akon1248

KitPvP-3

Apr 4th, 2019
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  1. on damage:
  2. attacker is a player
  3. damage was caused by attack
  4. attacker's tool is iron sword
  5. name of attacker's tool is "&5Ender Sword"
  6. chance of 10%:
  7. execute console command "execute %UUID of victim% ~ ~ ~ effect @s 15 5 0"
  8. on rightclick with ender pearl:
  9. player's gamemode is survival or adventure
  10. if {infenderpearl.%player%} is not set:
  11. name of player's tool is "&5Infinity Ender Pearl"
  12. item amount of player's tool is 1
  13. add player's tool to player's tool
  14. set {infenderpearl.%player%} to 400
  15. else if {infenderpearl.%player%} >= 1:
  16. cancel event
  17. send "&aCooldown: &c%ceil({infenderpearl.%player%}/20)% seconds"
  18. every tick:
  19. loop all players:
  20. {infenderpearl.%loop-player%} is set
  21. remove 1 from {infenderpearl.%loop-player%}
  22. {infenderpearl.%loop-player%} <= 0
  23. delete {infenderpearl.%loop-player%}
  24. on rightclick with eye of ender:
  25. name of player's tool is "&5Eye of Fear"
  26. cancel event
  27. {kitpvp.timers.%player%::eyeoffear} is not set
  28. play sound "entity.endermen.scream" to all players at player with volume 1 pitch 1
  29. set {_nohitblocks::*} to 8, 9, 20, 102, 79, 95, 160, 0, 166
  30. loop 200 times:
  31. set {_i} to loop-number
  32. set {_ploc} to location 1.5 meter above location {_i}/2 meter forwards location of player
  33. if {_nohitblocks::*} do not contain id of block at {_ploc}:
  34. stop loop
  35. execute console command "execute %player% ~ ~ ~ particle witchMagic %x-coordinate of {_ploc}% %y-coordinate of {_ploc}% %z-coordinate of {_ploc}% 0 0 0 0 1 force"
  36. loop entities in radius 0.5 around {_ploc}:
  37. loop-entity is not player
  38. loop-entity is a living entity
  39. loop-entity is not armor stand
  40. if loop-entity is a player:
  41. loop-entity's gamemode is survival or adventure
  42. remove slowness from loop-entity
  43. remove weakness from loop-entity
  44. apply potion slowness 2 to loop-entity for 10 second and ambient true
  45. apply potion weakness 1 to loop-entity for 10 second and ambient true
  46. play sound "ENTITY_ELDER_GUARDIAN_CURSE" to loop-entity with volume 1 and pitch 5
  47. set {_hitflag} to 1
  48. stop loop
  49. else if loop-entity is not a player:
  50. remove slowness from loop-entity
  51. remove weakness from loop-entity
  52. apply potion slowness 2 to loop-entity for 10 second and ambient true
  53. apply potion weakness 2 to loop-entity for 10 second and ambient true
  54. set {_hitflag} to 1
  55. stop loop
  56. if {_hitflag} is 1:
  57. stop loop
  58. set {kitpvp.timers.%player%::eyeoffear} to 600
  59. every tick:
  60. loop all players:
  61. {kitpvp.timers.%loop-player%::eyeoffear} >= 1
  62. remove 1 from {kitpvp.timers.%loop-player%::eyeoffear}
  63. if loop-player's tool is eye of ender:
  64. name of loop-player's tool is "&5Eye of Fear"
  65. send action bar from "&5Eye of Fear&aが使用可能になるまであと%ceil({kitpvp.timers.%loop-player%::eyeoffear}/20)%秒" to loop-player
  66. {kitpvp.timers.%loop-player%::eyeoffear} is 0
  67. delete {kitpvp.timers.%loop-player%::eyeoffear}
  68. send action bar from "&5Eye of Fear&aが使用可能になりました" to loop-player
  69. on shoot:
  70. shooter is a player
