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UE 5.6.1 rig freeze

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Nov 9th, 2025
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  1. Log file open, 11/06/25 23:18:30
  2. LogWindows: Failed to load 'aqProf.dll' (GetLastError=126)
  3. LogWindows: File 'aqProf.dll' does not exist
  4. LogProfilingDebugging: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64).
  5. LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126)
  6. LogWindows: File 'VtuneApi.dll' does not exist
  7. LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126)
  8. LogWindows: File 'VtuneApi32e.dll' does not exist
  9. LogWindows: Started CrashReportClient (pid=14168)
  10. LogWindows: Enabling Tpause support
  11. LogWindows: Custom abort handler registered for crash reporting.
  12. LogInit: Display: Running engine for game: snowman
  13. LogCore: UTS: Unreal Trace Server launched successfully
  14. LogTrace: Initializing trace...
  15. LogCore: Display: Requested channels: 'cpu,gpu,frame,log,bookmark,screenshot,region'
  16. LogTrace: Display: Control listening on port 1985
  17. LogTrace: Finished trace initialization.
  18. LogCsvProfiler: Display: Metadata set : platform="Windows"
  19. LogCsvProfiler: Display: Metadata set : config="Development"
  20. LogCsvProfiler: Display: Metadata set : buildversion="++UE5+Release-5.6-CL-44394996"
  21. LogCsvProfiler: Display: Metadata set : engineversion="5.6.1-44394996+++UE5+Release-5.6"
  22. LogCsvProfiler: Display: Metadata set : os="Windows 11 (25H2) [10.0.26220.7051] "
  23. LogCsvProfiler: Display: Metadata set : cpu="GenuineIntel|12th Gen Intel(R) Core(TM) i9-12900K"
  24. LogCsvProfiler: Display: Metadata set : pgoenabled="0"
  25. LogCsvProfiler: Display: Metadata set : pgoprofilingenabled="0"
  26. LogCsvProfiler: Display: Metadata set : ltoenabled="0"
  27. LogCsvProfiler: Display: Metadata set : asan="0"
  28. LogCsvProfiler: Display: Metadata set : commandline="" "A:\Users\Abram\Dropbox\client\KK\KK - xmas 2025\UE5\UE\snowman\snowman.uproject"""
  29. LogCsvProfiler: Display: Metadata set : loginid="5f4eb00e43066cfcf6bf03805dda3933"
  30. LogCsvProfiler: Display: Metadata set : llm="0"
  31. LogStats: Stats thread started at 0.645858
  32. LogCsvProfiler: Display: Metadata set : systemresolution.resx="1280"
  33. LogCsvProfiler: Display: Metadata set : systemresolution.resy="720"
  34. LogICUInternationalization: ICU TimeZone Detection - Raw Offset: -8:00, Platform Override: ''
  35. LogInit: Session CrashGUID >====================================================
  36. Session CrashGUID > UECC-Windows-B2F960AC4F8B7E13145B77AB03312FCC
  37. Session CrashGUID >====================================================
  38. LogConfig: No local boot hotfix file found at: [A:/Users/Abram/Dropbox/client/KK/KK - xmas 2025/UE5/UE/snowman/Saved/PersistentDownloadDir/HotfixForNextBoot.txt]
  39. LogAudio: Display: Pre-Initializing Audio Device Manager...
  40. LogAudio: Display: AudioInfo: 'OPUS' Registered
  41. LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
  42. LogAudio: Display: AudioInfo: 'OGG' Registered
  43. LogAudio: Display: AudioInfo: 'ADPCM' Registered
  44. LogAudio: Display: AudioInfo: 'PCM' Registered
  45. LogAudio: Display: AudioInfo: 'BINKA' Registered
  46. LogAudio: Display: AudioInfo: 'RADA' Registered
  47. LogAudio: Display: Audio Device Manager Pre-Initialized
  48. LogPluginManager: Looking for build plugins target receipt
  49. LogPluginManager: Unable to find target receipt in path: A:/Users/Abram/Dropbox/client/KK/KK - xmas 2025/UE5/UE/snowman/Binaries/Win64/*.target
  50. LogAssetRegistry: Display: No AssetDiscovery cache present at A:/Users/Abram/Dropbox/client/KK/KK - xmas 2025/UE5/UE/snowman/Intermediate/CachedAssetRegistryDiscovery.bin. AssetRegistry discovery of files will be uncached.
  51. LogConfig: Display: Loading Android ini files took 0.06 seconds
  52. LogConfig: Display: Loading Mac ini files took 0.06 seconds
  53. LogConfig: Display: Loading VulkanPC ini files took 0.06 seconds
  54. LogConfig: Display: Loading IOS ini files took 0.06 seconds
  55. LogConfig: Display: Loading Windows ini files took 0.07 seconds
  56. LogConfig: Display: Loading Unix ini files took 0.08 seconds
  57. LogConfig: Display: Loading VisionOS ini files took 0.08 seconds
  58. LogConfig: Display: Loading TVOS ini files took 0.08 seconds
  59. LogConfig: Display: Loading Linux ini files took 0.10 seconds
  60. LogPluginManager: Found matching target receipt: ../../../Engine/Binaries/Win64/UnrealEditor.target
  61. LogPluginManager: Looking for enabled plugins target receipt
  62. LogPluginManager: Unable to find target receipt in path: A:/Users/Abram/Dropbox/client/KK/KK - xmas 2025/UE5/UE/snowman/Binaries/Win64/*.target
