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- Mono path[0] = 'C:/Program Files (x86)/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Managed'
- Mono config path = 'C:/Program Files (x86)/SteamLibrary/steamapps/common/Temtem/MonoBleedingEdge/etc'
- Initialize engine version: 2019.1.11f1 (9b001d489a54)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 11.0 [level 11.1]
- Renderer: NVIDIA GeForce RTX 2060 (ID=0x1f51)
- Vendor:
- VRAM: 5980 MB
- Driver: 26.21.14.3165
- Begin MonoManager ReloadAssembly
- - Completed reload, in 1.460 seconds
- <RI> Initializing input.
- XInput1_3.dll not found. Trying XInput9_1_0.dll instead...
- <RI> Input initialized.
- <RI> Initialized touch support.
- UnloadTime: 1.338200 ms
- Searching for compatible XInput library...
- Fallback handler could not load library C:/Program Files (x86)/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_3.dll
- Fallback handler could not load library C:/Program Files (x86)/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_3.dll
- Fallback handler could not load library C:/Program Files (x86)/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_3.dll
- Fallback handler could not load library C:/Program Files (x86)/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_3
- Fallback handler could not load library C:/Program Files (x86)/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_3.dll
- Fallback handler could not load library C:/Program Files (x86)/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_3
- Fallback handler could not load library C:/Program Files (x86)/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/libxinput1_3.dll
- Fallback handler could not load library C:/Program Files (x86)/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/libxinput1_3.dll
- Fallback handler could not load library C:/Program Files (x86)/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/libxinput1_3.dll
- Fallback handler could not load library C:/Program Files (x86)/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_2.dll
- Fallback handler could not load library C:/Program Files (x86)/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_2.dll
- Fallback handler could not load library C:/Program Files (x86)/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_2.dll
- Fallback handler could not load library C:/Program Files (x86)/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_2
- Fallback handler could not load library C:/Program Files (x86)/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_2.dll
- Fallback handler could not load library C:/Program Files (x86)/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_2
- Fallback handler could not load library C:/Program Files (x86)/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/libxinput1_2.dll
- Fallback handler could not load library C:/Program Files (x86)/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/libxinput1_2.dll
- Fallback handler could not load library C:/Program Files (x86)/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/libxinput1_2.dll
- Fallback handler could not load library C:/Program Files (x86)/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_1.dll
- Fallback handler could not load library C:/Program Files (x86)/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_1.dll
- Fallback handler could not load library C:/Program Files (x86)/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_1.dll
- Fallback handler could not load library C:/Program Files (x86)/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_1
- Fallback handler could not load library C:/Program Files (x86)/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_1.dll
- Fallback handler could not load library C:/Program Files (x86)/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_1
- Fallback handler could not load library C:/Program Files (x86)/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/libxinput1_1.dll
- Fallback handler could not load library C:/Program Files (x86)/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/libxinput1_1.dll
- Fallback handler could not load library C:/Program Files (x86)/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/libxinput1_1.dll
- Found Xinput1_4.dll.
- Fallback handler could not load library C:/Program Files (x86)/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_3.dll
- Fallback handler could not load library C:/Program Files (x86)/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_3.dll
- Fallback handler could not load library C:/Program Files (x86)/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_3.dll
- Fallback handler could not load library C:/Program Files (x86)/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_3
- Fallback handler could not load library C:/Program Files (x86)/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_3.dll
- Fallback handler could not load library C:/Program Files (x86)/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_3
- Fallback handler could not load library C:/Program Files (x86)/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/libxinput1_3.dll
- Fallback handler could not load library C:/Program Files (x86)/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/libxinput1_3.dll
- Fallback handler could not load library C:/Program Files (x86)/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/libxinput1_3.dll
- Fallback handler could not load library C:/Program Files (x86)/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_2.dll
- Fallback handler could not load library C:/Program Files (x86)/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_2.dll
- Fallback handler could not load library C:/Program Files (x86)/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_2.dll
- Fallback handler could not load library C:/Program Files (x86)/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_2
- Fallback handler could not load library C:/Program Files (x86)/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_2.dll
- Fallback handler could not load library C:/Program Files (x86)/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_2
- Fallback handler could not load library C:/Program Files (x86)/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/libxinput1_2.dll
- Fallback handler could not load library C:/Program Files (x86)/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/libxinput1_2.dll
- Fallback handler could not load library C:/Program Files (x86)/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/libxinput1_2.dll
- Fallback handler could not load library C:/Program Files (x86)/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_1.dll
- Fallback handler could not load library C:/Program Files (x86)/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_1.dll
- Fallback handler could not load library C:/Program Files (x86)/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_1.dll
- Fallback handler could not load library C:/Program Files (x86)/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_1
- Fallback handler could not load library C:/Program Files (x86)/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_1.dll
- Fallback handler could not load library C:/Program Files (x86)/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_1
- Fallback handler could not load library C:/Program Files (x86)/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/libxinput1_1.dll
- Fallback handler could not load library C:/Program Files (x86)/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/libxinput1_1.dll
- Fallback handler could not load library C:/Program Files (x86)/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/libxinput1_1.dll
- Fallback handler could not load library C:/Program Files (x86)/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_3.dll
- Fallback handler could not load library C:/Program Files (x86)/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_3.dll
- Fallback handler could not load library C:/Program Files (x86)/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_3.dll
- Fallback handler could not load library C:/Program Files (x86)/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_3
- Fallback handler could not load library C:/Program Files (x86)/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_3.dll
- Fallback handler could not load library C:/Program Files (x86)/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_3
- Fallback handler could not load library C:/Program Files (x86)/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/libxinput1_3.dll
- Fallback handler could not load library C:/Program Files (x86)/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/libxinput1_3.dll
- Fallback handler could not load library C:/Program Files (x86)/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/libxinput1_3.dll
- Fallback handler could not load library C:/Program Files (x86)/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_2.dll
- Fallback handler could not load library C:/Program Files (x86)/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_2.dll
- Fallback handler could not load library C:/Program Files (x86)/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_2.dll
- Fallback handler could not load library C:/Program Files (x86)/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_2
- Fallback handler could not load library C:/Program Files (x86)/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_2.dll
- Fallback handler could not load library C:/Program Files (x86)/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_2
- Fallback handler could not load library C:/Program Files (x86)/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/libxinput1_2.dll
- Fallback handler could not load library C:/Program Files (x86)/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/libxinput1_2.dll
- Fallback handler could not load library C:/Program Files (x86)/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/libxinput1_2.dll
- Fallback handler could not load library C:/Program Files (x86)/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_1.dll
- Fallback handler could not load library C:/Program Files (x86)/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_1.dll
- Fallback handler could not load library C:/Program Files (x86)/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_1.dll
- Fallback handler could not load library C:/Program Files (x86)/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_1
- Fallback handler could not load library C:/Program Files (x86)/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_1.dll
- Fallback handler could not load library C:/Program Files (x86)/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_1
- Fallback handler could not load library C:/Program Files (x86)/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/libxinput1_1.dll
- Fallback handler could not load library C:/Program Files (x86)/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/libxinput1_1.dll
- Fallback handler could not load library C:/Program Files (x86)/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/libxinput1_1.dll
- Init Time: 1/24/2020 9:14:19 AM
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- TemtemVersion: v0.5.4
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Setting up 6 worker threads for Enlighten.
