1 Hash = "f6bdf7cbf72bf18f6256cc73c80ede3b" DropCategory = 0}
- { StackableId = 39038 File = "Drop_38" HideIfNotOwned = false AlwaysOwn = false CanDrop = true Rarity = 0 DustPrice = 250 DustScale = 0.1 Hash = "afec4d3849aeca5fd7ce0f8dadfac60e" DropCategory = 0}
- { StackableId = 39039 File = "Drop_39" HideIfNotOwned = false AlwaysOwn = false CanDrop = true Rarity = 0 DustPrice = 250 DustScale = 0.1 Hash = "5bb688774e9a151a5ac8863e37fc2e79" DropCategory = 0}
- { StackableId = 39040 File = "Drop_40" HideIfNotOwned = false AlwaysOwn = false CanDrop = true Rarity = 0 DustPrice = 250 DustScale = 0.1 Hash = "cc6404d5eb735afa2648f882b34538bc" DropCategory = 0}
- { StackableId = 39041 File = "Drop_41" HideIfNotOwned = false AlwaysOwn = false CanDrop = true Rarity = 0 DustPrice = 250 DustScale = 0.1 Hash = "133015343f3d3affe8797e5cef2615c9" DropCategory = 0}
- { StackableId = 39042 File = "Drop_42" HideIfNotOwned = false AlwaysOwn = false CanDrop = true Rarity = 0 DustPrice = 250 DustScale = 0.1 Hash = "55f14364f3902e798eea58029216d49a" DropCategory = 0}
- { StackableId = 39043 File = "Drop_43" HideIfNotOwned = false AlwaysOwn = false CanDrop = true Rarity = 0 DustPrice = 250 DustScale = 0.1 Hash = "543680d22113c9c2ce8480458010b6af" DropCategory = 0}
- { StackableId = 39044 File = "Drop_44" HideIfNotOwned = false AlwaysOwn = false CanDrop = true Rarity = 0 DustPrice = 250 DustScale = 0.1 Hash = "df6eb63fef55f9571532ace32a6c453e" DropCategory = 0}
- { StackableId = 39045 File = "Drop_45" HideIfNotOwned = false AlwaysOwn = false CanDrop = true Rarity = 0 DustPrice = 250 DustScale = 0.1 Hash = "8a751baaaa5e584afdbc27afad5b5e26" DropCategory = 0}
- { StackableId = 39046 File = "Drop_46" HideIfNotOwned = false AlwaysOwn = false CanDrop = true Rarity = 0 DustPrice = 250 DustScale = 0.1 Hash = "a44694f9ba567991aac7ba272846a2ae" DropCategory = 0}
- { StackableId = 39047 File = "Drop_47" HideIfNotOwned = false AlwaysOwn = false CanDrop = true Rarity = 0 DustPrice = 250 DustScale = 0.1 Hash = "90a5ea35faf23c89a55fc8f6f5473697" DropCategory = 0}
- { StackableId = 39048 File = "Drop_48" HideIfNotOwned = false AlwaysOwn = false CanDrop = true Rarity = 0 DustPrice = 250 DustScale = 0.1 Hash = "6f2e4b8f7afff93cc87a5a9703089861" DropCategory = 0}
- { StackableId = 39049 File = "Drop_49" HideIfNotOwned = false AlwaysOwn = false CanDrop = true Rarity = 0 DustPrice = 250 DustScale = 0.1 Hash = "322baa767f0656550fa1d65af930524a" DropCategory = 0}
- { StackableId = 39050 File = "Drop_50" HideIfNotOwned = false AlwaysOwn = false CanDrop = true Rarity = 0 DustPrice = 250 DustScale = 0.1 Hash = "595484fe47e8b09732c6108f8de4456c" DropCategory = 0}
- { StackableId = 39051 File = "Drop_51" HideIfNotOwned = false AlwaysOwn = false CanDrop = true Rarity = 0 DustPrice = 250 DustScale = 0.1 Hash = "473dd47fc99cc1a20d73e2b1a0f968ad" DropCategory = 0}
- { StackableId = 39052 File = "Drop_52" HideIfNotOwned = false AlwaysOwn = false CanDrop = true Rarity = 0 DustPrice = 250 DustScale = 0.1 Hash = "993876581e376a60d66b335edff8efc5" DropCategory = 0}
- { StackableId = 39053 File = "Drop_53" HideIfNotOwned = false AlwaysOwn = false CanDrop = true Rarity = 0 DustPrice = 250 DustScale = 0.1 Hash = "45d575d84c369ff108784f262ebe602b" DropCategory = 0}
- { StackableId = 39054 File = "Drop_54" HideIfNotOwned = false AlwaysOwn = false CanDrop = true Rarity = 0 DustPrice = 250 DustScale = 0.1 Hash = "7506e7302344194cadcae87245f5bfef" DropCategory = 0}
- { StackableId = 39055 File = "Drop_55" HideIfNotOwned = false AlwaysOwn = false CanDrop = true Rarity = 0 DustPrice = 250 DustScale = 0.1 Hash = "591c49948856ae8d309c6232a9bc7a1f" DropCategory = 0}
- { StackableId = 39056 File = "Drop_56" HideIfNotOwned = false AlwaysOwn = false CanDrop = true Rarity = 0 DustPrice = 250 DustScale = 0.1 Hash = "cb2f199683487a78bc10879e79c5b3a5" DropCategory = 0}
- { StackableId = 39057 File = "Drop_57" HideIfNotOwned = false AlwaysOwn = false CanDrop = true Rarity = 0 DustPrice = 250 DustScale = 0.1 Hash = "5be60dd20e9444ad14cbfa61f736358c" DropCategory = 0}
- { StackableId = 39058 File = "Drop_58" HideIfNotOwned = false AlwaysOwn = false CanDrop = true Rarity = 0 DustPrice = 250 DustScale = 0.1 Hash = "568a2da751c6d00c80a9a798f6dec751" DropCategory = 0}
- { StackableId = 39059 File = "Drop_59" HideIfNotOwned = false AlwaysOwn = false CanDrop = true Rarity = 0 DustPrice = 250 DustScale = 0.1 Hash = "d5c95f361b5073041cef329e782a6438" DropCategory = 0}
- { StackableId = 39060 File = "Drop_60" HideIfNotOwned = false AlwaysOwn = false CanDrop = true Rarity = 0 DustPrice = 250 DustScale = 0.1 Hash = "295f92faad30605563a9720ff35d0a6e" DropCategory = 0}
- { StackableId = 39061 File = "Drop_61" HideIfNotOwned = false AlwaysOwn = false CanDrop = true Rarity = 0 DustPrice = 250 DustScale = 0.1 Hash = "b77eceab428ea8864d08037f398b19fe" DropCategory = 0}
- { StackableId = 39062 File = "Drop_62" HideIfNotOwned = false AlwaysOwn = false CanDrop = true Rarity = 0 DustPrice = 250 DustScale = 0.1 Hash = "126caea8b7ea1bb71e9beb6c06d0ef46" DropCategory = 0}
- { StackableId = 39063 File = "Drop_63" HideIfNotOwned = false AlwaysOwn = false CanDrop = true Rarity = 0 DustPrice = 250 DustScale = 0.1 Hash = "350f49945996f1d4624dc8da5f9e99c3" DropCategory = 0}
- { StackableId = 39064 File = "Drop_64" HideIfNotOwned = false AlwaysOwn = false CanDrop = true Rarity = 0 DustPrice = 250 DustScale = 0.1 Hash = "6b263190c487bfae653fcdf2d815e4a9" DropCategory = 0}
- { StackableId = 39065 File = "Drop_65" HideIfNotOwned = false AlwaysOwn = false CanDrop = true Rarity = 0 DustPrice = 250 DustScale = 0.1 Hash = "5cc89e7ecbd899fe14a323be54c04224" DropCategory = 0}
- { StackableId = 39066 File = "Drop_66" HideIfNotOwned = false AlwaysOwn = false CanDrop = true Rarity = 0 DustPrice = 250 DustScale = 0.1 Hash = "927ae5d8100637d41cd5a26cad3c6b30" DropCategory = 0}
- { StackableId = 39067 File = "Drop_67" HideIfNotOwned = false AlwaysOwn = false CanDrop = true Rarity = 0 DustPrice = 250 DustScale = 0.1 Hash = "42e4549c9394a638325c93397bf30f1b" DropCategory = 0}
- { StackableId = 39068 File = "Drop_68" HideIfNotOwned = false AlwaysOwn = false CanDrop = true Rarity = 0 DustPrice = 250 DustScale = 0.1 Hash = "d8cc866e5a361f0d1a1e5d1d689482ae" DropCategory = 0}
- { StackableId = 39069 File = "Drop_69" HideIfNotOwned = false AlwaysOwn = false CanDrop = true Rarity = 0 DustPrice = 250 DustScale = 0.1 Hash = "d2ef0039833f6bb83a4d078ef9eb840b" DropCategory = 0}
- { StackableId = 39070 File = "Drop_70" HideIfNotOwned = false AlwaysOwn = false CanDrop = true Rarity = 0 DustPrice = 250 DustScale = 0.1 Hash = "47ca4237bf0b696ec3bc71c8df54464e" DropCategory = 0}
- { StackableId = 39071 File = "Drop_71" HideIfNotOwned = false AlwaysOwn = false CanDrop = true Rarity = 0 DustPrice = 250 DustScale = 0.1 Hash = "77fa4d03c48d51c2a68f3514dae0875e" DropCategory = 0}
- { StackableId = 39072 File = "Drop_72" HideIfNotOwned = false AlwaysOwn = false CanDrop = true Rarity = 0 DustPrice = 250 DustScale = 0.1 Hash = "66e642d0c611cb8872c6521b39bcd3f3" DropCategory = 0}
- { StackableId = 39073 File = "Drop_73" HideIfNotOwned = false AlwaysOwn = false CanDrop = true Rarity = 0 DustPrice = 250 DustScale = 0.1 Hash = "c1d7d0acb6d7d2d0b4ae8a76a948ba85" DropCategory = 0}
- { StackableId = 39074 File = "Drop_74" HideIfNotOwned = false AlwaysOwn = false CanDrop = true Rarity = 0 DustPrice = 250 DustScale = 0.1 Hash = "e88a284b452d0ad06e6f81c828069894" DropCategory = 0}
- { StackableId = 39075 File = "Drop_75" HideIfNotOwned = false AlwaysOwn = false CanDrop = true Rarity = 0 DustPrice = 250 DustScale = 0.1 Hash = "ac8e6a2b8ad7a51613c3687ad56b4f13" DropCategory = 0}
- { StackableId = 39076 File = "Drop_76" HideIfNotOwned = false AlwaysOwn = false CanDrop = true Rarity = 0 DustPrice = 250 DustScale = 0.1 Hash = "ae41fc5600d8b25ed63a36e5ad2d128d" DropCategory = 0}
- { StackableId = 39201 File = "Halloween_01" HideIfNotOwned = true AlwaysOwn = false CanDrop = true Rarity = 0 DustPrice = 250 DustScale = 0.1 Hash = "ca119af53ba81c4abbd31881573a493a" DropCategory = 1}
- { StackableId = 39202 File = "Halloween_02" HideIfNotOwned = true AlwaysOwn = false CanDrop = true Rarity = 0 DustPrice = 250 DustScale = 0.1 Hash = "4376ce2078f0a493081741665ee799e5" DropCategory = 1}
- { StackableId = 39203 File = "Halloween_03" HideIfNotOwned = true AlwaysOwn = false CanDrop = true Rarity = 0 DustPrice = 250 DustScale = 0.1 Hash = "4c57272c65b36f13a50e1f5733f100ff" DropCategory = 1}
- { StackableId = 39204 File = "Halloween_04" HideIfNotOwned = true AlwaysOwn = false CanDrop = true Rarity = 0 DustPrice = 250 DustScale = 0.1 Hash = "30f6f94dc3b6a666f37e786c8780bd9f" DropCategory = 1}
- { StackableId = 39205 File = "Halloween_05" HideIfNotOwned = true AlwaysOwn = false CanDrop = true Rarity = 0 DustPrice = 250 DustScale = 0.1 Hash = "6ace8f86a7b4a4e0b0f9e07658df3869" DropCategory = 1}
- { StackableId = 39206 File = "Halloween_06" HideIfNotOwned = true AlwaysOwn = false CanDrop = true Rarity = 0 DustPrice = 250 DustScale = 0.1 Hash = "ccf4aab3401dd6e569aab4135f136d28" DropCategory = 1}
- { StackableId = 39207 File = "Halloween_07" HideIfNotOwned = true AlwaysOwn = false CanDrop = true Rarity = 0 DustPrice = 250 DustScale = 0.1 Hash = "002fa7ddac647ff46a97b54c80220420" DropCategory = 1}
- { StackableId = 39208 File = "Halloween_08" HideIfNotOwned = true AlwaysOwn = false CanDrop = true Rarity = 0 DustPrice = 250 DustScale = 0.1 Hash = "52dfe04f974fd3d58ecc9836aee2e666" DropCategory = 1}
- { StackableId = 39209 File = "Halloween_09" HideIfNotOwned = true AlwaysOwn = false CanDrop = true Rarity = 0 DustPrice = 250 DustScale = 0.1 Hash = "012497d8706d409681e807fc48d45800" DropCategory = 1}
- { StackableId = 39210 File = "Halloween_10" HideIfNotOwned = true AlwaysOwn = false CanDrop = true Rarity = 0 DustPrice = 250 DustScale = 0.1 Hash = "8fdf732cb6d8c623cb465e96e56517ad" DropCategory = 1}
- { StackableId = 39211 File = "Christmas_01" HideIfNotOwned = false AlwaysOwn = false CanDrop = true Rarity = 0 DustPrice = 250 DustScale = 0.1 Hash = "f3cfa4911e5bedb537d1bb4c9cd26d83" DropCategory = 3}
- { StackableId = 39212 File = "Christmas_02" HideIfNotOwned = false AlwaysOwn = false CanDrop = true Rarity = 0 DustPrice = 250 DustScale = 0.1 Hash = "bf433eeef0a5ae9fdc3491472124f690" DropCategory = 3}
- { StackableId = 39213 File = "Christmas_03" HideIfNotOwned = false AlwaysOwn = false CanDrop = true Rarity = 0 DustPrice = 250 DustScale = 0.1 Hash = "fe492f047bdfb59cf4a86df40ae1ed5f" DropCategory = 3}
