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  1. Mono path[0] = 'C:/Program Files (x86)/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Managed'
  2. Mono config path = 'C:/Program Files (x86)/SteamLibrary/steamapps/common/Temtem/MonoBleedingEdge/etc'
  3. Initialize engine version: 2019.1.11f1 (9b001d489a54)
  4. GfxDevice: creating device client; threaded=1
  5. Direct3D:
  6. Version: Direct3D 11.0 [level 11.1]
  7. Renderer: NVIDIA GeForce RTX 2060 (ID=0x1f51)
  8. Vendor:
  9. VRAM: 5980 MB
  10. Driver: 26.21.14.3165
  11. Begin MonoManager ReloadAssembly
  12. - Completed reload, in 1.460 seconds
  13. <RI> Initializing input.
  14.  
  15. XInput1_3.dll not found. Trying XInput9_1_0.dll instead...
  16. <RI> Input initialized.
  17.  
  18. <RI> Initialized touch support.
  19.  
  20. UnloadTime: 1.338200 ms
  21. Searching for compatible XInput library...
  22. Fallback handler could not load library C:/Program Files (x86)/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_3.dll
  23. Fallback handler could not load library C:/Program Files (x86)/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_3.dll
  24. Fallback handler could not load library C:/Program Files (x86)/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_3.dll
  25. Fallback handler could not load library C:/Program Files (x86)/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_3
  26. Fallback handler could not load library C:/Program Files (x86)/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_3.dll
  27. Fallback handler could not load library C:/Program Files (x86)/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_3
  28. Fallback handler could not load library C:/Program Files (x86)/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/libxinput1_3.dll
  29. Fallback handler could not load library C:/Program Files (x86)/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/libxinput1_3.dll
  30. Fallback handler could not load library C:/Program Files (x86)/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/libxinput1_3.dll
  31. Fallback handler could not load library C:/Program Files (x86)/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_2.dll
  32. Fallback handler could not load library C:/Program Files (x86)/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_2.dll
  33. Fallback handler could not load library C:/Program Files (x86)/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_2.dll
  34. Fallback handler could not load library C:/Program Files (x86)/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_2
  35. Fallback handler could not load library C:/Program Files (x86)/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_2.dll
  36. Fallback handler could not load library C:/Program Files (x86)/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_2
  37. Fallback handler could not load library C:/Program Files (x86)/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/libxinput1_2.dll
  38. Fallback handler could not load library C:/Program Files (x86)/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/libxinput1_2.dll
  39. Fallback handler could not load library C:/Program Files (x86)/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/libxinput1_2.dll
  40. Fallback handler could not load library C:/Program Files (x86)/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_1.dll
  41. Fallback handler could not load library C:/Program Files (x86)/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_1.dll
  42. Fallback handler could not load library C:/Program Files (x86)/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_1.dll
  43. Fallback handler could not load library C:/Program Files (x86)/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_1
  44. Fallback handler could not load library C:/Program Files (x86)/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_1.dll
  45. Fallback handler could not load library C:/Program Files (x86)/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_1
  46. Fallback handler could not load library C:/Program Files (x86)/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/libxinput1_1.dll
  47. Fallback handler could not load library C:/Program Files (x86)/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/libxinput1_1.dll
  48. Fallback handler could not load library C:/Program Files (x86)/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/libxinput1_1.dll
  49. Found Xinput1_4.dll.
  50. Fallback handler could not load library C:/Program Files (x86)/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_3.dll
  51. Fallback handler could not load library C:/Program Files (x86)/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_3.dll
  52. Fallback handler could not load library C:/Program Files (x86)/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_3.dll
  53. Fallback handler could not load library C:/Program Files (x86)/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_3
  54. Fallback handler could not load library C:/Program Files (x86)/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_3.dll
  55. Fallback handler could not load library C:/Program Files (x86)/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_3
  56. Fallback handler could not load library C:/Program Files (x86)/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/libxinput1_3.dll
  57. Fallback handler could not load library C:/Program Files (x86)/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/libxinput1_3.dll
  58. Fallback handler could not load library C:/Program Files (x86)/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/libxinput1_3.dll
  59. Fallback handler could not load library C:/Program Files (x86)/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_2.dll
  60. Fallback handler could not load library C:/Program Files (x86)/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_2.dll
  61. Fallback handler could not load library C:/Program Files (x86)/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_2.dll
  62. Fallback handler could not load library C:/Program Files (x86)/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_2
  63. Fallback handler could not load library C:/Program Files (x86)/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_2.dll
  64. Fallback handler could not load library C:/Program Files (x86)/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_2
  65. Fallback handler could not load library C:/Program Files (x86)/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/libxinput1_2.dll
  66. Fallback handler could not load library C:/Program Files (x86)/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/libxinput1_2.dll
  67. Fallback handler could not load library C:/Program Files (x86)/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/libxinput1_2.dll
  68. Fallback handler could not load library C:/Program Files (x86)/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_1.dll
  69. Fallback handler could not load library C:/Program Files (x86)/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_1.dll
  70. Fallback handler could not load library C:/Program Files (x86)/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_1.dll
  71. Fallback handler could not load library C:/Program Files (x86)/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_1
  72. Fallback handler could not load library C:/Program Files (x86)/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_1.dll
  73. Fallback handler could not load library C:/Program Files (x86)/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_1
  74. Fallback handler could not load library C:/Program Files (x86)/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/libxinput1_1.dll
  75. Fallback handler could not load library C:/Program Files (x86)/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/libxinput1_1.dll
  76. Fallback handler could not load library C:/Program Files (x86)/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/libxinput1_1.dll
  77. Fallback handler could not load library C:/Program Files (x86)/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_3.dll
  78. Fallback handler could not load library C:/Program Files (x86)/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_3.dll
  79. Fallback handler could not load library C:/Program Files (x86)/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_3.dll
  80. Fallback handler could not load library C:/Program Files (x86)/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_3
  81. Fallback handler could not load library C:/Program Files (x86)/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_3.dll
  82. Fallback handler could not load library C:/Program Files (x86)/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_3
  83. Fallback handler could not load library C:/Program Files (x86)/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/libxinput1_3.dll
  84. Fallback handler could not load library C:/Program Files (x86)/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/libxinput1_3.dll
  85. Fallback handler could not load library C:/Program Files (x86)/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/libxinput1_3.dll
  86. Fallback handler could not load library C:/Program Files (x86)/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_2.dll
  87. Fallback handler could not load library C:/Program Files (x86)/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_2.dll
  88. Fallback handler could not load library C:/Program Files (x86)/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_2.dll
  89. Fallback handler could not load library C:/Program Files (x86)/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_2
  90. Fallback handler could not load library C:/Program Files (x86)/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_2.dll
  91. Fallback handler could not load library C:/Program Files (x86)/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_2
  92. Fallback handler could not load library C:/Program Files (x86)/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/libxinput1_2.dll
  93. Fallback handler could not load library C:/Program Files (x86)/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/libxinput1_2.dll
  94. Fallback handler could not load library C:/Program Files (x86)/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/libxinput1_2.dll
  95. Fallback handler could not load library C:/Program Files (x86)/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_1.dll
  96. Fallback handler could not load library C:/Program Files (x86)/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_1.dll
  97. Fallback handler could not load library C:/Program Files (x86)/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_1.dll
  98. Fallback handler could not load library C:/Program Files (x86)/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_1
  99. Fallback handler could not load library C:/Program Files (x86)/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_1.dll
  100. Fallback handler could not load library C:/Program Files (x86)/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_1
  101. Fallback handler could not load library C:/Program Files (x86)/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/libxinput1_1.dll
  102. Fallback handler could not load library C:/Program Files (x86)/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/libxinput1_1.dll
  103. Fallback handler could not load library C:/Program Files (x86)/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/libxinput1_1.dll
  104. Init Time: 1/24/2020 9:14:19 AM
  105.  
  106. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  107.  
  108. TemtemVersion: v0.5.4
  109.  
  110. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  111.  
  112. Setting up 6 worker threads for Enlighten.
  113. Thread -> id: 42dc -> priority: 1
  114. Thread -> id: 4610 -> priority: 1
  115. Thread -> id: 4720 -> priority: 1
  116. Thread -> id: 3724 -> priority: 1
  117. Thread -> id: 1fe0 -> priority: 1
  118. Thread -> id: 554 -> priority: 1
  119. Fallback handler could not load library C:/Program Files (x86)/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/libc
  120. Fallback handler could not load library C:/Program Files (x86)/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/libc.dll
  121. Fallback handler could not load library C:/Program Files (x86)/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/libc
  122. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  123.  
  124. Unloading 260 unused Assets to reduce memory usage. Loaded Objects now: 174241.
  125. Total: 284.824100 ms (FindLiveObjects: 7.224800 ms CreateObjectMapping: 15.302900 ms MarkObjects: 261.925100 ms DeleteObjects: 0.371100 ms)
  126.  
  127. Tamer ID: 189249
  128.  
  129. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  130.  
  131. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  132.  
  133. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 175034.
  134. Total: 279.773800 ms (FindLiveObjects: 6.845000 ms CreateObjectMapping: 12.300000 ms MarkObjects: 260.416100 ms DeleteObjects: 0.212500 ms)
  135.  
  136. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  137.  
  138. Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 176231.
  139. Total: 284.524200 ms (FindLiveObjects: 7.580300 ms CreateObjectMapping: 12.465500 ms MarkObjects: 264.171000 ms DeleteObjects: 0.307100 ms)
  140.  
  141. Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
  142.  
  143. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 176247.
  144. Total: 275.353500 ms (FindLiveObjects: 7.624300 ms CreateObjectMapping: 12.263900 ms MarkObjects: 255.153900 ms DeleteObjects: 0.311100 ms)
  145.  
  146. Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
  147.  
