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- Here is the information we can work out about the code of Minecraft pre-obfuscation:
- Structure:
- full class path = class name in MCP
- constructor = argument type(s)
- field(s) name(s) = (static) type
- method(s) name(s) = (static) type (argument type(s))
- Data:
- net.minecraft.Pos = ChunkCoordinates in MCP
- fields x, z = int
- net.minecraft.world.level.Level = World in MCP
- constructor = DirectoryLevelStorage, String, LevelSettings
- method getSharedSpawnPos = Pos
- method getTile = Tile (int, int, int)
- method getBrightness = float (int, int, int)
- method getChunk = LevelChunk (int, int)
- fields depth, skyDarken = int
- field dimension = Object (Notes: Unknown type beyond Object. Has a field named ultrawarm. see http://twitter.com/#!/jeb_/status/131719753709531137.)
- field name = String
- net.minecraft.world.level.LevelSettings = WorldSettings in MCP
- constructor = long, LevelSettings Enum, boolean, boolean
- net.minecraft.world.level.storage.DirectoryLevelStorage = SaveHandler in MCP
- constructor = File, String, boolean
- net.minecraft.world.level.chunk.LevelChunk = Chunk in MCP
- method isEmpty (getFalse in MCP) = boolean
- net.minecraft.world.level.material.Material = Material in MCP
- field water = static Material
- net.minecraft.world.level.tile.Tile = Block in MCP
- field tiles = static Tile[256]
- field material = Material
- method getTexture = int (int)
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