- { StackableId = 39214 File = "Christmas_04" HideIfNotOwned = false AlwaysOwn = false CanDrop = true Rarity = 0 DustPrice = 250 DustScale = 0.1 Hash = "c6591dc0f90d7e763686ef5cb09a8650" DropCategory = 3}
- { StackableId = 39215 File = "Christmas_05" HideIfNotOwned = false AlwaysOwn = false CanDrop = true Rarity = 0 DustPrice = 250 DustScale = 0.1 Hash = "6b94095c6fb7f8fe345dd3833bc592cb" DropCategory = 3}
- { StackableId = 39216 File = "Christmas_06" HideIfNotOwned = false AlwaysOwn = false CanDrop = true Rarity = 0 DustPrice = 250 DustScale = 0.1 Hash = "6458a031bb687a9c6d7f430f56c2d9f2" DropCategory = 3}
- { StackableId = 39217 File = "Christmas_07" HideIfNotOwned = false AlwaysOwn = false CanDrop = true Rarity = 0 DustPrice = 250 DustScale = 0.1 Hash = "5aef83a10e7dbaac04ae74062fb0a5fd" DropCategory = 3}
- { StackableId = 39218 File = "Christmas_08" HideIfNotOwned = false AlwaysOwn = false CanDrop = true Rarity = 0 DustPrice = 250 DustScale = 0.1 Hash = "328b05832e816897f1f9e7dfd42f2d05" DropCategory = 3}
- { StackableId = 39219 File = "Christmas_09" HideIfNotOwned = false AlwaysOwn = false CanDrop = true Rarity = 0 DustPrice = 250 DustScale = 0.1 Hash = "be9406cc150367bd6793ad25b0aa720b" DropCategory = 3}
- { StackableId = 39220 File = "Christmas_10" HideIfNotOwned = false AlwaysOwn = false CanDrop = true Rarity = 0 DustPrice = 250 DustScale = 0.1 Hash = "312b5557ba49c67557bd1d68e2eb62cb" DropCategory = 3}
- { StackableId = 39221 File = "Valentines_01" HideIfNotOwned = true AlwaysOwn = false CanDrop = false Rarity = 0 DustPrice = 0 DustScale = 0 Hash = "4d83310962e1962f00ec7b4ee6609963" DropCategory = 0}
- { StackableId = 39222 File = "Valentines_02" HideIfNotOwned = true AlwaysOwn = false CanDrop = false Rarity = 0 DustPrice = 0 DustScale = 0 Hash = "3dd37166c4676c21a7909bfb940524eb" DropCategory = 0}
- { StackableId = 39223 File = "Valentines_03" HideIfNotOwned = true AlwaysOwn = false CanDrop = false Rarity = 0 DustPrice = 0 DustScale = 0 Hash = "11d47c94a665299f2c4110577c64f3bc" DropCategory = 0}
- { StackableId = 39500 File = "StarterAvatar_01" HideIfNotOwned = false AlwaysOwn = true CanDrop = false Rarity = 0 DustPrice = 250 DustScale = 0.1 Hash = "1b83aafb327d5b8da3ba806174ee011d" DropCategory = 0}
- { StackableId = 39501 File = "AlphaAvatar" HideIfNotOwned = true AlwaysOwn = false CanDrop = false Rarity = 0 DustPrice = 250 DustScale = 0.1 Hash = "94edbd2172174869fab9fc1101cf6230" DropCategory = 0}
- { StackableId = 39502 File = "DevAvatar" HideIfNotOwned = true AlwaysOwn = false CanDrop = false Rarity = 0 DustPrice = 250 DustScale = 0.1 Hash = "6ec6bfff18cd5af36997ddd46ad385e3" DropCategory = 0}
- { StackableId = 39503 File = "StreamerAvatar" HideIfNotOwned = true AlwaysOwn = false CanDrop = false Rarity = 0 DustPrice = 250 DustScale = 0.1 Hash = "ca91a59a79077b89c4c6e2584bdb1a9b" DropCategory = 0}
- { StackableId = 39504 File = "SupporterAvatar" HideIfNotOwned = true AlwaysOwn = false CanDrop = false Rarity = 0 DustPrice = 250 DustScale = 0.1 Hash = "442e816f2458ec7021d064b486af6e00" DropCategory = 0}
- { StackableId = 39505 File = "BetaAvatar" HideIfNotOwned = true AlwaysOwn = false CanDrop = false Rarity = 0 DustPrice = 250 DustScale = 0.1 Hash = "e34b224d281a0efd2257076cd76ce624" DropCategory = 0}
- { StackableId = 39506 File = "FounderAvatar" HideIfNotOwned = true AlwaysOwn = false CanDrop = false Rarity = 0 DustPrice = 250 DustScale = 0.1 Hash = "26f98f55039e35b23d1ba7550c6bacb0" DropCategory = 0}
- { StackableId = 39507 File = "AvatarShouter" HideIfNotOwned = true AlwaysOwn = false CanDrop = false Rarity = 0 DustPrice = 250 DustScale = 0.1 Hash = "d0285f30366916e1875dd4631824925c" DropCategory = 0}
- { StackableId = 39508 File = "Season01" HideIfNotOwned = true AlwaysOwn = false CanDrop = false Rarity = 0 DustPrice = 250 DustScale = 0.1 Hash = "5aa245a6725064164759d8f522409901" DropCategory = 0}
- { StackableId = 39509 File = "TwitchCommerce_01" HideIfNotOwned = true AlwaysOwn = false CanDrop = false Rarity = 0 DustPrice = 0 DustScale = 0 Hash = "83870c00f7afafabb02c963915637841" DropCategory = 0}
- ]
- ŧ Response ContentEncoding:
- ŧ Regions: got ping of japan: 289
- ŧ Web Request Removed: f1dcfe46-38be-4bc2-b5f3-e194c135e65e
- ŧ Regions: got ping of poland: 32
- ŧ Regions: got ping of us_east: 117
- ŧ Response ContentEncoding:
- ŧ Web Request Removed: 4d6f5441-e086-47c1-bd33-556a76a5413e
- ŧ POST: http://149.202.211.208:80/account/rewards/get/v1
- ŧ Creating connection: 'http://149.202.211.208:80/account/rewards/get/v1' versionHeader: 'Bloodgate=198,Gameplay=198'
- ŧ - Accept Compression (gzip).
- ŧ Response ContentEncoding:
- ŧ Web Request Removed: fdc6b476-f4e6-4724-9d89-d5fb4ee78279
- ŧ Regions: got ping of peru: 201
- ŧ Regions: got ping of south_america: 262
- ŧ Regions: got ping of south_africa: 186
- ŧ Regions: got ping of us_southeast: 121
- ŧ Regions: got ping of asia: 273
- ŧ Regions: got ping of hong_kong: 315
- ŧ Regions: got ping of spain: 61
- ŧ Regions: got ping of chile: 230
- ŧ Regions: got ping of eu_east: 39
- ŧ Regions: got ping of eu_north: 9
- ŧ Regions: got ping of india_east: 361
- ŧ View.NavigateTo: Play, From: Root
- ŧ Regions: got ping of us_west: 187
- ŧ Regions: got ping of india: 157
- ŧ View.NavigateTo: GeneralOptions, From: OptionsTabsView
- ŧ View.NavigateTo: ServerRegions, From: OptionsTabsView
- ŧ GET: http://149.202.211.208:80/account/v1?
- ŧ Creating connection: 'http://149.202.211.208:80/account/v1?' versionHeader: 'Bloodgate=198,Gameplay=198'
- ŧ - Accept Compression (gzip).
- ŧ Response ContentEncoding: gzip
- ŧ Web Request Removed: 9b54d31f-6117-450c-b257-807d00c7a68a
- ŧ View.NavigateTo: OptionsTabsView, From: ServerRegions
- ŧ View.NavigateTo: None, From: OptionsTabsView
- ŧ View.NavigateTo: Lobby, From: Play
- ŧ POST: http://149.202.211.208:80/ranking/teams
- ŧ Creating connection: 'http://149.202.211.208:80/ranking/teams' versionHeader: 'Bloodgate=198,Gameplay=198'
- ŧ - Accept Compression (gzip).
- ŧ Response ContentEncoding: gzip
- ŧ GetTeams success for user: 852855219174907904 season: 6
- ŧ Web Request Removed: 9a9b986c-9e9b-411c-8421-7ecc71684b1d
- Couldn't find content for asset 00000000000000000000000000000000
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- ŧ [GROUP STATE] Everyone is ready. Collecting tickets and fetching own ticket..
- ŧ Play Notification Sound: General
- ŧ POST: http://149.202.211.208:80/account/matchmaking-ticket/v1
- ŧ Creating connection: 'http://149.202.211.208:80/account/matchmaking-ticket/v1' versionHeader: 'Bloodgate=198,Gameplay=198'
- ŧ - Accept Compression (gzip).
- [CHAT] Got presence type Available -- status= Available customStatus= { Type = MatchmakingQuickmatch, Host = , Port = 0 }
- ŧ Response ContentEncoding: gzip
- ŧ [GROUP STATE] Finished fetching matchmakingTicket 20DA8B6DF34F3EE8634B17A716242486BEBC22FA92B22130A7EB8D5218F3EC540C63617B16C7231E8963A77BB70146F63D5E3B0AB435E7056D1E582211ABBAD8CDB2345EF6274A39EFDBBC3607A2A145DB831AF9ADDAE4323E26F8BCCB4F72E6923ABEACF05D2EEF769A8484B554A39BF2E4C1D77A83E58CE505A5657C407CD7C79B321198617434CDC38636FEF747CD055C798A586E95A60A14707E4624547FD6A1F7AF74B8D76FDFF267B45AE6E8D0ED45DAC484C198E36EFE4578BE28AA6EAACEF46DA9B9EE7D90E22B3EE0AF7E9A56CF25478E61F6759FC1ED6D19B50B1C6A636757C4C6000A9DD9F69B07008896973EE6C14757E03A08AA79306FCFA635EA9EDF6AFE5ADDB923DF739F6D872992 playMatchTicket 20DA8B6DF34F3EE8634B17A716242486BEBC22FA92B22130A7EB8D5218F3EC540C63617B16C7231E8963A77BB70146F6DFFF653FBCDF2F18824E7C4C46238B7B
- ŧ [GROUP STATE] Ticket fetch successful.
- ŧ Web Request Removed: f39e9fc3-f923-4add-86c5-94199323fe8c
- ŧ [GROUP STATE] Have all tickets. Entering matchmaking queue...
- ŧ [GROUP STATE] Starting matchmaking, queueTypes(QUICK3V3UNRANKED)
- ŧ Entering QUICK3V3UNRANKED queue(s) with regions eu_north
- ŧ POST: http://149.202.211.208:80/matchmaking/queue/v1
- ŧ Creating connection: 'http://149.202.211.208:80/matchmaking/queue/v1' versionHeader: 'Bloodgate=198,Gameplay=198'
- ŧ POST: http://149.202.211.208:80/matchmaking/leave/v1
- ŧ Play Notification Sound: System
- ŧ Creating connection: 'http://149.202.211.208:80/matchmaking/leave/v1' versionHeader: 'Bloodgate=198,Gameplay=198'
- ŧ - Accept Compression (gzip).
- [CHAT] Got presence type Available -- status= Available customStatus= { Type = Online, Host = , Port = 0 }
- ŧ Response ContentEncoding: gzip
- ŧ Response ContentEncoding:
- ŧ Leave matchmaking queue result= True
- ŧ Clearing matchmaking state..
- {"matchId":null,"host":null,"port":0,"timeInQueue":0,"regionAvailable":true,"status":0,"code":0,"message":null,"property":null}
- ŧ Got matchmaking response even though request is not active: {"matchId":null,"host":null,"port":0,"timeInQueue":0,"regionAvailable":true,"status":0,"code":0,"message":null,"property":null}
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- {"matchId":null,"host":null,"port":0,"timeInQueue":8,"regionAvailable":true,"status":0,"code":0,"message":null,"property":null}
- ŧ Got matchmaking response even though request is not active: {"matchId":null,"host":null,"port":0,"timeInQueue":8,"regionAvailable":true,"status":0,"code":0,"message":null,"property":null}
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- {"matchId":null,"host":null,"port":0,"timeInQueue":16,"regionAvailable":true,"status":0,"code":0,"message":null,"property":null}
- ŧ Got matchmaking response even though request is not active: {"matchId":null,"host":null,"port":0,"timeInQueue":16,"regionAvailable":true,"status":0,"code":0,"message":null,"property":null}
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- {"matchId":null,"host":null,"port":0,"timeInQueue":24,"regionAvailable":true,"status":0,"code":0,"message":null,"property":null}
- ŧ Got matchmaking response even though request is not active: {"matchId":null,"host":null,"port":0,"timeInQueue":24,"regionAvailable":true,"status":0,"code":0,"message":null,"property":null}
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- {"matchId":null,"host":null,"port":0,"timeInQueue":32,"regionAvailable":true,"status":0,"code":0,"message":null,"property":null}
- ŧ Got matchmaking response even though request is not active: {"matchId":null,"host":null,"port":0,"timeInQueue":32,"regionAvailable":true,"status":0,"code":0,"message":null,"property":null}
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- ŧ Web Request Removed: 77a90e89-b573-46c6-be14-b9ee3166fc45
- ŧ Web Request Aborted: 50fb2941-1952-481f-b136-b714c68cb20b
- ŧ [GROUP STATE] Everyone is ready. Collecting tickets and fetching own ticket..