- Thread -> id: 42dc -> priority: 1
- Thread -> id: 4610 -> priority: 1
- Thread -> id: 4720 -> priority: 1
- Thread -> id: 3724 -> priority: 1
- Thread -> id: 1fe0 -> priority: 1
- Thread -> id: 554 -> priority: 1
- Fallback handler could not load library C:/Program Files (x86)/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/libc
- Fallback handler could not load library C:/Program Files (x86)/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/libc.dll
- Fallback handler could not load library C:/Program Files (x86)/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/libc
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 260 unused Assets to reduce memory usage. Loaded Objects now: 174241.
- Total: 284.824100 ms (FindLiveObjects: 7.224800 ms CreateObjectMapping: 15.302900 ms MarkObjects: 261.925100 ms DeleteObjects: 0.371100 ms)
- Tamer ID: 189249
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 175034.
- Total: 279.773800 ms (FindLiveObjects: 6.845000 ms CreateObjectMapping: 12.300000 ms MarkObjects: 260.416100 ms DeleteObjects: 0.212500 ms)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 176231.
- Total: 284.524200 ms (FindLiveObjects: 7.580300 ms CreateObjectMapping: 12.465500 ms MarkObjects: 264.171000 ms DeleteObjects: 0.307100 ms)
- Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 176247.
- Total: 275.353500 ms (FindLiveObjects: 7.624300 ms CreateObjectMapping: 12.263900 ms MarkObjects: 255.153900 ms DeleteObjects: 0.311100 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 176247.
- Total: 276.107700 ms (FindLiveObjects: 7.750400 ms CreateObjectMapping: 12.459700 ms MarkObjects: 255.606600 ms DeleteObjects: 0.290600 ms)
- Join 1111
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 1111
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 18 Unused Serialized files (Serialized files now loaded: 20)
- Unloading 6236 unused Assets to reduce memory usage. Loaded Objects now: 225167.
- Total: 339.662000 ms (FindLiveObjects: 11.386800 ms CreateObjectMapping: 19.241100 ms MarkObjects: 304.718400 ms DeleteObjects: 4.315400 ms)
- Unloading 7 Unused Serialized files (Serialized files now loaded: 21)
- Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 225211.
- Total: 321.855100 ms (FindLiveObjects: 11.634000 ms CreateObjectMapping: 20.982000 ms MarkObjects: 289.018200 ms DeleteObjects: 0.220600 ms)
- Unloading 9 Unused Serialized files (Serialized files now loaded: 21)
- Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 228876.
- Total: 317.531600 ms (FindLiveObjects: 10.147400 ms CreateObjectMapping: 17.379900 ms MarkObjects: 289.744500 ms DeleteObjects: 0.259600 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 21)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 228876.
- Total: 322.154300 ms (FindLiveObjects: 9.249900 ms CreateObjectMapping: 18.630800 ms MarkObjects: 294.033700 ms DeleteObjects: 0.239500 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 21)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 228876.
- Total: 320.380400 ms (FindLiveObjects: 9.176800 ms CreateObjectMapping: 18.637300 ms MarkObjects: 292.349900 ms DeleteObjects: 0.216100 ms)
- Join 30
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 30
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 1126
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 1126
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 30
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 30
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 8 Unused Serialized files (Serialized files now loaded: 25)
- Unloading 1994 unused Assets to reduce memory usage. Loaded Objects now: 222633.
- Total: 325.764600 ms (FindLiveObjects: 9.423000 ms CreateObjectMapping: 17.550700 ms MarkObjects: 291.666300 ms DeleteObjects: 7.124300 ms)
- Unloading 7 Unused Serialized files (Serialized files now loaded: 25)
- Unloading 816 unused Assets to reduce memory usage. Loaded Objects now: 232114.
- Total: 322.043600 ms (FindLiveObjects: 10.253300 ms CreateObjectMapping: 18.605700 ms MarkObjects: 292.384400 ms DeleteObjects: 0.799900 ms)
- Unloading 10 Unused Serialized files (Serialized files now loaded: 27)
- Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 233579.
- Total: 324.535200 ms (FindLiveObjects: 9.667000 ms CreateObjectMapping: 17.590700 ms MarkObjects: 296.959100 ms DeleteObjects: 0.318100 ms)
- Unloading 8 Unused Serialized files (Serialized files now loaded: 27)
- Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 234586.
- Total: 321.469700 ms (FindLiveObjects: 9.381700 ms CreateObjectMapping: 17.926600 ms MarkObjects: 293.892400 ms DeleteObjects: 0.268500 ms)
- Unloading 10 Unused Serialized files (Serialized files now loaded: 27)
- Unloading 24 unused Assets to reduce memory usage. Loaded Objects now: 240882.
- Total: 323.257200 ms (FindLiveObjects: 10.696900 ms CreateObjectMapping: 17.574400 ms MarkObjects: 294.740700 ms DeleteObjects: 0.245000 ms)
- Unloading 10 Unused Serialized files (Serialized files now loaded: 27)
- Unloading 18 unused Assets to reduce memory usage. Loaded Objects now: 249109.
- Total: 326.091400 ms (FindLiveObjects: 10.610300 ms CreateObjectMapping: 17.961300 ms MarkObjects: 297.191300 ms DeleteObjects: 0.327900 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 27)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 249109.
- Total: 329.277000 ms (FindLiveObjects: 11.275400 ms CreateObjectMapping: 17.842500 ms MarkObjects: 299.813300 ms DeleteObjects: 0.345400 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 27)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 249109.
- Total: 327.044100 ms (FindLiveObjects: 10.121900 ms CreateObjectMapping: 17.687400 ms MarkObjects: 298.830100 ms DeleteObjects: 0.404300 ms)
- Join 26
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 26
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 18 Unused Serialized files (Serialized files now loaded: 28)
- Unloading 1238 unused Assets to reduce memory usage. Loaded Objects now: 243675.
