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- -- Objects
- local ScreenGui = Instance.new("ScreenGui")
- local Main = Instance.new("Frame")
- local top = Instance.new("Frame")
- local close = Instance.new("TextButton")
- local menu = Instance.new("Frame")
- local TextLabel = Instance.new("TextLabel")
- local cheerdance = Instance.new("TextButton")
- local Guitar = Instance.new("TextButton")
- local Shake = Instance.new("TextButton")
- local insane = Instance.new("TextButton")
- local flingarms = Instance.new("TextButton")
- local rotate = Instance.new("TextButton")
- local bend = Instance.new("TextButton")
- local floatslash = Instance.new("TextButton")
- local quickjump = Instance.new("TextButton")
- local spin = Instance.new("TextButton")
- local fastspin = Instance.new("TextButton")
- local Swordswing = Instance.new("TextButton")
- local spinslice = Instance.new("TextButton")
- local airarms = Instance.new("TextButton")
- local detacharms = Instance.new("TextButton")
- local spear = Instance.new("TextButton")
- local armshake = Instance.new("TextButton")
- -- Properties
- ScreenGui.Parent = game.CoreGui
- Main.Name = "Main"
- Main.Parent = ScreenGui
- Main.Active = true
- Main.BackgroundColor3 = Color3.new(0.941177, 0.941177, 0.941177)
- Main.ClipsDescendants = true
- Main.Draggable = true
- Main.Position = UDim2.new(0, 355, 0, 40)
- Main.Size = UDim2.new(0, 435, 0, 271)
- top.Name = "top"
- top.Parent = Main
- top.BackgroundColor3 = Color3.new(0.160784, 0.501961, 0.72549)
- top.BorderSizePixel = 0
- top.Size = UDim2.new(0, 435, 0, 20)
- close.Name = "close"
- close.Parent = top
- close.BackgroundColor3 = Color3.new(1, 1, 1)
- close.BackgroundTransparency = 1
- close.Position = UDim2.new(0, 410, 0, 0)
- close.Size = UDim2.new(0, 25, 0, 20)
- close.Font = Enum.Font.SourceSansSemibold
- close.Text = "X"
- close.TextColor3 = Color3.new(0.937255, 0.937255, 0.937255)
- close.TextSize = 25
- close.TextWrapped = true
- menu.Name = "menu"
- menu.Parent = Main
- menu.BackgroundColor3 = Color3.new(0.203922, 0.596078, 0.858824)
- menu.BorderSizePixel = 0
- menu.Position = UDim2.new(0, 0, 0, 20)
- menu.Size = UDim2.new(0, 435, 0, 35)
- TextLabel.Parent = menu
- TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel.BackgroundTransparency = 1
- TextLabel.Size = UDim2.new(0, 435, 0, 35)
- TextLabel.Font = Enum.Font.SourceSansLight
- TextLabel.Text = "Super Animation [R15]"
- TextLabel.TextColor3 = Color3.new(0.933333, 0.933333, 0.933333)
- TextLabel.TextScaled = true
- TextLabel.TextSize = 14
- TextLabel.TextWrapped = true
- cheerdance.Name = "cheerdance"
- cheerdance.Parent = Main
- cheerdance.BackgroundColor3 = Color3.new(0.298039, 0.298039, 0.298039)
- cheerdance.BorderSizePixel = 0
- cheerdance.Position = UDim2.new(0, 10, 0, 65)
- cheerdance.Size = UDim2.new(0, 135, 0, 25)
- cheerdance.AutoButtonColor = false
- cheerdance.Font = Enum.Font.SourceSans
- cheerdance.Text = "Cheer Dance"
- cheerdance.TextColor3 = Color3.new(0.901961, 0.901961, 0.901961)
- cheerdance.TextSize = 20
- cheerdance.TextWrapped = true
- Guitar.Name = "Guitar"
- Guitar.Parent = Main
- Guitar.BackgroundColor3 = Color3.new(0.298039, 0.298039, 0.298039)
- Guitar.BorderSizePixel = 0
- Guitar.Position = UDim2.new(0, 150, 0, 65)
- Guitar.Size = UDim2.new(0, 135, 0, 25)
- Guitar.AutoButtonColor = false
- Guitar.Font = Enum.Font.SourceSans
- Guitar.Text = "Guitar"
- Guitar.TextColor3 = Color3.new(0.901961, 0.901961, 0.901961)
- Guitar.TextSize = 20
- Guitar.TextWrapped = true
- Shake.Name = "Shake"
- Shake.Parent = Main
- Shake.BackgroundColor3 = Color3.new(0.298039, 0.298039, 0.298039)
- Shake.BorderSizePixel = 0
