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- Mono path[0] = 'C:/Users/Daniel/Desktop/VanillaClient/7DaysToDie_Data/Managed'
- Mono config path = 'C:/Users/Daniel/Desktop/VanillaClient/MonoBleedingEdge/etc'
- Initialize engine version: 2019.1.0f2 (292b93d75a2c)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 11.0 [level 11.1]
- Renderer: NVIDIA GeForce GTX 1080 Ti (ID=0x1b06)
- Vendor:
- VRAM: 11127 MB
- Driver: 26.21.14.4166
- Begin MonoManager ReloadAssembly
- - Completed reload, in 0.078 seconds
- <RI> Initializing input.
- <RI> Input initialized.
- <RI> Initialized touch support.
- UnloadTime: 0.304100 ms
- 2019-12-16T11:27:53 0.010 INF [Steamworks.NET] SteamAPI_Init() ok
- 2019-12-16T11:27:53 0.043 INF Texture quality is set to 0
- 2019-12-16T11:27:53 0.044 INF Precaching...
- 2019-12-16T11:27:53 0.047 INF Precaching file: 7DaysToDie_Data/resources.assets
- 2019-12-16T11:27:53 0.104 INF [EAC] Not loading, not started from launcher
- 2019-12-16T11:27:53 0.191 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets
- 2019-12-16T11:27:54 0.592 INF Precaching file: Data/Bundles/blocktextureatlases
- 2019-12-16T11:27:54 1.219 INF Precaching file: Data/Bundles/terraintextures
- 2019-12-16T11:27:54 1.444 INF Precaching done
- 2019-12-16T11:27:59 6.158 INF Loading main scene
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 1.788200 ms
- 2019-12-16T11:27:59 6.234 INF Awake
- Localization language: English
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- 2019-12-16T11:27:59 6.271 INF Version: Alpha 18.2 (b5) Compatibility Version: Alpha 18.2, Build: Windows 64 Bit
- 2019-12-16T11:27:59 6.271 INF System information:
- 2019-12-16T11:27:59 6.272 INF OS: Windows 10 (10.0.0) 64bit
- 2019-12-16T11:27:59 6.272 INF CPU: Intel(R) Core(TM) i7-7700K CPU @ 4.20GHz (cores: 8)
- 2019-12-16T11:27:59 6.272 INF RAM: 65465 MB
- 2019-12-16T11:27:59 6.272 INF GPU: NVIDIA GeForce GTX 1080 Ti (11127 MB)
- 2019-12-16T11:27:59 6.272 INF Graphics API: Direct3D 11.0 [level 11.1] (shader level 5.0)
- 2019-12-16T11:27:59 6.272 INF Last played version: Alpha 18.2
- 2019-12-16T11:27:59 6.272 INF Local UTC offset: -7 hours
- 2019-12-16T11:27:59 6.277 INF Command line arguments: C:\Users\Daniel\Desktop\VanillaClient\7DaysToDie.exe -logfile C:\Users\Daniel\Desktop\VanillaClient\log.txt -userdatafolder=UserData -popupwindow
- 2019-12-16T11:27:59 6.278 INF Not running in Big Picture Mode, no on-screen keyboard available
- 2019-12-16T11:27:59 6.278 INF Starting PlayerInputManager...
- 2019-12-16T11:27:59 6.291 INF InControl (version 1.6.17 build 9143, native module = False, XInput = True)
- Fallback handler could not load library C:/Users/Daniel/Desktop/VanillaClient/7DaysToDie_Data/Mono/XInputInterface32
- Fallback handler could not load library C:/Users/Daniel/Desktop/VanillaClient/7DaysToDie_Data/Mono/XInputInterface32.dll
- Fallback handler could not load library C:/Users/Daniel/Desktop/VanillaClient/7DaysToDie_Data/Mono/XInputInterface32
- Fallback handler could not load library C:/Users/Daniel/Desktop/VanillaClient/7DaysToDie_Data/Mono/libXInputInterface32
- Fallback handler could not load library C:/Users/Daniel/Desktop/VanillaClient/7DaysToDie_Data/Mono/libXInputInterface32.dll
- Fallback handler could not load library C:/Users/Daniel/Desktop/VanillaClient/7DaysToDie_Data/Mono/libXInputInterface32
- 2019-12-16T11:27:59 6.366 INF Starting UserProfileManager...