  148. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 176247.
  149. Total: 276.107700 ms (FindLiveObjects: 7.750400 ms CreateObjectMapping: 12.459700 ms MarkObjects: 255.606600 ms DeleteObjects: 0.290600 ms)
  150.  
  151. Join 1111
  152.  
  153. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  154.  
  155. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  156.  
  157. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  158.  
  159. Exit 1111
  160.  
  161. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  162.  
  163. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  164.  
  165. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  166.  
  167. Unloading 18 Unused Serialized files (Serialized files now loaded: 20)
  168.  
  169. Unloading 6236 unused Assets to reduce memory usage. Loaded Objects now: 225167.
  170. Total: 339.662000 ms (FindLiveObjects: 11.386800 ms CreateObjectMapping: 19.241100 ms MarkObjects: 304.718400 ms DeleteObjects: 4.315400 ms)
  171.  
  172. Unloading 7 Unused Serialized files (Serialized files now loaded: 21)
  173.  
  174. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 225211.
  175. Total: 321.855100 ms (FindLiveObjects: 11.634000 ms CreateObjectMapping: 20.982000 ms MarkObjects: 289.018200 ms DeleteObjects: 0.220600 ms)
  176.  
  177. Unloading 9 Unused Serialized files (Serialized files now loaded: 21)
  178.  
  179. Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 228876.
  180. Total: 317.531600 ms (FindLiveObjects: 10.147400 ms CreateObjectMapping: 17.379900 ms MarkObjects: 289.744500 ms DeleteObjects: 0.259600 ms)
  181.  
  182. Unloading 0 Unused Serialized files (Serialized files now loaded: 21)
  183.  
  184. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 228876.
  185. Total: 322.154300 ms (FindLiveObjects: 9.249900 ms CreateObjectMapping: 18.630800 ms MarkObjects: 294.033700 ms DeleteObjects: 0.239500 ms)
  186.  
  187. Unloading 0 Unused Serialized files (Serialized files now loaded: 21)
  188.  
  189. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 228876.
  190. Total: 320.380400 ms (FindLiveObjects: 9.176800 ms CreateObjectMapping: 18.637300 ms MarkObjects: 292.349900 ms DeleteObjects: 0.216100 ms)
  191.  
  192. Join 30
  193.  
  194. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  195.  
  196. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  197.  
  198. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  199.  
  200. Exit 30
  201.  
  202. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  203.  
  204. Join 1126
  205.  
  206. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  207.  
  208. Exit 1126
  209.  
  210. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  211.  
  212. Join 30
  213.  
  214. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  215.  
  216. Exit 30
  217.  
  218. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  219.  
  220. Unloading 8 Unused Serialized files (Serialized files now loaded: 25)
  221.  
  222. Unloading 1994 unused Assets to reduce memory usage. Loaded Objects now: 222633.
  223. Total: 325.764600 ms (FindLiveObjects: 9.423000 ms CreateObjectMapping: 17.550700 ms MarkObjects: 291.666300 ms DeleteObjects: 7.124300 ms)
  224.  
  225. Unloading 7 Unused Serialized files (Serialized files now loaded: 25)
  226.  
  227. Unloading 816 unused Assets to reduce memory usage. Loaded Objects now: 232114.
  228. Total: 322.043600 ms (FindLiveObjects: 10.253300 ms CreateObjectMapping: 18.605700 ms MarkObjects: 292.384400 ms DeleteObjects: 0.799900 ms)
  229.  
  230. Unloading 10 Unused Serialized files (Serialized files now loaded: 27)
  231.  
  232. Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 233579.
  233. Total: 324.535200 ms (FindLiveObjects: 9.667000 ms CreateObjectMapping: 17.590700 ms MarkObjects: 296.959100 ms DeleteObjects: 0.318100 ms)
  234.  
  235. Unloading 8 Unused Serialized files (Serialized files now loaded: 27)
  236.  
  237. Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 234586.
  238. Total: 321.469700 ms (FindLiveObjects: 9.381700 ms CreateObjectMapping: 17.926600 ms MarkObjects: 293.892400 ms DeleteObjects: 0.268500 ms)
  239.  
  240. Unloading 10 Unused Serialized files (Serialized files now loaded: 27)
  241.  
  242. Unloading 24 unused Assets to reduce memory usage. Loaded Objects now: 240882.
  243. Total: 323.257200 ms (FindLiveObjects: 10.696900 ms CreateObjectMapping: 17.574400 ms MarkObjects: 294.740700 ms DeleteObjects: 0.245000 ms)
  244.  
  245. Unloading 10 Unused Serialized files (Serialized files now loaded: 27)
  246.  
  247. Unloading 18 unused Assets to reduce memory usage. Loaded Objects now: 249109.
  248. Total: 326.091400 ms (FindLiveObjects: 10.610300 ms CreateObjectMapping: 17.961300 ms MarkObjects: 297.191300 ms DeleteObjects: 0.327900 ms)
  249.  
  250. Unloading 0 Unused Serialized files (Serialized files now loaded: 27)
  251.  
  252. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 249109.
  253. Total: 329.277000 ms (FindLiveObjects: 11.275400 ms CreateObjectMapping: 17.842500 ms MarkObjects: 299.813300 ms DeleteObjects: 0.345400 ms)
  254.  
  255. Unloading 0 Unused Serialized files (Serialized files now loaded: 27)
  256.  
  257. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 249109.
  258. Total: 327.044100 ms (FindLiveObjects: 10.121900 ms CreateObjectMapping: 17.687400 ms MarkObjects: 298.830100 ms DeleteObjects: 0.404300 ms)
  259.  
  260. Join 26
  261.  
  262. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  263.  
  264. Exit 26
  265.  
  266. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  267.  
  268. Unloading 18 Unused Serialized files (Serialized files now loaded: 28)
  269.  
  270. Unloading 1238 unused Assets to reduce memory usage. Loaded Objects now: 243675.
  271. Total: 330.773600 ms (FindLiveObjects: 9.390500 ms CreateObjectMapping: 17.686600 ms MarkObjects: 296.788800 ms DeleteObjects: 6.907400 ms)
  272.  
  273. Unloading 5 Unused Serialized files (Serialized files now loaded: 28)
  274.  
  275. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 243719.
  276. Total: 324.809000 ms (FindLiveObjects: 10.843600 ms CreateObjectMapping: 17.674200 ms MarkObjects: 296.062600 ms DeleteObjects: 0.228300 ms)
  277.  
  278. Unloading 9 Unused Serialized files (Serialized files now loaded: 28)
  279.  
  280. Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 244469.
  281. Total: 325.307900 ms (FindLiveObjects: 10.548300 ms CreateObjectMapping: 17.941200 ms MarkObjects: 296.576600 ms DeleteObjects: 0.241500 ms)
  282.  
  283. Unloading 0 Unused Serialized files (Serialized files now loaded: 28)
  284.  
  285. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 244469.
  286. Total: 322.237100 ms (FindLiveObjects: 11.176000 ms CreateObjectMapping: 17.350500 ms MarkObjects: 293.484000 ms DeleteObjects: 0.226300 ms)
  287.  
  288. Unloading 0 Unused Serialized files (Serialized files now loaded: 28)
  289.  
  290. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 244469.
  291. Total: 327.126300 ms (FindLiveObjects: 9.786700 ms CreateObjectMapping: 20.361900 ms MarkObjects: 296.754400 ms DeleteObjects: 0.222900 ms)
  292.  
  293. Join 30
  294.  
  295. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  296.  
  297. Exit 30
  298.  
  299. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  300.  
  301. Join 1127
  302.  
  303. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  304.  
  305. Exit 1127
  306.  
  307. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  308.  
  309. Join 30
  310.  
  311. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  312.  
  313. Exit 30
  314.  
  315. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  316.  
  317. Join 1128
  318.  
  319. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  320.  
  321. Exit 1128
  322.  
  323. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  324.  
  325. Join 30
  326.  
  327. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  328.  
  329. Exit 30
  330.  
  331. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  332.  
  333. Join 1129
  334.  
  335. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  336.  
  337. Exit 1129
  338.  
  339. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  340.  
  341. Join 30
  342.  
  343. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  344.  
  345. Exit 30
  346.  
  347. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  348.  
  349. Join 1114
  350.  
  351. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  352.  
  353. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  354.  
  355. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  356.  
  357. Exit 1114
  358.  
  359. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  360.  
  361. Join 30
  362.  
  363. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  364.  
  365. Exit 30
  366.  
  367. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  368.  
  369. Join 1123
  370.  
  371. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  372.  
  373. Exit 1123
  374.  
  375. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  376.  
  377. Join 30
  378.  
  379. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  380.  
  381. Exit 30
  382.  
  383. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  384.  
  385. Join 1122
  386.  
  387. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  388.  
  389. Exit 1122
  390.  
  391. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  392.  
  393. Join 30
  394.  
  395. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  396.  
  397. Exit 30
  398.  
  399. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  400.  
  401. Join 1115
  402.  
  403. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  404.  
  405. Exit 1115
  406.  
  407. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  408.  
  409. Join 30
  410.  
  411. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  412.  
  413. Exit 30
  414.  
  415. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  416.  
  417. Join 1116
  418.  
  419. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  420.  
  421. Exit 1116
  422.  
  423. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  424.  
  425. Join 30
  426.  
  427. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  428.  
  429. Exit 30
  430.  
  431. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  432.  
  433. Join 1117
  434.  
  435. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  436.  
  437. Exit 1117
  438.  
  439. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  440.  
  441. Join 30
  442.  
  443. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  444.  
  445. Join 31
  446.  
  447. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  448.  
  449. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  450.  
  451. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  452.  
  453. Exit 30
  454.  
  455. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  456.  
  457. Join 30
  458.  
  459. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  460.  