  71. "%tag ""Potion"" of nbt of projectile%" is "{id:""minecraft:splash_potion"",Count:1b,tag:{CustomPotionColor:16777181,HideFlags:32,Potion:""minecraft:empty"",display:{Lore:[""§d§oUndroppable""],Name:""§4Fire Bomb""}},Damage:0s}" or "{id:""minecraft:splash_potion"",Count:1b,tag:{CustomPotionColor:16777181,HideFlags:32,display:{Lore:[""§d§oUndroppable""],Name:""§4Fire Bomb""}},Damage:0s}"
  72. if {kitpvp.timers.%shooter%::firebomb} is set:
  73. cancel event
  74. else if {kitpvp.timers.%shooter%::firebomb} is not set:
  75. push projectile in direction of shooter with speed 1
  76. play sound "entity.tnt.primed" to all players at shooter with volume 1 pitch 1
  77. add "{Tags:[""firebomb""]}" to nbt of projectile
  78. set {kitpvp.timers.%shooter%::firebomb} to 1200
  79. wait 1 tick
  80. set shooter's tool to splash potion with nbt "{display:{Name:""&4Fire Bomb"",Lore:[""&d&oUndroppable""]},CustomPotionColor:16777181,HideFlags:32}"
  81. on rightclick with splash potion:
  82. name of player's tool is "&4Fire Bomb"
  83. {kitpvp.timers.%player%::firebomb} is set
  84. cancel event
  85. every tick:
  86. loop all players:
  87. {kitpvp.timers.%loop-player%::firebomb} >= 1
  88. remove 1 from {kitpvp.timers.%loop-player%::firebomb}
  89. if loop-player's tool is splash potion:
  90. name of loop-player's tool is "&4Fire Bomb"
  91. send action bar from "&4Fire Bomb&aが使用可能になるまであと%ceil({kitpvp.timers.%loop-player%::firebomb}/20)%秒" to loop-player
  92. {kitpvp.timers.%loop-player%::firebomb} is 0
  93. delete {kitpvp.timers.%loop-player%::firebomb}
  94. send action bar from "&4Fire Bomb&aが使用可能になりました" to loop-player
  95. on projectile hit:
  96. set {_tags::*} to getTagValues(projectile)
  97. {_tags::*} contain "firebomb"
  98. spawn a TNT at projectile
  99. add "{Tags:[""owner:%shooter of projectile%""],Fuse:0s}" to nbt of last spawned TNT
  100. loop blocks in radius 5 around projectile:
  101. loop-block is air
  102. set loop-block to fire
  103. loop entities in radius 5 around projectile:
  104. ignite loop-entity for 15 second
  105. every tick:
  106. loop all projectiles:
  107. set {_tags::*} to getTagValues(loop-entity)
  108. {_tags::*} contain "firebomb"
  109. execute console command "execute %UUID of loop-entity% ~ ~ ~ particle flame ~ ~ ~ 0 0 0 0 1 force"
  110. on inventory click:
  111. clicked inventory is inventory of player
  112. if clicked slot is 39:
  113. clicked cursor is player head
  114. name of clicked cursor is "&4Grenade" or "&4Remote Control Bomb"
  115. "%click type%" is "right mouse button" or "left mouse button" or "double click using mouse"
  116. cancel event
  117. else:
  118. clicked item is player head
  119. name of clicked item is "&4Grenade" or "&4Remote Control Bomb"
  120. "%click type%" contain "mouse button with shift"
  121. slot 39 of player's inventory is air
  122. cancel event
  123. on rightclick:
  124. id of player's tool is 397
  125. durability of player's tool is 3
  126. name of player's tool is "&4Grenade"
  127. cancel event
  128. {kitpvp.timers.%player%::grenade} is not set
  129. play sound "ENTITY_ARROW_SHOOT" with volume 1 and pitch 0 at player
  130. shoot an armor stand from location 1.5 meter above location of player with speed 1.7
  131. add "{Invisible:1b,Marker:1b,Small:1b,NoBasePlate:1b}" to nbt of shot armor stand
  132. drop player head with nbt "{display:{Name:""&4Grenade"",Lore:[""&d&oUndroppable""]},SkullOwner:{Id:""34793014-7003-4317-86fa-8fac22247a90"",Properties:{textures:[{Value:""eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvN2U1NWM1YWJjZTdhNzkyNjRhNDg5MmQ2ODgwNmVhYWZlMzcwYTBlNGRkMjZmNTYxOTFmN2MxODhmMDFlZDcyNiJ9fX0=""}]}}}" at player