- 2019-12-16T11:27:59 6.427 INF Occlusion: Awake
- 2019-12-16T11:27:59 6.433 INF ApplyAllOptions streaming True, budget 10014.3 MB
- 2019-12-16T11:27:59 6.434 INF ApplyAllOptions current screen 2560 x 1440, 144hz, window 2560 x 1440, fullscreen False Windowed
- 2019-12-16T11:27:59 6.434 INF Texture quality is set to 0
- 2019-12-16T11:27:59 6.434 INF ApplyTextureFilter 4, AF ForceEnable
- 2019-12-16T11:27:59 6.435 INF ApplyTerrainOptions 4
- 2019-12-16T11:28:00 6.566 INF [MODS] Start loading
- 2019-12-16T11:28:00 6.567 INF [MODS] Trying to load from test
- 2019-12-16T11:28:00 6.567 WRN [MODS] Folder test does not contain a ModInfo.xml, ignoring
- 2019-12-16T11:28:00 6.567 WRN [MODS] Failed loading mod from test
- 2019-12-16T11:28:00 6.567 INF [MODS] Initializing mod code
- 2019-12-16T11:28:00 6.567 INF [MODS] Loading done
- 2019-12-16T11:28:00 6.574 INF Loading permissions file at 'UserData/Saves/serveradmin.xml'
- 2019-12-16T11:28:00 6.606 INF Loading permissions file done.
- 2019-12-16T11:28:00 6.642 INF Awake done in 408 ms
- Fallback handler could not load library C:/Users/Daniel/Desktop/VanillaClient/7DaysToDie_Data/Mono/libc
- Fallback handler could not load library C:/Users/Daniel/Desktop/VanillaClient/7DaysToDie_Data/Mono/libc.dll
- Fallback handler could not load library C:/Users/Daniel/Desktop/VanillaClient/7DaysToDie_Data/Mono/libc
- Unloading 23 unused Assets to reduce memory usage. Loaded Objects now: 4022.
- Total: 4.855000 ms (FindLiveObjects: 0.195500 ms CreateObjectMapping: 0.080800 ms MarkObjects: 4.540900 ms DeleteObjects: 0.037500 ms)
- 2019-12-16T11:28:00 6.727 INF User joined: Dan
- 2019-12-16T11:28:00 7.110 INF UMA Overlay loading took 195 ms
- 2019-12-16T11:28:00 7.114 INF UMA Slot loading took 4 ms
- 2019-12-16T11:28:00 7.324 INF Reloading serveradmin.xml
- 2019-12-16T11:28:00 7.324 INF Loading permissions file at 'UserData/Saves/serveradmin.xml'
- 2019-12-16T11:28:00 7.324 INF Loading permissions file done.
- 2019-12-16T11:28:01 7.913 INF LoadTextureArraysForQuality quality -1 to 0, reload False
- 2019-12-16T11:28:02 9.202 INF WorldStaticData.Init() needed 1.928s
- 2019-12-16T11:28:02 9.437 INF [Steamworks.NET] Login ok.
