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LITV2112

Feb 5th, 2021
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  1. =========================
  2. LITV2 1.11 --> LITV2 1.12
  3. =========================
  4.  
  5. Updated:
  6. Caelus API (Forge) (caelus-FORGE-1.15.2-2.0-beta3.jar --> caelus-FORGE-1.15.2-2.0-beta4.jar):
  7. caelus-FORGE-1.15.2-2.0-beta4.jar:
  8. Changelog
  9. All notable changes to this project will be documented in this file.
  10. The format is based on [Keep a Changelog]() and this project does not adhere to [Semantic Versioning](). This project uses MCVERSION-MAJORMOD.MAJORAPI.MINOR.PATCH.
  11. [2.0-beta4] - 2021.01.01
  12. Fixed
  13. * Fixed elytra flight triggers [#14](https://github.com/TheIllusiveC4/Caelus/issues/14)
  14. [2.0-beta3] - 2020.06.11
  15. Fixed
  16. * Fixed cape and elytra mixed rendering [#5](https://github.com/TheIllusiveC4/Caelus/issues/5)
  17. [2.0-beta2] - 2020.04.18
  18. Changed
  19. * Simple Takeoff can trigger fireworks mid-flight
  20. * Removed restriction on Elytra trigger to match 1.15 Elytra changes [#4](https://github.com/TheIllusiveC4/Caelus/issues/4)
  21. [2.0-beta1] - 2020.02.11
  22. Added
  23. * [API] CaelusAPI#getElytraRender to retrieve the current render state of the elytra on the entity
  24. * [API] Added IMC processing for elytra render state, identifier is "elytraRender"/CaelusAPI.IMC.ELYTRA_RENDER and it should supply a Function<LivingEntity,ElytraRender> object
  25. Changed
  26. * Ported to 1.15.2 Forge
  27. Removed
  28. * Removed RenderElytraEvent in favor of a simpler IMC method for processing render state
  29.  
  30. Collective (collective-1.15.2-1.53.jar --> collective-1.15.2-1.56.jar):
  31. collective-1.15.2-1.56.jar:
  32. []()Changelog:
  33. Fixed 1.12 player head generating function. Improved isTool function to make it more versatile.
  34. =========
  35. The complete changelog with previous versions can be found at [https://minecraft.natamus.com/collective/changelog/]().
  36.  
  37. collective-1.15.2-1.55.jar:
  38. []()Changelog:
  39. Added entity functions. Improved backend code.
  40. =========
  41. The complete changelog with previous versions can be found at [https://minecraft.natamus.com/collective/changelog/]().
  42.  
  43. collective-1.15.2-1.54.jar:
  44. Synced code with the 1.12 Collective version.
  45. Added distance functions.
  46. =========
  47. The complete changelog with previous versions can be found at [https://minecraft.natamus.com/collective/changelog/]().
  48.  
  49. Curios API (Forge) (curios-FORGE-1.15.2-2.0.2.6.jar --> curios-FORGE-1.15.2-2.0.2.7.jar):
  50. curios-FORGE-1.15.2-2.0.2.7.jar:
  51. Changelog
  52. All notable changes to this project will be documented in this file.
  53. The format is based on [Keep a Changelog]() and this project does not adhere to [Semantic Versioning](). This project uses MCVERSION-MAJORMOD.MAJORAPI.MINOR.PATCH.
  54. [2.0.2.7] - 2021.01.14
  55. Fixed
  56. * Fixed crash related to performing logic on empty itemstacks
  57. [2.0.2.6] - 2020.08.01
  58. Fixed
  59. * Curios GUI no longer tries to render list without visible slots
  60. [2.0.2.5] - 2020.08.01
  61. Fixed
  62. * Fixed hidden slots still being handled by Curios GUI
  63. [2.0.2.4] - 2020.06.03
  64. Changed
  65. * Curios scroll bar has more precise scrolling and the scroll position now persists during a session
  66. [2.0.2.3] - 2020.05.31
  67. Fixed
  68. * Fixed empty item states being ticked while in Curio slots [#50](https://github.com/TheIllusiveC4/Curios/issues/50)
  69. [2.0.2.2] - 2020.04.19
  70. Changed
  71. * Changed Recipe Book to dedicated implementation [#48](https://github.com/TheIllusiveC4/Curios/issues/48)
  72. * Compressed texture files (thanks Darkhax!) [#49](https://github.com/TheIllusiveC4/Curios/pull/49)
  73. [2.0.2.1] - 2020.03.26
  74. Added
  75. * Added Chinese localization (thank you EnterFor!)
  76. [2.0.2] - 2020.03.21
  77. Added
  78. * Added support for curio attribute modifiers using NBT tags, simply replace "AttributeModifiers" with "CurioAttributeModifiers"
  79. [2.0.1] - 2020.03.08
  80. Added
  81. * [API] ICurio#onCurioAnimate - Called every tick client-side only while curio is equipped
  82. [2.0] - 2020.02.24
  83. Fixed
  84. * Fixed compatibility issue with Ensorcellation's Soulbound enchantment [#41](https://github.com/TheIllusiveC4/Curios/issues/41)
  85. [2.0-beta2] - 2020.01.26
  86. Changed
  87. * Updated to 1.15.2
  88. Added
  89. * Re-added JEI integration
  90. * Added Japanese localization (thanks MORIMORI0317!)
  91. Fixed
  92. * Fixed generic curio slot icon showing missing texture
  93. [2.0-beta] - 2019.12.30
  94. Changed
  95. * Ported to 1.15.1
  96. * [API] ICurio#doRender -> ICurio#render
  97. * Curio rendering no longer automatically applies sneaking translations
  98. * Curio slot icons need to be manually stitched into the block texture atlas
  99.  
  100. Doggy Talents (DoggyTalents-1.15.2-1.15.2.3.jar --> DoggyTalents-1.15.2-2.0.1.2.jar):
  101. DoggyTalents-1.15.2-2.0.1.2.jar:
  102. Thank you all for your patience, finally I can start showing off the start off Doggy Talents 2.0 (alpha)!
  103. The majority of my time was spent re-writing the entire mod to make it a lot more readable, reliable and playable. While this was my main focus there is still a lot of work to do and there have been many gameplay changes:
  104. * Dogs are no longer immortal but they can be linked to a dog bed and respawned there if they do die
  105. * /dog command to locate and respawn dead dogs
  106. * New textures and tail model
  107. * Updates to previous talents, namely pack puppy which can now be accessed through they player inventory!
  108. * Doggy Torch talent
  109. * There should be a lot less bugs and radar should all the time now
  110. * Dogs will now run to water or rain to put fire out, more AI tweaks planned
  111. * Lots of other things for you to explore!