  461. Exit 31
  462.  
  463. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  464.  
  465. Exit 30
  466.  
  467. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  468.  
  469. Join 1112
  470.  
  471. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  472.  
  473. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  474.  
  475. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  476.  
  477. Exit 1112
  478.  
  479. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  480.  
  481. Join 30
  482.  
  483. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  484.  
  485. Exit 30
  486.  
  487. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  488.  
  489. Join 1112
  490.  
  491. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  492.  
  493. Exit 1112
  494.  
  495. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  496.  
  497. Join 30
  498.  
  499. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  500.  
  501. Exit 30
  502.  
  503. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  504.  
  505. Join 1119
  506.  
  507. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  508.  
  509. Exit 1119
  510.  
  511. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  512.  
  513. Join 30
  514.  
  515. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  516.  
  517. Exit 30
  518.  
  519. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  520.  
  521. Join 1125
  522.  
  523. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  524.  
  525. Exit 1125
  526.  
  527. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  528.  
  529. Join 30
  530.  
  531. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  532.  
  533. Exit 30
  534.  
  535. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  536.  
  537. Join 1124
  538.  
  539. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  540.  
  541. Exit 1124
  542.  
  543. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  544.  
  545. Join 30
  546.  
  547. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  548.  
  549. Exit 30
  550.  
  551. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  552.  
  553. Join 1128
  554.  
  555. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  556.  
  557. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  558.  
  559. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  560.  
  561. Exit 1128
  562.  
  563. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  564.  
  565. Join 30
  566.  
  567. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  568.  
  569. Exit 30
  570.  
  571. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  572.  
  573. Join 1114
  574.  
  575. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  576.  
  577. Exit 1114
  578.  
  579. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  580.  
  581. Join 30
  582.  
  583. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  584.  
  585. Exit 30
  586.  
  587. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  588.  
  589. Unloading 8 Unused Serialized files (Serialized files now loaded: 51)
  590.  
  591. Unloading 6934 unused Assets to reduce memory usage. Loaded Objects now: 257418.
  592. Total: 368.286000 ms (FindLiveObjects: 11.646400 ms CreateObjectMapping: 19.333600 ms MarkObjects: 323.027700 ms DeleteObjects: 14.278000 ms)
  593.  
  594. Unloading 7 Unused Serialized files (Serialized files now loaded: 51)
  595.  
  596. Unloading 28 unused Assets to reduce memory usage. Loaded Objects now: 264060.
  597. Total: 351.753100 ms (FindLiveObjects: 11.995800 ms CreateObjectMapping: 20.018600 ms MarkObjects: 319.358500 ms DeleteObjects: 0.379800 ms)
  598.  
  599. Unloading 10 Unused Serialized files (Serialized files now loaded: 51)
  600.  
  601. Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 265392.
  602. Total: 349.550000 ms (FindLiveObjects: 10.834800 ms CreateObjectMapping: 18.427500 ms MarkObjects: 319.951000 ms DeleteObjects: 0.336500 ms)
  603.  
  604. Unloading 8 Unused Serialized files (Serialized files now loaded: 51)
  605.  
  606. Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 266398.
  607. Total: 350.599100 ms (FindLiveObjects: 10.720600 ms CreateObjectMapping: 18.713800 ms MarkObjects: 320.792300 ms DeleteObjects: 0.372100 ms)
  608.  
  609. Unloading 10 Unused Serialized files (Serialized files now loaded: 51)
  610.  
  611. Unloading 24 unused Assets to reduce memory usage. Loaded Objects now: 271498.
  612. Total: 350.204900 ms (FindLiveObjects: 11.448600 ms CreateObjectMapping: 18.943500 ms MarkObjects: 319.470800 ms DeleteObjects: 0.341700 ms)
  613.  
  614. Unloading 10 Unused Serialized files (Serialized files now loaded: 51)
  615.  
  616. Unloading 18 unused Assets to reduce memory usage. Loaded Objects now: 275575.
  617. Total: 352.714800 ms (FindLiveObjects: 11.553600 ms CreateObjectMapping: 18.873100 ms MarkObjects: 322.027200 ms DeleteObjects: 0.260100 ms)
  618.  
  619. Unloading 0 Unused Serialized files (Serialized files now loaded: 51)
  620.  
  621. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 275575.
  622. Total: 351.564100 ms (FindLiveObjects: 11.010500 ms CreateObjectMapping: 19.062700 ms MarkObjects: 321.238800 ms DeleteObjects: 0.251800 ms)
  623.  
  624. Unloading 0 Unused Serialized files (Serialized files now loaded: 51)
  625.  
  626. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 275575.
  627. Total: 357.423900 ms (FindLiveObjects: 11.964400 ms CreateObjectMapping: 19.241300 ms MarkObjects: 325.959600 ms DeleteObjects: 0.258200 ms)
  628.  
  629. Join 26
  630.  
  631. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  632.  
  633. Join 29
  634.  
  635. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  636.  
  637. Exit 29
  638.  
  639. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  640.  
  641. Join 28
  642.  
  643. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  644.  
  645. Join 29
  646.  
  647. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  648.  
  649. Exit 26
  650.  
  651. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  652.  
  653. Exit 29
  654.  
  655. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  656.  
  657. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  658.  
  659. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  660.  
  661. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  662.  
  663. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  664.  
  665. Join 23
  666.  
  667. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  668.  
  669. Unloading 12 Unused Serialized files (Serialized files now loaded: 54)
  670.  
  671. Unloading 545 unused Assets to reduce memory usage. Loaded Objects now: 281540.
  672. Total: 402.146400 ms (FindLiveObjects: 20.919100 ms CreateObjectMapping: 20.941800 ms MarkObjects: 359.013200 ms DeleteObjects: 1.271700 ms)
  673.  
  674. Unloading 5 Unused Serialized files (Serialized files now loaded: 54)
  675.  
  676. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 281566.
  677. Total: 382.468100 ms (FindLiveObjects: 15.157600 ms CreateObjectMapping: 21.171900 ms MarkObjects: 345.515700 ms DeleteObjects: 0.622400 ms)
  678.  
  679. Unloading 0 Unused Serialized files (Serialized files now loaded: 54)
  680.  
  681. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 281566.
  682. Total: 381.419900 ms (FindLiveObjects: 15.245500 ms CreateObjectMapping: 22.068000 ms MarkObjects: 343.636700 ms DeleteObjects: 0.469300 ms)
  683.  
  684. Join 28
  685.  
  686. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  687.  
  688. Unloading 12 Unused Serialized files (Serialized files now loaded: 54)
  689.  
  690. Unloading 237 unused Assets to reduce memory usage. Loaded Objects now: 283513.
  691. Total: 396.062800 ms (FindLiveObjects: 14.744600 ms CreateObjectMapping: 22.748600 ms MarkObjects: 357.761900 ms DeleteObjects: 0.807500 ms)
  692.  
  693. Unloading 0 Unused Serialized files (Serialized files now loaded: 54)
  694.  
  695. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 283513.
  696. Total: 395.911000 ms (FindLiveObjects: 16.913700 ms CreateObjectMapping: 25.017500 ms MarkObjects: 353.468700 ms DeleteObjects: 0.510500 ms)
  697.  
  698. Join 28
  699.  
  700. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  701.  
  702. Unloading 12 Unused Serialized files (Serialized files now loaded: 55)
  703.  
  704. Unloading 107 unused Assets to reduce memory usage. Loaded Objects now: 285312.
  705. Total: 389.885500 ms (FindLiveObjects: 12.966300 ms CreateObjectMapping: 21.634900 ms MarkObjects: 354.682900 ms DeleteObjects: 0.601000 ms)
  706.  
  707. Unloading 0 Unused Serialized files (Serialized files now loaded: 55)
  708.  
  709. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 285312.
  710. Total: 389.104500 ms (FindLiveObjects: 13.009000 ms CreateObjectMapping: 20.192800 ms MarkObjects: 355.384200 ms DeleteObjects: 0.518000 ms)
  711.  
  712. Join 28
  713.  
  714. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  715.  
  716. Unloading 12 Unused Serialized files (Serialized files now loaded: 55)
  717.  
  718. Unloading 353 unused Assets to reduce memory usage. Loaded Objects now: 285813.
  719. Total: 390.369900 ms (FindLiveObjects: 14.053800 ms CreateObjectMapping: 23.152600 ms MarkObjects: 352.315600 ms DeleteObjects: 0.847500 ms)
  720.  
  721. Unloading 0 Unused Serialized files (Serialized files now loaded: 55)
  722.  
  723. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 285813.
  724. Total: 385.160000 ms (FindLiveObjects: 14.529900 ms CreateObjectMapping: 21.380500 ms MarkObjects: 348.846100 ms DeleteObjects: 0.403100 ms)
  725.  
  726. Join 28
  727.  
  728. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  729.  
  730. Unloading 12 Unused Serialized files (Serialized files now loaded: 55)
  731.  
  732. Unloading 109 unused Assets to reduce memory usage. Loaded Objects now: 286128.
  733. Total: 396.517700 ms (FindLiveObjects: 15.119000 ms CreateObjectMapping: 23.431400 ms MarkObjects: 357.590300 ms DeleteObjects: 0.376800 ms)
  734.  
  735. Unloading 0 Unused Serialized files (Serialized files now loaded: 55)
  736.  
  737. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 286128.
  738. Total: 388.895100 ms (FindLiveObjects: 13.524000 ms CreateObjectMapping: 21.918700 ms MarkObjects: 353.143800 ms DeleteObjects: 0.308300 ms)
  739.  
  740. Join 28
  741.  
  742. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  743.  
  744. Join 25
  745.  
  746. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  747.  
  748. Join 23
  749.  
  750. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  751.  
  752. Exit 28
  753.  
  754. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  755.  
