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Dec 16th, 2019
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  1. Mono path[0] = 'C:/Users/Daniel/Desktop/VanillaClient/7DaysToDie_Data/Managed'
  2. Mono config path = 'C:/Users/Daniel/Desktop/VanillaClient/MonoBleedingEdge/etc'
  3. Initialize engine version: 2019.1.0f2 (292b93d75a2c)
  4. GfxDevice: creating device client; threaded=1
  5. Direct3D:
  6. Version: Direct3D 11.0 [level 11.1]
  7. Renderer: NVIDIA GeForce GTX 1080 Ti (ID=0x1b06)
  8. Vendor:
  9. VRAM: 11127 MB
  10. Driver: 26.21.14.4166
  11. Begin MonoManager ReloadAssembly
  12. - Completed reload, in 0.078 seconds
  13. <RI> Initializing input.
  14.  
  15. <RI> Input initialized.
  16.  
  17. <RI> Initialized touch support.
  18.  
  19. UnloadTime: 0.304100 ms
  20. 2019-12-16T11:27:53 0.010 INF [Steamworks.NET] SteamAPI_Init() ok
  21. 2019-12-16T11:27:53 0.043 INF Texture quality is set to 0
  22. 2019-12-16T11:27:53 0.044 INF Precaching...
  23. 2019-12-16T11:27:53 0.047 INF Precaching file: 7DaysToDie_Data/resources.assets
  24. 2019-12-16T11:27:53 0.104 INF [EAC] Not loading, not started from launcher
  25. 2019-12-16T11:27:53 0.191 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets
  26. 2019-12-16T11:27:54 0.592 INF Precaching file: Data/Bundles/blocktextureatlases
  27. 2019-12-16T11:27:54 1.219 INF Precaching file: Data/Bundles/terraintextures
  28. 2019-12-16T11:27:54 1.444 INF Precaching done
  29. 2019-12-16T11:27:59 6.158 INF Loading main scene
  30. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  31. UnloadTime: 1.788200 ms
  32. 2019-12-16T11:27:59 6.234 INF Awake
  33. Localization language: English
  34.  
  35. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  36.  
  37. 2019-12-16T11:27:59 6.271 INF Version: Alpha 18.2 (b5) Compatibility Version: Alpha 18.2, Build: Windows 64 Bit
  38. 2019-12-16T11:27:59 6.271 INF System information:
  39. 2019-12-16T11:27:59 6.272 INF OS: Windows 10 (10.0.0) 64bit
  40. 2019-12-16T11:27:59 6.272 INF CPU: Intel(R) Core(TM) i7-7700K CPU @ 4.20GHz (cores: 8)
  41. 2019-12-16T11:27:59 6.272 INF RAM: 65465 MB
  42. 2019-12-16T11:27:59 6.272 INF GPU: NVIDIA GeForce GTX 1080 Ti (11127 MB)
  43. 2019-12-16T11:27:59 6.272 INF Graphics API: Direct3D 11.0 [level 11.1] (shader level 5.0)
  44. 2019-12-16T11:27:59 6.272 INF Last played version: Alpha 18.2
  45. 2019-12-16T11:27:59 6.272 INF Local UTC offset: -7 hours
  46. 2019-12-16T11:27:59 6.277 INF Command line arguments: C:\Users\Daniel\Desktop\VanillaClient\7DaysToDie.exe -logfile C:\Users\Daniel\Desktop\VanillaClient\log.txt -userdatafolder=UserData -popupwindow
  47. 2019-12-16T11:27:59 6.278 INF Not running in Big Picture Mode, no on-screen keyboard available
  48. 2019-12-16T11:27:59 6.278 INF Starting PlayerInputManager...
  49. 2019-12-16T11:27:59 6.291 INF InControl (version 1.6.17 build 9143, native module = False, XInput = True)
  50. Fallback handler could not load library C:/Users/Daniel/Desktop/VanillaClient/7DaysToDie_Data/Mono/XInputInterface32
  51. Fallback handler could not load library C:/Users/Daniel/Desktop/VanillaClient/7DaysToDie_Data/Mono/XInputInterface32.dll
  52. Fallback handler could not load library C:/Users/Daniel/Desktop/VanillaClient/7DaysToDie_Data/Mono/XInputInterface32
  53. Fallback handler could not load library C:/Users/Daniel/Desktop/VanillaClient/7DaysToDie_Data/Mono/libXInputInterface32
  54. Fallback handler could not load library C:/Users/Daniel/Desktop/VanillaClient/7DaysToDie_Data/Mono/libXInputInterface32.dll
  55. Fallback handler could not load library C:/Users/Daniel/Desktop/VanillaClient/7DaysToDie_Data/Mono/libXInputInterface32
  56. 2019-12-16T11:27:59 6.366 INF Starting UserProfileManager...