  112. * Planned: dog texture sync so other players on your server can see the exact texture your dog has on, not just the one in their texture pack.
  113. All your dogs should update fine from previous versions of the 1.15 mod. But since this is an alpha and there are incomplete features and things might change please make a backup. If you want to make a long standing world with this alpha version, I would wait till a beta is released.
  114. If you have an feature ideas or improvements feel free to make an issue on github, similarly if you have an bugs to report please do.
  115. This was built with Forge 1.15.2 - 31.2.47, will work on the latest and probably others too.
  116.  
  117. DoggyTalents-1.15.2-2.0.0.4.jar:
  118. Thank you all for your patience, finally I can start showing off the start off Doggy Talents 2.0 (alpha)!
  119. The majority of my time was spent re-writing the entire mod to make it a lot more readable, reliable and playable. While this was my main focus there is still a lot of work to do and there have been many gameplay changes:
  120. * Dogs are no longer immortal but they can be linked to a dog bed and respawned there if they do die
  121. * /dog command to locate and respawn dead dogs
  122. * New textures and tail model
  123. * Updates to previous talents, namely pack puppy which can now be accessed through they player inventory!
  124. * Doggy Torch talent
  125. * There should be a lot less bugs and radar should all the time now
  126. * Dogs will now run to water or rain to put fire out, more AI tweaks planned
  127. * Lots of other things for you to explore!
  128. * Planned: dog texture sync so other players on your server can see the exact texture your dog has on, not just the one in their texture pack.
  129. All your dogs should update fine from previous versions of the 1.15 mod. But since this is an alpha and there are incomplete features and things might change please make a backup. If you want to make a long standing world with this alpha version, I would wait till a beta is released.
  130. If you have an feature ideas or improvements feel free to make an issue on github, similarly if you have an bugs to report please do.
  131. This was built with Forge 1.15.2 - 31.2.43, will work on the latest and probably others too.
  132.  
  133. DoggyTalents-1.15.2-2.0.0.2.jar:
  134. Thank you all for your patience, finally I can start showing off the start off Doggy Talents 2.0 (alpha)!
  135. The majority of my time was spent re-writing the entire mod to make it a lot more readable, reliable and playable. While this was my main focus there is still a lot of work to do and there have been many gameplay changes:
  136. * Dogs are no longer immortal but they can be linked to a dog bed and respawned there if they do die
  137. * /dog command to locate and respawn dead dogs
  138. * New textures and tail model
  139. * Updates to previous talents, namely pack puppy which can now be accessed through they player inventory!
  140. * Doggy Torch talent
  141. * There should be a lot less bugs and radar should all the time now
  142. * Dogs will now run to water or rain to put fire out, more AI tweaks planned
  143. * Lots of other things for you to explore!
  144. * Planned: dog texture sync so other players on your server can see the exact texture your dog has on, not just the one in their texture pack.
  145. All your dogs should update fine from previous versions of the 1.15 mod. But since this is an alpha and there are incomplete features and things might change please make a backup. If you want to make a long standing world with this alpha version, I would wait till a beta is released.
  146. If you have an feature ideas or improvements feel free to make an issue on github, similarly if you have an bugs to report please do.
  147. This was built with Forge 1.15.2 - 31.2.43, will work on the latest and probably others too.
  148.  
  149. DoggyTalents-1.15.2-2.0.0.1.jar:
  150. Thank you all for your patience, finally I can start showing off the start off Doggy Talents 2.0 (alpha)!
  151. The majority of my time was spent re-writing the entire mod to make it a lot more readable, reliable and playable. While this was my main focus there is still a lot of work to do and there have been many gameplay changes:
  152. * Dogs are no longer immortal but they can be linked to a dog bed and respawned there if they do die
  153. * /dog command to locate and respawn dead dogs
  154. * New textures and tail model
  155. * Updates to previous talents, namely pack puppy which can now be accessed through they player inventory!
  156. * Doggy Torch talent
  157. * There should be a lot less bugs and radar should all the time now
  158. * Dogs will now run to water or rain to put fire out, more AI tweaks planned
  159. * Lots of other things for you to explore!
  160. * Planned: dog texture sync so other players on your server can see the exact texture your dog has on, not just the one in their texture pack.
  161. All your dogs should update fine from previous versions of the 1.15 mod. But since this is an alpha and there are incomplete features and things might change please make a backup. If you want to make a long standing world with this alpha version, I would wait till a beta is released.
  162. If you have an feature ideas or improvements feel free to make an issue on github, similarly if you have an bugs to report please do.
  163. This was built with Forge 1.15.2 - 31.2.43, will work on the latest and probably others too.
  164.  
  165. DoggyTalents-1.15.2-2.0.0.0.jar:
  166. Thank you all for your patience, finally I can start showing off the start off Doggy Talents 2.0 (alpha)!
  167. The majority of my time was spent re-writing the entire mod to make it a lot more readable, reliable and playable. While this was my main focus there is still a lot of work to do and there have been many gameplay changes:
  168. * Dogs are no longer immortal but they can be linked to a dog bed and respawned there if they do die
  169. * New textures and tail model
  170. * Updates to previous talents, namely pack puppy which can now be accessed through they player inventory!
  171. * Doggy Torch talent
  172. * There should be a lot less bugs and radar should all the time now
  173. * Dogs will now run to water or rain to put fire out, more AI tweaks planned
  174. * Lots of other things for you to explore!
  175. * Planned: dog texture sync so other players on your server can see the exact texture your dog has on, not just the one in their texture pack.
  176. All your dogs should update fine from previous versions of the 1.15 mod. But since this is an alpha and there are incomplete features and things might change please make a backup. If you want to make a long standing world with this alpha version, I would wait till a beta is released.
  177. If you have an feature ideas or improvements feel free to make an issue on github, similarly if you have an bugs to report please do.
  178. This was built with Forge 1.15.2 - 31.2.43, will work on the latest and probably others too.
  179.  
  180. Edibles (edibles_1.15.2-2.0.jar --> edibles_1.15.2-2.1.jar):
  181. edibles_1.15.2-2.1.jar:
  182. []()Changelog:
  183. Updated backend code. Synced release code to work alongside the 1.12.2 version.
  184. =========
  185. The complete changelog with previous versions can be found at [https://minecraft.natamus.com/edibles/changelog/]().
  186.  
  187. Floor Mats (Floor Mats v1.1.1 --> Floor Mats 1.15.2 v1.2.3):
  188. Floor Mats 1.15.2 v1.2.3:
  189. Added gilded wood floor mats. Gilded wood has the appearance of wood and the activation of gold (player-specific).
  190.  
  191. Gems & Jewels (gemsnjewels-1.15.2-0.16.1.jar --> gemsnjewels-1.15.2-0.17.0.jar):
  192. gemsnjewels-1.15.2-0.17.0.jar:
  193. 0.17.0
  194. * Added Config options for:
  195. -- actions per level
  196. -- attack speed gain
  197. -- solid sword sharpening
  198. -- loot spawning in chests
  199. * Added smelting & blasting recipes for raw gem ores
  200. * Added ring enchanting (ring enchanting != magic ring)
  201. * Added ring repair (use ring of same type in anvil)
  202. * Gem Set Hoes can now gain leveling progress from farming fully grown crop
  203. 0.16.1
  204. * Added Gem Armor
  205. -- Armor with lower durability have higher enchantability.
  206. * Solid Gem Tools have normal swing speed but no longer gain swing speed per mastery level
  207. * Fixed bug where Gem Set Swords didn't take tool damage when hitting entities
  208. * Updated textures for Opal, Tourmaline, Garnet, Topaz Ore Block, Tourmaline Ore Block, Garnet Ore Block, Citrine Ore Block
  209. 0.15.2
  210. * Added fix for empty loot chests when multiple mods tried to add loot to the same loot table.
  211. 0.15.1
  212. * Magical Rings added
  213. -- Found in treasure chests
  214. -- Grant short stackable potion & custom effects on use
  215. -- Can be combined with vanilla swords to add ring effect to sword on-hit (use ring under sword crafting table)
  216. -- Limited uses
  217. * Ring stack size changed to 1 (can now hold enchantments)
  218. * Gems can now be found in treasure chests
  219. * Restructured code to hopefully improve ring rendering compatibility.
  220. 0.14.0
  221. * Gem Blocks can now be used to power beacons
  222. * Mod crashes due to rendering worn rings are now silenced. If the mod rendering is incompatible with another mod, the rings simply won't render.
  223. 0.13.0
  224. -Added tool sets for each gem
  225. --Solid Gem tools have slow attack speed
  226. --Solid Gem swords gain sharpness from use. They can also be sharpened using a grindstone.
  227. ---Sharpening swords with a grindstone will damage the sword. Damage is lessened when user has the Luck Potion Effect active
  228. 0.12.2
  229. -Added elaborate ring renders. (Curios needed to wear ring)
  230. --Use grindstone to transform ring to elaborate design and transform ring back to simple design
  231. -Fixed mod loading on server
  232. 0.12.1
  233. -Added 3rd person rendering for rings. Rings will now be visible on the left hand of your character when worn
  234. --Curios needs to be installed to wear ring
  235. 0.11.0
  236. -Added Gem Set Shovels & leveling
  237. --Gains level progress from breaking blocks and creating paths
  238. -Added Gem Set Hoes & leveling
  239. --Gains level progress from hoeing ground
  240. -Applied curios luck effect to all ring
  241. -Updated iolite ring and gem texture
  242. 0.10.1
  243. -Fixed a compatibility bug with the "Double Slabs" mod where mining a double slab block with a gem set axe or pickaxe would cause the block to bug out.
  244. -Improved log and ore recognition in gem set pickaxes and axes to prevent possible crashes
  245. 0.10.0
  246. -Fixed bug where breaking a solid gem block (other than opal) would not drop the block
  247. -Added support for Curios API (2.0.2.4)
  248. -When Curios is installed, rings give a +1 boost to luck when worn
  249. -Added Gem Set Axes
  250. --gains levels from chopping blocks or slaying mobs
  251. --chopping logs grant twice the level progress as stripping logs or chopping other blocks
  252. 0.8.3
  253. -Added Forge Tags for gems
  254. -Added Forge Tag support for ring crafting recipes
  255. 0.7.3
  256. -Gem Set Pickaxes now gain level progress from mining any block, mining ores grant 2x level progress
  257. -Gem Set Pickaxe ore recognition improved
  258. 0.7.1
  259. -Fixed Gem Set Pickaxe crafting recipe
  260. 0.7.0
  261. -Added Gem Set Pickaxes & pickaxe leveling
  262. -Added unique biome generation config option
  263. 0.6.3
  264. -Added Config file
  265. --Overworld ore gen basic config
  266. --Nether ore gen basic config
  267. --Tool leveling enabled/disabled config
  268. 0.6.2
  269. -Fix lvl 3 exp bleed perk to apply properly at lvl 3
  270. 0.6.1
  271. Gem Set Swords:
  272. -Tracks (counts) mobs slain from sword sweep damage in addition to direct strikes
  273. -Tracks mobs slain even when held by mobs/npcs
  274. -Gains perks from leveling up (10 kills per level)
  275. -Each level increases sword's attack speed
  276. --lvl 3 sword strikes bleed mobs for experience, exp drop is proportional to damage dealt
  277. --lvl 5 sword gains "Adept" title
  278. --lvl 7 sword becomes resistant to tool damage, 50% chance to negate damage
  279. --lvl 10 sword gains "Heroic" title
  280. --lvl 20 sword gains "Master" title
  281. --lvl 30 sword gains "Legendary" title
  282. --lvl 100 sword gains "Mythic" title
  283.  
  284. Macaw's Bridges (mcw-bridges-1.0.4fix-mc1.15.2.jar --> [1.0.5 / 1.15.2] Macaw's Bridges):
  285. [1.0.5 / 1.15.2] Macaw's Bridges:
  286. Macaw's Bridges 1.0.5
  287. * Code Improvements
  288. * Added tooltips for items
  289. * Recipes now show in recipe book, when you have the needed material
  290. Fixed:
  291. * Bridges are no longer tnt proof
  292. Changes:
  293. * Iron Bridge recipe simplified
  294. * Removed iron_platform, iron_rod, iron_armrest
  295. * Added zh_tw.lang by /Pancakes0228
  296.  
  297. Macaw's Doors (mcw-doors-1.0.1fix-mc1.15.1-2.jar --> [1.0.2 / 1.15.2] Macaw's Doors):
  298. [1.0.2 / 1.15.2] Macaw's Doors:
  299. * Code Improvements
  300. * Added tooltips for items
  301. * Recipes now show in recipe book, when you have the needed material
  302. Fixed:
  303. * Doors texture rendering trouble on one side
  304. * Lang improvements
  305. * Crimson Tropical Door item wrong color
  306. * jungle item doors all color wrong
  307. * X-ray bug on metal doors
  308. * Reinforced metal door from Macaw's Doors causing crash
  309. * Added es_ar.lang es_es.lang /kevinggg1
  310. * Added zh_tw.lang by /Pancakes0228
  311.  