  756. Join 24
  757.  
  758. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  759.  
  760. Exit 25
  761.  
  762. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  763.  
  764. Exit 24
  765.  
  766. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  767.  
  768. Unloading 10 Unused Serialized files (Serialized files now loaded: 56)
  769.  
  770. Unloading 149 unused Assets to reduce memory usage. Loaded Objects now: 293162.
  771. Total: 401.035900 ms (FindLiveObjects: 15.867500 ms CreateObjectMapping: 22.295900 ms MarkObjects: 362.275700 ms DeleteObjects: 0.596400 ms)
  772.  
  773. Unloading 0 Unused Serialized files (Serialized files now loaded: 56)
  774.  
  775. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 293162.
  776. Total: 392.595200 ms (FindLiveObjects: 13.771700 ms CreateObjectMapping: 22.740500 ms MarkObjects: 355.458800 ms DeleteObjects: 0.623500 ms)
  777.  
  778. Join 23
  779.  
  780. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  781.  
  782. Unloading 10 Unused Serialized files (Serialized files now loaded: 56)
  783.  
  784. Unloading 400 unused Assets to reduce memory usage. Loaded Objects now: 293753.
  785. Total: 399.377500 ms (FindLiveObjects: 16.145900 ms CreateObjectMapping: 25.700400 ms MarkObjects: 356.294200 ms DeleteObjects: 1.236600 ms)
  786.  
  787. Unloading 0 Unused Serialized files (Serialized files now loaded: 56)
  788.  
  789. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 293753.
  790. Total: 395.322000 ms (FindLiveObjects: 15.385900 ms CreateObjectMapping: 23.234400 ms MarkObjects: 356.367800 ms DeleteObjects: 0.333600 ms)
  791.  
  792. Join 23
  793.  
  794. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  795.  
  796. Unloading 10 Unused Serialized files (Serialized files now loaded: 56)
  797.  
  798. Unloading 109 unused Assets to reduce memory usage. Loaded Objects now: 293915.
  799. Total: 395.681100 ms (FindLiveObjects: 14.821000 ms CreateObjectMapping: 23.587400 ms MarkObjects: 356.755200 ms DeleteObjects: 0.517200 ms)
  800.  
  801. Unloading 0 Unused Serialized files (Serialized files now loaded: 56)
  802.  
  803. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 293915.
  804. Total: 393.859700 ms (FindLiveObjects: 13.444700 ms CreateObjectMapping: 22.732700 ms MarkObjects: 357.212700 ms DeleteObjects: 0.469300 ms)
  805.  
  806. Join 23
  807.  
  808. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  809.  
  810. Join 22
  811.  
  812. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  813.  
  814. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  815.  
  816. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  817.  
  818. Exit 22
  819.  
  820. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  821.  
  822. Exit 23
  823.  
  824. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  825.  
  826. Join 22
  827.  
  828. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  829.  
  830. Join 23
  831.  
  832. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  833.  
  834. Unloading 10 Unused Serialized files (Serialized files now loaded: 57)
  835.  
  836. Unloading 339 unused Assets to reduce memory usage. Loaded Objects now: 295169.
  837. Total: 426.314700 ms (FindLiveObjects: 17.606100 ms CreateObjectMapping: 22.952500 ms MarkObjects: 384.360300 ms DeleteObjects: 1.395300 ms)
  838.  
  839. Unloading 0 Unused Serialized files (Serialized files now loaded: 57)
  840.  
  841. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 295169.
  842. Total: 396.630700 ms (FindLiveObjects: 15.041600 ms CreateObjectMapping: 23.172000 ms MarkObjects: 358.168100 ms DeleteObjects: 0.248400 ms)
  843.  
  844. Join 22
  845.  
  846. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  847.  
  848. Join 23
  849.  
  850. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  851.  
  852. Exit 22
  853.  
  854. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  855.  
  856. Join 28
  857.  
  858. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  859.  
  860. Exit 28
  861.  
  862. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  863.  
  864. Unloading 10 Unused Serialized files (Serialized files now loaded: 57)
  865.  
  866. Unloading 122 unused Assets to reduce memory usage. Loaded Objects now: 295997.
  867. Total: 396.914500 ms (FindLiveObjects: 15.577700 ms CreateObjectMapping: 25.421500 ms MarkObjects: 355.422300 ms DeleteObjects: 0.492800 ms)
  868.  
  869. Unloading 0 Unused Serialized files (Serialized files now loaded: 57)
  870.  
  871. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 295997.
  872. Total: 401.639400 ms (FindLiveObjects: 15.111000 ms CreateObjectMapping: 25.206800 ms MarkObjects: 360.855900 ms DeleteObjects: 0.465300 ms)
  873.  
  874. Join 23
  875.  
  876. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  877.  
  878. Unloading 10 Unused Serialized files (Serialized files now loaded: 57)
  879.  
  880. Unloading 108 unused Assets to reduce memory usage. Loaded Objects now: 296060.
  881. Total: 393.100400 ms (FindLiveObjects: 15.555000 ms CreateObjectMapping: 24.592200 ms MarkObjects: 351.673400 ms DeleteObjects: 1.279500 ms)
  882.  
  883. Unloading 0 Unused Serialized files (Serialized files now loaded: 57)
  884.  
  885. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 296060.
  886. Total: 418.580000 ms (FindLiveObjects: 14.942800 ms CreateObjectMapping: 24.095400 ms MarkObjects: 379.156800 ms DeleteObjects: 0.384800 ms)
  887.  
  888. Join 23
  889.  
  890. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  891.  
  892. Unloading 10 Unused Serialized files (Serialized files now loaded: 57)
  893.  
  894. Unloading 108 unused Assets to reduce memory usage. Loaded Objects now: 296060.
  895. Total: 406.291100 ms (FindLiveObjects: 18.955800 ms CreateObjectMapping: 24.875100 ms MarkObjects: 362.049700 ms DeleteObjects: 0.410000 ms)
  896.  
  897. Unloading 0 Unused Serialized files (Serialized files now loaded: 57)
  898.  
  899. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 296060.
  900. Total: 396.813200 ms (FindLiveObjects: 13.897400 ms CreateObjectMapping: 22.287700 ms MarkObjects: 360.324600 ms DeleteObjects: 0.303100 ms)
  901.  
  902. Join 23
  903.  
  904. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  905.  
  906. Join 24
  907.  
  908. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  909.  
  910. Join 25
  911.  
  912. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  913.  
  914. Exit 24
  915.  
  916. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  917.  
  918. Join 28
  919.  
  920. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  921.  
  922. Join 24
  923.  
  924. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  925.  
  926. Exit 24
  927.  
  928. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  929.  
  930. Exit 23
  931.  
  932. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  933.  
  934. Exit 25
  935.  
  936. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  937.  
  938. Unloading 12 Unused Serialized files (Serialized files now loaded: 58)
  939.  
  940. Unloading 151 unused Assets to reduce memory usage. Loaded Objects now: 293396.
  941. Total: 404.877900 ms (FindLiveObjects: 14.986400 ms CreateObjectMapping: 25.209900 ms MarkObjects: 363.963200 ms DeleteObjects: 0.718000 ms)
  942.  
  943. Unloading 0 Unused Serialized files (Serialized files now loaded: 58)
  944.  
  945. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 293396.
  946. Total: 396.657800 ms (FindLiveObjects: 13.835500 ms CreateObjectMapping: 23.458600 ms MarkObjects: 359.010300 ms DeleteObjects: 0.353100 ms)
  947.  
  948. Join 28
  949.  
  950. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  951.  
  952. Unloading 12 Unused Serialized files (Serialized files now loaded: 58)
  953.  
  954. Unloading 259 unused Assets to reduce memory usage. Loaded Objects now: 293648.
  955. Total: 416.720600 ms (FindLiveObjects: 15.422900 ms CreateObjectMapping: 22.271300 ms MarkObjects: 378.013900 ms DeleteObjects: 1.012200 ms)
  956.  
  957. Unloading 0 Unused Serialized files (Serialized files now loaded: 58)
  958.  
  959. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 293648.
  960. Total: 398.842300 ms (FindLiveObjects: 15.166300 ms CreateObjectMapping: 23.308900 ms MarkObjects: 360.034800 ms DeleteObjects: 0.332100 ms)
  961.  
  962. Join 28
  963.  
  964. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  965.  
  966. Join 23
  967.  
  968. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  969.  
  970. Exit 23
  971.  
  972. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  973.  
  974. Unloading 12 Unused Serialized files (Serialized files now loaded: 58)
  975.  
  976. Unloading 137 unused Assets to reduce memory usage. Loaded Objects now: 294180.
  977. Total: 402.849700 ms (FindLiveObjects: 18.623700 ms CreateObjectMapping: 22.652700 ms MarkObjects: 360.845600 ms DeleteObjects: 0.727300 ms)
  978.  
  979. Unloading 0 Unused Serialized files (Serialized files now loaded: 58)
  980.  
  981. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 294180.
  982. Total: 402.458800 ms (FindLiveObjects: 16.442200 ms CreateObjectMapping: 22.105700 ms MarkObjects: 363.486600 ms DeleteObjects: 0.424000 ms)
  983.  
  984. Join 28
  985.  
  986. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  987.  
  988. Unloading 12 Unused Serialized files (Serialized files now loaded: 58)
  989.  
  990. Unloading 107 unused Assets to reduce memory usage. Loaded Objects now: 294577.
  991. Total: 417.144100 ms (FindLiveObjects: 15.567600 ms CreateObjectMapping: 28.734200 ms MarkObjects: 372.285400 ms DeleteObjects: 0.556600 ms)
  992.  
  993. Unloading 0 Unused Serialized files (Serialized files now loaded: 58)
  994.  
  995. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 294577.