  133. add "{Invulnerable:1b,PickupDelay:32767s,Age:5920s}" to nbt of last dropped item
  134. make last dropped item ride shot armor stand
  135. set {kitpvp.timers.%player%::grenade} to 200
  136. set {_grenadeentity} to shot armor stand
  137. wait 4 second
  138. spawn a TNT at {_grenadeentity}
  139. add "{Tags:[""owner:%player%""],Fuse:0s}" to nbt of last spawned TNT
  140. kill {_grenadeentity}
  141. every tick:
  142. loop all players:
  143. {kitpvp.timers.%loop-player%::grenade} >= 1
  144. remove 1 from {kitpvp.timers.%loop-player%::grenade}
  145. if id of loop-player's tool is 397:
  146. durability of loop-player's tool is 3
  147. name of loop-player's tool is "&4Grenade"
  148. send action bar from "&4Grenade&aが使用可能になるまであと%ceil({kitpvp.timers.%loop-player%::grenade}/20)%秒" to loop-player
  149. {kitpvp.timers.%loop-player%::grenade} is 0
  150. delete {kitpvp.timers.%loop-player%::grenade}
  151. send action bar from "&4Grenade&aが使用可能になりました" to loop-player
  152. on place:
  153. id of player's tool is 397
  154. durability of player's tool is 3
  155. name of player's tool is "&4Remote Control Bomb"
  156. if {kitpvp.timers.%player%::rcbomb} is set:
  157. cancel event
  158. else if {kitpvp.timers.%player%::rcbomb} is not set:
  159. set {_durability} to durability of event-block
  160. cancel event
  161. wait 1 tick
  162. block at event-location is air
  163. set {_yaw} to yawAtan2(event-location, player)-180
  164. if {_yaw} < 0:
  165. add 360 to {_yaw}
  166. remove 11.25 from {_yaw}
  167. execute console command "execute %player% ~ ~ ~ setblock %x-coordinate of event-location% %y-coordinate of event-location% %z-coordinate of event-location% skull %{_durability}% replace {Rot:%round({_yaw}/22.5)%b,SkullType:3,Owner:{Id:""8b8fcca0-6880-4108-a46a-5a21320e0d7c"",Properties:{textures:[{Value:""eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvOGRhMzMyYWJkZTMzM2ExNWE2YzZmY2ZlY2E4M2YwMTU5ZWE5NGI2OGU4ZjI3NGJhZmMwNDg5MmI2ZGJmYyJ9fX0=""}]}}}"
  168. set durability of block at event-location to {_durability}
  169. set {rcbomb::%player%} to event-location
  170. set player's tool to lever named "&4Detonator" with lore "&d&oUndroppable"
  171. set {kitpvp.timers.%player%::bombtimer} to 1200
  172. on break:
  173. {rcbomb::*} contain event-location
  174. cancel event
  175. on join:
  176. set block at {rcbomb::%player%} to air
  177. delete {rcbomb::%player%}
  178. delete {kitpvp.timers.%player%::bombtimer}
  179. on quit:
  180. set block at {rcbomb::%player%} to air
  181. delete {kitpvp.timers.%player%::bombtimer}
  182. delete {rcbomb::%player%}
  183. on death:
  184. set block at {rcbomb::%player%} to air
  185. delete {rcbomb::%player%}
  186. delete {kitpvp.timers.%player%::bombtimer}
  187. on load:
  188. loop {rcbomb::*}:
  189. set block at {rcbomb::%loop-index%} to air
  190. delete {rcbomb::%loop-index%}
  191. delete {kitpvp.timers.%loop-index%::bombtimer}
  192. function getTimerFromSeconds(num: number) :: string:
  193. set {_minutes} to floor({_num}/60)
  194. set {_seconds} to {_num}-60*{_minutes}
  195. if {_seconds} < 10:
  196. set {_seconds} to "0%{_seconds}%"
  197. if {_minutes} < 10:
  198. set {_minutes} to "0%{_minutes}%"
  199. return "%{_minutes}%:%{_seconds}%"
  200. every tick:
  201. loop all players:
  202. {kitpvp.timers.%loop-player%::bombtimer} >= 1
  203. remove 1 from {kitpvp.timers.%loop-player%::bombtimer}
