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- Mono path[0] = 'C:/Users/Daniel/Desktop/VanillaClient/7DaysToDie_Data/Managed'
- Mono config path = 'C:/Users/Daniel/Desktop/VanillaClient/MonoBleedingEdge/etc'
- Initialize engine version: 2019.1.0f2 (292b93d75a2c)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 11.0 [level 11.1]
- Renderer: NVIDIA GeForce GTX 1080 Ti (ID=0x1b06)
- Vendor:
- VRAM: 11127 MB
- Driver: 26.21.14.4166
- Begin MonoManager ReloadAssembly
- - Completed reload, in 1.101 seconds
- <RI> Initializing input.
- <RI> Input initialized.
- <RI> Initialized touch support.
- UnloadTime: 4.966200 ms
- 2019-12-16T10:39:46 0.011 INF [Steamworks.NET] SteamAPI_Init() ok
- 2019-12-16T10:39:46 0.047 INF Texture quality is set to 0
- 2019-12-16T10:39:46 0.048 INF Precaching...
- 2019-12-16T10:39:46 0.053 INF Precaching file: 7DaysToDie_Data/resources.assets
- 2019-12-16T10:39:46 0.117 INF [EAC] Not loading, not started from launcher
- 2019-12-16T10:39:47 1.171 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets
- 2019-12-16T10:39:47 1.180 INF Precaching file: Data/Bundles/blocktextureatlases
- 2019-12-16T10:39:48 1.855 INF Precaching file: Data/Bundles/terraintextures
- 2019-12-16T10:39:49 2.511 INF Precaching done
- 2019-12-16T10:39:52 6.164 INF Loading main scene
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 1.798100 ms
- 2019-12-16T10:39:53 6.252 INF Awake
- Localization language: English
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- 2019-12-16T10:39:53 6.303 INF Version: Alpha 18.2 (b5) Compatibility Version: Alpha 18.2, Build: Windows 64 Bit
- 2019-12-16T10:39:53 6.303 INF System information:
- 2019-12-16T10:39:53 6.303 INF OS: Windows 10 (10.0.0) 64bit
- 2019-12-16T10:39:53 6.303 INF CPU: Intel(R) Core(TM) i7-7700K CPU @ 4.20GHz (cores: 8)
- 2019-12-16T10:39:53 6.303 INF RAM: 65465 MB
- 2019-12-16T10:39:53 6.303 INF GPU: NVIDIA GeForce GTX 1080 Ti (11127 MB)
- 2019-12-16T10:39:53 6.303 INF Graphics API: Direct3D 11.0 [level 11.1] (shader level 5.0)
- 2019-12-16T10:39:53 6.304 INF Last played version: Alpha 18.2
- 2019-12-16T10:39:53 6.304 INF Local UTC offset: -7 hours
- 2019-12-16T10:39:53 6.309 INF Command line arguments: C:\Users\Daniel\Desktop\VanillaClient\7DaysToDie.exe -logfile C:\Users\Daniel\Desktop\VanillaClient\log.txt -userdatafolder=UserData -popupwindow
- 2019-12-16T10:39:53 6.310 INF Not running in Big Picture Mode, no on-screen keyboard available
- 2019-12-16T10:39:53 6.310 INF Starting PlayerInputManager...
- 2019-12-16T10:39:53 6.364 INF InControl (version 1.6.17 build 9143, native module = False, XInput = True)
- Fallback handler could not load library C:/Users/Daniel/Desktop/VanillaClient/7DaysToDie_Data/Mono/XInputInterface32
- Fallback handler could not load library C:/Users/Daniel/Desktop/VanillaClient/7DaysToDie_Data/Mono/XInputInterface32.dll
- Fallback handler could not load library C:/Users/Daniel/Desktop/VanillaClient/7DaysToDie_Data/Mono/XInputInterface32
- Fallback handler could not load library C:/Users/Daniel/Desktop/VanillaClient/7DaysToDie_Data/Mono/libXInputInterface32
- Fallback handler could not load library C:/Users/Daniel/Desktop/VanillaClient/7DaysToDie_Data/Mono/libXInputInterface32.dll
- Fallback handler could not load library C:/Users/Daniel/Desktop/VanillaClient/7DaysToDie_Data/Mono/libXInputInterface32
- 2019-12-16T10:39:53 6.451 INF Starting UserProfileManager...
- 2019-12-16T10:39:53 6.513 INF Occlusion: Awake
- 2019-12-16T10:39:53 6.520 INF ApplyAllOptions streaming True, budget 10014.3 MB
- 2019-12-16T10:39:53 6.521 INF ApplyAllOptions current screen 2560 x 1440, 144hz, window 2560 x 1440, fullscreen True FullScreenWindow
- 2019-12-16T10:39:53 6.521 INF Texture quality is set to 0
- 2019-12-16T10:39:53 6.521 INF ApplyTextureFilter 4, AF ForceEnable
- 2019-12-16T10:39:53 6.523 INF ApplyTerrainOptions 4
- 2019-12-16T10:39:53 6.810 INF [MODS] Start loading
- 2019-12-16T10:39:53 6.811 INF [MODS] Trying to load from test
- 2019-12-16T10:39:53 6.811 WRN [MODS] Folder test does not contain a ModInfo.xml, ignoring
- 2019-12-16T10:39:53 6.811 WRN [MODS] Failed loading mod from test
- 2019-12-16T10:39:53 6.811 INF [MODS] Initializing mod code
- 2019-12-16T10:39:53 6.811 INF [MODS] Loading done
- 2019-12-16T10:39:53 6.823 INF Permissions file 'serveradmin.xml' not found, creating.
