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  1. KeyTonemap=0,0,0,0
  2. KeyBorder=0,0,0,0
  3. KeyCartoon=0,0,0,0
  4. KeyAdaptiveFog=0,0,0,0
  5. KeyBloomAndLensFlares=0,0,0,0
  6. KeyAdaptiveSharpen=0,0,0,0
  7. KeyGP65CJ042DOF=0,0,0,0
  8. KeyDeband=0,0,0,0
  9. KeyClarity=0,0,0,0
  10. KeyLumaSharpen=0,0,0,0
  11. KeyDaltonize=0,0,0,0
  12. KeyAmbientLight=0,0,0,0
  13. KeyMode3=0,0,0,0
  14. KeyCA=0,0,0,0
  15. KeyTechnicolor2=0,0,0,0
  16. KeySMAA=0,0,0,0
  17. KeyColorMatrix=0,0,0,0
  18. KeyColourfulness=0,0,0,0
  19. KeyAdvancedCRT=0,0,0,0
  20. KeyCurves=0,0,0,0
  21. KeyKNearestNeighbors=0,0,0,0
  22. KeyNonLocalMeans=0,0,0,0
  23. KeyDepthHaze=0,0,0,0
  24. KeyDisplayDepth=0,0,0,0
  25. KeyRingDOF=0,0,0,0
  26. KeyMagicDOF=0,0,0,0
  27. KeyMXAO=0,0,0,0
  28. KeyFilmGrain2=0,0,0,0
  29. KeyFilmGrain=0,0,0,0
  30. KeyMatsoDOF=0,0,0,0
  31. KeyMartyMcFlyDOF=0,0,0,0
  32. KeyEmphasize=0,0,0,0
  33. KeyDPX=0,0,0,0
  34. KeyFilmicPass=0,0,0,0
  35. KeyMode1=0,0,0,0
  36. KeyMotionBlur=0,0,0,0
  37. KeyMode2=0,0,0,0
  38. KeyFXAA=0,0,0,0
  39. KeyVibrance=0,0,0,0
  40. KeyHDR=0,0,0,0
  41. KeyGaussianBlur=0,0,0,0
  42. KeyLevels=0,0,0,0
  43. KeyHighPassSharp=0,0,0,0
  44. KeyHQ4X=0,0,0,0
  45. KeyLiftGammaGain=0,0,0,0
  46. KeyLightDoF_AutoFocus=0,0,0,0
  47. KeyLightDoF_Far=0,0,0,0
  48. KeyTechnicolor=0,0,0,0
  49. KeyLightDoF_Near=0,0,0,0
  50. KeyLUT=0,0,0,0
  51. KeyMagicBloom=0,0,0,0
  52. KeyReflectiveBumpmapping=0,0,0,0
  53. KeyMonochrome=0,0,0,0
  54. KeyTiltShift=0,0,0,0
  55. KeyTint=0,0,0,0
  56. KeySurfaceBlur=0,0,0,0
  57. KeyUIMask_Top=0,0,0,0
  58. KeyUIMask_Bottom=0,0,0,0
  59. KeyVignette=0,0,0,0
  60. Techniques=Colourfulness,Curves,HDR,Levels,Vignette
  61. TechniqueSorting=AdaptiveFog,AdaptiveSharpen,AmbientLight,BloomAndLensFlares,Border,CA,Cartoon,Clarity,ColorMatrix,Colourfulness,AdvancedCRT,Curves,Daltonize,Deband,KNearestNeighbors,NonLocalMeans,DepthHaze,DisplayDepth,RingDOF,MagicDOF,GP65CJ042DOF,MatsoDOF,MartyMcFlyDOF,DPX,Emphasize,FilmGrain,FilmGrain2,FilmicPass,Mode1,Mode2,Mode3,FXAA,GaussianBlur,HDR,HighPassSharp,HQ4X,Levels,LiftGammaGain,LightDoF_AutoFocus,LightDoF_Far,LightDoF_Near,LumaSharpen,LUT,MagicBloom,Monochrome,MotionBlur,MXAO,ReflectiveBumpmapping,Tint,SMAA,SurfaceBlur,Technicolor,Technicolor2,TiltShift,Tonemap,UIMask_Top,UIMask_Bottom,Vibrance,Vignette
  62.  
  63. [Clarity.fx]
  64. ClarityBlendMode=2.000000
  65. ClarityRadius=3.000000
  66. ClarityOffset=2.000000
  67. ClarityDarkIntensity=0.400000
  68. ClarityBlendIfDark=50.000000
  69. ClarityBlendIfLight=205.000000
  70. ClarityStrength=0.400000
  71. ClarityViewBlendIfMask=0.000000
  72. ClarityLightIntensity=0.000000
  73. ClarityViewMask=0.000000
  74.  
