Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- [X] 2 A Bold New Sky: (Walkir, CptTagon)
- [X] 1 A Bold new sky: (kinglugia)
- [X] 3 A bold new sky: (Delcer, Akritedes, Tavarokk)
- --[X] 2 Ambush and eliminate those one by one with overwhelming force.: (Akritedes, Tavarokk)
- [X] 1 Arcane Presence – Ocean-Tide-Red has been deeply appreciative of your find, the arcane spells which preserve the ship, were a boon to her work and from it she has managed to cobble together a form of preservation magic which she’s begun to teach her apprentices. She’s asking for your help directly in setting up an arcane workshop, seeking out the specific materials she will need to create a proper pool for working in. It’s a big job, but from that place she would be able to fully train various disciplines of magic use. And have a place strong enough to with stand the punishment of such practices.: (CptTagon)
- [X] 1 Construction II – The village has expanded greatly this summer, and thanks to that it seems that there will be plenty of room for everyone to expand into. Better yet, it allows for the village to begin building places where your specialists can practice their craft and properly train apprentices. It’s more heavy lifting to be done, but you can see the worth of it. And the technical understanding gleaned from such a project would definitely benefit other construction processes.: (Walkir)
- --[X] 1 Do your best to leave no witnesses of the attack.: (Tavarokk)
- [X] 1 Harpy Days: (Tavarokk)
- [X] 3 Harpy Days – Harpies... you’ve grown to hate the smelly pests, even though you’ve also come to have a strange appreciation for their forms. Better to be rid of the creatures, your Lore Keeper says, before they actually become a real problem. Though they might be dealt with in other ways you suppose. And they do seem to be rabid collectors of any shiny useful thing they can find.: (Walkir, Delcer, Akritedes)
- [X] 1 Kitten training II: (Guile)
- [X] 1 Kitten training II – You barely know what you’re doing, assisting the Tidehunters with properly taming the squirming bag of creatures which you’d brought home. They’ll be mature in about two years, ready for the harness if you devote some time to them. Or to one of them. A fine mount for a god the tide hunters say... but you can’t help but remember their mother.: (CptTagon)
- [X] 1 Lobster farming II: (Guile)
- -[X] 1 Now that they've taken to keeping their strongest warriors at their main settlement, probably out of fear from your latest attack, you can now raid their hunting parties with far more impunity. Punish all those who venture away from the protection of their main city. Starve them.: (Delcer)
- --[X] 1 Once all hunting parties have been slain or fled, raid the village and attempt to raze it. Retreat if there's serious resistance: (Akritedes)
- --[X] 1 Once all hunting parties have been slain or fled, raid the village and attempt to raze it. Retreat if there's serious resistance.: (Tavarokk)
- [X] 1 Raiding for Food – It would seem that the sudden disappearance of the small settlement has stirred Makrura up from their passivity. As a result even more of the delicious treats have been roaming around the area, but now guarded with stronger looking soldiers. Harder targets, same great taste. They’ve started to run away...: (Delcer)
- --[X] 2 Send stealthiest hunters to scout out enemy foraging parties.: (Akritedes, Tavarokk)
- [X] 2 Shellfish War II: (Akritedes, Tavarokk)
- -[X] 2 The harpies have the potential to become great allies, and you're not just saying that because you're liking their bodies more and more... well maybe you are, but that's not the point! No need to accidentally stir them up like you did the Makrura in your ignorance. Perhaps a show of force would be best, alongside a gift of pearls and other shinies to their leaders. Get in their good graces and show the strength of your tribe at the same time.: (Delcer, Akritedes)
Advertisement
Add Comment
Please, Sign In to add comment