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- local Mouse = game:GetService('Players').LocalPlayer:GetMouse()
- Mouse.Button1Down:Connect(function()
- if game:GetService('UserInputService'):IsKeyDown(Enum.KeyCode.LeftControl) and Mouse.Target then
- local a = Mouse.Target.Parent.Name
- local p = Instance.new("Part", game.Workspace)
- p.Name = "tppart"
- p.Anchored = true
- p.CanCollide = false
- p.Transparency = 1
- p.CFrame = CFrame.new(game:GetService("Players").LocalPlayer.Character.Torso.Position)
- game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Mouse.Target.Parent.HumanoidRootPart.Position)
- wait()
- for i=1,15 do
- local A_1 = game:GetService("Players")[a]
- local Event = game:GetService("ReplicatedStorage").meleeEvent
- Event:FireServer(A_1)
- wait()
- end
- game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(p.Position)
- p:Destroy()
- end
- end)
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