Upscalefanatic3

[Roblox] Before the Dawn 2 Scripts

Jan 30th, 2021 (edited)
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  1. -- Made By: Upscalefanatic3 at V3rmillion.net
  2.  
  3. -- https://www.roblox.com/games/4634811845/Before-the-Dawn-2-NEW-CLASS
  4.  
  5. -- Gamepass Script:
  6. game.Players.LocalPlayer.Data.Gamepasses.CurrentSeasonPass.Value = true
  7. game.Players.LocalPlayer.Data.Gamepasses.RewardsBoost.Value = true
  8. game.Players.LocalPlayer.Data.Gamepasses.ExtraTokens.Value = true
  9.  
  10. -- Spam Lamp(Pretty useless) but yeah
  11. _G.LampFlasher = false
  12.  
  13. while _G.LampFlasher == true do
  14. game:GetService("Players").LocalPlayer.Character.Kit.Remotes.Lamp:FireServer()
  15. wait(1)
  16. end
  17.  
  18. -- Spam Camera Light for stun (Camera is needed) tbh it sucks still need to figure out how to bypass cooldown.
  19. _G.Camera = false --set this to true if you wanna spam camera
  20.  
  21. while _G.Camera == true do
  22. game:GetService("Players").LocalPlayer.Character.Kit.Remotes.Gear:FireServer()
  23. wait(1)
  24. end
  25.  
  26.  
  27.  
  28.  
  29. -- FullBright Script:
  30. if not _G.FullBrightExecuted then
  31.  
  32.     _G.FullBrightEnabled = false
  33.  
  34.     _G.NormalLightingSettings = {
  35.         Brightness = game:GetService("Lighting").Brightness,
  36.         ClockTime = game:GetService("Lighting").ClockTime,
  37.         FogEnd = game:GetService("Lighting").FogEnd,
  38.         GlobalShadows = game:GetService("Lighting").GlobalShadows,
  39.         Ambient = game:GetService("Lighting").Ambient
  40.     }
  41.  
  42.     game:GetService("Lighting"):GetPropertyChangedSignal("Brightness"):Connect(function()
  43.         if game:GetService("Lighting").Brightness ~= 1 and game:GetService("Lighting").Brightness ~= _G.NormalLightingSettings.Brightness then
  44.             _G.NormalLightingSettings.Brightness = game:GetService("Lighting").Brightness
  45.             if not _G.FullBrightEnabled then
  46.                 repeat
  47.                     wait()
  48.                 until _G.FullBrightEnabled
  49.             end
  50.             game:GetService("Lighting").Brightness = 1
  51.         end
  52.     end)
  53.  
  54.     game:GetService("Lighting"):GetPropertyChangedSignal("ClockTime"):Connect(function()
  55.         if game:GetService("Lighting").ClockTime ~= 12 and game:GetService("Lighting").ClockTime ~= _G.NormalLightingSettings.ClockTime then
  56.             _G.NormalLightingSettings.ClockTime = game:GetService("Lighting").ClockTime
  57.             if not _G.FullBrightEnabled then
  58.                 repeat
  59.                     wait()
  60.                 until _G.FullBrightEnabled
  61.             end
  62.             game:GetService("Lighting").ClockTime = 12
  63.         end
  64.     end)
  65.  
  66.     game:GetService("Lighting"):GetPropertyChangedSignal("FogEnd"):Connect(function()
  67.         if game:GetService("Lighting").FogEnd ~= 786543 and game:GetService("Lighting").FogEnd ~= _G.NormalLightingSettings.FogEnd then
  68.             _G.NormalLightingSettings.FogEnd = game:GetService("Lighting").FogEnd
  69.             if not _G.FullBrightEnabled then
  70.                 repeat
  71.                     wait()
  72.                 until _G.FullBrightEnabled
  73.             end
  74.             game:GetService("Lighting").FogEnd = 786543
  75.         end
  76.     end)
  77.  
  78.     game:GetService("Lighting"):GetPropertyChangedSignal("GlobalShadows"):Connect(function()
  79.         if game:GetService("Lighting").GlobalShadows ~= false and game:GetService("Lighting").GlobalShadows ~= _G.NormalLightingSettings.GlobalShadows then
  80.             _G.NormalLightingSettings.GlobalShadows = game:GetService("Lighting").GlobalShadows
  81.             if not _G.FullBrightEnabled then
  82.                 repeat
  83.                     wait()
  84.                 until _G.FullBrightEnabled
  85.             end
  86.             game:GetService("Lighting").GlobalShadows = false
  87.         end
  88.     end)
  89.  
  90.     game:GetService("Lighting"):GetPropertyChangedSignal("Ambient"):Connect(function()
  91.         if game:GetService("Lighting").Ambient ~= Color3.fromRGB(178, 178, 178) and game:GetService("Lighting").Ambient ~= _G.NormalLightingSettings.Ambient then
  92.             _G.NormalLightingSettings.Ambient = game:GetService("Lighting").Ambient
  93.             if not _G.FullBrightEnabled then
  94.                 repeat
  95.                     wait()
  96.                 until _G.FullBrightEnabled
  97.             end
  98.             game:GetService("Lighting").Ambient = Color3.fromRGB(178, 178, 178)
  99.         end
  100.     end)
  101.  
  102.     game:GetService("Lighting").Brightness = 1
  103.     game:GetService("Lighting").ClockTime = 12
  104.     game:GetService("Lighting").FogEnd = 786543
  105.     game:GetService("Lighting").GlobalShadows = false
  106.     game:GetService("Lighting").Ambient = Color3.fromRGB(178, 178, 178)
  107.  
  108.     local LatestValue = true
  109.     spawn(function()
  110.         repeat
  111.             wait()
  112.         until _G.FullBrightEnabled
  113.         while wait() do
  114.             if _G.FullBrightEnabled ~= LatestValue then
  115.                 if not _G.FullBrightEnabled then
  116.                     game:GetService("Lighting").Brightness = _G.NormalLightingSettings.Brightness
  117.                     game:GetService("Lighting").ClockTime = _G.NormalLightingSettings.ClockTime
  118.                     game:GetService("Lighting").FogEnd = _G.NormalLightingSettings.FogEnd
  119.                     game:GetService("Lighting").GlobalShadows = _G.NormalLightingSettings.GlobalShadows
  120.                     game:GetService("Lighting").Ambient = _G.NormalLightingSettings.Ambient
  121.                 else
  122.                     game:GetService("Lighting").Brightness = 1
  123.                     game:GetService("Lighting").ClockTime = 12
  124.                     game:GetService("Lighting").FogEnd = 786543
  125.                     game:GetService("Lighting").GlobalShadows = false
  126.                     game:GetService("Lighting").Ambient = Color3.fromRGB(178, 178, 178)
  127.                 end
  128.                 LatestValue = not LatestValue
  129.             end
  130.         end
  131.     end)
  132. end
  133.  
  134. _G.FullBrightExecuted = true
  135. _G.FullBrightEnabled = not _G.FullBrightEnabled
  136.  
  137.  
  138.  
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