  75. [Border.fx]
  76. border_width=0.000000,1.000000
  77. border_ratio=2.350000
  78. border_color=0.700000,0.000000,0.000000
  79.  
  80. [AmbientLight.fx]
  81. alAdaptBaseMult=1.000000
  82. alDebug=0.000000
  83. AL_DirtTex=0.000000
  84. alInt=10.150000
  85. alThreshold=15.000000
  86. AL_Adaptation=1.000000
  87. AL_Dirt=1.000000
  88. alAdapt=0.700000
  89. alLensThresh=0.500000
  90. alAdaptBaseBlackLvL=2.000000
  91. AL_Vibrance=0.000000
  92. AL_Adaptive=0.000000
  93. alDirtInt=1.000000
  94. alLensInt=2.000000
  95. alDirtOVInt=1.000000
  96. AL_Lens=0.000000
  97.  
  98. [AdaptiveFog.fx]
  99. FogCurve=1.500000
  100. FogColor=0.900000,0.900000,0.900000
  101. MaxFogFactor=0.800000
  102. BloomPower=10.000000
  103. FogStart=0.050000
  104. BloomThreshold=10.250000
  105. BloomWidth=0.200000
  106.  
  107. [HQ4X.fx]
  108. k=-1.100000
  109. s=1.500000
  110. mx=1.000000
  111. max_w=0.750000
  112. lum_add=0.330000
  113. min_w=0.030000
  114.  
  115. [AdaptiveSharpen.fx]
  116. D_compr_low=0.253000
  117. L_compr_low=0.169000
  118. curve_height=0.480000
  119. curveslope=0.400000
  120. D_overshoot=0.009000
  121. L_overshoot=0.003000
  122. D_compr_high=0.504000
  123. L_compr_high=0.337000
  124. scale_lim=0.100000
  125. scale_cs=0.056000
  126. pm_p=0.750000
  127.  
  128. [CRT.fx]
  129. Resolution=1.150000
  130. Curvature=0.000000
  131. Gamma=2.400000
  132. Brightness=0.900000
  133. MonitorGamma=2.200000
  134. ScanlineIntensity=2.000000
  135. CornerSize=0.010000
  136. ScanlineGaussian=1.000000
  137. CurvatureRadius=1.500000
  138. ViewerDistance=2.000000
  139. Angle=0.000000,0.000000
  140. Overscan=1.010000
  141. Oversample=1.000000
  142.  
  143. [Bloom.fx]
  144. bGodrayEnable=0.000000
  145. iBloomMixmode=2.000000
  146. fBloomSaturation=0.800000
  147. bAnamFlareEnable=0.000000
  148. fBloomThreshold=0.800000
  149. fLensdirtSaturation=2.000000
  150. fBloomAmount=0.800000
  151. fLensdirtIntensity=0.400000
  152. fBloomTint=0.700000,0.800000,1.000000
  153. fFlareLuminance=0.095000
  154. bLensdirtEnable=0.000000
  155. iLensdirtMixmode=1.000000
  156. bLenzEnable=0.000000
  157. fLensdirtTint=1.000000,1.000000,1.000000
  158. fAnamFlareThreshold=0.900000
  159. fAnamFlareWideness=2.400000
  160. fAnamFlareAmount=14.500000
  161. fAnamFlareCurve=1.200000
  162. fAnamFlareColor=0.012000,0.313000,0.588000
  163. fLenzIntensity=1.000000
  164. fLenzThreshold=0.800000
  165. bChapFlareEnable=0.000000
  166. fChapFlareTreshold=0.900000
  167. iChapFlareCount=15.000000
  168. fChapFlareDispersal=0.250000
  169. fFlareIntensity=2.070000
  170. fChapFlareSize=0.450000
  171. fChapFlareCA=0.000000,0.010000,0.020000
  172. fChapFlareIntensity=100.000000
  173. fGodrayDecay=0.990000
  174. fGodrayExposure=1.000000
  175. fGodrayWeight=1.250000
  176. fGodrayDensity=1.000000
  177. fGodrayThreshold=0.900000
  178. iGodraySamples=128.000000
  179. fFlareBlur=200.000000
  180. fFlareTint=0.137000,0.216000,1.000000
  181.  
