Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- level = 0
- while true do
- emu.frameadvance();
- i = joypad.getimmediate()
- if i["P1 Select"] and (prevstate ~= i["P1 Select"]) then --detect when select is _pressed_
- savestate.loadslot(1)
- level = level + 1
- end
- memory.write_u8(0x0031,level)
- memory.write_u8(0x005D,0xFE)
- for i=0,7 do --hax infinite energy and weapons
- memory.write_u8(0x006A+i,0x1C)
- end
- gui.drawText(0,8,"Current Level: " .. bizstring.hex(level))
- prevstate = i["P1 Select"]
- end
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement