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Jun 25th, 2012
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  1. global:
  2. default-game: 'hunger'
  3.  
  4. # In minutes, the number of time to wait between update checks
  5. update-delay: 30
  6.  
  7. # The following are default only, and will be overwritten by the setup, if applicable
  8. join-message: '<player> has joined the game <game>.'
  9. rejoin-message: '<player> has rejoined the game <game>'
  10. leave-message: '<player> has left the game <game>.'
  11. quit-message: '<player> has quit the game <game>.'
  12. kill-message: '<killer> killed <killed> in game <game>.'
  13. vote-message: '<player> is ready to play <game>. Type /hg vote when you are ready to play.'
  14.  
  15. # Time, in seconds, after game starts before players can move
  16. default-time: 8
  17.  
  18. # Number of players required to auto-start
  19. min-vote: 2
  20.  
  21. # If players can join a game while it is running
  22. allow-join-during-game: false
  23.  
  24. # Number of players required to start at all
  25. min-players: 2
  26.  
  27. # If a player can rejoin a game.
  28. # If false, players will lose all lives on leave.
  29. # If true, lives are carried over to any rejoins
  30. allow-rejoin: false
  31.  
  32. # If a winner gets to keep his items
  33. winner-keeps-items: true
  34.  
  35. # number of lives a player has. 0 is unlimited
  36. lives: 1
  37.  
  38. # whether players should clear their inventory before joining
  39. should-clear-inv: true
  40.  
  41. # require everyone that has joined the game to start
  42. all-vote: false
  43.  
  44. # when a player joins a game, they are auto-voted as ready. If true, all-vote is disregarded
  45. auto-vote: true
  46.  
  47. # whether players can place blocks
  48. can-place-block: true
  49.  
  50. # whether players can break blocks
  51. can-break-block: false
  52.  
  53. # whether players can interact with blocks (Chests, Enchant tables, ect...)
  54. can-interact-block: true
  55.  
  56. # whether players can use commands. Does not disallow HungerGames commands.
  57. use-command: false
  58.  
  59. # whether players can teleport
  60. can-teleport: false
  61.  
  62. # world to reload on game end if world-reload is true. NOTE: must have a "template" stored in MyHungerGames/<worldname>_template
  63. reload-world-name: Default_world
  64.  
  65. # reload world on game end. Recommended that this be false and have setups override this
  66. reload-world: false
  67.  
  68. # add chest and fill the first time a chest is opened
  69. auto-add: true
  70.  
  71. # blocks players can place (NOTE: if "can-place-blocks" is false, they cannot
  72. # place blocks except for these blocks, and vice versa) ex: "[1]", "[1, 10, 28]"
  73. special-blocks-place: []
  74.  
  75. # blocks players can break (NOTE: if "can-break-blocks" is false, they cannot
  76. # break blocks except these blocks, and vice versa) ex: "[1]", "[1, 10, 28]"
  77. special-blocks-break: []
  78.  
  79. # blocks players can interact (NOTE: if "can-interact-blocks" is false, they cannot
  80. # interact with blocks except these blocks, and vice versa) ex: "[1]", "[1, 10, 28]"
  81. special-blocks-interact: [54]
  82.  
  83. # Reset block changes after a game ends
  84. reset-changes: true
  85.  
  86. chest-loot:
  87. # Example loot. Note DURABIlITY is an enchantment
  88. # STONE_SWORD:
  89. # stack-size: 1
  90. # chance: 100.00
  91. # DURABILITY: 3
  92. STONE_SWORD:
  93. stack-size: 1
  94. chance: 100.00
  95. sponsor-loot:
  96.  
  97. itemsets:
  98. # Example game
  99. # To use one of these, when creating a game do
  100. # /hga add itemset <name-of-game> <name-of-itemset> NOTE make sure there are no space in the list of itemsets
  101. # test:
  102. # chest-loot:
  103. # Example loot. Note DURABIlITY is an enchantment
  104. # DIAMOND_PICKAXE:
  105. # stack-size: 1
  106. # chance: 0.01
  107. # DURABILITY: 3
  108. # sponsor-loot:
  109.  
  110. test:
  111. IRON_SWORD:
  112. stack-size: 1
  113. chance: 100.00
  114.  
  115. setups:
  116. hunger:
  117. default-time: 10
  118. min-vote: 2
  119. allow-join-during-game: false
  120. min-players: 2
  121. allow-rejoin: false
  122. winner-keeps-items: true
  123. should-clear-inv: true
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