- Shake.Position = UDim2.new(0, 290, 0, 65)
- Shake.Size = UDim2.new(0, 135, 0, 25)
- Shake.AutoButtonColor = false
- Shake.Font = Enum.Font.SourceSans
- Shake.Text = "Shake"
- Shake.TextColor3 = Color3.new(0.901961, 0.901961, 0.901961)
- Shake.TextSize = 20
- Shake.TextWrapped = true
- insane.Name = "insane"
- insane.Parent = Main
- insane.BackgroundColor3 = Color3.new(0.298039, 0.298039, 0.298039)
- insane.BorderSizePixel = 0
- insane.Position = UDim2.new(0, 290, 0, 95)
- insane.Size = UDim2.new(0, 135, 0, 25)
- insane.AutoButtonColor = false
- insane.Font = Enum.Font.SourceSans
- insane.Text = "Insane"
- insane.TextColor3 = Color3.new(0.901961, 0.901961, 0.901961)
- insane.TextSize = 20
- insane.TextWrapped = true
- flingarms.Name = "flingarms"
- flingarms.Parent = Main
- flingarms.BackgroundColor3 = Color3.new(0.298039, 0.298039, 0.298039)
- flingarms.BorderSizePixel = 0
- flingarms.Position = UDim2.new(0, 150, 0, 95)
- flingarms.Size = UDim2.new(0, 135, 0, 25)
- flingarms.AutoButtonColor = false
- flingarms.Font = Enum.Font.SourceSans
- flingarms.Text = "Fling Arms"
- flingarms.TextColor3 = Color3.new(0.901961, 0.901961, 0.901961)
- flingarms.TextSize = 20
- flingarms.TextWrapped = true
- rotate.Name = "rotate"
- rotate.Parent = Main
- rotate.BackgroundColor3 = Color3.new(0.298039, 0.298039, 0.298039)
- rotate.BorderSizePixel = 0
- rotate.Position = UDim2.new(0, 10, 0, 95)
- rotate.Size = UDim2.new(0, 135, 0, 25)
- rotate.AutoButtonColor = false
- rotate.Font = Enum.Font.SourceSans
- rotate.Text = "Rotate"
- rotate.TextColor3 = Color3.new(0.901961, 0.901961, 0.901961)
- rotate.TextSize = 20
- rotate.TextWrapped = true
- bend.Name = "bend"
- bend.Parent = Main
- bend.BackgroundColor3 = Color3.new(0.298039, 0.298039, 0.298039)
- bend.BorderSizePixel = 0
- bend.Position = UDim2.new(0, 10, 0, 125)
- bend.Size = UDim2.new(0, 135, 0, 25)
- bend.AutoButtonColor = false
- bend.Font = Enum.Font.SourceSans
- bend.Text = "Bend"
- bend.TextColor3 = Color3.new(0.901961, 0.901961, 0.901961)
- bend.TextSize = 20
- bend.TextWrapped = true
- floatslash.Name = "floatslash"
- floatslash.Parent = Main
- floatslash.BackgroundColor3 = Color3.new(0.298039, 0.298039, 0.298039)
- floatslash.BorderSizePixel = 0
- floatslash.Position = UDim2.new(0, 150, 0, 125)
- floatslash.Size = UDim2.new(0, 135, 0, 25)
- floatslash.AutoButtonColor = false
- floatslash.Font = Enum.Font.SourceSans
- floatslash.Text = "Float Slash"
- floatslash.TextColor3 = Color3.new(0.901961, 0.901961, 0.901961)
- floatslash.TextSize = 20
- floatslash.TextWrapped = true
- quickjump.Name = "quickjump"
- quickjump.Parent = Main
- quickjump.BackgroundColor3 = Color3.new(0.298039, 0.298039, 0.298039)
- quickjump.BorderSizePixel = 0
- quickjump.Position = UDim2.new(0, 290, 0, 125)
- quickjump.Size = UDim2.new(0, 135, 0, 25)
- quickjump.AutoButtonColor = false
- quickjump.Font = Enum.Font.SourceSans
- quickjump.Text = "Quick Jump"
- quickjump.TextColor3 = Color3.new(0.901961, 0.901961, 0.901961)
- quickjump.TextSize = 20
- quickjump.TextWrapped = true
- spin.Name = "spin"
- spin.Parent = Main
- spin.BackgroundColor3 = Color3.new(0.298039, 0.298039, 0.298039)
- spin.BorderSizePixel = 0
- spin.Position = UDim2.new(0, 10, 0, 156)
- spin.Size = UDim2.new(0, 135, 0, 25)
- spin.AutoButtonColor = false
- spin.Font = Enum.Font.SourceSans
- spin.Text = "Spin"
- spin.TextColor3 = Color3.new(0.901961, 0.901961, 0.901961)
- spin.TextSize = 20
- spin.TextWrapped = true
- fastspin.Name = "fastspin"
- fastspin.Parent = Main
- fastspin.BackgroundColor3 = Color3.new(0.298039, 0.298039, 0.298039)
- fastspin.BorderSizePixel = 0
- fastspin.Position = UDim2.new(0, 150, 0, 156)
- fastspin.Size = UDim2.new(0, 135, 0, 25)
- fastspin.AutoButtonColor = false
- fastspin.Font = Enum.Font.SourceSans
- fastspin.Text = "Fast Spin"
- fastspin.TextColor3 = Color3.new(0.901961, 0.901961, 0.901961)
- fastspin.TextSize = 20
- fastspin.TextWrapped = true
- Swordswing.Name = "Swordswing"
- Swordswing.Parent = Main
- Swordswing.BackgroundColor3 = Color3.new(0.298039, 0.298039, 0.298039)
- Swordswing.BorderSizePixel = 0
- Swordswing.Position = UDim2.new(0, 290, 0, 156)
- Swordswing.Size = UDim2.new(0, 135, 0, 25)
- Swordswing.AutoButtonColor = false
- Swordswing.Font = Enum.Font.SourceSans
- Swordswing.Text = "Sword Swing"
- Swordswing.TextColor3 = Color3.new(0.901961, 0.901961, 0.901961)
- Swordswing.TextSize = 20
- Swordswing.TextWrapped = true
- spinslice.Name = "spinslice"
- spinslice.Parent = Main
- spinslice.BackgroundColor3 = Color3.new(0.298039, 0.298039, 0.298039)
- spinslice.BorderSizePixel = 0
- spinslice.Position = UDim2.new(0, 150, 0, 186)
- spinslice.Size = UDim2.new(0, 135, 0, 25)
- spinslice.AutoButtonColor = false
- spinslice.Font = Enum.Font.SourceSans
- spinslice.Text = "Spin Slice"
- spinslice.TextColor3 = Color3.new(0.901961, 0.901961, 0.901961)
- spinslice.TextSize = 20
- spinslice.TextWrapped = true
- airarms.Name = "airarms"
- airarms.Parent = Main
- airarms.BackgroundColor3 = Color3.new(0.298039, 0.298039, 0.298039)
- airarms.BorderSizePixel = 0
- airarms.Position = UDim2.new(0, 290, 0, 186)
- airarms.Size = UDim2.new(0, 135, 0, 25)
- airarms.AutoButtonColor = false
- airarms.Font = Enum.Font.SourceSans
- airarms.Text = "Air Arms"
- airarms.TextColor3 = Color3.new(0.901961, 0.901961, 0.901961)
- airarms.TextSize = 20
- airarms.TextWrapped = true
- detacharms.Name = "detacharms"
- detacharms.Parent = Main
- detacharms.BackgroundColor3 = Color3.new(0.298039, 0.298039, 0.298039)
- detacharms.BorderSizePixel = 0
- detacharms.Position = UDim2.new(0, 10, 0, 186)
- detacharms.Size = UDim2.new(0, 135, 0, 25)
- detacharms.AutoButtonColor = false
- detacharms.Font = Enum.Font.SourceSans
- detacharms.Text = "Detach Arms"
- detacharms.TextColor3 = Color3.new(0.901961, 0.901961, 0.901961)
- detacharms.TextSize = 20
- detacharms.TextWrapped = true
- spear.Name = "spear"
- spear.Parent = Main
- spear.BackgroundColor3 = Color3.new(0.298039, 0.298039, 0.298039)
- spear.BorderSizePixel = 0
- spear.Position = UDim2.new(0, 80, 0, 216)
- spear.Size = UDim2.new(0, 135, 0, 25)
- spear.AutoButtonColor = false
- spear.Font = Enum.Font.SourceSans
- spear.Text = "Spear"
- spear.TextColor3 = Color3.new(0.901961, 0.901961, 0.901961)
- spear.TextSize = 20
- spear.TextWrapped = true
- armshake.Name = "armshake"
- armshake.Parent = Main
- armshake.BackgroundColor3 = Color3.new(0.298039, 0.298039, 0.298039)
- armshake.BorderSizePixel = 0
- armshake.Position = UDim2.new(0, 220, 0, 216)
- armshake.Size = UDim2.new(0, 135, 0, 25)
- armshake.AutoButtonColor = false
- armshake.Font = Enum.Font.SourceSans
- armshake.Text = "Arm Shake"
- armshake.TextColor3 = Color3.new(0.901961, 0.901961, 0.901961)
- armshake.TextSize = 20
- armshake.TextWrapped = true
- -- Scripts
- close.MouseButton1Click:connect(function()
- if Main.Size == UDim2.new(0, 435, 0, 271) then
- Main.Size = UDim2.new(0, 435, 0, 55)
- else
- Main.Size = UDim2.new(0, 435, 0, 271)
- end
- end)
- c = Color3.new(0.298039, 0.298039, 0.298039)
- l = Color3.new(0.498039, 0.498039, 0.498039)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://1029253339"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local cheerdanceactive = false
- game.Players.LocalPlayer.CharacterAdded:Connect(function(character)
- track = character:WaitForChild("Humanoid"):LoadAnimation(Anim)
- cheerdanceactive = false
- cheerdance.BackgroundColor3 = c
- end)
- cheerdance.MouseButton1Click:connect(function()
- cheerdanceactive = not cheerdanceactive
- if cheerdanceactive then
- cheerdance.BackgroundColor3 = l
- while wait() do
- if track.IsPlaying == false then
- if cheerdanceactive then
- track:Play(.1, 1, 1)
- end
- end
- end
- else
- track:Stop()
- cheerdance.BackgroundColor3 = c
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://1119819044"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local Guitaractive = false
- game.Players.LocalPlayer.CharacterAdded:Connect(function(character)
- track = character:WaitForChild("Humanoid"):LoadAnimation(Anim)
- Guitaractive = false
- Guitar.BackgroundColor3 = c
- end)
- Guitar.MouseButton1Click:connect(function()
- Guitaractive = not Guitaractive
- if Guitaractive then
- Guitar.BackgroundColor3 = l
- while wait() do
- if track.IsPlaying == false then
- if Guitaractive then
- track:Play(.1, 1, 1)
- end
- end
- end
- else
- track:Stop()
- Guitar.BackgroundColor3 = c
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://857149191"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local Shakeactive = false
- game.Players.LocalPlayer.CharacterAdded:Connect(function(character)
- track = character:WaitForChild("Humanoid"):LoadAnimation(Anim)
- Shakeactive = false
- Shake.BackgroundColor3 = c
- end)
- Shake.MouseButton1Click:connect(function()
- Shakeactive = not Shakeactive
- if Shakeactive then
- Shake.BackgroundColor3 = l
- while wait() do
- if track.IsPlaying == false then
- if Shakeactive then
- track:Play(.1, 1, 1)
- end
- end
- end
- else
- track:Stop()
- Shake.BackgroundColor3 = c
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://1029253339"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local insaneactive = false
- game.Players.LocalPlayer.CharacterAdded:Connect(function(character)
- track = character:WaitForChild("Humanoid"):LoadAnimation(Anim)
- insaneactive = false
- insane.BackgroundColor3 = c
- end)
- insane.MouseButton1Click:connect(function()
- insaneactive = not insaneactive
- if insaneactive then
- insane.BackgroundColor3 = l
- while wait() do
- if track.IsPlaying == false then
- if insaneactive then
- track:Play(.1, 1, 50)
- end
- end
- end
- else
- track:Stop()
- insane.BackgroundColor3 = c
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://754656200"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local flingarmsactive = false
- game.Players.LocalPlayer.CharacterAdded:Connect(function(character)
- track = character:WaitForChild("Humanoid"):LoadAnimation(Anim)
- flingarmsactive = false
- flingarms.BackgroundColor3 = c
- end)
- flingarms.MouseButton1Click:connect(function()
- flingarmsactive = not flingarmsactive
- if flingarmsactive then
- flingarms.BackgroundColor3 = l
- while wait() do
- if track.IsPlaying == false then
- if flingarmsactive then
- track:Play(.1, 1, 10)
- end
- end
- end
- else
- track:Stop()
- flingarms.BackgroundColor3 = c
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://675025570"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local rotateactive = false
- game.Players.LocalPlayer.CharacterAdded:Connect(function(character)
- track = character:WaitForChild("Humanoid"):LoadAnimation(Anim)
- rotateactive = false
- rotate.BackgroundColor3 = c
- end)
- rotate.MouseButton1Click:connect(function()
- rotateactive = not rotateactive
- if rotateactive then
- rotate.BackgroundColor3 = l
- while wait() do
- if track.IsPlaying == false then
- if rotateactive then
- track:Play(.1, 1, 1)
- end
- end
- end
- else
- track:Stop()
- rotate.BackgroundColor3 = c