  312. Macaw's Furniture ( [1.15.2] 2.0.0 - Chairs & Storage Update --> [2.0.1 / 1.15.2] Macaw's Furniture ):
  313. [2.0.1 / 1.15.2] Macaw's Furniture :
  314. * Code Improvements
  315. * Recipes now show in recipe book, when you have the needed material
  316. * Added quark modded chest compatibility
  317.  
  318. Macaw's Roofs (mcws-roofs-1.15.2-v2.0.0.jar --> [2.0.1 / 1.15.2] Macaw's Roofs ):
  319. [2.0.1 / 1.15.2] Macaw's Roofs :
  320. * Small Code Improvements
  321. * Tooltip color change
  322. * Recipes now show in recipe book, when you have the needed material
  323. * Added roofing hammer, to change states of roofs
  324. Fixed:
  325. * Placing the gutter middle and bottom will delete the water and then become waterlogged only if there is more water nearby
  326. * With an open attic roof, you can get stuck if you jump on top
  327. * Iron lamps can't be placed under roofs fixed
  328. * Brighter Texture on lower roofs fixed
  329.  
  330. MineColonies (minecolonies-0.13.562-ALPHA-universal.jar --> minecolonies-0.13.603-ALPHA-universal.jar):
  331. minecolonies-0.13.603-ALPHA-universal.jar:
  332. Minecolonies Changelog
  333. Version: 0.13.603-ALPHA
  334. * Add Barracks Tower window (#6473)
  335. Adds a new Barracks Tower window to correctly display the building name Adds a new lang string for the Barracks Tower * [Fix] Fisherman bonus lvl
  336. Fix fisherman bonus level comparison to be >= to be inline with text: "minecolonies.config.fisherprismarinechance.comment": "Chance to get a prismarine shard or crystal drop for the fisherman starting at level 3. Overall chance of prismarine is 2x this number [Default: 2.5]" * hotfix 6489
  337.  
  338. minecolonies-0.13.595-ALPHA-universal.jar:
  339. Minecolonies Changelog
  340. Version: 0.13.595-ALPHA
  341. * fix 6341
  342.  
  343. minecolonies-0.13.593-ALPHA-universal.jar:
  344. Minecolonies Changelog
  345. Version: 0.13.593-ALPHA
  346. * fix 6354 (#6448)
  347. Fix fishing rod rendering + cleanup Random throwing angles of fishing bobber Add a stuck timer, sometimes the bobber ends up falling into the water after bouncing of a corner * fix 6362 (#6432)
  348. Fixes some recipe serialization problems Makes recipe removal bullet proof Cleanup RecipeStorage * Setup friendly fire fix (#6429)
  349. Stops players from damaging citizens when there is a raid Stops citizens from damaging players when there is a raid * Derp. Forgot to make sure other buildings got correct hiring status (#6444)
  350. Derp. Forgot to make sure other buildings got correct hiring status * Derp. Complete and utter derp. (#6439)
  351. fixes med dark oak schems being med oak * Some enhancements (#6440)
  352. Any non-left mouse button will now cycle down on the directional buttons in the Field The planter has a new short hint to indicate whether it is or is not planting the item indicated The Colony Flag Banner will now only display the indicator block while a banner is being held in creative mode
  353.  
  354. minecolonies-0.13.588-ALPHA-universal.jar:
  355. Minecolonies Changelog
  356. Version: 0.13.588-ALPHA
  357. * hotfix #6435
  358.  
  359. minecolonies-0.13.585-ALPHA-universal.jar:
  360. Minecolonies Changelog
  361. Version: 0.13.585-ALPHA
  362. * remove non 1.15
  363. * Edits github-only files (#6405)
  364. Heavily edits README.md Heavily edits ABOUT.md and adds more contributors. Please tell me if your role is portrayed incorrectly! This was mainly guessing as the Our Team page on the website is missing many people! Edits in-game description in Mods menu, adds logo and website Uploads new horizontal logo and square logo (taken from curseforge page) Makes CLA more readable (like ldtteam/Structurize#226) * Update en_us.json (#6428)
  365. Fixes caps in gate names Removes timber frame lang strings (they're in Structurize now) Fixes "town hall" caps in a message * Scroll messages and other lang fixes (#6321)
  366. Supersedes #6173, but without the merge conflicts and extra messages! Just grammar Sam, don't freak out Also has some other lang fixes and dead code removal * Happiness tweaks (#6360)
  367. Happiness value for hunger is good with hunger above 2.5, before it needed to be above 7.5 Tweaks the weights of some happiness modifiers * Feature/student hiring (#6414)
  368. adds students, archers, and combat trainees to the hirable list. * fix #6411 (#6419)
  369. Correctly check advancement progress * Damage -> Injuries (#6397)
  370. Changes Damage to Injuries in the town hall happiness page to reduce confusion with buildings getting damaged (someone in the discord was confused) Removes more dead code * Update NameConstants.java (#6413)
  371. Add new tier 4 patreon's (SirLanceQuiteABit) last name to the list of citizen last names (first name was already there) "Your own name (subject to restrictions) added to the mod as possible citizen names," from patreon page * Fix/6399 (#6422)
  372. Makes enchanter ignore NBT tags on ancient tomes * smelter fixes * Fix for Pupil Display, Baker/Bakery on Chorus Bread (#6361)
  373. Changing counting approach for School-related workers (pupils and teachers) to avoid possible double-counting. Adds comments to improve clarity. Changes the building research requirement for "Know The End" from "bakery" to "baker", to match the getSchematicName for the baker hut ("bakery" is only used in translation files). This'll be obviated with the research data pack, but this fix solves the problem for the meantime, and won't interfere with that PR. * Raid and healing sounds (#6329)
  374. Adds an alert for raids, for early game and normal Adds a victory motif for raids, early game and normal Healing sounds uses a suspended pentatonic scale so it doesn't sound like a racket in the hospital
  375.  
  376. minecolonies-0.13.576-ALPHA-universal.jar:
  377. Minecolonies Changelog
  378. Version: 0.13.576-ALPHA
  379. * Bump structurize 1.15 (#6385)
  380. Bump structurize
  381.  
  382. Productive Bees (productivebees-1.15.2-0.5.2.9.jar --> productivebees-1.15.2-0.6.2.jar):
  383. productivebees-1.15.2-0.6.2.jar:
  384. -- Fixed Menril bee breeding recipe
  385. -- Fixed Osmium
  386. Release notes 0.6.0
  387. Backup your world before updating
  388. * This update has some code cleanup. When loading an existing world you will see some entities having been removed. These are old unused entities.
  389. * Data structure has been changed a bit. If you have overridden anything with a datapack, you'll need to update it to the new structure.
  390. * Configs have been changed, it is advised to delete existing config files.
  391. * This update includes the first part of a full retexture of the mod thanks to Dani
  392. * New Bees:
  393. * - Silky Bee
  394. * - Frosty Bee
  395. * - 50 Gem bees (Silents Gems & Gems and Jewels)
  396. * - Choco Bee (Create)
  397. * - Tea Bee (Create)
  398. * New Blocks:
  399. * - Honey Generator - Generates FE from liquid honey
  400. * - Catcher - Catches bees flying over it
  401. * - BaBee Incubator - Incubates baby bees until they are adults. Can also incubate new bees from genes and eggs.
  402. * Changes:
  403. * - New textures and new models for Solitary bees
  404. * - New model options for config bees
  405. * - New particle options for config bees
  406. * - Balance changes for bee production and upgrades
  407. * - Dispenser can now release bees from bee cages
  408. * - Disabled in-breeding for certain bees
  409. * - Added range upgrade for the Catcher
  410. * - Added client config for for an alternative way of displaying bees in GUI
  411. * - Added client config to disable rendering of bees inside jars
  412. * - Added recipe for turning honey buckets directly into honey blocks
  413. * - Added recipe for filling a bucket with a honey block
  414. * - Added alternative recipe for Hoarder Bee
  415. * - Nest spawning requirements are now a part of the recipe and can be changed with a datapack making skyblocks a possibility.
  416. Release notes 0.5.2
  417. * New Bees:
  418. * - Basalz Bee (Thermal)
  419. * - Blizz Bee (Thermal)
  420. * - Blitz Bee (Thermal)
  421. * - Niter Bee
  422. * - Sulfur Bee
  423. * - Menril Bee (Integrated Dynamics)
  424. * - Mine and Slash Ore Bees
  425. * - Ancient (Netherite) Bee for 1.15.2 (ExtendedNether)
  426. * Changes:
  427. * - Added many more advancements to aid in mod progression
  428. * - Fixed expanded hives only holding 3 bees until re-activated after being unloaded
  429. * - Hive bees will no longer go into nests
  430. * - Hitting a hive with a stick will now make the bees exit
  431. * - Centrifuge will prefer outputting PB honey fluid
  432. * - Nest repopulation cooldown will now be saved in NBT and not reset on chunk unload
  433. * - Doubled Feeding Slab will now drop two slabs
  434. * - Comb upgrade will make vanilla bees produce vanilla comb blocks
  435. * - Added backup recipe for coal dust to coal
  436. * - Added an alternative path to craft a nether quartz nest
  437. * - Bees will now age while inside the hive
  438. * - Fixed inventory sorting
  439. * - Added chance component to Bee Convertion recipe
  440. * - HWYLA will now display nest cooldown and inhabitant information
  441. * - Added config to disable centrifuge inventory rendering on model
  442. * - Fixed crash with FTB Chunks and Farmer bees
  443. Release notes 0.5.1
  444. * New Bees:
  445. * - Experience Bee
  446. * - Uraninite Bee (Powah)
  447. * - Essence bees (Mystical Aggriculture)
  448. * - Prosperity Bee (Mystical Aggriculture)
  449. * - Soulium Bee (Mystical Aggriculture)
  450. * - Pink Slimy Bee (Industrial Foregoing)
  451. * - Bismuth Bee
  452. * - Enderium Bee
  453. * - Lumium Bee
  454. * - Signalum Bee
  455. * - Cinnabar Bee
  456. * New Blocks
  457. * - Bee Jar, a decorative container to show off your bee collection.
  458. * Changes
  459. * - Made Feeding Slab honeylogged. You can now place honey fluid on the feeding slab so bees will heal while pollinating.
  460. * - Fixed Farmer bee wanting to harvest too many types of blocks
  461. * - Fixed upgrades not dropping from Centrifuge when broken
  462. * - Eating a Sugarbag Honeycomb will give you a random positive effect
  463. * - Added more info to TOP about nest spawn requirements
  464. * - Changed bee output to be unique registry items (to support centrifuge from Thermal)
  465. * - Fixed missing pollen texture on Quarry Bee
  466. * - Fixed recipe display in JEI when output from a comb was 0mb of fluid
  467. * - Added recipe for converting coal dust into coal
  468. * - Added alternative path to crafting nether quartz nests
  469. * - Fixed invalid tag causing problems when loading worlds
  470. Release notes 0.5.0
  471. * New Bees:
  472. * - Quarry Bee, collects from stone, sand and gravel just like the Lumber Bee does with logs
  473. * - CuBee, gets other animals in the mood
  474. * - SugarBag Bee, new wild bee
  475. * New blocks:
  476. * - Feeder Slab, can hold up to 3 items which can be used for pollination
  477. * Changes
  478. * - Nest no longer repopulate automatically, they have to be triggered with a honey treat
  479. * - Added more info to guide book
  480. * - Added support for different fluid outputs in the centrifuge
  481. * - Centrifuge now accepts time upgrades
  482. * - Centrifuge will now suck in items thrown on top if they can be processed
  483. * - Pollen particles can now be colored
  484. * - Redstone bee will now trigger redstone contrapments when flying over
  485. * - Bee breeding info added to Pathouli book
  486. * - Bee Cage will not display all the attributes the bee has
  487. * - Holding shift while releasing a bee from a Bee cage will now reset it's hive position
  488. * - Magmatic and Blaze bees are now fireproof
  489. * - Items can now be extracted from the expansion box part of a hive
  490. * - Fixed tooltip on hive and nest items not showing correct bee name
  491. * - Fixed missing particle texture for comb blocks
  492. * - Fixed missing loot table for comb blocks
  493. * - Fixed produce of ender bees
  494. * - Removed double configs.
  495.  
  496. productivebees-1.15.2-0.6.1.jar:
  497. -- Fixed crash on server load
  498. Release notes 0.6.0
  499. Backup your world before updating
  500. * This update has some code cleanup. When loading an existing world you will see some entities having been removed. These are old unused entities.
  501. * Data structure has been changed a bit. If you have overridden anything with a datapack, you'll need to update it to the new structure.
  502. * Configs have been changed, it is advised to delete existing config files.
  503. * This update includes the first part of a full retexture of the mod thanks to Dani
  504. * New Bees:
  505. * - Silky Bee
  506. * - Frosty Bee
  507. * - 50 Gem bees (Silents Gems & Gems and Jewels)
  508. * - Choco Bee (Create)
  509. * - Tea Bee (Create)
  510. * New Blocks:
  511. * - Honey Generator - Generates FE from liquid honey
  512. * - Catcher - Catches bees flying over it
  513. * - BaBee Incubator - Incubates baby bees until they are adults. Can also incubate new bees from genes and eggs.