  204. if loop-player's tool is lever:
  205. name of loop-player's tool is "&4Detonator"
  206. send action bar from "&c%getTimerFromSeconds(ceil({kitpvp.timers.%loop-player%::bombtimer}/20))%" to loop-player
  207. {kitpvp.timers.%loop-player%::bombtimer} is 0
  208. loop items in loop-player's inventory:
  209. loop-item is lever
  210. name of loop-item is "&4Detonator"
  211. set loop-item to player head with nbt "{display:{Name:""§4Remote Control Bomb"",Lore:[""§d§oUndroppable""]},SkullOwner:{Id:""8b8fcca0-6880-4108-a46a-5a21320e0d7c"",Properties:{textures:[{Value:""eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvOGRhMzMyYWJkZTMzM2ExNWE2YzZmY2ZlY2E4M2YwMTU5ZWE5NGI2OGU4ZjI3NGJhZmMwNDg5MmI2ZGJmYyJ9fX0=""}]}}}"
  212. set block at {rcbomb::%loop-player%} to air
  213. spawn a TNT at {rcbomb::%loop-player%}
  214. add "{Tags:[""owner:%loop-player%""],Fuse:0s}" to nbt of last spawned TNT
  215. delete {kitpvp.timers.%loop-player%::bombtimer}
  216. delete {rcbomb::%loop-player%}
  217. set {kitpvp.timers.%loop-player%::rcbomb} to 1200
  218. on rightclick with lever:
  219. name of player's tool is "&4Detonator"
  220. cancel event
  221. {rcbomb::%player%} is set
  222. {kitpvp.timers.%player%::bombtimer} <= 1100
  223. set player's tool to player head with nbt "{display:{Name:""§4Remote Control Bomb"",Lore:[""§d§oUndroppable""]},SkullOwner:{Id:""8b8fcca0-6880-4108-a46a-5a21320e0d7c"",Properties:{textures:[{Value:""eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvOGRhMzMyYWJkZTMzM2ExNWE2YzZmY2ZlY2E4M2YwMTU5ZWE5NGI2OGU4ZjI3NGJhZmMwNDg5MmI2ZGJmYyJ9fX0=""}]}}}"
  224. set block at {rcbomb::%player%} to air
  225. spawn a TNT at {rcbomb::%player%}
  226. add "{Tags:[""owner:%player%""],Fuse:0s}" to nbt of last spawned TNT
  227. delete {kitpvp.timers.%player%::bombtimer}
  228. delete {rcbomb::%player%}
  229. set {kitpvp.timers.%player%::rcbomb} to 600
  230. every tick:
  231. loop all players:
  232. {kitpvp.timers.%loop-player%::rcbomb} >= 1
  233. remove 1 from {kitpvp.timers.%loop-player%::rcbomb}
  234. if id of loop-player's tool is 397:
  235. durability of loop-player's tool is 3
  236. name of loop-player's tool is "&4Remote Control Bomb"
  237. send action bar from "&4Remote Control Bomb&aが使用可能になるまであと%ceil({kitpvp.timers.%loop-player%::rcbomb}/20)%秒" to loop-player
  238. {kitpvp.timers.%loop-player%::rcbomb} is 0
  239. delete {kitpvp.timers.%loop-player%::rcbomb}
  240. send action bar from "&4Remote Control Bomb&aが使用可能になりました" to loop-player
  241. on damage of player:
  242. attacker is a player
  243. attacker's tool is iron sword
  244. name of attacker's tool is "&9Shark Sword"
  245. set {_damage} to damage
  246. if block at location of attacker is water:
  247. set {_damage} to {_damage}*1.2
  248. chance of 20%:
  249. set {_damage} to {_damage}*1.5
  250. execute console command "execute %victim% ~ ~ ~ particle iconcrack ~ ~1 ~ 0.3 0.5 0.3 0.05 50 normal @a 367"
  251. execute console command "execute %victim% ~ ~ ~ particle blockcrack ~ ~1 ~ 0.3 0.5 0.3 0 50 normal @a 55"
  252. play sound "entity.generic.eat" to all players at victim with volume 1 pitch 1
  253. execute console command "execute %attacker% ~ ~ ~ effect @s 10 5 2"
  254. set damage to {_damage}
  255. stop
  256. if block at location 1 meter above location of attacker is water:
  257. set {_damage} to {_damage}*1.2
  258. chance of 20%:
  259. set {_damage} to {_damage}*1.5