- 2019-12-16T10:39:53 6.839 INF Command "chunkcache" has no explicit permission level, but a default permission of 1000, adding to permission list
- 2019-12-16T10:39:53 6.840 INF Command "debugshot" has no explicit permission level, but a default permission of 1000, adding to permission list
- 2019-12-16T10:39:53 6.840 INF Command "debugweather" has no explicit permission level, but a default permission of 1000, adding to permission list
- 2019-12-16T10:39:53 6.841 INF Command "getgamepref" has no explicit permission level, but a default permission of 1000, adding to permission list
- 2019-12-16T10:39:53 6.841 INF Command "getgamestat" has no explicit permission level, but a default permission of 1000, adding to permission list
- 2019-12-16T10:39:53 6.841 INF Command "getoptions" has no explicit permission level, but a default permission of 1000, adding to permission list
- 2019-12-16T10:39:53 6.841 INF Command "gettime" has no explicit permission level, but a default permission of 1000, adding to permission list
- 2019-12-16T10:39:53 6.841 INF Command "gfx" has no explicit permission level, but a default permission of 1000, adding to permission list
- 2019-12-16T10:39:53 6.841 INF Command "help" has no explicit permission level, but a default permission of 1000, adding to permission list
- 2019-12-16T10:39:53 6.842 INF Command "listplayerids" has no explicit permission level, but a default permission of 1000, adding to permission list
- 2019-12-16T10:39:53 6.842 INF Command "listthreads" has no explicit permission level, but a default permission of 1000, adding to permission list
- 2019-12-16T10:39:53 6.843 INF Command "memcl" has no explicit permission level, but a default permission of 1000, adding to permission list
- 2019-12-16T10:39:53 6.846 INF Command "settempunit" has no explicit permission level, but a default permission of 1000, adding to permission list
- 2019-12-16T10:39:53 6.876 INF Awake done in 623 ms
- Fallback handler could not load library C:/Users/Daniel/Desktop/VanillaClient/7DaysToDie_Data/Mono/libc
- Fallback handler could not load library C:/Users/Daniel/Desktop/VanillaClient/7DaysToDie_Data/Mono/libc.dll
- Fallback handler could not load library C:/Users/Daniel/Desktop/VanillaClient/7DaysToDie_Data/Mono/libc
- Unloading 23 unused Assets to reduce memory usage. Loaded Objects now: 4022.
- Total: 5.962200 ms (FindLiveObjects: 0.208600 ms CreateObjectMapping: 0.086400 ms MarkObjects: 5.622200 ms DeleteObjects: 0.044600 ms)
- 2019-12-16T10:39:53 7.002 INF User joined: Dan
- 2019-12-16T10:39:54 7.574 INF Reloading serveradmin.xml
- 2019-12-16T10:39:54 7.574 INF Loading permissions file at 'UserData/Saves/serveradmin.xml'
- 2019-12-16T10:39:54 7.596 INF Loading permissions file done.
- 2019-12-16T10:39:54 7.858 INF UMA Overlay loading took 587 ms
- 2019-12-16T10:39:54 7.860 INF UMA Slot loading took 2 ms
- 2019-12-16T10:39:55 8.725 INF LoadTextureArraysForQuality quality -1 to 0, reload False
- 2019-12-16T10:39:56 10.106 INF WorldStaticData.Init() needed 2.083s
- 2019-12-16T10:39:57 10.381 INF [Steamworks.NET] Login ok.
- 2019-12-16T10:39:57 10.621 INF AchievementManager: Received stats and achievements from Steam
- 2019-12-16T10:52:00 733.650 INF NET: Starting server protocols
- 2019-12-16T10:52:00 733.676 INF NET: LiteNetLib server started
- 2019-12-16T10:52:00 733.676 INF [Steamworks.NET] NET: Server started
- 2019-12-16T10:52:00 733.677 INF Started thread SteamNetworkingServer
- 2019-12-16T10:52:00 733.677 INF StartGame
- 2019-12-16T10:52:00 733.692 INF Persistent GamePrefs saved
- GamePref.AdminFileName = serveradmin.xml
- GamePref.AirDropFrequency = 72
- GamePref.AirDropMarker = False
- GamePref.AutopilotMode = 0
- GamePref.BedrollDeadZoneSize = 15
- GamePref.BedrollExpiryTime = 45
- GamePref.BlockDamageAI = 100
- GamePref.BlockDamageAIBM = 100
- GamePref.BlockDamagePlayer = 100
- GamePref.BloodMoonEnemyCount = 8
- GamePref.BloodMoonFrequency = 0
- GamePref.BloodMoonRange = 0
- GamePref.BloodMoonWarning = 8
- GamePref.BuildCreate = True
- GamePref.ConnectToServerIP = 127.0.0.1
- GamePref.ConnectToServerPort = 26900
- GamePref.ControlPanelEnabled = False
- GamePref.ControlPanelPort = 8080
- GamePref.CraftTimer =
- GamePref.CreateLevelDim = 8
- GamePref.CreateLevelName = My Level
- GamePref.CreativeMenuEnabled = False
- GamePref.DayCount = 3
- GamePref.DayLightLength = 18
- GamePref.DayNightLength = 120
- GamePref.DebugMenuEnabled = False
- GamePref.DebugMenuShowTasks = False
- GamePref.DebugStopEnemiesMoving = False
- GamePref.DropOnDeath = 1
- GamePref.DropOnQuit = 0
