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- Rotom-Heat @ Heavy-Duty Boots
- Ability: Magnet Pull
- Shiny: Yes
- EVs: 172 HP / 84 SpA / 252 Spe
- Timid Nature
- IVs: 0 Atk
- - Thunderbolt
- - Volt Switch
- - Overheat
- - Nasty Plot
- Hatterene (F) @ Life Orb
- Ability: Triage
- EVs: 136 HP / 32 Def / 252 SpA / 32 SpD / 56 Spe
- Modest Nature
- IVs: 0 Atk
- - Draining Kiss
- - Psychic
- - Giga Drain
- - Calm Mind
- Corviknight @ Shed Shell
- Ability: Flash Fire
- EVs: 252 HP / 232 Def / 24 Spe
- Impish Nature
- - Bulk Up
- - Body Press
- - Brave Bird
- - Roost
- Snorlax @ Toxic Orb
- Ability: Poison Heal
- Shiny: Yes
- EVs: 252 HP / 156 Atk / 96 SpD / 4 Spe
- Adamant Nature
- - Protect
- - Facade
- - Darkest Lariat
- - Curse
- Toxapex @ Black Sludge
- Ability: Volt Absorb
- EVs: 252 HP / 252 Def / 4 SpD
- Bold Nature
- IVs: 0 Atk
- - Haze
- - Recover
- - Scald
- - Gastro Acid
- Mew @ Leftovers
- Ability: Unaware
- Shiny: Yes
- EVs: 252 HP / 252 Def / 4 SpD
- Impish Nature
- - Imprison
- - Transform
- - U-turn
- - Roost
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