- ŧ Play Notification Sound: General
- ŧ POST: http://149.202.211.208:80/account/matchmaking-ticket/v1
- ŧ Creating connection: 'http://149.202.211.208:80/account/matchmaking-ticket/v1' versionHeader: 'Bloodgate=198,Gameplay=198'
- ŧ - Accept Compression (gzip).
- [CHAT] Got presence type Available -- status= Available customStatus= { Type = MatchmakingQuickmatch, Host = , Port = 0 }
- ŧ Response ContentEncoding: gzip
- ŧ [GROUP STATE] Finished fetching matchmakingTicket 1C30192345CBB1217EF0F93CACB7644745F7869CF11D6F0CF89B859AC4ED945525B0590C3137DC8A11A087635CEF49F2D6B7E18DD057E92C5404988890E56084AD676A344504EA46C3A8F35052541A450AC1D982168AE7FEEE9F2E138263342BC910AC063AFD1897F463A02234605EDD14443544DB5C7D69D40D0D5BC9D6A238F50F7409DDD8976959512A428F442BCEA44416A0792057249DE4F4B13093F577740A41FAC9567547C640A1A5770778B3657763F08B6B79DDAACB6D9D5BC0F3D657811E040430B5B3B6071C71D7F2042B8DCDB0FBB42EBA711B22108138A9FEAFFD7DA9879FCFE7D360D32E387404D9B1140654530BD452E017BC924E60E7638741FCBB812947BFF278DFD7B13223AF6E playMatchTicket 1C30192345CBB1217EF0F93CACB7644745F7869CF11D6F0CF89B859AC4ED945525B0590C3137DC8A11A087635CEF49F2261AFD66ADB99CABF877253101BB3262
- ŧ [GROUP STATE] Ticket fetch successful.
- ŧ Web Request Removed: 19052340-f9f1-4154-af65-b5a5d003adf0
- ŧ [GROUP STATE] Have all tickets. Entering matchmaking queue...
- ŧ [GROUP STATE] Starting matchmaking, queueTypes(QUICK3V3UNRANKED)
- ŧ Entering QUICK3V3UNRANKED queue(s) with regions eu_north
- ŧ POST: http://149.202.211.208:80/matchmaking/queue/v1
- ŧ Creating connection: 'http://149.202.211.208:80/matchmaking/queue/v1' versionHeader: 'Bloodgate=198,Gameplay=198'
- ŧ POST: http://149.202.211.208:80/account/stats/ui/events
- ŧ Creating connection: 'http://149.202.211.208:80/account/stats/ui/events' versionHeader: 'Bloodgate=198,Gameplay=198'
- ŧ - Accept Compression (gzip).
- ŧ Response ContentEncoding:
- ŧ Web Request Removed: b5fe1cb0-5b66-4386-b699-76dee706c247
- ŧ POST: http://149.202.211.208:80/matchmaking/leave/v1
- ŧ Play Notification Sound: System
- ŧ Creating connection: 'http://149.202.211.208:80/matchmaking/leave/v1' versionHeader: 'Bloodgate=198,Gameplay=198'
- ŧ - Accept Compression (gzip).
- [CHAT] Got presence type Available -- status= Available customStatus= { Type = Online, Host = , Port = 0 }
- ŧ Response ContentEncoding: gzip
- ŧ Response ContentEncoding:
- ŧ Leave matchmaking queue result= True
- ŧ Clearing matchmaking state..
- {"matchId":null,"host":null,"port":0,"timeInQueue":0,"regionAvailable":true,"status":0,"code":0,"message":null,"property":null}
- ŧ Got matchmaking response even though request is not active: {"matchId":null,"host":null,"port":0,"timeInQueue":0,"regionAvailable":true,"status":0,"code":0,"message":null,"property":null}
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- {"matchId":null,"host":null,"port":0,"timeInQueue":8,"regionAvailable":true,"status":0,"code":0,"message":null,"property":null}
- ŧ Got matchmaking response even though request is not active: {"matchId":null,"host":null,"port":0,"timeInQueue":8,"regionAvailable":true,"status":0,"code":0,"message":null,"property":null}
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- {"matchId":null,"host":null,"port":0,"timeInQueue":16,"regionAvailable":true,"status":0,"code":0,"message":null,"property":null}
- ŧ Got matchmaking response even though request is not active: {"matchId":null,"host":null,"port":0,"timeInQueue":16,"regionAvailable":true,"status":0,"code":0,"message":null,"property":null}
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- {"matchId":null,"host":null,"port":0,"timeInQueue":24,"regionAvailable":true,"status":0,"code":0,"message":null,"property":null}
- ŧ Got matchmaking response even though request is not active: {"matchId":null,"host":null,"port":0,"timeInQueue":24,"regionAvailable":true,"status":0,"code":0,"message":null,"property":null}
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- {"matchId":null,"host":null,"port":0,"timeInQueue":32,"regionAvailable":true,"status":0,"code":0,"message":null,"property":null}
- ŧ Got matchmaking response even though request is not active: {"matchId":null,"host":null,"port":0,"timeInQueue":32,"regionAvailable":true,"status":0,"code":0,"message":null,"property":null}
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- ŧ Web Request Removed: ccec3e27-450c-444d-b0e9-cbea78209504
- ŧ Web Request Aborted: 881402ef-cd95-457f-93e4-2f693c97630b
- ŧ View.NavigateTo: LobbyChampionSelect, From: Lobby
- ŧ GET: http://149.202.211.208:80/twitch/goods?
- ŧ Creating connection: 'http://149.202.211.208:80/twitch/goods?' versionHeader: 'Bloodgate=198,Gameplay=198'
- ŧ - Accept Compression (gzip).
- ŧ View.NavigateTo: Lobby, From: LobbyChampionSelect
- ŧ Response ContentEncoding:
- ŧ Web Request Removed: 6c58f919-d16d-4cb6-a996-4a54b7aceda6
- ŧ View.NavigateTo: LobbyChampionSelect, From: Lobby
- ŧ View.NavigateTo: Lobby, From: LobbyChampionSelect
- ŧ View.NavigateTo: Play, From: Root
- Couldn't find content for asset 00000000000000000000000000000000
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- ŧ View.NavigateTo: More, From: Root
- ŧ View.NavigateTo: Collection, From: Root
- ŧ View.NavigateTo: FeaturedCollection, From: Collection
- ŧ View.NavigateTo: Practice, From: Root
- ŧ View.NavigateTo: More, From: Root
- ŧ View.NavigateTo: Odeum, From: Root
- ŧ GET: http://149.202.211.208:80/social/new_timeline?count=12
- ŧ GET: http://149.202.211.208:80/social/following?user_id=852855219174907904&cursor=0&count=20
- ŧ GET: http://149.202.211.208:80/social/home_timeline?count=12
- ŧ GET: http://149.202.211.208:80/social/trending?start_placement=1&count=12
- ŧ Creating connection: 'http://149.202.211.208:80/social/trending?start_placement=1&count=12' versionHeader: 'Bloodgate=198,Gameplay=198'
- ŧ - Accept Compression (gzip).
- ŧ Creating connection: 'http://149.202.211.208:80/social/home_timeline?count=12' versionHeader: 'Bloodgate=198,Gameplay=198'
- ŧ - Accept Compression (gzip).
- ŧ Creating connection: 'http://149.202.211.208:80/social/following?user_id=852855219174907904&cursor=0&count=20' versionHeader: 'Bloodgate=198,Gameplay=198'
- ŧ - Accept Compression (gzip).
- ŧ Creating connection: 'http://149.202.211.208:80/social/new_timeline?count=12' versionHeader: 'Bloodgate=198,Gameplay=198'
- ŧ - Accept Compression (gzip).
- ŧ Response ContentEncoding: gzip
- ŧ Web Request Removed: cd9fe007-feca-43f2-9fc3-34b46cd3e236
- ŧ POST: http://149.202.211.208:80/account/profile/public/v1
- ŧ Response ContentEncoding: gzip
- ŧ Response ContentEncoding: gzip
- ŧ Response ContentEncoding: gzip
- ŧ Creating connection: 'http://149.202.211.208:80/account/profile/public/v1' versionHeader: 'Bloodgate=198,Gameplay=198'
- ŧ - Accept Compression (gzip).
- ŧ Web Request Removed: 650f7dca-943d-4e4b-8adb-59dbf9c41323
- ŧ Web Request Removed: 88aeee3a-838f-4f6c-92fc-a91061498b27
- ŧ Web Request Removed: 8a4cd2ff-a1dc-4057-8590-d085cc5e44a2
- ŧ Response ContentEncoding: gzip
- ŧ Web Request Removed: 59385451-7a3e-40e4-8add-69f6297567d3
- ŧ POST: http://149.202.211.208:80/account/profile/public/v1
- ŧ Creating connection: 'http://149.202.211.208:80/account/profile/public/v1' versionHeader: 'Bloodgate=198,Gameplay=198'
- ŧ - Accept Compression (gzip).
- ŧ Response ContentEncoding: gzip
- ŧ Web Request Removed: 5fb15741-c049-4b9e-834c-876f103a6816
- ŧ POST: http://149.202.211.208:80/account/profile/public/v1
- ŧ Found 1 supported versions in path 'D:\programs\steam\steamapps\common\Battlerite\Battlerite\..\Old'
- ŧ Creating connection: 'http://149.202.211.208:80/account/profile/public/v1' versionHeader: 'Bloodgate=198,Gameplay=198'
- ŧ - Accept Compression (gzip).
- ŧ Response ContentEncoding: gzip
- ŧ Web Request Removed: 6f00c0d1-9a1b-476e-b96e-a584a9cdc9bc
- ŧ GET: http://149.202.211.208:80/social/trending?start_placement=1&count=12
- ŧ Creating connection: 'http://149.202.211.208:80/social/trending?start_placement=1&count=12' versionHeader: 'Bloodgate=198,Gameplay=198'
- ŧ - Accept Compression (gzip).
- ŧ Response ContentEncoding: gzip
- ŧ Web Request Removed: 1d46f7bd-c221-4b46-85f4-1f344e2dc9a2
- ŧ View.NavigateTo: None, From: OdeumTrending
- ŧ View.NavigateTo: GeneralOptions, From: OptionsTabsView
- ŧ View.NavigateTo: ServerRegions, From: OptionsTabsView
- ŧ GET: http://149.202.211.208:80/matches/regions/v1?
- ŧ Creating connection: 'http://149.202.211.208:80/matches/regions/v1?' versionHeader: 'Bloodgate=198,Gameplay=198'
- ŧ - Accept Compression (gzip).
- ŧ Response ContentEncoding: gzip
- ŧ Web Request Removed: 97ad4df5-8b1b-47b1-a4ed-28382c391040
- ŧ Regions: Start resolving host 155.133.240.166 at eu_west
- ŧ Regions: Start resolving host 162.254.194.141 at us_southwest
- ŧ Regions: Start resolving host 155.133.227.84 at australia
- ŧ Regions: Start resolving host 45.121.187.65 at japan
- ŧ Regions: Start resolving host 155.133.231.176 at poland
- ŧ Regions: Start resolving host 208.78.165.230 at us_east
- ŧ Regions: Start resolving host 190.216.121.69 at peru
- ŧ Regions: Start resolving host 155.133.224.83 at south_america
- ŧ Regions: Start resolving host 155.133.238.45 at south_africa
- ŧ Regions: Start resolving host 155.133.234.87 at us_southeast
- ŧ Regions: Start resolving host 45.121.185.66 at asia
- ŧ Regions: Start resolving host 155.133.244.165 at hong_kong
- ŧ Regions: Start resolving host 155.133.247.151 at spain
- ŧ Regions: Start resolving host 155.133.249.94 at chile
- ŧ Regions: Start resolving host 155.133.228.162 at eu_east
- ŧ Regions: Start resolving host 185.25.181.70 at eu_north
- ŧ Regions: Start resolving host 155.133.232.23 at india_east
- ŧ Regions: Start resolving host 192.69.96.168 at us_west
- ŧ Regions: Start resolving host 155.133.233.23 at india
- ŧ Regions: Starting to ping eu_west
- ŧ Regions: Starting to ping us_southwest
- ŧ Regions: Starting to ping australia
- ŧ Regions: Starting to ping japan
- ŧ Regions: Starting to ping poland
- ŧ Regions: Starting to ping us_east
- ŧ Regions: Starting to ping peru
- ŧ Regions: Starting to ping south_america
- ŧ Regions: Starting to ping south_africa
- ŧ Regions: Starting to ping us_southeast
- ŧ Regions: Starting to ping asia
- ŧ Regions: Starting to ping hong_kong
- ŧ Regions: Starting to ping spain
- ŧ Regions: Starting to ping chile
- ŧ Regions: Starting to ping eu_east
- ŧ Regions: Starting to ping eu_north
- ŧ Regions: Starting to ping india_east
- ŧ Regions: Starting to ping us_west
- ŧ Regions: Starting to ping india
- ŧ Regions: got ping of eu_west: 38
- ŧ Regions: got ping of us_southwest: 186
- ŧ Regions: got ping of australia: 336
- ŧ Regions: got ping of japan: 289
- ŧ Regions: got ping of poland: 32
- ŧ Regions: got ping of us_east: 118
- ŧ Regions: got ping of peru: 200
- ŧ Regions: got ping of south_america: 267
- ŧ Regions: got ping of south_africa: 186
- ŧ Regions: got ping of us_southeast: 120
- ŧ Regions: got ping of asia: 366
- ŧ Regions: got ping of hong_kong: 316
- ŧ Regions: got ping of spain: 60
- ŧ Regions: got ping of chile: 231
- ŧ Regions: got ping of eu_east: 39
- ŧ Regions: got ping of eu_north: 7
- ŧ Regions: got ping of india_east: 348
- ŧ Regions: got ping of us_west: 186
- ŧ Regions: got ping of india: 247
- ŧ View.NavigateTo: None, From: ServerRegions
- ŧ View.NavigateTo: Play, From: Root
- ŧ View.NavigateTo: Lobby, From: Play
- Couldn't find content for asset 00000000000000000000000000000000
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- ŧ [GROUP STATE] Everyone is ready. Collecting tickets and fetching own ticket..