  57. 2019-12-16T11:27:59 6.427 INF Occlusion: Awake
  58. 2019-12-16T11:27:59 6.433 INF ApplyAllOptions streaming True, budget 10014.3 MB
  59. 2019-12-16T11:27:59 6.434 INF ApplyAllOptions current screen 2560 x 1440, 144hz, window 2560 x 1440, fullscreen False Windowed
  60. 2019-12-16T11:27:59 6.434 INF Texture quality is set to 0
  61. 2019-12-16T11:27:59 6.434 INF ApplyTextureFilter 4, AF ForceEnable
  62. 2019-12-16T11:27:59 6.435 INF ApplyTerrainOptions 4
  63. 2019-12-16T11:28:00 6.566 INF [MODS] Start loading
  64. 2019-12-16T11:28:00 6.567 INF [MODS] Trying to load from test
  65. 2019-12-16T11:28:00 6.567 WRN [MODS] Folder test does not contain a ModInfo.xml, ignoring
  66. 2019-12-16T11:28:00 6.567 WRN [MODS] Failed loading mod from test
  67. 2019-12-16T11:28:00 6.567 INF [MODS] Initializing mod code
  68. 2019-12-16T11:28:00 6.567 INF [MODS] Loading done
  69. 2019-12-16T11:28:00 6.574 INF Loading permissions file at 'UserData/Saves/serveradmin.xml'
  70. 2019-12-16T11:28:00 6.606 INF Loading permissions file done.
  71. 2019-12-16T11:28:00 6.642 INF Awake done in 408 ms
  72. Fallback handler could not load library C:/Users/Daniel/Desktop/VanillaClient/7DaysToDie_Data/Mono/libc
  73. Fallback handler could not load library C:/Users/Daniel/Desktop/VanillaClient/7DaysToDie_Data/Mono/libc.dll
  74. Fallback handler could not load library C:/Users/Daniel/Desktop/VanillaClient/7DaysToDie_Data/Mono/libc
  75.  
  76. Unloading 23 unused Assets to reduce memory usage. Loaded Objects now: 4022.
  77. Total: 4.855000 ms (FindLiveObjects: 0.195500 ms CreateObjectMapping: 0.080800 ms MarkObjects: 4.540900 ms DeleteObjects: 0.037500 ms)
  78.  
  79. 2019-12-16T11:28:00 6.727 INF User joined: Dan
  80. 2019-12-16T11:28:00 7.110 INF UMA Overlay loading took 195 ms
  81. 2019-12-16T11:28:00 7.114 INF UMA Slot loading took 4 ms
  82. 2019-12-16T11:28:00 7.324 INF Reloading serveradmin.xml
  83. 2019-12-16T11:28:00 7.324 INF Loading permissions file at 'UserData/Saves/serveradmin.xml'
  84. 2019-12-16T11:28:00 7.324 INF Loading permissions file done.
  85. 2019-12-16T11:28:01 7.913 INF LoadTextureArraysForQuality quality -1 to 0, reload False
  86. 2019-12-16T11:28:02 9.202 INF WorldStaticData.Init() needed 1.928s
  87. 2019-12-16T11:28:02 9.437 INF [Steamworks.NET] Login ok.
  88. 2019-12-16T11:28:03 9.674 INF AchievementManager: Received stats and achievements from Steam
  89. 2019-12-16T11:28:18 24.692 INF NET: Starting server protocols
  90. 2019-12-16T11:28:18 24.705 INF NET: LiteNetLib server started
  91. 2019-12-16T11:28:18 24.706 INF [Steamworks.NET] NET: Server started
  92. 2019-12-16T11:28:18 24.706 INF Started thread SteamNetworkingServer
  93. 2019-12-16T11:28:18 24.706 INF StartGame
  94. 2019-12-16T11:28:18 24.720 INF Persistent GamePrefs saved
  95. GamePref.AdminFileName = serveradmin.xml
  96. GamePref.AirDropFrequency = 72
  97. GamePref.AirDropMarker = False
  98. GamePref.AutopilotMode = 0
  99. GamePref.BedrollDeadZoneSize = 15
  100. GamePref.BedrollExpiryTime = 45
  101. GamePref.BlockDamageAI = 100
  102. GamePref.BlockDamageAIBM = 100
  103. GamePref.BlockDamagePlayer = 100
  104. GamePref.BloodMoonEnemyCount = 8
  105. GamePref.BloodMoonFrequency = 0
  106. GamePref.BloodMoonRange = 0
  107. GamePref.BloodMoonWarning = 8