- GamePref.DynamicSpawner =
- GamePref.EACEnabled = False
- GamePref.EnemyDifficulty = 0
- GamePref.EnemySpawnMode = False
- GamePref.FavoriteServersList =
- GamePref.FragLimit = 20
- GamePref.GameDifficulty = 1
- GamePref.GameGuidClient =
- GamePref.GameMode = GameModeSurvival
- GamePref.GameName = Drawbridge
- GamePref.GameNameClient = My Game
- GamePref.GameVersion = Alpha 18.2
- GamePref.GameWorld = Navezgane
- GamePref.HideCommandExecutionLog = 0
- GamePref.JoiningOptions = True
- GamePref.LandClaimCount = 1
- GamePref.LandClaimDeadZone = 30
- GamePref.LandClaimDecayMode = 0
- GamePref.LandClaimExpiryTime = 7
- GamePref.LandClaimOfflineDurabilityModifier = 4
- GamePref.LandClaimOnlineDurabilityModifier = 4
- GamePref.LandClaimSize = 41
- GamePref.LastGameResetRevision = 13
- GamePref.LastLoadedPrefab = business_burnt_02
- GamePref.LastLoadedPrefabSize = 27,26,34
- GamePref.LootAbundance = 100
- GamePref.LootRespawnDays = 30
- GamePref.LootTimer =
- GamePref.MatchLength = 10
- GamePref.MaxSpawnedAnimals = 50
- GamePref.MaxSpawnedZombies = 60
- GamePref.MaxUncoveredMapChunksPerPlayer = 524288
- GamePref.NoGraphicsMode = False
- GamePref.OptionsAA = 1
- GamePref.OptionsAllowController = True
- GamePref.OptionsAmbientVolumeLevel = 0.5
- GamePref.OptionsAudioOcclusion = False
- GamePref.OptionsBackgroundGlobalOpacity = 0.75
- GamePref.OptionsControllerVibration = True
- GamePref.OptionsDeferredLighting = True
- GamePref.OptionsDisableChunkLODs = False
- GamePref.OptionsDynamicMusicDailyTime = 0.3
- GamePref.OptionsDynamicMusicEnabled = True
- GamePref.OptionsFieldOfView = 78
- GamePref.OptionsFieldOfViewNew = 65
- GamePref.OptionsForegroundGlobalOpacity = 1
- GamePref.OptionsGamma = 0.3793103
- GamePref.OptionsGfxBloom = True
- GamePref.OptionsGfxDOF = False
- GamePref.OptionsGfxMotionBlur = 0
- GamePref.OptionsGfxOcclusion = True
- GamePref.OptionsGfxSSAO = True
- GamePref.OptionsGfxSSReflections = 3
- GamePref.OptionsGfxSunShafts = True
- GamePref.OptionsGraphicsQuality = 5
- GamePref.OptionsGrassDistance = 2
- GamePref.OptionsHudOpacity = 1
- GamePref.OptionsHudSize = 2
- GamePref.OptionsInterfaceSensitivity = 0.75
- GamePref.OptionsInvertMouse = False
- GamePref.OptionsJournalPopup = True
- GamePref.OptionsLODDistance = 1
- GamePref.OptionsMenuMusicVolumeLevel = 0.0775862
- GamePref.OptionsMicVolumeLevel = 0.75
- GamePref.OptionsMouseSensitivity = 0.5
- GamePref.OptionsMusicVolumeLevel = 0.0775862
- GamePref.OptionsOverallAudioVolumeLevel = 0.2456897
- GamePref.OptionsPlayChanceFrequency = 3
- GamePref.OptionsPlayChanceProbability = 0.983
- GamePref.OptionsPlayerModel = playerMale
- GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
- GamePref.OptionsPOICulling = 1
- GamePref.OptionsReflectedShadows = True
- GamePref.OptionsReflectionBounces = 1
- GamePref.OptionsReflectionCullList = Default
- GamePref.OptionsReflectionFarClip = 425
- GamePref.OptionsReflectionQuality = 5
- GamePref.OptionsReflectionRefreshMode = ViaScripting
- GamePref.OptionsReflectionRefreshRate = 0
- GamePref.OptionsReflectionShadowDistance = 100
- GamePref.OptionsReflectionTimeSlicingMode = Trees ReflectionsOnly Terrain
- GamePref.OptionsResolution = 0
- GamePref.OptionsScreenBoundsValue = 1
- GamePref.OptionsShadowDistance = 3
- GamePref.OptionsShowCompass = True
- GamePref.OptionsShowCrosshair = True
- GamePref.OptionsStabSpawnBlocksOnGround = True
- GamePref.OptionsStreamingMipmapsBudget = 4096
- GamePref.OptionsStreamingMipmapsEnabled = True
- GamePref.OptionsTempCelsius = True
- GamePref.OptionsTerrainQuality = 4
- GamePref.OptionsTextureFilter = 4
- GamePref.OptionsTextureQuality = 0
- GamePref.OptionsTreeDistance = 4
- GamePref.OptionsTreeQuality = 4
- GamePref.OptionsUMATextureQuality = 0
- GamePref.OptionsViewDistance = 7
- GamePref.OptionsVoiceChatEnabled = True
- GamePref.OptionsVoiceVolumeLevel = 0.75
- GamePref.OptionsVsync = 0
- GamePref.OptionsWaterParticleLimiter = 1
- GamePref.OptionsWaterQuality = 1
- GamePref.OptionsZoomMouseSensitivity = 0.5
- GamePref.PartySharedKillRange = 100
- GamePref.PersistentPlayerProfiles = False
- GamePref.PlayerAutologin = False
- GamePref.PlayerId = 76561197971591482
- GamePref.PlayerKillingMode = 2
- GamePref.PlayerName = Dan
- GamePref.PlayerSafeZoneHours = 7
- GamePref.PlayerSafeZoneLevel = 5
- GamePref.PlayerToken =
- GamePref.RebuildMap = False
- GamePref.SaveGameFolder = UserData/Saves
- GamePref.SelectionContextMode = 0
- GamePref.SelectionOperationMode = 0
- GamePref.ServerAdminSlots = 0
- GamePref.ServerAdminSlotsPermission = 0