- 2019-12-16T11:28:03 9.674 INF AchievementManager: Received stats and achievements from Steam
- 2019-12-16T11:28:18 24.692 INF NET: Starting server protocols
- 2019-12-16T11:28:18 24.705 INF NET: LiteNetLib server started
- 2019-12-16T11:28:18 24.706 INF [Steamworks.NET] NET: Server started
- 2019-12-16T11:28:18 24.706 INF Started thread SteamNetworkingServer
- 2019-12-16T11:28:18 24.706 INF StartGame
- 2019-12-16T11:28:18 24.720 INF Persistent GamePrefs saved
- GamePref.AdminFileName = serveradmin.xml
- GamePref.AirDropFrequency = 72
- GamePref.AirDropMarker = False
- GamePref.AutopilotMode = 0
- GamePref.BedrollDeadZoneSize = 15
- GamePref.BedrollExpiryTime = 45
- GamePref.BlockDamageAI = 100
- GamePref.BlockDamageAIBM = 100
- GamePref.BlockDamagePlayer = 100
- GamePref.BloodMoonEnemyCount = 8
- GamePref.BloodMoonFrequency = 0
- GamePref.BloodMoonRange = 0
- GamePref.BloodMoonWarning = 8
- GamePref.BuildCreate = True
- GamePref.ConnectToServerIP = 127.0.0.1
- GamePref.ConnectToServerPort = 26900
- GamePref.ControlPanelEnabled = False
- GamePref.ControlPanelPort = 8080
- GamePref.CraftTimer =
- GamePref.CreateLevelDim = 8
- GamePref.CreateLevelName = My Level
- GamePref.CreativeMenuEnabled = False
- GamePref.DayCount = 3
- GamePref.DayLightLength = 18
- GamePref.DayNightLength = 120
- GamePref.DebugMenuEnabled = False
- GamePref.DebugMenuShowTasks = False
- GamePref.DebugStopEnemiesMoving = False
- GamePref.DropOnDeath = 1
- GamePref.DropOnQuit = 0
- GamePref.DynamicSpawner =
- GamePref.EACEnabled = False
- GamePref.EnemyDifficulty = 0
- GamePref.EnemySpawnMode = False
- GamePref.FavoriteServersList =
- GamePref.FragLimit = 20
- GamePref.GameDifficulty = 1
- GamePref.GameGuidClient =
- GamePref.GameMode = GameModeSurvival
- GamePref.GameName = Drawbridge
- GamePref.GameNameClient = My Game
- GamePref.GameVersion = Alpha 18.2
- GamePref.GameWorld = Navezgane
- GamePref.HideCommandExecutionLog = 0
- GamePref.JoiningOptions = True
- GamePref.LandClaimCount = 1
- GamePref.LandClaimDeadZone = 30
- GamePref.LandClaimDecayMode = 0
- GamePref.LandClaimExpiryTime = 7
- GamePref.LandClaimOfflineDurabilityModifier = 4
- GamePref.LandClaimOnlineDurabilityModifier = 4
- GamePref.LandClaimSize = 41
- GamePref.LastGameResetRevision = 13
- GamePref.LastLoadedPrefab = business_burnt_02
- GamePref.LastLoadedPrefabSize = 27,26,34
- GamePref.LootAbundance = 100
- GamePref.LootRespawnDays = 30
- GamePref.LootTimer =
- GamePref.MatchLength = 10
- GamePref.MaxSpawnedAnimals = 50
- GamePref.MaxSpawnedZombies = 60
- GamePref.MaxUncoveredMapChunksPerPlayer = 524288
- GamePref.NoGraphicsMode = False
- GamePref.OptionsAA = 1
- GamePref.OptionsAllowController = True
- GamePref.OptionsAmbientVolumeLevel = 0.5
- GamePref.OptionsAudioOcclusion = False
- GamePref.OptionsBackgroundGlobalOpacity = 0.75
- GamePref.OptionsControllerVibration = True
- GamePref.OptionsDeferredLighting = True
- GamePref.OptionsDisableChunkLODs = False
- GamePref.OptionsDynamicMusicDailyTime = 0.3
- GamePref.OptionsDynamicMusicEnabled = True
- GamePref.OptionsFieldOfView = 78
- GamePref.OptionsFieldOfViewNew = 65
- GamePref.OptionsForegroundGlobalOpacity = 1
- GamePref.OptionsGamma = 0.3793103
- GamePref.OptionsGfxBloom = True