- ŧ Play Notification Sound: General
- ŧ POST: http://149.202.211.208:80/account/matchmaking-ticket/v1
- ŧ Creating connection: 'http://149.202.211.208:80/account/matchmaking-ticket/v1' versionHeader: 'Bloodgate=198,Gameplay=198'
- ŧ - Accept Compression (gzip).
- [CHAT] Got presence type Available -- status= Available customStatus= { Type = MatchmakingQuickmatch, Host = , Port = 0 }
- ŧ Response ContentEncoding: gzip
- ŧ [GROUP STATE] Finished fetching matchmakingTicket 86AEF08A3EA254B1602097E1F173835EF0F9A00C3A6EDA630F24D4626369AB288BED0BD815D94C51611F7F5345C1A60D40A447057E0C4592750612F7B64E23DACCD32C20D97F37B875E1864A6E8D3E9DF1C8BA001D33467108DEC289B2D6E4A172F76F8577B1FC8CBA8688A0896BFD8A95DC033CCCDE5238BB70502A2E5658DC581632EE21A7BA44303D3E2739C6440EA54AD867D42E497B518860427612496181C6B3B751732F0825FB8DDB9819352ACC38BEC7E5BFB42FBDD7FB24B1F4BDCAC2A48DCAA61DAAF054FD792C31116B8371ED657474E8B33F7B8C9F76B694EFC62A40553F4E76A5BC4099BD7087D52F16CE6E027827535A56AD35C5B24D37879588E4E718035FED1FC1512219DFE45717 playMatchTicket 86AEF08A3EA254B1602097E1F173835EF0F9A00C3A6EDA630F24D4626369AB288BED0BD815D94C51611F7F5345C1A60D61A333EAD181D62B8C85B3372833BBD9
- ŧ [GROUP STATE] Ticket fetch successful.
- ŧ Web Request Removed: 2bfd5202-37fc-42e7-838f-6a8bbf61a2fd
- ŧ [GROUP STATE] Have all tickets. Entering matchmaking queue...
- ŧ [GROUP STATE] Starting matchmaking, queueTypes(QUICK3V3UNRANKED)
- ŧ Entering QUICK3V3UNRANKED queue(s) with regions poland, eu_west, eu_east
- ŧ POST: http://149.202.211.208:80/matchmaking/queue/v1
- ŧ Creating connection: 'http://149.202.211.208:80/matchmaking/queue/v1' versionHeader: 'Bloodgate=198,Gameplay=198'
- ŧ POST: http://149.202.211.208:80/account/stats/ui/events
- ŧ Creating connection: 'http://149.202.211.208:80/account/stats/ui/events' versionHeader: 'Bloodgate=198,Gameplay=198'
- ŧ - Accept Compression (gzip).
- ŧ Response ContentEncoding:
- ŧ Web Request Removed: eeedfa71-c698-4327-a459-8c4c944e5b3f
- ŧ View.NavigateTo: LobbyChampionSelect, From: Lobby
- ŧ View.NavigateTo: Lobby, From: LobbyChampionSelect
- ŧ View.NavigateTo: LobbyChampionSelect, From: Lobby
- ŧ View.NavigateTo: Lobby, From: LobbyChampionSelect
- ŧ View.NavigateTo: LobbyChampionSelect, From: Lobby
- ŧ POST: http://149.202.211.208:80/matchmaking/leave/v1
- ŧ Play Notification Sound: System
- ŧ Creating connection: 'http://149.202.211.208:80/matchmaking/leave/v1' versionHeader: 'Bloodgate=198,Gameplay=198'
- ŧ - Accept Compression (gzip).
- [CHAT] Got presence type Available -- status= Available customStatus= { Type = Online, Host = , Port = 0 }
- ŧ Response ContentEncoding:
- ŧ Response ContentEncoding: gzip
- {"matchId":null,"host":null,"port":0,"timeInQueue":0,"regionAvailable":true,"status":0,"code":0,"message":null,"property":null}
- {"matchId":null,"host":null,"port":0,"timeInQueue":8,"regionAvailable":true,"status":0,"code":0,"message":null,"property":null}
- {"matchId":null,"host":null,"port":0,"timeInQueue":16,"regionAvailable":true,"status":0,"code":0,"message":null,"property":null}
- {"matchId":null,"host":null,"port":0,"timeInQueue":24,"regionAvailable":true,"status":0,"code":0,"message":null,"property":null}
- {"matchId":null,"host":null,"port":0,"timeInQueue":32,"regionAvailable":true,"status":0,"code":0,"message":null,"property":null}
- ŧ Leave matchmaking queue result= True
- ŧ Clearing matchmaking state..
- ŧ Web Request Removed: 96e15a22-8c1e-441f-83ea-4f4ff07fe3df
- ŧ Web Request Aborted: ac7825ef-3099-4a4b-8c69-cac7cd887332
- ŧ View.NavigateTo: Lobby, From: LobbyChampionSelect
- ŧ View.NavigateTo: Play, From: Root
- Couldn't find content for asset 00000000000000000000000000000000
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- ŧ View.NavigateTo: GeneralOptions, From: OptionsTabsView
- ŧ View.NavigateTo: ServerRegions, From: OptionsTabsView
- ŧ GET: http://149.202.211.208:80/matches/regions/v1?
- ŧ Creating connection: 'http://149.202.211.208:80/matches/regions/v1?' versionHeader: 'Bloodgate=198,Gameplay=198'
- ŧ - Accept Compression (gzip).
- ŧ Response ContentEncoding: gzip
- ŧ Web Request Removed: 32412cc6-6968-4dbb-9db3-2f90d8f057cc
- ŧ Regions: Start resolving host 155.133.240.166 at eu_west
- ŧ Regions: Start resolving host 162.254.194.141 at us_southwest
- ŧ Regions: Start resolving host 155.133.227.84 at australia
- ŧ Regions: Start resolving host 45.121.187.65 at japan
- ŧ Regions: Start resolving host 155.133.231.176 at poland
- ŧ Regions: Start resolving host 208.78.165.230 at us_east
- ŧ Regions: Start resolving host 190.216.121.69 at peru
- ŧ Regions: Start resolving host 155.133.224.83 at south_america
- ŧ Regions: Start resolving host 155.133.238.45 at south_africa
- ŧ Regions: Start resolving host 155.133.234.87 at us_southeast
- ŧ Regions: Start resolving host 45.121.185.66 at asia
- ŧ Regions: Start resolving host 155.133.244.165 at hong_kong
- ŧ Regions: Start resolving host 155.133.247.151 at spain
- ŧ Regions: Start resolving host 155.133.249.94 at chile
- ŧ Regions: Start resolving host 155.133.228.162 at eu_east
- ŧ Regions: Start resolving host 185.25.181.70 at eu_north
- ŧ Regions: Start resolving host 155.133.232.23 at india_east
- ŧ Regions: Start resolving host 192.69.96.168 at us_west
- ŧ Regions: Start resolving host 155.133.233.23 at india
- ŧ Regions: Starting to ping eu_west
- ŧ Regions: Starting to ping us_southwest
- ŧ Regions: Starting to ping australia
- ŧ Regions: Starting to ping japan
- ŧ Regions: Starting to ping poland
- ŧ Regions: Starting to ping us_east
- ŧ Regions: Starting to ping peru
- ŧ Regions: Starting to ping south_america
- ŧ Regions: Starting to ping south_africa
- ŧ Regions: Starting to ping us_southeast
- ŧ Regions: Starting to ping asia
- ŧ Regions: Starting to ping hong_kong
- ŧ Regions: Starting to ping spain
- ŧ Regions: Starting to ping chile
- ŧ Regions: Starting to ping eu_east
- ŧ Regions: Starting to ping eu_north
- ŧ Regions: Starting to ping india_east
- ŧ Regions: Starting to ping us_west
- ŧ Regions: Starting to ping india
- ŧ Regions: got ping of eu_west: 37
- ŧ Regions: got ping of us_southwest: 186
- ŧ Regions: got ping of australia: 332
- ŧ View.NavigateTo: SoundOptions, From: OptionsTabsView
- ŧ Regions: got ping of japan: 289
- ŧ Regions: got ping of poland: 32
- ŧ Regions: got ping of us_east: 117
- ŧ Regions: got ping of peru: 202
- ŧ View.NavigateTo: ServerRegions, From: OptionsTabsView
- ŧ Regions: got ping of south_america: 261
- ŧ Regions: got ping of south_africa: 186
- ŧ Regions: got ping of us_southeast: 120
- ŧ Regions: got ping of asia: 370
- ŧ Regions: got ping of hong_kong: 315
- ŧ Regions: got ping of spain: 60
- ŧ Regions: got ping of chile: 230
- ŧ Regions: got ping of eu_east: 39
- ŧ Regions: got ping of eu_north: 7
- ŧ Regions: got ping of india_east: 368
- ŧ Regions: got ping of us_west: 192
- ŧ Regions: got ping of india: 257
- ŧ View.NavigateTo: OptionsTabsView, From: ServerRegions
- ŧ View.NavigateTo: None, From: OptionsTabsView
- ŧ View.NavigateTo: Lobby, From: Play
- Couldn't find content for asset 00000000000000000000000000000000
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- ŧ [GROUP STATE] Everyone is ready. Collecting tickets and fetching own ticket..
- ŧ Play Notification Sound: General
- ŧ POST: http://149.202.211.208:80/account/matchmaking-ticket/v1
- ŧ Creating connection: 'http://149.202.211.208:80/account/matchmaking-ticket/v1' versionHeader: 'Bloodgate=198,Gameplay=198'
- ŧ - Accept Compression (gzip).
- [CHAT] Got presence type Available -- status= Available customStatus= { Type = MatchmakingQuickmatch, Host = , Port = 0 }
- ŧ Response ContentEncoding: gzip
- ŧ [GROUP STATE] Finished fetching matchmakingTicket D7DC910AEE28BBF43F232BDDFDBB407A6A5747EB45B4C886F09B5195F7FC9ED9F83E8B6AD5AFCA24F4547E7263B4082F19B21062A09D4542ACDEC5B77BECB925449FBEDA8F2C877E1D6ECBB6B30784A11F555F15C23BBA8172CC0C9F64486C5B85A4942B2D77DDFE941422FC380E4C685BCCCEB6DDD7677C852EB7A3696360F75FB5EE634A8BA156BCAD4A0045D6141BAA99FF694C36814244540A82BEBC134048DF1B6647A2FE8A11B26D7AC9ABA8F1D2EEC27FCA64A52326690D5C9AFC604091D402EAB3B55B927DA768B637EEBB2BCBE3B0A9A4B47CBF0439AAE33DD98B971933EBFAC9FAE685745E61B3C633254FFD3AA1ABE3BF678F665AF92EB30D89AD735D2F2D28FBB1B1166EA4DEA4EEA16B playMatchTicket D7DC910AEE28BBF43F232BDDFDBB407A6A5747EB45B4C886F09B5195F7FC9ED9F83E8B6AD5AFCA24F4547E7263B4082FF583A944F9DB7325697A81D74D825343
- ŧ [GROUP STATE] Ticket fetch successful.
- ŧ Web Request Removed: bd51194f-58bb-4d61-8ca5-6689dbceb8b0
- ŧ [GROUP STATE] Have all tickets. Entering matchmaking queue...
- ŧ [GROUP STATE] Starting matchmaking, queueTypes(QUICK3V3UNRANKED)
- ŧ Entering QUICK3V3UNRANKED queue(s) with regions eu_north, poland, eu_west
- ŧ POST: http://149.202.211.208:80/matchmaking/queue/v1
- ŧ Creating connection: 'http://149.202.211.208:80/matchmaking/queue/v1' versionHeader: 'Bloodgate=198,Gameplay=198'
- ŧ GET: http://149.202.211.208:80/twitch/goods?
- ŧ Creating connection: 'http://149.202.211.208:80/twitch/goods?' versionHeader: 'Bloodgate=198,Gameplay=198'
- ŧ - Accept Compression (gzip).
- ŧ Response ContentEncoding:
- ŧ Web Request Removed: aca04141-8861-49db-a6f8-3d15b9aeedc3
- ŧ GET: http://149.202.211.208:80/twitch/goods?
- ŧ Creating connection: 'http://149.202.211.208:80/twitch/goods?' versionHeader: 'Bloodgate=198,Gameplay=198'
- ŧ - Accept Compression (gzip).
- ŧ Response ContentEncoding:
- ŧ Web Request Removed: 5f423498-de0d-4647-addf-71ec8bf9c7a7
- ŧ GET: http://149.202.211.208:80/twitch/goods?
- ŧ Creating connection: 'http://149.202.211.208:80/twitch/goods?' versionHeader: 'Bloodgate=198,Gameplay=198'
- ŧ - Accept Compression (gzip).
- ŧ Response ContentEncoding:
- ŧ Web Request Removed: 2f8f878a-bc4f-4070-b8ca-7fc56c697b42
- ŧ POST: http://149.202.211.208:80/matchmaking/leave/v1
- ŧ Play Notification Sound: System
- ŧ Creating connection: 'http://149.202.211.208:80/matchmaking/leave/v1' versionHeader: 'Bloodgate=198,Gameplay=198'
- ŧ - Accept Compression (gzip).