- GamePref.ServerDescription =
- GamePref.ServerDisabledNetworkProtocols =
- GamePref.ServerIP =
- GamePref.ServerIsPublic = True
- GamePref.ServerLoginConfirmationText =
- GamePref.ServerMaxAllowedViewDistance = 12
- GamePref.ServerMaxPlayerCount = 8
- GamePref.ServerMaxWorldTransferSpeedKiBs = 512
- GamePref.ServerName = Default Server
- GamePref.ServerPort = 26900
- GamePref.ServerReservedSlots = 0
- GamePref.ServerReservedSlotsPermission = 100
- GamePref.ServerVisibility = 2
- GamePref.ServerWebsiteURL =
- GamePref.ShowFriendPlayerOnMap = True
- GamePref.TelnetEnabled = True
- GamePref.TelnetFailedLoginLimit = 10
- GamePref.TelnetFailedLoginsBlocktime = 10
- GamePref.TelnetPort = 8081
- GamePref.TerminalWindowEnabled = True
- GamePref.UNUSED_OptionsBloom =
- GamePref.UNUSED_OptionsDOF =
- GamePref.UNUSED_OptionsImageEffects =
- GamePref.UNUSED_OptionsMotionBlur =
- GamePref.UNUSED_OptionsObjectBlur =
- GamePref.UNUSED_OptionsSSAO =
- GamePref.UNUSED_OptionsSunShafts =
- GamePref.UserDataFolder = UserData
- GamePref.WorldGenSeed =
- GamePref.WorldGenSize = 8192
- GamePref.XPMultiplier = 100
- GamePref.ZombieBMMove = 3
- GamePref.ZombieFeralMove = 3
- GamePref.ZombieMove = 0
- GamePref.ZombieMoveNight = 3
- GamePref.ZombiePlayers = True
- GameStat.AirDropFrequency = 72
- GameStat.AirDropMarker = False
- GameStat.AllowedViewDistance = 7
- GameStat.AnimalCount = 0
- GameStat.AutoParty = False
- GameStat.BedrollExpiryTime = 45
- GameStat.BlockDamagePlayer = 100
- GameStat.BloodMoonDay = 0
- GameStat.BloodMoonEnemyCount = 8
- GameStat.BloodMoonWarning = 8
- GameStat.ChunkStabilityEnabled = True
- GameStat.CraftTimer =
- GameStat.CurrentRoundIx = 0
- GameStat.DayLightLength = 18
- GameStat.DayLimitActive = False
- GameStat.DayLimitThisRound = 0
- GameStat.DropOnDeath = 1
- GameStat.DropOnQuit = 0
- GameStat.EnemyCount = 0
- GameStat.EnemyDifficulty = 0
- GameStat.EnemySpawnMode = True
- GameStat.FragLimitActive = False
- GameStat.FragLimitThisRound = 0
- GameStat.GameDifficulty = 1
- GameStat.GameDifficultyBonus = 0.1
- GameStat.GameModeId = 0
- GameStat.GameState = 0
- GameStat.GlobalMessageToShow =
- GameStat.IsCreativeMenuEnabled = False
- GameStat.IsFlyingEnabled = False
- GameStat.IsPlayerCollisionEnabled = True
- GameStat.IsPlayerDamageEnabled = True
- GameStat.IsResetMapOnRestart = False
- GameStat.IsSaveSupplyCrates = True
- GameStat.IsSpawnEnemies = True
- GameStat.IsSpawnNearOtherPlayer = False
- GameStat.IsTeleportEnabled = False
- GameStat.IsVersionCheckDone = True
- GameStat.LandClaimCount = 1
- GameStat.LandClaimDeadZone = 30
- GameStat.LandClaimDecayMode = 0
- GameStat.LandClaimExpiryTime = 7
- GameStat.LandClaimOfflineDurabilityModifier = 4
- GameStat.LandClaimOnlineDurabilityModifier = 4
- GameStat.LandClaimSize = 41
- GameStat.LoadScene =
- GameStat.LootTimer =
- GameStat.OptionsPOICulling = 1
- GameStat.PartySharedKillRange = 100
- GameStat.PlayerKillingMode = 2
- GameStat.ScoreDiedMultiplier = -5
- GameStat.ScorePlayerKillMultiplier = 0
- GameStat.ScoreZombieKillMultiplier = 1
- GameStat.ShowAllPlayersOnMap = False
- GameStat.ShowFriendPlayerOnMap = True
- GameStat.ShowSpawnWindow = False
- GameStat.ShowWindow =
- GameStat.ShowZombieCounter = False
- GameStat.TimeLimitActive = False
- GameStat.TimeLimitThisRound = 0
- GameStat.TimeOfDayIncPerSec = 6
- GameStat.XPMultiplier = 100
- GameStat.ZombieHordeMeter = True
- 2019-12-16T10:52:00 733.707 INF StartAsServer
- WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - All passes removed
- ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - Setting to default shader.
- 2019-12-16T10:52:00 733.939 INF Set Microsplat diffuse: MicroSplatConfig_diff_tarray (UnityEngine.Texture2DArray)
- 2019-12-16T10:52:00 733.939 INF Set Microsplat normals: MicroSplatConfig_normal_tarray (UnityEngine.Texture2DArray)
- 2019-12-16T10:52:00 733.939 INF Set Microsplat smooth: MicroSplatConfig_smoothAO_tarray (UnityEngine.Texture2DArray)
- 2019-12-16T10:52:03 737.149 INF Block IDs with mapping
- 2019-12-16T10:52:03 737.150 INF BlockIDs from Mapping
- 2019-12-16T10:52:04 738.110 INF Item IDs with mapping
- 2019-12-16T10:52:04 738.110 INF ItemIDs from Mapping
- 2019-12-16T10:52:08 741.792 INF createWorld: Navezgane, Drawbridge, GameModeSurvival
- 2019-12-16T10:52:08 741.792 INF Occlusion: Enabled
- 2019-12-16T10:52:08 741.864 INF Started thread ChunkRegeneration
- 2019-12-16T10:52:08 741.865 INF Started thread ChunkCalc
- 2019-12-16T10:52:09 742.226 INF World.Load: Navezgane
- 2019-12-16T10:52:09 742.227 INF Loading base world file header...