- Total: 330.773600 ms (FindLiveObjects: 9.390500 ms CreateObjectMapping: 17.686600 ms MarkObjects: 296.788800 ms DeleteObjects: 6.907400 ms)
- Unloading 5 Unused Serialized files (Serialized files now loaded: 28)
- Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 243719.
- Total: 324.809000 ms (FindLiveObjects: 10.843600 ms CreateObjectMapping: 17.674200 ms MarkObjects: 296.062600 ms DeleteObjects: 0.228300 ms)
- Unloading 9 Unused Serialized files (Serialized files now loaded: 28)
- Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 244469.
- Total: 325.307900 ms (FindLiveObjects: 10.548300 ms CreateObjectMapping: 17.941200 ms MarkObjects: 296.576600 ms DeleteObjects: 0.241500 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 28)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 244469.
- Total: 322.237100 ms (FindLiveObjects: 11.176000 ms CreateObjectMapping: 17.350500 ms MarkObjects: 293.484000 ms DeleteObjects: 0.226300 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 28)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 244469.
- Total: 327.126300 ms (FindLiveObjects: 9.786700 ms CreateObjectMapping: 20.361900 ms MarkObjects: 296.754400 ms DeleteObjects: 0.222900 ms)
- Join 30
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 30
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 1127
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 1127
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 30
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 30
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 1128
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 1128
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 30
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 30
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 1129
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 1129
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 30
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 30
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 1114
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 1114
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 30
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 30
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 1123
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 1123
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 30
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 30
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 1122
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 1122
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 30
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 30
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 1115
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 1115
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 30
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 30
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 1116
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 1116
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 30
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 30
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 1117
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 1117
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 30
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 31
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 30
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 30
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 31
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 30
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 1112
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 1112
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 30
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 30
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 1112
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 1112
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 30
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 30
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 1119
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 1119
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 30
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 30
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 1125
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 1125
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 30
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 30
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 1124
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 1124
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 30
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 30
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 1128
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 1128
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 30
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 30
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 1114
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 1114
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 30
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 30
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 8 Unused Serialized files (Serialized files now loaded: 51)
- Unloading 6934 unused Assets to reduce memory usage. Loaded Objects now: 257418.
- Total: 368.286000 ms (FindLiveObjects: 11.646400 ms CreateObjectMapping: 19.333600 ms MarkObjects: 323.027700 ms DeleteObjects: 14.278000 ms)
- Unloading 7 Unused Serialized files (Serialized files now loaded: 51)
- Unloading 28 unused Assets to reduce memory usage. Loaded Objects now: 264060.
- Total: 351.753100 ms (FindLiveObjects: 11.995800 ms CreateObjectMapping: 20.018600 ms MarkObjects: 319.358500 ms DeleteObjects: 0.379800 ms)
- Unloading 10 Unused Serialized files (Serialized files now loaded: 51)
- Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 265392.
- Total: 349.550000 ms (FindLiveObjects: 10.834800 ms CreateObjectMapping: 18.427500 ms MarkObjects: 319.951000 ms DeleteObjects: 0.336500 ms)
- Unloading 8 Unused Serialized files (Serialized files now loaded: 51)
- Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 266398.
- Total: 350.599100 ms (FindLiveObjects: 10.720600 ms CreateObjectMapping: 18.713800 ms MarkObjects: 320.792300 ms DeleteObjects: 0.372100 ms)
- Unloading 10 Unused Serialized files (Serialized files now loaded: 51)
- Unloading 24 unused Assets to reduce memory usage. Loaded Objects now: 271498.
- Total: 350.204900 ms (FindLiveObjects: 11.448600 ms CreateObjectMapping: 18.943500 ms MarkObjects: 319.470800 ms DeleteObjects: 0.341700 ms)
- Unloading 10 Unused Serialized files (Serialized files now loaded: 51)
- Unloading 18 unused Assets to reduce memory usage. Loaded Objects now: 275575.
- Total: 352.714800 ms (FindLiveObjects: 11.553600 ms CreateObjectMapping: 18.873100 ms MarkObjects: 322.027200 ms DeleteObjects: 0.260100 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 51)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 275575.
- Total: 351.564100 ms (FindLiveObjects: 11.010500 ms CreateObjectMapping: 19.062700 ms MarkObjects: 321.238800 ms DeleteObjects: 0.251800 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 51)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 275575.
- Total: 357.423900 ms (FindLiveObjects: 11.964400 ms CreateObjectMapping: 19.241300 ms MarkObjects: 325.959600 ms DeleteObjects: 0.258200 ms)
- Join 26
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 29
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 29
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 28
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 29
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 26
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 29
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 23
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 12 Unused Serialized files (Serialized files now loaded: 54)
- Unloading 545 unused Assets to reduce memory usage. Loaded Objects now: 281540.
- Total: 402.146400 ms (FindLiveObjects: 20.919100 ms CreateObjectMapping: 20.941800 ms MarkObjects: 359.013200 ms DeleteObjects: 1.271700 ms)
- Unloading 5 Unused Serialized files (Serialized files now loaded: 54)
- Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 281566.
- Total: 382.468100 ms (FindLiveObjects: 15.157600 ms CreateObjectMapping: 21.171900 ms MarkObjects: 345.515700 ms DeleteObjects: 0.622400 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 54)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 281566.
- Total: 381.419900 ms (FindLiveObjects: 15.245500 ms CreateObjectMapping: 22.068000 ms MarkObjects: 343.636700 ms DeleteObjects: 0.469300 ms)
- Join 28
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 12 Unused Serialized files (Serialized files now loaded: 54)
- Unloading 237 unused Assets to reduce memory usage. Loaded Objects now: 283513.
- Total: 396.062800 ms (FindLiveObjects: 14.744600 ms CreateObjectMapping: 22.748600 ms MarkObjects: 357.761900 ms DeleteObjects: 0.807500 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 54)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 283513.
- Total: 395.911000 ms (FindLiveObjects: 16.913700 ms CreateObjectMapping: 25.017500 ms MarkObjects: 353.468700 ms DeleteObjects: 0.510500 ms)
- Join 28
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 12 Unused Serialized files (Serialized files now loaded: 55)
- Unloading 107 unused Assets to reduce memory usage. Loaded Objects now: 285312.
- Total: 389.885500 ms (FindLiveObjects: 12.966300 ms CreateObjectMapping: 21.634900 ms MarkObjects: 354.682900 ms DeleteObjects: 0.601000 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 55)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 285312.
- Total: 389.104500 ms (FindLiveObjects: 13.009000 ms CreateObjectMapping: 20.192800 ms MarkObjects: 355.384200 ms DeleteObjects: 0.518000 ms)
- Join 28
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 12 Unused Serialized files (Serialized files now loaded: 55)
- Unloading 353 unused Assets to reduce memory usage. Loaded Objects now: 285813.