- [CHAT] Got presence type Available -- status= Available customStatus= { Type = Online, Host = , Port = 0 }
- ŧ Response ContentEncoding:
- ŧ Response ContentEncoding: gzip
- {"matchId":null,"host":null,"port":0,"timeInQueue":0,"regionAvailable":true,"status":0,"code":0,"message":null,"property":null}
- {"matchId":null,"host":null,"port":0,"timeInQueue":8,"regionAvailable":true,"status":0,"code":0,"message":null,"property":null}
- {"matchId":null,"host":null,"port":0,"timeInQueue":16,"regionAvailable":true,"status":0,"code":0,"message":null,"property":null}
- {"matchId":null,"host":null,"port":0,"timeInQueue":24,"regionAvailable":true,"status":0,"code":0,"message":null,"property":null}
- {"matchId":null,"host":null,"port":0,"timeInQueue":32,"regionAvailable":true,"status":0,"code":0,"message":null,"property":null}
- ŧ Leave matchmaking queue result= True
- ŧ Clearing matchmaking state..
- ŧ Web Request Removed: ef720f7d-1f5e-476a-9de8-e32b9aacad5c
- ŧ Web Request Aborted: 40a5edc5-b72f-4c42-847c-423f0c6d0725
- ŧ POST: http://149.202.211.208:80/account/stats/ui/events
- ŧ Creating connection: 'http://149.202.211.208:80/account/stats/ui/events' versionHeader: 'Bloodgate=198,Gameplay=198'
- ŧ - Accept Compression (gzip).
- ŧ Response ContentEncoding:
- ŧ Web Request Removed: a2c8e62a-e287-4a26-85bd-01b6986804c4
- ŧ View.NavigateTo: Play, From: Root
- Couldn't find content for asset 00000000000000000000000000000000
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- ŧ View.NavigateTo: EscapeMenu, From: Root
- ŧ View.NavigateTo: None, From: EscapeMenu
- ŧ View.NavigateTo: Lobby, From: Play
- Couldn't find content for asset 00000000000000000000000000000000
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- ŧ [GROUP STATE] Everyone is ready. Collecting tickets and fetching own ticket..
- ŧ Play Notification Sound: General
- ŧ POST: http://149.202.211.208:80/account/matchmaking-ticket/v1
- ŧ Creating connection: 'http://149.202.211.208:80/account/matchmaking-ticket/v1' versionHeader: 'Bloodgate=198,Gameplay=198'
- ŧ - Accept Compression (gzip).
- [CHAT] Got presence type Available -- status= Available customStatus= { Type = MatchmakingQuickmatch, Host = , Port = 0 }
- ŧ Response ContentEncoding: gzip
- ŧ [GROUP STATE] Finished fetching matchmakingTicket DF86683368BD9C95E05D45368FDF887E76761DEAA9154426917C5F9AAA993FFF11ACDC41ECD15A95674448B4DD8AF33AF41189843A668ED36F6C90C5A84BEA125FFDEFF983D1B9450399D2713FAFE2E91FD7474C5E7BF691FA5087DEB6F0854F145246CC48AE569D16FDDE1F6383CBD6FF54C3D465F347B6D36D58B0B6A6EDAC604D35D87822A069ABF59F76E8F6FB1BAB34076E1A4C2581458ACEDEBA96BB6DADC7E4F4AC88CF0B1B30A1AFBF2EEECA53A7095D1D2BA6CB40CF4A60CE8FA2575F62D4BA69B6DAE92B0FB62DEA0CB35C7E66E3E3F3EDB0833B811CDB5CC1CF55FE0ED911B24D4B97957905BADAE0E59527329CF31CE8E5D0A60D80DEECAFD880F37A0FE83BF374B99813CCD03F2F1776 playMatchTicket DF86683368BD9C95E05D45368FDF887E76761DEAA9154426917C5F9AAA993FFF11ACDC41ECD15A95674448B4DD8AF33A6AEF6E7156629855AB6E0006B4E51509
- ŧ [GROUP STATE] Ticket fetch successful.
- ŧ Web Request Removed: 9594126c-6419-48f4-bd58-a73ff23c7ffb
- ŧ [GROUP STATE] Have all tickets. Entering matchmaking queue...
- ŧ [GROUP STATE] Starting matchmaking, queueTypes(QUICK3V3UNRANKED)
- ŧ Entering QUICK3V3UNRANKED queue(s) with regions eu_north, poland, eu_west
- ŧ POST: http://149.202.211.208:80/matchmaking/queue/v1
- ŧ Creating connection: 'http://149.202.211.208:80/matchmaking/queue/v1' versionHeader: 'Bloodgate=198,Gameplay=198'
- ŧ GET: http://149.202.211.208:80/twitch/goods?
- ŧ Creating connection: 'http://149.202.211.208:80/twitch/goods?' versionHeader: 'Bloodgate=198,Gameplay=198'
- ŧ - Accept Compression (gzip).
- ŧ Response ContentEncoding:
- ŧ Web Request Removed: fdc1585d-3c5c-441c-999f-7c02f021e0c1
- ŧ Sync Started for URL: http://client.battlerite.com/live/Seasons.def.json\Seasons.def.json
- ŧ SyncFile Error: 404 Not Found
- for http://client.battlerite.com/live/Seasons.def.json\Seasons.def.json
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- ŧ Response ContentEncoding:
- {"matchId":null,"host":null,"port":0,"timeInQueue":0,"regionAvailable":true,"status":0,"code":0,"message":null,"property":null}
- {"matchId":null,"host":null,"port":0,"timeInQueue":8,"regionAvailable":true,"status":0,"code":0,"message":null,"property":null}
- {"matchId":null,"host":null,"port":0,"timeInQueue":16,"regionAvailable":true,"status":0,"code":0,"message":null,"property":null}
- {"matchId":null,"host":null,"port":0,"timeInQueue":24,"regionAvailable":true,"status":0,"code":0,"message":null,"property":null}
- {"matchId":null,"host":null,"port":0,"timeInQueue":27,"regionAvailable":true,"status":0,"code":0,"message":null,"property":null}
- {"matchId":"60504dc84f4e4a738003e0411287ffd7","host":"155.133.231.96","port":27263,"timeInQueue":27,"regionAvailable":null,"status":0,"code":0,"message":null,"property":null}
- ŧ [GROUP STATE] Matchmaking result..
- {
- "Success": true,
- "MatchmakingTickets": [
- "DF86683368BD9C95E05D45368FDF887E76761DEAA9154426917C5F9AAA993FFF11ACDC41ECD15A95674448B4DD8AF33AF41189843A668ED36F6C90C5A84BEA125FFDEFF983D1B9450399D2713FAFE2E91FD7474C5E7BF691FA5087DEB6F0854F145246CC48AE569D16FDDE1F6383CBD6FF54C3D465F347B6D36D58B0B6A6EDAC604D35D87822A069ABF59F76E8F6FB1BAB34076E1A4C2581458ACEDEBA96BB6DADC7E4F4AC88CF0B1B30A1AFBF2EEECA53A7095D1D2BA6CB40CF4A60CE8FA2575F62D4BA69B6DAE92B0FB62DEA0CB35C7E66E3E3F3EDB0833B811CDB5CC1CF55FE0ED911B24D4B97957905BADAE0E59527329CF31CE8E5D0A60D80DEECAFD880F37A0FE83BF374B99813CCD03F2F1776"
- ],
- "ConnectHost": "155.133.231.96",
- "ConnectPort": 27263,
- "TimeInQueue": 27,
- "ShouldNotRetry": false
- }
- ŧ [GROUP STATE] Matchmaking queue success, joining game 155.133.231.96:27263
- ŧ Play Notification Sound: General
- ŧ POST: http://149.202.211.208:80/matchmaking/leave/v1
- ŧ Creating connection: 'http://149.202.211.208:80/matchmaking/leave/v1' versionHeader: 'Bloodgate=198,Gameplay=198'
- ŧ - Accept Compression (gzip).
- ŧ Web Request Removed: 3c03aaf0-425f-442d-a62a-43d184bf747b
- ŧ Starting new game! CustomGameplayVersion: null, Reconnecting:False
- ŧ Recording client replay D:\programs\steam\steamapps\common\Battlerite\Battlerite\ClientReplays\171118-184244.clientreplay started!
- ŧ ClientNetworkLayer.Connect - AccountID = 0, Name = , Ticket = Ticket.Length(64) , JoinAsObserver = False
- ŧ ClientLidgrenTransport.Connect - Address = 155.133.231.96, port = 27263, _NetClient.Status = NotRunning, _NetClient.ConnectionStatus = Disconnected
- ŧ HailMessage Size Bits: 848
- ŧ View.NavigateTo: GameLoading, From: Root
- ŧ Response ContentEncoding: gzip
- ŧ Leave matchmaking queue result= False
- ŧ Web Request Removed: cc3cfb00-6e95-444f-8c07-924b51d041e5
- ŧ ClientLidgrenTransport.OnStatusChanged - status = (1) InitiatedConnect, reason = Locally requested connect
- [CHAT] Got presence type Available -- status= Available customStatus= { Type = Online, Host = , Port = 0 }
- ŧ ClientLidgrenTransport.OnStatusChanged - status = (5) Connected, reason = Connected to 9B1F2C365BA84124
- ŧ MatchId: 60504dc84f4e4a738003e0411287ffd7
- ŧ Variations: None
- ŧ DynamicStrings: {Id:1 Value:'Kyre'}, {Id:2 Value:'Nvminder'}, {Id:3 Value:'Prel'}, {Id:4 Value:'Maxbinger'}, {Id:5 Value:'LaxXo'}, {Id:6 Value:'shinyquestionmark'}, {Id:7 Value:'poland'},
- ŧ GameObjectType ({0}) does not have constant data for Name type = {0}
- [CHAT] Got presence type Available -- status= Available customStatus= { Type = InQuickmatch, Host = , Port = 0 }
- ŧ GameClient.Load - RootTypesToLoad: 38
- ŧ Client recieved start loading message.
- ŧ Got user data for userId { Id: 2 Gen: 1} with name Prel
- ŧ Got user data for userId { Id: 3 Gen: 1} with name Maxbinger
- ŧ Got user data for userId { Id: 4 Gen: 1} with name LaxXo
- ŧ Got user data for userId { Id: 0 Gen: 1} with name Kyre
- ŧ Got user data for userId { Id: 5 Gen: 1} with name shinyquestionmark
- ŧ Added loading matchGuid: 60504dc8-4f4e-4a73-8003-e0411287ffd7 MatchVersion: 1
- Couldn't find content for asset d5f3bf45b28292747ba18bef7bf00d5b
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Clear ViewSystems
- ŧ Cleared model system
- Destroy Instances ViewSystems
- ŧ GameObjectType ({0}) does not have constant data for Name type = {0}
- ŧ Got user data for userId { Id: 1 Gen: 1} with name Nvminder
- Shader 'Shader Forge/ScreenSpaceParticleShader': fallback shader '_Stunlock/NewParticle' not found
- Couldn't find content for asset 00000000000000000000000000000000
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unloading 5 Unused Serialized files (Serialized files now loaded: 961)
- UnloadTime: 11.862329 ms
- ŧ Finished loading.
- Unloading 2993 unused Assets to reduce memory usage. Loaded Objects now: 176764.
- Total: 273.392517 ms (FindLiveObjects: 7.354360 ms CreateObjectMapping: 20.540951 ms MarkObjects: 236.342438 ms DeleteObjects: 9.154475 ms)
- ŧ GameLoadingView - LoadState is Finalizing! Invoking ViewLoadingFinished
- ŧ GameClient.ViewLoadingComplete
- ŧ SendLoadingComplete!
- ŧ ArenaClient spawned
- ŧ GameClient - Added a new message! - Sender: { Id: 0 Gen: 0} - Text: 2b845d6a964b418db89b15dfa1c99faf
- ŧ GameClient - Added a new message! - Sender: { Id: 0 Gen: 0} - Text: a48ea3255fc74765a378a28ed2eab133
- ŧ LoadingConnectingPhaseClient spawned
- ŧ Loading complete when spawning LoadingConnectingPhaseClient
- ŧ Loading is Complete. Starting Intro Cinematic
- ŧ View.NavigateTo: FullscreenGameplay, From: GameLoading
- ŧ GET: http://149.202.211.208:80/twitch/goods?
- ŧ Creating connection: 'http://149.202.211.208:80/twitch/goods?' versionHeader: 'Bloodgate=198,Gameplay=198'
- ŧ - Accept Compression (gzip).
- ŧ Response ContentEncoding:
- ŧ Web Request Removed: c0fd6126-af74-4dfe-997a-50a5e8ec0a54
- ŧ GameObjectType ({0}) does not have constant data for Name type = {0}
- ŧ LayerTransition Completed: TransitioningToDisabled
- ŧ GameClient - Added a new message! - Sender: { Id: 0 Gen: 0} - Text: af02d3ad8f244a688cb5f0c7a25770c7
- ŧ GameClient - Added a new message! - Sender: { Id: 0 Gen: 0} - Text: <color=#c296ff>Maxbinger</color>, <color=#ffd800>Hero of the Arena</color>, grants everyone <color=#ffd800>10%</color> bonus Champion Experience!
- ŧ UI_ChatWindowBinding - Pushed a new message!
- ŧ UI_ChatWindowBinding - Pushed a new message!
- ŧ UI_ChatWindow - Message Received - Sender: - Text: 'af02d3ad8f244a688cb5f0c7a25770c7' - To all: True
- ŧ UI_ChatWindow - Message Received - Sender: [System] - Text: 'Type "/disablechat" to disable the chat.' - To all: True
- ŧ UI_ChatWindow - Message Received - Sender: - Text: '<color=#c296ff>Maxbinger</color>, <color=#ffd800>Hero of the Arena</color>, grants everyone <color=#ffd800>10%</color> bonus Champion Experience!' - To all: True
- ŧ GET: http://149.202.211.208:80/twitch/goods?
- ŧ Creating connection: 'http://149.202.211.208:80/twitch/goods?' versionHeader: 'Bloodgate=198,Gameplay=198'
- ŧ - Accept Compression (gzip).
- ŧ Response ContentEncoding:
- ŧ Web Request Removed: 633dffa1-415a-4445-93f4-d432c265e558
- ŧ GameClient - Added a new message! - Sender: { Id: 0 Gen: 0} - Text: 489639769496418a8e170dc683a4d880
- ŧ UI_ChatWindowBinding - Pushed a new message!