- GamePref.OptionsGfxDOF = False
- GamePref.OptionsGfxMotionBlur = 0
- GamePref.OptionsGfxOcclusion = True
- GamePref.OptionsGfxSSAO = True
- GamePref.OptionsGfxSSReflections = 3
- GamePref.OptionsGfxSunShafts = True
- GamePref.OptionsGraphicsQuality = 5
- GamePref.OptionsGrassDistance = 2
- GamePref.OptionsHudOpacity = 1
- GamePref.OptionsHudSize = 2
- GamePref.OptionsInterfaceSensitivity = 0.75
- GamePref.OptionsInvertMouse = False
- GamePref.OptionsJournalPopup = True
- GamePref.OptionsLODDistance = 1
- GamePref.OptionsMenuMusicVolumeLevel = 0.0775862
- GamePref.OptionsMicVolumeLevel = 0.75
- GamePref.OptionsMouseSensitivity = 0.5
- GamePref.OptionsMusicVolumeLevel = 0.0775862
- GamePref.OptionsOverallAudioVolumeLevel = 0.2456897
- GamePref.OptionsPlayChanceFrequency = 3
- GamePref.OptionsPlayChanceProbability = 0.983
- GamePref.OptionsPlayerModel = playerMale
- GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
- GamePref.OptionsPOICulling = 1
- GamePref.OptionsReflectedShadows = True
- GamePref.OptionsReflectionBounces = 1
- GamePref.OptionsReflectionCullList = Default
- GamePref.OptionsReflectionFarClip = 425
- GamePref.OptionsReflectionQuality = 5
- GamePref.OptionsReflectionRefreshMode = ViaScripting
- GamePref.OptionsReflectionRefreshRate = 0
- GamePref.OptionsReflectionShadowDistance = 100
- GamePref.OptionsReflectionTimeSlicingMode = Trees ReflectionsOnly Terrain
- GamePref.OptionsResolution = 0
- GamePref.OptionsScreenBoundsValue = 1
- GamePref.OptionsShadowDistance = 0
- GamePref.OptionsShowCompass = True
- GamePref.OptionsShowCrosshair = True
- GamePref.OptionsStabSpawnBlocksOnGround = True
- GamePref.OptionsStreamingMipmapsBudget = 4096
- GamePref.OptionsStreamingMipmapsEnabled = True
- GamePref.OptionsTempCelsius = True
- GamePref.OptionsTerrainQuality = 4
- GamePref.OptionsTextureFilter = 4
- GamePref.OptionsTextureQuality = 0
- GamePref.OptionsTreeDistance = 4
- GamePref.OptionsTreeQuality = 4
- GamePref.OptionsUMATextureQuality = 0
- GamePref.OptionsViewDistance = 7
- GamePref.OptionsVoiceChatEnabled = True
- GamePref.OptionsVoiceVolumeLevel = 0.75
- GamePref.OptionsVsync = 0
- GamePref.OptionsWaterParticleLimiter = 1
- GamePref.OptionsWaterQuality = 1
- GamePref.OptionsZoomMouseSensitivity = 0.5
- GamePref.PartySharedKillRange = 100
- GamePref.PersistentPlayerProfiles = False
- GamePref.PlayerAutologin = False
- GamePref.PlayerId = 76561197971591482
- GamePref.PlayerKillingMode = 2
- GamePref.PlayerName = Dan
- GamePref.PlayerSafeZoneHours = 7
- GamePref.PlayerSafeZoneLevel = 5
- GamePref.PlayerToken =
- GamePref.RebuildMap = False
- GamePref.SaveGameFolder = UserData/Saves
- GamePref.SelectionContextMode = 0
- GamePref.SelectionOperationMode = 0
- GamePref.ServerAdminSlots = 0
- GamePref.ServerAdminSlotsPermission = 0
- GamePref.ServerDescription =
- GamePref.ServerDisabledNetworkProtocols =
- GamePref.ServerIP =
- GamePref.ServerIsPublic = True
- GamePref.ServerLoginConfirmationText =
- GamePref.ServerMaxAllowedViewDistance = 12
- GamePref.ServerMaxPlayerCount = 8
- GamePref.ServerMaxWorldTransferSpeedKiBs = 512
- GamePref.ServerName = Default Server
- GamePref.ServerPort = 26900
- GamePref.ServerReservedSlots = 0