- 2019-12-16T10:52:09 742.240 INF Loaded world file from different version: 'Alpha 18 (b35)'
- 2019-12-16T10:52:09 742.244 INF BloodMoon SetDay: day 0, last day 0, freq 0, range 0
- 2019-12-16T10:52:09 742.255 INF BloodMoon SetDay: day 0, last day 0, freq 0, range 0
- 2019-12-16T10:52:09 742.255 INF BloodMoon SetDay: day 0, last day 0, freq 0, range 0
- 2019-12-16T10:52:10 743.547 INF ShapeControllers: 64
- 2019-12-16T10:52:19 752.463 INF Started thread GenerateChunks
- 2019-12-16T10:52:19 752.629 INF Loading dtm raw file took 164ms
- 2019-12-16T10:52:19 752.731 INF Biomes image size w= 3072, h = 3072
- 2019-12-16T10:52:19 752.825 INF Loading and creating biomes took 192ms
- 2019-12-16T10:52:21 754.310 INF Loading and creating shader control textures took 1484ms
- 2019-12-16T10:52:21 754.576 INF Loading and parsing of generator took 266ms
- 2019-12-16T10:52:21 754.579 INF Started thread SaveChunks UserData/Saves/Navezgane/Drawbridge\Region
- 2019-12-16T10:52:22 755.417 INF [DECO] read 0/0
- 2019-12-16T10:52:22 755.999 INF AstarManager Init
- 2019-12-16T10:52:23 756.237 INF Weather Packages Created FROM BIOMES
- 2019-12-16T10:52:23 756.238 INF createWorld() done
- 2019-12-16T10:52:23 756.238 INF Calculating world hashes
- 2019-12-16T10:52:23 756.240 INF Loading players.xml
- 2019-12-16T10:52:23 756.347 INF Created player with id=171
- 2019-12-16T10:52:23 756.371 WRN InitBreadCrumbs Dan (849.5, 76.0, 1726.5)
- 2019-12-16T10:52:23 756.374 INF Loaded player
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- 2019-12-16T10:52:23 756.870 INF Setting for 'DayNightLength' does not match the default (server will go to the modded category): current = 120, default = 60
- 2019-12-16T10:52:23 756.870 INF Setting for 'EnemySpawnMode' does not match the default (server will go to the modded category): current = False, default = True
- 2019-12-16T10:52:23 756.870 INF Setting for 'BuildCreate' does not match the default (server will go to the modded category): current = True, default = False
- 2019-12-16T10:52:23 756.872 INF Origin Reposition (0.0, 0.0, 0.0) to (848.0, 64.0, 1712.0)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- 2019-12-16T10:52:23 756.907 INF [DECO] written 0/0
- 2019-12-16T10:52:23 756.953 INF OpenSpawnWindow
- 2019-12-16T10:52:23 757.006 INF StartGame done
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Fallback handler could not load library C:/Users/Daniel/Desktop/VanillaClient/7DaysToDie_Data/Mono/libc
- Fallback handler could not load library C:/Users/Daniel/Desktop/VanillaClient/7DaysToDie_Data/Mono/libc.dll
- Fallback handler could not load library C:/Users/Daniel/Desktop/VanillaClient/7DaysToDie_Data/Mono/libc
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Calling Animator.GotoState on Synchronize layer
- (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- 2019-12-16T10:52:26 759.311 INF [Steamworks.NET] GameServer.Init successful
- 2019-12-16T10:52:26 759.318 INF [Steamworks.NET] Making server public
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- 2019-12-16T10:52:26 760.195 INF [Steamworks.NET] GameServer.LogOn successful, SteamID=90131222965865480, public IP=73.229.181.37
- 2019-12-16T10:52:26 760.205 INF [Steamworks.NET] Trying to create Lobby (visibility: k_ELobbyTypePublic)
- 2019-12-16T10:52:27 760.377 INF [Steamworks.NET] Lobby creation succeeded, LobbyID=109775240991925490, server SteamID=90131222965865480, server public IP=73.229.181.37, server port=26900
- 2019-12-16T10:52:27 760.381 INF [Steamworks.NET] Lobby entered: 109775240991925490
- 2019-12-16T10:52:28 761.364 INF Respawn almost done
- 2019-12-16T10:52:28 761.376 INF PlayerSpawnedInWorld (reason: NewGame, position: 849, 76, 1726): localplayer
- 2019-12-16T10:52:28 761.416 INF DMS Entered Game!
- 2019-12-16T10:52:28 761.571 INF Getting new currentStreamer!
