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- pvp:
- # Set pvpAllowed=false to disable rewards on killing other players.
- pvp-allowed: true
- # Set rob-from-victim=true to steal from the victim or
- # rob-from-victim=false to get the reward money from the server.
- rob-from-victim: true
- # The kill prize can be a number to steal x dollars from the killed player,
- # or it can be a cut in percent of his balance. Rob from victiom is about where the money comes from.
- # If FALSE the money comes from from the server, if TRUE the money comes from the dead player.
- # If you dont want the player to get any money for PVP kills, you MUST set pvp-kill-prize: 0
- pvp-kill-prize: '500'
- # One or more console commands to be run when a player kills another player.
- pvp-kill-cmd: ''
- # Write the message to the killer, describing the reward / console commands
- pvp-kill-cmd-desc: ''
- # This is the chance for running the command. 1 = 100% (each time the player is killed), 0.5 ~ 50% and 0.001 = 0.1% (very rare)
- pvp-kill-cmd-run-chance: 0.5
- # The Head price if you want playerheads to have a value like the bag of gold.
- pvp-head-prize: '10'
- # ########################################################################
- # Disguises rewards
- # ########################################################################
- # Here is where can define the actions when a player is under disguise (attacker)
- # or when the attacked (victim)
- disguises:
- # Disable integration with iDisguise
- disable-integration-i-disguise: false
- # Disable integration with DisguiseCcraft
- disable-integration-disguisecraft: false
- # Disable integration with LibsDisguises
- disable-integration-libsdisguises: false
- # Set pvpAllowed=false to disable rewards on killing other players.
- remove-disguise-when-attacking: false
- # Set pvpAllowed=false to disable rewards on killing other players.
- remove-disguise-when-attacked: false
- # Bonus multiplier for killing while disgused.
- # Can be both positive an negative = reward or penalty
- # and over and under 1 = raise or lower the reward.
- undercover-multiplier: 1.1
- # Bonus multiplier for killing a disgused player.
- # Can be both positive an negative = reward or penalty
- # and over and under 1 = raise or lower the reward.
- cover-blown-multiplier: 1.5
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