  514. * Changes:
  515. * - New textures and new models for Solitary bees
  516. * - New model options for config bees
  517. * - New particle options for config bees
  518. * - Balance changes for bee production and upgrades
  519. * - Dispenser can now release bees from bee cages
  520. * - Disabled in-breeding for certain bees
  521. * - Added range upgrade for the Catcher
  522. * - Added client config for for an alternative way of displaying bees in GUI
  523. * - Added client config to disable rendering of bees inside jars
  524. * - Added recipe for turning honey buckets directly into honey blocks
  525. * - Added recipe for filling a bucket with a honey block
  526. * - Added alternative recipe for Hoarder Bee
  527. * - Nest spawning requirements are now a part of the recipe and can be changed with a datapack making skyblocks a possibility.
  528. Release notes 0.5.2
  529. * New Bees:
  530. * - Basalz Bee (Thermal)
  531. * - Blizz Bee (Thermal)
  532. * - Blitz Bee (Thermal)
  533. * - Niter Bee
  534. * - Sulfur Bee
  535. * - Menril Bee (Integrated Dynamics)
  536. * - Mine and Slash Ore Bees
  537. * - Ancient (Netherite) Bee for 1.15.2 (ExtendedNether)
  538. * Changes:
  539. * - Added many more advancements to aid in mod progression
  540. * - Fixed expanded hives only holding 3 bees until re-activated after being unloaded
  541. * - Hive bees will no longer go into nests
  542. * - Hitting a hive with a stick will now make the bees exit
  543. * - Centrifuge will prefer outputting PB honey fluid
  544. * - Nest repopulation cooldown will now be saved in NBT and not reset on chunk unload
  545. * - Doubled Feeding Slab will now drop two slabs
  546. * - Comb upgrade will make vanilla bees produce vanilla comb blocks
  547. * - Added backup recipe for coal dust to coal
  548. * - Added an alternative path to craft a nether quartz nest
  549. * - Bees will now age while inside the hive
  550. * - Fixed inventory sorting
  551. * - Added chance component to Bee Convertion recipe
  552. * - HWYLA will now display nest cooldown and inhabitant information
  553. * - Added config to disable centrifuge inventory rendering on model
  554. * - Fixed crash with FTB Chunks and Farmer bees
  555. Release notes 0.5.1
  556. * New Bees:
  557. * - Experience Bee
  558. * - Uraninite Bee (Powah)
  559. * - Essence bees (Mystical Aggriculture)
  560. * - Prosperity Bee (Mystical Aggriculture)
  561. * - Soulium Bee (Mystical Aggriculture)
  562. * - Pink Slimy Bee (Industrial Foregoing)
  563. * - Bismuth Bee
  564. * - Enderium Bee
  565. * - Lumium Bee
  566. * - Signalum Bee
  567. * - Cinnabar Bee
  568. * New Blocks
  569. * - Bee Jar, a decorative container to show off your bee collection.
  570. * Changes
  571. * - Made Feeding Slab honeylogged. You can now place honey fluid on the feeding slab so bees will heal while pollinating.
  572. * - Fixed Farmer bee wanting to harvest too many types of blocks
  573. * - Fixed upgrades not dropping from Centrifuge when broken
  574. * - Eating a Sugarbag Honeycomb will give you a random positive effect
  575. * - Added more info to TOP about nest spawn requirements
  576. * - Changed bee output to be unique registry items (to support centrifuge from Thermal)
  577. * - Fixed missing pollen texture on Quarry Bee
  578. * - Fixed recipe display in JEI when output from a comb was 0mb of fluid
  579. * - Added recipe for converting coal dust into coal
  580. * - Added alternative path to crafting nether quartz nests
  581. * - Fixed invalid tag causing problems when loading worlds
  582. Release notes 0.5.0
  583. * New Bees:
  584. * - Quarry Bee, collects from stone, sand and gravel just like the Lumber Bee does with logs
  585. * - CuBee, gets other animals in the mood
  586. * - SugarBag Bee, new wild bee
  587. * New blocks:
  588. * - Feeder Slab, can hold up to 3 items which can be used for pollination
  589. * Changes
  590. * - Nest no longer repopulate automatically, they have to be triggered with a honey treat
  591. * - Added more info to guide book
  592. * - Added support for different fluid outputs in the centrifuge
  593. * - Centrifuge now accepts time upgrades
  594. * - Centrifuge will now suck in items thrown on top if they can be processed
  595. * - Pollen particles can now be colored
  596. * - Redstone bee will now trigger redstone contrapments when flying over
  597. * - Bee breeding info added to Pathouli book
  598. * - Bee Cage will not display all the attributes the bee has
  599. * - Holding shift while releasing a bee from a Bee cage will now reset it's hive position
  600. * - Magmatic and Blaze bees are now fireproof
  601. * - Items can now be extracted from the expansion box part of a hive
  602. * - Fixed tooltip on hive and nest items not showing correct bee name
  603. * - Fixed missing particle texture for comb blocks
  604. * - Fixed missing loot table for comb blocks
  605. * - Fixed produce of ender bees
  606. * - Removed double configs.
  607.  
  608. productivebees-1.15.2-0.5.2.14.jar:
  609. * Fixed crash with FTB Chunks and Farmer bees
  610. Release notes 0.5.2
  611. * New Bees:
  612. * - Basalz Bee (Thermal)
  613. * - Blizz Bee (Thermal)
  614. * - Blitz Bee (Thermal)
  615. * - Niter Bee
  616. * - Sulfur Bee
  617. * - Menril Bee (Integrated Dynamics)
  618. * - Mine and Slash Ore Bees
  619. * - Ancient (Netherite) Bee for 1.15.2 (ExtendedNether)
  620. * Changes:
  621. * - Added many more advancements to aid in mod progression
  622. * - Fixed expanded hives only holding 3 bees until re-activated after being unloaded
  623. * - Hive bees will no longer go into nests
  624. * - Hitting a hive with a stick will now make the bees exit
  625. * - Centrifuge will prefer outputting PB honey fluid
  626. * - Nest repopulation cooldown will now be saved in NBT and not reset on chunk unload
  627. * - Doubled Feeding Slab will now drop two slabs
  628. * - Comb upgrade will make vanilla bees produce vanilla comb blocks
  629. * - Added backup recipe for coal dust to coal
  630. * - Added an alternative path to craft a nether quartz nest
  631. * - Bees will now age while inside the hive
  632. * - Fixed inventory sorting
  633. * - Added chance component to Bee Convertion recipe
  634. * - HWYLA will now display nest cooldown and inhabitant information
  635. * - Added config to disable centrifuge inventory rendering on model
  636. Release notes 0.5.1
  637. * New Bees:
  638. * - Experience Bee
  639. * - Uraninite Bee (Powah)
  640. * - Essence bees (Mystical Aggriculture)
  641. * - Prosperity Bee (Mystical Aggriculture)
  642. * - Soulium Bee (Mystical Aggriculture)
  643. * - Pink Slimy Bee (Industrial Foregoing)
  644. * - Bismuth Bee
  645. * - Enderium Bee
  646. * - Lumium Bee
  647. * - Signalum Bee
  648. * - Cinnabar Bee
  649. * New Blocks
  650. * - Bee Jar, a decorative container to show off your bee collection.