  108. GamePref.BuildCreate = True
  109. GamePref.ConnectToServerIP = 127.0.0.1
  110. GamePref.ConnectToServerPort = 26900
  111. GamePref.ControlPanelEnabled = False
  112. GamePref.ControlPanelPort = 8080
  113. GamePref.CraftTimer =
  114. GamePref.CreateLevelDim = 8
  115. GamePref.CreateLevelName = My Level
  116. GamePref.CreativeMenuEnabled = False
  117. GamePref.DayCount = 3
  118. GamePref.DayLightLength = 18
  119. GamePref.DayNightLength = 120
  120. GamePref.DebugMenuEnabled = False
  121. GamePref.DebugMenuShowTasks = False
  122. GamePref.DebugStopEnemiesMoving = False
  123. GamePref.DropOnDeath = 1
  124. GamePref.DropOnQuit = 0
  125. GamePref.DynamicSpawner =
  126. GamePref.EACEnabled = False
  127. GamePref.EnemyDifficulty = 0
  128. GamePref.EnemySpawnMode = False
  129. GamePref.FavoriteServersList =
  130. GamePref.FragLimit = 20
  131. GamePref.GameDifficulty = 1
  132. GamePref.GameGuidClient =
  133. GamePref.GameMode = GameModeSurvival
  134. GamePref.GameName = Drawbridge
  135. GamePref.GameNameClient = My Game
  136. GamePref.GameVersion = Alpha 18.2
  137. GamePref.GameWorld = Navezgane
  138. GamePref.HideCommandExecutionLog = 0
  139. GamePref.JoiningOptions = True
  140. GamePref.LandClaimCount = 1
  141. GamePref.LandClaimDeadZone = 30
  142. GamePref.LandClaimDecayMode = 0
  143. GamePref.LandClaimExpiryTime = 7
  144. GamePref.LandClaimOfflineDurabilityModifier = 4
  145. GamePref.LandClaimOnlineDurabilityModifier = 4
  146. GamePref.LandClaimSize = 41
  147. GamePref.LastGameResetRevision = 13
  148. GamePref.LastLoadedPrefab = business_burnt_02
  149. GamePref.LastLoadedPrefabSize = 27,26,34
  150. GamePref.LootAbundance = 100
  151. GamePref.LootRespawnDays = 30
  152. GamePref.LootTimer =
  153. GamePref.MatchLength = 10
  154. GamePref.MaxSpawnedAnimals = 50
  155. GamePref.MaxSpawnedZombies = 60
  156. GamePref.MaxUncoveredMapChunksPerPlayer = 524288
  157. GamePref.NoGraphicsMode = False
  158. GamePref.OptionsAA = 1
  159. GamePref.OptionsAllowController = True
  160. GamePref.OptionsAmbientVolumeLevel = 0.5
  161. GamePref.OptionsAudioOcclusion = False
  162. GamePref.OptionsBackgroundGlobalOpacity = 0.75
  163. GamePref.OptionsControllerVibration = True
  164. GamePref.OptionsDeferredLighting = True
  165. GamePref.OptionsDisableChunkLODs = False
  166. GamePref.OptionsDynamicMusicDailyTime = 0.3
  167. GamePref.OptionsDynamicMusicEnabled = True
  168. GamePref.OptionsFieldOfView = 78
  169. GamePref.OptionsFieldOfViewNew = 65
  170. GamePref.OptionsForegroundGlobalOpacity = 1
  171. GamePref.OptionsGamma = 0.3793103
  172. GamePref.OptionsGfxBloom = True
  173. GamePref.OptionsGfxDOF = False
  174. GamePref.OptionsGfxMotionBlur = 0
  175. GamePref.OptionsGfxOcclusion = True
  176. GamePref.OptionsGfxSSAO = True
  177. GamePref.OptionsGfxSSReflections = 3
  178. GamePref.OptionsGfxSunShafts = True
  179. GamePref.OptionsGraphicsQuality = 5
  180. GamePref.OptionsGrassDistance = 2
  181. GamePref.OptionsHudOpacity = 1
  182. GamePref.OptionsHudSize = 2
  183. GamePref.OptionsInterfaceSensitivity = 0.75
  184. GamePref.OptionsInvertMouse = False
  185. GamePref.OptionsJournalPopup = True
  186. GamePref.OptionsLODDistance = 1
  187. GamePref.OptionsMenuMusicVolumeLevel = 0.0775862