  63. LogPluginManager: Found matching target receipt: ../../../Engine/Binaries/Win64/UnrealEditor.target
  64. LogPluginManager: Mounting Engine plugin Bridge
  65. LogPluginManager: Mounting Engine plugin ChaosCloth
  66. LogPluginManager: Mounting Engine plugin ChaosInsights
  67. LogPluginManager: Mounting Engine plugin ChaosVD
  68. LogPluginManager: Mounting Engine plugin CmdLinkServer
  69. LogPluginManager: Mounting Engine plugin EnhancedInput
  70. LogPluginManager: Mounting Engine plugin Fab
  71. LogPluginManager: Mounting Engine plugin FastBuildController
  72. LogPluginManager: Mounting Engine plugin IoStoreInsights
  73. LogPluginManager: Mounting Engine plugin MassInsights
  74. LogPluginManager: Mounting Engine plugin MeshPainting
  75. LogPluginManager: Mounting Engine plugin RenderGraphInsights
  76. LogPluginManager: Mounting Engine plugin TraceUtilities
  77. LogPluginManager: Mounting Engine plugin UbaController
  78. LogPluginManager: Mounting Engine plugin WorldMetrics
  79. LogPluginManager: Mounting Engine plugin XGEController
  80. LogPluginManager: Mounting Engine plugin GameplayCameras
  81. LogPluginManager: Mounting Engine plugin EngineCameras
  82. LogPluginManager: Mounting Engine plugin AnimationSharing
  83. LogPluginManager: Mounting Engine plugin CLionSourceCodeAccess
  84. LogPluginManager: Mounting Engine plugin DumpGPUServices
  85. LogPluginManager: Mounting Engine plugin CameraShakePreviewer
  86. LogPluginManager: Mounting Engine plugin KDevelopSourceCodeAccess
  87. LogPluginManager: Mounting Engine plugin GitSourceControl
  88. LogPluginManager: Mounting Engine plugin N10XSourceCodeAccess
  89. LogPluginManager: Mounting Engine plugin NamingTokens
  90. LogPluginManager: Mounting Engine plugin CodeLiteSourceCodeAccess
  91. LogPluginManager: Mounting Engine plugin PerforceSourceControl
  92. LogPluginManager: Mounting Engine plugin PixWinPlugin
  93. LogPluginManager: Mounting Engine plugin PlasticSourceControl
  94. LogPluginManager: Mounting Engine plugin PluginUtils
  95. LogPluginManager: Mounting Engine plugin PropertyAccessNode
  96. LogPluginManager: Mounting Engine plugin RiderSourceCodeAccess
  97. LogPluginManager: Mounting Engine plugin TextureFormatOodle
  98. LogPluginManager: Mounting Engine plugin SubversionSourceControl
  99. LogPluginManager: Mounting Engine plugin RenderDocPlugin
  100. LogPluginManager: Mounting Engine plugin NullSourceCodeAccess
  101. LogPluginManager: Mounting Engine plugin UObjectPlugin
  102. LogPluginManager: Mounting Engine plugin VisualStudioCodeSourceCodeAccess
  103. LogPluginManager: Mounting Engine plugin VisualStudioSourceCodeAccess
  104. LogPluginManager: Mounting Engine plugin ProjectLauncher
  105. LogPluginManager: Mounting Engine plugin AdvancedRenamer
  106. LogPluginManager: Mounting Engine plugin XCodeSourceCodeAccess
  107. LogPluginManager: Mounting Engine plugin AutomationUtils
  108. LogPluginManager: Mounting Engine plugin BackChannel
  109. LogPluginManager: Mounting Engine plugin ChaosCaching
  110. LogPluginManager: Mounting Engine plugin ChaosEditor
  111. LogPluginManager: Mounting Engine plugin ChaosNiagara
  112. LogPluginManager: Mounting Engine plugin ChaosSolverPlugin
  113. LogPluginManager: Mounting Engine plugin ChaosUserDataPT
  114. LogPluginManager: Mounting Engine plugin CharacterAI
  115. LogPluginManager: Mounting Engine plugin Dataflow
  116. LogPluginManager: Mounting Engine plugin EditorDataStorageFeatures
  117. LogPluginManager: Mounting Engine plugin EditorDataStorage
  118. LogPluginManager: Mounting Engine plugin EditorPerformance
  119. LogPluginManager: Mounting Engine plugin EditorTelemetry
  120. LogPluginManager: Mounting Engine plugin Fracture
  121. LogPluginManager: Mounting Engine plugin GeometryCollectionPlugin
  122. LogPluginManager: Mounting Engine plugin GeometryDataflow
  123. LogPluginManager: Mounting Engine plugin GeometryFlow
  124. LogPluginManager: Mounting Engine plugin FullBodyIK
  125. LogPluginManager: Mounting Engine plugin LevelSequenceNavigatorBridge
  126. LogPluginManager: Mounting Engine plugin LocalizableMessage
  127. LogPluginManager: Mounting Engine plugin LowLevelNetTrace
  128. LogPluginManager: Mounting Engine plugin MeshModelingToolsetExp
  129. LogPluginManager: Mounting Engine plugin NFORDenoise
  130. LogPluginManager: Mounting Engine plugin PlanarCut
  131. LogPluginManager: Mounting Engine plugin PlatformCrypto
  132. LogPluginManager: Mounting Engine plugin PhysicsControl
  133. LogPluginManager: Mounting Engine plugin PythonScriptPlugin
  134. LogPluginManager: Mounting Engine plugin RuntimeTelemetry
  135. LogPluginManager: Mounting Engine plugin SequenceNavigator
  136. LogPluginManager: Mounting Engine plugin SkeletalReduction
  137. LogPluginManager: Mounting Engine plugin ToolPresets
  138. LogPluginManager: Mounting Engine plugin AssetManagerEditor
  139. LogPluginManager: Mounting Engine plugin BlueprintHeaderView
  140. LogPluginManager: Mounting Engine plugin DataValidation
  141. LogPluginManager: Mounting Engine plugin ChangelistReview
  142. LogPluginManager: Mounting Engine plugin ColorGrading
  143. LogPluginManager: Mounting Engine plugin EditorDebugTools
  144. LogPluginManager: Mounting Engine plugin EditorScriptingUtilities
  145. LogPluginManager: Mounting Engine plugin EngineAssetDefinitions
  146. LogPluginManager: Mounting Engine plugin GeometryMode
  147. LogPluginManager: Mounting Engine plugin FacialAnimation
  148. LogPluginManager: Mounting Engine plugin CurveEditorTools
  149. LogPluginManager: Mounting Engine plugin MaterialAnalyzer
  150. LogPluginManager: Mounting Engine plugin CryptoKeys
  151. LogPluginManager: Mounting Engine plugin MacGraphicsSwitching
  152. LogPluginManager: Mounting Engine plugin ModelingToolsEditorMode
  153. LogPluginManager: Mounting Engine plugin SequencerAnimTools
  154. LogPluginManager: Mounting Engine plugin ProxyLODPlugin
  155. LogPluginManager: Mounting Engine plugin PluginBrowser
  156. LogPluginManager: Mounting Engine plugin GameplayTagsEditor
  157. LogPluginManager: Mounting Engine plugin MobileLauncherProfileWizard
  158. LogPluginManager: Mounting Engine plugin MeshLODToolset
  159. LogPluginManager: Mounting Engine plugin SpeedTreeImporter
  160. LogPluginManager: Mounting Engine plugin StylusInput
  161. LogPluginManager: Mounting Engine plugin UMGWidgetPreview
  162. LogPluginManager: Mounting Engine plugin UVEditor
  163. LogPluginManager: Mounting Engine plugin UdpMessaging
  164. LogPluginManager: Mounting Engine plugin DatasmithContent
  165. LogPluginManager: Mounting Engine plugin TcpMessaging
  166. LogPluginManager: Mounting Engine plugin VariantManager
  167. LogPluginManager: Mounting Engine plugin VariantManagerContent
  168. LogPluginManager: Mounting Engine plugin WorldPartitionHLODUtilities
  169. LogPluginManager: Mounting Engine plugin InterchangeAssets
  170. LogPluginManager: Mounting Engine plugin Interchange
  171. LogPluginManager: Mounting Engine plugin AndroidMedia
  172. LogPluginManager: Mounting Engine plugin GLTFExporter
  173. LogPluginManager: Mounting Engine plugin AlembicImporter
  174. LogPluginManager: Mounting Engine plugin InterchangeEditor
  175. LogPluginManager: Mounting Engine plugin AvfMedia
  176. LogPluginManager: Mounting Engine plugin MediaCompositing
  177. LogPluginManager: Mounting Engine plugin MediaPlate
  178. LogPluginManager: Mounting Engine plugin MediaPlayerEditor
  179. LogPluginManager: Mounting Engine plugin WebMMedia
  180. LogPluginManager: Mounting Engine plugin ImgMedia
  181. LogPluginManager: Mounting Engine plugin WmfMedia
  182. LogPluginManager: Mounting Engine plugin LevelSequenceEditor
  183. LogPluginManager: Mounting Engine plugin TemplateSequence
  184. LogPluginManager: Mounting Engine plugin SequencerScripting
  185. LogPluginManager: Mounting Engine plugin NNERuntimeORT
  186. LogPluginManager: Mounting Engine plugin LauncherChunkInstaller
  187. LogPluginManager: Mounting Engine plugin ActorSequence
  188. LogPluginManager: Mounting Engine plugin MetaHumanSDK
  189. LogPluginManager: Mounting Engine plugin EOSShared
  190. LogPluginManager: Mounting Engine plugin NNEDenoiser
  191. LogPluginManager: Mounting Engine plugin OnlineBase
  192. LogPluginManager: Mounting Engine plugin OnlineSubsystem
  193. LogPluginManager: Mounting Engine plugin OnlineSubsystemNull
  194. LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils
  195. LogPluginManager: Mounting Engine plugin ActorLayerUtilities
  196. LogPluginManager: Mounting Engine plugin OnlineServices
  197. LogPluginManager: Mounting Engine plugin AndroidFileServer
  198. LogPluginManager: Mounting Engine plugin AndroidDeviceProfileSelector
  199. LogPluginManager: Mounting Engine plugin AndroidMoviePlayer
  200. LogPluginManager: Mounting Engine plugin AndroidPermission
  201. LogPluginManager: Mounting Engine plugin AppleMoviePlayer
  202. LogPluginManager: Mounting Engine plugin ArchVisCharacter
  203. LogPluginManager: Mounting Engine plugin AssetTags
  204. LogPluginManager: Mounting Engine plugin AppleImageUtils
  205. LogPluginManager: Mounting Engine plugin AudioSynesthesia
  206. LogPluginManager: Mounting Engine plugin AudioWidgets
  207. LogPluginManager: Mounting Engine plugin CableComponent
  208. LogPluginManager: Mounting Engine plugin ChunkDownloader
  209. LogPluginManager: Mounting Engine plugin CustomMeshComponent
  210. LogPluginManager: Mounting Engine plugin ExampleDeviceProfileSelector
  211. LogPluginManager: Mounting Engine plugin AudioCapture
  212. LogPluginManager: Mounting Engine plugin GeometryProcessing
  213. LogPluginManager: Mounting Engine plugin GameplayStateTree
  214. LogPluginManager: Mounting Engine plugin ComputeFramework
  215. LogPluginManager: Mounting Engine plugin HairStrands
  216. LogPluginManager: Mounting Engine plugin GooglePAD
  217. LogPluginManager: Mounting Engine plugin IOSDeviceProfileSelector
  218. LogPluginManager: Mounting Engine plugin LocationServicesBPLibrary
  219. LogPluginManager: Mounting Engine plugin GeometryCache
  220. LogPluginManager: Mounting Engine plugin GoogleCloudMessaging
  221. LogPluginManager: Mounting Engine plugin MeshModelingToolset
  222. LogPluginManager: Mounting Engine plugin Metasound
  223. LogPluginManager: Mounting Engine plugin MobilePatchingUtils
  224. LogPluginManager: Mounting Engine plugin InputDebugging
  225. LogPluginManager: Mounting Engine plugin MsQuic
  226. LogPluginManager: Mounting Engine plugin LinuxDeviceProfileSelector
  227. LogPluginManager: Mounting Engine plugin PropertyBindingUtils
  228. LogPluginManager: Mounting Engine plugin PropertyAccessEditor
  229. LogPluginManager: Mounting Engine plugin ResonanceAudio
  230. LogPluginManager: Mounting Engine plugin RigVM
  231. LogPluginManager: Mounting Engine plugin SignificanceManager
  232. LogPluginManager: Mounting Engine plugin SoundFields
  233. LogPluginManager: Mounting Engine plugin StateTree
  234. LogPluginManager: Mounting Engine plugin WaveTable
  235. LogPluginManager: Mounting Engine plugin ProceduralMeshComponent
  236. LogPluginManager: Mounting Engine plugin WindowsDeviceProfileSelector
  237. LogPluginManager: Mounting Engine plugin WindowsMoviePlayer
  238. LogPluginManager: Mounting Engine plugin Synthesis
  239. LogPluginManager: Mounting Engine plugin WebMMoviePlayer
  240. LogPluginManager: Mounting Engine plugin InterchangeTests
  241. LogPluginManager: Mounting Engine plugin CameraCalibrationCore
  242. LogPluginManager: Mounting Engine plugin Paper2D
  243. LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor
  244. LogPluginManager: Mounting Engine plugin AnimationModifierLibrary
  245. LogPluginManager: Mounting Engine plugin AnimationData
  246. LogPluginManager: Mounting Engine plugin BlendSpaceMotionAnalysis
  247. LogPluginManager: Mounting Engine plugin Takes
  248. LogPluginManager: Mounting Engine plugin ControlRig
  249. LogPluginManager: Mounting Engine plugin ControlRigSpline
  250. LogPluginManager: Mounting Engine plugin AISupport
  251. LogPluginManager: Mounting Engine plugin ControlRigModules
  252. LogPluginManager: Mounting Engine plugin DeformerGraph
  253. LogPluginManager: Mounting Engine plugin GameplayInsights
  254. LogPluginManager: Mounting Engine plugin IKRig
  255. LogPluginManager: Mounting Engine plugin ACLPlugin
  256. LogPluginManager: Mounting Engine plugin RigLogic
  257. LogPluginManager: Mounting Engine plugin SkeletalMeshModelingTools
  258. LogPluginManager: Mounting Engine plugin TweeningUtils
  259. LogPluginManager: Mounting Engine plugin OodleNetwork
  260. LogPluginManager: Mounting Engine plugin Niagara
  261. LogPluginManager: Mounting Engine plugin NiagaraSimCaching
  262. LogPluginManager: Mounting Engine plugin Cascade
  263. LogPluginManager: Mounting Engine plugin OnlineSubsystemGooglePlay
  264. LogPluginManager: Mounting Engine plugin BaseCharacterFXEditor
  265. LogPluginManager: Mounting Engine plugin CompositeCore
  266. LogPluginManager: Mounting Engine plugin ObjectMixer
  267. LogPluginManager: Mounting Engine plugin PortableObjectFileDataSource
  268. LogPluginManager: Mounting Engine plugin ContentBrowserFileDataSource
  269. LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource
  270. LogPluginManager: Mounting Engine plugin OnlineSubsystemIOS
  271. LogPluginManager: Mounting Engine plugin XInputDevice
  272. LogPluginManager: Mounting Engine plugin ContentBrowserClassDataSource
  273. LogPluginManager: Mounting Engine plugin LightMixer
  274. SourceControl: Revision control is disabled
  275. SourceControl: Revision control is disabled
  276. SourceControl: Revision control is disabled
  277. LogWindows: Failed to load 'WinPixGpuCapturer.dll' (GetLastError=126)
  278. LogWindows: File 'WinPixGpuCapturer.dll' does not exist
  279. PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX.
  280. LogConfig: Applying CVar settings from Section [/Script/RenderDocPlugin.RenderDocPluginSettings] File [Engine]
  281. RenderDocPlugin: Display: RenderDoc plugin will not be loaded. Use '-AttachRenderDoc' on the cmd line or enable 'renderdoc.AutoAttach' in the plugin settings.
  282. LogStudioTelemetry: Started StudioTelemetry Session
  283. LogNFORDenoise: NFORDenoise function starting up
  284. LogEOSShared: Loaded "C:/Program Files/Epic Games/UE_5.6/Engine/Binaries/Win64/EOSSDK-Win64-Shipping.dll"
  285. LogEOSShared: FEOSSDKManager::Initialize Initializing EOSSDK Version:1.17.0-41373641
  286. LogInit: Using libcurl 8.12.1
  287. LogInit: - built for Windows
  288. LogInit: - supports SSL with OpenSSL/1.1.1t
  289. LogInit: - supports HTTP deflate (compression) using libz 1.3
  290. LogInit: - other features:
  291. LogInit: CURL_VERSION_SSL
  292. LogInit: CURL_VERSION_LIBZ
  293. LogInit: CURL_VERSION_IPV6
  294. LogInit: CURL_VERSION_ASYNCHDNS
  295. LogInit: CURL_VERSION_LARGEFILE
  296. LogInit: CURL_VERSION_TLSAUTH_SRP
  297. LogInit: CURL_VERSION_HTTP2
  298. LogInit: CurlRequestOptions (configurable via config and command line):
  299. LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate
  300. LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
  301. LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
  302. LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host
  303. LogInit: - LocalHostAddr = Default
  304. LogInit: - BufferSize = 65536
  305. LogInit: CreateHttpThread using FCurlMultiPollEventLoopHttpThread
  306. LogInit: Creating http thread with maximum 256 concurrent requests
  307. LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
  308. LogOnline: OSS: Created online subsystem instance for: NULL
  309. LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL]
  310. LogConfig: Applying CVar settings from Section [/Script/CompositeCore.CompositeCorePluginSettings] File [Engine]
  311. LogInit: ExecutableName: UnrealEditor.exe
  312. LogInit: Build: ++UE5+Release-5.6-CL-44394996
  313. LogInit: Platform=WindowsEditor
  314. LogInit: MachineId=5f4eb00e43066cfcf6bf03805dda3933
  315. LogInit: DeviceId=
  316. LogInit: Engine Version: 5.6.1-44394996+++UE5+Release-5.6
  317. LogInit: Compatible Engine Version: 5.6.0-43139311+++UE5+Release-5.6
  318. LogInit: Net CL: 43139311
  319. LogInit: OS: Windows 11 (25H2) [10.0.26220.7051] (), CPU: 12th Gen Intel(R) Core(TM) i9-12900K, GPU: NVIDIA GeForce RTX 4090
  320. LogInit: Compiled (64-bit): Jul 28 2025 20:53:34
  321. LogInit: Architecture: x64
  322. LogInit: Compiled with Visual C++: 19.38.33130.00
  323. LogInit: Build Configuration: Development
  324. LogInit: Branch Name: ++UE5+Release-5.6
  325. LogInit: Command Line:
  326. LogInit: Base Directory: C:/Program Files/Epic Games/UE_5.6/Engine/Binaries/Win64/
  327. LogInit: Allocator: Mimalloc
  328. LogInit: Installed Engine Build: 1
  329. LogInit: This binary is optimized with LTO: no, PGO: no, instrumented for PGO data collection: no
  330. LogDevObjectVersion: Number of dev versions registered: 37
  331. LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10
  332. LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
  333. LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4
  334. LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40
  335. LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37
  336. LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3
  337. LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
  338. LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
  339. LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 20
  340. LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
  341. LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 49
  342. LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13
  343. LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3
  344. LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
  345. LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3
  346. LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17
  347. LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15
  348. LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1
  349. LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1
  350. LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 207
  351. LogDevObjectVersion: FortniteValkyrie (8DBC2C5B-54A7-43E0-A768-FCBB7DA29060): 8
  352. LogDevObjectVersion: FortniteSeason (5B4C06B7-2463-4AF8-805B-BF70CDF5D0DD): 13
  353. LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 17
  354. LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 11
  355. LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1
  356. LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10
  357. LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41
  358. LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1
  359. LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1
  360. LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1
  361. LogDevObjectVersion: UE5-Main (697DD581-E64F-41AB-AA4A-51ECBEB7B628): 121
  362. LogDevObjectVersion: UE5-Release (D89B5E42-24BD-4D46-8412-ACA8DF641779): 56
  363. LogDevObjectVersion: UE5-SpecialProject (59DA5D52-1232-4948-B878-597870B8E98B): 9
  364. LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2
  365. LogDevObjectVersion: Dev-NaniteResearch (30D58BE3-95EA-4282-A6E3-B159D8EBB06A): 1
  366. LogDevObjectVersion: Dev-ComputeFramework (6304A3E7-0059-4F59-8CFC-21BD7721FD4E): 0
  367. LogDevObjectVersion: LensFileVersion (8652A554-966A-466C-9FD7-1C6DD61B1ADB): 1
  368. LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC.
  369. LogInit: Object subsystem initialized
  370. LogConfig: Set CVar [[con.DebugEarlyDefault:1]]
  371. LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created
  372. LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created
  373. LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created
  374. LogConfig: Set CVar [[r.setres:1280x720]]
  375. LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created
  376. LogConfig: Set CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]]
  377. LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created
  378. LogConfig: CVar [[r.Occlusion.SingleRHIThreadStall:1]] deferred - dummy variable created
  379. LogConfig: Set CVar [[r.Nanite.Streaming.ReservedResources:1]]
  380. [2025.11.07-07.18.31:147][ 0]LogConfig: CVar [[D3D12.Bindless.ResourceDescriptorHeapSize:32768]] deferred - dummy variable created
  381. [2025.11.07-07.18.31:147][ 0]LogConfig: CVar [[D3D12.Bindless.SamplerDescriptorHeapSize:2048]] deferred - dummy variable created
  382. [2025.11.07-07.18.31:147][ 0]LogConfig: Set CVar [[r.PSOPrecache.GlobalShaders:1]]
  383. [2025.11.07-07.18.31:147][ 0]LogConfig: Set CVar [[r.VRS.EnableSoftware:1]]
  384. [2025.11.07-07.18.31:147][ 0]LogConfig: Set CVar [[r.VRS.ContrastAdaptiveShading:1]]
  385. [2025.11.07-07.18.31:147][ 0]LogConfig: Set CVar [[r.VSync:0]]
  386. [2025.11.07-07.18.31:147][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine]
  387. [2025.11.07-07.18.31:147][ 0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created
  388. [2025.11.07-07.18.31:147][ 0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created
  389. [2025.11.07-07.18.31:147][ 0]LogConfig: Set CVar [[r.GPUCrashDebugging:0]]
  390. [2025.11.07-07.18.31:147][ 0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created
  391. [2025.11.07-07.18.31:147][ 0]LogConfig: Set CVar [[r.Shaders.RemoveUnusedInterpolators:1]]
  392. [2025.11.07-07.18.31:147][ 0]LogConfig: Set CVar [[r.Shadow.DetectVertexShaderLayerAtRuntime:1]]
  393. [2025.11.07-07.18.31:147][ 0]LogConfig: Set CVar [[r.ReflectionMethod:1]]
  394. [2025.11.07-07.18.31:147][ 0]LogConfig: Set CVar [[r.GenerateMeshDistanceFields:1]]
  395. [2025.11.07-07.18.31:147][ 0]LogConfig: Set CVar [[r.DynamicGlobalIlluminationMethod:1]]
  396. [2025.11.07-07.18.31:147][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs:0]]
  397. [2025.11.07-07.18.31:148][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.Enable:1]]
  398. [2025.11.07-07.18.31:148][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]]
  399. [2025.11.07-07.18.31:148][ 0]LogConfig: Set CVar [[r.AllowStaticLighting:0]]
  400. [2025.11.07-07.18.31:148][ 0]LogConfig: Set CVar [[r.SkinCache.CompileShaders:1]]
  401. [2025.11.07-07.18.31:148][ 0]LogConfig: Set CVar [[r.RayTracing:1]]
  402. [2025.11.07-07.18.31:148][ 0]LogConfig: Set CVar [[r.RayTracing.RayTracingProxies.ProjectEnabled:1]]
  403. [2025.11.07-07.18.31:148][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.HighlightContrastScale:0.8]]
  404. [2025.11.07-07.18.31:148][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.ShadowContrastScale:0.8]]
  405. [2025.11.07-07.18.31:148][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine]
  406. [2025.11.07-07.18.31:148][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine]
  407. [2025.11.07-07.18.31:148][ 0]LogConfig: Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
  408. [2025.11.07-07.18.31:148][ 0]LogConfig: Set CVar [[s.AsyncLoadingThreadEnabled:1]]
  409. [2025.11.07-07.18.31:148][ 0]LogConfig: Set CVar [[s.EventDrivenLoaderEnabled:1]]
  410. [2025.11.07-07.18.31:148][ 0]LogConfig: Set CVar [[s.WarnIfTimeLimitExceeded:0]]
  411. [2025.11.07-07.18.31:148][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMultiplier:1.5]]
  412. [2025.11.07-07.18.31:148][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMinTime:0.005]]
  413. [2025.11.07-07.18.31:148][ 0]LogConfig: Set CVar [[s.UseBackgroundLevelStreaming:1]]
  414. [2025.11.07-07.18.31:148][ 0]LogConfig: Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
  415. [2025.11.07-07.18.31:148][ 0]LogConfig: Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
  416. [2025.11.07-07.18.31:148][ 0]LogConfig: Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
  417. [2025.11.07-07.18.31:148][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
  418. [2025.11.07-07.18.31:148][ 0]LogConfig: Set CVar [[s.UnregisterComponentsTimeLimit:1.0]]
  419. [2025.11.07-07.18.31:148][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
  420. [2025.11.07-07.18.31:148][ 0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created
  421. [2025.11.07-07.18.31:148][ 0]LogConfig: Set CVar [[s.FlushStreamingOnExit:1]]
  422. [2025.11.07-07.18.31:148][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created
  423. [2025.11.07-07.18.31:148][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created
  424. [2025.11.07-07.18.31:148][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created
  425. [2025.11.07-07.18.31:148][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine]
  426. [2025.11.07-07.18.31:148][ 0]LogConfig: Set CVar [[gc.MaxObjectsNotConsideredByGC:1]]
  427. [2025.11.07-07.18.31:148][ 0]LogConfig: Set CVar [[gc.FlushStreamingOnGC:0]]
  428. [2025.11.07-07.18.31:148][ 0]LogConfig: Set CVar [[gc.NumRetriesBeforeForcingGC:10]]
  429. [2025.11.07-07.18.31:148][ 0]LogConfig: Set CVar [[gc.AllowParallelGC:1]]
  430. [2025.11.07-07.18.31:148][ 0]LogConfig: Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]]
  431. [2025.11.07-07.18.31:148][ 0]LogConfig: Set CVar [[gc.MaxObjectsInEditor:25165824]]
  432. [2025.11.07-07.18.31:148][ 0]LogConfig: Set CVar [[gc.IncrementalBeginDestroyEnabled:1]]
  433. [2025.11.07-07.18.31:148][ 0]LogConfig: Set CVar [[gc.CreateGCClusters:1]]
  434. [2025.11.07-07.18.31:148][ 0]LogConfig: Set CVar [[gc.MinGCClusterSize:5]]
  435. [2025.11.07-07.18.31:148][ 0]LogConfig: Set CVar [[gc.AssetClustreringEnabled:0]]
  436. [2025.11.07-07.18.31:148][ 0]LogConfig: Set CVar [[gc.ActorClusteringEnabled:0]]
  437. [2025.11.07-07.18.31:148][ 0]LogConfig: Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]]
  438. [2025.11.07-07.18.31:148][ 0]LogConfig: Set CVar [[gc.GarbageEliminationEnabled:1]]
  439. [2025.11.07-07.18.31:148][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine]
  440. [2025.11.07-07.18.31:148][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created
  441. [2025.11.07-07.18.31:148][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created
  442. [2025.11.07-07.18.31:148][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine]
  443. [2025.11.07-07.18.31:148][ 0]LogConfig: CVar [[DefaultASTCQualityBySpeed:2]] deferred - dummy variable created
  444. [2025.11.07-07.18.31:148][ 0]LogConfig: CVar [[DefaultASTCQualityBySize:3]] deferred - dummy variable created
  445. [2025.11.07-07.18.31:148][ 0]LogConfig: CVar [[DefaultASTCQualityBySizeHQ:4]] deferred - dummy variable created
  446. [2025.11.07-07.18.31:148][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:WidgetBlueprint]] deferred - dummy variable created
  447. [2025.11.07-07.18.31:148][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GroupActor]] deferred - dummy variable created
  448. [2025.11.07-07.18.31:148][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MetaData]] deferred - dummy variable created
  449. [2025.11.07-07.18.31:148][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ObjectRedirector]] deferred - dummy variable created
  450. [2025.11.07-07.18.31:148][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NavMeshRenderingComponent]] deferred - dummy variable created
  451. [2025.11.07-07.18.31:148][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ReflectionCaptureComponent]] deferred - dummy variable created
  452. [2025.11.07-07.18.31:148][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:TextRenderComponent]] deferred - dummy variable created
  453. [2025.11.07-07.18.31:148][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:Font]] deferred - dummy variable created
  454. [2025.11.07-07.18.31:148][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:InterpCurveEdSetup]] deferred - dummy variable created
  455. [2025.11.07-07.18.31:148][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MaterialExpression]] deferred - dummy variable created
  456. [2025.11.07-07.18.31:148][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraEmitter]] deferred - dummy variable created
  457. [2025.11.07-07.18.31:148][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraScript]] deferred - dummy variable created
  458. [2025.11.07-07.18.31:148][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleEmitter]] deferred - dummy variable created
  459. [2025.11.07-07.18.31:148][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleLODLevel]] deferred - dummy variable created
  460. [2025.11.07-07.18.31:148][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleModule]] deferred - dummy variable created
  461. [2025.11.07-07.18.31:148][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SubUVAnimation]] deferred - dummy variable created
  462. [2025.11.07-07.18.31:148][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SoundNode]] deferred - dummy variable created
  463. [2025.11.07-07.18.31:148][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GameplayEffectUIData]] deferred - dummy variable created
  464. [2025.11.07-07.18.31:148][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:AmbientSound]] deferred - dummy variable created
  465. [2025.11.07-07.18.31:148][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:WidgetBlueprint]] deferred - dummy variable created
  466. [2025.11.07-07.18.31:148][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:GroupActor]] deferred - dummy variable created
  467. [2025.11.07-07.18.31:148][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MetaData]] deferred - dummy variable created
  468. [2025.11.07-07.18.31:148][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:ObjectRedirector]] deferred - dummy variable created
  469. [2025.11.07-07.18.31:148][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:InterpCurveEdSetup]] deferred - dummy variable created
  470. [2025.11.07-07.18.31:148][ 0]LogConfig: CVar [[VersionedIntRValues:r.AllowStaticLighting]] deferred - dummy variable created
  471. [2025.11.07-07.18.31:148][ 0]LogConfig: CVar [[VersionedIntRValues:r.MaterialEditor.LWCTruncateMode]] deferred - dummy variable created
  472. [2025.11.07-07.18.31:148][ 0]LogConfig: CVar [[VersionedIntRValues:r.GBuffer]] deferred - dummy variable created
  473. [2025.11.07-07.18.31:148][ 0]LogConfig: CVar [[VersionedIntRValues:r.VelocityOutputPass]] deferred - dummy variable created
  474. [2025.11.07-07.18.31:148][ 0]LogConfig: CVar [[VersionedIntRValues:r.SelectiveBasePassOutputs]] deferred - dummy variable created
  475. [2025.11.07-07.18.31:148][ 0]LogConfig: CVar [[VersionedIntRValues:r.DBuffer]] deferred - dummy variable created
  476. [2025.11.07-07.18.31:148][ 0]LogConfig: CVar [[VersionedIntRValues:r.Mobile.DBuffer]] deferred - dummy variable created
  477. [2025.11.07-07.18.31:148][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Symbols]] deferred - dummy variable created
  478. [2025.11.07-07.18.31:148][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.GenerateSymbols]] deferred - dummy variable created
  479. [2025.11.07-07.18.31:148][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.WriteSymbols]] deferred - dummy variable created
  480. [2025.11.07-07.18.31:148][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.AllowUniqueSymbols]] deferred - dummy variable created
  481. [2025.11.07-07.18.31:148][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.ExtraData]] deferred - dummy variable created
  482. [2025.11.07-07.18.31:148][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Optimize]] deferred - dummy variable created
  483. [2025.11.07-07.18.31:148][ 0]LogConfig: CVar [[VersionedIntRValues:r.CompileShadersForDevelopment]] deferred - dummy variable created
  484. [2025.11.07-07.18.31:148][ 0]LogConfig: CVar [[VersionedIntRValues:r.MobileHDR]] deferred - dummy variable created
  485. [2025.11.07-07.18.31:148][ 0]LogConfig: CVar [[VersionedIntRValues:r.UsePreExposure]] deferred - dummy variable created
  486. [2025.11.07-07.18.31:153][ 0]LogCsvProfiler: Display: Metadata set : systemresolution.resx="2560"
  487. [2025.11.07-07.18.31:153][ 0]LogCsvProfiler: Display: Metadata set : systemresolution.resy="1440"
  488. [2025.11.07-07.18.31:153][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability]
  489. [2025.11.07-07.18.31:153][ 0]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]]
  490. [2025.11.07-07.18.31:153][ 0]LogConfig: Set CVar [[r.ViewDistanceScale:1.0]]
  491. [2025.11.07-07.18.31:153][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability]
  492. [2025.11.07-07.18.31:153][ 0]LogConfig: Set CVar [[r.FXAA.Quality:4]]
  493. [2025.11.07-07.18.31:153][ 0]LogConfig: Set CVar [[r.TemporalAA.Quality:2]]
  494. [2025.11.07-07.18.31:153][ 0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]]
  495. [2025.11.07-07.18.31:153][ 0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:200]]
  496. [2025.11.07-07.18.31:153][ 0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]]
  497. [2025.11.07-07.18.31:153][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]]
  498. [2025.11.07-07.18.31:153][ 0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]]
  499. [2025.11.07-07.18.31:153][ 0]LogConfig: Set CVar [[r.TSR.ReprojectionField:1]]
  500. [2025.11.07-07.18.31:153][ 0]LogConfig: Set CVar [[r.TSR.Resurrection:1]]
  501. [2025.11.07-07.18.31:153][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability]
  502. [2025.11.07-07.18.31:153][ 0]LogConfig: Set CVar [[r.LightFunctionQuality:1]]
  503. [2025.11.07-07.18.31:153][ 0]LogConfig: Set CVar [[r.ShadowQuality:5]]
  504. [2025.11.07-07.18.31:153][ 0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]]
  505. [2025.11.07-07.18.31:153][ 0]LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]]
  506. [2025.11.07-07.18.31:153][ 0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]]
  507. [2025.11.07-07.18.31:153][ 0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]]
  508. [2025.11.07-07.18.31:153][ 0]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]]
  509. [2025.11.07-07.18.31:153][ 0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]]
  510. [2025.11.07-07.18.31:153][ 0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
  511. [2025.11.07-07.18.31:153][ 0]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]]
  512. [2025.11.07-07.18.31:153][ 0]LogConfig: Set CVar [[r.VolumetricFog:1]]
  513. [2025.11.07-07.18.31:153][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]]
  514. [2025.11.07-07.18.31:153][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]]
  515. [2025.11.07-07.18.31:153][ 0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
  516. [2025.11.07-07.18.31:153][ 0]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]]
  517. [2025.11.07-07.18.31:153][ 0]LogConfig: Set CVar [[r.CapsuleShadows:1]]
  518. [2025.11.07-07.18.31:153][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]]
  519. [2025.11.07-07.18.31:153][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]]
  520. [2025.11.07-07.18.31:153][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-1.5]]
  521. [2025.11.07-07.18.31:153][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]]
  522. [2025.11.07-07.18.31:153][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:1.0]]
  523. [2025.11.07-07.18.31:153][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]]
  524. [2025.11.07-07.18.31:153][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]]
  525. [2025.11.07-07.18.31:153][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]]
  526. [2025.11.07-07.18.31:154][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]]
  527. [2025.11.07-07.18.31:154][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability]
  528. [2025.11.07-07.18.31:154][ 0]LogConfig: Set CVar [[r.DistanceFieldAO:1]]
  529. [2025.11.07-07.18.31:154][ 0]LogConfig: Set CVar [[r.SkylightIntensityMultiplier:1.0]]
  530. [2025.11.07-07.18.31:154][ 0]LogConfig: Set CVar [[r.AOQuality:2]]
  531. [2025.11.07-07.18.31:154][ 0]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]]
  532. [2025.11.07-07.18.31:154][ 0]LogConfig: Set CVar [[r.LumenScene.DirectLighting.MaxLightsPerTile:8]]
  533. [2025.11.07-07.18.31:154][ 0]LogConfig: Set CVar [[r.LumenScene.DirectLighting.UpdateFactor:32]]
  534. [2025.11.07-07.18.31:154][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.UpdateFactor:64]]
  535. [2025.11.07-07.18.31:154][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:4]]
  536. [2025.11.07-07.18.31:154][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]]
  537. [2025.11.07-07.18.31:154][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]]
  538. [2025.11.07-07.18.31:154][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]]
  539. [2025.11.07-07.18.31:154][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:100]]
  540. [2025.11.07-07.18.31:154][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]]
  541. [2025.11.07-07.18.31:154][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.NumAdaptiveProbes:8]]
  542. [2025.11.07-07.18.31:154][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]]
  543. [2025.11.07-07.18.31:154][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]]
  544. [2025.11.07-07.18.31:154][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]]
  545. [2025.11.07-07.18.31:154][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]]
  546. [2025.11.07-07.18.31:154][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]]
  547. [2025.11.07-07.18.31:154][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:1]]
  548. [2025.11.07-07.18.31:154][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ShortRangeAO.HardwareRayTracing:0]]
  549. [2025.11.07-07.18.31:154][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ShortRangeAO.BentNormal:1]]
  550. [2025.11.07-07.18.31:154][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]]
  551. [2025.11.07-07.18.31:154][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:1]]
  552. [2025.11.07-07.18.31:154][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]]
  553. [2025.11.07-07.18.31:154][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]]
  554. [2025.11.07-07.18.31:154][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:70]]
  555. [2025.11.07-07.18.31:154][ 0]LogConfig: Set CVar [[r.RayTracing.Scene.BuildMode:1]]
  556. [2025.11.07-07.18.31:154][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability]
  557. [2025.11.07-07.18.31:154][ 0]LogConfig: Set CVar [[r.SSR.Quality:3]]
  558. [2025.11.07-07.18.31:154][ 0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]]
  559. [2025.11.07-07.18.31:154][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]]
  560. [2025.11.07-07.18.31:154][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]]
  561. [2025.11.07-07.18.31:154][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0.4]]
  562. [2025.11.07-07.18.31:154][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.MaxRoughnessToEvaluateRoughSpecularForFoliage:0.8]]
  563. [2025.11.07-07.18.31:154][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.NumSamples:5]]
  564. [2025.11.07-07.18.31:154][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.MinWeight:0]]
  565. [2025.11.07-07.18.31:154][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]]
  566. [2025.11.07-07.18.31:154][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]]
  567. [2025.11.07-07.18.31:154][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability]
  568. [2025.11.07-07.18.31:154][ 0]LogConfig: Set CVar [[r.MotionBlurQuality:4]]
  569. [2025.11.07-07.18.31:154][ 0]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]]
  570. [2025.11.07-07.18.31:154][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
  571. [2025.11.07-07.18.31:154][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]]
  572. [2025.11.07-07.18.31:154][ 0]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]]
  573. [2025.11.07-07.18.31:154][ 0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]]
  574. [2025.11.07-07.18.31:154][ 0]LogConfig: Set CVar [[r.DepthOfFieldQuality:2]]
  575. [2025.11.07-07.18.31:154][ 0]LogConfig: Set CVar [[r.RenderTargetPoolMin:400]]
  576. [2025.11.07-07.18.31:154][ 0]LogConfig: Set CVar [[r.LensFlareQuality:2]]
  577. [2025.11.07-07.18.31:154][ 0]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]]
  578. [2025.11.07-07.18.31:154][ 0]LogConfig: Set CVar [[r.EyeAdaptationQuality:2]]
  579. [2025.11.07-07.18.31:154][ 0]LogConfig: Set CVar [[r.BloomQuality:5]]
  580. [2025.11.07-07.18.31:154][ 0]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:50.000]]
  581. [2025.11.07-07.18.31:154][ 0]LogConfig: Set CVar [[r.FastBlurThreshold:100]]
  582. [2025.11.07-07.18.31:154][ 0]LogConfig: Set CVar [[r.Upscale.Quality:3]]
  583. [2025.11.07-07.18.31:154][ 0]LogConfig: Set CVar [[r.LightShaftQuality:1]]
  584. [2025.11.07-07.18.31:154][ 0]LogConfig: Set CVar [[r.Filter.SizeScale:1]]
  585. [2025.11.07-07.18.31:154][ 0]LogConfig: Set CVar [[r.Tonemapper.Quality:5]]
  586. [2025.11.07-07.18.31:154][ 0]LogConfig: Set CVar [[r.DOF.Gather.ResolutionDivisor:2 ; lower gathering resolution]]
  587. [2025.11.07-07.18.31:154][ 0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
  588. [2025.11.07-07.18.31:154][ 0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
  589. [2025.11.07-07.18.31:154][ 0]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
  590. [2025.11.07-07.18.31:154][ 0]LogConfig: Set CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
  591. [2025.11.07-07.18.31:154][ 0]LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
  592. [2025.11.07-07.18.31:154][ 0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
  593. [2025.11.07-07.18.31:154][ 0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
  594. [2025.11.07-07.18.31:154][ 0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
  595. [2025.11.07-07.18.31:154][ 0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
  596. [2025.11.07-07.18.31:154][ 0]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
  597. [2025.11.07-07.18.31:154][ 0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
  598. [2025.11.07-07.18.31:154][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
  599. [2025.11.07-07.18.31:154][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
  600. [2025.11.07-07.18.31:154][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability]
  601. [2025.11.07-07.18.31:154][ 0]LogConfig: Set CVar [[r.Streaming.MipBias:0]]
  602. [2025.11.07-07.18.31:154][ 0]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
  603. [2025.11.07-07.18.31:154][ 0]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
  604. [2025.11.07-07.18.31:154][ 0]LogConfig: Set CVar [[r.Streaming.Boost:1]]
  605. [2025.11.07-07.18.31:154][ 0]LogConfig: Set CVar [[r.MaxAnisotropy:8]]
  606. [2025.11.07-07.18.31:154][ 0]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]]
  607. [2025.11.07-07.18.31:154][ 0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
  608. [2025.11.07-07.18.31:154][ 0]LogConfig: Set CVar [[r.Streaming.PoolSize:1000]]
  609. [2025.11.07-07.18.31:154][ 0]LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
  610. [2025.11.07-07.18.31:154][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability]
  611. [2025.11.07-07.18.31:154][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:64]]
  612. [2025.11.07-07.18.31:154][ 0]LogConfig: Set CVar [[r.RefractionQuality:2]]
  613. [2025.11.07-07.18.31:154][ 0]LogConfig: Set CVar [[r.SceneColorFormat:4]]
  614. [2025.11.07-07.18.31:154][ 0]LogConfig: Set CVar [[r.DetailMode:3]]
  615. [2025.11.07-07.18.31:154][ 0]LogConfig: Set CVar [[r.TranslucencyVolumeBlur:1]]
  616. [2025.11.07-07.18.31:154][ 0]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]]
  617. [2025.11.07-07.18.31:154][ 0]LogConfig: Set CVar [[r.SSS.Scale:1]]
  618. [2025.11.07-07.18.31:154][ 0]LogConfig: Set CVar [[r.SSS.SampleSet:2]]
  619. [2025.11.07-07.18.31:155][ 0]LogConfig: Set CVar [[r.SSS.Quality:1]]
  620. [2025.11.07-07.18.31:155][ 0]LogConfig: Set CVar [[r.SSS.HalfRes:0]]
  621. [2025.11.07-07.18.31:155][ 0]LogConfig: Set CVar [[r.SSGI.Quality:3]]
  622. [2025.11.07-07.18.31:155][ 0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]]
  623. [2025.11.07-07.18.31:155][ 0]LogConfig: Set CVar [[r.ParticleLightQuality:2]]
  624. [2025.11.07-07.18.31:155][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
  625. [2025.11.07-07.18.31:155][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]]
  626. [2025.11.07-07.18.31:155][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
  627. [2025.11.07-07.18.31:155][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
  628. [2025.11.07-07.18.31:155][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
  629. [2025.11.07-07.18.31:155][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]]
  630. [2025.11.07-07.18.31:155][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
  631. [2025.11.07-07.18.31:155][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]]
  632. [2025.11.07-07.18.31:155][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
  633. [2025.11.07-07.18.31:155][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
  634. [2025.11.07-07.18.31:155][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
  635. [2025.11.07-07.18.31:155][ 0]LogConfig: Set CVar [[fx.Niagara.QualityLevel:3]]
  636. [2025.11.07-07.18.31:155][ 0]LogConfig: Set CVar [[r.Refraction.OffsetQuality:1]]
  637. [2025.11.07-07.18.31:155][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.DownsampleFactor:2]]
  638. [2025.11.07-07.18.31:155][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.MaxStepCount:256]]
  639. [2025.11.07-07.18.31:155][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.Shadows.Resolution:256]]
  640. [2025.11.07-07.18.31:155][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.Shadows.MaxSampleCount:8]]
  641. [2025.11.07-07.18.31:155][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.UseExistenceMask:0]]
  642. [2025.11.07-07.18.31:155][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability]
  643. [2025.11.07-07.18.31:155][ 0]LogConfig: Set CVar [[foliage.DensityScale:1.0]]
  644. [2025.11.07-07.18.31:155][ 0]LogConfig: Set CVar [[grass.DensityScale:1.0]]
  645. [2025.11.07-07.18.31:155][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability]
  646. [2025.11.07-07.18.31:155][ 0]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
  647. [2025.11.07-07.18.31:155][ 0]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]]
  648. [2025.11.07-07.18.31:155][ 0]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]]
  649. [2025.11.07-07.18.31:155][ 0]LogConfig: Set CVar [[r.AnisotropicMaterials:1]]
  650. [2025.11.07-07.18.31:155][ 0]LogConfig: Applying CVar settings from Section [LandscapeQuality@3] File [Scalability]
  651. [2025.11.07-07.18.31:156][ 0]LogRHI: Using Default RHI: D3D12
  652. [2025.11.07-07.18.31:156][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6
  653. [2025.11.07-07.18.31:156][ 0]LogRHI: Loading RHI module D3D12RHI
  654. [2025.11.07-07.18.31:160][ 0]LogD3D12RHI: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64).
  655. [2025.11.07-07.18.31:160][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system.
  656. [2025.11.07-07.18.31:404][ 0]LogD3D12RHI: Found D3D12 adapter 0: NVIDIA GeForce RTX 4090 (VendorId: 10de, DeviceId: 2684, SubSysId: 13ad196e, Revision: 00a1
  657. [2025.11.07-07.18.31:404][ 0]LogD3D12RHI: Max supported Feature Level 12_2, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported
  658. [2025.11.07-07.18.31:404][ 0]LogD3D12RHI: Adapter has 24142MB of dedicated video memory, 0MB of dedicated system memory, and 65426MB of shared system memory, 2 output[s], UMA:false
  659. [2025.11.07-07.18.31:404][ 0]LogD3D12RHI: Driver Version: 580.97 (internal:32.0.15.8097, unified:580.97)
  660. [2025.11.07-07.18.31:405][ 0]LogD3D12RHI: Driver Date: 8-7-2025
  661. [2025.11.07-07.18.31:421][ 0]LogD3D12RHI: Found D3D12 adapter 1: Microsoft Basic Render Driver (VendorId: 1414, DeviceId: 008c, SubSysId: 0000, Revision: 0000
  662. [2025.11.07-07.18.31:421][ 0]LogD3D12RHI: Max supported Feature Level 12_1, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported
  663. [2025.11.07-07.18.31:421][ 0]LogD3D12RHI: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 65426MB of shared system memory, 0 output[s], UMA:true
  664. [2025.11.07-07.18.31:583][ 0]LogD3D12RHI: Found D3D12 adapter 2: NVIDIA GeForce RTX 4090 (VendorId: 10de, DeviceId: 2684, SubSysId: 13ad196e, Revision: 00a1
  665. [2025.11.07-07.18.31:583][ 0]LogD3D12RHI: Max supported Feature Level 12_2, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported
  666. [2025.11.07-07.18.31:583][ 0]LogD3D12RHI: Adapter has 24142MB of dedicated video memory, 0MB of dedicated system memory, and 65426MB of shared system memory, 0 output[s], UMA:false
  667. [2025.11.07-07.18.31:583][ 0]LogD3D12RHI: Driver Version: 580.97 (internal:32.0.15.8097, unified:580.97)
  668. [2025.11.07-07.18.31:583][ 0]LogD3D12RHI: Driver Date: 8-7-2025
  669. [2025.11.07-07.18.31:583][ 0]LogD3D12RHI: DirectX Agility SDK runtime found.
  670. [2025.11.07-07.18.31:583][ 0]LogD3D12RHI: Chosen D3D12 Adapter Id = 0
  671. [2025.11.07-07.18.31:583][ 0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used.
  672. [2025.11.07-07.18.31:583][ 0]LogInit: Selected Device Profile: [WindowsEditor]
  673. [2025.11.07-07.18.31:583][ 0]LogHAL: Display: Platform has ~ 128 GB [137209679872 / 137438953472 / 128], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
  674. [2025.11.07-07.18.31:584][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [Windows]
  675. [2025.11.07-07.18.31:584][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile []
  676. [2025.11.07-07.18.31:584][ 0]LogDeviceProfileManager: Pushing Device Profile CVar: [[UI.SlateSDFText.RasterizationMode:Bitmap -> Msdf]]
  677. [2025.11.07-07.18.31:584][ 0]LogDeviceProfileManager: Pushing Device Profile CVar: [[UI.SlateSDFText.ResolutionLevel:2 -> 2]]
  678. [2025.11.07-07.18.31:584][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@Cine] File [Scalability]
  679. [2025.11.07-07.18.31:584][ 0]LogConfig: Set CVar [[r.ViewDistanceScale:10.0]]
  680. [2025.11.07-07.18.31:584][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@Cine] File [Scalability]
  681. [2025.11.07-07.18.31:584][ 0]LogConfig: Set CVar [[r.FXAA.Quality:5]]
  682. [2025.11.07-07.18.31:584][ 0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:0]]
  683. [2025.11.07-07.18.31:584][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@Cine] File [Scalability]
  684. [2025.11.07-07.18.31:584][ 0]LogConfig: Set CVar [[r.Shadow.MaxResolution:4096]]
  685. [2025.11.07-07.18.31:584][ 0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:4096]]
  686. [2025.11.07-07.18.31:584][ 0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0]]
  687. [2025.11.07-07.18.31:584][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:4]]
  688. [2025.11.07-07.18.31:584][ 0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:16]]
  689. [2025.11.07-07.18.31:584][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:8192]]
  690. [2025.11.07-07.18.31:584][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:0.0]]
  691. [2025.11.07-07.18.31:584][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:16]]
  692. [2025.11.07-07.18.31:584][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:8]]
  693. [2025.11.07-07.18.31:584][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:16]]
  694. [2025.11.07-07.18.31:584][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:8]]
  695. [2025.11.07-07.18.31:584][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@Cine] File [Scalability]
  696. [2025.11.07-07.18.31:584][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:350]]
  697. [2025.11.07-07.18.31:584][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:8]]
  698. [2025.11.07-07.18.31:584][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.NumAdaptiveProbes:4]]
  699. [2025.11.07-07.18.31:584][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:16]]
  700. [2025.11.07-07.18.31:584][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:.5]]
  701. [2025.11.07-07.18.31:584][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:4]]
  702. [2025.11.07-07.18.31:584][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:16]]
  703. [2025.11.07-07.18.31:584][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:350]]
  704. [2025.11.07-07.18.31:584][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@Cine] File [Scalability]
  705. [2025.11.07-07.18.31:584][ 0]LogConfig: Set CVar [[r.SSR.Quality:4]]
  706. [2025.11.07-07.18.31:584][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:1]]
  707. [2025.11.07-07.18.31:584][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@Cine] File [Scalability]
  708. [2025.11.07-07.18.31:584][ 0]LogConfig: Set CVar [[r.GTAO.Numangles:4]]
  709. [2025.11.07-07.18.31:584][ 0]LogConfig: Set CVar [[r.DepthOfFieldQuality:4]]
  710. [2025.11.07-07.18.31:584][ 0]LogConfig: Set CVar [[r.RenderTargetPoolMin:1000]]
  711. [2025.11.07-07.18.31:584][ 0]LogConfig: Set CVar [[r.LensFlareQuality:3]]
  712. [2025.11.07-07.18.31:584][ 0]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:100]]
  713. [2025.11.07-07.18.31:584][ 0]LogConfig: Set CVar [[r.DOF.Gather.ResolutionDivisor:1 ; do the gathering at full resolution]]
  714. [2025.11.07-07.18.31:584][ 0]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:1 ; bokeh simulation when gathering]]
  715. [2025.11.07-07.18.31:584][ 0]LogConfig: Set CVar [[r.DOF.Gather.RingCount:5 ; high number of samples when gathering]]
  716. [2025.11.07-07.18.31:584][ 0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.25 ; only a maximum of 10% of scattered bokeh]]
  717. [2025.11.07-07.18.31:584][ 0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:2 ; highest slight out of focus]]
  718. [2025.11.07-07.18.31:584][ 0]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:1 ; bokeh simulation on slight out of focus]]
  719. [2025.11.07-07.18.31:584][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@Cine] File [Scalability]
  720. [2025.11.07-07.18.31:584][ 0]LogConfig: Set CVar [[r.Streaming.PoolSize:3000]]
  721. [2025.11.07-07.18.31:584][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@Cine] File [Scalability]
  722. [2025.11.07-07.18.31:584][ 0]LogConfig: Set CVar [[r.SSGI.Quality:4]]
  723. [2025.11.07-07.18.31:584][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:0]]
  724. [2025.11.07-07.18.31:584][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:8]]
  725. [2025.11.07-07.18.31:584][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:32.0]]
  726. [2025.11.07-07.18.31:584][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:0]]
  727. [2025.11.07-07.18.31:584][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:256.0]]
  728. [2025.11.07-07.18.31:584][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:8.0]]
  729. [2025.11.07-07.18.31:584][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:256.0]]
  730. [2025.11.07-07.18.31:584][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:30.0]]
  731. [2025.11.07-07.18.31:584][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:20.0]]
  732. [2025.11.07-07.18.31:584][ 0]LogConfig: Set CVar [[fx.Niagara.QualityLevel:4]]
  733. [2025.11.07-07.18.31:584][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.ApplyFogInscattering:1]]
  734. [2025.11.07-07.18.31:584][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.DownsampleFactor:1]]
  735. [2025.11.07-07.18.31:584][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.MaxStepCount:1024]]
  736. [2025.11.07-07.18.31:584][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.Shadows.Resolution:1024]]
  737. [2025.11.07-07.18.31:584][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.Shadows.MaxSampleCount:16]]
  738. [2025.11.07-07.18.31:584][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.UseExistenceMask:1]]
  739. [2025.11.07-07.18.31:584][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@Cine] File [Scalability]
  740. [2025.11.07-07.18.31:584][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@Cine] File [Scalability]
  741. [2025.11.07-07.18.31:584][ 0]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:1]]
  742. [2025.11.07-07.18.31:584][ 0]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:8]]
  743. [2025.11.07-07.18.31:584][ 0]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:8]]
  744. [2025.11.07-07.18.31:584][ 0]LogConfig: Applying CVar settings from Section [LandscapeQuality@Cine] File [Scalability]
  745. [2025.11.07-07.18.31:584][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini]
  746. [2025.11.07-07.18.31:584][ 0]LogConfig: Set CVar [[r.DumpShaderDebugInfo:2]]
  747. [2025.11.07-07.18.31:584][ 0]LogConfig: Set CVar [[p.chaos.AllowCreatePhysxBodies:1]]
  748. [2025.11.07-07.18.31:584][ 0]LogConfig: Set CVar [[fx.SkipVectorVMBackendOptimizations:1]]
  749. [2025.11.07-07.18.31:584][ 0]LogConfig: CVar [[ds.CADTranslator.Meshing.ActivateThinZoneMeshing:0]] deferred - dummy variable created
  750. [2025.11.07-07.18.31:584][ 0]LogConfig: CVar [[ds.CADTranslator.Stitching.RemoveThinFaces:0]] deferred - dummy variable created
  751. [2025.11.07-07.18.31:584][ 0]LogConfig: Applying CVar settings from Section [Startup_Windows] File [../../../Engine/Config/ConsoleVariables.ini]
  752. [2025.11.07-07.18.31:584][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine]
  753. [2025.11.07-07.18.31:584][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [A:/Users/Abram/Dropbox/client/KK/KK - xmas 2025/UE5/UE/snowman/Saved/Config/WindowsEditor/Editor.ini]
  754. [2025.11.07-07.18.31:584][ 0]LogInit: Computer: PYROMATRIX
  755. [2025.11.07-07.18.31:584][ 0]LogInit: User: theab
  756. [2025.11.07-07.18.31:584][ 0]LogInit: CPU Page size=4096, Cores=16
  757. [2025.11.07-07.18.31:584][ 0]LogInit: High frequency timer resolution =10.000000 MHz
  758. [2025.11.07-07.18.31:584][ 0]LogMemory: Process is running as part of a Windows Job with separate resource limits
  759. [2025.11.07-07.18.31:584][ 0]LogMemory: Memory total: Physical=127.8GB (128GB approx) Virtual=147.8GB
  760. [2025.11.07-07.18.31:584][ 0]LogMemory: Platform Memory Stats for WindowsEditor
  761. [2025.11.07-07.18.31:584][ 0]LogMemory: Process Physical Memory: 585.63 MB used, 613.33 MB peak
  762. [2025.11.07-07.18.31:584][ 0]LogMemory: Process Virtual Memory: 607.47 MB used, 613.29 MB peak
  763. [2025.11.07-07.18.31:584][ 0]LogMemory: Physical Memory: 32953.64 MB used, 97899.70 MB free, 130853.34 MB total
  764. [2025.11.07-07.18.31:584][ 0]LogMemory: Virtual Memory: 50266.75 MB used, 101066.60 MB free, 151333.34 MB total
  765. [2025.11.07-07.18.31:584][ 0]LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0"
  766. [2025.11.07-07.18.31:589][ 0]LogWindows: WindowsPlatformFeatures enabled
  767. [2025.11.07-07.18.31:592][ 0]LogChaosDD: Chaos Debug Draw Startup
  768. [2025.11.07-07.18.31:592][ 0]LogInit: Physics initialised using underlying interface: Chaos
  769. [2025.11.07-07.18.31:593][ 0]LogInit: Using OS detected language (en-US).
  770. [2025.11.07-07.18.31:593][ 0]LogInit: Using OS detected locale (en-US).
  771. [2025.11.07-07.18.31:600][ 0]LogTextLocalizationManager: No specific localization for 'en-US' exists, so 'en' will be used for the language.
  772. [2025.11.07-07.18.31:600][ 0]LogInit: Setting process to per monitor DPI aware
  773. [2025.11.07-07.18.32:187][ 0]LogWindowsTextInputMethodSystem: Available input methods:
  774. [2025.11.07-07.18.32:187][ 0]LogWindowsTextInputMethodSystem: - English (United States) - (Keyboard).
