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- -- Objects
- local MHA = Instance.new("ScreenGui")
- local Brainwash = Instance.new("Frame")
- local Punch = Instance.new("TextButton")
- local Stay = Instance.new("TextButton")
- local Blind = Instance.new("TextButton")
- local QLevel = Instance.new("TextButton")
- local Level = Instance.new("TextButton")
- -- Properties
- MHA.Name = "MHA"
- MHA.Parent = game.Players.LocalPlayer.PlayerGui
- Brainwash.Name = "Brainwash"
- Brainwash.Parent = MHA
- Brainwash.Active = true
- Brainwash.BackgroundColor3 = Color3.new(0, 0, 0)
- Brainwash.BorderColor3 = Color3.new(0, 0, 0)
- Brainwash.Draggable = true
- Brainwash.Position = UDim2.new(0, 900, 0, 200)
- Brainwash.Size = UDim2.new(0, 320, 0, 110)
- Punch.Name = "Punch"
- Punch.Parent = Brainwash
- Punch.BackgroundColor3 = Color3.new(0.666667, 0, 0)
- Punch.BorderColor3 = Color3.new(0.666667, 0, 0)
- Punch.Size = UDim2.new(0, 100, 0, 50)
- Punch.Font = Enum.Font.SourceSansLight
- Punch.FontSize = Enum.FontSize.Size48
- Punch.Text = "Punch"
- Punch.TextColor3 = Color3.new(0, 0, 0)
- Punch.TextSize = 40
- Punch.TextWrapped = true
- Stay.Name = "Stay"
- Stay.Parent = Brainwash
- Stay.BackgroundColor3 = Color3.new(0.666667, 0, 0)
- Stay.BorderColor3 = Color3.new(0.666667, 0, 0)
- Stay.Position = UDim2.new(0, 110, 0, 0)
- Stay.Size = UDim2.new(0, 100, 0, 50)
- Stay.Font = Enum.Font.SourceSansLight
- Stay.FontSize = Enum.FontSize.Size48
- Stay.Text = "Stay"
- Stay.TextColor3 = Color3.new(0, 0, 0)
- Stay.TextSize = 40
- Stay.TextWrapped = true
- Blind.Name = "Blind"
- Blind.Parent = Brainwash
- Blind.BackgroundColor3 = Color3.new(0.666667, 0, 0)
- Blind.BorderColor3 = Color3.new(0.666667, 0, 0)
- Blind.Position = UDim2.new(0, 220, 0, 0)
- Blind.Size = UDim2.new(0, 100, 0, 50)
- Blind.Font = Enum.Font.SourceSansLight
- Blind.FontSize = Enum.FontSize.Size48
- Blind.Text = "Blind"
- Blind.TextColor3 = Color3.new(0, 0, 0)
- Blind.TextSize = 40
- Blind.TextWrapped = true
- QLevel.Name = "QLevel"
- QLevel.Parent = Brainwash
- QLevel.BackgroundColor3 = Color3.new(0.666667, 0, 0)
- QLevel.BorderColor3 = Color3.new(0.666667, 0, 0)
- QLevel.Position = UDim2.new(0, 50, 0, 60)
- QLevel.Size = UDim2.new(0, 100, 0, 50)
- QLevel.Font = Enum.Font.SourceSansLight
- QLevel.FontSize = Enum.FontSize.Size48
- QLevel.Text = "QLevel"
- QLevel.TextColor3 = Color3.new(0, 0, 0)
- QLevel.TextSize = 40
- Level.Name = "Level"
- Level.Parent = Brainwash
- Level.BackgroundColor3 = Color3.new(0.666667, 0, 0)
- Level.BorderColor3 = Color3.new(0.666667, 0, 0)
- Level.Position = UDim2.new(0, 170, 0, 60)
- Level.Size = UDim2.new(0, 100, 0, 50)
- Level.Font = Enum.Font.SourceSansLight
- Level.FontSize = Enum.FontSize.Size48
- Level.Text = "Level"
- Level.TextColor3 = Color3.new(0, 0, 0)
- Level.TextSize = 40
- -- SCRIPTS
- game.Players.LocalPlayer.PlayerGui.MHA.Brainwash.Punch.MouseButton1Click:connect(function()
- game.Players.Elixcore.Backpack.BrainwashingEvent:FireServer(15, "CommandPunch")
- end)
- game.Players.LocalPlayer.PlayerGui.MHA.Brainwash.Stay.MouseButton1Click:connect(function()
- game.Players.Elixcore.Backpack.BrainwashingEvent:FireServer(15, "CommandStay")
- end)
- game.Players.LocalPlayer.PlayerGui.MHA.Brainwash.Blind.MouseButton1Click:connect(function()
- game.Players.Elixcore.Backpack.BrainwashingEvent:FireServer(15, "CommandClose")
- end)
- game.Players.LocalPlayer.PlayerGui.MHA.Brainwash.QLevel.MouseButton1Click:connect(function()
- fck=true
- while fck do wait(0.1)
- game.Players.Elixcore.Backpack.BrainwashingEvent:FireServer(15, "CommandStay")
- game.Players.Elixcore.Backpack.BrainwashingEvent:FireServer(15, "CommandClose")
- game.Players.Elixcore.Backpack.BrainwashingEvent:FireServer(15, "CommandPunch")
- end
- end)
- game.Players.LocalPlayer.PlayerGui.MHA.Brainwash.Level.MouseButton1Click:connect(function()
- fuck=true
- while fuck do wait(0.1)
- game.Players.Elixcore.Backpack.CombatEvent:FireServer(15, "CombatHit")
- end
- end)
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