  188. GamePref.OptionsMicVolumeLevel = 0.75
  189. GamePref.OptionsMouseSensitivity = 0.5
  190. GamePref.OptionsMusicVolumeLevel = 0.0775862
  191. GamePref.OptionsOverallAudioVolumeLevel = 0.2456897
  192. GamePref.OptionsPlayChanceFrequency = 3
  193. GamePref.OptionsPlayChanceProbability = 0.983
  194. GamePref.OptionsPlayerModel = playerMale
  195. GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
  196. GamePref.OptionsPOICulling = 1
  197. GamePref.OptionsReflectedShadows = True
  198. GamePref.OptionsReflectionBounces = 1
  199. GamePref.OptionsReflectionCullList = Default
  200. GamePref.OptionsReflectionFarClip = 425
  201. GamePref.OptionsReflectionQuality = 5
  202. GamePref.OptionsReflectionRefreshMode = ViaScripting
  203. GamePref.OptionsReflectionRefreshRate = 0
  204. GamePref.OptionsReflectionShadowDistance = 100
  205. GamePref.OptionsReflectionTimeSlicingMode = Trees ReflectionsOnly Terrain
  206. GamePref.OptionsResolution = 0
  207. GamePref.OptionsScreenBoundsValue = 1
  208. GamePref.OptionsShadowDistance = 0
  209. GamePref.OptionsShowCompass = True
  210. GamePref.OptionsShowCrosshair = True
  211. GamePref.OptionsStabSpawnBlocksOnGround = True
  212. GamePref.OptionsStreamingMipmapsBudget = 4096
  213. GamePref.OptionsStreamingMipmapsEnabled = True
  214. GamePref.OptionsTempCelsius = True
  215. GamePref.OptionsTerrainQuality = 4
  216. GamePref.OptionsTextureFilter = 4
  217. GamePref.OptionsTextureQuality = 0
  218. GamePref.OptionsTreeDistance = 4
  219. GamePref.OptionsTreeQuality = 4
  220. GamePref.OptionsUMATextureQuality = 0
  221. GamePref.OptionsViewDistance = 7
  222. GamePref.OptionsVoiceChatEnabled = True
  223. GamePref.OptionsVoiceVolumeLevel = 0.75
  224. GamePref.OptionsVsync = 0
  225. GamePref.OptionsWaterParticleLimiter = 1
  226. GamePref.OptionsWaterQuality = 1
  227. GamePref.OptionsZoomMouseSensitivity = 0.5
  228. GamePref.PartySharedKillRange = 100
  229. GamePref.PersistentPlayerProfiles = False
  230. GamePref.PlayerAutologin = False
  231. GamePref.PlayerId = 76561197971591482
  232. GamePref.PlayerKillingMode = 2
  233. GamePref.PlayerName = Dan
  234. GamePref.PlayerSafeZoneHours = 7
  235. GamePref.PlayerSafeZoneLevel = 5
  236. GamePref.PlayerToken =
  237. GamePref.RebuildMap = False
  238. GamePref.SaveGameFolder = UserData/Saves
  239. GamePref.SelectionContextMode = 0
  240. GamePref.SelectionOperationMode = 0
  241. GamePref.ServerAdminSlots = 0
  242. GamePref.ServerAdminSlotsPermission = 0
  243. GamePref.ServerDescription =
  244. GamePref.ServerDisabledNetworkProtocols =
  245. GamePref.ServerIP =
  246. GamePref.ServerIsPublic = True
  247. GamePref.ServerLoginConfirmationText =
  248. GamePref.ServerMaxAllowedViewDistance = 12
  249. GamePref.ServerMaxPlayerCount = 8
  250. GamePref.ServerMaxWorldTransferSpeedKiBs = 512
  251. GamePref.ServerName = Default Server
  252. GamePref.ServerPort = 26900
  253. GamePref.ServerReservedSlots = 0
  254. GamePref.ServerReservedSlotsPermission = 100
  255. GamePref.ServerVisibility = 2
  256. GamePref.ServerWebsiteURL =
  257. GamePref.ShowFriendPlayerOnMap = True
  258. GamePref.TelnetEnabled = True
  259. GamePref.TelnetFailedLoginLimit = 10
  260. GamePref.TelnetFailedLoginsBlocktime = 10
  261. GamePref.TelnetPort = 8081
  262. GamePref.TerminalWindowEnabled = True