- 2019-12-16T10:52:29 762.897 INF Calculating hashes took 6658 ms (world size 683 MiB)
- 2019-12-16T10:52:30 764.036 INF MinEventLogMessage: XP gained during the last level:
- 2019-12-16T10:52:30 764.036 INF CVarLogValue: $xpFromLootThisLevel == 0
- 2019-12-16T10:52:30 764.036 INF CVarLogValue: $xpFromHarvestingThisLevel == 0
- 2019-12-16T10:52:30 764.036 INF CVarLogValue: $xpFromKillThisLevel == 0
- 2019-12-16T10:52:36 770.102 INF Saving 203 of chunks took 124ms
- 2019-12-16T10:52:36 770.102 INF [DECO] written 6/0
- 2019-12-16T10:52:42 776.219 INF Executing command 'dm'
- 2019-12-16T10:52:56 789.769 INF Time: 12.97m FPS: 50.66 Heap: 1275.1MB Max: 1275.1MB Chunks: 292 CGO: 168 Ply: 1 Zom: 0 Ent: 5 (7) Items: 2 CO: 1 RSS: 3695.1MB
- 2019-12-16T10:53:26 819.769 INF Time: 13.47m FPS: 46.84 Heap: 1381.3MB Max: 1381.3MB Chunks: 295 CGO: 198 Ply: 1 Zom: 0 Ent: 4 (7) Items: 0 CO: 1 RSS: 3835.6MB
- 2019-12-16T10:53:26 819.863 INF [DECO] written 10/0
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- 2019-12-16T10:53:56 849.779 INF Time: 13.97m FPS: 77.74 Heap: 1467.9MB Max: 1467.9MB Chunks: 315 CGO: 184 Ply: 1 Zom: 0 Ent: 6 (13) Items: 0 CO: 1 RSS: 3899.2MB
- 2019-12-16T10:54:26 879.745 INF VehicleManager saving 0 (0 / 0)
- 2019-12-16T10:54:26 879.784 INF Time: 14.48m FPS: 76.64 Heap: 1519.4MB Max: 1519.4MB Chunks: 315 CGO: 184 Ply: 1 Zom: 0 Ent: 6 (13) Items: 0 CO: 1 RSS: 3939.1MB
- 2019-12-16T10:54:26 879.866 INF [DECO] written 12/0
- 2019-12-16T10:54:56 909.794 INF Time: 14.98m FPS: 71.29 Heap: 1554.3MB Max: 1554.3MB Chunks: 325 CGO: 182 Ply: 1 Zom: 0 Ent: 5 (13) Items: 0 CO: 1 RSS: 4000.6MB
- 2019-12-16T10:55:26 939.800 INF Time: 15.48m FPS: 75.20 Heap: 1488.3MB Max: 1554.3MB Chunks: 325 CGO: 182 Ply: 1 Zom: 0 Ent: 5 (14) Items: 1 CO: 1 RSS: 4001.8MB
- 2019-12-16T10:55:56 969.810 INF Time: 15.98m FPS: 79.32 Heap: 1506.5MB Max: 1554.3MB Chunks: 325 CGO: 182 Ply: 1 Zom: 0 Ent: 6 (15) Items: 2 CO: 1 RSS: 4004.4MB
- 2019-12-16T10:56:00 973.668 INF Calling Play on 0
- 2019-12-16T10:56:26 999.752 INF VehicleManager saving 0 (0 / 0)
- 2019-12-16T10:56:26 999.813 INF Time: 16.48m FPS: 67.47 Heap: 1536.7MB Max: 1554.3MB Chunks: 325 CGO: 182 Ply: 1 Zom: 0 Ent: 6 (16) Items: 3 CO: 1 RSS: 4026.6MB
- 2019-12-16T10:56:56 1029.823 INF Time: 16.98m FPS: 85.09 Heap: 1518.9MB Max: 1554.3MB Chunks: 325 CGO: 182 Ply: 1 Zom: 0 Ent: 5 (15) Items: 2 CO: 1 RSS: 4022.4MB
- 2019-12-16T10:57:26 1059.829 INF Time: 17.48m FPS: 65.57 Heap: 1529.3MB Max: 1554.3MB Chunks: 325 CGO: 193 Ply: 1 Zom: 0 Ent: 4 (16) Items: 3 CO: 1 RSS: 4020.6MB
- 2019-12-16T10:57:26 1059.920 INF [DECO] written 13/0
- 2019-12-16T10:57:56 1089.837 INF Time: 17.98m FPS: 75.94 Heap: 1545.3MB Max: 1554.3MB Chunks: 325 CGO: 193 Ply: 1 Zom: 0 Ent: 4 (16) Items: 3 CO: 1 RSS: 4022.2MB
- 2019-12-16T10:58:24 1117.565 INF Set loop to false on 000ExpPsp
- 2019-12-16T10:58:24 1117.565 INF Set loop to false on 010ExpSec
- 2019-12-16T10:58:24 1117.565 INF Set loop to false on 001ExpLfx
- 2019-12-16T10:58:26 1119.757 INF VehicleManager saving 0 (0 / 0)
- 2019-12-16T10:58:26 1119.844 INF Time: 18.48m FPS: 83.80 Heap: 1566.0MB Max: 1566.0MB Chunks: 325 CGO: 193 Ply: 1 Zom: 0 Ent: 4 (16) Items: 3 CO: 1 RSS: 3997.6MB
- 2019-12-16T10:58:47 1141.172 INF Getting new currentStreamer!