  182. [ColorMatrix.fx]
  183. ColorMatrix_Red=0.817000,0.183000,0.000000
  184. ColorMatrix_Green=0.333000,0.667000,0.000000
  185. ColorMatrix_Blue=0.000000,0.125000,0.875000
  186. Strength=1.000000
  187.  
  188. [Sepia.fx]
  189. Tint=0.550000,0.430000,0.420000
  190. Strength=0.580000
  191.  
  192. [Cartoon.fx]
  193. Power=0.100000
  194. EdgeSlope=1.500000
  195.  
  196. [CA.fx]
  197. Shift=2.500000,-0.500000
  198. Strength=0.500000
  199.  
  200. [Colourfulness.fx]
  201. lim_luma=0.700000
  202. colourfulness=0.210000
  203.  
  204. [SurfaceBlur.fx]
  205. BlurRadius=1.000000
  206. BlurOffset=1.000000
  207. BlurEdge=0.500000
  208. BlurStrength=1.000000
  209.  
  210. [Curves.fx]
  211. Mode=2.000000
  212. Formula=3.000000
  213. Contrast=0.190000
  214.  
  215. [UIMask.fx]
  216. fMask_Intensity=1.000000
  217. bDisplayMask=0.000000
  218.  
  219. [Daltonize.fx]
  220. Type=0.000000
  221.  
  222. [Deband.fx]
  223. Threshold=0.004000
  224. Range=16.000000
  225. Iterations=1.000000
  226. Grain=0.006000
  227.  
  228. [Denoise.fx]
  229. LerpCoefficeint=0.800000
  230. NoiseLevel=0.150000
  231. WeightThreshold=0.030000
  232. CounterThreshold=0.050000
  233. GaussianSigma=50.000000
  234.  
  235. [DepthHaze.fx]
  236. FogStart=0.200000
  237. EffectStrength=0.900000
  238. FogColor=0.800000,0.800000,0.800000
  239. FogFactor=0.200000
  240.  
  241. [DOF.fx]
  242. DOF_FARBLURCURVE=2.000000
  243. fADOF_ShapeCurvatureAmount=0.300000
  244. DOF_AUTOFOCUS=1.000000
  245. DOF_MOUSEDRIVEN_AF=0.000000
  246. fGPDOFChromaAmount=0.150000
  247. DOF_INFINITEFOCUS=1.000000
  248. fGPDOFBiasCurve=2.000000
  249. DOF_FOCUSPOINT=0.500000,0.500000
  250. bADOF_ShapeApertureEnable=0.000000
  251. DOF_FOCUSSAMPLES=6.000000
  252. DOF_MANUALFOCUSDEPTH=0.020000
  253. DOF_NEARBLURCURVE=1.600000
  254. fGPDOFBrightnessMultiplier=2.000000
  255. bGPDOFPolygonalBokeh=1.000000
  256. fRingDOFFringe=0.500000
  257. DOF_FOCUSRADIUS=0.050000
  258. DOF_BLURRADIUS=15.000000
  259. fADOF_BokehCurve=4.000000
  260. iRingDOFSamples=6.000000
  261. iRingDOFRings=4.000000
  262. fGPDOFBrightnessThreshold=0.500000
  263. fRingDOFThreshold=0.700000
  264. bADOF_ShapeCurvatureEnable=0.000000
  265. fRingDOFGain=27.000000
  266. fRingDOFBias=0.000000
  267. bADOF_ImageChromaEnable=0.000000
  268. iMagicDOFBlurQuality=8.000000
  269. fMagicDOFColorCurve=4.000000
  270. iGPDOFQuality=6.000000
  271. fADOF_ShapeChromaAmount=0.125000
  272. fADOF_ShapeRotation=15.000000
  273. iGPDOFPolygonCount=5.000000
  274. fGPDOFBias=10.000000
  275. fADOF_SmootheningAmount=1.000000
  276. bMatsoDOFChromaEnable=1.000000
  277. fMatsoDOFChromaPow=1.400000
  278. fMatsoDOFBokehCurve=8.000000
  279. iADOF_ShapeQuality=17.000000
  280. iMatsoDOFBokehQuality=2.000000
  281. fMatsoDOFBokehAngle=0.000000
  282. bADOF_RotAnimationEnable=0.000000
  283. fADOF_RotAnimationSpeed=2.000000
  284. fADOF_ShapeWeightAmount=1.000000
  285. fADOF_ShapeApertureAmount=0.010000
  286. bADOF_ShapeAnamorphEnable=0.000000
  287. fADOF_ShapeAnamorphRatio=0.200000
  288. bADOF_ShapeDistortEnable=0.000000
  289. bADOF_ShapeChromaEnable=0.000000
  290. fADOF_ShapeWeightCurve=4.000000
  291. fADOF_ShapeDistortAmount=0.200000
  292. bADOF_ShapeDiffusionEnable=0.000000
  293. fADOF_ShapeDiffusionAmount=0.100000
  294. bADOF_ShapeWeightEnable=0.000000
  295. iADOF_ImageChromaHues=5.000000
  296. iADOF_ShapeChromaMode=3.000000
  297. fADOF_ImageChromaCurve=1.000000
  298. fADOF_ImageChromaAmount=3.000000
  299.  
  300. [Vignette.fx]
  301. Type=0.000000
  302. Center=0.500000,0.500000
  303. Ratio=1.000000
  304. Radius=2.000000
  305. Amount=-1.000000
  306. Slope=2.000000
  307.  
  308. [DPX.fx]
  309. Strength=0.200000
  310. RGB_Curve=8.000000,8.000000,8.000000
  311. RGB_C=0.360000,0.360000,0.340000
  312. Contrast=0.100000
  313. Saturation=3.000000
  314. Colorfulness=2.500000
  315.  
  316. [Emphasize.fx]
  317. ManualFocusDepth=0.026000
  318. FocusRangeDepth=0.010000
  319. EffectFactor=0.900000
  320. BlendColor=0.000000,0.000000,0.000000
  321. FocusEdgeDepth=0.050000
  322. BlendFactor=0.000000
  323.  
  324. [FilmGrain.fx]
  325. Intensity=0.500000
  326. Variance=0.400000
  327. Mean=0.500000
  328. SignalToNoiseRatio=6.000000
  329.  
  330. [FilmGrain2.fx]
  331. grainamount=0.050000
  332. coloramount=0.600000
  333. lumamount=1.000000
  334. grainsize=1.600000
  335.  
  336. [FilmicPass.fx]
  337. Linearization=0.500000
  338. Strength=0.850000
  339. Contrast=1.000000
  340. Fade=0.400000
  341. Bleach=0.000000
  342. Saturation=-0.150000
  343. GreenCurve=1.000000
  344. RedCurve=1.000000
  345. BlueCurve=1.000000
  346. BaseCurve=1.500000
  347. BaseGamma=1.000000
  348. EffectGamma=0.650000
  349. EffectGammaR=1.000000
  350. EffectGammaG=1.000000
  351. EffectGammaB=1.000000
  352. LumCoeff=0.212656,0.715158,0.072186
  353.  
  354. [SMAA.fx]
  355. EdgeDetectionType=1.000000
  356. EdgeDetectionThreshold=0.100000
  357. MaxSearchSteps=98.000000
  358. MaxSearchStepsDiagonal=16.000000
  359. CornerRounding=0.000000
  360. DebugOutput=0.000000
  361.  
  362. [MagicBloom.fx]
  363. f2Adapt_Clip=0.000000,1.000000
  364. fBloom_Intensity=1.000000
  365. fBloom_Threshold=2.000000
  366. fDirt_Intensity=0.000000
  367. fExposure=0.500000
  368. fAdapt_Sensitivity=1.000000
  369. fAdapt_Speed=0.100000
  370. iDebug=0.000000
  371. iAdapt_Precision=2.700000
  372.  
  373. [FineSharp.fx]
  374. cstr=0.900000
  375. sstr=2.000000
  376. pstr=1.272000
  377. xstr=0.190000
  378. lstr=1.490000
  379. xrep=0.250000
  380.  
  381. [FXAA.fx]
  382. Subpix=0.250000
  383. EdgeThreshold=0.125000
  384. EdgeThresholdMin=0.000000
  385.  
  386. [GaussianBlur.fx]
  387. GaussianBlurRadius=1.000000
  388. GaussianBlurOffset=0.530000
  389. GaussianBlurStrength=0.190000
  390.  
  391. [HDR.fx]
  392. HDRPower=0.920000
  393. radius1=0.580000
  394. radius2=0.400000
  395.  
  396. [HighPassSharpen.fx]
  397. HighPassSharpRadius=1.000000
  398. HighPassViewBlendIfMask=0.000000
  399. HighPassSharpOffset=1.000000
  400. HighPassBlendMode=1.000000
  401. HighPassBlendIfLight=255.000000
  402. HighPassBlendIfDark=0.000000
  403. HighPassLightIntensity=1.000000
  404. HighPassDarkIntensity=1.000000
  405. HighPassSharpStrength=0.400000
  406. HighPassViewSharpMask=0.000000
  407.  