  263. GamePref.UNUSED_OptionsBloom =
  264. GamePref.UNUSED_OptionsDOF =
  265. GamePref.UNUSED_OptionsImageEffects =
  266. GamePref.UNUSED_OptionsMotionBlur =
  267. GamePref.UNUSED_OptionsObjectBlur =
  268. GamePref.UNUSED_OptionsSSAO =
  269. GamePref.UNUSED_OptionsSunShafts =
  270. GamePref.UserDataFolder = UserData
  271. GamePref.WorldGenSeed =
  272. GamePref.WorldGenSize = 8192
  273. GamePref.XPMultiplier = 100
  274. GamePref.ZombieBMMove = 3
  275. GamePref.ZombieFeralMove = 3
  276. GamePref.ZombieMove = 0
  277. GamePref.ZombieMoveNight = 3
  278. GamePref.ZombiePlayers = True
  279. GameStat.AirDropFrequency = 0
  280. GameStat.AirDropMarker = False
  281. GameStat.AllowedViewDistance = 12
  282. GameStat.AnimalCount = 0
  283. GameStat.AutoParty = False
  284. GameStat.BedrollExpiryTime = 45
  285. GameStat.BlockDamagePlayer = 100
  286. GameStat.BloodMoonDay = 0
  287. GameStat.BloodMoonEnemyCount = 8
  288. GameStat.BloodMoonWarning = 8
  289. GameStat.ChunkStabilityEnabled = True
  290. GameStat.CraftTimer =
  291. GameStat.CurrentRoundIx = 0
  292. GameStat.DayLightLength = 18
  293. GameStat.DayLimitActive = False
  294. GameStat.DayLimitThisRound = 0
  295. GameStat.DropOnDeath = 1
  296. GameStat.DropOnQuit = 0
  297. GameStat.EnemyCount = 0
  298. GameStat.EnemyDifficulty = Normal
  299. GameStat.EnemySpawnMode = True
  300. GameStat.FragLimitActive = False
  301. GameStat.FragLimitThisRound = 0
  302. GameStat.GameDifficulty = 2
  303. GameStat.GameDifficultyBonus = 1
  304. GameStat.GameModeId = 0
  305. GameStat.GameState = 0
  306. GameStat.GlobalMessageToShow =
  307. GameStat.IsCreativeMenuEnabled = False
  308. GameStat.IsFlyingEnabled = False
  309. GameStat.IsPlayerCollisionEnabled = True
  310. GameStat.IsPlayerDamageEnabled = True
  311. GameStat.IsResetMapOnRestart = False
  312. GameStat.IsSaveSupplyCrates = True
  313. GameStat.IsSpawnEnemies = True
  314. GameStat.IsSpawnNearOtherPlayer = False
  315. GameStat.IsTeleportEnabled = False
  316. GameStat.IsVersionCheckDone = True
  317. GameStat.LandClaimCount = 1
  318. GameStat.LandClaimDeadZone = 30
  319. GameStat.LandClaimDecayMode = 0
  320. GameStat.LandClaimExpiryTime = 3
  321. GameStat.LandClaimOfflineDurabilityModifier = 32
  322. GameStat.LandClaimOnlineDurabilityModifier = 32
  323. GameStat.LandClaimSize = 41
  324. GameStat.LoadScene =
  325. GameStat.LootTimer =
  326. GameStat.OptionsPOICulling = 0
  327. GameStat.PartySharedKillRange = 100
  328. GameStat.PlayerKillingMode = KillStrangersOnly
  329. GameStat.ScoreDiedMultiplier = -5
  330. GameStat.ScorePlayerKillMultiplier = 1
  331. GameStat.ScoreZombieKillMultiplier = 1
  332. GameStat.ShowAllPlayersOnMap = False
  333. GameStat.ShowFriendPlayerOnMap = True
  334. GameStat.ShowSpawnWindow = False
  335. GameStat.ShowWindow =
  336. GameStat.ShowZombieCounter = False
  337. GameStat.TimeLimitActive = False
  338. GameStat.TimeLimitThisRound = 0
  339. GameStat.TimeOfDayIncPerSec = 20
  340. GameStat.XPMultiplier = 100
  341. GameStat.ZombieHordeMeter = False
  342. 2019-12-16T11:28:18 24.735 INF StartAsServer
  343. WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - All passes removed
  344. ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - Setting to default shader.