  260. execute console command "execute %victim% ~ ~ ~ particle iconcrack ~ ~1 ~ 0.3 0.5 0.3 0.05 50 normal @a 367"
  261. execute console command "execute %victim% ~ ~ ~ particle blockcrack ~ ~1 ~ 0.3 0.5 0.3 0 50 normal @a 55"
  262. play sound "entity.generic.eat" to all players at victim with volume 1 pitch 1
  263. execute console command "execute %attacker% ~ ~ ~ effect @s 10 5 2"
  264. set damage to {_damage}
  265. stop
  266. else:
  267. chance of 10%:
  268. set {_damage} to {_damage}*1.5
  269. execute console command "execute %victim% ~ ~ ~ particle iconcrack ~ ~1 ~ 0.3 0.5 0.3 0.05 50 normal @a 367"
  270. execute console command "execute %victim% ~ ~ ~ particle blockcrack ~ ~1 ~ 0.3 0.5 0.3 0 50 normal @a 55"
  271. play sound "entity.generic.eat" to all players at victim with volume 1 pitch 1
  272. execute console command "execute %attacker% ~ ~ ~ effect @s 10 5 2"
  273. set damage to {_damage}
  274. every tick:
  275. loop all players:
  276. loop-player's boots is leather boots
  277. name of loop-player's boots is "&9Shark Boots"
  278. if block at loop-player is water:
  279. execute console command "execute %loop-player% ~ ~ ~ effect @s 1 1 1 true"
  280. execute console command "execute %loop-player% ~ ~ ~ effect @s 13 1 0 true"
  281. if block at location 1 meter above location of loop-player is water:
  282. execute console command "execute %loop-player% ~ ~ ~ effect @s 1 1 1 true"
  283. execute console command "execute %loop-player% ~ ~ ~ effect @s 13 1 0 true"
  284. on damage of player:
  285. victim's boots is leather boots
  286. name of victim's boots is "&9Shark Boots"
  287. damage was caused by attack
  288. chance of 10%:
  289. make victim damage attacker by damage/2
  290. block at location 1 meter above location of victim is not water
  291. block at victim is not water
  292. set damage to damage*1.2
  293. on rightclick:
  294. id of player's tool is 351
  295. durability of player's tool is 6
  296. name of player's tool is "&9Power of Ocean"
  297. {kitpvp.timers.%player%::powerofocean} is not set
  298. set {_dx} to 6
  299. set {_dz} to 6
  300. play sound "ENTITY_GENERIC_SPLASH" with volume 1 and pitch 1 at player
  301. loop 169 times:
  302. if block at location {_dx} meter east location {_dz} meter south location of block at player is air:
  303. set {_x} to x-coordinate of location {_dx} meter east location {_dz} meter south location of block at player
  304. set {_y} to y-coordinate of location {_dx} meter east location {_dz} meter south location of block at player
  305. set {_z} to z-coordinate of location {_dx} meter east location {_dz} meter south location of block at player
  306. set block at location {_dx} meter east location {_dz} meter south location of block at player to water
  307. set {waterloc::%loop-number%-%UUID of player%} to location {_dx} meter east location {_dz} meter south location of block at player
  308. remove 1 from {_dx}
  309. {_dx} is -7
  310. remove 1 from {_dz}
  311. set {_dx} to 6
  312. set {kitpvp.timers.%player%::powerofocean} to 600
  313. wait 8 second
  314. loop {waterloc::*}:
  315. set block at loop-value to air
  316. delete {waterloc::%loop-index%}
  317. on flow:
  318. event-block is water
  319. {waterloc::*} contain location of event-block
  320. cancel event
  321. every tick:
  322. loop all players:
  323. {kitpvp.timers.%loop-player%::powerofocean} >= 1
  324. remove 1 from {kitpvp.timers.%loop-player%::powerofocean}
  325. if id of loop-player's tool is 351:
  326. durability of loop-player's tool is 6
  327. name of loop-player's tool is "&9Power of Ocean"
  328. send action bar from "&9Power of Ocean&aが使用可能になるまであと%ceil({kitpvp.timers.%loop-player%::powerofocean}/20)%秒" to loop-player
  329. {kitpvp.timers.%loop-player%::powerofocean} is 0
  330. delete {kitpvp.timers.%loop-player%::powerofocean}
  331. send action bar from "&9Power of Ocean&aが使用可能になりました" to loop-player
  332. on damage:
  333. attacker is a player
  334. attacker's tool is golden axe
  335. event is not cancelled
  336. damage was caused by attack
  337. name of attacker's tool is "&eLightning Axe"
  338. set damage to 3
  339. chance of 10%:
  340. set damage to damage*1.2
  341. strike lightning effect at victim
  342. victim is a player
  343. set {numbness.%victim%} to 1
  344. set {kitpvp.timers.%victim%::numbness} to 100
  345. on rightclick with tipped arrow:
  346. name of player's tool is "&eLightning Spear"
  347. {kitpvp.timers.%player%::lightningspear} is not set
  348. cancel event
  349. shoot a arrow from location 0.5 meter forwards player's head at speed 4
  350. set shooter of shot projectile to player
  351. play sound "entity.player.attack.sweep" to all players at location of player with volume 2 pitch 0
  352. add "{Tags:[""lightningspear""],Color:16777073,crit:1b,damage:2.0d}" to nbt of shot projectile
  353. set {kitpvp.timers.%player%::lightningspear} to 900
  354. on projectile hit:
  355. projectile is an arrow
  356. set {_tags::*} to getTagValues(projectile)
  357. {_tags::*} contain "lightningspear"
  358. strike lightning effect at projectile
  359. spawn a TNT at projectile
  360. add "{Tags:[""owner:%shooter of projectile%""],Fuse:0s}" to nbt of last spawned TNT
  361. loop players in radius 3 around projectile:
  362. loop-player is not shooter of projectile
  363. set {numbness.%loop-player%} to 1
  364. set {kitpvp.timers.%loop-player%::numbness} to 200
  365. kill projectile
  366. every tick:
  367. loop all players:
  368. if {kitpvp.timers.%loop-player%::numbness} >= 1:
  369. execute console command "execute %loop-player% ~ ~ ~ particle mobSpell ~%random number between -0.3 and 0.3% ~%random number between 0 and 2% ~%random number between -0.3 and 0.3% 1 1 0.44 1 0"
  370. if loop-player's gamemode is survival or adventure:
  371. if loop-player's absorption hearts > 0:
  372. set loop-player's absorption hearts to loop-player's absorption hearts-1/40
  373. else if loop-player's health > 0:
  374. set loop-player's health to loop-player's health-1/40
  375. remove 1 from {kitpvp.timers.%loop-player%::numbness}
  376. {kitpvp.timers.%loop-player%::numbness} is 0
  377. delete {kitpvp.timers.%loop-player%::numbness}
  378. {kitpvp.timers.%loop-player%::numbness} is not set
  379. {numbness.%loop-player%} is set
  380. delete {numbness.%loop-player%}
  381. every tick:
  382. loop all players:
  383. {kitpvp.timers.%loop-player%::lightningspear} >= 1
  384. remove 1 from {kitpvp.timers.%loop-player%::lightningspear}
  385. if loop-player's tool is tipped arrow:
  386. name of loop-player's tool is "&eLightning Spear"
  387. send action bar from "&eLightning Spear&aが使用可能になるまであと%ceil({kitpvp.timers.%loop-player%::lightningspear}/20)%秒" to loop-player
  388. {kitpvp.timers.%loop-player%::lightningspear} is 0
  389. delete {kitpvp.timers.%loop-player%::lightningspear}
  390. send action bar from "&eLightning Spear&aが使用可能になりました" to loop-player
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