  996. Total: 397.102000 ms (FindLiveObjects: 15.741900 ms CreateObjectMapping: 21.731600 ms MarkObjects: 359.175200 ms DeleteObjects: 0.452900 ms)
  997.  
  998. Join 28
  999.  
  1000. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1001.  
  1002. Unloading 12 Unused Serialized files (Serialized files now loaded: 58)
  1003.  
  1004. Unloading 104 unused Assets to reduce memory usage. Loaded Objects now: 294735.
  1005. Total: 398.079900 ms (FindLiveObjects: 14.528400 ms CreateObjectMapping: 22.132400 ms MarkObjects: 360.865800 ms DeleteObjects: 0.552800 ms)
  1006.  
  1007. Unloading 0 Unused Serialized files (Serialized files now loaded: 58)
  1008.  
  1009. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 294735.
  1010. Total: 399.958700 ms (FindLiveObjects: 13.984100 ms CreateObjectMapping: 22.310700 ms MarkObjects: 363.254600 ms DeleteObjects: 0.408800 ms)
  1011.  
  1012. Join 28
  1013.  
  1014. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1015.  
  1016. Unloading 12 Unused Serialized files (Serialized files now loaded: 58)
  1017.  
  1018. Unloading 109 unused Assets to reduce memory usage. Loaded Objects now: 295739.
  1019. Total: 412.401800 ms (FindLiveObjects: 14.552800 ms CreateObjectMapping: 23.155600 ms MarkObjects: 374.113600 ms DeleteObjects: 0.579400 ms)
  1020.  
  1021. Unloading 0 Unused Serialized files (Serialized files now loaded: 58)
  1022.  
  1023. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 295739.
  1024. Total: 410.172400 ms (FindLiveObjects: 14.780700 ms CreateObjectMapping: 23.160400 ms MarkObjects: 371.656400 ms DeleteObjects: 0.574300 ms)
  1025.  
  1026. Join 28
  1027.  
  1028. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1029.  
  1030. Join 26
  1031.  
  1032. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1033.  
  1034. Exit 26
  1035.  
  1036. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1037.  
  1038. Exit 28
  1039.  
  1040. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1041.  
  1042. Unloading 18 Unused Serialized files (Serialized files now loaded: 58)
  1043.  
  1044. Unloading 1186 unused Assets to reduce memory usage. Loaded Objects now: 287752.
  1045. Total: 418.438300 ms (FindLiveObjects: 14.931000 ms CreateObjectMapping: 24.107800 ms MarkObjects: 368.370300 ms DeleteObjects: 11.028900 ms)
  1046.  
  1047. Unloading 5 Unused Serialized files (Serialized files now loaded: 58)
  1048.  
  1049. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 287796.
  1050. Total: 410.887800 ms (FindLiveObjects: 14.637100 ms CreateObjectMapping: 21.863100 ms MarkObjects: 373.885900 ms DeleteObjects: 0.501400 ms)
  1051.  
  1052. Unloading 9 Unused Serialized files (Serialized files now loaded: 58)
  1053.  
  1054. Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 288546.
  1055. Total: 398.222200 ms (FindLiveObjects: 14.870000 ms CreateObjectMapping: 22.121800 ms MarkObjects: 360.854700 ms DeleteObjects: 0.375100 ms)
  1056.  
  1057. Unloading 0 Unused Serialized files (Serialized files now loaded: 58)
  1058.  
  1059. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 288546.
  1060. Total: 401.444100 ms (FindLiveObjects: 13.769300 ms CreateObjectMapping: 22.626100 ms MarkObjects: 363.988900 ms DeleteObjects: 1.059300 ms)
  1061.  
  1062. Unloading 0 Unused Serialized files (Serialized files now loaded: 58)
  1063.  
  1064. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 288546.
  1065. Total: 399.372800 ms (FindLiveObjects: 13.436100 ms CreateObjectMapping: 23.056600 ms MarkObjects: 362.403800 ms DeleteObjects: 0.475900 ms)
  1066.  
  1067. Join 30
  1068.  
  1069. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1070.  
  1071. Exit 30
  1072.  
  1073. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1074.  
  1075. Join 1126
  1076.  
  1077. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1078.  
  1079. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  1080.  
  1081. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1082.  
  1083. Exit 1126
  1084.  
  1085. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1086.  
  1087. Join 30
  1088.  
  1089. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1090.  
  1091. Exit 30
  1092.  
  1093. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1094.  
  1095. Join 1114
  1096.  
  1097. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1098.  
  1099. Exit 1114
  1100.  
  1101. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1102.  
  1103. Join 30
  1104.  
  1105. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1106.  
  1107. Exit 30
  1108.  
  1109. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1110.  
  1111. Join 1128
  1112.  
  1113. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1114.  
  1115. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  1116.  
  1117. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1118.  
  1119. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  1120.  
  1121. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1122.  
  1123. Exit 1128
  1124.  
  1125. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1126.  
  1127. Join 30
  1128.  
  1129. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1130.  
  1131. Exit 30
  1132.  
  1133. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1134.  
  1135. Join 1114
  1136.  
  1137. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1138.  
  1139. Exit 1114
  1140.  
  1141. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1142.  
  1143. Join 30
  1144.  
  1145. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1146.  
  1147. Exit 30
  1148.  
  1149. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1150.  
  1151. Join 1129
  1152.  
  1153. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1154.  
  1155. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  1156.  
  1157. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1158.  
  1159. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  1160.  
  1161. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1162.  
  1163. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  1164.  
  1165. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1166.  
  1167. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  1168.  
  1169. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1170.  
  1171. Exit 1129
  1172.  
  1173. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1174.  
  1175. Join 30
  1176.  
  1177. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1178.  
  1179. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  1180.  
  1181. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1182.  
  1183. Exit 30
  1184.  
  1185. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1186.  
  1187. Join 1119
  1188.  
  1189. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1190.  
  1191. Exit 1119
  1192.  
  1193. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1194.  
  1195. Join 30
  1196.  
  1197. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1198.  
  1199. Exit 30
  1200.  
  1201. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1202.  
  1203. Join 1118
  1204.  
  1205. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1206.  
  1207. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  1208.  
  1209. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1210.  
  1211. Exit 1118
  1212.  
  1213. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1214.  
  1215. Join 30
  1216.  
  1217. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1218.  
  1219. Join 31
  1220.  
  1221. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1222.  
  1223. Exit 30
  1224.  
  1225. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1226.  
  1227. Unloading 14 Unused Serialized files (Serialized files now loaded: 59)
  1228.  
  1229. Unloading 734 unused Assets to reduce memory usage. Loaded Objects now: 294387.
  1230. Total: 437.855200 ms (FindLiveObjects: 29.257200 ms CreateObjectMapping: 27.681500 ms MarkObjects: 379.622100 ms DeleteObjects: 1.294100 ms)
  1231.  
  1232. Unloading 5 Unused Serialized files (Serialized files now loaded: 59)
  1233.  
  1234. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 294411.
  1235. Total: 398.886000 ms (FindLiveObjects: 13.557800 ms CreateObjectMapping: 22.348000 ms MarkObjects: 362.306700 ms DeleteObjects: 0.673100 ms)
  1236.  
  1237. Unloading 0 Unused Serialized files (Serialized files now loaded: 59)
  1238.  
  1239. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 294411.
  1240. Total: 402.448100 ms (FindLiveObjects: 15.986100 ms CreateObjectMapping: 22.611400 ms MarkObjects: 363.510100 ms DeleteObjects: 0.340100 ms)
  1241.  
  1242. Join 31
  1243.  
  1244. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1245.  
  1246. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  1247.  
  1248. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1249.  
  1250. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  1251.  
  1252. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1253.  
  1254. Join 30
  1255.  
  1256. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1257.  
  1258. Exit 31
  1259.  
  1260. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1261.  
  1262. Join 31
  1263.  
  1264. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1265.  
  1266. Unloading 14 Unused Serialized files (Serialized files now loaded: 59)
  1267.  
  1268. Unloading 39 unused Assets to reduce memory usage. Loaded Objects now: 294995.
  1269. Total: 408.094300 ms (FindLiveObjects: 17.155500 ms CreateObjectMapping: 23.601400 ms MarkObjects: 366.943000 ms DeleteObjects: 0.394200 ms)
  1270.  
  1271. Unloading 0 Unused Serialized files (Serialized files now loaded: 59)
  1272.  
  1273. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 294995.
  1274. Total: 412.494800 ms (FindLiveObjects: 14.812700 ms CreateObjectMapping: 21.729500 ms MarkObjects: 375.650200 ms DeleteObjects: 0.301800 ms)
  1275.  
  1276. Join 31
  1277.  
  1278. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1279.  
  1280. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  1281.  
  1282. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1283.  
  1284. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  1285.  
  1286. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1287.  
  1288. Join 30
  1289.  
  1290. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1291.  
  1292. Exit 31
  1293.  
  1294. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1295.  
  1296. Exit 30
  1297.  
  1298. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1299.  
  1300. Unloading 8 Unused Serialized files (Serialized files now loaded: 59)
  1301.  
  1302. Unloading 784 unused Assets to reduce memory usage. Loaded Objects now: 279049.
  1303. Total: 408.922200 ms (FindLiveObjects: 13.989600 ms CreateObjectMapping: 22.504400 ms MarkObjects: 359.933600 ms DeleteObjects: 12.494200 ms)
  1304.  
  1305. Unloading 7 Unused Serialized files (Serialized files now loaded: 59)
  1306.  
  1307. Unloading 28 unused Assets to reduce memory usage. Loaded Objects now: 285691.
  1308. Total: 401.712000 ms (FindLiveObjects: 12.478800 ms CreateObjectMapping: 24.434700 ms MarkObjects: 364.329500 ms DeleteObjects: 0.468400 ms)
  1309.  
