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  1. ../scripts/libscripts.a(ShootEmUp.cpp.o): In function `GetTargets(WorldObject*, std::__cxx11::list<Creature*, std::allocator<Creature*> >&)':
  2. /home/vqualityv2/src/server/scripts/Custom/ShootEmUp.cpp:136: undefined reference to `void Cell::VisitGridObjects<Trinity::CreatureListSearcher<Trinity::AllCreaturesOfEntryInRange> >(WorldObject const*, Trinity::CreatureListSearcher<Trinity::AllCreaturesOfEntryInRange>&, float, bool)'
  3. /home/vqualityv2/src/server/scripts/Custom/ShootEmUp.cpp:136: undefined reference to `void Cell::VisitGridObjects<Trinity::CreatureListSearcher<Trinity::AllCreaturesOfEntryInRange> >(WorldObject const*, Trinity::CreatureListSearcher<Trinity::AllCreaturesOfEntryInRange>&, float, bool)'
  4. clang: error: linker command failed with exit code 1 (use -v to see invocation)
  5. src/server/worldserver/CMakeFiles/worldserver.dir/build.make:211: recipe for target 'src/server/worldserver/worldserver' failed
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