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- <!--
- MIT License
- Copyright (c) [2017] [Alex]
- Permission is hereby granted, free of charge, to any person obtaining a copy
- of this software and associated documentation files (the "Software"), to deal
- in the Software without restriction, including without limitation the rights
- to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- copies of the Software, and to permit persons to whom the Software is
- furnished to do so, subject to the following conditions:
- The above copyright notice and this permission notice shall be included in all
- copies or substantial portions of the Software.
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
- SOFTWARE.
- -->
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- </Overload>
- </KeyWord>
- <KeyWord name="TextDrawSetPreviewVehCol" func="yes">
- <Overload retVal="">
- <Param name="text[ ]" />
- <Param name="color1" />
- <Param name="color2" />
- </Overload>
- </KeyWord>
- <KeyWord name="GetMyPos" func="yes">
- <Overload retVal="">
- <Param name="&Float:x" />
- <Param name="&Float:y" />
- <Param name="&Float:z" />
- </Overload>
- </KeyWord>
- <KeyWord name="GetMyFacingAngle" func="yes">
- <Overload retVal="">
- <Param name="&Float:ang" />
- </Overload>
- </KeyWord>
- <KeyWord name="GetNetworkStats" func="yes">
- <Overload retVal="">
- <Param name="retstr[ ]" />
- <Param name="retstr_size[ ]" />
- </Overload>
- </KeyWord>
- <KeyWord name="GetObjectPos" func="yes">
- <Overload retVal="">
- <Param name="objectid" />
- <Param name="&Float:X" />
- <Param name="&Float:Y" />
- <Param name="&Float:Z" />
- </Overload>
- </KeyWord>
- <KeyWord name="GetObjectRot" func="yes">
- <Overload retVal="">
- <Param name="objectid" />
- <Param name="&Float:RotX" />
- <Param name="&Float:RotY" />
- <Param name="&Float:RotZ" />
- </Overload>
- </KeyWord>
- <KeyWord name="GetPVarFloat" func="yes">
- <Overload retVal="Float">
- <Param name="playerid" />
- <Param name="varname[ ]" />
- </Overload>
- </KeyWord>
- <KeyWord name="GetPVarInt" func="yes">
- <Overload retVal="">
- <Param name="playerid" />
- <Param name="varname[ ]" />
- </Overload>
- </KeyWord>
- <KeyWord name="GetPVarNameAtIndex" func="yes">
- <Overload retVal="">
- <Param name="playerid" />
- <Param name="index" />
- <Param name="ret_varname[ ]" />
- <Param name="ret_len" />
- </Overload>
- </KeyWord>
- <KeyWord name="GetPVarString" func="yes">
- <Overload retVal="">
- <Param name="playerid" />
- <Param name="varname[ ]" />
- <Param name="string_return[ ]" />
- <Param name="len" />
- </Overload>
- </KeyWord>
- <KeyWord name="GetPVarType" func="yes">
- <Overload retVal="">
- <Param name="playerid" />
- <Param name="varname[ ]" />
- </Overload>
- </KeyWord>
- <KeyWord name="GetPVarsUpperIndex" func="yes">
- <Overload retVal="">
- <Param name="playerid" />
- </Overload>
- </KeyWord>
- <KeyWord name="GetPlayerAmmo" func="yes">
- <Overload retVal="">
- <Param name="playerid" />
- </Overload>
- </KeyWord>
- <KeyWord name="GetPlayerAnimationIndex" func="yes">
- <Overload retVal="">
- <Param name="playerid" />
- </Overload>
- </KeyWord>
- <KeyWord name="GetPlayerArmedWeapon" func="yes">
- <Overload retVal="">
- <Param name="playerid" />
- </Overload>
- </KeyWord>
- <KeyWord name="GetPlayerArmour" func="yes">
- <Overload retVal="">
- <Param name="playerid" />
- <Param name="&Float:armour" />
- </Overload>
- </KeyWord>
- <KeyWord name="GetPlayerArmour" func="yes">
- <Overload retVal="">
- <Param name="playerid" />
- </Overload>
- </KeyWord>
- <KeyWord name="GetPlayerCameraFrontVector" func="yes">
- <Overload retVal="">
- <Param name="playerid" />
- <Param name="&Float:x" />
- <Param name="&Float:y" />
- <Param name="&Float:z" />
- </Overload>
- </KeyWord>
- <KeyWord name="GetPlayerCameraPos" func="yes">
- <Overload retVal="">
- <Param name="playerid" />
- <Param name="&Float:x" />
- <Param name="&Float:y" />
- <Param name="&Float:z" />
- </Overload>
- </KeyWord>
- <KeyWord name="GetPlayerCameraMode" func="yes">
- <Overload retVal="">
- <Param name="playerid" />
- </Overload>
- </KeyWord>
- <KeyWord name="GetPlayerColor" func="yes">
- <Overload retVal="">
- <Param name="playerid" />
- </Overload>
- </KeyWord>
- <KeyWord name="GetPlayerDrunkLevel" func="yes">
- <Overload retVal="">
- <Param name="playerid" />
- </Overload>
- </KeyWord>
- <KeyWord name="GetPlayerFacingAngle" func="yes">
- <Overload retVal="">
- <Param name="playerid" />
- <Param name="&Float:ang" />
- </Overload>
- </KeyWord>
- <KeyWord name="GetPlayerFightingStyle" func="yes">
- <Overload retVal="">
- <Param name="playerid" />
- </Overload>
- </KeyWord>
- <KeyWord name="GetPlayerHealth" func="yes">
- <Overload retVal="">
- <Param name="playerid" />
- <Param name="&Float:health" />
- </Overload>
- </KeyWord>
- <KeyWord name="GetPlayerHealth" func="yes">
- <Overload retVal="">
- <Param name="playerid" />
- </Overload>
- </KeyWord>
- <KeyWord name="GetPlayerInterior" func="yes">
- <Overload retVal="">
- <Param name="playerid" />
- </Overload>
- </KeyWord>
- <KeyWord name="GetPlayerIp" func="yes">
- <Overload retVal="">
- <Param name="playerid" />
- <Param name="name[ ]" />
- <Param name="len" />
- </Overload>
- </KeyWord>
- <KeyWord name="GetPlayerKeys" func="yes">
- <Overload retVal="">
- <Param name="playerid" />
- <Param name="&keys" />
- <Param name="&updown" />
- <Param name="&leftright" />
- </Overload>
- </KeyWord>
- <KeyWord name="GetPlayerMenu" func="yes">
- <Overload retVal="Menu">
- <Param name="playerid" />
- </Overload>
- </KeyWord>
- <KeyWord name="GetPlayerMoney" func="yes">
- <Overload retVal="">
- <Param name="playerid" />
- </Overload>
- </KeyWord>
- <KeyWord name="GetPlayerName" func="yes">
- <Overload retVal="">
- <Param name="playerid" />
- <Param name="const name[ ]" />
- <Param name="len" />
- </Overload>
- </KeyWord>
- <KeyWord name="GetPlayerNetworkStats" func="yes">
- <Overload retVal="">
- <Param name="playerid" />
- <Param name="retstr[ ]" />
- <Param name="retstr_size" />
- </Overload>
- </KeyWord>
- <KeyWord name="GetPlayerObjectPos" func="yes">
- <Overload retVal="">
- <Param name="playerid" />
- <Param name="objectid" />
- <Param name="&Float:X" />
- <Param name="&Float:Y" />
- <Param name="&Float:Z" />
- </Overload>
- </KeyWord>
- <KeyWord name="GetPlayerObjectRot" func="yes">
- <Overload retVal="">
- <Param name="playerid" />
- <Param name="objectid" />
- <Param name="&Float:RotX" />
- <Param name="&Float:RotY" />
- <Param name="&Float:RotZ" />
- </Overload>
- </KeyWord>
- <KeyWord name="GetPlayerPing" func="yes">
- <Overload retVal="">
- <Param name="playerid" />
- </Overload>
- </KeyWord>
- <KeyWord name="GetPlayerPos" func="yes">
- <Overload retVal="">
- <Param name="playerid" />
- <Param name="&Float:x" />
- <Param name="&Float:y" />
- <Param name="&Float:z" />
- </Overload>
- </KeyWord>
- <KeyWord name="GetPlayerScore" func="yes">
- <Overload retVal="">
- <Param name="playerid" />
- </Overload>
- </KeyWord>
- <KeyWord name="GetPlayerSkin" func="yes">
- <Overload retVal="">
- <Param name="playerid" />
- </Overload>
- </KeyWord>
- <KeyWord name="GetPlayerSpecialAction" func="yes">
- <Overload retVal="">
- <Param name="playerid" />
- </Overload>
- </KeyWord>
- <KeyWord name="GetPlayerState" func="yes">
- <Overload retVal="">
- <Param name="playerid" />
- </Overload>
- </KeyWord>
- <KeyWord name="GetPlayerSurfingObjectID" func="yes">
- <Overload retVal="">
- <Param name="playerid" />
- </Overload>
- </KeyWord>
- <KeyWord name="GetPlayerSurfingVehicleID" func="yes">
- <Overload retVal="">
- <Param name="playerid" />
- </Overload>
- </KeyWord>
- <KeyWord name="GetPlayerTargetPlayer" func="yes">
- <Overload retVal="">
- <Param name="playerid" />
- </Overload>
- </KeyWord>
- <KeyWord name="GetPlayerTeam" func="yes">
- <Overload retVal="">
- <Param name="playerid" />
- </Overload>
- </KeyWord>
- <KeyWord name="GetPlayerTime" func="yes">
- <Overload retVal="">
- <Param name="playerid" />
- <Param name="&hour" />
- <Param name="&minute" />
- </Overload>
- </KeyWord>
- <KeyWord name="GetPlayerVehicleID" func="yes">
- <Overload retVal="">
- <Param name="playerid" />
- </Overload>
- </KeyWord>
- <KeyWord name="GetPlayerVehicleSeat" func="yes">
- <Overload retVal="">
- <Param name="playerid" />
- </Overload>
- </KeyWord>
- <KeyWord name="GetPlayerVelocity" func="yes">
- <Overload retVal="">
- <Param name="playerid" />
- <Param name="&Float:X" />
- <Param name="&Float:Y" />
- <Param name="&Float:Z" />
- </Overload>
- </KeyWord>
- <KeyWord name="GetPlayerVersion" func="yes">
- <Overload retVal="">
- <Param name="playerid" />
- <Param name="const version[]" />
- <Param name="len" />
- </Overload>
- </KeyWord>
- <KeyWord name="GetPlayerVirtualWorld" func="yes">
- <Overload retVal="">
- <Param name="playerid" />
- </Overload>
- </KeyWord>
- <KeyWord name="GetPlayerWantedLevel" func="yes">
- <Overload retVal="">
- <Param name="playerid" />
- </Overload>
- </KeyWord>
- <KeyWord name="GetPlayerWeapon" func="yes">
- <Overload retVal="">
- <Param name="playerid" />
- </Overload>
- </KeyWord>
- <KeyWord name="GetPlayerWeaponData" func="yes">
- <Overload retVal="">
- <Param name="playerid" />
- <Param name="slot" />
- <Param name="&weapons" />
- <Param name="&ammo" />
- </Overload>
- </KeyWord>
- <KeyWord name="GetPlayerWeaponState" func="yes">
- <Overload retVal="">
- <Param name="playerid" />
- </Overload>
- </KeyWord>
- <KeyWord name="GetServerVarAsBool" func="yes">
- <Overload retVal="">
- <Param name="const varname[ ]" />
- </Overload>
- </KeyWord>
- <KeyWord name="GetServerVarAsInt" func="yes">
- <Overload retVal="">
- <Param name="const varname[ ]" />
- </Overload>
- </KeyWord>
- <KeyWord name="GetServerVarAsString" func="yes">
- <Overload retVal="">
- <Param name="const varname[ ]" />
- <Param name="buffer[ ]" />
- <Param name="len" />
- </Overload>
- </KeyWord>
- <KeyWord name="GetTickCount" func="yes">
- <Overload retVal="">
- </Overload>
- </KeyWord>
- <KeyWord name="GetVehicleComponentInSlot" func="yes">
- <Overload retVal="">
- <Param name="vehicleid" />
- <Param name="slot" />
- </Overload>
- </KeyWord>
- <KeyWord name="GetVehicleComponentType" func="yes">
- <Overload retVal="">
- <Param name="component" />
- </Overload>
- </KeyWord>
- <KeyWord name="GetVehicleDamageStatus" func="yes">
- <Overload retVal="">
- <Param name="vehicleid" />
- <Param name="&panels" />
- <Param name="&doors" />
- <Param name="&lights" />
- <Param name="&tires" />
- </Overload>
- </KeyWord>
- <KeyWord name="GetVehicleDistanceFromPoint" func="yes">
- <Overload retVal="">
- <Param name="vehicleid" />
- <Param name="Float:X" />
- <Param name="Float:Y" />
- <Param name="Float:Z" />
- </Overload>
- </KeyWord>
- <KeyWord name="GetVehicleHealth" func="yes">
- <Overload retVal="">
- <Param name="vehicleid" />
- <Param name="&Float:health" />
- </Overload>
- </KeyWord>
- <KeyWord name="GetVehicleModel" func="yes">
- <Overload retVal="">
- <Param name="vehicleid" />
- </Overload>
- </KeyWord>
- <KeyWord name="GetVehicleParamsEx" func="yes">
- <Overload retVal="">
- <Param name="&vehicleid" />
- <Param name="&engine" />
- <Param name="&lights" />
- <Param name="&alarm" />
- <Param name="&doors" />
- <Param name="&bonnet" />
- <Param name="&boot" />
- <Param name="&objective" />
- </Overload>
- </KeyWord>
- <KeyWord name="GetVehicleModelInfo" func="yes">
- <Overload retVal="">
- <Param name="&vehiclemodel" />
- <Param name="infotype" />
- <Param name="&Float:X" />
- <Param name="&Float:Y" />
- <Param name="&Float:Z" />
- </Overload>
- </KeyWord>
- <KeyWord name="GetVehiclePos" func="yes">
- <Overload retVal="">
- <Param name="vehicleid" />
- <Param name="&Float:x" />
- <Param name="&Float:y" />
- <Param name="&Float:z" />
- </Overload>
- </KeyWord>
- <KeyWord name="GetVehicleRotationQuat" func="yes">
- <Overload retVal="">
- <Param name="vehicleid" />
- <Param name="&Float:w" />
- <Param name="&Float:x" />
- <Param name="&Float:y" />
- <Param name="&Float:z" />
- </Overload>
- </KeyWord>
- <KeyWord name="GetVehicleTrailer" func="yes">
- <Overload retVal="">
- <Param name="vehicleid" />
- </Overload>
- </KeyWord>
- <KeyWord name="GetVehicleVelocity" func="yes">
- <Overload retVal="">
- <Param name="vehicleid" />
- <Param name="&Float:X" />
- <Param name="&Float:Y" />
- <Param name="&Float:Z" />
- </Overload>
- </KeyWord>
- <KeyWord name="GetVehicleVirtualWorld" func="yes">
- <Overload retVal="">
- <Param name="vehicleid" />
- </Overload>
- </KeyWord>
- <KeyWord name="GetVehicleZAngle" func="yes">
- <Overload retVal="">
- <Param name="vehicleid" />
- <Param name="&Float:z_angle" />
- </Overload>
- </KeyWord>
- <KeyWord name="GetWeaponName" func="yes">
- <Overload retVal="">
- <Param name="weaponid" />
- <Param name="const weapon[ ]" />
- <Param name="len" />
- </Overload>
- </KeyWord>
- <KeyWord name="GivePlayerMoney" func="yes">
- <Overload retVal="">
- <Param name="playerid" />
- <Param name="money" />
- </Overload>
- </KeyWord>
- <KeyWord name="GivePlayerWeapon" func="yes">
- <Overload retVal="">
- <Param name="playerid" />
- <Param name="weaponid" />
- <Param name="ammo" />
- </Overload>
- </KeyWord>
- <KeyWord name="HTTP" func="yes">
- <Overload retVal="">
- <Param name="index" />
- <Param name="type" />
- <Param name="url[ ]" />
- <Param name="data[ ]" />
- <Param name="callback[ ]" />
- </Overload>
- </KeyWord>
- <KeyWord name="HTTP_ERROR_BAD_HOST" />
- <KeyWord name="HTTP_ERROR_CANT_CONNECT" />
- <KeyWord name="HTTP_ERROR_CANT_WRITE" />
- <KeyWord name="HTTP_ERROR_CONTENT_TOO_BIG" />
- <KeyWord name="HTTP_ERROR_MALFORMED_RESPONSE" />
- <KeyWord name="HTTP_ERROR_NO_SOCKET" />
- <KeyWord name="HTTP_GET" />
- <KeyWord name="HTTP_HEAD" />
- <KeyWord name="HTTP_POST" />
- <KeyWord name="HideMenuForPlayer" func="yes">
- <Overload retVal="">
- <Param name="Menu:menuid" />
- <Param name="playerid" />
- </Overload>
- </KeyWord>
- <KeyWord name="InterpolateCameraPos" func="yes">
- <Overload retVal="">
- <Param name="playerid" />
- <Param name="Float:FromX" />
- <Param name="Float:FromY" />
- <Param name="Float:FromZ" />
- <Param name="Float:ToX" />
- <Param name="Float:ToY" />
- <Param name="Float:ToZ" />
- <Param name="time" />
- <Param name="cut = CAMERA_CUT" />
- </Overload>
- </KeyWord>
- <KeyWord name="InterpolateCameraLookAt" func="yes">
- <Overload retVal="">
- <Param name="playerid" />
- <Param name="Float:FromX" />
- <Param name="Float:FromY" />
- <Param name="Float:FromZ" />
- <Param name="Float:ToX" />
- <Param name="Float:ToY" />
- <Param name="Float:ToZ" />
- <Param name="time" />
- <Param name="cut = CAMERA_CUT" />
- </Overload>
- </KeyWord>
- <KeyWord name="IsObjectMoving" func="yes">
- <Overload retVal="">
- <Param name="objectid" />
- </Overload>
- </KeyWord>
- <KeyWord name="INVALID_3DTEXT_ID" />
- <KeyWord name="INVALID_GANG_ZONE" />
- <KeyWord name="INVALID_MENU" />
- <KeyWord name="INVALID_OBJECT_ID" />
- <KeyWord name="INVALID_PLAYER_ID" />
- <KeyWord name="INVALID_TEXT_DRAW" />
- <KeyWord name="INVALID_VEHICLE_ID" />
- <KeyWord name="IsPlayerAdmin" func="yes">
- <Overload retVal="">
- <Param name="playerid" />
- </Overload>
- </KeyWord>
- <KeyWord name="IsPlayerAttachedObjectSlotUsed" func="yes">
- <Overload retVal="">
- <Param name="playerid" />
- <Param name="index" />
- </Overload>
- </KeyWord>
- <KeyWord name="IsPlayerConnected" func="yes">
- <Overload retVal="">
- <Param name="playerid" />
- </Overload>
- </KeyWord>
- <KeyWord name="IsPlayerInAnyVehicle" func="yes">
- <Overload retVal="">
- <Param name="playerid" />
- </Overload>
- </KeyWord>
- <KeyWord name="IsPlayerInCheckpoint" func="yes">
- <Overload retVal="">
- <Param name="playerid" />
- </Overload>
- </KeyWord>
- <KeyWord name="IsPlayerInRaceCheckpoint" func="yes">
- <Overload retVal="">
- <Param name="playerid" />
- </Overload>
- </KeyWord>
- <KeyWord name="IsPlayerInRangeOfPoint" func="yes">
- <Overload retVal="">
- <Param name="playerid" />
- <Param name="Float:range" />
- <Param name="Float:X" />
- <Param name="Float:Y" />
- <Param name="Float:Z" />
- </Overload>
- </KeyWord>
- <KeyWord name="IsPlayerInRangeOfPoint" func="yes">
- <Overload retVal="">
- <Param name="playerid" />
- <Param name="Float:range" />
- <Param name="Float:x" />
- <Param name="Float:y" />
- <Param name="Float:z" />
- </Overload>
- </KeyWord>
- <KeyWord name="IsPlayerInVehicle" func="yes">
- <Overload retVal="">
- <Param name="playerid" />
- <Param name="vehicleid" />
- </Overload>
- </KeyWord>
- <KeyWord name="IsPlayerNPC" func="yes">
- <Overload retVal="">
- <Param name="playerid" />
- </Overload>
- </KeyWord>
- <KeyWord name="IsPlayerObjectMoving" func="yes">
- <Overload retVal="">
- <Param name="objectid" />
- </Overload>
- </KeyWord>
- <KeyWord name="IsPlayerStreamedIn" func="yes">
- <Overload retVal="">
- <Param name="playerid" />
- <Param name="forplayerid" />
- </Overload>
- </KeyWord>
- <KeyWord name="IsPlayerStreamedIn" func="yes">
- <Overload retVal="">
- <Param name="playerid" />
- </Overload>
- </KeyWord>
- <KeyWord name="IsTrailerAttachedToVehicle" func="yes">
- <Overload retVal="">
- <Param name="vehicleid" />
- </Overload>
- </KeyWord>
- <KeyWord name="IsValidMenu" func="yes">
- <Overload retVal="">
- <Param name="Menu:menuid" />
- </Overload>
- </KeyWord>
- <KeyWord name="IsValidObject" func="yes">
- <Overload retVal="">
- <Param name="objectid" />
- </Overload>
- </KeyWord>
- <KeyWord name="IsValidPlayerObject" func="yes">
- <Overload retVal="">
- <Param name="playerid" />
- <Param name="objectid" />
- </Overload>
- </KeyWord>
- <KeyWord name="IsVehicleStreamedIn" func="yes">
- <Overload retVal="">
- <Param name="vehicleid" />
- <Param name="forplayerid" />
- </Overload>
- </KeyWord>
- <KeyWord name="IsVehicleStreamedIn" func="yes">
- <Overload retVal="">
- <Param name="vehicleid" />
- </Overload>
- </KeyWord>
- <KeyWord name="KEY_ACTION" />
- <KeyWord name="KEY_ANALOG_DOWN" />
- <KeyWord name="KEY_ANALOG_LEFT" />
- <KeyWord name="KEY_ANALOG_RIGHT" />
- <KeyWord name="KEY_ANALOG_UP" />
- <KeyWord name="KEY_CROUCH" />
- <KeyWord name="KEY_DOWN" />
- <KeyWord name="KEY_FIRE" />
- <KeyWord name="KEY_HANDBRAKE" />
- <KeyWord name="KEY_JUMP" />
- <KeyWord name="KEY_LEFT" />
- <KeyWord name="KEY_LOOK_BEHIND" />
- <KeyWord name="KEY_LOOK_LEFT" />
- <KeyWord name="KEY_LOOK_RIGHT" />
- <KeyWord name="KEY_RIGHT" />
- <KeyWord name="KEY_SECONDARY_ATTACK" />
- <KeyWord name="KEY_SPRINT" />
- <KeyWord name="KEY_SUBMISSION" />
- <KeyWord name="KEY_UP" />
- <KeyWord name="KEY_WALK" />
- <KeyWord name="Kick" func="yes">
- <Overload retVal="">
- <Param name="playerid" />
- </Overload>
- </KeyWord>
- <KeyWord name="KillTimer" func="yes">
- <Overload retVal="">
- <Param name="timerid" />
- </Overload>
- </KeyWord>
- <KeyWord name="LimitGlobalChatRadius" func="yes">
- <Overload retVal="">
- <Param name="Float:chat_radius" />
- </Overload>
- </KeyWord>
- <KeyWord name="LimitPlayerMarkerRadius" func="yes">
- <Overload retVal="">
- <Param name="Float:marker_radius" />
- </Overload>
- </KeyWord>
- <KeyWord name="LinkVehicleToInterior" func="yes">
- <Overload retVal="">
- <Param name="vehicleid" />
- <Param name="interiorid" />
- </Overload>
- </KeyWord>
- <KeyWord name="MAX_3DTEXT_GLOBAL" />
- <KeyWord name="MAX_3DTEXT_PLAYER" />
- <KeyWord name="MAX_CHATBUBBLE_LENGTH" />
- <KeyWord name="MAX_GANG_ZONES" />
- <KeyWord name="MAX_MENUS" />
- <KeyWord name="MAX_OBJECTS" />
- <KeyWord name="MAX_PICKUPS" />
- <KeyWord name="MAX_PLAYERS" />
- <KeyWord name="MAX_PLAYER_ATTACHED_OBJECTS" />
- <KeyWord name="MAX_PLAYER_NAME" />
- <KeyWord name="MAX_TEXT_DRAWS" />
- <KeyWord name="MAX_VEHICLES" />
- <KeyWord name="ManualVehicleEngineAndLights" func="yes">
- <Overload retVal="">
- </Overload>
- </KeyWord>
- <KeyWord name="Menu" />
- <KeyWord name="MoveObject" func="yes">
- <Overload retVal="">
- <Param name="objectid" />
- <Param name="Float:X" />
- <Param name="Float:Y" />
- <Param name="Float:Z" />
- <Param name="Float:Speed" />
- </Overload>
- </KeyWord>
- <KeyWord name="MovePlayerObject" func="yes">
- <Overload retVal="">
- <Param name="playerid" />
- <Param name="objectid" />
- <Param name="Float:X" />
- <Param name="Float:Y" />
- <Param name="Float:Z" />
- <Param name="Float:Speed" />
- </Overload>
- </KeyWord>
- <KeyWord name="NO_TEAM" />
- <KeyWord name="OnClientMessage" func="yes">
- <Overload retVal="">
- <Param name="color" />
- <Param name="text[ ]" />
- </Overload>
- </KeyWord>
- <KeyWord name="OnDialogResponse" func="yes">
- <Overload retVal="">
- <Param name="playerid" />
- <Param name="dialogid" />
- <Param name="response" />
- <Param name="listitem" />
- <Param name="inputtext[ ]" />
- </Overload>
- </KeyWord>
- <KeyWord name="OnEnterExitModShop" func="yes">
- <Overload retVal="">
- <Param name="playerid" />
- <Param name="enterexit" />
- <Param name="interiorid" />
- </Overload>
- </KeyWord>
- <KeyWord name="OnFilterScriptExit" func="yes">
- <Overload retVal="">
- </Overload>
- </KeyWord>
- <KeyWord name="OnFilterScriptInit" func="yes">
- <Overload retVal="">
- </Overload>
- </KeyWord>
- <KeyWord name="OnGameModeExit" func="yes">
- <Overload retVal="">
- </Overload>
- </KeyWord>
- <KeyWord name="OnGameModeInit" func="yes">
- <Overload retVal="">
- </Overload>
- </KeyWord>
- <KeyWord name="OnNPCConnect" func="yes">
- <Overload retVal="">
- <Param name="myplayerid" />
- </Overload>
- </KeyWord>
- <KeyWord name="OnNPCDisconnect" func="yes">
- <Overload retVal="">
- <Param name="reason[ ]" />
- </Overload>
- </KeyWord>
- <KeyWord name="OnNPCEnterVehicle" func="yes">
- <Overload retVal="">
- <Param name="vehicleid" />
- <Param name="seatid" />
- </Overload>
- </KeyWord>
- <KeyWord name="OnNPCExitVehicle" func="yes">
- <Overload retVal="">
- </Overload>
- </KeyWord>
- <KeyWord name="OnNPCModeExit" func="yes">
- <Overload retVal="">
- </Overload>
- </KeyWord>
- <KeyWord name="OnNPCModeInit" func="yes">
- <Overload retVal="">
- </Overload>
- </KeyWord>
- <KeyWord name="OnNPCSpawn" func="yes">
- <Overload retVal="">
- </Overload>
- </KeyWord>
- <KeyWord name="OnObjectMoved" func="yes">
- <Overload retVal="">
- <Param name="objectid" />
- </Overload>
- </KeyWord>
- <KeyWord name="OnPlayerClickMap" func="yes">
- <Overload retVal="">
- <Param name="playerid" />
- <Param name="Float:fX" />
- <Param name="Float:fY" />
- <Param name="Float:fZ" />
- </Overload>
- </KeyWord>
- <KeyWord name="OnPlayerClickPlayer" func="yes">
- <Overload retVal="">
- <Param name="playerid" />
- <Param name="clickedplayerid" />
- <Param name="source" />
- </Overload>
- </KeyWord>
- <KeyWord name="OnPlayerClickTextDraw" func="yes">
- <Overload retVal="">
- <Param name="playerid" />
- <Param name="Text:clickedid" />
- </Overload>
- </KeyWord>
- <KeyWord name="OnPlayerClickPlayerTextDraw" func="yes">
- <Overload retVal="">
- <Param name="playerid" />
- <Param name="PlayerText:playertextid" />
- </Overload>
- </KeyWord>
- <KeyWord name="OnPlayerCommandText" func="yes">
- <Overload retVal="">
- <Param name="playerid" />
- <Param name="cmdtext[ ]" />
- </Overload>
- </KeyWord>
- <KeyWord name="OnPlayerConnect" func="yes">
- <Overload retVal="">
- <Param name="playerid" />
- </Overload>
- </KeyWord>
- <KeyWord name="OnPlayerDeath" func="yes">
- <Overload retVal="">
- <Param name="playerid" />
- <Param name="killerid" />
- <Param name="reason" />
- </Overload>
- </KeyWord>
- <KeyWord name="OnPlayerDeath" func="yes">
- <Overload retVal="">
- <Param name="playerid" />
- </Overload>
- </KeyWord>
- <KeyWord name="OnPlayerDisconnect" func="yes">
- <Overload retVal="">
- <Param name="playerid" />
- <Param name="reason" />
- </Overload>
- </KeyWord>
- <KeyWord name="OnPlayerEditObject" func="yes">
- <Overload retVal="">
- <Param name="playerid" />
- <Param name="playerobject" />
- <Param name="objectid" />
- <Param name="response" />
- <Param name="Float:fX" />
- <Param name="Float:fY" />
- <Param name="Float:fZ" />
- <Param name="Float:fRotX" />
- <Param name="Float:fRotY" />
- <Param name="Float:fRotZ" />
- </Overload>
- </KeyWord>
- <KeyWord name="OnPlayerEditAttachedObject" func="yes">
- <Overload retVal="">
- <Param name="playerid" />
- <Param name="response" />
- <Param name="index" />
- <Param name="modelid" />
- <Param name="boneid" />
- <Param name="Float:fOffsetX" />
- <Param name="Float:fOffsetY" />
- <Param name="Float:fOffsetZ" />
- <Param name="Float:fRotX" />
- <Param name="Float:fRotY" />
- <Param name="Float:fRotZ" />
- <Param name="Float:fScaleX" />
- <Param name="Float:fScaleY" />
- <Param name="Float:fScaleZ" />
- </Overload>
- </KeyWord>
- <KeyWord name="OnPlayerEnterCheckpoint" func="yes">
- <Overload retVal="">
- <Param name="playerid" />
- </Overload>
- </KeyWord>
- <KeyWord name="OnPlayerEnterRaceCheckpoint" func="yes">
- <Overload retVal="">
- <Param name="playerid" />
- </Overload>
- </KeyWord>
- <KeyWord name="OnPlayerEnterVehicle" func="yes">
- <Overload retVal="">
- <Param name="playerid" />
- <Param name="vehicleid" />
- <Param name="ispassenger" />
- </Overload>
- </KeyWord>
- <KeyWord name="OnPlayerExitVehicle" func="yes">
- <Overload retVal="">
- <Param name="playerid" />
- <Param name="vehicleid" />
- </Overload>
- </KeyWord>
- <KeyWord name="OnPlayerExitedMenu" func="yes">
- <Overload retVal="">
- <Param name="playerid" />
- </Overload>
- </KeyWord>
- <KeyWord name="OnPlayerGiveDamage" func="yes">
- <Overload retVal="">
- <Param name="playerid" />
- <Param name="damagedid" />
- <Param name="Float:amount" />
- <Param name="weaponid" />
- </Overload>
- </KeyWord>
- <KeyWord name="OnPlayerInteriorChange" func="yes">
- <Overload retVal="">
- <Param name="playerid" />
- <Param name="newinteriorid" />
- <Param name="oldinteriorid" />
- </Overload>
- </KeyWord>
- <KeyWord name="OnPlayerKeyStateChange" func="yes">
- <Overload retVal="">
- <Param name="playerid" />
- <Param name="newkeys" />
- <Param name="oldkeys" />
- </Overload>
- </KeyWord>
- <KeyWord name="OnPlayerLeaveCheckpoint" func="yes">
- <Overload retVal="">
- <Param name="playerid" />
- </Overload>
- </KeyWord>
- <KeyWord name="OnPlayerLeaveRaceCheckpoint" func="yes">
- <Overload retVal="">
- <Param name="playerid" />
- </Overload>
- </KeyWord>
- <KeyWord name="OnPlayerObjectMoved" func="yes">
- <Overload retVal="">
- <Param name="playerid" />
- <Param name="objectid" />
- </Overload>
- </KeyWord>
- <KeyWord name="OnPlayerPickUpPickup" func="yes">
- <Overload retVal="">
- <Param name="playerid" />
- <Param name="pickupid" />
- </Overload>
- </KeyWord>
- <KeyWord name="OnPlayerRequestClass" func="yes">
- <Overload retVal="">
- <Param name="playerid" />
- <Param name="classid" />
- </Overload>
- </KeyWord>
- <KeyWord name="OnPlayerRequestSpawn" func="yes">
- <Overload retVal="">
- <Param name="playerid" />
- </Overload>
- </KeyWord>
- <KeyWord name="OnPlayerSelectObject" func="yes">
- <Overload retVal="">
- <Param name="playerid" />
- <Param name="type" />
- <Param name="objectid" />
- <Param name="modelid" />
- <Param name="Float:fX" />
- <Param name="Float:fY" />
- <Param name="Float:fZ" />
- </Overload>
- </KeyWord>
- <KeyWord name="OnPlayerSelectedMenuRow" func="yes">
- <Overload retVal="">
- <Param name="playerid" />
- <Param name="row" />
- </Overload>
- </KeyWord>
- <KeyWord name="OnPlayerSpawn" func="yes">
- <Overload retVal="">
- <Param name="playerid" />
- </Overload>
- </KeyWord>
- <KeyWord name="OnPlayerStateChange" func="yes">
- <Overload retVal="">
- <Param name="playerid" />
- <Param name="newstate" />
- <Param name="oldstate" />
- </Overload>
- </KeyWord>
- <KeyWord name="OnPlayerStreamIn" func="yes">
- <Overload retVal="">
- <Param name="playerid" />
- <Param name="forplayerid" />
- </Overload>
- </KeyWord>
- <KeyWord name="OnPlayerStreamIn" func="yes">
- <Overload retVal="">
- <Param name="playerid" />
- </Overload>
- </KeyWord>
- <KeyWord name="OnPlayerStreamOut" func="yes">
- <Overload retVal="">
- <Param name="playerid" />
- <Param name="forplayerid" />
- </Overload>
- </KeyWord>
- <KeyWord name="OnPlayerStreamOut" func="yes">
- <Overload retVal="">
- <Param name="playerid" />
- </Overload>
- </KeyWord>
- <KeyWord name="OnPlayerTakeDamage" func="yes">
- <Overload retVal="">
- <Param name="playerid" />
- <Param name="issuerid" />
- <Param name="Float:amount" />
- <Param name="weaponid" />
- </Overload>
- </KeyWord>
- <KeyWord name="OnPlayerText" func="yes">
- <Overload retVal="">
- <Param name="playerid" />
- <Param name="text[ ]" />
- </Overload>
- </KeyWord>
- <KeyWord name="OnPlayerUpdate" func="yes">
- <Overload retVal="">
- <Param name="playerid" />
- </Overload>
- </KeyWord>
- <KeyWord name="OnRconCommand" func="yes">
- <Overload retVal="">
- <Param name="cmd[ ]" />
- </Overload>
- </KeyWord>
- <KeyWord name="OnRconLoginAttempt" func="yes">
- <Overload retVal="">
- <Param name="ip[ ]" />
- <Param name="password[ ]" />
- <Param name="success" />
- </Overload>
- </KeyWord>
- <KeyWord name="OnRecordingPlaybackEnd" func="yes">
- <Overload retVal="">
- </Overload>
- </KeyWord>
- <KeyWord name="OnVehicleDamageStatusUpdate" func="yes">
- <Overload retVal="">
- <Param name="vehicleid" />
- <Param name="playerid" />
- </Overload>
- </KeyWord>
- <KeyWord name="OnVehicleDeath" func="yes">
- <Overload retVal="">
- <Param name="vehicleid" />
- <Param name="killerid" />
- </Overload>
- </KeyWord>
- <KeyWord name="OnVehicleMod" func="yes">
- <Overload retVal="">
- <Param name="playerid" />
- <Param name="vehicleid" />
- <Param name="componentid" />
- </Overload>
- </KeyWord>
- <KeyWord name="OnVehiclePaintjob" func="yes">
- <Overload retVal="">
- <Param name="playerid" />
- <Param name="vehicleid" />
- <Param name="paintjobid" />
- </Overload>
- </KeyWord>
- <KeyWord name="OnVehicleRespray" func="yes">
- <Overload retVal="">
- <Param name="playerid" />
- <Param name="vehicleid" />
- <Param name="color1" />
- <Param name="color2" />
- </Overload>
- </KeyWord>
- <KeyWord name="OnVehicleSpawn" func="yes">
- <Overload retVal="">
- <Param name="vehicleid" />
- </Overload>
- </KeyWord>
- <KeyWord name="OnVehicleStreamIn" func="yes">
- <Overload retVal="">
- <Param name="vehicleid" />
- <Param name="forplayerid" />
- </Overload>
- </KeyWord>
- <KeyWord name="OnVehicleStreamIn" func="yes">
- <Overload retVal="">
- <Param name="vehicleid" />
- </Overload>
- </KeyWord>
- <KeyWord name="OnVehicleStreamOut" func="yes">
- <Overload retVal="">
- <Param name="vehicleid" />
- <Param name="forplayerid" />
- </Overload>
- </KeyWord>
- <KeyWord name="OnVehicleStreamOut" func="yes">
- <Overload retVal="">
- <Param name="vehicleid" />
- </Overload>
- </KeyWord>
- <KeyWord name="PLAYER_MARKERS_MODE_GLOBAL" />
- <KeyWord name="PLAYER_MARKERS_MODE_OFF" />
- <KeyWord name="PLAYER_MARKERS_MODE_STREAMED" />
- <KeyWord name="PLAYER_RECORDING_TYPE_DRIVER" />
- <KeyWord name="PLAYER_RECORDING_TYPE_NONE" />
- <KeyWord name="PLAYER_RECORDING_TYPE_ONFOOT" />
- <KeyWord name="PLAYER_STATE_DRIVER" />
- <KeyWord name="PLAYER_STATE_ENTER_VEHICLE_DRIVER" />
- <KeyWord name="PLAYER_STATE_ENTER_VEHICLE_PASSENGER" />
- <KeyWord name="PLAYER_STATE_EXIT_VEHICLE" />
- <KeyWord name="PLAYER_STATE_NONE" />
- <KeyWord name="PLAYER_STATE_ONFOOT" />
- <KeyWord name="PLAYER_STATE_PASSENGER" />
- <KeyWord name="PLAYER_STATE_SPAWNED" />
- <KeyWord name="PLAYER_STATE_SPECTATING" />
- <KeyWord name="PLAYER_STATE_WASTED" />
- <KeyWord name="PLAYER_VARTYPE_FLOAT" />
- <KeyWord name="PLAYER_VARTYPE_INT" />
- <KeyWord name="PLAYER_VARTYPE_NONE" />
- <KeyWord name="PLAYER_VARTYPE_STRING" />
- <KeyWord name="CAMERA_CUT" />
- <KeyWord name="CAMERA_MOVE" />
- <KeyWord name="VEHICLE_MODEL_INFO_SIZE" />
- <KeyWord name="VEHICLE_MODEL_INFO_FRONTSEAT" />
- <KeyWord name="VEHICLE_MODEL_INFO_REARSEAT" />
- <KeyWord name="VEHICLE_MODEL_INFO_PETROLCAP" />
- <KeyWord name="VEHICLE_MODEL_INFO_WHEELSFRONT" />
- <KeyWord name="VEHICLE_MODEL_INFO_WHEELSREAR" />
- <KeyWord name="VEHICLE_MODEL_INFO_WHEELSMID" />
- <KeyWord name="VEHICLE_MODEL_INFO_FRONT_BUMPER_Z" />
- <KeyWord name="VEHICLE_MODEL_INFO_REAR_BUMPER_Z" />
- <KeyWord name="OBJECT_MATERIAL_SIZE_32x32" />
- <KeyWord name="OBJECT_MATERIAL_SIZE_64x32" />
- <KeyWord name="OBJECT_MATERIAL_SIZE_64x64" />
- <KeyWord name="OBJECT_MATERIAL_SIZE_128x32" />
- <KeyWord name="OBJECT_MATERIAL_SIZE_128x64" />
- <KeyWord name="OBJECT_MATERIAL_SIZE_128x128" />
- <KeyWord name="OBJECT_MATERIAL_SIZE_256x32" />
- <KeyWord name="OBJECT_MATERIAL_SIZE_256x64" />
