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- a = peripheral.wrap("monitor_34")
- b = peripheral.wrap("monitor_33")
- c = peripheral.wrap("monitor_32")
- a.setCursorPos(1,1)
- a.setBackgroundColor(colors.lime)
- a.clear()
- b.setCursorPos(1,1)
- b.setBackgroundColor(colors.lightGray)
- b.clear()
- c.setCursorPos(1,1)
- c.setBackgroundColor(colors.red)
- c.clear()
- x1 = "<-----"
- x2 = "So wird nur"
- x3 = "der Chunk"
- x4 = "geladen in dem"
- x5 = "dem die"
- x6 = "Quarry"
- x7 = "arbeitet."
- x8 = "<-----"
- x9 = " "
- x10 = " "
- x11 = " "
- x12 = " "
- x13 = " "
- x14 = " "
- y1 = "Aufbau einer Ender Quarry:"
- y2 = "(Max. 1 pro Spieler)"
- y3 = " "
- y4 = "Beim Aufbau einer Ender Quarry"
- y5 = "ist es wichtig, die Marker nach"
- y6 = "dem Aufbau wieder abzubauen."
- y7 = "Wenn die Marker nicht abgebaut"
- y8 = "werden, laden diese dauerhaft"
- y9 = "den makierten Bereich und"
- y10 = "belasten damit den Server stark."
- y11 = " "
- y12 = " "
- y13 = " "
- y14 = " "
- z1 = " ------>"
- z2 = " "
- z3 = "So werden"
- z4 = "alle makierten"
- z5 = "Chunks geladen"
- z6 = "und der Server"
- z7 = "stark belastet."
- z8 = " "
- z9 = " "
- z10 = " ----->"
- z11 = " "
- z12 = " "
- z13 = " "
- z14 = " "
- a.setTextColor( colors.black )
- a.setTextScale(2.5)
- a.write(x1)
- a.setCursorPos(1,2)
- a.write(x2)
- a.setCursorPos(1,3)
- a.write(x3)
- a.setCursorPos(1,4)
- a.write(x4)
- a.setCursorPos(1,5)
- a.write(x5)
- a.setCursorPos(1,6)
- a.write(x6)
- a.setCursorPos(1,7)
- a.write(x7)
- a.setCursorPos(1,8)
- a.write(x8)
- a.setCursorPos(1,9)
- a.write(x9)
- a.setCursorPos(1,10)
- a.write(x10)
- a.setCursorPos(1,11)
- a.write(x11)
- a.setCursorPos(1,12)
- a.write(x12)
- a.setCursorPos(1,13)
- a.write(x13)
- a.setCursorPos(1,14)
- a.write(x14)
- b.setTextColor( colors.black )
- b.setTextScale(1.5)
- b.write(y1)
- b.setCursorPos(1,2)
- b.write(y2)
- b.setCursorPos(1,3)
- b.write(y3)
- b.setCursorPos(1,4)
- b.write(y4)
- b.setCursorPos(1,5)
- b.write(y5)
- b.setCursorPos(1,6)
- b.write(y6)
- b.setCursorPos(1,7)
- b.write(y7)
- b.setCursorPos(1,8)
- b.write(y8)
- b.setCursorPos(1,9)
- b.write(y9)
- b.setCursorPos(1,10)
- b.write(y10)
- b.setCursorPos(1,11)
- b.write(y11)
- b.setCursorPos(1,12)
- b.write(y12)
- b.setCursorPos(1,13)
- b.write(y13)
- b.setCursorPos(1,14)
- b.write(y14)
- c.setTextColor( colors.black )
- c.setTextScale(2)
- c.write(z1)
- c.setCursorPos(1,2)
- c.write(z2)
- c.setCursorPos(1,3)
- c.write(z3)
- c.setCursorPos(1,4)
- c.write(z4)
- c.setCursorPos(1,5)
- c.write(z5)
- c.setCursorPos(1,6)
- c.write(z6)
- c.setCursorPos(1,7)
- c.write(z7)
- c.setCursorPos(1,8)
- c.write(z8)
- c.setCursorPos(1,9)
- c.write(z9)
- c.setCursorPos(1,10)
- c.write(z10)
- c.setCursorPos(1,11)
- c.write(z11)
- c.setCursorPos(1,12)
- c.write(z12)
- c.setCursorPos(1,13)
- c.write(z13)
- c.setCursorPos(1,14)
- c.write(z14)
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