- Total: 390.369900 ms (FindLiveObjects: 14.053800 ms CreateObjectMapping: 23.152600 ms MarkObjects: 352.315600 ms DeleteObjects: 0.847500 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 55)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 285813.
- Total: 385.160000 ms (FindLiveObjects: 14.529900 ms CreateObjectMapping: 21.380500 ms MarkObjects: 348.846100 ms DeleteObjects: 0.403100 ms)
- Join 28
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 12 Unused Serialized files (Serialized files now loaded: 55)
- Unloading 109 unused Assets to reduce memory usage. Loaded Objects now: 286128.
- Total: 396.517700 ms (FindLiveObjects: 15.119000 ms CreateObjectMapping: 23.431400 ms MarkObjects: 357.590300 ms DeleteObjects: 0.376800 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 55)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 286128.
- Total: 388.895100 ms (FindLiveObjects: 13.524000 ms CreateObjectMapping: 21.918700 ms MarkObjects: 353.143800 ms DeleteObjects: 0.308300 ms)
- Join 28
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 25
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 23
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 28
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 24
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 25
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 24
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 10 Unused Serialized files (Serialized files now loaded: 56)
- Unloading 149 unused Assets to reduce memory usage. Loaded Objects now: 293162.
- Total: 401.035900 ms (FindLiveObjects: 15.867500 ms CreateObjectMapping: 22.295900 ms MarkObjects: 362.275700 ms DeleteObjects: 0.596400 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 56)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 293162.
- Total: 392.595200 ms (FindLiveObjects: 13.771700 ms CreateObjectMapping: 22.740500 ms MarkObjects: 355.458800 ms DeleteObjects: 0.623500 ms)
- Join 23
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 10 Unused Serialized files (Serialized files now loaded: 56)
- Unloading 400 unused Assets to reduce memory usage. Loaded Objects now: 293753.
- Total: 399.377500 ms (FindLiveObjects: 16.145900 ms CreateObjectMapping: 25.700400 ms MarkObjects: 356.294200 ms DeleteObjects: 1.236600 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 56)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 293753.
- Total: 395.322000 ms (FindLiveObjects: 15.385900 ms CreateObjectMapping: 23.234400 ms MarkObjects: 356.367800 ms DeleteObjects: 0.333600 ms)
- Join 23
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 10 Unused Serialized files (Serialized files now loaded: 56)
- Unloading 109 unused Assets to reduce memory usage. Loaded Objects now: 293915.
- Total: 395.681100 ms (FindLiveObjects: 14.821000 ms CreateObjectMapping: 23.587400 ms MarkObjects: 356.755200 ms DeleteObjects: 0.517200 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 56)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 293915.
- Total: 393.859700 ms (FindLiveObjects: 13.444700 ms CreateObjectMapping: 22.732700 ms MarkObjects: 357.212700 ms DeleteObjects: 0.469300 ms)
- Join 23
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 22
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 22
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 23
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 22
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 23
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 10 Unused Serialized files (Serialized files now loaded: 57)
- Unloading 339 unused Assets to reduce memory usage. Loaded Objects now: 295169.
- Total: 426.314700 ms (FindLiveObjects: 17.606100 ms CreateObjectMapping: 22.952500 ms MarkObjects: 384.360300 ms DeleteObjects: 1.395300 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 57)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 295169.
- Total: 396.630700 ms (FindLiveObjects: 15.041600 ms CreateObjectMapping: 23.172000 ms MarkObjects: 358.168100 ms DeleteObjects: 0.248400 ms)
- Join 22
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 23
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 22
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 28
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 28
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 10 Unused Serialized files (Serialized files now loaded: 57)
- Unloading 122 unused Assets to reduce memory usage. Loaded Objects now: 295997.
- Total: 396.914500 ms (FindLiveObjects: 15.577700 ms CreateObjectMapping: 25.421500 ms MarkObjects: 355.422300 ms DeleteObjects: 0.492800 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 57)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 295997.
- Total: 401.639400 ms (FindLiveObjects: 15.111000 ms CreateObjectMapping: 25.206800 ms MarkObjects: 360.855900 ms DeleteObjects: 0.465300 ms)
- Join 23
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 10 Unused Serialized files (Serialized files now loaded: 57)
- Unloading 108 unused Assets to reduce memory usage. Loaded Objects now: 296060.
- Total: 393.100400 ms (FindLiveObjects: 15.555000 ms CreateObjectMapping: 24.592200 ms MarkObjects: 351.673400 ms DeleteObjects: 1.279500 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 57)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 296060.
- Total: 418.580000 ms (FindLiveObjects: 14.942800 ms CreateObjectMapping: 24.095400 ms MarkObjects: 379.156800 ms DeleteObjects: 0.384800 ms)
- Join 23
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 10 Unused Serialized files (Serialized files now loaded: 57)
- Unloading 108 unused Assets to reduce memory usage. Loaded Objects now: 296060.
- Total: 406.291100 ms (FindLiveObjects: 18.955800 ms CreateObjectMapping: 24.875100 ms MarkObjects: 362.049700 ms DeleteObjects: 0.410000 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 57)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 296060.
- Total: 396.813200 ms (FindLiveObjects: 13.897400 ms CreateObjectMapping: 22.287700 ms MarkObjects: 360.324600 ms DeleteObjects: 0.303100 ms)
- Join 23
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 24
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 25
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 24
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 28
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 24
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 24
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 23
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 25
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 12 Unused Serialized files (Serialized files now loaded: 58)
- Unloading 151 unused Assets to reduce memory usage. Loaded Objects now: 293396.
- Total: 404.877900 ms (FindLiveObjects: 14.986400 ms CreateObjectMapping: 25.209900 ms MarkObjects: 363.963200 ms DeleteObjects: 0.718000 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 58)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 293396.
- Total: 396.657800 ms (FindLiveObjects: 13.835500 ms CreateObjectMapping: 23.458600 ms MarkObjects: 359.010300 ms DeleteObjects: 0.353100 ms)
- Join 28
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 12 Unused Serialized files (Serialized files now loaded: 58)
- Unloading 259 unused Assets to reduce memory usage. Loaded Objects now: 293648.
- Total: 416.720600 ms (FindLiveObjects: 15.422900 ms CreateObjectMapping: 22.271300 ms MarkObjects: 378.013900 ms DeleteObjects: 1.012200 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 58)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 293648.