  651. * Changes
  652. * - Made Feeding Slab honeylogged. You can now place honey fluid on the feeding slab so bees will heal while pollinating.
  653. * - Fixed Farmer bee wanting to harvest too many types of blocks
  654. * - Fixed upgrades not dropping from Centrifuge when broken
  655. * - Eating a Sugarbag Honeycomb will give you a random positive effect
  656. * - Added more info to TOP about nest spawn requirements
  657. * - Changed bee output to be unique registry items (to support centrifuge from Thermal)
  658. * - Fixed missing pollen texture on Quarry Bee
  659. * - Fixed recipe display in JEI when output from a comb was 0mb of fluid
  660. * - Added recipe for converting coal dust into coal
  661. * - Added alternative path to crafting nether quartz nests
  662. * - Fixed invalid tag causing problems when loading worlds
  663. Release notes 0.5.0
  664. * New Bees:
  665. * - Quarry Bee, collects from stone, sand and gravel just like the Lumber Bee does with logs
  666. * - CuBee, gets other animals in the mood
  667. * - SugarBag Bee, new wild bee
  668. * New blocks:
  669. * - Feeder Slab, can hold up to 3 items which can be used for pollination
  670. * Changes
  671. * - Nest no longer repopulate automatically, they have to be triggered with a honey treat
  672. * - Added more info to guide book
  673. * - Added support for different fluid outputs in the centrifuge
  674. * - Centrifuge now accepts time upgrades
  675. * - Centrifuge will now suck in items thrown on top if they can be processed
  676. * - Pollen particles can now be colored
  677. * - Redstone bee will now trigger redstone contrapments when flying over
  678. * - Bee breeding info added to Pathouli book
  679. * - Bee Cage will not display all the attributes the bee has
  680. * - Holding shift while releasing a bee from a Bee cage will now reset it's hive position
  681. * - Magmatic and Blaze bees are now fireproof
  682. * - Items can now be extracted from the expansion box part of a hive
  683. * - Fixed tooltip on hive and nest items not showing correct bee name
  684. * - Fixed missing particle texture for comb blocks
  685. * - Fixed missing loot table for comb blocks
  686. * - Fixed produce of ender bees
  687. * - Removed double configs.
  688.  
  689. productivebees-1.15.2-0.5.2.12.jar:
  690. * Fixed crash from Bee Bombs
  691. Release notes 0.5.2
  692. * New Bees:
  693. * - Basalz Bee (Thermal)
  694. * - Blizz Bee (Thermal)
  695. * - Blitz Bee (Thermal)
  696. * - Niter Bee
  697. * - Sulfur Bee
  698. * - Menril Bee (Integrated Dynamics)
  699. * - Mine and Slash Ore Bees
  700. * - Ancient (Netherite) Bee for 1.15.2 (ExtendedNether)
  701. * Changes:
  702. * - Added many more advancements to aid in mod progression
  703. * - Fixed expanded hives only holding 3 bees until re-activated after being unloaded
  704. * - Hive bees will no longer go into nests
  705. * - Hitting a hive with a stick will now make the bees exit
  706. * - Centrifuge will prefer outputting PB honey fluid
  707. * - Nest repopulation cooldown will now be saved in NBT and not reset on chunk unload
  708. * - Doubled Feeding Slab will now drop two slabs
  709. * - Comb upgrade will make vanilla bees produce vanilla comb blocks
  710. * - Added backup recipe for coal dust to coal
  711. * - Added an alternative path to craft a nether quartz nest
  712. * - Bees will now age while inside the hive
  713. * - Fixed inventory sorting
  714. * - Added chance component to Bee Convertion recipe
  715. * - HWYLA will now display nest cooldown and inhabitant information
  716. * - Added config to disable centrifuge inventory rendering on model
  717. Release notes 0.5.1
  718. * New Bees:
  719. * - Experience Bee
  720. * - Uraninite Bee (Powah)
  721. * - Essence bees (Mystical Aggriculture)
  722. * - Prosperity Bee (Mystical Aggriculture)
  723. * - Soulium Bee (Mystical Aggriculture)
  724. * - Pink Slimy Bee (Industrial Foregoing)
  725. * - Bismuth Bee
  726. * - Enderium Bee
  727. * - Lumium Bee
  728. * - Signalum Bee
  729. * - Cinnabar Bee
  730. * New Blocks
  731. * - Bee Jar, a decorative container to show off your bee collection.
  732. * Changes
  733. * - Made Feeding Slab honeylogged. You can now place honey fluid on the feeding slab so bees will heal while pollinating.
  734. * - Fixed Farmer bee wanting to harvest too many types of blocks
  735. * - Fixed upgrades not dropping from Centrifuge when broken
  736. * - Eating a Sugarbag Honeycomb will give you a random positive effect
  737. * - Added more info to TOP about nest spawn requirements
  738. * - Changed bee output to be unique registry items (to support centrifuge from Thermal)
  739. * - Fixed missing pollen texture on Quarry Bee
  740. * - Fixed recipe display in JEI when output from a comb was 0mb of fluid
  741. * - Added recipe for converting coal dust into coal
  742. * - Added alternative path to crafting nether quartz nests
  743. * - Fixed invalid tag causing problems when loading worlds
  744. Release notes 0.5.0
  745. * New Bees:
  746. * - Quarry Bee, collects from stone, sand and gravel just like the Lumber Bee does with logs
  747. * - CuBee, gets other animals in the mood
  748. * - SugarBag Bee, new wild bee
  749. * New blocks:
  750. * - Feeder Slab, can hold up to 3 items which can be used for pollination
  751. * Changes
  752. * - Nest no longer repopulate automatically, they have to be triggered with a honey treat
  753. * - Added more info to guide book
  754. * - Added support for different fluid outputs in the centrifuge
  755. * - Centrifuge now accepts time upgrades
  756. * - Centrifuge will now suck in items thrown on top if they can be processed
  757. * - Pollen particles can now be colored
  758. * - Redstone bee will now trigger redstone contrapments when flying over
  759. * - Bee breeding info added to Pathouli book
  760. * - Bee Cage will not display all the attributes the bee has
  761. * - Holding shift while releasing a bee from a Bee cage will now reset it's hive position
  762. * - Magmatic and Blaze bees are now fireproof
  763. * - Items can now be extracted from the expansion box part of a hive
  764. * - Fixed tooltip on hive and nest items not showing correct bee name
  765. * - Fixed missing particle texture for comb blocks
  766. * - Fixed missing loot table for comb blocks
  767. * - Fixed produce of ender bees
  768. * - Removed double configs.
