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- Iron Paradoxian
- Level 7 LIGHT Machine/Normal
- 2500/1500
- Iron Professor Turon
- Level 1 LIGHT Machine/Normal
- 500/500
- Iron Threads: An Alien Weapon
- Level 3 LIGHT Machine/Effect
- 1300/200
- [REQUIREMENT] During the turn you Normal Summoned this card.
- [EFFECT] Add 1 LIGHT Attribute Machine Type Normal Monster from your Graveyard to your hand. If you added "Iron Paradoxian" or "Iron Professor Turon" this way, this card can be treated as 2 Tributes for the Tribute Summon of a LIGHT Attribute monster in Attack Position this turn.
- Iron Bundle: An Ancient Robot
- Level 4 EARTH Machine/Effect
- 1400/100
- [REQUIREMENT] You Normal Summoned this card this turn and have another face-up Machine Type monster on your field.
- [EFFECT] Add 1 "Miraidon the Future Dragon" from your Graveyard to your hand.
- Iron Hands: A Secret Cyborg
- Level 2 EARTH Machine/Effect
- 600/100
- [REQUIREMENT] Send 1 card from your hand to the Graveyard.
- [EFFECT] Inflict 600 damage to your opponent. If your opponent took damage by this effect, return 1 Cyborg Type Fusion Monster from your Extra Deck to the Extra Deck.
- Iron Jugulis: Machine-Dragon Hybrid
- Level 6 WIND Machine/Effect
- 1800/1500
- [REQUIREMENT] Send this face-up card from your field to the Graveyard.
- [EFFECT] Special Summon 1 "Iron Paradoxian" from your Graveyard to your field. Then, if you have a Cyborg Type Fusion Monster in your Graveyard, you can shuffle up to 3 cards from your opponent's Graveyard into the Deck.
- Iron Moth: A UFO Spy
- Level 4 FIRE Machine/Effect
- 1300/1000
- [REQUIREMENT] If your opponent has a face-down monster on their field, send the top 2 cards of your Deck to the Graveyard.
- [EFFECT] Choose 1 face-up Level 7 or higher LIGHT Attribute monster on your field. If it attacks a Defense Position monster this turn, inflict piercing battle damage (if the ATK of the attacking monster exceeds the DEF of the attack target, inflict the difference).
- Iron Thorns: A Distinct Future Tyrant
- Level 5 LIGHT Machine/Effect
- 1600/700
- [REQUIREMENT] You Normal Summoned this card this turn and have no other monsters on your field.
- [EFFECT] Special Summon 1 "Iron Professor Turon" from your Graveyard face-up to your field. Then, this turn, this card's name becomes "Iron Paradoxian".
- Iron Valiant: An Experiment Gone Wrong
- Level 3 WATER Machine/Effect
- 1000/1000
- [REQUIREMENT] During the turn you Normal Summoned this card.
- [EFFECT] Send the top card of your Deck to the Graveyard. Then, if you sent a LIGHT Attribute or Machine Type monster to the Graveyard by this effect, you can choose 1 face-up Machine Type monster on your field. This turn, the chosen monster can be treated as 2 Tributes for the Tribute Summon of a LIGHT Attribute monster in Attack Position.
- Miraidon the Future Dragon
- Level 7 LIGHT Machine/Effect
- 2500/1500
- [REQUIREMENT] None
- [EFFECT] Send the top card of your Deck to the Graveyard. Then, if you sent a LIGHT Attribute or Machine Type monster to the Graveyard by this effect, you can choose 1 face-up monster on your field. This turn, the chosen monster's name becomes the same as the monster sent to the Graveyard by this effect, also it gains ATK equal to [that monster's Level] x 200 until the end of this turn.
- Miraidon the Low-Powered Future Dragon
- Level 1 LIGHT Dragon/Effect
- 800/500
- [REQUIREMENT] Send this face-up card from your field to the Graveyard.
- [EFFECT] Special Summon 1 "Miraidon the Future Dragon" from your hand face-up to your field.
- Miraidon the Future Iron Serpent
- Level 9 LIGHT Cyborg/Fusion/Effect
- 2900/2500
- "Miraidon the Future Dragon" + "Iron Paradoxian"
- [REQUIREMENT] Send the top card of your Deck to the Graveyard.
- [MULTI-CHOICE EFFECT] ● Destroy 1 face-up Spell Card on your opponent's field.
- ● Inflict 900 damage to your opponent. Then, if you sent a LIGHT Attribute or Machine Type monster to the Graveyard by this effect, this card gains ATK equal to [the sent monster's Level] x 300 until the end of this turn.
- Turon the A.I. Professor
- Level 8 LIGHT Cyborg/Fusion/Effect
- 2800/2500
- "Iron Professor Turon" + "Iron Paradoxian"
- [REQUIREMENT] Shuffle 3 monsters from your Graveyard into the Deck.
- [MULTI-CHOICE EFFECT] ● Destroy 1 face-up Level 9 or higher monster on your opponent's field.
- ● 1 face-up Cyborg Type monster on your field cannot be destroyed by your opponent's card effects this turn.
- Quark Driver
- Equip Spell Card
- [REQUIREMENT] Equip this card to 1 face-up Machine Type monster on your field.
- [EFFECT] The equipped monster cannot be destroyed by battle with Normal Monsters and monsters with a Level higher than or equal to the equipped monster's.
- Electric Terrain
- Field Spell Card
- [REQUIREMENT] Activate this card if you have "Polymerization" or "Fusion" in your Graveyard or you have a Fusion Monster on your field.
- [EFFECT] While this card is face-up in the Field Zone, face-up Dragon, Machine and Cyborg Type monsters on the field cannot be destroyed by Trap Card effects.
- Boosting Energizer
- Spell Card
- [REQUIREMENT] Send 1 card from your hand to the Graveyard.
- [EFFECT] 1 face-up Machine Type monster on your field gains 1000 ATK until the end of the turn. Then, if that monster is equipped with "Quark Driver", you can destroy 1 card on your opponent's field.
- Terrain Extender
- Spell Card
- [REQUIREMENT] If you have a face-up "Electric Terrain", shuffle 1 "Polymerization" or "Fusion" from your Graveyard into the Deck.
- [EFFECT] Special Summon 1 LIGHT Attribute Dragon, Machine, or Cyborg Type monster from your Graveyard to your field.
- Hadronic Engine
- Equip Spell Card
- [REQUIREMENT] Equip this card to 1 face-up LIGHT Attribute Dragon Type monster on your field.
- [EFFECT] The equipped monster cannot be destroyed by your opponent's Trap Card effects.
- Paradise Defense Program
- Trap Card
- [REQUIREMENT] When your opponent Normal Summons a Level 7 or higher monster, change all Attack Position LIGHT Attribute monsters on your field to face-up Defense Position.
- [EFFECT] Choose 1 face-up LIGHT Attribute monster on your field. This turn, while the chosen monster is face-up, all monsters on your opponent's field must attack it, if able.
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