BookerMan

Dark Gate Academy: Combat Rules

Sep 13th, 2016
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  1. Combat in DGA operates on a turn-based strategy system.
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  3. In battle, you take control of the available party. You give commands to members of the party, then roll 1d100 for each action to determine it's success. These rolls are also affected by various modifiers determined by a characters' stats, skills and drawbacks. These stats can be viewed in the character pastebin, right here. http://pastebin.com/s9JM8xxW
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  5. Action rolls also receive small modifiers based on a characters proximity to Friends or Enemies. A +2 modifier for every friend in close proximity, and a -2 modifier for every enemy.
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