  345. 2019-12-16T11:28:18 24.951 INF Set Microsplat diffuse: MicroSplatConfig_diff_tarray (UnityEngine.Texture2DArray)
  346. 2019-12-16T11:28:18 24.951 INF Set Microsplat normals: MicroSplatConfig_normal_tarray (UnityEngine.Texture2DArray)
  347. 2019-12-16T11:28:18 24.951 INF Set Microsplat smooth: MicroSplatConfig_smoothAO_tarray (UnityEngine.Texture2DArray)
  348. 2019-12-16T11:28:21 27.572 INF Block IDs with mapping
  349. 2019-12-16T11:28:21 27.572 INF BlockIDs from Mapping
  350. 2019-12-16T11:28:21 28.317 INF Item IDs with mapping
  351. 2019-12-16T11:28:21 28.317 INF ItemIDs from Mapping
  352. 2019-12-16T11:28:25 31.612 INF createWorld: Navezgane, Drawbridge, GameModeSurvival
  353. 2019-12-16T11:28:25 31.613 INF Occlusion: Enabled
  354. 2019-12-16T11:28:25 31.672 INF Started thread ChunkRegeneration
  355. 2019-12-16T11:28:25 31.672 INF Started thread ChunkCalc
  356. 2019-12-16T11:28:25 32.001 INF World.Load: Navezgane
  357. 2019-12-16T11:28:25 32.007 INF BloodMoon SetDay: day 0, last day 0, freq 0, range 0
  358. 2019-12-16T11:28:25 32.007 INF BloodMoon SetDay: day 0, last day 0, freq 0, range 0
  359. 2019-12-16T11:28:26 33.397 INF ShapeControllers: 64
  360. 2019-12-16T11:28:29 35.566 INF Started thread GenerateChunks
  361. 2019-12-16T11:28:29 35.725 INF Loading dtm raw file took 157ms
  362. 2019-12-16T11:28:29 35.819 INF Biomes image size w= 3072, h = 3072
  363. 2019-12-16T11:28:29 35.914 INF Loading and creating biomes took 189ms
  364. 2019-12-16T11:28:30 37.383 INF Loading and creating shader control textures took 1468ms
  365. 2019-12-16T11:28:31 37.649 INF Loading and parsing of generator took 265ms
  366. 2019-12-16T11:28:31 37.656 INF Started thread SaveChunks UserData/Saves/Navezgane/Drawbridge\Region
  367. 2019-12-16T11:28:32 38.486 INF [DECO] read 13/0
  368. 2019-12-16T11:28:32 39.058 INF AstarManager Init
  369. 2019-12-16T11:28:32 39.265 INF Weather Packages Created FROM BIOMES
  370. 2019-12-16T11:28:32 39.266 INF createWorld() done
  371. 2019-12-16T11:28:32 39.266 INF Calculating world hashes
  372. 2019-12-16T11:28:32 39.267 INF Loading players.xml
  373. 2019-12-16T11:28:32 39.389 INF Created player with id=171
  374. 2019-12-16T11:28:32 39.428 WRN InitBreadCrumbs Dan (668.5, 66.6, 907.8)
  375. 2019-12-16T11:28:32 39.431 INF Loaded player
  376. 2019-12-16T11:28:33 39.752 INF VehicleManager UserData/Saves/Navezgane/Drawbridge/vehicles.dat, loaded 0
  377. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  378.  
  379. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  380.  
  381. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  382.  
  383. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  384.  
  385. 2019-12-16T11:28:33 39.928 INF Setting for 'DayNightLength' does not match the default (server will go to the modded category): current = 120, default = 60
  386. 2019-12-16T11:28:33 39.928 INF Setting for 'EnemySpawnMode' does not match the default (server will go to the modded category): current = False, default = True
  387. 2019-12-16T11:28:33 39.928 INF Setting for 'BuildCreate' does not match the default (server will go to the modded category): current = True, default = False
  388. 2019-12-16T11:28:33 39.929 INF Origin Reposition (0.0, 0.0, 0.0) to (656.0, 64.0, 896.0)
  389. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  390.  
  391. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  392.  
  393. 2019-12-16T11:28:33 40.014 INF OpenSpawnWindow
  394. 2019-12-16T11:28:33 40.067 INF StartGame done
  395. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  396.  
  397. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  398.  
  399. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  400.  
  401. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  402.  
  403. Fallback handler could not load library C:/Users/Daniel/Desktop/VanillaClient/7DaysToDie_Data/Mono/libc
  404. Fallback handler could not load library C:/Users/Daniel/Desktop/VanillaClient/7DaysToDie_Data/Mono/libc.dll
  405. Fallback handler could not load library C:/Users/Daniel/Desktop/VanillaClient/7DaysToDie_Data/Mono/libc
  406. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  407.  
  408. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  409.  
  410. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  411.  
  412. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  413.  
  414. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  415.  
  416. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  417.  
  418. Calling Animator.GotoState on Synchronize layer
  419.  
  420. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
  421.  
  422. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  423.  
  424. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  425.  
  426. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  427.  
  428. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  429.  
  430. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  431.  
  432. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  433.  
  434. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  435.  
  436. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  437.  
  438. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  439.  
  440. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  441.  
  442. 2019-12-16T11:28:35 42.095 INF [Steamworks.NET] GameServer.Init successful
  443. 2019-12-16T11:28:35 42.101 INF [Steamworks.NET] Making server public
  444. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  445.  
  446. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  447.  
  448. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  449.  
  450. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  451.  
  452. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  453.  
  454. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  455.  
  456. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  457.  
  458. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  459.  
  460. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  461.  
  462. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  463.  
  464. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  465.  
  466. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  467.  
  468. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  469.  
  470. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  471.  
  472. 2019-12-16T11:28:36 42.484 INF Respawn almost done
  473. 2019-12-16T11:28:36 42.488 INF PlayerSpawnedInWorld (reason: LoadedGame, position: 668, 66, 907): localplayer
  474. 2019-12-16T11:28:36 42.491 INF DMS Entered Game!
