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a guest Mar 21st, 2018 68 Never
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  1. level = 0
  2. while true do
  3.     emu.frameadvance();
  4.     i = joypad.getimmediate()
  5.     if i["P1 Select"] and (prevstate ~= i["P1 Select"]) then --detect when select is _pressed_
  6.         savestate.loadslot(1)
  7.         level = level + 1
  8.     end
  9.     memory.write_u8(0x0031,level)
  10.     memory.write_u8(0x005D,0xFE)
  11.     for i=0,7 do --hax infinite energy and weapons
  12.         memory.write_u8(0x006A+i,0x1C)
  13.     end
  14.     gui.drawText(0,8,"Current Level: " .. bizstring.hex(level))
  15.     prevstate = i["P1 Select"]
  16. end
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