  408. [LUT.fx]
  409. fLUT_AmountChroma=1.000000
  410. fLUT_AmountLuma=1.000000
  411.  
  412. [Levels.fx]
  413. BlackPoint=8.000000
  414. WhitePoint=215.000000
  415. HighlightClipping=0.000000
  416.  
  417. [TiltShift.fx]
  418. BlurMultiplier=10.000000
  419. Line=0.000000
  420. Axis=0.000000
  421. Offset=0.000000
  422. BlurCurve=1.000000
  423.  
  424. [LiftGammaGain.fx]
  425. RGB_Lift=1.000000,1.000000,1.000000
  426. RGB_Gamma=1.000000,1.000000,1.000000
  427. RGB_Gain=1.000000,1.000000,1.000000
  428.  
  429. [MXAO.fx]
  430. bMXAOSmoothNormalsEnable=0.000000
  431. fMXAOAmbientOcclusionAmount=2.000000
  432. fMXAONormalBias=0.200000
  433. fMXAOFadeoutStart=0.200000
  434. iMXAOBayerDitherLevel=3.000000
  435. fMXAOIndirectLightingAmount=4.000000
  436. iMXAOSampleCount=24.000000
  437. fMXAOIndirectLightingSaturation=1.000000
  438. fMXAOSampleRadius=2.500000
  439. fMXAOBlurSharpness=2.000000
  440. fMXAOBlurSteps=2.000000
  441. bMXAODebugViewEnable=0.000000
  442. fMXAOFadeoutEnd=0.400000
  443.  
  444. [LightDoF.fx]
  445. fLightDoF_Width=5.000000
  446. f2LightDoF_CA=0.000000,1.000000
  447. f2Bokeh_AutoFocusCenter=0.500000,0.500000
  448. fLightDoF_Amount=10.000000
  449. bLightDoF_UseCA=0.000000
  450. bLightDoF_AutoFocus=1.000000
  451. fLightDoF_ManualFocus=0.000000
  452. bLightDoF_UseMouseFocus=0.000000
  453. fLightDoF_AutoFocusSpeed=0.100000
  454.  
  455. [LumaSharpen.fx]
  456. pattern=1.000000
  457. sharp_strength=0.650000
  458. sharp_clamp=0.035000
  459. offset_bias=1.000000
  460. show_sharpen=0.000000
  461.  
  462. [Monochrome.fx]
  463. Coefficients=0.210000,0.720000,0.070000
  464. ColorSaturation=0.000000
  465.  
  466. [MotionBlur.fx]
  467. mbRecall=0.400000
  468. mbSoftness=1.000000
  469.  
  470. [RBM.fx]
  471. iRBM_SampleCount=32.000000
  472. fRBM_LowerThreshold=0.100000
  473. fRBM_BlurWidthPixels=100.000000
  474. fRBM_ColorMask_Orange=1.000000
  475. fRBM_ReliefHeight=0.300000
  476. fRBM_FresnelMult=0.500000
  477. fRBM_FresnelReflectance=0.300000
  478. fRBM_UpperThreshold=0.200000
  479. fRBM_ColorMask_Red=1.000000
  480. fRBM_ColorMask_Yellow=1.000000
  481. fRBM_ColorMask_Green=1.000000
  482. fRBM_ColorMask_Cyan=1.000000
  483. fRBM_ColorMask_Blue=1.000000
  484. fRBM_ColorMask_Magenta=1.000000
  485.  
  486. [Technicolor2.fx]
  487. Saturation=1.000000
  488. ColorStrength=0.200000,0.200000,0.200000
  489. Brightness=1.000000
  490. Strength=1.000000
  491.  
  492. [Technicolor.fx]
  493. Power=4.000000
  494. RGBNegativeAmount=0.880000,0.880000,0.880000
  495. Strength=0.400000
  496.  
  497. [Tonemap.fx]
  498. Defog=0.000000
  499. Bleach=0.000000
  500. Gamma=1.000000
  501. Exposure=0.000000
  502. Saturation=0.000000
  503. FogColor=0.000000,0.000000,1.000000
  504.  
  505. [Vibrance.fx]
  506. Vibrance=0.150000
  507. VibranceRGBBalance=1.000000,1.000000,1.000000
  508.  
  509.  
  510.  
  511. /////To enable/disable press "end" ctrl+f2 opens the reshade menu i have it changed (don't pase this on the file its just info) it might be default tho im not sure//////
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