- GamePref.ServerReservedSlotsPermission = 100
- GamePref.ServerVisibility = 2
- GamePref.ServerWebsiteURL =
- GamePref.ShowFriendPlayerOnMap = True
- GamePref.TelnetEnabled = True
- GamePref.TelnetFailedLoginLimit = 10
- GamePref.TelnetFailedLoginsBlocktime = 10
- GamePref.TelnetPort = 8081
- GamePref.TerminalWindowEnabled = True
- GamePref.UNUSED_OptionsBloom =
- GamePref.UNUSED_OptionsDOF =
- GamePref.UNUSED_OptionsImageEffects =
- GamePref.UNUSED_OptionsMotionBlur =
- GamePref.UNUSED_OptionsObjectBlur =
- GamePref.UNUSED_OptionsSSAO =
- GamePref.UNUSED_OptionsSunShafts =
- GamePref.UserDataFolder = UserData
- GamePref.WorldGenSeed =
- GamePref.WorldGenSize = 8192
- GamePref.XPMultiplier = 100
- GamePref.ZombieBMMove = 3
- GamePref.ZombieFeralMove = 3
- GamePref.ZombieMove = 0
- GamePref.ZombieMoveNight = 3
- GamePref.ZombiePlayers = True
- GameStat.AirDropFrequency = 0
- GameStat.AirDropMarker = False
- GameStat.AllowedViewDistance = 12
- GameStat.AnimalCount = 0
- GameStat.AutoParty = False
- GameStat.BedrollExpiryTime = 45
- GameStat.BlockDamagePlayer = 100
- GameStat.BloodMoonDay = 0
- GameStat.BloodMoonEnemyCount = 8
- GameStat.BloodMoonWarning = 8
- GameStat.ChunkStabilityEnabled = True
- GameStat.CraftTimer =
- GameStat.CurrentRoundIx = 0
- GameStat.DayLightLength = 18
- GameStat.DayLimitActive = False
- GameStat.DayLimitThisRound = 0
- GameStat.DropOnDeath = 1
- GameStat.DropOnQuit = 0
- GameStat.EnemyCount = 0
- GameStat.EnemyDifficulty = Normal
- GameStat.EnemySpawnMode = True
- GameStat.FragLimitActive = False
- GameStat.FragLimitThisRound = 0
- GameStat.GameDifficulty = 2
- GameStat.GameDifficultyBonus = 1
- GameStat.GameModeId = 0
- GameStat.GameState = 0
- GameStat.GlobalMessageToShow =
- GameStat.IsCreativeMenuEnabled = False
- GameStat.IsFlyingEnabled = False
- GameStat.IsPlayerCollisionEnabled = True
- GameStat.IsPlayerDamageEnabled = True
- GameStat.IsResetMapOnRestart = False
- GameStat.IsSaveSupplyCrates = True
- GameStat.IsSpawnEnemies = True
- GameStat.IsSpawnNearOtherPlayer = False
- GameStat.IsTeleportEnabled = False
- GameStat.IsVersionCheckDone = True
- GameStat.LandClaimCount = 1
- GameStat.LandClaimDeadZone = 30
- GameStat.LandClaimDecayMode = 0
- GameStat.LandClaimExpiryTime = 3
- GameStat.LandClaimOfflineDurabilityModifier = 32
- GameStat.LandClaimOnlineDurabilityModifier = 32
- GameStat.LandClaimSize = 41
- GameStat.LoadScene =
- GameStat.LootTimer =
- GameStat.OptionsPOICulling = 0
- GameStat.PartySharedKillRange = 100
- GameStat.PlayerKillingMode = KillStrangersOnly
- GameStat.ScoreDiedMultiplier = -5
- GameStat.ScorePlayerKillMultiplier = 1
- GameStat.ScoreZombieKillMultiplier = 1
- GameStat.ShowAllPlayersOnMap = False
- GameStat.ShowFriendPlayerOnMap = True
- GameStat.ShowSpawnWindow = False
- GameStat.ShowWindow =
- GameStat.ShowZombieCounter = False
- GameStat.TimeLimitActive = False
- GameStat.TimeLimitThisRound = 0
- GameStat.TimeOfDayIncPerSec = 20
- GameStat.XPMultiplier = 100
- GameStat.ZombieHordeMeter = False
- 2019-12-16T11:28:18 24.735 INF StartAsServer
- WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - All passes removed
- ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - Setting to default shader.