  775. [2025.11.07-07.18.32:188][ 0]LogWindowsTextInputMethodSystem: Activated input method: English (United States) - (Keyboard).
  776. [2025.11.07-07.18.32:195][ 0]LogWindowsTouchpad: Display: CacheForceMaxTouchpadSensitivityMode SetMaxTouchpadSensitivity
  777. [2025.11.07-07.18.32:196][ 0]LogObj: Display: Attempting to load config data for Default__SlateThemeManager before the Class has been constructed/registered/linked (likely during module loading or early startup). This will result in the load silently failing and should be fixed.
  778. [2025.11.07-07.18.32:200][ 0]LogSlate: New Slate User Created. Platform User Id 0, User Index 0, Is Virtual User: 0
  779. [2025.11.07-07.18.32:200][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0
  780. [2025.11.07-07.18.32:336][ 0]LogRHI: Using Default RHI: D3D12
  781. [2025.11.07-07.18.32:336][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6
  782. [2025.11.07-07.18.32:336][ 0]LogRHI: Loading RHI module D3D12RHI
  783. [2025.11.07-07.18.32:336][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system.
  784. [2025.11.07-07.18.32:336][ 0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used.
  785. [2025.11.07-07.18.32:336][ 0]LogD3D12RHI: Integrated GPU (iGPU): false
  786. [2025.11.07-07.18.32:336][ 0]LogD3D12RHI: Display: Creating D3D12 RHI with Max Feature Level SM6
  787. [2025.11.07-07.18.32:337][ 0]LogWindows: Attached monitors:
  788. [2025.11.07-07.18.32:337][ 0]LogWindows: resolution: 3840x2160, work area: (0, 0) -> (3840, 2088), device: '\\.\DISPLAY2' [PRIMARY]
  789. [2025.11.07-07.18.32:337][ 0]LogWindows: resolution: 3840x2160, work area: (-3840, 0) -> (0, 2088), device: '\\.\DISPLAY1'
  790. [2025.11.07-07.18.32:337][ 0]LogWindows: Found 2 attached monitors.
  791. [2025.11.07-07.18.32:337][ 0]LogWindows: Gathering driver information using Windows Setup API
  792. [2025.11.07-07.18.32:337][ 0]LogRHI: RHI Adapter Info:
  793. [2025.11.07-07.18.32:337][ 0]LogRHI: Name: NVIDIA GeForce RTX 4090
  794. [2025.11.07-07.18.32:337][ 0]LogRHI: Driver Version: 580.97 (internal:32.0.15.8097, unified:580.97)
  795. [2025.11.07-07.18.32:337][ 0]LogRHI: Driver Date: 8-7-2025
  796. [2025.11.07-07.18.32:337][ 0]LogD3D12RHI: GPU DeviceId: 0x2684 (for the marketing name, search the web for "GPU Device Id")
  797. [2025.11.07-07.18.32:337][ 0]LogD3D12RHI: InitD3DDevice: -D3DDebug = off -D3D12GPUValidation = off
  798. [2025.11.07-07.18.32:482][ 0]LogNvidiaAftermath: Aftermath initialized
  799. [2025.11.07-07.18.32:482][ 0]LogD3D12RHI: Emitting draw events for PIX profiling.
  800. [2025.11.07-07.18.32:542][ 0]LogNvidiaAftermath: Aftermath enabled. Active feature flags:
  801. [2025.11.07-07.18.32:542][ 0]LogNvidiaAftermath: - Feature: EnableResourceTracking
  802. [2025.11.07-07.18.32:542][ 0]LogD3D12RHI: ID3D12Device1 is supported.
  803. [2025.11.07-07.18.32:542][ 0]LogD3D12RHI: ID3D12Device2 is supported.
  804. [2025.11.07-07.18.32:542][ 0]LogD3D12RHI: ID3D12Device3 is supported.
  805. [2025.11.07-07.18.32:542][ 0]LogD3D12RHI: ID3D12Device4 is supported.
  806. [2025.11.07-07.18.32:542][ 0]LogD3D12RHI: ID3D12Device5 is supported.
  807. [2025.11.07-07.18.32:542][ 0]LogD3D12RHI: ID3D12Device6 is supported.
  808. [2025.11.07-07.18.32:542][ 0]LogD3D12RHI: ID3D12Device7 is supported.
  809. [2025.11.07-07.18.32:542][ 0]LogD3D12RHI: ID3D12Device8 is supported.
  810. [2025.11.07-07.18.32:542][ 0]LogD3D12RHI: ID3D12Device9 is supported.
  811. [2025.11.07-07.18.32:542][ 0]LogD3D12RHI: ID3D12Device10 is supported.
  812. [2025.11.07-07.18.32:542][ 0]LogD3D12RHI: ID3D12Device11 is supported.
  813. [2025.11.07-07.18.32:542][ 0]LogD3D12RHI: ID3D12Device12 is supported.
  814. [2025.11.07-07.18.32:542][ 0]LogD3D12RHI: Bindless resources are supported
  815. [2025.11.07-07.18.32:542][ 0]LogD3D12RHI: Stencil ref from pixel shader is not supported
  816. [2025.11.07-07.18.32:542][ 0]LogD3D12RHI: Raster order views are supported
  817. [2025.11.07-07.18.32:542][ 0]LogD3D12RHI: Wave Operations are supported (wave size: min=32 max=32).
  818. [2025.11.07-07.18.32:542][ 0]LogD3D12RHI: D3D12 ray tracing tier 1.1 and bindless resources are supported.
  819. [2025.11.07-07.18.32:542][ 0]LogD3D12RHI: Mesh shader tier 1.0 is supported
  820. [2025.11.07-07.18.32:542][ 0]LogD3D12RHI: AtomicInt64OnTypedResource is supported
  821. [2025.11.07-07.18.32:542][ 0]LogD3D12RHI: AtomicInt64OnGroupShared is supported
  822. [2025.11.07-07.18.32:542][ 0]LogD3D12RHI: AtomicInt64OnDescriptorHeapResource is supported
  823. [2025.11.07-07.18.32:542][ 0]LogD3D12RHI: Shader Model 6.6 atomic64 is supported
  824. [2025.11.07-07.18.32:542][ 0]LogD3D12RHI: Work Graphs are supported
  825. [2025.11.07-07.18.32:596][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x0000023D31DE82C0)
  826. [2025.11.07-07.18.32:596][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x0000023D31DE8580)
  827. [2025.11.07-07.18.32:597][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x0000023D31DE8840)
  828. [2025.11.07-07.18.32:597][ 0]LogD3D12RHI: Display: Not using pipeline state disk cache per r.D3D12.PSO.DiskCache=0
  829. [2025.11.07-07.18.32:597][ 0]LogD3D12RHI: Display: Not using driver-optimized pipeline state disk cache per r.D3D12.PSO.DriverOptimizedDiskCache=0
  830. [2025.11.07-07.18.32:778][ 0]LogD3D12RHI: NVIDIA Shader Execution Reordering interface supported!
  831. [2025.11.07-07.18.32:778][ 0]LogD3D12RHI: Display: Batched command list execution is disabled for async queues due to known bugs in the current driver.
  832. [2025.11.07-07.18.32:778][ 0]LogRHI: Texture pool is 14725 MB (70% of 21036 MB)
  833. [2025.11.07-07.18.32:778][ 0]LogD3D12RHI: Async texture creation enabled
  834. [2025.11.07-07.18.32:778][ 0]LogD3D12RHI: RHI has support for 64 bit atomics
  835. [2025.11.07-07.18.32:786][ 0]LogVRS: Current RHI supports per-draw and screenspace Variable Rate Shading
  836. [2025.11.07-07.18.32:788][ 0]LogCsvProfiler: Display: Metadata set : verbatimrhiname="D3D12"
  837. [2025.11.07-07.18.32:788][ 0]LogCsvProfiler: Display: Metadata set : rhiname="D3D12"
  838. [2025.11.07-07.18.32:788][ 0]LogCsvProfiler: Display: Metadata set : rhifeaturelevel="SM6"
  839. [2025.11.07-07.18.32:788][ 0]LogCsvProfiler: Display: Metadata set : shaderplatform="PCD3D_SM6"
  840. [2025.11.07-07.18.32:788][ 0]LogInit: Initializing FReadOnlyCVARCache
  841. [2025.11.07-07.18.32:792][ 0]LogTurnkeySupport: Running Turnkey SDK detection: ' -ScriptsForProject="A:/Users/Abram/Dropbox/client/KK/KK - xmas 2025/UE5/UE/snowman/snowman.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="A:/Users/Abram/Dropbox/client/KK/KK - xmas 2025/UE5/UE/snowman/Intermediate/TurnkeyReport_0.log" -log="A:/Users/Abram/Dropbox/client/KK/KK - xmas 2025/UE5/UE/snowman/Intermediate/TurnkeyLog_0.log" -project="A:/Users/Abram/Dropbox/client/KK/KK - xmas 2025/UE5/UE/snowman/snowman.uproject" -platform=all'
  842. [2025.11.07-07.18.32:792][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""C:/Program Files/Epic Games/UE_5.6/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="A:/Users/Abram/Dropbox/client/KK/KK - xmas 2025/UE5/UE/snowman/snowman.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="A:/Users/Abram/Dropbox/client/KK/KK - xmas 2025/UE5/UE/snowman/Intermediate/TurnkeyReport_0.log" -log="A:/Users/Abram/Dropbox/client/KK/KK - xmas 2025/UE5/UE/snowman/Intermediate/TurnkeyLog_0.log" -project="A:/Users/Abram/Dropbox/client/KK/KK - xmas 2025/UE5/UE/snowman/snowman.uproject" -platform=all" ]
  843. [2025.11.07-07.18.32:811][ 0]LogTextureFormatASTC: Display: ASTCEnc version 5.0.1 library loaded
  844. [2025.11.07-07.18.32:811][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatASTC
  845. [2025.11.07-07.18.32:811][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatDXT
  846. [2025.11.07-07.18.32:811][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatETC2
  847. [2025.11.07-07.18.32:811][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatIntelISPCTexComp
  848. [2025.11.07-07.18.32:811][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatUncompressed
  849. [2025.11.07-07.18.32:811][ 0]LogTextureFormatOodle: Display: Oodle Texture TFO init; latest sdk version = 2.9.13
  850. [2025.11.07-07.18.32:811][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.13.dll
  851. [2025.11.07-07.18.32:812][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.5.dll
  852. [2025.11.07-07.18.32:813][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatOodle
  853. [2025.11.07-07.18.32:841][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android'
  854. [2025.11.07-07.18.32:841][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC'
  855. [2025.11.07-07.18.32:841][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT'
  856. [2025.11.07-07.18.32:841][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2'
  857. [2025.11.07-07.18.32:841][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_OpenXR'
  858. [2025.11.07-07.18.32:841][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient'
  859. [2025.11.07-07.18.32:841][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient'
  860. [2025.11.07-07.18.32:841][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient'
  861. [2025.11.07-07.18.32:841][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client'
  862. [2025.11.07-07.18.32:841][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_OpenXRClient'
  863. [2025.11.07-07.18.32:841][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi'
  864. [2025.11.07-07.18.32:841][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient'
  865. [2025.11.07-07.18.32:856][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS'
  866. [2025.11.07-07.18.32:856][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient'
  867. [2025.11.07-07.18.32:872][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux'
  868. [2025.11.07-07.18.32:872][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxEditor'
  869. [2025.11.07-07.18.32:872][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer'
  870. [2025.11.07-07.18.32:872][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient'
  871. [2025.11.07-07.18.32:891][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac'
  872. [2025.11.07-07.18.32:891][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacEditor'
  873. [2025.11.07-07.18.32:891][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer'
  874. [2025.11.07-07.18.32:891][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient'
  875. [2025.11.07-07.18.32:904][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS'
  876. [2025.11.07-07.18.32:904][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient'
  877. [2025.11.07-07.18.32:921][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows'
  878. [2025.11.07-07.18.32:921][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsEditor'
  879. [2025.11.07-07.18.32:921][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer'
  880. [2025.11.07-07.18.32:921][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient'
  881. [2025.11.07-07.18.32:921][ 0]LogTargetPlatformManager: Display: Building Assets For WindowsEditor
  882. [2025.11.07-07.18.32:956][ 0]LogTargetPlatformManager: Unable to find shader format SF_METAL_ES3_1_IOS from hinted modules, loading all potential format modules to find it
  883. [2025.11.07-07.18.32:964][ 0]LogTargetPlatformManager: Loaded format module MetalShaderFormat
  884. [2025.11.07-07.18.32:964][ 0]LogTargetPlatformManager: SF_METAL_ES3_1_IOS
  885. [2025.11.07-07.18.32:964][ 0]LogTargetPlatformManager: SF_METAL_SM5_IOS
  886. [2025.11.07-07.18.32:964][ 0]LogTargetPlatformManager: SF_METAL_ES3_1_TVOS
  887. [2025.11.07-07.18.32:964][ 0]LogTargetPlatformManager: SF_METAL_SM5_TVOS
  888. [2025.11.07-07.18.32:964][ 0]LogTargetPlatformManager: SF_METAL_SM5
  889. [2025.11.07-07.18.32:964][ 0]LogTargetPlatformManager: SF_METAL_SM6
  890. [2025.11.07-07.18.32:964][ 0]LogTargetPlatformManager: SF_METAL_SIM
  891. [2025.11.07-07.18.32:964][ 0]LogTargetPlatformManager: SF_METAL_ES3_1
  892. [2025.11.07-07.18.32:964][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatD3D
  893. [2025.11.07-07.18.32:964][ 0]LogTargetPlatformManager: PCD3D_SM6
  894. [2025.11.07-07.18.32:964][ 0]LogTargetPlatformManager: PCD3D_SM5
  895. [2025.11.07-07.18.32:964][ 0]LogTargetPlatformManager: PCD3D_ES31
  896. [2025.11.07-07.18.32:964][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatOpenGL
  897. [2025.11.07-07.18.32:964][ 0]LogTargetPlatformManager: GLSL_150_ES31
  898. [2025.11.07-07.18.32:964][ 0]LogTargetPlatformManager: GLSL_ES3_1_ANDROID
  899. [2025.11.07-07.18.32:964][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatVectorVM
  900. [2025.11.07-07.18.32:964][ 0]LogTargetPlatformManager: VVM_1_0
  901. [2025.11.07-07.18.32:964][ 0]LogTargetPlatformManager: Loaded format module VulkanShaderFormat
  902. [2025.11.07-07.18.32:964][ 0]LogTargetPlatformManager: SF_VULKAN_SM5
  903. [2025.11.07-07.18.32:964][ 0]LogTargetPlatformManager: SF_VULKAN_ES31_ANDROID
  904. [2025.11.07-07.18.32:964][ 0]LogTargetPlatformManager: SF_VULKAN_ES31
  905. [2025.11.07-07.18.32:964][ 0]LogTargetPlatformManager: SF_VULKAN_SM5_ANDROID
  906. [2025.11.07-07.18.32:964][ 0]LogTargetPlatformManager: SF_VULKAN_SM6
  907. [2025.11.07-07.18.32:964][ 0]LogRendererCore: Ray tracing is enabled (dynamic). Reason: r.RayTracing=1 and r.RayTracing.EnableOnDemand=1.
  908. [2025.11.07-07.18.32:964][ 0]LogRendererCore: Ray tracing shaders are enabled.
  909. [2025.11.07-07.18.32:968][ 0]LogDerivedDataCache: Display: Memory: Max Cache Size: -1 MB
  910. [2025.11.07-07.18.32:968][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file A:/Users/Abram/Dropbox/client/KK/KK - xmas 2025/UE5/UE/snowman/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
  911. [2025.11.07-07.18.32:968][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchy Hierarchy.
  912. [2025.11.07-07.18.32:968][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file A:/Users/Abram/Dropbox/client/KK/KK - xmas 2025/UE5/UE/snowman/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
  913. [2025.11.07-07.18.32:968][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchy Hierarchy.
  914. [2025.11.07-07.18.33:158][ 0]LogDerivedDataCache: Display: ../../../Engine/DerivedDataCache/Compressed.ddp: Opened pak cache for reading. (1350 MiB)
  915. [2025.11.07-07.18.33:158][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
  916. [2025.11.07-07.18.33:158][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchy Hierarchy.