  475. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  476.  
  477. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  478.  
  479. 2019-12-16T11:28:36 42.549 INF Getting new currentStreamer!
  480. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  481.  
  482. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  483.  
  484. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  485.  
  486. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  487.  
  488. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  489.  
  490. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  491.  
  492. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  493.  
  494. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  495.  
  496. 2019-12-16T11:28:36 42.984 INF [Steamworks.NET] GameServer.LogOn successful, SteamID=90131223882581000, public IP=73.229.181.37
  497. 2019-12-16T11:28:36 42.992 INF [Steamworks.NET] Trying to create Lobby (visibility: k_ELobbyTypePublic)
  498. 2019-12-16T11:28:36 43.152 INF [Steamworks.NET] Lobby creation succeeded, LobbyID=109775240991958287, server SteamID=90131223882581000, server public IP=73.229.181.37, server port=26900
  499. 2019-12-16T11:28:36 43.155 INF [Steamworks.NET] Lobby entered: 109775240991958287
  500. 2019-12-16T11:28:39 45.776 INF Calculating hashes took 6509 ms (world size 683 MiB)
  501. 2019-12-16T11:28:46 52.766 INF Executing command 'dm'
  502. 2019-12-16T11:28:56 63.168 INF [DECO] written 13/0
  503. 2019-12-16T11:29:04 70.987 INF Time: 1.04m FPS: 71.14 Heap: 1368.2MB Max: 1368.2MB Chunks: 306 CGO: 193 Ply: 1 Zom: 0 Ent: 4 (4) Items: 0 CO: 1 RSS: 3709.0MB
  504. 2019-12-16T11:29:32 99.187 INF Saving 46 of chunks took 41ms
  505. 2019-12-16T11:30:19 146.464 INF Time: 1.54m FPS: 67.87 Heap: 1414.7MB Max: 1414.7MB Chunks: 306 CGO: 193 Ply: 1 Zom: 0 Ent: 4 (4) Items: 0 CO: 1 RSS: 3811.0MB
  506. 2019-12-16T11:30:20 146.772 INF Executing command 'dbs'
  507. 2019-12-16T11:30:50 176.477 INF Time: 2.04m FPS: 82.15 Heap: 1485.3MB Max: 1485.3MB Chunks: 306 CGO: 193 Ply: 1 Zom: 0 Ent: 4 (5) Items: 1 CO: 1 RSS: 3878.9MB
  508. 2019-12-16T11:31:19 206.463 INF VehicleManager saving 0 (0 / 0)
  509. 2019-12-16T11:31:20 206.485 INF Time: 2.54m FPS: 78.34 Heap: 1478.2MB Max: 1485.3MB Chunks: 306 CGO: 193 Ply: 1 Zom: 0 Ent: 4 (4) Items: 0 CO: 1 RSS: 3894.9MB
  510. 2019-12-16T11:31:32 219.179 INF Saving 49 of chunks took 40ms
  511. 2019-12-16T11:32:33 280.174 INF Calling Play on 0
  512. 2019-12-16T11:32:51 297.478 INF Time: 3.04m FPS: 88.44 Heap: 1526.3MB Max: 1526.3MB Chunks: 306 CGO: 193 Ply: 1 Zom: 0 Ent: 4 (5) Items: 1 CO: 1 RSS: 3883.5MB
  513. 2019-12-16T11:33:21 327.487 INF Time: 3.54m FPS: 70.97 Heap: 1544.5MB Max: 1544.5MB Chunks: 306 CGO: 193 Ply: 1 Zom: 0 Ent: 4 (6) Items: 2 CO: 1 RSS: 3880.2MB
  514. 2019-12-16T11:33:51 357.497 INF Time: 4.04m FPS: 70.35 Heap: 1511.8MB Max: 1544.5MB Chunks: 306 CGO: 193 Ply: 1 Zom: 0 Ent: 4 (4) Items: 0 CO: 1 RSS: 3891.0MB
  515. 2019-12-16T11:33:57 363.639 INF Saving 48 of chunks took 41ms
  516. 2019-12-16T11:36:58 545.202 INF Saving 54 of chunks took 41ms
  517. 2019-12-16T11:37:48 595.018 INF VehicleManager saving 0 (0 / 0)
  518. 2019-12-16T11:37:48 595.075 INF Time: 4.54m FPS: 70.08 Heap: 1570.0MB Max: 1570.0MB Chunks: 306 CGO: 193 Ply: 1 Zom: 0 Ent: 4 (4) Items: 0 CO: 1 RSS: 3914.5MB
  519. 2019-12-16T11:37:55 601.634 INF Saving 43 of chunks took 41ms
  520. 2019-12-16T11:40:36 763.256 INF Time: 5.04m FPS: 100.87 Heap: 1537.4MB Max: 1570.0MB Chunks: 306 CGO: 193 Ply: 1 Zom: 0 Ent: 4 (4) Items: 0 CO: 1 RSS: 3951.5MB
  521. 2019-12-16T11:40:43 769.611 INF Set loop to false on 003ExpPsp
  522. 2019-12-16T11:40:43 769.666 INF Set loop to false on 008ExpSec
  523. 2019-12-16T11:40:43 769.666 INF Set loop to false on 006ExpLfx
  524. 2019-12-16T11:41:06 793.261 INF Getting new currentStreamer!