- <KeyWord name="OBJECT_MATERIAL_SIZE_256x128" />
- <KeyWord name="OBJECT_MATERIAL_SIZE_256x256" />
- <KeyWord name="OBJECT_MATERIAL_SIZE_512x64" />
- <KeyWord name="OBJECT_MATERIAL_SIZE_512x128" />
- <KeyWord name="OBJECT_MATERIAL_SIZE_512x256" />
- <KeyWord name="OBJECT_MATERIAL_SIZE_512x512" />
- <KeyWord name="OBJECT_MATERIAL_TEXT_ALIGN_LEFT" />
- <KeyWord name="OBJECT_MATERIAL_TEXT_ALIGN_CENTER" />
- <KeyWord name="OBJECT_MATERIAL_TEXT_ALIGN_RIGHT" />
- <KeyWord name="PauseRecordingPlayback" func="yes">
- <Overload retVal="">
- </Overload>
- </KeyWord>
- <KeyWord name="PlayAudioStreamForPlayer" func="yes">
- <Overload retVal="">
- <Param name="playerid" />
- <Param name="url[ ]" />
- <Param name="Float:PosX = 0.0" />
- <Param name="Float:PosY = 0.0" />
- <Param name="Float:PosZ = 0.0" />
- <Param name="Float:distance = 50.0" />
- <Param name="usepos = 0" />
- </Overload>
- </KeyWord>
- <KeyWord name="PlayCrimeReportForPlayer" func="yes">
- <Overload retVal="">
- <Param name="playerid" />
- <Param name="suspectid" />
- <Param name="crime" />
- </Overload>
- </KeyWord>
- <KeyWord name="PlayerPlaySound" func="yes">
- <Overload retVal="">
- <Param name="playerid" />
- <Param name="soundid" />
- <Param name="Float:x" />
- <Param name="Float:y" />
- <Param name="Float:z" />
- </Overload>
- </KeyWord>
- <KeyWord name="PlayerSpectatePlayer" func="yes">
- <Overload retVal="">
- <Param name="playerid" />
- <Param name="targetplayerid" />
- <Param name="mode = SPECTATE_MODE_NORMAL" />
- </Overload>
- </KeyWord>
- <KeyWord name="PlayerSpectateVehicle" func="yes">
- <Overload retVal="">
- <Param name="playerid" />
- <Param name="targetvehicleid" />
- <Param name="mode = SPECTATE_MODE_NORMAL" />
- </Overload>
- </KeyWord>
- <KeyWord name="PlayerText3D" />
- <KeyWord name="CreatePlayerTextDraw" func="yes">
- <Overload retVal="">
- <Param name="playerid" />
- <Param name="Float:x" />
- <Param name="Float:y" />
- <Param name="text[]" />
- </Overload>
- </KeyWord>
- <KeyWord name="PlayerTextDrawDestroy" func="yes">
- <Overload retVal="">
- <Param name="playerid" />
- <Param name="PlayerText:text" />
- </Overload>
- </KeyWord>
- <KeyWord name="PlayerTextDrawLetterSize" func="yes">
- <Overload retVal="">
- <Param name="playerid" />
- <Param name="PlayerText:text" />
- <Param name="Float:x" />
- <Param name="Float:y" />
- </Overload>
- </KeyWord>
- <KeyWord name="PlayerTextDrawTextSize" func="yes">
- <Overload retVal="">
- <Param name="playerid" />
- <Param name="PlayerText:text" />
- <Param name="Float:x" />
- <Param name="Float:y" />
- </Overload>
- </KeyWord>
- <KeyWord name="PlayerTextDrawAlignment" func="yes">
- <Overload retVal="">
- <Param name="playerid" />
- <Param name="PlayerText:text" />
- <Param name="alignment" />
- </Overload>
- </KeyWord>
- <KeyWord name="PlayerTextDrawColor" func="yes">
- <Overload retVal="">
- <Param name="playerid" />
- <Param name="PlayerText:text" />
- <Param name="color" />
- </Overload>
- </KeyWord>
- <KeyWord name="PlayerTextDrawUseBox" func="yes">
- <Overload retVal="">
- <Param name="playerid" />
- <Param name="PlayerText:text" />
- <Param name="use" />
- </Overload>
- </KeyWord>
- <KeyWord name="PlayerTextDrawBoxColor" func="yes">
- <Overload retVal="">
- <Param name="playerid" />
- <Param name="PlayerText:text" />
- <Param name="color" />
- </Overload>
- </KeyWord>
- <KeyWord name="PlayerTextDrawSetShadow" func="yes">
- <Overload retVal="">
- <Param name="playerid" />
- <Param name="PlayerText:text" />
- <Param name="size" />
- </Overload>
- </KeyWord>
- <KeyWord name="PlayerTextDrawSetOutline" func="yes">
- <Overload retVal="">
- <Param name="playerid" />
- <Param name="PlayerText:text" />
- <Param name="size" />
- </Overload>
- </KeyWord>
- <KeyWord name="PlayerTextDrawBackgroundColor" func="yes">
- <Overload retVal="">
- <Param name="playerid" />
- <Param name="PlayerText:text" />
- <Param name="color" />
- </Overload>
- </KeyWord>
- <KeyWord name="PlayerTextDrawFont" func="yes">
- <Overload retVal="">
- <Param name="playerid" />
- <Param name="PlayerText:text" />
- <Param name="font" />
- </Overload>
- </KeyWord>
- <KeyWord name="PlayerTextDrawSetProportional" func="yes">
- <Overload retVal="">
- <Param name="playerid" />
- <Param name="PlayerText:text" />
- <Param name="set" />
- </Overload>
- </KeyWord>
- <KeyWord name="PlayerTextDrawSetSelectable" func="yes">
- <Overload retVal="">
- <Param name="playerid" />
- <Param name="PlayerText:text" />
- <Param name="set" />
- </Overload>
- </KeyWord>
- <KeyWord name="PlayerTextDrawShow" func="yes">
- <Overload retVal="">
- <Param name="playerid" />
- <Param name="PlayerText:text" />
- </Overload>
- </KeyWord>
- <KeyWord name="PlayerTextDrawHide" func="yes">
- <Overload retVal="">
- <Param name="playerid" />
- <Param name="PlayerText:text" />
- </Overload>
- </KeyWord>
- <KeyWord name="PlayerTextDrawSetString" func="yes">
- <Overload retVal="">
- <Param name="playerid" />
- <Param name="PlayerText:text" />
- <Param name="string[]" />
- </Overload>
- </KeyWord>
- <KeyWord name="PutPlayerInVehicle" func="yes">
- <Overload retVal="">
- <Param name="playerid" />
- <Param name="vehicleid" />
- <Param name="seatid" />
- </Overload>
- </KeyWord>
- <KeyWord name="RemoveBuildingForPlayer" func="yes">
- <Overload retVal="">
- <Param name="playerid" />
- <Param name="modelid" />
- <Param name="Float:fX" />
- <Param name="Float:fY" />
- <Param name="Float:fZ" />
- <Param name="Float:fRadius" />
- </Overload>
- </KeyWord>
- <KeyWord name="RemovePlayerAttachedObject" func="yes">
- <Overload retVal="">
- <Param name="playerid" />
- <Param name="index" />
- </Overload>
- </KeyWord>
- <KeyWord name="RemovePlayerFromVehicle" func="yes">
- <Overload retVal="">
- <Param name="playerid" />
- </Overload>
- </KeyWord>
- <KeyWord name="RemovePlayerMapIcon" func="yes">
- <Overload retVal="">
- <Param name="playerid" />
- <Param name="iconid" />
- </Overload>
- </KeyWord>
- <KeyWord name="RemoveVehicleComponent" func="yes">
- <Overload retVal="">
- <Param name="vehicleid" />
- <Param name="componentid" />
- </Overload>
- </KeyWord>
- <KeyWord name="RepairVehicle" func="yes">
- <Overload retVal="">
- <Param name="vehicleid" />
- </Overload>
- </KeyWord>
- <KeyWord name="ResetPlayerMoney" func="yes">
- <Overload retVal="">
- <Param name="playerid" />
- </Overload>
- </KeyWord>
- <KeyWord name="ResetPlayerWeapons" func="yes">
- <Overload retVal="">
- <Param name="playerid" />
- </Overload>
- </KeyWord>
- <KeyWord name="ResumeRecordingPlayback" func="yes">
- <Overload retVal="">
- </Overload>
- </KeyWord>
- <KeyWord name="SPECIAL_ACTION_DANCE1" />
- <KeyWord name="SPECIAL_ACTION_DANCE2" />
- <KeyWord name="SPECIAL_ACTION_DANCE3" />
- <KeyWord name="SPECIAL_ACTION_DANCE4" />
- <KeyWord name="SPECIAL_ACTION_DRINK_BEER" />
- <KeyWord name="SPECIAL_ACTION_DRINK_SPRUNK" />
- <KeyWord name="SPECIAL_ACTION_DRINK_WINE" />
- <KeyWord name="SPECIAL_ACTION_DUCK" />
- <KeyWord name="SPECIAL_ACTION_ENTER_VEHICLE" />
- <KeyWord name="SPECIAL_ACTION_EXIT_VEHICLE" />
- <KeyWord name="SPECIAL_ACTION_HANDSUP" />
- <KeyWord name="SPECIAL_ACTION_NONE" />
- <KeyWord name="SPECIAL_ACTION_SITTING" />
- <KeyWord name="SPECIAL_ACTION_SMOKE_CIGGY" />
- <KeyWord name="SPECIAL_ACTION_STOPUSECELLPHONE" />
- <KeyWord name="SPECIAL_ACTION_USECELLPHONE" />
- <KeyWord name="SPECIAL_ACTION_USEJETPACK" />
- <KeyWord name="SPECTATE_MODE_FIXED" />
- <KeyWord name="SPECTATE_MODE_NORMAL" />
- <KeyWord name="SPECTATE_MODE_SIDE" />
- <KeyWord name="SPECIAL_ACTION_CUFFED" />
- <KeyWord name="SelectObject" func="yes">
- <Overload retVal="">
- <Param name="playerid" />
- </Overload>
- </KeyWord>
- <KeyWord name="SelectTextDraw" func="yes">
- <Overload retVal="">
- <Param name="playerid" />
- <Param name="hovercolor" />
- </Overload>
- </KeyWord>
- <KeyWord name="SendChat" func="yes">
- <Overload retVal="">
- <Param name="msg[ ]" />
- </Overload>
- </KeyWord>
- <KeyWord name="SendClientMessage" func="yes">
- <Overload retVal="">
- <Param name="playerid" />
- <Param name="color" />
- <Param name="const message[ ]" />
- </Overload>
- </KeyWord>
- <KeyWord name="SendClientMessageToAll" func="yes">
- <Overload retVal="">
- <Param name="color" />
- <Param name="const message[ ]" />
- </Overload>
- </KeyWord>
- <KeyWord name="SendCommand" func="yes">
- <Overload retVal="">
- <Param name="commandtext[ ]" />
- </Overload>
- </KeyWord>
- <KeyWord name="SendDeathMessage" func="yes">
- <Overload retVal="">
- <Param name="killer" />
- <Param name="killee" />
- <Param name="weapon" />
- </Overload>
- </KeyWord>
- <KeyWord name="SendPlayerMessageToAll" func="yes">
- <Overload retVal="">
- <Param name="senderid" />
- <Param name="const message[ ]" />
- </Overload>
- </KeyWord>
- <KeyWord name="SendPlayerMessageToPlayer" func="yes">
- <Overload retVal="">
- <Param name="playerid" />
- <Param name="senderid" />
- <Param name="const message[ ]" />
- </Overload>
- </KeyWord>
- <KeyWord name="SendRconCommand" func="yes">
- <Overload retVal="">
- <Param name="command[ ]" />
- </Overload>
- </KeyWord>
- <KeyWord name="SetCameraBehindPlayer" func="yes">
- <Overload retVal="">
- <Param name="playerid" />
- </Overload>
- </KeyWord>
- <KeyWord name="SetDeathDropAmount" func="yes">
- <Overload retVal="">
- <Param name="amount" />
- </Overload>
- </KeyWord>
- <KeyWord name="SetGameModeText" func="yes">
- <Overload retVal="">
- <Param name="const string[ ]" />
- </Overload>
- </KeyWord>
- <KeyWord name="SetGravity" func="yes">
- <Overload retVal="">
- <Param name="Float:gravity" />
- </Overload>
- </KeyWord>
- <KeyWord name="SetMenuColumnHeader" func="yes">
- <Overload retVal="">
- <Param name="Menu:menuid" />
- <Param name="column" />
- <Param name="const columnheader[ ]" />
- </Overload>
- </KeyWord>
- <KeyWord name="SetMyFacingAngle" func="yes">
- <Overload retVal="">
- <Param name="Float:ang" />
- </Overload>
- </KeyWord>
- <KeyWord name="SetMyPos" func="yes">
- <Overload retVal="">
- <Param name="Float:x" />
- <Param name="Float:y" />
- <Param name="Float:z" />
- </Overload>
- </KeyWord>
- <KeyWord name="SetNameTagDrawDistance" func="yes">
- <Overload retVal="">
- <Param name="Float:distance" />
- </Overload>
- </KeyWord>
- <KeyWord name="SetObjectMaterial" func="yes">
- <Overload retVal="">
- <Param name="objectid" />
- <Param name="materialindex" />
- <Param name="modelid" />
- <Param name="txdname[]" />
- <Param name="texturename[]" />
- <Param name="materialcolor=0" />
- </Overload>
- </KeyWord>
- <KeyWord name="SetPlayerObjectMaterial" func="yes">
- <Overload retVal="">
- <Param name="playerid" />
- <Param name="objectid" />
- <Param name="materialindex" />
- <Param name="modelid" />
- <Param name="txdname[]" />
- <Param name="texturename[]" />
- <Param name="materialcolor = 0" />
- </Overload>
- </KeyWord>
- <KeyWord name="SetObjectMaterialText" func="yes">
- <Overload retVal="">
- <Param name="objectid" />
- <Param name="text[]" />
- <Param name="materialindex = 0" />
- <Param name="materialsize = OBJECT_MATERIAL_SIZE_256x128" />
- <Param name="fontface[] = Arial" />
- <Param name="fontsize = 24" />
- <Param name="bold = 1" />
- <Param name="fontcolor = 0xFFFFFFFF" />
- <Param name="backcolor = 0" />
- <Param name="textalignment = 0" />
- </Overload>
- </KeyWord>
- <KeyWord name="SetPlayerObjectMaterialText" func="yes">
- <Overload retVal="">
- <Param name="playerid" />
- <Param name="objectid" />
- <Param name="text[]" />
- <Param name="materialindex = 0" />
- <Param name="materialsize = OBJECT_MATERIAL_SIZE_256x128" />
- <Param name="fontface[] = Arial" />
- <Param name="fontsize = 24" />
- <Param name="bold = 1" />
- <Param name="fontcolor = 0xFFFFFFFF" />
- <Param name="backcolor = 0" />
- <Param name="textalignment = 0" />
- </Overload>
- </KeyWord>
- <KeyWord name="SetObjectPos" func="yes">
- <Overload retVal="">
- <Param name="objectid" />
- <Param name="Float:X" />
- <Param name="Float:Y" />
- <Param name="Float:Z" />
- </Overload>
- </KeyWord>
- <KeyWord name="SetObjectRot" func="yes">
- <Overload retVal="">
- <Param name="objectid" />
- <Param name="Float:RotX" />
- <Param name="Float:RotY" />
- <Param name="Float:RotZ" />
- </Overload>
- </KeyWord>
- <KeyWord name="SetPVarFloat" func="yes">
- <Overload retVal="">
- <Param name="playerid" />
- <Param name="varname[ ]" />
- <Param name="Float:float_value" />
- </Overload>
- </KeyWord>
- <KeyWord name="SetPVarInt" func="yes">
- <Overload retVal="">
- <Param name="playerid" />
- <Param name="varname[ ]" />
- <Param name="int_value" />
- </Overload>
- </KeyWord>
- <KeyWord name="SetPVarString" func="yes">
- <Overload retVal="">
- <Param name="playerid" />
- <Param name="varname[ ]" />
- <Param name="string_value[ ]" />
- </Overload>
- </KeyWord>
- <KeyWord name="SetPlayerAmmo" func="yes">
- <Overload retVal="">
- <Param name="playerid" />
- <Param name="weaponslot" />
- <Param name="ammo" />
- </Overload>
- </KeyWord>
- <KeyWord name="SetPlayerArmedWeapon" func="yes">