- Total: 398.842300 ms (FindLiveObjects: 15.166300 ms CreateObjectMapping: 23.308900 ms MarkObjects: 360.034800 ms DeleteObjects: 0.332100 ms)
- Join 28
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 23
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 23
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 12 Unused Serialized files (Serialized files now loaded: 58)
- Unloading 137 unused Assets to reduce memory usage. Loaded Objects now: 294180.
- Total: 402.849700 ms (FindLiveObjects: 18.623700 ms CreateObjectMapping: 22.652700 ms MarkObjects: 360.845600 ms DeleteObjects: 0.727300 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 58)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 294180.
- Total: 402.458800 ms (FindLiveObjects: 16.442200 ms CreateObjectMapping: 22.105700 ms MarkObjects: 363.486600 ms DeleteObjects: 0.424000 ms)
- Join 28
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 12 Unused Serialized files (Serialized files now loaded: 58)
- Unloading 107 unused Assets to reduce memory usage. Loaded Objects now: 294577.
- Total: 417.144100 ms (FindLiveObjects: 15.567600 ms CreateObjectMapping: 28.734200 ms MarkObjects: 372.285400 ms DeleteObjects: 0.556600 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 58)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 294577.
- Total: 397.102000 ms (FindLiveObjects: 15.741900 ms CreateObjectMapping: 21.731600 ms MarkObjects: 359.175200 ms DeleteObjects: 0.452900 ms)
- Join 28
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 12 Unused Serialized files (Serialized files now loaded: 58)
- Unloading 104 unused Assets to reduce memory usage. Loaded Objects now: 294735.
- Total: 398.079900 ms (FindLiveObjects: 14.528400 ms CreateObjectMapping: 22.132400 ms MarkObjects: 360.865800 ms DeleteObjects: 0.552800 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 58)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 294735.
- Total: 399.958700 ms (FindLiveObjects: 13.984100 ms CreateObjectMapping: 22.310700 ms MarkObjects: 363.254600 ms DeleteObjects: 0.408800 ms)
- Join 28
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 12 Unused Serialized files (Serialized files now loaded: 58)
- Unloading 109 unused Assets to reduce memory usage. Loaded Objects now: 295739.
- Total: 412.401800 ms (FindLiveObjects: 14.552800 ms CreateObjectMapping: 23.155600 ms MarkObjects: 374.113600 ms DeleteObjects: 0.579400 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 58)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 295739.
- Total: 410.172400 ms (FindLiveObjects: 14.780700 ms CreateObjectMapping: 23.160400 ms MarkObjects: 371.656400 ms DeleteObjects: 0.574300 ms)
- Join 28
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 26
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 26
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 28
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 18 Unused Serialized files (Serialized files now loaded: 58)
- Unloading 1186 unused Assets to reduce memory usage. Loaded Objects now: 287752.
- Total: 418.438300 ms (FindLiveObjects: 14.931000 ms CreateObjectMapping: 24.107800 ms MarkObjects: 368.370300 ms DeleteObjects: 11.028900 ms)
- Unloading 5 Unused Serialized files (Serialized files now loaded: 58)
- Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 287796.
- Total: 410.887800 ms (FindLiveObjects: 14.637100 ms CreateObjectMapping: 21.863100 ms MarkObjects: 373.885900 ms DeleteObjects: 0.501400 ms)
- Unloading 9 Unused Serialized files (Serialized files now loaded: 58)
- Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 288546.
- Total: 398.222200 ms (FindLiveObjects: 14.870000 ms CreateObjectMapping: 22.121800 ms MarkObjects: 360.854700 ms DeleteObjects: 0.375100 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 58)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 288546.
- Total: 401.444100 ms (FindLiveObjects: 13.769300 ms CreateObjectMapping: 22.626100 ms MarkObjects: 363.988900 ms DeleteObjects: 1.059300 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 58)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 288546.
- Total: 399.372800 ms (FindLiveObjects: 13.436100 ms CreateObjectMapping: 23.056600 ms MarkObjects: 362.403800 ms DeleteObjects: 0.475900 ms)
- Join 30
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 30
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 1126
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 1126
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 30
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 30
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 1114
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 1114
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 30
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 30
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 1128
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 1128
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 30
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 30
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 1114
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 1114
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 30
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 30
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 1129
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 1129
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 30
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 30
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 1119
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 1119
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 30
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 30
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 1118
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 1118
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 30
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 31
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 30
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 14 Unused Serialized files (Serialized files now loaded: 59)
- Unloading 734 unused Assets to reduce memory usage. Loaded Objects now: 294387.
- Total: 437.855200 ms (FindLiveObjects: 29.257200 ms CreateObjectMapping: 27.681500 ms MarkObjects: 379.622100 ms DeleteObjects: 1.294100 ms)
- Unloading 5 Unused Serialized files (Serialized files now loaded: 59)
- Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 294411.
- Total: 398.886000 ms (FindLiveObjects: 13.557800 ms CreateObjectMapping: 22.348000 ms MarkObjects: 362.306700 ms DeleteObjects: 0.673100 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 59)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 294411.
- Total: 402.448100 ms (FindLiveObjects: 15.986100 ms CreateObjectMapping: 22.611400 ms MarkObjects: 363.510100 ms DeleteObjects: 0.340100 ms)
- Join 31
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 30
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 31
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 31
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 14 Unused Serialized files (Serialized files now loaded: 59)
- Unloading 39 unused Assets to reduce memory usage. Loaded Objects now: 294995.
- Total: 408.094300 ms (FindLiveObjects: 17.155500 ms CreateObjectMapping: 23.601400 ms MarkObjects: 366.943000 ms DeleteObjects: 0.394200 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 59)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 294995.
- Total: 412.494800 ms (FindLiveObjects: 14.812700 ms CreateObjectMapping: 21.729500 ms MarkObjects: 375.650200 ms DeleteObjects: 0.301800 ms)
- Join 31
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 30
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 31
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 30
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 8 Unused Serialized files (Serialized files now loaded: 59)
- Unloading 784 unused Assets to reduce memory usage. Loaded Objects now: 279049.
- Total: 408.922200 ms (FindLiveObjects: 13.989600 ms CreateObjectMapping: 22.504400 ms MarkObjects: 359.933600 ms DeleteObjects: 12.494200 ms)
- Unloading 7 Unused Serialized files (Serialized files now loaded: 59)
- Unloading 28 unused Assets to reduce memory usage. Loaded Objects now: 285691.
- Total: 401.712000 ms (FindLiveObjects: 12.478800 ms CreateObjectMapping: 24.434700 ms MarkObjects: 364.329500 ms DeleteObjects: 0.468400 ms)
- Unloading 10 Unused Serialized files (Serialized files now loaded: 59)
- Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 287022.