  769.  
  770. productivebees-1.15.2-0.5.2.10.jar:
  771. * Fixed compatibility with Ex Nihilo: Sequentia
  772. * Fixed bottler not filling bottles
  773. Release notes 0.5.2
  774. * New Bees:
  775. * - Basalz Bee (Thermal)
  776. * - Blizz Bee (Thermal)
  777. * - Blitz Bee (Thermal)
  778. * - Niter Bee
  779. * - Sulfur Bee
  780. * - Menril Bee (Integrated Dynamics)
  781. * - Mine and Slash Ore Bees
  782. * - Ancient (Netherite) Bee for 1.15.2 (ExtendedNether)
  783. * Changes:
  784. * - Added many more advancements to aid in mod progression
  785. * - Fixed expanded hives only holding 3 bees until re-activated after being unloaded
  786. * - Hive bees will no longer go into nests
  787. * - Hitting a hive with a stick will now make the bees exit
  788. * - Centrifuge will prefer outputting PB honey fluid
  789. * - Nest repopulation cooldown will now be saved in NBT and not reset on chunk unload
  790. * - Doubled Feeding Slab will now drop two slabs
  791. * - Comb upgrade will make vanilla bees produce vanilla comb blocks
  792. * - Added backup recipe for coal dust to coal
  793. * - Added an alternative path to craft a nether quartz nest
  794. * - Bees will now age while inside the hive
  795. * - Fixed inventory sorting
  796. * - Added chance component to Bee Convertion recipe
  797. * - HWYLA will now display nest cooldown and inhabitant information
  798. * - Added config to disable centrifuge inventory rendering on model
  799. Release notes 0.5.1
  800. * New Bees:
  801. * - Experience Bee
  802. * - Uraninite Bee (Powah)
  803. * - Essence bees (Mystical Aggriculture)
  804. * - Prosperity Bee (Mystical Aggriculture)
  805. * - Soulium Bee (Mystical Aggriculture)
  806. * - Pink Slimy Bee (Industrial Foregoing)
  807. * - Bismuth Bee
  808. * - Enderium Bee
  809. * - Lumium Bee
  810. * - Signalum Bee
  811. * - Cinnabar Bee
  812. * New Blocks
  813. * - Bee Jar, a decorative container to show off your bee collection.
  814. * Changes
  815. * - Made Feeding Slab honeylogged. You can now place honey fluid on the feeding slab so bees will heal while pollinating.
  816. * - Fixed Farmer bee wanting to harvest too many types of blocks
  817. * - Fixed upgrades not dropping from Centrifuge when broken
  818. * - Eating a Sugarbag Honeycomb will give you a random positive effect
  819. * - Added more info to TOP about nest spawn requirements
  820. * - Changed bee output to be unique registry items (to support centrifuge from Thermal)
  821. * - Fixed missing pollen texture on Quarry Bee
  822. * - Fixed recipe display in JEI when output from a comb was 0mb of fluid
  823. * - Added recipe for converting coal dust into coal
  824. * - Added alternative path to crafting nether quartz nests
  825. * - Fixed invalid tag causing problems when loading worlds
  826. Release notes 0.5.0
  827. * New Bees:
  828. * - Quarry Bee, collects from stone, sand and gravel just like the Lumber Bee does with logs
  829. * - CuBee, gets other animals in the mood
  830. * - SugarBag Bee, new wild bee
  831. * New blocks:
  832. * - Feeder Slab, can hold up to 3 items which can be used for pollination
  833. * Changes
  834. * - Nest no longer repopulate automatically, they have to be triggered with a honey treat
  835. * - Added more info to guide book
  836. * - Added support for different fluid outputs in the centrifuge
  837. * - Centrifuge now accepts time upgrades
  838. * - Centrifuge will now suck in items thrown on top if they can be processed
  839. * - Pollen particles can now be colored
  840. * - Redstone bee will now trigger redstone contrapments when flying over
  841. * - Bee breeding info added to Pathouli book
  842. * - Bee Cage will not display all the attributes the bee has
  843. * - Holding shift while releasing a bee from a Bee cage will now reset it's hive position
  844. * - Magmatic and Blaze bees are now fireproof
  845. * - Items can now be extracted from the expansion box part of a hive
  846. * - Fixed tooltip on hive and nest items not showing correct bee name
  847. * - Fixed missing particle texture for comb blocks
  848. * - Fixed missing loot table for comb blocks
  849. * - Fixed produce of ender bees
  850. * - Removed double configs.
  851.  
  852. Starter Kit (starterkit_1.15.2-2.1.jar --> starterkit_1.15.2-2.2.jar):
  853. starterkit_1.15.2-2.2.jar:
  854. []()Changelog:
  855. Updated backend code. Synced release code to work alongside the 1.12.2 version. Fixed non-critical error message in console.
  856. =========
  857. The complete changelog with previous versions can be found at [https://minecraft.natamus.com/starter-kit/changelog/]().
  858.  
  859. Structurize (structurize-0.13.105-ALPHA-universal.jar --> structurize-0.13.109-ALPHA-universal.jar):
  860. structurize-0.13.109-ALPHA-universal.jar:
  861. Minecolonies Changelog
  862. Version: 0.13.109-ALPHA
  863. * Update en_us.json (#256)
  864.  
  865. Village Spawn Point (villagespawnpoint_1.15-1.2.jar --> villagespawnpoint_1.15.2-1.4.jar):
  866. villagespawnpoint_1.15.2-1.4.jar:
  867. []()Changelog:
  868. Updated backend code. Synced release code to work alongside the 1.12.2 version.
  869. =========
  870. The complete changelog with previous versions can be found at [https://minecraft.natamus.com/village-spawn-point/changelog/]().
  871.  
  872. Generated using [ChangelogGenerator 2.0.0-pre5](https://github.com/TheRandomLabs/ChangelogGenerator).
  873.  
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