- 2019-12-16T11:28:18 24.951 INF Set Microsplat diffuse: MicroSplatConfig_diff_tarray (UnityEngine.Texture2DArray)
- 2019-12-16T11:28:18 24.951 INF Set Microsplat normals: MicroSplatConfig_normal_tarray (UnityEngine.Texture2DArray)
- 2019-12-16T11:28:18 24.951 INF Set Microsplat smooth: MicroSplatConfig_smoothAO_tarray (UnityEngine.Texture2DArray)
- 2019-12-16T11:28:21 27.572 INF Block IDs with mapping
- 2019-12-16T11:28:21 27.572 INF BlockIDs from Mapping
- 2019-12-16T11:28:21 28.317 INF Item IDs with mapping
- 2019-12-16T11:28:21 28.317 INF ItemIDs from Mapping
- 2019-12-16T11:28:25 31.612 INF createWorld: Navezgane, Drawbridge, GameModeSurvival
- 2019-12-16T11:28:25 31.613 INF Occlusion: Enabled
- 2019-12-16T11:28:25 31.672 INF Started thread ChunkRegeneration
- 2019-12-16T11:28:25 31.672 INF Started thread ChunkCalc
- 2019-12-16T11:28:25 32.001 INF World.Load: Navezgane
- 2019-12-16T11:28:25 32.007 INF BloodMoon SetDay: day 0, last day 0, freq 0, range 0
- 2019-12-16T11:28:25 32.007 INF BloodMoon SetDay: day 0, last day 0, freq 0, range 0
- 2019-12-16T11:28:26 33.397 INF ShapeControllers: 64
- 2019-12-16T11:28:29 35.566 INF Started thread GenerateChunks
- 2019-12-16T11:28:29 35.725 INF Loading dtm raw file took 157ms
- 2019-12-16T11:28:29 35.819 INF Biomes image size w= 3072, h = 3072
- 2019-12-16T11:28:29 35.914 INF Loading and creating biomes took 189ms
- 2019-12-16T11:28:30 37.383 INF Loading and creating shader control textures took 1468ms
- 2019-12-16T11:28:31 37.649 INF Loading and parsing of generator took 265ms
- 2019-12-16T11:28:31 37.656 INF Started thread SaveChunks UserData/Saves/Navezgane/Drawbridge\Region
- 2019-12-16T11:28:32 38.486 INF [DECO] read 13/0
- 2019-12-16T11:28:32 39.058 INF AstarManager Init
- 2019-12-16T11:28:32 39.265 INF Weather Packages Created FROM BIOMES
- 2019-12-16T11:28:32 39.266 INF createWorld() done
- 2019-12-16T11:28:32 39.266 INF Calculating world hashes
- 2019-12-16T11:28:32 39.267 INF Loading players.xml
- 2019-12-16T11:28:32 39.389 INF Created player with id=171
- 2019-12-16T11:28:32 39.428 WRN InitBreadCrumbs Dan (668.5, 66.6, 907.8)
- 2019-12-16T11:28:32 39.431 INF Loaded player
- 2019-12-16T11:28:33 39.752 INF VehicleManager UserData/Saves/Navezgane/Drawbridge/vehicles.dat, loaded 0
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- 2019-12-16T11:28:33 39.928 INF Setting for 'DayNightLength' does not match the default (server will go to the modded category): current = 120, default = 60
- 2019-12-16T11:28:33 39.928 INF Setting for 'EnemySpawnMode' does not match the default (server will go to the modded category): current = False, default = True
- 2019-12-16T11:28:33 39.928 INF Setting for 'BuildCreate' does not match the default (server will go to the modded category): current = True, default = False
- 2019-12-16T11:28:33 39.929 INF Origin Reposition (0.0, 0.0, 0.0) to (656.0, 64.0, 896.0)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- 2019-12-16T11:28:33 40.014 INF OpenSpawnWindow
- 2019-12-16T11:28:33 40.067 INF StartGame done
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Fallback handler could not load library C:/Users/Daniel/Desktop/VanillaClient/7DaysToDie_Data/Mono/libc
- Fallback handler could not load library C:/Users/Daniel/Desktop/VanillaClient/7DaysToDie_Data/Mono/libc.dll
- Fallback handler could not load library C:/Users/Daniel/Desktop/VanillaClient/7DaysToDie_Data/Mono/libc
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Calling Animator.GotoState on Synchronize layer
- (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- 2019-12-16T11:28:35 42.095 INF [Steamworks.NET] GameServer.Init successful
- 2019-12-16T11:28:35 42.101 INF [Steamworks.NET] Making server public
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- 2019-12-16T11:28:36 42.484 INF Respawn almost done
- 2019-12-16T11:28:36 42.488 INF PlayerSpawnedInWorld (reason: LoadedGame, position: 668, 66, 907): localplayer
- 2019-12-16T11:28:36 42.491 INF DMS Entered Game!
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- 2019-12-16T11:28:36 42.549 INF Getting new currentStreamer!