- Total: 398.392000 ms (FindLiveObjects: 12.706200 ms CreateObjectMapping: 22.156700 ms MarkObjects: 363.034700 ms DeleteObjects: 0.494100 ms)
- Unloading 8 Unused Serialized files (Serialized files now loaded: 59)
- Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 288028.
- Total: 399.268500 ms (FindLiveObjects: 13.561200 ms CreateObjectMapping: 22.276000 ms MarkObjects: 362.899900 ms DeleteObjects: 0.531100 ms)
- Unloading 10 Unused Serialized files (Serialized files now loaded: 59)
- Unloading 24 unused Assets to reduce memory usage. Loaded Objects now: 293127.
- Total: 402.132000 ms (FindLiveObjects: 14.349700 ms CreateObjectMapping: 22.355100 ms MarkObjects: 365.074000 ms DeleteObjects: 0.352900 ms)
- Unloading 10 Unused Serialized files (Serialized files now loaded: 59)
- Unloading 19 unused Assets to reduce memory usage. Loaded Objects now: 297334.
- Total: 408.763900 ms (FindLiveObjects: 13.722900 ms CreateObjectMapping: 23.056300 ms MarkObjects: 371.561800 ms DeleteObjects: 0.422600 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 59)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 297334.
- Total: 399.387000 ms (FindLiveObjects: 13.137000 ms CreateObjectMapping: 22.842400 ms MarkObjects: 362.926200 ms DeleteObjects: 0.481100 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 59)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 297334.
- Total: 406.469900 ms (FindLiveObjects: 13.768300 ms CreateObjectMapping: 22.772100 ms MarkObjects: 369.484500 ms DeleteObjects: 0.444300 ms)
- Join 26
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 28
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 26
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 12 Unused Serialized files (Serialized files now loaded: 59)
- Unloading 16 unused Assets to reduce memory usage. Loaded Objects now: 299589.
- Total: 405.095900 ms (FindLiveObjects: 14.404200 ms CreateObjectMapping: 22.052900 ms MarkObjects: 368.229300 ms DeleteObjects: 0.409100 ms)
- Unloading 5 Unused Serialized files (Serialized files now loaded: 59)
- Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 299613.
- Total: 415.591100 ms (FindLiveObjects: 15.761800 ms CreateObjectMapping: 25.088600 ms MarkObjects: 374.317600 ms DeleteObjects: 0.422800 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 59)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 299613.
- Total: 406.995300 ms (FindLiveObjects: 15.396400 ms CreateObjectMapping: 22.403000 ms MarkObjects: 368.810300 ms DeleteObjects: 0.385400 ms)
- Join 28
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 12 Unused Serialized files (Serialized files now loaded: 59)
- Unloading 108 unused Assets to reduce memory usage. Loaded Objects now: 299762.
- Total: 409.208800 ms (FindLiveObjects: 16.455000 ms CreateObjectMapping: 23.629000 ms MarkObjects: 368.565200 ms DeleteObjects: 0.559400 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 59)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 299762.
- Total: 407.555400 ms (FindLiveObjects: 15.619800 ms CreateObjectMapping: 24.010400 ms MarkObjects: 367.569300 ms DeleteObjects: 0.355500 ms)
- Join 28
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 12 Unused Serialized files (Serialized files now loaded: 59)
- Unloading 116 unused Assets to reduce memory usage. Loaded Objects now: 299785.
- Total: 413.670700 ms (FindLiveObjects: 19.957100 ms CreateObjectMapping: 23.585100 ms MarkObjects: 369.521500 ms DeleteObjects: 0.606600 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 59)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 299785.
- Total: 407.674300 ms (FindLiveObjects: 14.863700 ms CreateObjectMapping: 23.196200 ms MarkObjects: 369.027000 ms DeleteObjects: 0.587200 ms)
- Join 28
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 23
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 12 Unused Serialized files (Serialized files now loaded: 59)
- Unloading 16 unused Assets to reduce memory usage. Loaded Objects now: 300287.
- Total: 415.142600 ms (FindLiveObjects: 17.444900 ms CreateObjectMapping: 24.204800 ms MarkObjects: 373.021300 ms DeleteObjects: 0.471200 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 59)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 300287.
- Total: 405.831100 ms (FindLiveObjects: 14.593900 ms CreateObjectMapping: 22.882100 ms MarkObjects: 367.946000 ms DeleteObjects: 0.408700 ms)
- Join 28
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 23
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 12 Unused Serialized files (Serialized files now loaded: 59)
- Unloading 71 unused Assets to reduce memory usage. Loaded Objects now: 301773.
- Total: 398.642500 ms (FindLiveObjects: 16.452500 ms CreateObjectMapping: 21.754800 ms MarkObjects: 359.582600 ms DeleteObjects: 0.852300 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 59)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 301773.
- Total: 389.404600 ms (FindLiveObjects: 13.524300 ms CreateObjectMapping: 21.167900 ms MarkObjects: 354.188300 ms DeleteObjects: 0.523400 ms)
- Join 28
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 28
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 18 Unused Serialized files (Serialized files now loaded: 59)
- Unloading 1085 unused Assets to reduce memory usage. Loaded Objects now: 293774.
- Total: 411.513300 ms (FindLiveObjects: 13.928900 ms CreateObjectMapping: 22.519900 ms MarkObjects: 367.513700 ms DeleteObjects: 7.550500 ms)
- Unloading 5 Unused Serialized files (Serialized files now loaded: 59)
- Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 293818.
- Total: 406.818800 ms (FindLiveObjects: 14.164100 ms CreateObjectMapping: 22.397000 ms MarkObjects: 369.868600 ms DeleteObjects: 0.388900 ms)
- Unloading 9 Unused Serialized files (Serialized files now loaded: 59)
- Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 295272.
- Total: 404.564400 ms (FindLiveObjects: 14.067400 ms CreateObjectMapping: 22.043400 ms MarkObjects: 367.976600 ms DeleteObjects: 0.476700 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 59)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 295265.
- Total: 404.654400 ms (FindLiveObjects: 13.937800 ms CreateObjectMapping: 22.040200 ms MarkObjects: 368.127100 ms DeleteObjects: 0.548800 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 59)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 295265.
- Total: 408.362200 ms (FindLiveObjects: 14.013500 ms CreateObjectMapping: 22.041200 ms MarkObjects: 371.811000 ms DeleteObjects: 0.495900 ms)
- Join 27
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 14 Unused Serialized files (Serialized files now loaded: 61)
- Unloading 24 unused Assets to reduce memory usage. Loaded Objects now: 301533.