  917. [2025.11.07-07.18.33:159][ 0]LogZenServiceInstance: Found Zen config default=C:/Users/theab/AppData/Local/UnrealEngine/Common/Zen/Data
  918. [2025.11.07-07.18.33:159][ 0]LogZenServiceInstance: InTree version at 'C:/Program Files/Epic Games/UE_5.6/Engine/Binaries/Win64/zenserver.exe' is '5.6.6-202504241958-windows-x64-release-f090a03'
  919. [2025.11.07-07.18.33:160][ 0]LogZenServiceInstance: Installed version at 'C:/Users/theab/AppData/Local/UnrealEngine/Common/Zen/Install/zenserver.exe' is '5.6.6-202504241958-windows-x64-release-f090a03'
  920. [2025.11.07-07.18.33:160][ 0]LogZenServiceInstance: No current process using the data dir found, launching a new instance
  921. [2025.11.07-07.18.33:160][ 0]LogZenServiceInstance: Display: Launching executable 'C:/Users/theab/AppData/Local/UnrealEngine/Common/Zen/Install/zenserver.exe', working dir 'C:/Users/theab/AppData/Local/UnrealEngine/Common/Zen/Install', data dir 'C:/Users/theab/AppData/Local/UnrealEngine/Common/Zen/Data', args '--port 8558 --data-dir "C:\Users\theab\AppData\Local\UnrealEngine\Common\Zen\Data" --http asio --gc-cache-duration-seconds 1209600 --gc-interval-seconds 21600 --gc-low-diskspace-threshold 2147483648 --quiet --http-forceloopback --owner-pid 43296 --child-id Zen_43296_Startup'
  922. [2025.11.07-07.18.33:419][ 0]LogZenServiceInstance: Display: Unreal Zen Storage Server HTTP service at [::1]:8558 status: OK!.
  923. [2025.11.07-07.18.33:419][ 0]LogZenServiceInstance: Local ZenServer AutoLaunch initialization completed in 0.260 seconds
  924. [2025.11.07-07.18.33:422][ 0]LogDerivedDataCache: Display: ZenLocal: Using ZenServer HTTP service at http://[::1]:8558/ with namespace ue.ddc status: OK!.
  925. [2025.11.07-07.18.33:469][ 0]LogDerivedDataCache: C:/Users/theab/AppData/Local/UnrealEngine/Common/DerivedDataCache: Speed tests took 0.05 seconds.
  926. [2025.11.07-07.18.33:469][ 0]LogDerivedDataCache: Display: C:/Users/theab/AppData/Local/UnrealEngine/Common/DerivedDataCache: Performance: Latency=0.07ms. RandomReadSpeed=532.22MBs, RandomWriteSpeed=21.24MBs. Assigned SpeedClass 'Local'
  927. [2025.11.07-07.18.33:470][ 0]LogDerivedDataCache: Local: Using data cache path C:/Users/theab/AppData/Local/UnrealEngine/Common/DerivedDataCache: DeleteOnly
  928. [2025.11.07-07.18.33:470][ 0]LogDerivedDataCache: ZenShared: Disabled because Host is set to 'None'
  929. [2025.11.07-07.18.33:470][ 0]LogDerivedDataCache: Unable to find inner node ZenShared for hierarchy Hierarchy.
  930. [2025.11.07-07.18.33:470][ 0]LogDerivedDataCache: Shared: Disabled because no path is configured.
  931. [2025.11.07-07.18.33:470][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchy Hierarchy.
  932. [2025.11.07-07.18.33:470][ 0]LogDerivedDataCache: Cloud: Disabled because Host is set to 'None'
  933. [2025.11.07-07.18.33:470][ 0]LogDerivedDataCache: Unable to find inner node Cloud for hierarchy Hierarchy.
  934. [2025.11.07-07.18.33:471][ 0]LogShaderCompilers: Guid format shader working directory is -17 characters bigger than the processId version (A:/Users/Abram/Dropbox/client/KK/KK - xmas 2025/UE5/UE/snowman/Intermediate/Shaders/WorkingDirectory/43296/).
  935. [2025.11.07-07.18.33:471][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/theab/AppData/Local/Temp/UnrealShaderWorkingDir/3A08086E457AA43E869B0C867DFFA31C/'.
  936. [2025.11.07-07.18.33:471][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine.
  937. [2025.11.07-07.18.33:472][ 0]LogUbaHorde: Display: UBA/Horde Configuration [Uba.Provider.Horde]: Not Enabled
  938. [2025.11.07-07.18.33:472][ 0]LogShaderCompilers: Display: Using 12 local workers for shader compilation
  939. [2025.11.07-07.18.33:473][ 0]LogShaderCompilers: Display: Compiling shader autogen file: A:/Users/Abram/Dropbox/client/KK/KK - xmas 2025/UE5/UE/snowman/Intermediate/ShaderAutogen/PCD3D_SM6/AutogenShaderHeaders.ush
  940. [2025.11.07-07.18.33:477][ 0]LogShaderCompilers: Display: Failed to delete old shader autogen file: A:/Users/Abram/Dropbox/client/KK/KK - xmas 2025/UE5/UE/snowman/Intermediate/ShaderAutogen/PCD3D_SM6/AutogenShaderHeaders.ush
  941. [2025.11.07-07.18.33:477][ 0]LogShaderCompilers: Display: Shader autogen file written: A:/Users/Abram/Dropbox/client/KK/KK - xmas 2025/UE5/UE/snowman/Intermediate/ShaderAutogen/PCD3D_SM6/AutogenShaderHeaders.ush
  942. [2025.11.07-07.18.34:390][ 0]LogTurnkeySupport: Completed SDK detection: ExitCode = 0
  943. [2025.11.07-07.18.35:007][ 0]LogSlate: Using FreeType 2.10.0
  944. [2025.11.07-07.18.35:008][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
  945. [2025.11.07-07.18.35:011][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png' error.
  946. [2025.11.07-07.18.35:011][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png] file: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png]
  947. [2025.11.07-07.18.35:011][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png' error.
  948. [2025.11.07-07.18.35:011][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png] file: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png]
  949. [2025.11.07-07.18.35:030][ 0]LogAssetRegistry: FAssetRegistry took 0.0028 seconds to start up
  950. [2025.11.07-07.18.35:032][ 0]LogEditorDomain: Display: EditorDomain is Disabled
  951. [2025.11.07-07.18.35:072][ 0]LogAssetRegistry: Display: AssetDataGatherer spent 0.000s loading caches A:/Users/Abram/Dropbox/client/KK/KK - xmas 2025/UE5/UE/snowman/Intermediate/CachedAssetRegistry_*.bin.
  952. [2025.11.07-07.18.35:373][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64Editor not found.
  953. [2025.11.07-07.18.35:373][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64 not found.
  954. [2025.11.07-07.18.35:411][ 0]LogDeviceProfileManager: Active device profile: [0000023D7A3B2D00][0000023D32EC5000 66] WindowsEditor
  955. [2025.11.07-07.18.35:411][ 0]LogCsvProfiler: Display: Metadata set : deviceprofile="WindowsEditor"
  956. [2025.11.07-07.18.35:414][ 0]LogStreaming: Display: FlushAsyncLoading(1): 1 QueuedPackages, 0 AsyncPackages
  957. [2025.11.07-07.18.35:422][ 0]LogTextureEncodingSettings: Display: Texture Encode Speed: FinalIfAvailable (editor).
  958. [2025.11.07-07.18.35:422][ 0]LogTextureEncodingSettings: Display: Oodle Texture Encode Speed settings: Fast: RDO Off Lambda=0, Effort=Normal Final: RDO Off Lambda=0, Effort=Normal
  959. [2025.11.07-07.18.35:422][ 0]LogTextureEncodingSettings: Display: Shared linear texture encoding: Disabled
  960. [2025.11.07-07.18.35:463][ 0]LogTurnkeySupport: Turnkey Platform: Win64: (Status=Valid, MinAllowed_Sdk=10.0.19041.0, MaxAllowed_Sdk=10.9.99999.0, Current_Sdk=10.0.22621.0, Allowed_AutoSdk=10.0.22621.0, Current_AutoSdk=, Flags="InstalledSdk_ValidVersionExists, Sdk_HasBestVersion")
  961. [2025.11.07-07.18.35:465][ 0]LogTurnkeySupport: Running Turnkey device detection: ' -ScriptsForProject="A:/Users/Abram/Dropbox/client/KK/KK - xmas 2025/UE5/UE/snowman/snowman.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="A:/Users/Abram/Dropbox/client/KK/KK - xmas 2025/UE5/UE/snowman/Intermediate/TurnkeyReport_1.log" -log="A:/Users/Abram/Dropbox/client/KK/KK - xmas 2025/UE5/UE/snowman/Intermediate/TurnkeyLog_1.log" -project="A:/Users/Abram/Dropbox/client/KK/KK - xmas 2025/UE5/UE/snowman/snowman.uproject" -Device=Win64@PYROMATRIX'
  962. [2025.11.07-07.18.35:465][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""C:/Program Files/Epic Games/UE_5.6/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="A:/Users/Abram/Dropbox/client/KK/KK - xmas 2025/UE5/UE/snowman/snowman.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="A:/Users/Abram/Dropbox/client/KK/KK - xmas 2025/UE5/UE/snowman/Intermediate/TurnkeyReport_1.log" -log="A:/Users/Abram/Dropbox/client/KK/KK - xmas 2025/UE5/UE/snowman/Intermediate/TurnkeyLog_1.log" -project="A:/Users/Abram/Dropbox/client/KK/KK - xmas 2025/UE5/UE/snowman/snowman.uproject" -Device=Win64@PYROMATRIX" -nocompile -nocompileuat ]
  963. [2025.11.07-07.18.35:528][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/DefaultTextMaterialOpaque (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
  964. [2025.11.07-07.18.35:528][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultTextMaterialOpaque is adding a dynamic import to package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness because of a recursive sync load
  965. [2025.11.07-07.18.35:528][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: DeferredPostLoad) recursively from another package /Engine/EngineMaterials/DefaultTextMaterialOpaque (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
  966. [2025.11.07-07.18.35:529][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/DefaultTextMaterialOpaque (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
  967. [2025.11.07-07.18.35:530][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultTextMaterialOpaque is adding a dynamic import to package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec because of a recursive sync load
  968. [2025.11.07-07.18.35:530][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: DeferredPostLoad) recursively from another package /Engine/EngineMaterials/DefaultTextMaterialOpaque (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
  969. [2025.11.07-07.18.35:530][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/WorldGridMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/DefaultTextMaterialOpaque (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
  970. [2025.11.07-07.18.35:536][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultTextMaterialOpaque is adding a dynamic import to package /Engine/EngineMaterials/T_Default_Material_Grid_M because of a recursive sync load
  971. [2025.11.07-07.18.35:537][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultTextMaterialOpaque is adding a dynamic import to package /Engine/EngineMaterials/T_Default_Material_Grid_N because of a recursive sync load
  972. [2025.11.07-07.18.35:539][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultTextMaterialOpaque is adding a dynamic import to package /Engine/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade because of a recursive sync load
  973. [2025.11.07-07.18.35:539][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
  974. [2025.11.07-07.18.35:541][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
  975. [2025.11.07-07.18.35:542][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
  976. [2025.11.07-07.18.35:546][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultLightFunctionMaterial is adding a dynamic import to package /Engine/EngineMaterials/DefaultDiffuse because of a recursive sync load
  977. [2025.11.07-07.18.35:546][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultLightFunctionMaterial is adding a dynamic import to package /Engine/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components because of a recursive sync load
  978. [2025.11.07-07.18.35:547][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultLightFunctionMaterial is adding a dynamic import to package /Engine/EngineMaterials/DefaultPostProcessMaterial because of a recursive sync load
  979. [2025.11.07-07.18.35:547][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: DeferredPostLoad) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
  980. [2025.11.07-07.18.35:581][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultDeferredDecalMaterial is adding a dynamic import to package /Engine/EngineMaterials/DefaultLightFunctionMaterial because of a recursive sync load
  981. [2025.11.07-07.18.35:581][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: DeferredPostLoad) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
  982. [2025.11.07-07.18.35:604][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/WorldGridMaterial is adding a dynamic import to package /Engine/EngineMaterials/DefaultDeferredDecalMaterial because of a recursive sync load
  983. [2025.11.07-07.18.35:604][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: DeferredPostLoad) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
  984. [2025.11.07-07.18.35:626][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultTextMaterialOpaque is adding a dynamic import to package /Engine/EngineMaterials/WorldGridMaterial because of a recursive sync load
  985. [2025.11.07-07.18.35:626][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/WorldGridMaterial (state: DeferredPostLoad) recursively from another package /Engine/EngineMaterials/DefaultTextMaterialOpaque (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
  986. [2025.11.07-07.18.35:870][ 0]LogMeshReduction: Display: Using QuadricMeshReduction for automatic static mesh reduction
  987. [2025.11.07-07.18.35:870][ 0]LogMeshReduction: Display: Using SkeletalMeshReduction for automatic skeletal mesh reduction
  988. [2025.11.07-07.18.35:870][ 0]LogMeshReduction: Display: Using ProxyLODMeshReduction for automatic mesh merging
  989. [2025.11.07-07.18.35:870][ 0]LogMeshReduction: Display: No distributed automatic mesh merging module available
  990. [2025.11.07-07.18.35:870][ 0]LogMeshMerging: No distributed automatic mesh merging module available
  991. [2025.11.07-07.18.36:310][ 0]LogConfig: Applying CVar settings from Section [/Script/CQTest.CQTestSettings] File [Engine]
  992. [2025.11.07-07.18.36:342][ 0]LogVirtualization: Display: VirtualizationSystem name found in ini file: None
  993. [2025.11.07-07.18.36:342][ 0]LogVirtualization: Display: FNullVirtualizationSystem mounted, virtualization will be disabled
  994. [2025.11.07-07.18.36:342][ 0]LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: NetActorFactory name: NetActorFactory id: 0
  995. [2025.11.07-07.18.36:342][ 0]LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: NetSubObjectFactory name: NetSubObjectFactory id: 1
  996. [2025.11.07-07.18.36:347][ 0]LogLiveCoding: Display: Starting LiveCoding
  997. [2025.11.07-07.18.36:347][ 0]LogLiveCoding: Display: LiveCodingConsole Arguments: UnrealEditor Win64 Development
  998. [2025.11.07-07.18.36:348][ 0]LogLiveCoding: Display: First instance in process group "UE_snowman_0x46b6f0c8", spawning console
  999. [2025.11.07-07.18.36:361][ 0]LogSlate: Border
  1000. [2025.11.07-07.18.36:361][ 0]LogSlate: BreadcrumbButton
  1001. [2025.11.07-07.18.36:361][ 0]LogSlate: Brushes.Title
  1002. [2025.11.07-07.18.36:361][ 0]LogSlate: ColorPicker.ColorThemes
  1003. [2025.11.07-07.18.36:361][ 0]LogSlate: Default
  1004. [2025.11.07-07.18.36:361][ 0]LogSlate: Icons.Save
  1005. [2025.11.07-07.18.36:361][ 0]LogSlate: Icons.Toolbar.Settings
  1006. [2025.11.07-07.18.36:361][ 0]LogSlate: ListView
  1007. [2025.11.07-07.18.36:361][ 0]LogSlate: SoftwareCursor_CardinalCross
  1008. [2025.11.07-07.18.36:361][ 0]LogSlate: SoftwareCursor_Grab
  1009. [2025.11.07-07.18.36:361][ 0]LogSlate: TableView.DarkRow
  1010. [2025.11.07-07.18.36:361][ 0]LogSlate: TableView.Row
  1011. [2025.11.07-07.18.36:361][ 0]LogSlate: TreeView
  1012. [2025.11.07-07.18.36:425][ 0]LogLiveCoding: Display: Waiting for server
  1013. [2025.11.07-07.18.36:442][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize started...
  1014. [2025.11.07-07.18.36:444][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize took 2.191 ms
  1015. [2025.11.07-07.18.36:464][ 0]LogInit: XR: Instanced Stereo Rendering is Disabled
  1016. [2025.11.07-07.18.36:464][ 0]LogInit: XR: MultiViewport is Disabled
  1017. [2025.11.07-07.18.36:464][ 0]LogInit: XR: Mobile Multiview is Disabled
  1018. [2025.11.07-07.18.36:488][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s
  1019. [2025.11.07-07.18.36:766][ 0]LogUdpMessaging: Display: Work queue size set to 1024.
  1020. [2025.11.07-07.18.36:766][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
  1021. [2025.11.07-07.18.36:767][ 0]LogUdpMessaging: Display: Unicast socket bound to '0.0.0.0:59732'.
  1022. [2025.11.07-07.18.36:773][ 0]LogUdpMessaging: Display: Added local interface '192.168.4.228' to multicast group '230.0.0.1:6666'
  1023. [2025.11.07-07.18.36:776][ 0]LogUdpMessaging: Display: Using asynchronous task graph for message deserialization.
  1024. [2025.11.07-07.18.36:779][ 0]LogTcpMessaging: Initializing TcpMessaging bridge
  1025. [2025.11.07-07.18.36:805][ 0]LogTurnkeySupport: Completed device detection: Code = 0
  1026. [2025.11.07-07.18.36:814][ 0]LogNNERuntimeORT: Available graphics and compute adapters:
  1027. [2025.11.07-07.18.36:814][ 0]LogNNERuntimeORT: Selecting NPU adapter: NVIDIA GeForce RTX 4090
  1028. [2025.11.07-07.18.36:814][ 0]LogNNERuntimeORT: MakeRuntimeORTDml:
  1029. [2025.11.07-07.18.36:814][ 0]LogNNERuntimeORT: DirectML: yes
  1030. [2025.11.07-07.18.36:814][ 0]LogNNERuntimeORT: RHI D3D12: yes
  1031. [2025.11.07-07.18.36:814][ 0]LogNNERuntimeORT: D3D12: yes
  1032. [2025.11.07-07.18.36:814][ 0]LogNNERuntimeORT: NPU: yes
  1033. [2025.11.07-07.18.36:814][ 0]LogNNERuntimeORT: Interface availability:
  1034. [2025.11.07-07.18.36:814][ 0]LogNNERuntimeORT: GPU: yes
  1035. [2025.11.07-07.18.36:814][ 0]LogNNERuntimeORT: RDG: yes
  1036. [2025.11.07-07.18.36:814][ 0]LogNNERuntimeORT: NPU: yes
  1037. [2025.11.07-07.18.36:814][ 0]LogNNERuntimeORT: Available graphics and compute adapters:
  1038. [2025.11.07-07.18.36:814][ 0]LogNNERuntimeORT: Selecting NPU adapter: NVIDIA GeForce RTX 4090
  1039. [2025.11.07-07.18.36:924][ 0]LogMetaSound: Display: MetaSound Page Target Initialized to 'Default'
  1040. [2025.11.07-07.18.36:924][ 0]LogAudio: Display: Registering Engine Module Parameter Interfaces...
  1041. [2025.11.07-07.18.36:940][ 0]LogMetaSound: MetaSound Engine Initialized
  1042. [2025.11.07-07.18.37:046][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: C5C61E09C6CF49228000000000001900 | Instance: 0BABBF6544F843D00ADEEB9532566378 (PYROMATRIX-43296).
  1043. [2025.11.07-07.18.37:112][ 0]LogChaosVDEditor: [FChaosVDExtensionsManager::RegisterExtension] Registering CVD Extension [FChaosVDGenericDebugDrawExtension] ...
  1044. [2025.11.07-07.18.37:112][ 0]LogChaosVDEditor: [FChaosVDExtensionsManager::RegisterExtension] Registering CVD Extension [FChaosVDAccelerationStructuresExtension] ...
  1045. [2025.11.07-07.18.37:119][ 0]LogTimingProfiler: Initialize
  1046. [2025.11.07-07.18.37:119][ 0]LogTimingProfiler: OnSessionChanged
  1047. [2025.11.07-07.18.37:119][ 0]LoadingProfiler: Initialize
  1048. [2025.11.07-07.18.37:119][ 0]LoadingProfiler: OnSessionChanged
  1049. [2025.11.07-07.18.37:119][ 0]LogNetworkingProfiler: Initialize
  1050. [2025.11.07-07.18.37:119][ 0]LogNetworkingProfiler: OnSessionChanged
  1051. [2025.11.07-07.18.37:119][ 0]LogMemoryProfiler: Initialize
  1052. [2025.11.07-07.18.37:119][ 0]LogMemoryProfiler: OnSessionChanged
  1053. [2025.11.07-07.18.37:150][ 0]SourceControl: Revision control is disabled
  1054. [2025.11.07-07.18.37:164][ 0]SourceControl: Revision control is disabled
  1055. [2025.11.07-07.18.37:172][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Content/Slate/Icons/doc_16x.png' error.
  1056. [2025.11.07-07.18.37:172][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Content/Slate/Common/ButtonHoverHint.png' error.
  1057. [2025.11.07-07.18.37:172][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Content/Slate/Common/ButtonHoverHint.png] file: [../../../Engine/Content/Slate/Common/ButtonHoverHint.png]
  1058. [2025.11.07-07.18.37:172][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Content/Slate/Icons/doc_16x.png] file: [../../../Engine/Content/Slate/Icons/doc_16x.png]
  1059. [2025.11.07-07.18.37:546][ 0]LogConfig: Applying CVar settings from Section [/Script/NNEDenoiser.NNEDenoiserSettings] File [Engine]
  1060. [2025.11.07-07.18.37:554][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
  1061. [2025.11.07-07.18.37:567][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
  1062. [2025.11.07-07.18.37:567][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
  1063. [2025.11.07-07.18.37:682][ 0]LogCollectionManager: Loaded 0 collections in 0.001386 seconds
  1064. [2025.11.07-07.18.37:684][ 0]LogLiveCoding: Display: Successfully initialized, removing startup thread
  1065. [2025.11.07-07.18.37:693][ 0]LogFileCache: Scanning file cache for directory 'A:/Users/Abram/Dropbox/client/KK/KK - xmas 2025/UE5/UE/snowman/Saved/Collections/' took 0.01s
  1066. [2025.11.07-07.18.37:693][ 0]LogFileCache: Scanning file cache for directory 'A:/Users/Abram/Dropbox/client/KK/KK - xmas 2025/UE5/UE/snowman/Content/Developers/theab/Collections/' took 0.00s
  1067. [2025.11.07-07.18.37:693][ 0]LogFileCache: Scanning file cache for directory 'A:/Users/Abram/Dropbox/client/KK/KK - xmas 2025/UE5/UE/snowman/Content/Collections/' took 0.00s
  1068. [2025.11.07-07.18.37:734][ 0]LogTurnkeySupport: Turnkey Device: Win64@PyroMatrix: (Name=PyroMatrix, Type=Computer, Status=Valid, MinAllowed=10.0.19041.0, MaxAllowed=, Current=10.0.26220.0, Flags="Device_InstallSoftwareValid")
  1069. [2025.11.07-07.18.37:739][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png' error.
  1070. [2025.11.07-07.18.37:739][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png] file: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png]
  1071. [2025.11.07-07.18.37:739][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png' error.
  1072. [2025.11.07-07.18.37:739][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png] file: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png]
  1073. [2025.11.07-07.18.37:773][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Content/Slate/Icons/doc_16x.png' error.
  1074. [2025.11.07-07.18.37:773][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Content/Slate/Icons/doc_16x.png] file: [../../../Engine/Content/Slate/Icons/doc_16x.png]
  1075. [2025.11.07-07.18.37:773][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Content/Slate/Common/ButtonHoverHint.png' error.
  1076. [2025.11.07-07.18.37:773][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Content/Slate/Common/ButtonHoverHint.png] file: [../../../Engine/Content/Slate/Common/ButtonHoverHint.png]
  1077. [2025.11.07-07.18.37:787][ 0]LogEOSSDK: LogEOS: [Boot] EOSSDK Version 1.17.0-41373641 booting at 2025-11-07T07:18:37.787Z using C
  1078. [2025.11.07-07.18.37:787][ 0]LogEOSSDK: LogEOS: [Boot] EOSSDK Platform Properties [OS=Windows/10.0.26100.7051.64bit, ClientId=xyza7891REBVsEqSJRRNXmlS7EQHM459, ProductId=86f32f1151354e7cb39c12f8ab2c22a3, SandboxId=a01927f7421a4d4995673fe30ef46945, DeploymentId=a652a72ea1664dcab3a467891eea5f30, ProductName=snowman, ProductVersion=++UE5+Release-5.6-CL-44394996, IsServer=false, Flags=DisableOverlay]
  1079. [2025.11.07-07.18.37:787][ 0]LogEOSSDK: LogEOSAnalytics: Start Session (User: ...)
  1080. [2025.11.07-07.18.37:787][ 0]LogEOSSDK: LogEOSOverlay: Overlay will not load, because it was explicitly disabled when creating the platform
  1081. [2025.11.07-07.18.37:792][ 0]LogEOSSDK: LogEOSAntiCheat: [AntiCheatClient] Anti-cheat client not available. Verify that the game was started using the anti-cheat bootstrapper if you intend to use it.
  1082. [2025.11.07-07.18.37:792][ 0]LogEOSSDK: LogEOS: SetApplicationStatus - OldStatus: EOS_AS_Foreground, NewStatus: EOS_AS_Foreground, Current Time: 0001.01.01-00.00.00
  1083. [2025.11.07-07.18.37:792][ 0]LogEOSSDK: LogEOS: SetNetworkStatus - OldStatus: EOS_NS_Online, NewStatus: EOS_NS_Online
  1084. [2025.11.07-07.18.37:792][ 0]LogEOSSDK: LogEOS: Updating Platform SDK Config, Time: 0.000057
  1085. [2025.11.07-07.18.37:846][ 0]LogUObjectArray: 42629 objects as part of root set at end of initial load.
  1086. [2025.11.07-07.18.37:846][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
  1087. [2025.11.07-07.18.37:982][ 0]LogEngine: Initializing Engine...
  1088. [2025.11.07-07.18.38:108][ 0]LogTedsSettings: UTedsSettingsEditorSubsystem::Initialize
  1089. [2025.11.07-07.18.38:109][ 0]LogStylusInput: Initializing StylusInput subsystem.
  1090. [2025.11.07-07.18.38:352][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.11.dll
  1091. [2025.11.07-07.18.38:366][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.12.dll
  1092. [2025.11.07-07.18.38:375][ 0]LogChaosDD: Creating Chaos Debug Draw Scene for world Untitled
  1093. [2025.11.07-07.18.38:387][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use.
  1094. [2025.11.07-07.18.38:387][ 0]LogInit: Texture streaming: Enabled
  1095. [2025.11.07-07.18.38:394][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] AnalyticsET::StartSession ( APIServer = https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data. AppVersion = 5.6.1-44394996+++UE5+Release-5.6 )
  1096. [2025.11.07-07.18.38:400][ 0]LogAudio: Display: Initializing Audio Device Manager...
  1097. [2025.11.07-07.18.38:408][ 0]LogAudio: Display: Loading Default Audio Settings Objects...
  1098. [2025.11.07-07.18.38:408][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load).
  1099. [2025.11.07-07.18.38:409][ 0]LogAudio: Display: Audio Device Manager Initialized
  1100. [2025.11.07-07.18.38:409][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True
  1101. [2025.11.07-07.18.38:409][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings:
  1102. [2025.11.07-07.18.38:409][ 0]LogAudioMixer: Display: Sample Rate: 48000
  1103. [2025.11.07-07.18.38:409][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
  1104. [2025.11.07-07.18.38:409][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
  1105. [2025.11.07-07.18.38:409][ 0]LogAudioMixer: Display: Number of buffers to queue: 1
  1106. [2025.11.07-07.18.38:409][ 0]LogAudioMixer: Display: Max Channels (voices): 32
  1107. [2025.11.07-07.18.38:409][ 0]LogAudioMixer: Display: Number of Async Source Workers: 4
  1108. [2025.11.07-07.18.38:409][ 0]LogAudio: Display: AudioDevice MaxSources: 32
  1109. [2025.11.07-07.18.38:409][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
  1110. [2025.11.07-07.18.38:409][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in).
  1111. [2025.11.07-07.18.38:409][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
  1112. [2025.11.07-07.18.38:414][ 0]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
  1113. [2025.11.07-07.18.38:464][ 0]LogAudioMixer: Display: Using Audio Hardware Device Realtek HD Audio 2nd output (Realtek(R) Audio)
  1114. [2025.11.07-07.18.38:464][ 0]LogAudioMixer: Display: Initializing Sound Submixes...
  1115. [2025.11.07-07.18.38:465][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
  1116. [2025.11.07-07.18.38:465][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
  1117. [2025.11.07-07.18.38:466][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=1
  1118. [2025.11.07-07.18.38:466][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1
  1119. [2025.11.07-07.18.38:468][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1
  1120. [2025.11.07-07.18.38:468][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=1
  1121. [2025.11.07-07.18.38:468][ 0]LogInit: FAudioDevice initialized with ID 1.
  1122. [2025.11.07-07.18.38:468][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'.
  1123. [2025.11.07-07.18.38:468][ 0]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 1
  1124. [2025.11.07-07.18.38:474][ 0]LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1"
  1125. [2025.11.07-07.18.38:490][ 0]LogInit: Undo buffer set to 256 MB
  1126. [2025.11.07-07.18.38:490][ 0]LogInit: Transaction tracking system initialized
  1127. [2025.11.07-07.18.38:533][ 0]LocalizationService: Localization service is disabled
  1128. [2025.11.07-07.18.38:671][ 0]LogFileCache: Scanning file cache for directory 'A:/Users/Abram/Dropbox/client/KK/KK - xmas 2025/UE5/UE/snowman/Content/' took 0.01s
  1129. [2025.11.07-07.18.38:703][ 0]LogPython: Python enabled via CVar 'Engine.Python.IsEnabledByDefault'
  1130. [2025.11.07-07.18.38:703][ 0]LogPython: Using Python 3.11.8
  1131. [2025.11.07-07.18.38:734][ 0]LogPython: Display: No pip-enabled plugins with python dependencies found, skipping
  1132. [2025.11.07-07.18.39:021][ 0]LogRenderer: Requested compilation of Path Tracing RTPSOs (16 permutations).
  1133. [2025.11.07-07.18.39:101][ 0]LogLevelSequenceEditor: LevelSequenceEditor subsystem initialized.
  1134. [2025.11.07-07.18.39:229][ 0]LogEditorDataStorage: Initializing
  1135. [2025.11.07-07.18.39:233][ 0]LogEditorDataStorage: Initialized
  1136. [2025.11.07-07.18.39:238][ 0]LogCore: Display: GameplayInsights module auto-connecting to local trace server...
  1137. [2025.11.07-07.18.39:356][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init()
  1138. [2025.11.07-07.18.39:399][ 0]SourceControl: Revision control is disabled
  1139. [2025.11.07-07.18.39:399][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 10.090
  1140. [2025.11.07-07.18.39:401][ 0]Cmd: MAP LOAD FILE="A:/Users/Abram/Dropbox/client/KK/KK - xmas 2025/UE5/UE/snowman/Content/ThirdPerson/Lvl_ThirdPerson.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=4
  1141. [2025.11.07-07.18.39:406][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true
  1142. [2025.11.07-07.18.39:406][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  1143. [2025.11.07-07.18.39:452][ 0]LogAudio: Display: Audio Device unregistered from world 'None'.
  1144. [2025.11.07-07.18.39:456][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 1.39ms
  1145. [2025.11.07-07.18.39:712][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Lvl_ThirdPerson'.
  1146. [2025.11.07-07.18.39:712][ 0]LogChaosDD: Creating Chaos Debug Draw Scene for world Lvl_ThirdPerson
  1147. [2025.11.07-07.18.39:717][ 0]LogWorldPartition: ULevel::OnLevelLoaded(Lvl_ThirdPerson)(bIsOwningWorldGameWorld=0, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=1, InitializeForGame=0)
  1148. [2025.11.07-07.18.39:717][ 0]LogWorldPartition: Display: WorldPartition initialize started...
  1149. [2025.11.07-07.18.39:717][ 0]LogWorldPartition: UWorldPartition::Initialize : World = /Game/ThirdPerson/Lvl_ThirdPerson.Lvl_ThirdPerson, World Type = Editor, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 1, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0
  1150. [2025.11.07-07.18.39:848][ 0]LogAssetRegistry: Display: Triggering cache save on discovery complete
  1151. [2025.11.07-07.18.39:952][ 0]LogWorldPartition: Display: WorldPartition initialize took 235.530 ms
  1152. [2025.11.07-07.18.39:974][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
  1153. [2025.11.07-07.18.40:002][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.82ms
  1154. [2025.11.07-07.18.40:003][ 0]Cmd: MAP CHECKDEP NOCLEARLOG
  1155. [2025.11.07-07.18.40:004][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0.804ms to complete.
  1156. [2025.11.07-07.18.40:016][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 10.707
  1157. [2025.11.07-07.18.40:021][ 0]LogD3D12RHI: Compiled PathTracingMainRG for RTPSO in 1002.17 ms.
  1158. [2025.11.07-07.18.40:023][ 0]LogD3D12RHI: Compiled PathTracingMainRG for RTPSO in 1002.68 ms.
  1159. [2025.11.07-07.18.40:044][ 0]LogD3D12RHI: Compiled PathTracingMainRG for RTPSO in 1025.75 ms.
  1160. [2025.11.07-07.18.40:050][ 0]LogD3D12RHI: Compiled PathTracingMainRG for RTPSO in 1029.92 ms.
  1161. [2025.11.07-07.18.40:059][ 0]LogD3D12RHI: Compiled PathTracingMainRG for RTPSO in 1038.83 ms.
  1162. [2025.11.07-07.18.40:068][ 0]LogD3D12RHI: Compiled PathTracingMainRG for RTPSO in 1046.56 ms.
  1163. [2025.11.07-07.18.40:079][ 0]LogD3D12RHI: Compiled PathTracingMainRG for RTPSO in 1059.46 ms.
  1164. [2025.11.07-07.18.40:090][ 0]LogD3D12RHI: Compiled PathTracingMainRG for RTPSO in 1069.36 ms.
  1165. [2025.11.07-07.18.40:098][ 0]LogD3D12RHI: Compiled PathTracingMainRG for RTPSO in 1080.02 ms.
  1166. [2025.11.07-07.18.40:131][ 0]LogPlacementMode: Display: The Asset Registry is not yet fully loaded so some placeable classes might be missing.
  1167. [2025.11.07-07.18.40:241][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  1168. [2025.11.07-07.18.40:309][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  1169. [2025.11.07-07.18.40:367][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  1170. [2025.11.07-07.18.40:428][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  1171. [2025.11.07-07.18.40:491][ 0]LogPakFile: Initializing PakPlatformFile
  1172. [2025.11.07-07.18.40:492][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.6/FeaturePacks/StarterContent.upack', mount point: 'root:/'
  1173. [2025.11.07-07.18.40:492][ 0]LogPakFile: Initializing PakPlatformFile
  1174. [2025.11.07-07.18.40:492][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.6/FeaturePacks/TP_FirstPerson.upack', mount point: 'root:/'
  1175. [2025.11.07-07.18.40:493][ 0]LogPakFile: Initializing PakPlatformFile
  1176. [2025.11.07-07.18.40:493][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.6/FeaturePacks/TP_FirstPersonBP.upack', mount point: 'root:/'
  1177. [2025.11.07-07.18.40:493][ 0]LogPakFile: Initializing PakPlatformFile
  1178. [2025.11.07-07.18.40:493][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.6/FeaturePacks/TP_HandheldARBP.upack', mount point: 'root:/'
  1179. [2025.11.07-07.18.40:494][ 0]LogPakFile: Initializing PakPlatformFile
  1180. [2025.11.07-07.18.40:494][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.6/FeaturePacks/TP_ThirdPerson.upack', mount point: 'root:/'
  1181. [2025.11.07-07.18.40:494][ 0]LogPakFile: Initializing PakPlatformFile
  1182. [2025.11.07-07.18.40:494][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.6/FeaturePacks/TP_ThirdPersonBP.upack', mount point: 'root:/'
  1183. [2025.11.07-07.18.40:496][ 0]LogPakFile: Initializing PakPlatformFile
  1184. [2025.11.07-07.18.40:496][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.6/FeaturePacks/TP_TopDown.upack', mount point: 'root:/'
  1185. [2025.11.07-07.18.40:496][ 0]LogPakFile: Initializing PakPlatformFile
  1186. [2025.11.07-07.18.40:496][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.6/FeaturePacks/TP_TopDownBP.upack', mount point: 'root:/'
  1187. [2025.11.07-07.18.40:496][ 0]LogPakFile: Initializing PakPlatformFile
  1188. [2025.11.07-07.18.40:497][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.6/FeaturePacks/TP_VehicleAdvBP.upack', mount point: 'root:/'
  1189. [2025.11.07-07.18.40:497][ 0]LogPakFile: Initializing PakPlatformFile
  1190. [2025.11.07-07.18.40:497][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.6/FeaturePacks/TP_VirtualRealityBP.upack', mount point: 'root:/'
  1191. [2025.11.07-07.18.40:593][ 0]LogAssetRegistry: Display: Asset registry cache written as 69.9 MiB to A:/Users/Abram/Dropbox/client/KK/KK - xmas 2025/UE5/UE/snowman/Intermediate/CachedAssetRegistry_*.bin
  1192. [2025.11.07-07.18.40:831][ 0]LogSlate: The tab "MoviePipelineQueue" attempted to spawn in layout 'UnrealEd_Layout_v1.5' but failed for some reason. It will not be displayed.
  1193. [2025.11.07-07.18.40:832][ 0]LogSlate: Window '' being destroyed
  1194. [2025.11.07-07.18.40:862][ 0]LogSlate: Took 0.000216 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
  1195. [2025.11.07-07.18.40:865][ 0]LogSlate: Took 0.000240 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K)
  1196. [2025.11.07-07.18.40:866][ 0]LogSlate: Took 0.000214 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K)
  1197. [2025.11.07-07.18.40:923][ 0]LogSlate: Took 0.000239 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K)
  1198. [2025.11.07-07.18.40:976][ 0]LogRenderer: Recreating Persistent SBTs due to initializer changes:
  1199. NumShaderSlotsPerGeometrySegment changed: current: 1 - new: 2
  1200. NumGeometrySegments changed: current: 0 - new: 512
  1201. [2025.11.07-07.18.41:203][ 0]LogStall: Startup...
  1202. [2025.11.07-07.18.41:206][ 0]LogStall: Startup complete.
  1203. [2025.11.07-07.18.41:214][ 0]LogLoad: (Engine Initialization) Total time: 11.90 seconds
  1204. [2025.11.07-07.18.41:464][ 0]LogAssetRegistry: AssetRegistryGather time 1.2024s: AssetDataDiscovery 0.0562s, AssetDataGather 1.0803s, StoreResults 0.0660s. Wall time 6.4360s.
  1205. NumCachedDirectories 0. NumUncachedDirectories 1614. NumCachedFiles 0. NumUncachedFiles 7653.
  1206. BackgroundTickInterruptions 0.
  1207. [2025.11.07-07.18.41:479][ 0]LogPlacementMode: Display: The Asset Registry is done with its initial scan, the list of placeable classes has been updated.
  1208. [2025.11.07-07.18.41:486][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000000 seconds (updated 0 objects)
  1209. [2025.11.07-07.18.41:486][ 0]LogSourceControl: Uncontrolled asset discovery started...
  1210. [2025.11.07-07.18.41:486][ 0]LogContentStreaming: Texture pool size now 3000 MB
  1211. [2025.11.07-07.18.41:486][ 0]LogCsvProfiler: Display: Metadata set : streamingpoolsizemb="3000"
  1212. [2025.11.07-07.18.41:615][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  1213. [2025.11.07-07.18.41:616][ 0]LogPython: Display: Running start-up script C:/Program Files/Epic Games/UE_5.6/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py... started...
  1214. [2025.11.07-07.18.41:645][ 0]LogPython: registering <class 'ControlRigWorkflows.workflow_deformation_rig_preset.provider'>
  1215.  
  1216. [2025.11.07-07.18.41:651][ 0]LogPython: Display: Running start-up script C:/Program Files/Epic Games/UE_5.6/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py... took 34.334 ms
  1217. [2025.11.07-07.18.41:796][ 1]LogSourceControl: Uncontrolled asset discovery finished in 0.310334 seconds (Found 7380 uncontrolled assets)
  1218. [2025.11.07-07.18.41:857][ 1]LogFileCache: Retrieving MD5 hashes for directory 'A:/Users/Abram/Dropbox/client/KK/KK - xmas 2025/UE5/UE/snowman/Content/' took 0.44s
  1219. [2025.11.07-07.18.42:006][ 3]LogEOSSDK: LogEOS: SDK Config Platform Update Request Successful, Time: 4.205540
  1220. [2025.11.07-07.18.42:006][ 3]LogEOSSDK: LogEOSAnalytics: EOS SDK Analytics disabled for route [1].
  1221. [2025.11.07-07.18.42:007][ 3]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 4.213946
  1222. [2025.11.07-07.18.42:153][ 14]LogEOSSDK: LogEOSAnalytics: Start Session (User: ...)
  1223. [2025.11.07-07.18.42:294][ 25]LogEOSSDK: LogEOS: SDK Config Product Update Request Successful, Time: 4.491699
  1224. [2025.11.07-07.18.42:297][ 25]LogEOSSDK: LogEOS: SDK Config Data - Watermark: 1673770324
  1225. [2025.11.07-07.18.42:297][ 25]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 4.491699, Update Interval: 301.204865
  1226. [2025.11.07-07.19.27:758][667]LogWindows: LaunchURL https://epicgames.com
  1227. [2025.11.07-07.19.40:059][212]LogSlate: Window 'Plugin Directories' being destroyed
  1228. [2025.11.07-07.19.40:077][212]LogSlate: Window 'Plugin Directories' being destroyed
  1229. [2025.11.07-07.19.55:856][410]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_0
  1230. [2025.11.07-07.19.58:183][599]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_1
  1231. [2025.11.07-07.20.33:464][705]LogDerivedDataCache: C:/Users/theab/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:00.000 and deleted 0 files with total size 0 MiB and 0 empty folders. Scanned 0 files in 1 folders with total size 0 MiB.
  1232. [2025.11.07-07.21.36:585][ 16]LogSlate: Took 0.000289 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
  1233. [2025.11.07-07.21.41:412][468]LogShaderCompilers: Display: ================================================
  1234. [2025.11.07-07.21.41:412][468]LogShaderCompilers: Display: === FShaderJobCache stats ===
  1235. [2025.11.07-07.21.41:412][468]LogShaderCompilers: Display: Total job queries 401, among them cache hits 17 (4.24%), DDC hits 308 (76.81%), Duplicates 72 (17.96%)
  1236. [2025.11.07-07.21.41:412][468]LogShaderCompilers: Display: Tracking 312 distinct input hashes that result in 223 distinct outputs (71.47%)
  1237. [2025.11.07-07.21.41:412][468]LogShaderCompilers: Display: RAM used: 3.17 MiB of 6.40 GiB budget. Usage: 0.05%
  1238. [2025.11.07-07.21.41:412][468]LogShaderCompilers: Display: === Shader Compilation stats ===
  1239. [2025.11.07-07.21.41:412][468]LogShaderCompilers: Display: Shaders Compiled: 4
  1240. [2025.11.07-07.21.41:412][468]LogShaderCompilers: Display: Jobs assigned 4, completed 4 (100%)
  1241. [2025.11.07-07.21.41:412][468]LogShaderCompilers: Display: Time job spent in pending queue: average 0.08 s, longest 0.08 s
  1242. [2025.11.07-07.21.41:412][468]LogShaderCompilers: Display: Job execution time: average 1.55 s, max 1.83 s
  1243. [2025.11.07-07.21.41:412][468]LogShaderCompilers: Display: Job life time (pending + execution): average 1.63 s, max 1.91
  1244. [2025.11.07-07.21.41:412][468]LogShaderCompilers: Display: Shader code size: total 35.695 KiB, numShaders 4, average 8.924 KiB, min 7.648 KiB, max 12.191 KiB
  1245. [2025.11.07-07.21.41:412][468]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 1.91 s
  1246. [2025.11.07-07.21.41:412][468]LogShaderCompilers: Display: Mutex wait stall in FShaderJobCache::SubmitJobs: 0.00%
  1247. [2025.11.07-07.21.41:412][468]LogShaderCompilers: Display: Jobs were issued in 4 batches (only local compilation was used), average 1.00 jobs/batch
  1248. [2025.11.07-07.21.41:412][468]LogShaderCompilers: Display: Average processing rate: 2.09 jobs/sec
  1249. [2025.11.07-07.21.41:412][468]LogShaderCompilers: Display: Total thread time: 1.989 s
  1250. [2025.11.07-07.21.41:412][468]LogShaderCompilers: Display: Total thread preprocess time: 9.69 s
  1251. [2025.11.07-07.21.41:412][468]LogShaderCompilers: Display: Percentage time preprocessing: 487.08%
  1252. [2025.11.07-07.21.41:412][468]LogShaderCompilers: Display: Effective parallelization: 1.04 (times faster than compiling all shaders on one thread). Compare with number of workers: 12 - 0.086793
  1253. [2025.11.07-07.21.41:412][468]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
  1254. [2025.11.07-07.21.41:412][468]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicy (compiled 1 times, average 0.82 sec, max 0.82 sec, min 0.82 sec)
  1255. [2025.11.07-07.21.41:412][468]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy (compiled 2 times, average 0.45 sec, max 0.46 sec, min 0.43 sec)
  1256. [2025.11.07-07.21.41:412][468]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy (compiled 1 times, average 0.28 sec, max 0.28 sec, min 0.28 sec)
  1257. [2025.11.07-07.21.41:412][468]LogShaderCompilers: Display: FLumenCardVS (compiled 0 times, average 0.00 sec, max 0.00 sec, min 0.00 sec)
  1258. [2025.11.07-07.21.41:412][468]LogShaderCompilers: Display: FLandscapePhysicalMaterialPS (compiled 0 times, average 0.00 sec, max 0.00 sec, min 0.00 sec)
  1259. [2025.11.07-07.21.41:412][468]LogShaderCompilers: Display: Top 5 shader types by total compile time:
  1260. [2025.11.07-07.21.41:412][468]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 44.90% of total time (compiled 2 times, average 0.45 sec, max 0.46 sec, min 0.43 sec)
  1261. [2025.11.07-07.21.41:412][468]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicy - 41.20% of total time (compiled 1 times, average 0.82 sec, max 0.82 sec, min 0.82 sec)
  1262. [2025.11.07-07.21.41:412][468]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 13.90% of total time (compiled 1 times, average 0.28 sec, max 0.28 sec, min 0.28 sec)
  1263. [2025.11.07-07.21.41:412][468]LogShaderCompilers: Display: FLandscapePhysicalMaterialPS - 0.00% of total time (compiled 0 times, average 0.00 sec, max 0.00 sec, min 0.00 sec)
  1264. [2025.11.07-07.21.41:412][468]LogShaderCompilers: Display: FLumenCardVS - 0.00% of total time (compiled 0 times, average 0.00 sec, max 0.00 sec, min 0.00 sec)
  1265. [2025.11.07-07.21.41:412][468]LogShaderCompilers: Display: === Material stats ===
  1266. [2025.11.07-07.21.41:412][468]LogShaderCompilers: Display: Materials Cooked: 0
  1267. [2025.11.07-07.21.41:412][468]LogShaderCompilers: Display: Materials Translated: 138
  1268. [2025.11.07-07.21.41:412][468]LogShaderCompilers: Display: Material Total Translate Time: 0.15 s
  1269. [2025.11.07-07.21.41:412][468]LogShaderCompilers: Display: Material Translation Only: 0.04 s (28%)
  1270. [2025.11.07-07.21.41:412][468]LogShaderCompilers: Display: Material DDC Serialization Only: 0.00 s (0%)
  1271. [2025.11.07-07.21.41:412][468]LogShaderCompilers: Display: Material Cache Hits: 8 (6%)
  1272. [2025.11.07-07.21.41:412][468]LogShaderCompilers: Display: ================================================
  1273. [2025.11.07-07.21.42:342][542]LogStreaming: Display: FlushAsyncLoading(397): 1 QueuedPackages, 0 AsyncPackages
  1274. [2025.11.07-07.21.43:572][542]LogClass: Error: Failed loading tagged StructProperty /Script/ControlRig.RigModuleReference:ConfigOverrides. Read 14304070751748157B, expected 7623B.
  1275. [2025.11.07-08.20.33:465][542]LogDerivedDataCache: C:/Users/theab/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:00.000 and deleted 0 files with total size 0 MiB and 0 empty folders. Scanned 0 files in 1 folders with total size 0 MiB.
  1276.  
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