  1310. Unloading 10 Unused Serialized files (Serialized files now loaded: 59)
  1311.  
  1312. Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 287022.
  1313. Total: 398.392000 ms (FindLiveObjects: 12.706200 ms CreateObjectMapping: 22.156700 ms MarkObjects: 363.034700 ms DeleteObjects: 0.494100 ms)
  1314.  
  1315. Unloading 8 Unused Serialized files (Serialized files now loaded: 59)
  1316.  
  1317. Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 288028.
  1318. Total: 399.268500 ms (FindLiveObjects: 13.561200 ms CreateObjectMapping: 22.276000 ms MarkObjects: 362.899900 ms DeleteObjects: 0.531100 ms)
  1319.  
  1320. Unloading 10 Unused Serialized files (Serialized files now loaded: 59)
  1321.  
  1322. Unloading 24 unused Assets to reduce memory usage. Loaded Objects now: 293127.
  1323. Total: 402.132000 ms (FindLiveObjects: 14.349700 ms CreateObjectMapping: 22.355100 ms MarkObjects: 365.074000 ms DeleteObjects: 0.352900 ms)
  1324.  
  1325. Unloading 10 Unused Serialized files (Serialized files now loaded: 59)
  1326.  
  1327. Unloading 19 unused Assets to reduce memory usage. Loaded Objects now: 297334.
  1328. Total: 408.763900 ms (FindLiveObjects: 13.722900 ms CreateObjectMapping: 23.056300 ms MarkObjects: 371.561800 ms DeleteObjects: 0.422600 ms)
  1329.  
  1330. Unloading 0 Unused Serialized files (Serialized files now loaded: 59)
  1331.  
  1332. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 297334.
  1333. Total: 399.387000 ms (FindLiveObjects: 13.137000 ms CreateObjectMapping: 22.842400 ms MarkObjects: 362.926200 ms DeleteObjects: 0.481100 ms)
  1334.  
  1335. Unloading 0 Unused Serialized files (Serialized files now loaded: 59)
  1336.  
  1337. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 297334.
  1338. Total: 406.469900 ms (FindLiveObjects: 13.768300 ms CreateObjectMapping: 22.772100 ms MarkObjects: 369.484500 ms DeleteObjects: 0.444300 ms)
  1339.  
  1340. Join 26
  1341.  
  1342. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1343.  
  1344. Join 28
  1345.  
  1346. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1347.  
  1348. Exit 26
  1349.  
  1350. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1351.  
  1352. Unloading 12 Unused Serialized files (Serialized files now loaded: 59)
  1353.  
  1354. Unloading 16 unused Assets to reduce memory usage. Loaded Objects now: 299589.
  1355. Total: 405.095900 ms (FindLiveObjects: 14.404200 ms CreateObjectMapping: 22.052900 ms MarkObjects: 368.229300 ms DeleteObjects: 0.409100 ms)
  1356.  
  1357. Unloading 5 Unused Serialized files (Serialized files now loaded: 59)
  1358.  
  1359. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 299613.
  1360. Total: 415.591100 ms (FindLiveObjects: 15.761800 ms CreateObjectMapping: 25.088600 ms MarkObjects: 374.317600 ms DeleteObjects: 0.422800 ms)
  1361.  
  1362. Unloading 0 Unused Serialized files (Serialized files now loaded: 59)
  1363.  
  1364. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 299613.
  1365. Total: 406.995300 ms (FindLiveObjects: 15.396400 ms CreateObjectMapping: 22.403000 ms MarkObjects: 368.810300 ms DeleteObjects: 0.385400 ms)
  1366.  
  1367. Join 28
  1368.  
  1369. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1370.  
  1371. Unloading 12 Unused Serialized files (Serialized files now loaded: 59)
  1372.  
  1373. Unloading 108 unused Assets to reduce memory usage. Loaded Objects now: 299762.
  1374. Total: 409.208800 ms (FindLiveObjects: 16.455000 ms CreateObjectMapping: 23.629000 ms MarkObjects: 368.565200 ms DeleteObjects: 0.559400 ms)
  1375.  
  1376. Unloading 0 Unused Serialized files (Serialized files now loaded: 59)
  1377.  
  1378. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 299762.
  1379. Total: 407.555400 ms (FindLiveObjects: 15.619800 ms CreateObjectMapping: 24.010400 ms MarkObjects: 367.569300 ms DeleteObjects: 0.355500 ms)
  1380.  
  1381. Join 28
  1382.  
  1383. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1384.  
  1385. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  1386.  
  1387. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1388.  
  1389. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  1390.  
  1391. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1392.  
  1393. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  1394.  
  1395. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1396.  
  1397. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  1398.  
  1399. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1400.  
  1401. Unloading 12 Unused Serialized files (Serialized files now loaded: 59)
  1402.  
  1403. Unloading 116 unused Assets to reduce memory usage. Loaded Objects now: 299785.
  1404. Total: 413.670700 ms (FindLiveObjects: 19.957100 ms CreateObjectMapping: 23.585100 ms MarkObjects: 369.521500 ms DeleteObjects: 0.606600 ms)
  1405.  
  1406. Unloading 0 Unused Serialized files (Serialized files now loaded: 59)
  1407.  
  1408. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 299785.
  1409. Total: 407.674300 ms (FindLiveObjects: 14.863700 ms CreateObjectMapping: 23.196200 ms MarkObjects: 369.027000 ms DeleteObjects: 0.587200 ms)
  1410.  
  1411. Join 28
  1412.  
  1413. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1414.  
  1415. Join 23
  1416.  
  1417. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1418.  
  1419. Unloading 12 Unused Serialized files (Serialized files now loaded: 59)
  1420.  
  1421. Unloading 16 unused Assets to reduce memory usage. Loaded Objects now: 300287.
  1422. Total: 415.142600 ms (FindLiveObjects: 17.444900 ms CreateObjectMapping: 24.204800 ms MarkObjects: 373.021300 ms DeleteObjects: 0.471200 ms)
  1423.  
  1424. Unloading 0 Unused Serialized files (Serialized files now loaded: 59)
  1425.  
  1426. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 300287.
  1427. Total: 405.831100 ms (FindLiveObjects: 14.593900 ms CreateObjectMapping: 22.882100 ms MarkObjects: 367.946000 ms DeleteObjects: 0.408700 ms)
  1428.  
  1429. Join 28
  1430.  
  1431. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1432.  
  1433. Join 23
  1434.  
  1435. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1436.  
  1437. Unloading 12 Unused Serialized files (Serialized files now loaded: 59)
  1438.  
  1439. Unloading 71 unused Assets to reduce memory usage. Loaded Objects now: 301773.
  1440. Total: 398.642500 ms (FindLiveObjects: 16.452500 ms CreateObjectMapping: 21.754800 ms MarkObjects: 359.582600 ms DeleteObjects: 0.852300 ms)
  1441.  
  1442. Unloading 0 Unused Serialized files (Serialized files now loaded: 59)
  1443.  
  1444. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 301773.
  1445. Total: 389.404600 ms (FindLiveObjects: 13.524300 ms CreateObjectMapping: 21.167900 ms MarkObjects: 354.188300 ms DeleteObjects: 0.523400 ms)
  1446.  
  1447. Join 28
  1448.  
  1449. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1450.  
  1451. Exit 28
  1452.  
  1453. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1454.  
  1455. Unloading 18 Unused Serialized files (Serialized files now loaded: 59)
  1456.  
  1457. Unloading 1085 unused Assets to reduce memory usage. Loaded Objects now: 293774.
  1458. Total: 411.513300 ms (FindLiveObjects: 13.928900 ms CreateObjectMapping: 22.519900 ms MarkObjects: 367.513700 ms DeleteObjects: 7.550500 ms)
  1459.  
  1460. Unloading 5 Unused Serialized files (Serialized files now loaded: 59)
  1461.  
  1462. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 293818.
  1463. Total: 406.818800 ms (FindLiveObjects: 14.164100 ms CreateObjectMapping: 22.397000 ms MarkObjects: 369.868600 ms DeleteObjects: 0.388900 ms)
  1464.  
  1465. Unloading 9 Unused Serialized files (Serialized files now loaded: 59)
  1466.  
  1467. Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 295272.
  1468. Total: 404.564400 ms (FindLiveObjects: 14.067400 ms CreateObjectMapping: 22.043400 ms MarkObjects: 367.976600 ms DeleteObjects: 0.476700 ms)
  1469.  
  1470. Unloading 0 Unused Serialized files (Serialized files now loaded: 59)
  1471.  
  1472. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 295265.
  1473. Total: 404.654400 ms (FindLiveObjects: 13.937800 ms CreateObjectMapping: 22.040200 ms MarkObjects: 368.127100 ms DeleteObjects: 0.548800 ms)
  1474.  
  1475. Unloading 0 Unused Serialized files (Serialized files now loaded: 59)
  1476.  
  1477. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 295265.
  1478. Total: 408.362200 ms (FindLiveObjects: 14.013500 ms CreateObjectMapping: 22.041200 ms MarkObjects: 371.811000 ms DeleteObjects: 0.495900 ms)
  1479.  
  1480. Join 27
  1481.  
  1482. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1483.  
  1484. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  1485.  
  1486. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1487.  
  1488. Unloading 14 Unused Serialized files (Serialized files now loaded: 61)
  1489.  
  1490. Unloading 24 unused Assets to reduce memory usage. Loaded Objects now: 301533.
  1491. Total: 421.197500 ms (FindLiveObjects: 18.042700 ms CreateObjectMapping: 23.556700 ms MarkObjects: 379.216500 ms DeleteObjects: 0.381200 ms)
  1492.  
  1493. Unloading 5 Unused Serialized files (Serialized files now loaded: 61)
  1494.  
  1495. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 301557.