  525. 2019-12-16T11:41:06 793.264 INF Time: 5.54m FPS: 73.18 Heap: 1551.1MB Max: 1570.0MB Chunks: 306 CGO: 193 Ply: 1 Zom: 0 Ent: 4 (4) Items: 0 CO: 1 RSS: 3955.7MB
  526. 2019-12-16T11:41:36 823.270 INF Time: 6.04m FPS: 70.51 Heap: 1564.2MB Max: 1570.0MB Chunks: 306 CGO: 193 Ply: 1 Zom: 0 Ent: 4 (5) Items: 1 CO: 1 RSS: 3957.6MB
  527. 2019-12-16T11:42:06 853.211 INF VehicleManager saving 0 (0 / 0)
  528. 2019-12-16T11:42:06 853.277 INF Time: 6.54m FPS: 89.09 Heap: 1578.6MB Max: 1578.6MB Chunks: 306 CGO: 193 Ply: 1 Zom: 0 Ent: 4 (5) Items: 1 CO: 1 RSS: 3965.2MB
  529. 2019-12-16T11:42:36 883.281 INF Time: 7.04m FPS: 72.93 Heap: 1536.9MB Max: 1578.6MB Chunks: 306 CGO: 193 Ply: 1 Zom: 0 Ent: 4 (5) Items: 1 CO: 1 RSS: 3961.2MB
  530. 2019-12-16T11:42:37 884.179 INF Saving 53 of chunks took 41ms
  531. 2019-12-16T11:42:38 885.358 INF Disconnect
  532. 2019-12-16T11:42:38 885.361 INF [NET] ServerShutdown
  533. 2019-12-16T11:42:38 885.361 INF NET: Stopping server protocols
  534. 2019-12-16T11:42:38 885.382 INF NET: LiteNetLib server stopped
  535. 2019-12-16T11:42:38 885.384 INF Exited thread SteamNetworkingServer
  536. 2019-12-16T11:42:38 885.384 INF [Steamworks.NET] NET: Server stopped
  537. 2019-12-16T11:42:38 885.386 INF SaveAndCleanupWorld
  538. 2019-12-16T11:42:38 885.441 INF Saving 50 of chunks took 41ms
  539. 2019-12-16T11:42:38 885.446 INF [Steamworks.NET] Stopping server
  540. 2019-12-16T11:42:38 885.463 INF [Steamworks.NET] Exiting Lobby
  541. 2019-12-16T11:42:39 885.473 INF AstarManager Cleanup
  542. 2019-12-16T11:42:39 885.477 INF World.Unload
  543. 2019-12-16T11:42:39 885.485 INF Exited thread GenerateChunks
  544. 2019-12-16T11:42:39 885.510 INF Exited thread SaveChunks UserData/Saves/Navezgane/Drawbridge\Region
  545. 2019-12-16T11:42:39 885.587 INF World.Cleanup
  546. 2019-12-16T11:42:39 885.587 INF Exited thread ChunkRegeneration
  547. 2019-12-16T11:42:39 885.593 INF Exited thread ChunkCalc
  548. 2019-12-16T11:42:39 885.595 INF VehicleManager saving 0 (0 / 0)
  549. 2019-12-16T11:42:39 885.611 INF Persistent GamePrefs saved
  550. 2019-12-16T11:42:44 890.663 INF Preparing quit
  551. 2019-12-16T11:42:44 890.667 INF Persistent GamePrefs saved
  552. 2019-12-16T11:42:44 890.669 INF Cleanup
  553. 2019-12-16T11:42:44 890.706 INF AchievementManager.Cleanup
  554. 2019-12-16T11:42:44 890.950 INF Terminating threads
  555. 2019-12-16T11:42:44 890.951 INF OnApplicationQuit
  556. 2019-12-16T11:42:44 890.952 INF Terminating threads
  557. 2019-12-16T11:42:44 890.953 INF OnApplicationQuit
  558. Setting up 4 worker threads for Enlighten.
  559. Thread -> id: 1be8 -> priority: 1
  560. Thread -> id: 10b4 -> priority: 1
  561. Thread -> id: 42f4 -> priority: 1
  562. Thread -> id: 5394 -> priority: 1
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