- 2019-12-16T10:58:56 1149.846 INF Time: 18.98m FPS: 81.07 Heap: 1588.7MB Max: 1588.7MB Chunks: 325 CGO: 193 Ply: 1 Zom: 0 Ent: 4 (16) Items: 3 CO: 1 RSS: 4000.4MB
- 2019-12-16T10:59:26 1179.846 INF Time: 19.48m FPS: 82.64 Heap: 1503.2MB Max: 1588.7MB Chunks: 306 CGO: 193 Ply: 1 Zom: 0 Ent: 4 (5) Items: 0 CO: 1 RSS: 4009.2MB
- 2019-12-16T10:59:56 1209.848 INF Time: 19.98m FPS: 79.88 Heap: 1515.1MB Max: 1588.7MB Chunks: 306 CGO: 193 Ply: 1 Zom: 0 Ent: 4 (5) Items: 0 CO: 1 RSS: 3989.8MB
- 2019-12-16T11:00:26 1239.764 INF VehicleManager saving 0 (0 / 0)
- 2019-12-16T11:00:26 1239.854 INF Time: 20.48m FPS: 86.09 Heap: 1530.4MB Max: 1588.7MB Chunks: 306 CGO: 193 Ply: 1 Zom: 0 Ent: 4 (5) Items: 0 CO: 1 RSS: 4007.4MB
- 2019-12-16T11:00:34 1247.294 INF Saving 126 of chunks took 83ms
- 2019-12-16T11:00:49 1262.579 INF SetResolution was screen 2560 x 1440, 144hz, window 2560 x 1440, fullscreen True FullScreenWindow
- 2019-12-16T11:00:49 1262.579 INF SetResolution to window 2560 x 1440, fullscreen False
- 2019-12-16T11:00:49 1262.583 INF Persistent GamePrefs saved
- 2019-12-16T11:00:49 1262.586 INF ApplyAllOptions streaming True, budget 10014.3 MB
- 2019-12-16T11:00:49 1262.586 INF ApplyAllOptions current screen 2560 x 1440, 144hz, window 2560 x 1440, fullscreen True FullScreenWindow
- 2019-12-16T11:00:49 1262.586 INF LoadTextureArraysForQuality quality 0 to 0, reload True
- 2019-12-16T11:00:49 1262.586 INF Texture quality is set to 0
- 2019-12-16T11:00:49 1262.586 INF SetTextureArraysFilter 4, AF 9
- 2019-12-16T11:00:49 1262.586 INF ApplyTextureFilter 4, AF ForceEnable
- 2019-12-16T11:00:49 1262.587 INF ApplyTerrainOptions 4
- Calling Animator.GotoState on Synchronize layer
- (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
- 2019-12-16T11:01:13 1286.637 INF Time: 20.98m FPS: 87.68 Heap: 1510.8MB Max: 1588.7MB Chunks: 306 CGO: 193 Ply: 1 Zom: 0 Ent: 4 (5) Items: 0 CO: 1 RSS: 3998.0MB
- 2019-12-16T11:01:43 1316.639 INF Time: 21.48m FPS: 86.18 Heap: 1523.9MB Max: 1588.7MB Chunks: 306 CGO: 193 Ply: 1 Zom: 0 Ent: 4 (5) Items: 0 CO: 1 RSS: 3995.3MB
- 2019-12-16T11:01:57 1330.385 INF Calling Play on 1
- 2019-12-16T11:02:13 1346.649 INF Time: 21.98m FPS: 89.50 Heap: 1537.9MB Max: 1588.7MB Chunks: 306 CGO: 193 Ply: 1 Zom: 0 Ent: 4 (5) Items: 0 CO: 1 RSS: 4009.4MB
- 2019-12-16T11:02:43 1376.546 INF VehicleManager saving 0 (0 / 0)
- 2019-12-16T11:02:43 1376.662 INF Time: 22.48m FPS: 87.20 Heap: 1555.9MB Max: 1588.7MB Chunks: 306 CGO: 193 Ply: 1 Zom: 0 Ent: 4 (6) Items: 1 CO: 1 RSS: 3997.8MB
- 2019-12-16T11:02:48 1381.893 INF Saving 51 of chunks took 41ms
- 2019-12-16T11:07:33 1666.958 INF Time: 22.98m FPS: 95.47 Heap: 1614.0MB Max: 1614.0MB Chunks: 306 CGO: 193 Ply: 1 Zom: 0 Ent: 4 (6) Items: 1 CO: 1 RSS: 4053.8MB
- 2019-12-16T11:08:03 1696.965 INF Time: 23.48m FPS: 120.69 Heap: 1638.5MB Max: 1638.5MB Chunks: 306 CGO: 193 Ply: 1 Zom: 0 Ent: 4 (6) Items: 1 CO: 1 RSS: 4058.8MB
- 2019-12-16T11:08:33 1726.972 INF Time: 23.98m FPS: 77.43 Heap: 1637.8MB Max: 1638.5MB Chunks: 306 CGO: 193 Ply: 1 Zom: 0 Ent: 4 (6) Items: 1 CO: 1 RSS: 4091.3MB
- 2019-12-16T11:08:41 1734.527 INF Set loop to false on 001ExpPsp
- 2019-12-16T11:08:41 1734.527 INF Set loop to false on 003ExpSec
- 2019-12-16T11:08:41 1734.527 INF Set loop to false on 005ExpLfx
- 2019-12-16T11:09:03 1756.848 INF VehicleManager saving 0 (0 / 0)
- 2019-12-16T11:09:03 1756.974 INF Time: 24.48m FPS: 88.47 Heap: 1654.4MB Max: 1654.4MB Chunks: 306 CGO: 193 Ply: 1 Zom: 0 Ent: 4 (6) Items: 1 CO: 1 RSS: 4096.1MB
- 2019-12-16T11:09:04 1758.125 INF Getting new currentStreamer!
- 2019-12-16T11:09:33 1786.979 INF Time: 24.98m FPS: 88.97 Heap: 1677.0MB Max: 1677.0MB Chunks: 306 CGO: 193 Ply: 1 Zom: 0 Ent: 4 (7) Items: 2 CO: 1 RSS: 4121.9MB
- 2019-12-16T11:10:03 1816.984 INF Time: 25.48m FPS: 76.33 Heap: 1696.7MB Max: 1696.7MB Chunks: 306 CGO: 193 Ply: 1 Zom: 0 Ent: 4 (8) Items: 3 CO: 1 RSS: 4138.2MB
- 2019-12-16T11:10:33 1846.985 INF Time: 25.98m FPS: 68.14 Heap: 1621.2MB Max: 1696.7MB Chunks: 306 CGO: 193 Ply: 1 Zom: 0 Ent: 4 (7) Items: 2 CO: 1 RSS: 4154.2MB
- 2019-12-16T11:11:03 1876.854 INF VehicleManager saving 0 (0 / 0)
- 2019-12-16T11:11:03 1876.992 INF Time: 26.48m FPS: 91.17 Heap: 1633.4MB Max: 1696.7MB Chunks: 306 CGO: 193 Ply: 1 Zom: 0 Ent: 4 (7) Items: 2 CO: 1 RSS: 4142.1MB
- 2019-12-16T11:11:12 1885.770 INF Calling Play on 2
- 2019-12-16T11:11:33 1906.993 INF Time: 26.98m FPS: 78.64 Heap: 1648.2MB Max: 1696.7MB Chunks: 306 CGO: 193 Ply: 1 Zom: 0 Ent: 4 (7) Items: 2 CO: 1 RSS: 4142.7MB
- 2019-12-16T11:12:03 1937.000 INF Time: 27.48m FPS: 78.14 Heap: 1664.7MB Max: 1696.7MB Chunks: 306 CGO: 193 Ply: 1 Zom: 0 Ent: 4 (7) Items: 2 CO: 1 RSS: 4146.9MB
- 2019-12-16T11:12:33 1967.009 INF Time: 27.98m FPS: 77.17 Heap: 1681.1MB Max: 1696.7MB Chunks: 306 CGO: 193 Ply: 1 Zom: 0 Ent: 4 (7) Items: 2 CO: 1 RSS: 4149.0MB
- 2019-12-16T11:13:03 1996.856 INF VehicleManager saving 0 (0 / 0)
- 2019-12-16T11:13:03 1997.019 INF Time: 28.48m FPS: 97.48 Heap: 1699.3MB Max: 1699.3MB Chunks: 306 CGO: 193 Ply: 1 Zom: 0 Ent: 4 (8) Items: 3 CO: 1 RSS: 4148.7MB
- 2019-12-16T11:13:33 2027.022 INF Time: 28.98m FPS: 85.19 Heap: 1663.8MB Max: 1699.3MB Chunks: 306 CGO: 193 Ply: 1 Zom: 0 Ent: 4 (7) Items: 2 CO: 1 RSS: 4181.5MB
- 2019-12-16T11:13:36 2029.672 INF Set loop to false on 002ExpPsp
- 2019-12-16T11:13:36 2029.672 INF Set loop to false on 016ExpSec
- 2019-12-16T11:13:36 2029.672 INF Set loop to false on 002ExpLfx
- 2019-12-16T11:14:00 2053.273 INF Getting new currentStreamer!
- 2019-12-16T11:14:03 2057.025 INF Time: 29.48m FPS: 67.27 Heap: 1672.9MB Max: 1699.3MB Chunks: 306 CGO: 193 Ply: 1 Zom: 0 Ent: 4 (7) Items: 2 CO: 1 RSS: 4256.5MB
- 2019-12-16T11:14:33 2087.027 INF Time: 29.98m FPS: 69.67 Heap: 1684.3MB Max: 1699.3MB Chunks: 306 CGO: 193 Ply: 1 Zom: 0 Ent: 4 (7) Items: 2 CO: 1 RSS: 4257.7MB
- 2019-12-16T11:15:03 2116.866 INF VehicleManager saving 0 (0 / 0)
- 2019-12-16T11:15:03 2117.034 INF Time: 30.48m FPS: 71.30 Heap: 1696.8MB Max: 1699.3MB Chunks: 306 CGO: 193 Ply: 1 Zom: 0 Ent: 4 (7) Items: 2 CO: 1 RSS: 4269.7MB
- 2019-12-16T11:15:33 2147.041 INF Time: 30.98m FPS: 70.73 Heap: 1710.6MB Max: 1710.6MB Chunks: 306 CGO: 193 Ply: 1 Zom: 0 Ent: 4 (7) Items: 2 CO: 1 RSS: 4270.3MB
- 2019-12-16T11:15:54 2167.758 INF Saving 50 of chunks took 41ms
- 2019-12-16T11:15:55 2168.935 INF Disconnect
- 2019-12-16T11:15:55 2168.939 INF [NET] ServerShutdown
- 2019-12-16T11:15:55 2168.939 INF NET: Stopping server protocols
- 2019-12-16T11:15:55 2168.949 INF NET: LiteNetLib server stopped
- 2019-12-16T11:15:55 2168.953 INF Exited thread SteamNetworkingServer
- 2019-12-16T11:15:55 2168.954 INF [Steamworks.NET] NET: Server stopped
- 2019-12-16T11:15:55 2168.955 INF SaveAndCleanupWorld
- 2019-12-16T11:15:55 2169.010 INF Saving 46 of chunks took 41ms
- 2019-12-16T11:15:55 2169.013 INF [Steamworks.NET] Stopping server
- 2019-12-16T11:15:55 2169.035 INF [Steamworks.NET] Exiting Lobby
- 2019-12-16T11:15:55 2169.044 INF AstarManager Cleanup
- 2019-12-16T11:15:55 2169.047 INF World.Unload
- 2019-12-16T11:15:55 2169.058 INF Exited thread GenerateChunks
- 2019-12-16T11:15:55 2169.078 INF Exited thread SaveChunks UserData/Saves/Navezgane/Drawbridge\Region
- 2019-12-16T11:15:55 2169.157 INF World.Cleanup
- 2019-12-16T11:15:55 2169.159 INF Exited thread ChunkRegeneration
- 2019-12-16T11:15:55 2169.165 INF Exited thread ChunkCalc
- 2019-12-16T11:15:55 2169.167 INF VehicleManager saving 0 (0 / 0)
- 2019-12-16T11:15:55 2169.184 INF Persistent GamePrefs saved
- 2019-12-16T11:15:57 2170.519 INF Preparing quit
- 2019-12-16T11:15:57 2170.522 INF Persistent GamePrefs saved
- 2019-12-16T11:15:57 2170.523 INF Cleanup
- 2019-12-16T11:15:57 2170.563 INF AchievementManager.Cleanup
- 2019-12-16T11:15:57 2170.950 INF Terminating threads
- 2019-12-16T11:15:57 2170.952 INF OnApplicationQuit
- 2019-12-16T11:15:57 2170.952 INF Terminating threads
- 2019-12-16T11:15:57 2170.952 INF OnApplicationQuit
- Setting up 4 worker threads for Enlighten.
- Thread -> id: 2db4 -> priority: 1
- Thread -> id: 228c -> priority: 1
- Thread -> id: 1d40 -> priority: 1
- Thread -> id: 3a7c -> priority: 1
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