  1496. Total: 411.386100 ms (FindLiveObjects: 16.445000 ms CreateObjectMapping: 23.621000 ms MarkObjects: 370.977900 ms DeleteObjects: 0.342000 ms)
  1497.  
  1498. Unloading 0 Unused Serialized files (Serialized files now loaded: 61)
  1499.  
  1500. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 301557.
  1501. Total: 412.022500 ms (FindLiveObjects: 13.774800 ms CreateObjectMapping: 22.730300 ms MarkObjects: 375.023700 ms DeleteObjects: 0.492900 ms)
  1502.  
  1503. Join 27
  1504.  
  1505. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1506.  
  1507. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  1508.  
  1509. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1510.  
  1511. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  1512.  
  1513. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1514.  
  1515. Join 31
  1516.  
  1517. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1518.  
  1519. Unloading 14 Unused Serialized files (Serialized files now loaded: 62)
  1520.  
  1521. Unloading 630 unused Assets to reduce memory usage. Loaded Objects now: 305564.
  1522. Total: 411.059100 ms (FindLiveObjects: 18.171600 ms CreateObjectMapping: 21.306200 ms MarkObjects: 370.063700 ms DeleteObjects: 1.517400 ms)
  1523.  
  1524. Unloading 0 Unused Serialized files (Serialized files now loaded: 62)
  1525.  
  1526. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 305564.
  1527. Total: 390.558600 ms (FindLiveObjects: 16.269300 ms CreateObjectMapping: 21.890400 ms MarkObjects: 351.986600 ms DeleteObjects: 0.411900 ms)
  1528.  
  1529. Join 31
  1530.  
  1531. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1532.  
  1533. Join 27
  1534.  
  1535. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1536.  
  1537. Exit 27
  1538.  
  1539. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1540.  
  1541. Unloading 14 Unused Serialized files (Serialized files now loaded: 62)
  1542.  
  1543. Unloading 466 unused Assets to reduce memory usage. Loaded Objects now: 306006.
  1544. Total: 405.316400 ms (FindLiveObjects: 19.294800 ms CreateObjectMapping: 21.862200 ms MarkObjects: 362.631400 ms DeleteObjects: 1.527700 ms)
  1545.  
  1546. Unloading 0 Unused Serialized files (Serialized files now loaded: 62)
  1547.  
  1548. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 306006.
  1549. Total: 398.130800 ms (FindLiveObjects: 14.545000 ms CreateObjectMapping: 20.855200 ms MarkObjects: 362.261600 ms DeleteObjects: 0.468800 ms)
  1550.  
  1551. Join 31
  1552.  
  1553. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1554.  
  1555. Unloading 14 Unused Serialized files (Serialized files now loaded: 62)
  1556.  
  1557. Unloading 10 unused Assets to reduce memory usage. Loaded Objects now: 306003.
  1558. Total: 396.608500 ms (FindLiveObjects: 14.912400 ms CreateObjectMapping: 21.719600 ms MarkObjects: 359.434600 ms DeleteObjects: 0.541500 ms)
  1559.  
  1560. Unloading 0 Unused Serialized files (Serialized files now loaded: 62)
  1561.  
  1562. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 306003.
  1563. Total: 401.502500 ms (FindLiveObjects: 14.118900 ms CreateObjectMapping: 23.337100 ms MarkObjects: 363.649400 ms DeleteObjects: 0.396800 ms)
  1564.  
  1565. Join 31
  1566.  
  1567. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1568.  
  1569. Unloading 14 Unused Serialized files (Serialized files now loaded: 62)
  1570.  
  1571. Unloading 13 unused Assets to reduce memory usage. Loaded Objects now: 306388.
  1572. Total: 396.190900 ms (FindLiveObjects: 14.650900 ms CreateObjectMapping: 20.993200 ms MarkObjects: 360.121400 ms DeleteObjects: 0.425100 ms)
  1573.  
  1574. Unloading 0 Unused Serialized files (Serialized files now loaded: 62)
  1575.  
  1576. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 306388.
  1577. Total: 389.248400 ms (FindLiveObjects: 13.321100 ms CreateObjectMapping: 20.984500 ms MarkObjects: 354.417500 ms DeleteObjects: 0.525000 ms)
  1578.  
  1579. Join 31
  1580.  
  1581. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1582.  
  1583. Join 27
  1584.  
  1585. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1586.  
  1587. Exit 27
  1588.  
  1589. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1590.  
  1591. Unloading 14 Unused Serialized files (Serialized files now loaded: 62)
  1592.  
  1593. Unloading 10 unused Assets to reduce memory usage. Loaded Objects now: 306799.
  1594. Total: 398.205300 ms (FindLiveObjects: 16.459000 ms CreateObjectMapping: 21.632000 ms MarkObjects: 359.751400 ms DeleteObjects: 0.362500 ms)
  1595.  
  1596. Unloading 0 Unused Serialized files (Serialized files now loaded: 62)
  1597.  
  1598. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 306799.
  1599. Total: 393.676000 ms (FindLiveObjects: 13.270300 ms CreateObjectMapping: 20.800700 ms MarkObjects: 359.139600 ms DeleteObjects: 0.465000 ms)
  1600.  
  1601. Join 31
  1602.  
  1603. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1604.  
  1605. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  1606.  
  1607. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1608.  
  1609. Join 30
  1610.  
  1611. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1612.  
  1613. Exit 31
  1614.  
  1615. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1616.  
  1617. Exit 30
  1618.  
  1619. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1620.  
  1621. Join 1114
  1622.  
  1623. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1624.  
  1625. Exit 1114
  1626.  
  1627. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1628.  
  1629. Join 30
  1630.  
  1631. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1632.  
  1633. Exit 30
  1634.  
  1635. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1636.  
  1637. Join 1112
  1638.  
  1639. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1640.  
  1641. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  1642.  
  1643. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1644.  
  1645. Exit 1112
  1646.  
  1647. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1648.  
  1649. Join 30
  1650.  
  1651. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1652.  
  1653. Exit 30
  1654.  
  1655. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1656.  
  1657. Unloading 8 Unused Serialized files (Serialized files now loaded: 62)
  1658.  
  1659. Unloading 886 unused Assets to reduce memory usage. Loaded Objects now: 291301.
  1660. Total: 405.125600 ms (FindLiveObjects: 15.058200 ms CreateObjectMapping: 22.559900 ms MarkObjects: 356.863000 ms DeleteObjects: 10.644200 ms)
  1661.  
  1662. Unloading 7 Unused Serialized files (Serialized files now loaded: 62)
  1663.  
  1664. Unloading 29 unused Assets to reduce memory usage. Loaded Objects now: 297942.
  1665. Total: 391.379800 ms (FindLiveObjects: 13.039900 ms CreateObjectMapping: 20.952600 ms MarkObjects: 356.897800 ms DeleteObjects: 0.489200 ms)
  1666.  
  1667. Unloading 10 Unused Serialized files (Serialized files now loaded: 62)
  1668.  
  1669. Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 299274.
  1670. Total: 391.465600 ms (FindLiveObjects: 12.864500 ms CreateObjectMapping: 20.757400 ms MarkObjects: 357.453900 ms DeleteObjects: 0.389400 ms)
  1671.  
  1672. Unloading 8 Unused Serialized files (Serialized files now loaded: 62)
  1673.  
  1674. Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 300280.
  1675. Total: 395.132700 ms (FindLiveObjects: 12.963300 ms CreateObjectMapping: 21.041700 ms MarkObjects: 360.702900 ms DeleteObjects: 0.424100 ms)
  1676.  
  1677. Unloading 10 Unused Serialized files (Serialized files now loaded: 62)
  1678.  
  1679. Unloading 24 unused Assets to reduce memory usage. Loaded Objects now: 305378.
  1680. Total: 396.065200 ms (FindLiveObjects: 14.172700 ms CreateObjectMapping: 20.858800 ms MarkObjects: 360.658300 ms DeleteObjects: 0.375100 ms)
  1681.  
  1682. Unloading 10 Unused Serialized files (Serialized files now loaded: 62)
  1683.  
  1684. Unloading 19 unused Assets to reduce memory usage. Loaded Objects now: 309469.
  1685. Total: 400.447200 ms (FindLiveObjects: 13.560100 ms CreateObjectMapping: 21.217700 ms MarkObjects: 365.311000 ms DeleteObjects: 0.358000 ms)
  1686.  
  1687. Unloading 0 Unused Serialized files (Serialized files now loaded: 62)
  1688.  
  1689. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 309469.
  1690. Total: 400.453300 ms (FindLiveObjects: 13.422600 ms CreateObjectMapping: 21.012200 ms MarkObjects: 365.668900 ms DeleteObjects: 0.348900 ms)
  1691.  
  1692. Unloading 0 Unused Serialized files (Serialized files now loaded: 62)
  1693.  
  1694. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 309469.
  1695. Total: 400.666200 ms (FindLiveObjects: 13.364900 ms CreateObjectMapping: 21.793600 ms MarkObjects: 365.176400 ms DeleteObjects: 0.331000 ms)
  1696.  
  1697. Join 26
  1698.  
  1699. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1700.  
  1701. Join 28
  1702.  
  1703. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1704.  
  1705. Join 29
  1706.  
  1707. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1708.  
  1709. Exit 29
  1710.  
  1711. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1712.  
  1713. Exit 26
  1714.  
  1715. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1716.  
  1717. Unloading 12 Unused Serialized files (Serialized files now loaded: 62)
  1718.  
  1719. Unloading 24 unused Assets to reduce memory usage. Loaded Objects now: 311967.
  1720. Total: 401.898300 ms (FindLiveObjects: 16.290800 ms CreateObjectMapping: 21.979000 ms MarkObjects: 363.056400 ms DeleteObjects: 0.571600 ms)
  1721.  
