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  1. this.config = { // Border - Right: X increases, Down: Y increases (as of 2015-05-20)
  2. serverMaxConnections: 64, // Maximum amount of connections to the server.
  3. serverPort: 443, // Server port
  4. serverGamemode: 0, // Gamemode, 0 = FFA, 1 = Teams
  5. serverBots: 0, // Amount of player bots to spawn
  6. serverViewBaseX: 1024, // Base view distance of players. Warning: high values may cause lag
  7. serverViewBaseY: 592,
  8. serverStatsPort: 88, // Port for stats server. Having a negative number will disable the stats server.
  9. serverStatsUpdate: 60, // Amount of seconds per update for the server stats
  10. serverLogLevel: 1, // Logging level of the server. 0 = No logs, 1 = Logs the console, 2 = Logs console and ip connections
  11. serverTeamingAllowed: 1, // Toggles anti-teaming. 0 = Anti-team enabled, 1 = Anti-team disabled
  12. serverMaxLB: 10, // Controls the maximum players displayed on the leaderboard.
  13. serverDiscardForeignClients: 0, // Discards connections from foreign domains. Only agar.io is accepted. Default is 1.
  14. serverRestartInterval: 0, // serverRestartInterval: In minutes, full server restarting interval. Set to 0 or below to disable. Default is 0.
  15. scrambleCoords: 1, // Toggles scrambling of coordinates. 0 = No scrambling, 1 = scrambling. Default is 1.
  16. scrambleMinimaps: 1, // Toggles scrambling of borders to render maps unusable. 0 = No scrambling, 1 = scrambling. Default is 1.rray
  17. scrambleIDs: 1,
  18. scrambleColors: 0,
  19. borderLeft: 0, // Left border of map (Vanilla value: 0)
  20. borderRight: 6000, // Right border of map (Vanilla value: 14142.135623730952)
  21. borderTop: 0, // Top border of map (Vanilla value: 0)
  22. borderBottom: 6000, // Bottom border of map (Vanilla value: 14142.135623730952)
  23. spawnInterval: 20, // The interval between each food cell spawn in ticks (1 tick = 50 ms)
  24. foodSpawnAmount: 10, // The amount of food to spawn per interval
  25. foodStartAmount: 100, // The starting amount of food in the map
  26. foodMaxAmount: 500, // Maximum food cells on the map
  27. foodMass: 10, // Starting food size (In mass)
  28. foodMassGrow: 1, // Enable food mass grow ?
  29. foodMassGrowPossibility: 50, // Chance for a food to has the ability to be self growing
  30. foodMassLimit: 5, // Maximum mass for a food can grow
  31. foodMassTimeout: 999, // The amount of interval for a food to grow its mass (in seconds)
  32. virusMinAmount: 10, // Minimum amount of viruses on the map.
  33. virusMaxAmount: 50, // Maximum amount of viruses on the map. If this amount is reached, then ejected cells will pass through viruses.
  34. virusStartMass: 500, // Starting virus size (In mass)
  35. virusFeedAmount: 4, // Amount of times you need to feed a virus to shoot it
  36. ejectMass: 23, // Mass of ejected cells
  37. ejectMassCooldown: 100, // Time until a player can eject mass again
  38. ejectMassLoss: 15, // Mass lost when ejecting cells
  39. ejectSpeed: 100, // Base speed of ejected cells
  40. ejectSpawnPlayer: 50, // Chance for a player to spawn from ejected mass
  41. playerStartMass: 500, // Starting mass of the player cell.
  42. playerBotGrowEnabled: 1, // If 0, eating a cell with less than 17 mass while cell has over 625 wont gain any mass
  43. playerMaxMass: 22500, // Maximum mass a player can have
  44. playerMinMassEject: 32, // Mass required to eject a cell
  45. playerMinMassSplit: 36, // Mass required to split
  46. playerMaxCells: 16, // Max cells the player is allowed to have
  47. playerRecombineTime: 30, // Base amount of seconds before a cell is allowed to recombine
  48. playerMassAbsorbed: 1.0, // Fraction of player cell's mass gained upon eating
  49. playerMassDecayRate: .002, // Amount of mass lost per second
  50. playerMinMassDecay: 9, // Minimum mass for decay to occur
  51. playerMaxNickLength: 15, // Maximum nick length
  52. playerSpeed: 30,
  53. playerDisconnectTime: 60,
  54. tourneyMaxPlayers: 12,
  55. tourneyPrepTime: 10,
  56. tourneyEndTime: 30,
  57. tourneyTimeLimit: 20,
  58. tourneyAutoFill: 0,
  59. tourneyAutoFillPlayers: 1,
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