Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- ply=game.game:GetActivePlayer()
- DelayBuffer:Insert(function(l_1_0)
- CommandBuffer:Insert(l_6_0,{
- function(l_1_0)return ply:SetControlStyle(enums.ControlStyle.LOCKED)end,
- function(l_2_0)return ply:AnimPlay("sc_city_man_wall_smoke_stat", false)end,
- function(l_3_0)return ply:AnimPlay("sc_city_man_wall_smoke_loop1", false)end,
- function(l_4_0)return ply:AnimPlay("sc_city_man_wall_smoke_loop2", false)end,
- function(l_5_0)return ply:AnimPlay("sc_city_man_wall_smoke_stat", false)end,
- function(l_6_0)return ply:AnimPlay("sc_city_man_wall_smoke_loop1", false)end,
- function(l_7_0)return ply:AnimPlay("sc_city_man_wall_smoke_loop2", false)end,
- function(l_8_0)return ply:AnimPlay("sc_city_man_wall_smoke_stat", false)end,
- function(l_9_0)return ply:AnimPlay("sc_city_man_wall_smoke_loop1", false)end,
- function(l_10_0)return ply:AnimPlay("sc_city_man_wall_smoke_loop2", false)end,
- function(l_11_0)return ply:AnimPlay("sc_city_man_wall_smoke_stat", false)end,
- function(l_12_0)return ply:AnimPlay("sc_city_man_wall_smoke_loop1", false)end,
- function(l_13_0)return ply:AnimPlay("sc_city_man_wall_smoke_loop2", false)end,
- function(l_14_0)return ply:AnimPlay("sc_city_man_wall_smoke_stat", false)end,
- function(l_15_0)return ply:AnimPlay("sc_city_man_wall_smoke_loop1", false)end,
- function(l_16_0)return ply:AnimPlay("sc_city_man_wall_smoke_loop2", false)end,
- function(l_17_0)return ply:AnimPlay("sc_city_man_wall_smoke_stat", false)end,
- function(l_18_0)return ply:AnimPlay("sc_city_man_wall_smoke_loop1", false)end,
- function(l_19_0)return ply:AnimPlay("sc_city_man_wall_smoke_loop2", false)end,
- function(l_20_0)return ply:AnimPlay("sc_city_man_wall_smoke_stat", false)end,
- function(l_21_0)return ply:AnimPlay("sc_city_man_wall_smoke_loop1", false)end,
- function(l_22_0)return ply:AnimPlay("sc_city_man_wall_smoke_loop2", false)end,
- function(l_23_0)return ply:AnimPlay("sc_city_man_wall_smoke_stat", false)end,
- function(l_24_0)return ply:AnimPlay("sc_city_man_wall_smoke_loop1", false)end,
- function(l_25_0)return ply:AnimPlay("sc_city_man_wall_smoke_loop2", false)end,
- function(l_26_0)return ply:SetControlStyle(enums.ControlStyle.FREE)end})
- end,{l_1_0},500,1,false)
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement