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- Let's make a game!
- -Bloons Tower Defense 1
- -by MissingUTAH
- -created on 2/18/2015
- -last updated on 2/18/2015
- -version 0.1
- Settings :
- -prices increase by 110%
- -selling gives back 75%
- -resources are visible by default
- -clickables are hidden by default
- -buildings are visible by default
- -upgrades are hidden by default
- -achievements are hidden by default
- -show log
- -text color : black
- -fonts : Kavoon
- Clickables :
- *popBloon
- -gives 1 money
- -gives 1 totalMoney
- -named Pop some Bloons
- -visible
- *bloon4
- visible at 3 bloon, 9 abloon
- -locks bomb
- -converts bomb to savedbomb
- -gives 1 bloon for 1 abloon, 9001 totalMoney
- -named Yellow Bloon (removes bombs until next bloon popped)
- *bloon5
- visible at 4 bloon, 8 abloon
- -unlocks bomb
- -converts savedbomb to bomb
- -locks ice
- -converts ice to savedice
- gives 1 bloon for 1 abloon, 50000 totalMoney
- -named Black Bloon (removes ice until next bloon popped)
- *bloon6
- visible at 5 bloon, 7 abloon
- -unlocks ice
- -converts savedice to ice
- locks bloon3
- -represents 1 bloon for 1 abloon, 1e5 totalmoney
- -named White Bloon
- Resources:
- *money
- -named Cash
- -starts at 650
- *totalMoney
- -named Pop|Pops
- *savedbomb
- -named Bomb Towers in Reserve
- *savedice
- -named Ice Towers in Reserve
- *bloon
- -displayed as Bloons Popped: %a
- *abloon
- abstract
- starts at 9
- Buildings:
- *bloon1
- -"Pop a red bloon."
- -costs 10 totalMoney
- -locks bloon1
- -unlocks bloon2
- -represents 1 bloon
- -named Red Bloon
- *bloon2
- -"Pop a blue bloon."
- -costs 100 totalMoney
- -locks bloon2
- -unlocks bloon3
- -represents 1 bloon
- -named Blue Bloon
- *bloon3
- -"Pop a green bloon.<br>Yellow bloon costs 9001 pops, black costs 50000, and white costs 100000 - Do not click them until you've gained enough, or the game will break!"
- -costs 1000 totalMoney
- -represents 1 bloon
- -named Green Bloon
- price increases by 133%
- *bloon7
- -"You've beaten the game, but if you want to keep going, you can pop these."
- unlocks at 6 bloon
- -costs 250000 totalMoney
- -represents 1 bloon
- -named Bonus Bloon
- price increases by 133%
- *dart
- -"The basic tower."
- -costs 250 money
- -gives 1 money
- -gives 1 totalMoney
- -named Dart Tower|Dart Towers
- *tack
- -"A tower good for all-around attacking."
- -costs 400 money
- -gives 4 money 60% of the time
- -gives 4 totalMoney 60% of the time
- -named Tack Tower|Tack Towers
- *tackFast
- -"A tower good for all-around attacking."
- -costs 400 money
- -gives 4 money 70% of the time
- -gives 4 totalMoney 70% of the time
- -hidden
- -named Tack Tower|Tack Towers
- *ice
- -"A tower useful to slow things down for the bombs."
- -costs 850 money
- -named Ice Tower|Ice Towers
- *bomb
- -"Blows up bloons. Usually functions like a better Tack Tower, but sometimes you'll get lucky..."
- -costs 900 money
- -gives 10 money 55% of the time
- -gives 10 totalMoney 55% of the time
- -gives 40 money 5% of the time
- -gives 40 totalMoney 5% of the time
- -named Bomb Tower
- *super
- -"Like the Dart Monkey, but much more powerful. There's only one upgrade because it's so good."
- -costs 4000 money
- -gives 17 money
- -gives 17 totalMoney
- -named Super Monkey|Super Monkeys
- Upgrades:
- *dart1
- -"Darts can pop 2 bloons, making them much more powerful."
- -costs 525 money
- -unlocks at 1 dart
- -multiplies efficiency of dart by 200%
- -named Piercing Darts
- *dart2
- -"The Dart Monkey gets stronger so it can throw farther."
- -costs 250 money
- -unlocks at 1 dart
- -multiplies efficiency of dart by 150%
- -named Long Range Darts
- *tack1
- -"The Tack Shooter is slow. We can fix that."
- -costs 625 money
- -unlocks at 1 tack
- -unlocks tackFast
- -locks tack
- -converts tack into tackFast
- -named Faster Shooting
- *tack2
- -"With more range, tacks will be able to actually hit bloons."
- -costs 375 money
- -unlocks at 1 tack
- -multiplies efficiency of tack by 150%
- -multiplies efficiency of tackFast by 150%
- -named Extra Range Tacks
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