- ŧ UI_ChatWindow - Message Received - Sender: - Text: '489639769496418a8e170dc683a4d880' - To all: True
- ŧ GET: http://149.202.211.208:80/twitch/goods?
- ŧ Creating connection: 'http://149.202.211.208:80/twitch/goods?' versionHeader: 'Bloodgate=198,Gameplay=198'
- ŧ - Accept Compression (gzip).
- ŧ Response ContentEncoding:
- ŧ Web Request Removed: c264acc3-dc52-4f03-8db2-ddc868303daa
- ŧ Scrolling combat text doesn't have a position!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- ŧ GameClient - Added a new message! - Sender: { Id: 4 Gen: 1} - Text: atleast thorn is not op xD
- ŧ UI_ChatWindowBinding - Pushed a new message!
- ŧ UI_ChatWindow - Message Received - Sender: LaxXo - Text: 'atleast thorn is not op xD' - To all: True
- ŧ Scrolling combat text doesn't have a position!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- ŧ POST: http://149.202.211.208:80/account/profile/public/v1
- ŧ Creating connection: 'http://149.202.211.208:80/account/profile/public/v1' versionHeader: 'Bloodgate=198,Gameplay=198'
- ŧ - Accept Compression (gzip).
- ŧ Response ContentEncoding: gzip
- ŧ Web Request Removed: fab53389-74fe-41e4-95d1-b5845c7aa905
- ŧ Client Detected that Round has finished, starting Highlight Cinematic
- ŧ LayerTransition Completed: TransitioningToEnabled
- ŧ GET: http://149.202.211.208:80/twitch/goods?
- ŧ Creating connection: 'http://149.202.211.208:80/twitch/goods?' versionHeader: 'Bloodgate=198,Gameplay=198'
- ŧ - Accept Compression (gzip).
- ŧ Response ContentEncoding:
- ŧ Web Request Removed: e5afc8b0-2cc0-44f6-807a-42a158be46e0
- ŧ Client Detected that Round started again, stop Highlight Cinematic
- ŧ LayerTransition Completed: TransitioningToDisabled
- ŧ GameClient - Added a new message! - Sender: { Id: 5 Gen: 1} - Text: stay toghether
- ŧ UI_ChatWindowBinding - Pushed a new message!
- ŧ UI_ChatWindow - Message Received - Sender: shinyquestionmark - Text: 'stay toghether' - To all: False
- ŧ GameClient - Added a new message! - Sender: { Id: 5 Gen: 1} - Text: pls
- ŧ UI_ChatWindowBinding - Pushed a new message!
- ŧ UI_ChatWindow - Message Received - Sender: shinyquestionmark - Text: 'pls' - To all: False
- ŧ GameClient - Added a new message! - Sender: { Id: 4 Gen: 1} - Text: u wasnt htere
- ŧ UI_ChatWindowBinding - Pushed a new message!
- ŧ UI_ChatWindow - Message Received - Sender: LaxXo - Text: 'u wasnt htere' - To all: False
- ŧ GET: http://149.202.211.208:80/twitch/goods?
- ŧ Creating connection: 'http://149.202.211.208:80/twitch/goods?' versionHeader: 'Bloodgate=198,Gameplay=198'
- ŧ - Accept Compression (gzip).
- ŧ Response ContentEncoding:
- ŧ Web Request Removed: b78bfe83-b44a-418a-a336-389caefee0fe
- ŧ Scrolling combat text doesn't have a position!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- ŧ Scrolling combat text doesn't have a position!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- ŧ GET: http://149.202.211.208:80/matches/regions/v1?
- ŧ Creating connection: 'http://149.202.211.208:80/matches/regions/v1?' versionHeader: 'Bloodgate=198,Gameplay=198'
- ŧ - Accept Compression (gzip).
- ŧ Response ContentEncoding: gzip
- ŧ Web Request Removed: 0a47be90-08f0-4813-9b2a-df79c4fd9f02
- ŧ Regions: Start resolving host 155.133.240.166 at eu_west
- ŧ Regions: Start resolving host 162.254.194.141 at us_southwest
- ŧ Regions: Start resolving host 155.133.227.84 at australia
- ŧ Regions: Start resolving host 45.121.187.65 at japan
- ŧ Regions: Start resolving host 155.133.231.176 at poland
- ŧ Regions: Start resolving host 208.78.165.230 at us_east
- ŧ Regions: Start resolving host 190.216.121.69 at peru
- ŧ Regions: Start resolving host 155.133.224.83 at south_america
- ŧ Regions: Start resolving host 155.133.238.45 at south_africa
- ŧ Regions: Start resolving host 155.133.234.87 at us_southeast
- ŧ Regions: Start resolving host 45.121.185.66 at asia
- ŧ Regions: Start resolving host 155.133.244.165 at hong_kong
- ŧ Regions: Start resolving host 155.133.247.151 at spain
- ŧ Regions: Start resolving host 155.133.249.94 at chile
- ŧ Regions: Start resolving host 155.133.228.162 at eu_east
- ŧ Regions: Start resolving host 185.25.181.70 at eu_north
- ŧ Regions: Start resolving host 155.133.232.23 at india_east
- ŧ Regions: Start resolving host 192.69.96.168 at us_west
- ŧ Regions: Start resolving host 155.133.233.23 at india
- ŧ Regions: Starting to ping eu_west
- ŧ Regions: Starting to ping us_southwest
- ŧ Regions: Starting to ping australia
- ŧ Regions: Starting to ping japan
- ŧ Regions: Starting to ping poland
- ŧ Regions: Starting to ping us_east
- ŧ Regions: Starting to ping peru
- ŧ Regions: Starting to ping south_america
- ŧ Regions: Starting to ping south_africa
- ŧ Regions: Starting to ping us_southeast
- ŧ Regions: Starting to ping asia
- ŧ Regions: Starting to ping hong_kong
- ŧ Regions: Starting to ping spain
- ŧ Regions: Starting to ping chile
- ŧ Regions: Starting to ping eu_east
- ŧ Regions: Starting to ping eu_north
- ŧ Regions: Starting to ping india_east
- ŧ Regions: Starting to ping us_west
- ŧ Regions: Starting to ping india
- ŧ Regions: got ping of eu_west: 37
- ŧ Regions: got ping of us_southwest: 182
- ŧ Regions: got ping of australia: 332
- ŧ Regions: got ping of japan: 288
- ŧ Regions: got ping of poland: 32
- ŧ Regions: got ping of us_east: 119
- ŧ Regions: got ping of peru: 201
- ŧ Regions: got ping of south_america: 268
- ŧ Regions: got ping of south_africa: 186
- ŧ Regions: got ping of us_southeast: 120
- ŧ Regions: got ping of asia: 373
- ŧ Regions: got ping of hong_kong: 318
- ŧ Regions: got ping of spain: 60
- ŧ Regions: got ping of chile: 230
- ŧ Regions: got ping of eu_east: 39
- ŧ Regions: got ping of eu_north: 8
- ŧ Regions: got ping of india_east: 368
- ŧ Regions: got ping of us_west: 187
- ŧ Regions: got ping of india: 254
- ŧ Scrolling combat text doesn't have a position!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- ŧ Client Detected that Round has finished, starting Highlight Cinematic
- ŧ LayerTransition Completed: TransitioningToEnabled
- ŧ GET: http://149.202.211.208:80/twitch/goods?
- ŧ Creating connection: 'http://149.202.211.208:80/twitch/goods?' versionHeader: 'Bloodgate=198,Gameplay=198'
- ŧ - Accept Compression (gzip).
- ŧ Client Detected that Round started again, stop Highlight Cinematic
- ŧ Response ContentEncoding:
- ŧ Web Request Removed: 6715f531-72ee-439b-9848-5db4d1410225
- ŧ LayerTransition Completed: TransitioningToDisabled
- ŧ Sync Started for URL: http://client.battlerite.com/live/Seasons.def.json\Seasons.def.json
- ŧ SyncFile Error: 404 Not Found
- for http://client.battlerite.com/live/Seasons.def.json\Seasons.def.json
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- ŧ Scrolling combat text doesn't have a position!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- ŧ Client Detected that Round has finished, starting Highlight Cinematic
- ŧ LayerTransition Completed: TransitioningToEnabled
- ŧ GET: http://149.202.211.208:80/twitch/goods?
- ŧ Creating connection: 'http://149.202.211.208:80/twitch/goods?' versionHeader: 'Bloodgate=198,Gameplay=198'
- ŧ - Accept Compression (gzip).
- ŧ Response ContentEncoding:
- ŧ Web Request Removed: 566f2a41-0ef2-4ada-8c9a-7e3f8bf13c7c
- ŧ Client Detected that Round started again, stop Highlight Cinematic
- ŧ GameClient - Added a new message! - Sender: { Id: 0 Gen: 0} - Text: shinyquestionmark has disconnected!
- ŧ GameClient - Added a new message! - Sender: { Id: 0 Gen: 0} - Text: Prel has disconnected!
- ŧ UI_ChatWindowBinding - Pushed a new message!
- ŧ UI_ChatWindowBinding - Pushed a new message!
- ŧ UI_ChatWindow - Message Received - Sender: - Text: 'shinyquestionmark has disconnected!' - To all: True
- ŧ UI_ChatWindow - Message Received - Sender: - Text: 'Prel has disconnected!' - To all: True
- ŧ GameClient - Added a new message! - Sender: { Id: 0 Gen: 0} - Text: Kyre has disconnected!
- ŧ UI_ChatWindowBinding - Pushed a new message!
- ŧ UI_ChatWindow - Message Received - Sender: - Text: 'Kyre has disconnected!' - To all: True
- ŧ EndGame(DisconnectReason: LeftGame, ServerShutdownReason: NULL
- ŧ Game.ShutdownGame
- ŧ ClientFrameTimes: , 36238, 20, 8.42046979022181, 6, 8, 10, 11, 12, 12, 17, 1.74901323609644
- ŧ ClientLidgrenTransport.Shutdown - _NetClient.Status = Running, _NetClient.ConnectionStatus = Connected
- ŧ RewriteReplayHeader starting...
- ŧ Closing existing streams...
- ŧ Reading replay witout header into memory...
- ŧ Writing new header and appending old replay data (without header)...
- ŧ Done! Old replay size = 3810108 (HeaderSize = 86) New replay size = 3811814 (HeaderSize = 1792)
- ŧ Recording replay done!
- Fallback handler could not load library D:/programs/steam/steamapps/common/Battlerite/Battlerite_Data/Mono/equ8\client.equ8.dll
- Fallback handler could not load library D:/programs/steam/steamapps/common/Battlerite/Battlerite_Data/Mono/.\equ8\client.equ8.dll
- Fallback handler could not load library D:/programs/steam/steamapps/common/Battlerite/Battlerite_Data/Mono/equ8\client.equ8.dll
- Fallback handler could not load library D:/programs/steam/steamapps/common/Battlerite/Battlerite_Data/Mono/equ8\client.equ8
- Fallback handler could not load library D:/programs/steam/steamapps/common/Battlerite/Battlerite_Data/Mono/.\equ8\client.equ8
- Fallback handler could not load library D:/programs/steam/steamapps/common/Battlerite/Battlerite_Data/Mono/equ8\client.equ8
- Fallback handler could not load library D:/programs/steam/steamapps/common/Battlerite/Battlerite_Data/Mono/libequ8\client.equ8.dll
- Fallback handler could not load library D:/programs/steam/steamapps/common/Battlerite/Battlerite_Data/Mono/.\libequ8\client.equ8.dll
- Fallback handler could not load library D:/programs/steam/steamapps/common/Battlerite/Battlerite_Data/Mono/libequ8\client.equ8.dll
- ŧ DELETE: http://149.202.211.208:80/matches/sessions/player/v1?matchId=60504dc84f4e4a738003e0411287ffd7
- Clear ViewSystems
- ŧ Cleared model system
- Destroy Instances ViewSystems
- Couldn't find content for asset d5f3bf45b28292747ba18bef7bf00d5b
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- ŧ Called EndGame while not having an active game. Not expected to be an issue, but logging to notify.
- Original DisconnectReason: LeftGame, Original ServerShutdownReason: NULL
- New Discarded DisconnectReason: LeftGame, New Discarded ServerShutdownReason: NULL
- ŧ Game.ShutdownGame
- ŧ ClientLidgrenTransport.Shutdown - _NetClient.Status = NotRunning, _NetClient.ConnectionStatus = Disconnected
- Clear ViewSystems
- ŧ Cleared model system
- Destroy Instances ViewSystems
- ŧ Called EndGame while not having an active game. Not expected to be an issue, but logging to notify.
- Original DisconnectReason: LeftGame, Original ServerShutdownReason: NULL
- New Discarded DisconnectReason: LeftGame, New Discarded ServerShutdownReason: NULL
- ŧ Game.ShutdownGame
- ŧ ClientLidgrenTransport.Shutdown - _NetClient.Status = NotRunning, _NetClient.ConnectionStatus = Disconnected
- ŧ Creating connection: 'http://149.202.211.208:80/matches/sessions/player/v1?matchId=60504dc84f4e4a738003e0411287ffd7' versionHeader: 'Bloodgate=198,Gameplay=198'
- ŧ - Accept Compression (gzip).
- ŧ POST: http://149.202.211.208:80/account/stats/ui/events
- [CHAT] Got presence type Available -- status= Available customStatus= { Type = Online, Host = , Port = 0 }
- ŧ Creating connection: 'http://149.202.211.208:80/account/stats/ui/events' versionHeader: 'Bloodgate=198,Gameplay=198'
- ŧ - Accept Compression (gzip).
- ŧ View.NavigateTo: PostGameLoading, From: FullscreenGameplay
- ŧ GET: http://149.202.211.208:80/account/match-reward/v1?matchId=60504dc84f4e4a738003e0411287ffd7
- ŧ Creating connection: 'http://149.202.211.208:80/account/match-reward/v1?matchId=60504dc84f4e4a738003e0411287ffd7' versionHeader: 'Bloodgate=198,Gameplay=198'
- ŧ - Accept Compression (gzip).