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://696096087"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local bendactive = false
- game.Players.LocalPlayer.CharacterAdded:Connect(function(character)
- track = character:WaitForChild("Humanoid"):LoadAnimation(Anim)
- bendactive = false
- bend.BackgroundColor3 = c
- end)
- bend.MouseButton1Click:connect(function()
- bendactive = not bendactive
- if bendactive then
- bend.BackgroundColor3 = l
- while wait() do
- if track.IsPlaying == false then
- if bendactive then
- track:Play(.1, 1, 1)
- end
- end
- end
- else
- track:Stop()
- bend.BackgroundColor3 = c
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://717879555"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local floatslashactive = false
- game.Players.LocalPlayer.CharacterAdded:Connect(function(character)
- track = character:WaitForChild("Humanoid"):LoadAnimation(Anim)
- floatslashactive = false
- floatslash.BackgroundColor3 = c
- end)
- floatslash.MouseButton1Click:connect(function()
- floatslashactive = not floatslashactive
- if floatslashactive then
- floatslash.BackgroundColor3 = l
- while wait() do
- if track.IsPlaying == false then
- if floatslashactive then
- track:Play(.1, 1, 1)
- end
- end
- end
- else
- track:Stop()
- floatslash.BackgroundColor3 = c
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://717879555"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local quickjumpactive = false
- game.Players.LocalPlayer.CharacterAdded:Connect(function(character)
- track = character:WaitForChild("Humanoid"):LoadAnimation(Anim)
- quickjumpactive = false
- quickjump.BackgroundColor3 = c
- end)
- quickjump.MouseButton1Click:connect(function()
- quickjumpactive = not quickjumpactive
- if quickjumpactive then
- quickjump.BackgroundColor3 = l
- while wait() do
- if track.IsPlaying == false then
- if quickjumpactive then
- track:Play(.1, 1, 7)
- end
- end
- end
- else
- track:Stop()
- quickjump.BackgroundColor3 = c
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://754658275"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local spinactive = false
- game.Players.LocalPlayer.CharacterAdded:Connect(function(character)
- track = character:WaitForChild("Humanoid"):LoadAnimation(Anim)
- spinactive = false
- spin.BackgroundColor3 = c
- end)
- spin.MouseButton1Click:connect(function()
- spinactive = not spinactive
- if spinactive then
- spin.BackgroundColor3 = l
- while wait() do
- if track.IsPlaying == false then
- if spinactive then
- track:Play(.1, 1, 1)
- end
- end
- end
- else
- track:Stop()
- spin.BackgroundColor3 = c
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://754658275"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local fastspinactive = false
- game.Players.LocalPlayer.CharacterAdded:Connect(function(character)
- track = character:WaitForChild("Humanoid"):LoadAnimation(Anim)
- fastspinactive = false
- fastspin.BackgroundColor3 = c
- end)
- fastspin.MouseButton1Click:connect(function()
- fastspinactive = not fastspinactive
- if fastspinactive then
- fastspin.BackgroundColor3 = l
- while wait() do
- if track.IsPlaying == false then
- if fastspinactive then
- track:Play(.1, 1, 10)
- end
- end
- end
- else
- track:Stop()
- fastspin.BackgroundColor3 = c
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://846754447"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local Swordswingactive = false
- game.Players.LocalPlayer.CharacterAdded:Connect(function(character)
- track = character:WaitForChild("Humanoid"):LoadAnimation(Anim)
- Swordswingactive = false
- Swordswing.BackgroundColor3 = c
- end)
- Swordswing.MouseButton1Click:connect(function()