- Total: 421.197500 ms (FindLiveObjects: 18.042700 ms CreateObjectMapping: 23.556700 ms MarkObjects: 379.216500 ms DeleteObjects: 0.381200 ms)
- Unloading 5 Unused Serialized files (Serialized files now loaded: 61)
- Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 301557.
- Total: 411.386100 ms (FindLiveObjects: 16.445000 ms CreateObjectMapping: 23.621000 ms MarkObjects: 370.977900 ms DeleteObjects: 0.342000 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 61)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 301557.
- Total: 412.022500 ms (FindLiveObjects: 13.774800 ms CreateObjectMapping: 22.730300 ms MarkObjects: 375.023700 ms DeleteObjects: 0.492900 ms)
- Join 27
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 31
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 14 Unused Serialized files (Serialized files now loaded: 62)
- Unloading 630 unused Assets to reduce memory usage. Loaded Objects now: 305564.
- Total: 411.059100 ms (FindLiveObjects: 18.171600 ms CreateObjectMapping: 21.306200 ms MarkObjects: 370.063700 ms DeleteObjects: 1.517400 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 62)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 305564.
- Total: 390.558600 ms (FindLiveObjects: 16.269300 ms CreateObjectMapping: 21.890400 ms MarkObjects: 351.986600 ms DeleteObjects: 0.411900 ms)
- Join 31
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 27
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 27
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 14 Unused Serialized files (Serialized files now loaded: 62)
- Unloading 466 unused Assets to reduce memory usage. Loaded Objects now: 306006.
- Total: 405.316400 ms (FindLiveObjects: 19.294800 ms CreateObjectMapping: 21.862200 ms MarkObjects: 362.631400 ms DeleteObjects: 1.527700 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 62)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 306006.
- Total: 398.130800 ms (FindLiveObjects: 14.545000 ms CreateObjectMapping: 20.855200 ms MarkObjects: 362.261600 ms DeleteObjects: 0.468800 ms)
- Join 31
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 14 Unused Serialized files (Serialized files now loaded: 62)
- Unloading 10 unused Assets to reduce memory usage. Loaded Objects now: 306003.
- Total: 396.608500 ms (FindLiveObjects: 14.912400 ms CreateObjectMapping: 21.719600 ms MarkObjects: 359.434600 ms DeleteObjects: 0.541500 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 62)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 306003.
- Total: 401.502500 ms (FindLiveObjects: 14.118900 ms CreateObjectMapping: 23.337100 ms MarkObjects: 363.649400 ms DeleteObjects: 0.396800 ms)
- Join 31
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 14 Unused Serialized files (Serialized files now loaded: 62)
- Unloading 13 unused Assets to reduce memory usage. Loaded Objects now: 306388.
- Total: 396.190900 ms (FindLiveObjects: 14.650900 ms CreateObjectMapping: 20.993200 ms MarkObjects: 360.121400 ms DeleteObjects: 0.425100 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 62)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 306388.
- Total: 389.248400 ms (FindLiveObjects: 13.321100 ms CreateObjectMapping: 20.984500 ms MarkObjects: 354.417500 ms DeleteObjects: 0.525000 ms)
- Join 31
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 27
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 27
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 14 Unused Serialized files (Serialized files now loaded: 62)
- Unloading 10 unused Assets to reduce memory usage. Loaded Objects now: 306799.
- Total: 398.205300 ms (FindLiveObjects: 16.459000 ms CreateObjectMapping: 21.632000 ms MarkObjects: 359.751400 ms DeleteObjects: 0.362500 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 62)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 306799.
- Total: 393.676000 ms (FindLiveObjects: 13.270300 ms CreateObjectMapping: 20.800700 ms MarkObjects: 359.139600 ms DeleteObjects: 0.465000 ms)
- Join 31
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 30
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 31
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 30
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 1114
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 1114
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 30
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 30
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 1112
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 1112
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 30
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 30
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 8 Unused Serialized files (Serialized files now loaded: 62)
- Unloading 886 unused Assets to reduce memory usage. Loaded Objects now: 291301.
- Total: 405.125600 ms (FindLiveObjects: 15.058200 ms CreateObjectMapping: 22.559900 ms MarkObjects: 356.863000 ms DeleteObjects: 10.644200 ms)
- Unloading 7 Unused Serialized files (Serialized files now loaded: 62)
- Unloading 29 unused Assets to reduce memory usage. Loaded Objects now: 297942.
- Total: 391.379800 ms (FindLiveObjects: 13.039900 ms CreateObjectMapping: 20.952600 ms MarkObjects: 356.897800 ms DeleteObjects: 0.489200 ms)
- Unloading 10 Unused Serialized files (Serialized files now loaded: 62)
- Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 299274.
- Total: 391.465600 ms (FindLiveObjects: 12.864500 ms CreateObjectMapping: 20.757400 ms MarkObjects: 357.453900 ms DeleteObjects: 0.389400 ms)
- Unloading 8 Unused Serialized files (Serialized files now loaded: 62)
- Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 300280.
- Total: 395.132700 ms (FindLiveObjects: 12.963300 ms CreateObjectMapping: 21.041700 ms MarkObjects: 360.702900 ms DeleteObjects: 0.424100 ms)
- Unloading 10 Unused Serialized files (Serialized files now loaded: 62)
- Unloading 24 unused Assets to reduce memory usage. Loaded Objects now: 305378.
- Total: 396.065200 ms (FindLiveObjects: 14.172700 ms CreateObjectMapping: 20.858800 ms MarkObjects: 360.658300 ms DeleteObjects: 0.375100 ms)
- Unloading 10 Unused Serialized files (Serialized files now loaded: 62)
- Unloading 19 unused Assets to reduce memory usage. Loaded Objects now: 309469.
- Total: 400.447200 ms (FindLiveObjects: 13.560100 ms CreateObjectMapping: 21.217700 ms MarkObjects: 365.311000 ms DeleteObjects: 0.358000 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 62)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 309469.
- Total: 400.453300 ms (FindLiveObjects: 13.422600 ms CreateObjectMapping: 21.012200 ms MarkObjects: 365.668900 ms DeleteObjects: 0.348900 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 62)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 309469.
- Total: 400.666200 ms (FindLiveObjects: 13.364900 ms CreateObjectMapping: 21.793600 ms MarkObjects: 365.176400 ms DeleteObjects: 0.331000 ms)
- Join 26
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 28
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 29
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 29
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 26
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 12 Unused Serialized files (Serialized files now loaded: 62)
- Unloading 24 unused Assets to reduce memory usage. Loaded Objects now: 311967.