- ŧ Response ContentEncoding:
- ŧ Web Request Removed: 78e60c04-236d-45d7-970d-692ffc577f4e
- ŧ Response ContentEncoding:
- ŧ Web Request Removed: 58b1ca6e-dc8f-41b9-bfcf-e0b85b42984e
- ŧ Response ContentEncoding: gzip
- ŧ Succeeded to get rewards for match 60504dc8-4f4e-4a73-8003-e0411287ffd7
- ŧ ApplyModification to inventory version 1365
- ŧ Web Request Removed: 219de619-6e75-4f83-97a4-5efef5c1b6dc
- ŧ View.NavigateTo: PostGameProgression, From: FullscreenGameplay
- ŧ POST: http://149.202.211.208:80/quest/user/v1
- ŧ Creating connection: 'http://149.202.211.208:80/quest/user/v1' versionHeader: 'Bloodgate=198,Gameplay=198'
- ŧ - Accept Compression (gzip).
- ŧ Response ContentEncoding: gzip
- ŧ Web Request Removed: 13144e1a-3dce-4a1e-86d6-2d093a15d5bb
- ŧ View.NavigateTo: Lobby, From: Play
- ŧ POST: http://149.202.211.208:80/ranking/teams
- ŧ Creating connection: 'http://149.202.211.208:80/ranking/teams' versionHeader: 'Bloodgate=198,Gameplay=198'
- ŧ - Accept Compression (gzip).
- ŧ Response ContentEncoding: gzip
- ŧ GetTeams success for user: 852855219174907904 season: 6
- ŧ Web Request Removed: 3d7addde-2d68-449d-9bfe-df86153b71e0
- Couldn't find content for asset 00000000000000000000000000000000
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- ŧ View.NavigateTo: LobbyChampionSelect, From: Lobby
- ŧ GET: http://149.202.211.208:80/twitch/goods?
- ŧ Creating connection: 'http://149.202.211.208:80/twitch/goods?' versionHeader: 'Bloodgate=198,Gameplay=198'
- ŧ - Accept Compression (gzip).
- ŧ Response ContentEncoding:
- ŧ Web Request Removed: 7064517b-ccd0-4a2a-be49-0d954be9b7f8
- ŧ View.NavigateTo: Lobby, From: LobbyChampionSelect
- ŧ View.NavigateTo: Play, From: Root
- Couldn't find content for asset 00000000000000000000000000000000
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- ŧ View.NavigateTo: GeneralOptions, From: OptionsTabsView
- ŧ View.NavigateTo: ServerRegions, From: OptionsTabsView
- ŧ GET: http://149.202.211.208:80/matches/regions/v1?
- ŧ Creating connection: 'http://149.202.211.208:80/matches/regions/v1?' versionHeader: 'Bloodgate=198,Gameplay=198'
- ŧ - Accept Compression (gzip).
- ŧ Response ContentEncoding: gzip
- ŧ Web Request Removed: 9f61c140-2261-4f60-b571-6509bd4f06ba
- ŧ Regions: Start resolving host 155.133.240.166 at eu_west
- ŧ Regions: Start resolving host 162.254.194.141 at us_southwest
- ŧ Regions: Start resolving host 155.133.227.84 at australia
- ŧ Regions: Start resolving host 45.121.187.65 at japan
- ŧ Regions: Start resolving host 155.133.231.176 at poland
- ŧ Regions: Start resolving host 208.78.165.230 at us_east
- ŧ Regions: Start resolving host 190.216.121.69 at peru
- ŧ Regions: Start resolving host 155.133.224.83 at south_america
- ŧ Regions: Start resolving host 155.133.238.45 at south_africa
- ŧ Regions: Start resolving host 155.133.234.87 at us_southeast
- ŧ Regions: Start resolving host 45.121.185.66 at asia
- ŧ Regions: Start resolving host 155.133.244.165 at hong_kong
- ŧ Regions: Start resolving host 155.133.247.151 at spain
- ŧ Regions: Start resolving host 155.133.249.94 at chile
- ŧ Regions: Start resolving host 155.133.228.162 at eu_east
- ŧ Regions: Start resolving host 185.25.181.70 at eu_north
- ŧ Regions: Start resolving host 155.133.232.23 at india_east
- ŧ Regions: Start resolving host 192.69.96.168 at us_west
- ŧ Regions: Start resolving host 155.133.233.23 at india
- ŧ Regions: Starting to ping eu_west
- ŧ Regions: Starting to ping us_southwest
- ŧ Regions: Starting to ping australia
- ŧ Regions: Starting to ping japan
- ŧ Regions: Starting to ping poland
- ŧ Regions: Starting to ping us_east
- ŧ Regions: Starting to ping peru
- ŧ Regions: Starting to ping south_america
- ŧ Regions: Starting to ping south_africa
- ŧ Regions: Starting to ping us_southeast
- ŧ Regions: Starting to ping asia
- ŧ Regions: Starting to ping hong_kong
- ŧ Regions: Starting to ping spain
- ŧ Regions: Starting to ping chile
- ŧ Regions: Starting to ping eu_east
- ŧ Regions: Starting to ping eu_north
- ŧ Regions: Starting to ping india_east
- ŧ Regions: Starting to ping us_west
- ŧ Regions: Starting to ping india
- ŧ Regions: got ping of eu_west: 37
- ŧ Regions: got ping of us_southwest: 184
- ŧ Regions: got ping of australia: 332
- ŧ Regions: got ping of japan: 287
- ŧ Regions: got ping of poland: 33
- ŧ Regions: got ping of us_east: 122
- ŧ Regions: got ping of peru: 201
- ŧ Regions: got ping of south_america: 269
- ŧ Regions: got ping of south_africa: 191
- ŧ Regions: got ping of us_southeast: 124
- Ping: Error performing ICMP transmission. Possibly because of a timeout
- ŧ Regions: got ping of hong_kong: 317
- ŧ Regions: got ping of spain: 60
- ŧ Regions: got ping of chile: 231
- ŧ Regions: got ping of eu_east: 39
- ŧ Regions: got ping of eu_north: 7
- ŧ Regions: got ping of india_east: 369
- ŧ View.NavigateTo: None, From: ServerRegions
- ŧ Regions: got ping of us_west: 187
- ŧ Regions: got ping of india: 254
- ŧ View.NavigateTo: Lobby, From: Play
- Couldn't find content for asset 00000000000000000000000000000000
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- ŧ [GROUP STATE] Everyone is ready. Collecting tickets and fetching own ticket..
- ŧ Play Notification Sound: General
- ŧ POST: http://149.202.211.208:80/account/matchmaking-ticket/v1
- ŧ Creating connection: 'http://149.202.211.208:80/account/matchmaking-ticket/v1' versionHeader: 'Bloodgate=198,Gameplay=198'
- ŧ - Accept Compression (gzip).
- [CHAT] Got presence type Available -- status= Available customStatus= { Type = MatchmakingQuickmatch, Host = , Port = 0 }
- ŧ Response ContentEncoding: gzip
- ŧ [GROUP STATE] Finished fetching matchmakingTicket 2D52EB42C8909DF310E97BB621D1920FE9172A169C5CF3D9FEF441E1B0812676833CE6D66BE85E1F451C8B176CA41E59B9FC991BB45D8F32F11FC3FC08F693E9F53DDA3D1897E45F6617834417D7181695B6B91C004612D939EFAEC0F503B3BDA3F6BA95539CD5F33D8BA6E4EB02F4353C402034FBFE9E51C4B83F49F4427DCA2F1A60785685E7DD1F596C1DA582AB46E226BFCB9E536513D4EB38D2B23D27F633578D721A2141C8223E40E6917C6106334C2A684319CDC14E40008449F794462F8F0872F29037939DBFC29250D0773ACE0077E703109CD35AAD2A5AE7E2E3BE81DBF0DE2C849BF6BCD1CE098ACCCDFF58C9CA6850C31F7080848A5EB17FF485D646785F86AF82D8FB957583045F4F84 playMatchTicket 2D52EB42C8909DF310E97BB621D1920FE9172A169C5CF3D9FEF441E1B0812676833CE6D66BE85E1F451C8B176CA41E5967590225D3C38B537E881AFEBB77F220
- ŧ [GROUP STATE] Ticket fetch successful.
- ŧ Web Request Removed: c4753c12-a10f-4002-ad9a-2ce4cd103b99
- ŧ [GROUP STATE] Have all tickets. Entering matchmaking queue...
- ŧ [GROUP STATE] Starting matchmaking, queueTypes(QUICK3V3UNRANKED)
- ŧ Entering QUICK3V3UNRANKED queue(s) with regions eu_north
- ŧ POST: http://149.202.211.208:80/matchmaking/queue/v1
- ŧ Creating connection: 'http://149.202.211.208:80/matchmaking/queue/v1' versionHeader: 'Bloodgate=198,Gameplay=198'
- ŧ GET: http://149.202.211.208:80/twitch/goods?
- ŧ Creating connection: 'http://149.202.211.208:80/twitch/goods?' versionHeader: 'Bloodgate=198,Gameplay=198'
- ŧ - Accept Compression (gzip).
- ŧ Response ContentEncoding:
- ŧ Web Request Removed: 6e18ff90-e949-4bb0-ac34-e49351599d0d
- ŧ Response ContentEncoding:
- {"matchId":null,"host":null,"port":0,"timeInQueue":0,"regionAvailable":true,"status":0,"code":0,"message":null,"property":null}
- {"matchId":null,"host":null,"port":0,"timeInQueue":8,"regionAvailable":true,"status":0,"code":0,"message":null,"property":null}
- {"matchId":null,"host":null,"port":0,"timeInQueue":16,"regionAvailable":true,"status":0,"code":0,"message":null,"property":null}
- {"matchId":null,"host":null,"port":0,"timeInQueue":24,"regionAvailable":true,"status":0,"code":0,"message":null,"property":null}
- {"matchId":null,"host":null,"port":0,"timeInQueue":29,"regionAvailable":true,"status":0,"code":0,"message":null,"property":null}
- {"matchId":"d4deaaaaa1634cd4903bcbd8169e498e","host":"146.66.157.230","port":27251,"timeInQueue":29,"regionAvailable":null,"status":0,"code":0,"message":null,"property":null}
- ŧ [GROUP STATE] Matchmaking result..
- {
- "Success": true,
- "MatchmakingTickets": [
- "2D52EB42C8909DF310E97BB621D1920FE9172A169C5CF3D9FEF441E1B0812676833CE6D66BE85E1F451C8B176CA41E59B9FC991BB45D8F32F11FC3FC08F693E9F53DDA3D1897E45F6617834417D7181695B6B91C004612D939EFAEC0F503B3BDA3F6BA95539CD5F33D8BA6E4EB02F4353C402034FBFE9E51C4B83F49F4427DCA2F1A60785685E7DD1F596C1DA582AB46E226BFCB9E536513D4EB38D2B23D27F633578D721A2141C8223E40E6917C6106334C2A684319CDC14E40008449F794462F8F0872F29037939DBFC29250D0773ACE0077E703109CD35AAD2A5AE7E2E3BE81DBF0DE2C849BF6BCD1CE098ACCCDFF58C9CA6850C31F7080848A5EB17FF485D646785F86AF82D8FB957583045F4F84"
- ],
- "ConnectHost": "146.66.157.230",
- "ConnectPort": 27251,
- "TimeInQueue": 29,
- "ShouldNotRetry": false
- }
- ŧ [GROUP STATE] Matchmaking queue success, joining game 146.66.157.230:27251
- ŧ Play Notification Sound: General
- ŧ POST: http://149.202.211.208:80/matchmaking/leave/v1
- ŧ Creating connection: 'http://149.202.211.208:80/matchmaking/leave/v1' versionHeader: 'Bloodgate=198,Gameplay=198'
- ŧ - Accept Compression (gzip).
- ŧ Web Request Removed: ae228042-519e-4b6b-a792-7389c74aeef9
- ŧ Starting new game! CustomGameplayVersion: null, Reconnecting:False
- ŧ Recording client replay D:\programs\steam\steamapps\common\Battlerite\Battlerite\ClientReplays\171118-184925.clientreplay started!
- ŧ ClientNetworkLayer.Connect - AccountID = 0, Name = , Ticket = Ticket.Length(64) , JoinAsObserver = False
- ŧ ClientLidgrenTransport.Connect - Address = 146.66.157.230, port = 27251, _NetClient.Status = NotRunning, _NetClient.ConnectionStatus = Disconnected
- ŧ HailMessage Size Bits: 848
- ŧ View.NavigateTo: GameLoading, From: Root
- ŧ ClientLidgrenTransport.OnStatusChanged - status = (1) InitiatedConnect, reason = Locally requested connect
- ŧ Response ContentEncoding: gzip
- ŧ Leave matchmaking queue result= False
- ŧ Web Request Removed: e24bf9ef-6da6-4357-acd4-2439da25ae3b
- [CHAT] Got presence type Available -- status= Available customStatus= { Type = Online, Host = , Port = 0 }
- ŧ ClientLidgrenTransport.OnStatusChanged - status = (5) Connected, reason = Connected to D565A61443FE6D91
- ŧ MatchId: d4deaaaaa1634cd4903bcbd8169e498e
- ŧ Variations: None
- ŧ DynamicStrings: {Id:1 Value:'DreamSequence'}, {Id:2 Value:'Smartcloud'}, {Id:3 Value:'Gavalry'}, {Id:4 Value:'Maxbinger'}, {Id:5 Value:'funwiththehun'}, {Id:6 Value:'Sonderino'}, {Id:7 Value:'eu_north'},
- ŧ GameObjectType ({0}) does not have constant data for Name type = {0}
- [CHAT] Got presence type Available -- status= Available customStatus= { Type = InQuickmatch, Host = , Port = 0 }
- ŧ GameClient.Load - RootTypesToLoad: 38
- ŧ Client recieved start loading message.