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- 2019-12-16T11:28:36 42.984 INF [Steamworks.NET] GameServer.LogOn successful, SteamID=90131223882581000, public IP=73.229.181.37
- 2019-12-16T11:28:36 42.992 INF [Steamworks.NET] Trying to create Lobby (visibility: k_ELobbyTypePublic)
- 2019-12-16T11:28:36 43.152 INF [Steamworks.NET] Lobby creation succeeded, LobbyID=109775240991958287, server SteamID=90131223882581000, server public IP=73.229.181.37, server port=26900
- 2019-12-16T11:28:36 43.155 INF [Steamworks.NET] Lobby entered: 109775240991958287
- 2019-12-16T11:28:39 45.776 INF Calculating hashes took 6509 ms (world size 683 MiB)
- 2019-12-16T11:28:46 52.766 INF Executing command 'dm'
- 2019-12-16T11:28:56 63.168 INF [DECO] written 13/0
- 2019-12-16T11:29:04 70.987 INF Time: 1.04m FPS: 71.14 Heap: 1368.2MB Max: 1368.2MB Chunks: 306 CGO: 193 Ply: 1 Zom: 0 Ent: 4 (4) Items: 0 CO: 1 RSS: 3709.0MB
- 2019-12-16T11:29:32 99.187 INF Saving 46 of chunks took 41ms
- 2019-12-16T11:30:19 146.464 INF Time: 1.54m FPS: 67.87 Heap: 1414.7MB Max: 1414.7MB Chunks: 306 CGO: 193 Ply: 1 Zom: 0 Ent: 4 (4) Items: 0 CO: 1 RSS: 3811.0MB
- 2019-12-16T11:30:20 146.772 INF Executing command 'dbs'
- 2019-12-16T11:30:50 176.477 INF Time: 2.04m FPS: 82.15 Heap: 1485.3MB Max: 1485.3MB Chunks: 306 CGO: 193 Ply: 1 Zom: 0 Ent: 4 (5) Items: 1 CO: 1 RSS: 3878.9MB
- 2019-12-16T11:31:19 206.463 INF VehicleManager saving 0 (0 / 0)
- 2019-12-16T11:31:20 206.485 INF Time: 2.54m FPS: 78.34 Heap: 1478.2MB Max: 1485.3MB Chunks: 306 CGO: 193 Ply: 1 Zom: 0 Ent: 4 (4) Items: 0 CO: 1 RSS: 3894.9MB
- 2019-12-16T11:31:32 219.179 INF Saving 49 of chunks took 40ms
- 2019-12-16T11:32:33 280.174 INF Calling Play on 0
- 2019-12-16T11:32:51 297.478 INF Time: 3.04m FPS: 88.44 Heap: 1526.3MB Max: 1526.3MB Chunks: 306 CGO: 193 Ply: 1 Zom: 0 Ent: 4 (5) Items: 1 CO: 1 RSS: 3883.5MB
- 2019-12-16T11:33:21 327.487 INF Time: 3.54m FPS: 70.97 Heap: 1544.5MB Max: 1544.5MB Chunks: 306 CGO: 193 Ply: 1 Zom: 0 Ent: 4 (6) Items: 2 CO: 1 RSS: 3880.2MB
- 2019-12-16T11:33:51 357.497 INF Time: 4.04m FPS: 70.35 Heap: 1511.8MB Max: 1544.5MB Chunks: 306 CGO: 193 Ply: 1 Zom: 0 Ent: 4 (4) Items: 0 CO: 1 RSS: 3891.0MB
- 2019-12-16T11:33:57 363.639 INF Saving 48 of chunks took 41ms
- 2019-12-16T11:36:58 545.202 INF Saving 54 of chunks took 41ms
- 2019-12-16T11:37:48 595.018 INF VehicleManager saving 0 (0 / 0)
- 2019-12-16T11:37:48 595.075 INF Time: 4.54m FPS: 70.08 Heap: 1570.0MB Max: 1570.0MB Chunks: 306 CGO: 193 Ply: 1 Zom: 0 Ent: 4 (4) Items: 0 CO: 1 RSS: 3914.5MB
- 2019-12-16T11:37:55 601.634 INF Saving 43 of chunks took 41ms
- 2019-12-16T11:40:36 763.256 INF Time: 5.04m FPS: 100.87 Heap: 1537.4MB Max: 1570.0MB Chunks: 306 CGO: 193 Ply: 1 Zom: 0 Ent: 4 (4) Items: 0 CO: 1 RSS: 3951.5MB
- 2019-12-16T11:40:43 769.611 INF Set loop to false on 003ExpPsp
- 2019-12-16T11:40:43 769.666 INF Set loop to false on 008ExpSec
- 2019-12-16T11:40:43 769.666 INF Set loop to false on 006ExpLfx
- 2019-12-16T11:41:06 793.261 INF Getting new currentStreamer!