- Total: 401.898300 ms (FindLiveObjects: 16.290800 ms CreateObjectMapping: 21.979000 ms MarkObjects: 363.056400 ms DeleteObjects: 0.571600 ms)
- Unloading 5 Unused Serialized files (Serialized files now loaded: 62)
- Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 311991.
- Total: 398.709000 ms (FindLiveObjects: 13.758200 ms CreateObjectMapping: 21.691800 ms MarkObjects: 362.905200 ms DeleteObjects: 0.353300 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 62)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 311991.
- Total: 394.380500 ms (FindLiveObjects: 13.771800 ms CreateObjectMapping: 21.203500 ms MarkObjects: 358.978600 ms DeleteObjects: 0.426100 ms)
- Join 28
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 12 Unused Serialized files (Serialized files now loaded: 62)
- Unloading 9 unused Assets to reduce memory usage. Loaded Objects now: 312145.
- Total: 440.317300 ms (FindLiveObjects: 17.520200 ms CreateObjectMapping: 26.732600 ms MarkObjects: 395.730500 ms DeleteObjects: 0.333500 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 62)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 312145.
- Total: 421.259700 ms (FindLiveObjects: 15.466100 ms CreateObjectMapping: 22.031200 ms MarkObjects: 383.499400 ms DeleteObjects: 0.262600 ms)
- Join 28
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 12 Unused Serialized files (Serialized files now loaded: 65)
- Unloading 14 unused Assets to reduce memory usage. Loaded Objects now: 313978.
- Total: 425.566200 ms (FindLiveObjects: 17.109600 ms CreateObjectMapping: 25.312100 ms MarkObjects: 382.837900 ms DeleteObjects: 0.306300 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 65)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 313978.
- Total: 422.495700 ms (FindLiveObjects: 15.063200 ms CreateObjectMapping: 23.053400 ms MarkObjects: 383.240200 ms DeleteObjects: 1.138400 ms)
- Join 28
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 12 Unused Serialized files (Serialized files now loaded: 65)
- Unloading 701 unused Assets to reduce memory usage. Loaded Objects now: 315334.
- Total: 437.227600 ms (FindLiveObjects: 18.876300 ms CreateObjectMapping: 22.673500 ms MarkObjects: 393.637400 ms DeleteObjects: 2.040200 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 65)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 315334.
- Total: 427.238900 ms (FindLiveObjects: 17.430500 ms CreateObjectMapping: 23.961100 ms MarkObjects: 385.346200 ms DeleteObjects: 0.500800 ms)
- Join 28
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 23
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 24
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 12 Unused Serialized files (Serialized files now loaded: 65)
- Unloading 60 unused Assets to reduce memory usage. Loaded Objects now: 315634.
- Total: 463.143600 ms (FindLiveObjects: 18.813700 ms CreateObjectMapping: 22.416300 ms MarkObjects: 421.356400 ms DeleteObjects: 0.557000 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 65)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 315634.
- Total: 461.988400 ms (FindLiveObjects: 15.021900 ms CreateObjectMapping: 24.015800 ms MarkObjects: 422.599900 ms DeleteObjects: 0.350400 ms)
- Join 28
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 23
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 24
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 24
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 23
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 12 Unused Serialized files (Serialized files now loaded: 65)
- Unloading 54 unused Assets to reduce memory usage. Loaded Objects now: 318041.
- Total: 411.924400 ms (FindLiveObjects: 15.767400 ms CreateObjectMapping: 21.535400 ms MarkObjects: 374.195200 ms DeleteObjects: 0.426100 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 65)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 318041.
- Total: 408.599000 ms (FindLiveObjects: 15.178800 ms CreateObjectMapping: 22.108800 ms MarkObjects: 370.988700 ms DeleteObjects: 0.322300 ms)
- Join 28
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 12 Unused Serialized files (Serialized files now loaded: 65)
- Unloading 8 unused Assets to reduce memory usage. Loaded Objects now: 318104.
- Total: 404.450200 ms (FindLiveObjects: 16.412100 ms CreateObjectMapping: 21.844900 ms MarkObjects: 365.660100 ms DeleteObjects: 0.532700 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 65)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 318104.
- Total: 396.330700 ms (FindLiveObjects: 15.375600 ms CreateObjectMapping: 22.046000 ms MarkObjects: 358.469700 ms DeleteObjects: 0.439000 ms)
- Join 28
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 28
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 18 Unused Serialized files (Serialized files now loaded: 65)
- Unloading 1076 unused Assets to reduce memory usage. Loaded Objects now: 310068.
- Total: 405.868400 ms (FindLiveObjects: 13.746000 ms CreateObjectMapping: 23.057900 ms MarkObjects: 362.812800 ms DeleteObjects: 6.251200 ms)
- Unloading 5 Unused Serialized files (Serialized files now loaded: 65)
- Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 310112.
- Total: 392.041500 ms (FindLiveObjects: 13.676900 ms CreateObjectMapping: 21.067200 ms MarkObjects: 356.971500 ms DeleteObjects: 0.325700 ms)
- Unloading 9 Unused Serialized files (Serialized files now loaded: 65)
- Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 310862.
- Total: 394.204300 ms (FindLiveObjects: 13.874200 ms CreateObjectMapping: 22.011500 ms MarkObjects: 357.858600 ms DeleteObjects: 0.459500 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 65)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 310862.
- Total: 402.102300 ms (FindLiveObjects: 13.951200 ms CreateObjectMapping: 20.959900 ms MarkObjects: 366.866500 ms DeleteObjects: 0.324000 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 65)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 310862.
- Total: 390.898600 ms (FindLiveObjects: 13.785400 ms CreateObjectMapping: 21.049400 ms MarkObjects: 355.733600 ms DeleteObjects: 0.329700 ms)
- Join 27
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 31
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 14 Unused Serialized files (Serialized files now loaded: 65)
- Unloading 26 unused Assets to reduce memory usage. Loaded Objects now: 314079.
- Total: 401.009500 ms (FindLiveObjects: 17.748000 ms CreateObjectMapping: 24.677400 ms MarkObjects: 357.941700 ms DeleteObjects: 0.641900 ms)
- Unloading 5 Unused Serialized files (Serialized files now loaded: 65)
- Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 314103.
- Total: 394.324900 ms (FindLiveObjects: 13.707700 ms CreateObjectMapping: 21.470000 ms MarkObjects: 358.505000 ms DeleteObjects: 0.641800 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 65)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 314103.
- Total: 394.009100 ms (FindLiveObjects: 14.164300 ms CreateObjectMapping: 20.987200 ms MarkObjects: 358.497800 ms DeleteObjects: 0.359600 ms)
- Join 31
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 27
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 27
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 30
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 31
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 31
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
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