- ŧ Got user data for userId { Id: 3 Gen: 1} with name Maxbinger
- ŧ Added loading matchGuid: d4deaaaa-a163-4cd4-903b-cbd8169e498e MatchVersion: 2
- Couldn't find content for asset d5f3bf45b28292747ba18bef7bf00d5b
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Clear ViewSystems
- ŧ Cleared model system
- Destroy Instances ViewSystems
- ŧ GameObjectType ({0}) does not have constant data for Name type = {0}
- ŧ Got user data for userId { Id: 0 Gen: 1} with name DreamSequence
- ŧ Got user data for userId { Id: 2 Gen: 1} with name Gavalry
- ŧ Got user data for userId { Id: 1 Gen: 1} with name Smartcloud
- ŧ Got user data for userId { Id: 4 Gen: 1} with name funwiththehun
- ŧ Got user data for userId { Id: 5 Gen: 1} with name Sonderino
- Couldn't find content for asset 00000000000000000000000000000000
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unloading 2 Unused Serialized files (Serialized files now loaded: 916)
- UnloadTime: 19.982273 ms
- Unloading 49 unused Assets to reduce memory usage. Loaded Objects now: 176304.
- Total: 269.971191 ms (FindLiveObjects: 7.875692 ms CreateObjectMapping: 21.751366 ms MarkObjects: 240.006836 ms DeleteObjects: 0.337013 ms)
- ŧ Finished loading.
- ŧ GameLoadingView - LoadState is Finalizing! Invoking ViewLoadingFinished
- ŧ GameClient.ViewLoadingComplete
- ŧ SendLoadingComplete!
- ŧ ArenaClient spawned
- ŧ GameClient - Added a new message! - Sender: { Id: 0 Gen: 0} - Text: 2b845d6a964b418db89b15dfa1c99faf
- ŧ GameClient - Added a new message! - Sender: { Id: 0 Gen: 0} - Text: a48ea3255fc74765a378a28ed2eab133
- ŧ LoadingConnectingPhaseClient spawned
- ŧ Loading complete when spawning LoadingConnectingPhaseClient
- ŧ Loading is Complete. Starting Intro Cinematic
- ŧ View.NavigateTo: FullscreenGameplay, From: GameLoading
- ŧ GameObjectType ({0}) does not have constant data for Name type = {0}
- ŧ LayerTransition Completed: TransitioningToDisabled
- ŧ POST: http://149.202.211.208:80/account/profile/public/v1
- ŧ Creating connection: 'http://149.202.211.208:80/account/profile/public/v1' versionHeader: 'Bloodgate=198,Gameplay=198'
- ŧ - Accept Compression (gzip).
- ŧ Response ContentEncoding: gzip
- ŧ Web Request Removed: 2b991db8-960c-4330-b201-8c7beca726bf
- ŧ GET: http://149.202.211.208:80/twitch/goods?
- ŧ Creating connection: 'http://149.202.211.208:80/twitch/goods?' versionHeader: 'Bloodgate=198,Gameplay=198'
- ŧ - Accept Compression (gzip).
- ŧ Response ContentEncoding:
- ŧ Web Request Removed: b14fb407-7727-4ba6-826f-14172d840042
- ŧ GameClient - Added a new message! - Sender: { Id: 0 Gen: 0} - Text: af02d3ad8f244a688cb5f0c7a25770c7
- ŧ GameClient - Added a new message! - Sender: { Id: 0 Gen: 0} - Text: <color=#c296ff>Maxbinger</color>, <color=#ffd800>Hero of the Arena</color>, grants everyone <color=#ffd800>10%</color> bonus Champion Experience!
- ŧ UI_ChatWindowBinding - Pushed a new message!
- ŧ UI_ChatWindowBinding - Pushed a new message!
- ŧ UI_ChatWindow - Message Received - Sender: - Text: 'af02d3ad8f244a688cb5f0c7a25770c7' - To all: True
- ŧ UI_ChatWindow - Message Received - Sender: - Text: '<color=#c296ff>Maxbinger</color>, <color=#ffd800>Hero of the Arena</color>, grants everyone <color=#ffd800>10%</color> bonus Champion Experience!' - To all: True
- ŧ GET: http://149.202.211.208:80/twitch/goods?
- ŧ Creating connection: 'http://149.202.211.208:80/twitch/goods?' versionHeader: 'Bloodgate=198,Gameplay=198'
- ŧ - Accept Compression (gzip).
- ŧ Response ContentEncoding:
- ŧ Web Request Removed: f42d31ae-1e0b-4dad-8816-1604da11e011
- ŧ GameClient - Added a new message! - Sender: { Id: 0 Gen: 0} - Text: 489639769496418a8e170dc683a4d880
- ŧ UI_ChatWindowBinding - Pushed a new message!
- ŧ UI_ChatWindow - Message Received - Sender: - Text: '489639769496418a8e170dc683a4d880' - To all: True
- ŧ GET: http://149.202.211.208:80/twitch/goods?
- ŧ Creating connection: 'http://149.202.211.208:80/twitch/goods?' versionHeader: 'Bloodgate=198,Gameplay=198'
- ŧ - Accept Compression (gzip).
- ŧ Response ContentEncoding:
- ŧ Web Request Removed: 84fcdc58-a12f-40c6-9db6-f27c47f1bcee
- ŧ Scrolling combat text doesn't have a position!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- ŧ POST: http://149.202.211.208:80/auth/refresh/v1
- ŧ Creating connection: 'http://149.202.211.208:80/auth/refresh/v1' versionHeader: 'Bloodgate=198,Gameplay=198'
- ŧ - Accept Compression (gzip).
- ŧ Response ContentEncoding:
- ŧ Web Request Removed: add52b59-1b83-48e4-9c4a-d4ca4bfd1675
- ŧ Scrolling combat text doesn't have a position!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- ŧ Client Detected that Round has finished, starting Highlight Cinematic
- ŧ LayerTransition Completed: TransitioningToEnabled
- ŧ Sync Started for URL: http://client.battlerite.com/live/Seasons.def.json\Seasons.def.json
- ŧ SyncFile Error: 404 Not Found
- for http://client.battlerite.com/live/Seasons.def.json\Seasons.def.json
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- ŧ GET: http://149.202.211.208:80/twitch/goods?
- ŧ Creating connection: 'http://149.202.211.208:80/twitch/goods?' versionHeader: 'Bloodgate=198,Gameplay=198'
- ŧ - Accept Compression (gzip).
- ŧ Response ContentEncoding:
- ŧ Web Request Removed: 653a3536-2578-453e-954b-b844295783e8
- ŧ Client Detected that Round started again, stop Highlight Cinematic
- ŧ Had to resize 'GameValueListSystem [Nodes]' data buffer. Inform Phalanx, Zec or Smurf if you don't know what triggered this! Capacity is increased from 768 to 1152 at System.Environment.get_StackTrace()
- at StunShared.GameplayLogs.ResizingBufferCapacityLog(System.String bufferName, Int32 fromCapacity, Int32 toCapacity, LogType logType, Boolean logStacktrace)
- at Gameplay.GenericListSystem`2[[Gameplay.GameValue, MergedUnity, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null],[Gameplay.GameValueType, MergedUnity, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]].AddNode(GenericListId #6ib, GameValue #kb)
- at Gameplay.GenericListSystem`2+#Rk[[Gameplay.GameValue, MergedUnity, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null],[Gameplay.GameValueType, MergedUnity, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]].Add(GameValue #kb)
- at Gameplay.GameClient.#5db(NetBufferIn ByRef #Ac, Boolean #Vdb, GenericListId #6db, StateDataStructured #Wdb, Boolean #Tdb)
- at Gameplay.GameClient.#1db(NetBufferIn ByRef #Ac, GameValueType #2db, Boolean #Vdb, Boolean #Tdb, GameValue #Ydb, StateDataStructured ByRef #Wdb, GameValue ByRef #Zdb, Boolean ByRef #0db)
- at Gameplay.GameClient.#3db(NetBufferIn ByRef #Ac, Boolean #Vdb, StateTableId #4db, Boolean #Tdb)
- at Gameplay.GameClient.#Xdb(NetBufferIn ByRef #Ac, Boolean #Vdb, StateDataStructured #Wdb, Boolean #Tdb, GameValue #Ydb, GameValue ByRef #Zdb, Boolean ByRef #0db)
- at Gameplay.GameClient.DeserializeGameObject(NetBufferIn ByRef #Ac, GameObjectId #Rdb, Boolean #Sdb, Boolean #Tdb)
- at Gameplay.GameClient.#G8(NetBufferIn ByRef #Ac)
- at #b8.#Q8.#G8(NetBufferIn ByRef #Ac)
- at #b8.#Q8.#r8(NetBufferIn ByRef #Ac)
- at #b8.#M9.#r8(NetBufferIn ByRef #X8)
- at #tab.#sab.OnDataReceived(#KZ.#Ac #Ac)
- at #tab.#sab.Update(Single #m8)
- at #b8.#q9.Update(Single #m8)
- at #b8.#Q8.Update(Single #m8)
- at Gameplay.GameClient.#Meb(Boolean ByRef #Neb)
- at Gameplay.GameClient.UpdateGame(Single #Ffb)
- at #Xcb.#b.Update(Single #nlb)
- at #zab.#Yab.#Vab(Single #d)
- at #zab.#Yab.Update(Single #d)
- at RemoteClient.GameClientInterface.Update(Single deltaTime)
- at MergedUnity.Glue.GameClientGlue.Update()
- at MergedUnity.Glue.Instances.Update()
- at StunGUI.Tests.NewUITest.Update()
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- ŧ LayerTransition Completed: TransitioningToDisabled
- ŧ Scrolling combat text doesn't have a position!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- ŧ GET: http://149.202.211.208:80/twitch/goods?
- ŧ Creating connection: 'http://149.202.211.208:80/twitch/goods?' versionHeader: 'Bloodgate=198,Gameplay=198'
- ŧ - Accept Compression (gzip).
- ŧ Response ContentEncoding:
- ŧ Web Request Removed: 7c009ec1-f4b3-4356-b0c9-641ec3173c82
- ŧ GET: http://149.202.211.208:80/matches/regions/v1?
- ŧ Creating connection: 'http://149.202.211.208:80/matches/regions/v1?' versionHeader: 'Bloodgate=198,Gameplay=198'
- ŧ - Accept Compression (gzip).
- ŧ Response ContentEncoding: gzip
- ŧ Web Request Removed: cad3758f-8d23-4369-8d74-b47f91efee0e
- ŧ Regions: Start resolving host 155.133.240.166 at eu_west
- ŧ Regions: Start resolving host 162.254.194.141 at us_southwest
- ŧ Regions: Start resolving host 155.133.227.84 at australia
- ŧ Regions: Start resolving host 45.121.187.65 at japan
- ŧ Regions: Start resolving host 155.133.231.176 at poland
- ŧ Regions: Start resolving host 208.78.165.230 at us_east
- ŧ Regions: Start resolving host 190.216.121.69 at peru
- ŧ Regions: Start resolving host 155.133.224.83 at south_america
- ŧ Regions: Start resolving host 155.133.238.45 at south_africa
- ŧ Regions: Start resolving host 155.133.234.87 at us_southeast
- ŧ Regions: Start resolving host 45.121.185.66 at asia
- ŧ Regions: Start resolving host 155.133.244.165 at hong_kong
- ŧ Regions: Start resolving host 155.133.247.151 at spain
- ŧ Regions: Start resolving host 155.133.249.94 at chile
- ŧ Regions: Start resolving host 155.133.228.162 at eu_east
- ŧ Regions: Start resolving host 185.25.181.70 at eu_north
- ŧ Regions: Start resolving host 155.133.232.23 at india_east
- ŧ Regions: Start resolving host 192.69.96.168 at us_west
- ŧ Regions: Start resolving host 155.133.233.23 at india
- ŧ Regions: Starting to ping eu_west
- ŧ Regions: Starting to ping us_southwest
- ŧ Regions: Starting to ping australia
- ŧ Regions: Starting to ping japan
- ŧ Regions: Starting to ping poland
- ŧ Regions: Starting to ping us_east
- ŧ Regions: Starting to ping peru
- ŧ Regions: Starting to ping south_america
- ŧ Regions: Starting to ping south_africa
- ŧ Regions: Starting to ping us_southeast
- ŧ Regions: Starting to ping asia
- ŧ Regions: Starting to ping hong_kong
- ŧ Regions: Starting to ping spain
- ŧ Regions: Starting to ping chile
- ŧ Regions: Starting to ping eu_east
- ŧ Regions: Starting to ping eu_north
- ŧ Regions: Starting to ping india_east
- ŧ Regions: Starting to ping us_west
- ŧ Regions: Starting to ping india
- ŧ Regions: got ping of eu_west: 37
- ŧ Regions: got ping of us_southwest: 192
- ŧ Regions: got ping of australia: 332
- ŧ Regions: got ping of japan: 285
- ŧ Regions: got ping of poland: 32
- ŧ Regions: got ping of us_east: 117
- ŧ Regions: got ping of peru: 200
- ŧ Regions: got ping of south_america: 268
- ŧ Regions: got ping of south_africa: 186
- ŧ Regions: got ping of us_southeast: 120
- ŧ Regions: got ping of asia: 372
- ŧ Regions: got ping of hong_kong: 317
- ŧ Regions: got ping of spain: 61
- ŧ Regions: got ping of chile: 229
- ŧ Regions: got ping of eu_east: 39
- ŧ Regions: got ping of eu_north: 7
- ŧ Regions: got ping of india_east: 358
- ŧ Regions: got ping of us_west: 186
- ŧ Regions: got ping of india: 254
- ŧ Client Detected that Round has finished, starting Highlight Cinematic
- ŧ LayerTransition Completed: TransitioningToEnabled
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