  1722. Unloading 5 Unused Serialized files (Serialized files now loaded: 62)
  1723.  
  1724. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 311991.
  1725. Total: 398.709000 ms (FindLiveObjects: 13.758200 ms CreateObjectMapping: 21.691800 ms MarkObjects: 362.905200 ms DeleteObjects: 0.353300 ms)
  1726.  
  1727. Unloading 0 Unused Serialized files (Serialized files now loaded: 62)
  1728.  
  1729. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 311991.
  1730. Total: 394.380500 ms (FindLiveObjects: 13.771800 ms CreateObjectMapping: 21.203500 ms MarkObjects: 358.978600 ms DeleteObjects: 0.426100 ms)
  1731.  
  1732. Join 28
  1733.  
  1734. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1735.  
  1736. Unloading 12 Unused Serialized files (Serialized files now loaded: 62)
  1737.  
  1738. Unloading 9 unused Assets to reduce memory usage. Loaded Objects now: 312145.
  1739. Total: 440.317300 ms (FindLiveObjects: 17.520200 ms CreateObjectMapping: 26.732600 ms MarkObjects: 395.730500 ms DeleteObjects: 0.333500 ms)
  1740.  
  1741. Unloading 0 Unused Serialized files (Serialized files now loaded: 62)
  1742.  
  1743. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 312145.
  1744. Total: 421.259700 ms (FindLiveObjects: 15.466100 ms CreateObjectMapping: 22.031200 ms MarkObjects: 383.499400 ms DeleteObjects: 0.262600 ms)
  1745.  
  1746. Join 28
  1747.  
  1748. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1749.  
  1750. Unloading 12 Unused Serialized files (Serialized files now loaded: 65)
  1751.  
  1752. Unloading 14 unused Assets to reduce memory usage. Loaded Objects now: 313978.
  1753. Total: 425.566200 ms (FindLiveObjects: 17.109600 ms CreateObjectMapping: 25.312100 ms MarkObjects: 382.837900 ms DeleteObjects: 0.306300 ms)
  1754.  
  1755. Unloading 0 Unused Serialized files (Serialized files now loaded: 65)
  1756.  
  1757. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 313978.
  1758. Total: 422.495700 ms (FindLiveObjects: 15.063200 ms CreateObjectMapping: 23.053400 ms MarkObjects: 383.240200 ms DeleteObjects: 1.138400 ms)
  1759.  
  1760. Join 28
  1761.  
  1762. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1763.  
  1764. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  1765.  
  1766. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1767.  
  1768. Unloading 12 Unused Serialized files (Serialized files now loaded: 65)
  1769.  
  1770. Unloading 701 unused Assets to reduce memory usage. Loaded Objects now: 315334.
  1771. Total: 437.227600 ms (FindLiveObjects: 18.876300 ms CreateObjectMapping: 22.673500 ms MarkObjects: 393.637400 ms DeleteObjects: 2.040200 ms)
  1772.  
  1773. Unloading 0 Unused Serialized files (Serialized files now loaded: 65)
  1774.  
  1775. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 315334.
  1776. Total: 427.238900 ms (FindLiveObjects: 17.430500 ms CreateObjectMapping: 23.961100 ms MarkObjects: 385.346200 ms DeleteObjects: 0.500800 ms)
  1777.  
  1778. Join 28
  1779.  
  1780. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1781.  
  1782. Join 23
  1783.  
  1784. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1785.  
  1786. Join 24
  1787.  
  1788. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1789.  
  1790. Unloading 12 Unused Serialized files (Serialized files now loaded: 65)
  1791.  
  1792. Unloading 60 unused Assets to reduce memory usage. Loaded Objects now: 315634.
  1793. Total: 463.143600 ms (FindLiveObjects: 18.813700 ms CreateObjectMapping: 22.416300 ms MarkObjects: 421.356400 ms DeleteObjects: 0.557000 ms)
  1794.  
  1795. Unloading 0 Unused Serialized files (Serialized files now loaded: 65)
  1796.  
  1797. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 315634.
  1798. Total: 461.988400 ms (FindLiveObjects: 15.021900 ms CreateObjectMapping: 24.015800 ms MarkObjects: 422.599900 ms DeleteObjects: 0.350400 ms)
  1799.  
  1800. Join 28
  1801.  
  1802. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1803.  
  1804. Join 23
  1805.  
  1806. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1807.  
  1808. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  1809.  
  1810. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1811.  
  1812. Join 24
  1813.  
  1814. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1815.  
  1816. Exit 24
  1817.  
  1818. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1819.  
  1820. Exit 23
  1821.  
  1822. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1823.  
  1824. Unloading 12 Unused Serialized files (Serialized files now loaded: 65)
  1825.  
  1826. Unloading 54 unused Assets to reduce memory usage. Loaded Objects now: 318041.
  1827. Total: 411.924400 ms (FindLiveObjects: 15.767400 ms CreateObjectMapping: 21.535400 ms MarkObjects: 374.195200 ms DeleteObjects: 0.426100 ms)
  1828.  
  1829. Unloading 0 Unused Serialized files (Serialized files now loaded: 65)
  1830.  
  1831. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 318041.
  1832. Total: 408.599000 ms (FindLiveObjects: 15.178800 ms CreateObjectMapping: 22.108800 ms MarkObjects: 370.988700 ms DeleteObjects: 0.322300 ms)
  1833.  
  1834. Join 28
  1835.  
  1836. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1837.  
  1838. Unloading 12 Unused Serialized files (Serialized files now loaded: 65)
  1839.  
  1840. Unloading 8 unused Assets to reduce memory usage. Loaded Objects now: 318104.
  1841. Total: 404.450200 ms (FindLiveObjects: 16.412100 ms CreateObjectMapping: 21.844900 ms MarkObjects: 365.660100 ms DeleteObjects: 0.532700 ms)
  1842.  
  1843. Unloading 0 Unused Serialized files (Serialized files now loaded: 65)
  1844.  
  1845. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 318104.
  1846. Total: 396.330700 ms (FindLiveObjects: 15.375600 ms CreateObjectMapping: 22.046000 ms MarkObjects: 358.469700 ms DeleteObjects: 0.439000 ms)
  1847.  
  1848. Join 28
  1849.  
  1850. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1851.  
  1852. Exit 28
  1853.  
  1854. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1855.  
  1856. Unloading 18 Unused Serialized files (Serialized files now loaded: 65)
  1857.  
  1858. Unloading 1076 unused Assets to reduce memory usage. Loaded Objects now: 310068.
  1859. Total: 405.868400 ms (FindLiveObjects: 13.746000 ms CreateObjectMapping: 23.057900 ms MarkObjects: 362.812800 ms DeleteObjects: 6.251200 ms)
  1860.  
  1861. Unloading 5 Unused Serialized files (Serialized files now loaded: 65)
  1862.  
  1863. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 310112.
  1864. Total: 392.041500 ms (FindLiveObjects: 13.676900 ms CreateObjectMapping: 21.067200 ms MarkObjects: 356.971500 ms DeleteObjects: 0.325700 ms)
  1865.  
  1866. Unloading 9 Unused Serialized files (Serialized files now loaded: 65)
  1867.  
  1868. Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 310862.
  1869. Total: 394.204300 ms (FindLiveObjects: 13.874200 ms CreateObjectMapping: 22.011500 ms MarkObjects: 357.858600 ms DeleteObjects: 0.459500 ms)
  1870.  
  1871. Unloading 0 Unused Serialized files (Serialized files now loaded: 65)
  1872.  
  1873. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 310862.
  1874. Total: 402.102300 ms (FindLiveObjects: 13.951200 ms CreateObjectMapping: 20.959900 ms MarkObjects: 366.866500 ms DeleteObjects: 0.324000 ms)
  1875.  
  1876. Unloading 0 Unused Serialized files (Serialized files now loaded: 65)
  1877.  
  1878. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 310862.
  1879. Total: 390.898600 ms (FindLiveObjects: 13.785400 ms CreateObjectMapping: 21.049400 ms MarkObjects: 355.733600 ms DeleteObjects: 0.329700 ms)
  1880.  
  1881. Join 27
  1882.  
  1883. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1884.  
  1885. Join 31
  1886.  
  1887. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1888.  
  1889. Unloading 14 Unused Serialized files (Serialized files now loaded: 65)
  1890.  
  1891. Unloading 26 unused Assets to reduce memory usage. Loaded Objects now: 314079.
  1892. Total: 401.009500 ms (FindLiveObjects: 17.748000 ms CreateObjectMapping: 24.677400 ms MarkObjects: 357.941700 ms DeleteObjects: 0.641900 ms)
  1893.  
  1894. Unloading 5 Unused Serialized files (Serialized files now loaded: 65)
  1895.  
  1896. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 314103.
  1897. Total: 394.324900 ms (FindLiveObjects: 13.707700 ms CreateObjectMapping: 21.470000 ms MarkObjects: 358.505000 ms DeleteObjects: 0.641800 ms)
  1898.  
  1899. Unloading 0 Unused Serialized files (Serialized files now loaded: 65)
  1900.  
  1901. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 314103.
  1902. Total: 394.009100 ms (FindLiveObjects: 14.164300 ms CreateObjectMapping: 20.987200 ms MarkObjects: 358.497800 ms DeleteObjects: 0.359600 ms)
  1903.  
  1904. Join 31
  1905.  
  1906. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1907.  
  1908. Join 27
  1909.  
  1910. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1911.  
  1912. Exit 27
  1913.  
  1914. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1915.  
  1916. Join 30
  1917.  
  1918. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1919.  
  1920. Exit 31
  1921.  
  1922. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1923.  
  1924. Join 31
  1925.  
  1926. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1927.  
  1928. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  1929.  
  1930. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1931.  
  1932. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  1933.  
  1934. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
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