Advertisement
BobTheHunted

Config Differences

May 21st, 2018
355
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
C++ 1.28 KB | None | 0 0
  1. Tower,
  2. My Config
  3.  
  4. Changed values:
  5.  
  6. accuracy = 1000;
  7. accuracy = 0.1;
  8.  
  9. armor = 2000;
  10. armor = 150;
  11.  
  12. cost = 90000;
  13. cost = 1000;
  14.  
  15. editorCategory = "EdCat_Structures_Altis";
  16. editorCategory = "BTHBC_MD_EdCat_Objects";
  17.  
  18. editorPreview = "\A3\EditorPreviews_F\Data\CfgVehicles\Land_spp_Tower_F.jpg";
  19. editorPreview = "\A3\EditorPreviews_F\Data\CfgVehicles\Default\Prop.jpg";
  20.  
  21. editorSubcategory = "EdSubcat_Utilities";
  22. editorSubcategory = "BTHBC_MD_EdSubcat_Misc";
  23.  
  24. icon = "iconObject_2x1";
  25. icon = "iconObject";
  26.  
  27. replaceDamaged = "Land_spp_Tower_dam_F";
  28. replaceDamaged = "";
  29.  
  30.  
  31. replaceDamagedHitpoints[] = {"Hitzone_1_hitpoint"};
  32. replaceDamagedHitpoints[] = {};
  33.  
  34. replaceDamagedLimit = 0.99999;
  35. replaceDamagedLimit = 0.9;
  36.  
  37. scopeCurator = 2;
  38. scopeCurator = 0;
  39.  
  40. selectionDamage = "DamT_1";
  41. selectionDamage = "zbytek";
  42.  
  43. vehicleClass = "Structures_Infrastructure";
  44. vehicleClass = "BTHBC_MD_EditorObjects_Misc";
  45.  
  46. New Values:
  47.  
  48. actionBegin1 = "OpenDoor_1";
  49. actionEnd1 = "OpenDoor_1";
  50. explosionShielding = 5;
  51. keepHorizontalPlacement = 1;
  52. ladders[] = {["Ladder_1_start","Ladder_1_end",2.5,"Ladder_1_action"],["Ladder_2_start","Ladder_2_end",2.5,"Ladder_2_action"],["Ladder_3_start","Ladder_3_end",2.5,"Ladder_3_action"]};
  53. minTotalDamageThreshold = 0.01;
  54. numberOfDoors = 1;
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement