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  1. // Keybinds - 'F1' is my empty server practice button 'v' is voicerecord
  2.  
  3. bind f1 "say ;noclip;say .noclip;sv_cheats 1;impulse 101;sv_showimpacts 1;sv_infinite_ammo 1;sv_grenade_trajectory 1;sv_grenade_trajectory_thickness 0.5;mp_freezetime 0;mp_roundtime_defuse 60;mp_buytime 60;mp_buy_anywhere 1;bot_stop 1;mp_buytime 60000000;mp_warmup_end;bot_kick;" // noclip and sv_cheats practice
  4.  
  5. bind v +voicerecord
  6.  
  7. bind mwheeldown +jump
  8.  
  9. //Grenade jumpthrow bind
  10.  
  11. alias "+jumpthrow" "+jump;-attack"
  12. alias "-jumpthrow" "-jump"
  13. bind "mouse4" "+jumpthrow"
  14.  
  15. // Crosshair, use crashz's crosshair generator map off the workshop and print out to console and copypaste here
  16.  
  17. cl_crosshair_drawoutline "1"
  18. cl_crosshair_dynamic_maxdist_splitratio "0.0"
  19. cl_crosshair_dynamic_splitalpha_innermod "1"
  20. cl_crosshair_dynamic_splitalpha_outermod "0.300000"
  21. cl_crosshair_dynamic_splitdist "5"
  22. cl_crosshair_outlinethickness "1"
  23. cl_crosshair_sniper_show_normal_inaccuracy "0"
  24. cl_crosshair_sniper_width "1"
  25. cl_crosshairalpha "140"
  26. cl_crosshaircolor "2"
  27. cl_crosshaircolor_b "255"
  28. cl_crosshaircolor_g "255"
  29. cl_crosshaircolor_r "0"
  30. cl_crosshairdot "1"
  31. cl_crosshairgap "-3"
  32. cl_crosshairgap_useweaponvalue "0"
  33. cl_crosshairscale "0"
  34. cl_crosshairsize "0"
  35. cl_crosshairstyle "5"
  36. cl_crosshairthickness "1.000000"
  37. cl_crosshairusealpha "1"
  38. cl_fixedcrosshairgap "-10"
  39.  
  40.  
  41. // Auto weapon switch
  42.  
  43. cl_autowepswitch "0"
  44.  
  45. // Mouse settings
  46.  
  47. m_forward "1"
  48. m_rawinput "1"
  49. m_mousespeed "0"
  50. m_customaccel "0"
  51. m_mouseaccel1 "0"
  52. m_mouseaccel2 "0"
  53. m_customaccel_max "0"
  54. m_customaccel_scale "0"
  55. m_customaccel_exponent "1"
  56.  
  57. // Help messages
  58.  
  59. gameinstructor_enable "0"
  60. cl_autohelp "0"
  61. cl_showhelp "0"
  62.  
  63. // Netgraph - toggles when you open scoreboard/press Tab
  64.  
  65. bind "TAB" "+ng";
  66. alias "+ng" "+showscores; net_graph 1"
  67. alias "-ng" "-showscores; net_graph 0"
  68. net_graph 1
  69. net_graphheight 64
  70. net_graphpos 1
  71. net_graphproportionalfont 0
  72. net_graphtext 1
  73.  
  74.  
  75. // Audio
  76.  
  77. snd_mixahead 0.05
  78. snd_headphone_pan_exponent 1
  79. snd_headphone_pan_radial_weight 0
  80. snd_front_headphone_position 90
  81. snd_rear_headphone_position 90
  82.  
  83. // Disable annoying MOTD ads on public servers
  84.  
  85. cl_disablehtmlmotd "1"
  86. cl_downloadfilter "nosounds"
  87.  
  88. // Rates - change all instances of 64 to 128 if you are playing ESEA
  89.  
  90. mm_dedicated_search_maxping "75"
  91. rate "64000"
  92. cl_interp "0"
  93. cl_cmdrate "64"
  94. cl_updaterate "64"
  95. cl_interp_ratio "1"
  96. cl_predictweapons "1"
  97.  
  98. // Motion bobbing fixes
  99.  
  100. cl_bobcycle "2"
  101. cl_bobamt_lat "0"
  102. cl_bobamt_vert "0"
  103. cl_viewmodel_shift_left_amt "0"
  104. cl_viewmodel_shift_right_amt "0"
  105.  
  106. // Models/FOV
  107.  
  108. adsp_debug "0"
  109. closecaption "0"
  110. viewmodel_fov "62.5"
  111. scene_showlook "0"
  112. scene_showfaceto "0"
  113. scene_showmoveto "0"
  114. npc_height_adjust "1"
  115. viewmodel_offset_x "2"
  116. viewmodel_offset_y "2"
  117. viewmodel_offset_z "-2"
  118. viewmodel_presetpos "3"
  119. commentary_firstrun "0"
  120.  
  121. // CUSTOM BINDS
  122.  
  123. bind "UPARROW" "incrementvar volume 0 1 0.1"
  124. bind "DOWNARROW" "incrementvar volume 0 1 -0.1"
  125.  
  126. // Display
  127.  
  128. fps_max "179"
  129. fps_max_menu "60"
  130. cl_showfps "1" //Shows fps in top left corner, disable if it annoys you
  131. hud_scaling ".70" //HUD scale, adjust to preference
  132. hud_showtargetid "1"
  133. cl_radar_scale "0.4" //Radar scaling, adjust to preference
  134. cl_righthand "0" //Left handed models, if you want right hand change this to "1"
  135. r_drawtracers_firstperson "0" //Disables bullet tracers, which can be very deceiving and trick you into thinking someone is where they arent
  136. con_filter_enable "2"
  137. ui_steam_overlay_notification_position "topleft" //Top left steam notifications, change this to whatever you want ("topleft, topright, bottomleft, bottomright")
  138. r_dynamic "0"
  139. r_eyesize "0"
  140. r_eyemove "0"
  141. con_enable "1"
  142. r_eyegloss "0"
  143. r_eyeshift_z "0"
  144. r_eyeshift_y "0"
  145. r_eyeshift_x "0"
  146. mat_queue_mode "2" //Set this to 2 if you have a multi-core processor. If not, set this to -1 to use the default for your system
  147. cl_rumblescale "0"
  148. sys_refldetail "0"
  149. mat_hdr_enabled "0"
  150. sys_aspectratio "-1"
  151. r_cheapwaterend "1"
  152. sys_antialiasing "0"
  153. muzzleflash_light "1" //Muzzle flash can be quite useful since it has been tweaked in patches. Set this to 0 if you dont like it
  154. r_cheapwaterstart "1"
  155. budget_show_peaks "0"
  156. cl_detail_max_sway "0"
  157. budget_show_history "0"
  158. budget_peaks_window "0"
  159. budget_show_averages "0"
  160. func_break_max_pieces "0"
  161. cl_detail_avoid_force "0"
  162. cl_detail_avoid_radius "0"
  163. budget_averages_window "0"
  164. budget_background_alpha "0"
  165. budget_history_range_ms "5"
  166. texture_budget_panel_width "0"
  167. texture_budget_panel_height "0"
  168. cl_detail_avoid_recover_speed "0"
  169. texture_budget_background_alpha "999"
  170. budget_history_numsamplesvisible "0"
  171.  
  172. host_writeconfig
  173. soundscape_flush
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