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- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- public class ItemDatabase : MonoBehaviour {
- public List<Item> items = new List<Item>();
- private void Start() {
- ItemDatabaseSetup();
- }
- private void ItemDatabaseSetup()
- {
- items.Add(new Item("Deagle", "A 12.7mm Weapon", "Glock_Item", 0));
- }
- }
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