- Swordswingactive = not Swordswingactive
- if Swordswingactive then
- Swordswing.BackgroundColor3 = l
- while wait() do
- if track.IsPlaying == false then
- if Swordswingactive then
- track:Play(.1, 1, 1)
- end
- end
- end
- else
- track:Stop()
- Swordswing.BackgroundColor3 = c
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://846744780"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local spinsliceactive = false
- game.Players.LocalPlayer.CharacterAdded:Connect(function(character)
- track = character:WaitForChild("Humanoid"):LoadAnimation(Anim)
- spinsliceactive = false
- spinslice.BackgroundColor3 = c
- end)
- spinslice.MouseButton1Click:connect(function()
- spinsliceactive = not spinsliceactive
- if spinsliceactive then
- spinslice.BackgroundColor3 = l
- while wait() do
- if track.IsPlaying == false then
- if spinsliceactive then
- track:Play(.1, 1, 1)
- end
- end
- end
- else
- track:Stop()
- spinslice.BackgroundColor3 = c
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://1424674606"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local airarmsactive = false
- game.Players.LocalPlayer.CharacterAdded:Connect(function(character)
- track = character:WaitForChild("Humanoid"):LoadAnimation(Anim)
- airarmsactive = false
- airarms.BackgroundColor3 = c
- end)
- airarms.MouseButton1Click:connect(function()
- airarmsactive = not airarmsactive
- if airarmsactive then
- airarms.BackgroundColor3 = l
- while wait() do
- if track.IsPlaying == false then
- if airarmsactive then
- track:Play(.1, 1, 1)
- end
- end
- end
- else
- track:Stop()
- airarms.BackgroundColor3 = c
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://1296868982"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local detacharmsactive = false
- game.Players.LocalPlayer.CharacterAdded:Connect(function(character)
- track = character:WaitForChild("Humanoid"):LoadAnimation(Anim)
- detacharmsactive = false
- detacharms.BackgroundColor3 = c
- end)
- detacharms.MouseButton1Click:connect(function()
- detacharmsactive = not detacharmsactive
- if detacharmsactive then
- detacharms.BackgroundColor3 = l
- while wait() do
- if track.IsPlaying == false then
- if detacharmsactive then
- track:Play(.1, 1, 1)
- end
- end
- end
- else
- track:Stop()
- detacharms.BackgroundColor3 = c
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://1323151362"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local spearactive = false
- game.Players.LocalPlayer.CharacterAdded:Connect(function(character)
- track = character:WaitForChild("Humanoid"):LoadAnimation(Anim)
- spearactive = false
- spear.BackgroundColor3 = c
- end)
- spear.MouseButton1Click:connect(function()
- spearactive = not spearactive
- if spearactive then
- spear.BackgroundColor3 = l
- while wait() do
- if track.IsPlaying == false then
- if spearactive then
- track:Play(.1, 1, 1)
- end
- end
- end
- else
- track:Stop()
- spear.BackgroundColor3 = c
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://1149279561"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local armshakeactive = false
- game.Players.LocalPlayer.CharacterAdded:Connect(function(character)
- track = character:WaitForChild("Humanoid"):LoadAnimation(Anim)
- armshakeactive = false
- armshake.BackgroundColor3 = c
- end)
- armshake.MouseButton1Click:connect(function()
- armshakeactive = not armshakeactive
- if armshakeactive then
- armshake.BackgroundColor3 = l
- while wait() do
- if track.IsPlaying == false then
- if armshakeactive then
- track:Play(.1, 1, 1)
- end
- end
- end
- else
- track:Stop()
- armshake.BackgroundColor3 = c
- end
- end)
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