- 2019-12-16T11:41:06 793.264 INF Time: 5.54m FPS: 73.18 Heap: 1551.1MB Max: 1570.0MB Chunks: 306 CGO: 193 Ply: 1 Zom: 0 Ent: 4 (4) Items: 0 CO: 1 RSS: 3955.7MB
- 2019-12-16T11:41:36 823.270 INF Time: 6.04m FPS: 70.51 Heap: 1564.2MB Max: 1570.0MB Chunks: 306 CGO: 193 Ply: 1 Zom: 0 Ent: 4 (5) Items: 1 CO: 1 RSS: 3957.6MB
- 2019-12-16T11:42:06 853.211 INF VehicleManager saving 0 (0 / 0)
- 2019-12-16T11:42:06 853.277 INF Time: 6.54m FPS: 89.09 Heap: 1578.6MB Max: 1578.6MB Chunks: 306 CGO: 193 Ply: 1 Zom: 0 Ent: 4 (5) Items: 1 CO: 1 RSS: 3965.2MB
- 2019-12-16T11:42:36 883.281 INF Time: 7.04m FPS: 72.93 Heap: 1536.9MB Max: 1578.6MB Chunks: 306 CGO: 193 Ply: 1 Zom: 0 Ent: 4 (5) Items: 1 CO: 1 RSS: 3961.2MB
- 2019-12-16T11:42:37 884.179 INF Saving 53 of chunks took 41ms
- 2019-12-16T11:42:38 885.358 INF Disconnect
- 2019-12-16T11:42:38 885.361 INF [NET] ServerShutdown
- 2019-12-16T11:42:38 885.361 INF NET: Stopping server protocols
- 2019-12-16T11:42:38 885.382 INF NET: LiteNetLib server stopped
- 2019-12-16T11:42:38 885.384 INF Exited thread SteamNetworkingServer
- 2019-12-16T11:42:38 885.384 INF [Steamworks.NET] NET: Server stopped
- 2019-12-16T11:42:38 885.386 INF SaveAndCleanupWorld
- 2019-12-16T11:42:38 885.441 INF Saving 50 of chunks took 41ms
- 2019-12-16T11:42:38 885.446 INF [Steamworks.NET] Stopping server
- 2019-12-16T11:42:38 885.463 INF [Steamworks.NET] Exiting Lobby
- 2019-12-16T11:42:39 885.473 INF AstarManager Cleanup
- 2019-12-16T11:42:39 885.477 INF World.Unload
- 2019-12-16T11:42:39 885.485 INF Exited thread GenerateChunks
- 2019-12-16T11:42:39 885.510 INF Exited thread SaveChunks UserData/Saves/Navezgane/Drawbridge\Region
- 2019-12-16T11:42:39 885.587 INF World.Cleanup
- 2019-12-16T11:42:39 885.587 INF Exited thread ChunkRegeneration
- 2019-12-16T11:42:39 885.593 INF Exited thread ChunkCalc
- 2019-12-16T11:42:39 885.595 INF VehicleManager saving 0 (0 / 0)
- 2019-12-16T11:42:39 885.611 INF Persistent GamePrefs saved
- 2019-12-16T11:42:44 890.663 INF Preparing quit
- 2019-12-16T11:42:44 890.667 INF Persistent GamePrefs saved
- 2019-12-16T11:42:44 890.669 INF Cleanup
- 2019-12-16T11:42:44 890.706 INF AchievementManager.Cleanup
- 2019-12-16T11:42:44 890.950 INF Terminating threads
- 2019-12-16T11:42:44 890.951 INF OnApplicationQuit
- 2019-12-16T11:42:44 890.952 INF Terminating threads
- 2019-12-16T11:42:44 890.953 INF OnApplicationQuit
- Setting up 4 worker threads for Enlighten.
- Thread -> id: 1be8 -> priority: 1
- Thread -> id: 10b4 -> priority: 1
- Thread -> id: 42f4 -> priority: 1
- Thread -> id: 5394 -> priority: 1
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