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- Version 1.0.4.2
- ---------------
- Implement a two-way invite system for handling gang membership.
- ----------------------------------------------------------------
- Invitation: (Private - Invitations Only)
- - This will allow players to be invited by the Leader or Officers
- -- Players will have to be invited by !invite "Steam" or !invite,
- -- which will bring up a menu of currently online players.
- Request: (Public - Invitations or Requests)
- - This will allow players to request membership to a gang.
- -- Players will have to use the !request command or !gang menu to
- -- open a menu listing all valid gangs that are eligible for requests.
- Invites / Requests will automatically cancel after a period of time.
- Invites / Requests will automatically terminate if a gang is joined.
- Players will be limited to x invitations or requests at any given time.
- - A menu will be created that lets them accept a Gang or deny the request.
- -- "Actions" --> "Create Gang" / "Join Gang", Enter Name / Select Gang,
- -- Select Type / Invitation Sent
- Convar will be added to force all gangs to be either Public or Private.
- A "Join Gang" option will be added to the "Actions" section of the menu.
- - Displays all gangs that are currently public for membership.
- Cvar added for cost of joining Gang, upon join, $ goes to gang for usage.
- A "View Pending" option will be added to the "Actions" section of the menu.
- - Displays current invite / request status & accept/deny if not within a gang
- - If within a gang, & Officer / Leader, displays current invite / requests currently out.
- -- "Pending Invites", "Pending Requests"
- ---- Name, Time Sent
- Leaders / Officers will be able to see all pending invites within the "Actions" menu option.
- [Required Database Modifications]
- > New Table: GangInvites: Name, GangID, Steam, Time Sent
- > Add Column: Gangs: LastAction
- Implement a system for properly pruning and maintaining gangs.
- --------------------------------------------------------------
- - Check gangs every x hours/days to determine of maintenance is necessary.
- -- Leaders will automatically demote to Officer after x days of last play.
- ---- The most recent Officer will be become Leader, if available.
- - Officers will automatically demote to Member after x days of last play.
- -- In the event of no Leaders or Officers, the first member to log in,
- -- will receive the Leader position to prevent the gang being deleted.
- [Required Database Modifications]
- > Add Column: GangMembers: lastactive.
- Modify the Leader / Officer system to be slightly more friendly.
- ----------------------------------------------------------------
- - Leader --> Officer --> Member
- - Officers will not be able to affect Officers.
- - Only the Leader may Buy/Sell skills.
- - Leader & Officers manage Members, Leader manages Officers.
- -- Includes requests / invites.
- - Only the Leader may set Gang Type (Invite/Request), Gang Tag
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