- <Overload retVal="">
- <Param name="playerid" />
- <Param name="weaponid" />
- </Overload>
- </KeyWord>
- <KeyWord name="SetPlayerArmour" func="yes">
- <Overload retVal="">
- <Param name="playerid" />
- <Param name="Float:armour" />
- </Overload>
- </KeyWord>
- <KeyWord name="SetPlayerAttachedObject" func="yes">
- <Overload retVal="">
- <Param name="playerid" />
- <Param name="index" />
- <Param name="modelid" />
- <Param name="bone" />
- <Param name="Float:fOffsetX=0" />
- <Param name="Float:fOffsetY=0" />
- <Param name="Float:fOffsetZ=0" />
- <Param name="Float:fRotX=0" />
- <Param name="Float:fRotY=0" />
- <Param name="Float:fRotZ=0" />
- <Param name="Float:fScaleX=1" />
- <Param name="Float:fScaleY=1" />
- <Param name="Float:fScaleZ=1" />
- <Param name="materialcolor1 = 0" />
- <Param name="materialcolor2 = 0" />
- </Overload>
- </KeyWord>
- <KeyWord name="SetPlayerCameraLookAt" func="yes">
- <Overload retVal="">
- <Param name="playerid" />
- <Param name="Float:x" />
- <Param name="Float:y" />
- <Param name="Float:z" />
- <Param name="cut = 2" />
- </Overload>
- </KeyWord>
- <KeyWord name="SetPlayerCameraPos" func="yes">
- <Overload retVal="">
- <Param name="playerid" />
- <Param name="Float:x" />
- <Param name="Float:y" />
- <Param name="Float:z" />
- </Overload>
- </KeyWord>
- <KeyWord name="SetPlayerChatBubble" func="yes">
- <Overload retVal="">
- <Param name="playerid" />
- <Param name="text[ ]" />
- <Param name="color" />
- <Param name="Float:drawdistance" />
- <Param name="expiretime" />
- </Overload>
- </KeyWord>
- <KeyWord name="SetPlayerCheckpoint" func="yes">
- <Overload retVal="">
- <Param name="playerid" />
- <Param name="Float:x" />
- <Param name="Float:y" />
- <Param name="Float:z" />
- <Param name="Float:size" />
- </Overload>
- </KeyWord>
- <KeyWord name="SetPlayerColor" func="yes">
- <Overload retVal="">
- <Param name="playerid" />
- <Param name="color" />
- </Overload>
- </KeyWord>
- <KeyWord name="SetPlayerDrunkLevel" func="yes">
- <Overload retVal="">
- <Param name="playerid" />
- <Param name="level" />
- </Overload>
- </KeyWord>
- <KeyWord name="SetPlayerFacingAngle" func="yes">
- <Overload retVal="">
- <Param name="playerid" />
- <Param name="Float:ang" />
- </Overload>
- </KeyWord>
- <KeyWord name="SetPlayerFightingStyle" func="yes">
- <Overload retVal="">
- <Param name="playerid" />
- <Param name="style" />
- </Overload>
- </KeyWord>
- <KeyWord name="SetPlayerHealth" func="yes">
- <Overload retVal="">
- <Param name="playerid" />
- <Param name="Float:health" />
- </Overload>
- </KeyWord>
- <KeyWord name="SetPlayerInterior" func="yes">
- <Overload retVal="">
- <Param name="playerid" />
- <Param name="interiorid" />
- </Overload>
- </KeyWord>
- <KeyWord name="SetPlayerMapIcon" func="yes">
- <Overload retVal="">
- <Param name="playerid" />
- <Param name="iconid" />
- <Param name="Float:x" />
- <Param name="Float:y" />
- <Param name="Float:z" />
- <Param name="markertype" />
- <Param name="color" />
- </Overload>
- </KeyWord>
- <KeyWord name="SetPlayerMarkerForPlayer" func="yes">
- <Overload retVal="">
- <Param name="playerid" />
- <Param name="showplayerid" />
- <Param name="color" />
- </Overload>
- </KeyWord>
- <KeyWord name="SetPlayerName" func="yes">
- <Overload retVal="">
- <Param name="playerid" />
- <Param name="const name[ ]" />
- </Overload>
- </KeyWord>
- <KeyWord name="SetPlayerObjectPos" func="yes">
- <Overload retVal="">
- <Param name="playerid" />
- <Param name="objectid" />
- <Param name="Float:X" />
- <Param name="Float:Y" />
- <Param name="Float:Z" />
- </Overload>
- </KeyWord>
- <KeyWord name="SetPlayerObjectRot" func="yes">
- <Overload retVal="">
- <Param name="playerid" />
- <Param name="objectid" />
- <Param name="Float:RotX" />
- <Param name="Float:RotY" />
- <Param name="Float:RotZ" />
- </Overload>
- </KeyWord>
- <KeyWord name="SetPlayerPos" func="yes">
- <Overload retVal="">
- <Param name="playerid" />
- <Param name="Float:x" />
- <Param name="Float:y" />
- <Param name="Float:z" />
- </Overload>
- </KeyWord>
- <KeyWord name="SetPlayerPosFindZ" func="yes">
- <Overload retVal="">
- <Param name="playerid" />
- <Param name="Float:x" />
- <Param name="Float:y" />
- <Param name="Float:z" />
- </Overload>
- </KeyWord>
- <KeyWord name="SetPlayerRaceCheckpoint" func="yes">
- <Overload retVal="">
- <Param name="playerid" />
- <Param name="type" />
- <Param name="Float:x" />
- <Param name="Float:y" />
- <Param name="Float:z" />
- <Param name="Float:nextx" />
- <Param name="Float:nexty" />
- <Param name="Float:nextz" />
- <Param name="Float:size" />
- </Overload>
- </KeyWord>
- <KeyWord name="SetPlayerScore" func="yes">
- <Overload retVal="">
- <Param name="playerid" />
- <Param name="score" />
- </Overload>
- </KeyWord>
- <KeyWord name="SetPlayerShopName" func="yes">
- <Overload retVal="">
- <Param name="playerid" />
- <Param name="shopname[ ]" />
- </Overload>
- </KeyWord>
- <KeyWord name="SetPlayerSkillLevel" func="yes">
- <Overload retVal="">
- <Param name="playerid" />
- <Param name="skill" />
- <Param name="level" />
- </Overload>
- </KeyWord>
- <KeyWord name="SetPlayerSkin" func="yes">
- <Overload retVal="">
- <Param name="playerid" />
- <Param name="skinid" />
- </Overload>
- </KeyWord>
- <KeyWord name="SetPlayerSpecialAction" func="yes">
- <Overload retVal="">
- <Param name="playerid" />
- <Param name="actionid" />
- </Overload>
- </KeyWord>
- <KeyWord name="SetPlayerTeam" func="yes">
- <Overload retVal="">
- <Param name="playerid" />
- <Param name="teamid" />
- </Overload>
- </KeyWord>
- <KeyWord name="SetPlayerTime" func="yes">
- <Overload retVal="">
- <Param name="playerid" />
- <Param name="hour" />
- <Param name="minute" />
- </Overload>
- </KeyWord>
- <KeyWord name="SetPlayerVelocity" func="yes">
- <Overload retVal="">
- <Param name="playerid" />
- <Param name="Float:X" />
- <Param name="Float:Y" />
- <Param name="Float:Z" />
- </Overload>
- </KeyWord>
- <KeyWord name="SetPlayerVirtualWorld" func="yes">
- <Overload retVal="">
- <Param name="playerid" />
- <Param name="worldid" />
- </Overload>
- </KeyWord>
- <KeyWord name="SetPlayerWantedLevel" func="yes">
- <Overload retVal="">
- <Param name="playerid" />
- <Param name="level" />
- </Overload>
- </KeyWord>
- <KeyWord name="SetPlayerWeather" func="yes">
- <Overload retVal="">
- <Param name="playerid" />
- <Param name="weather" />
- </Overload>
- </KeyWord>
- <KeyWord name="SetPlayerWorldBounds" func="yes">
- <Overload retVal="">
- <Param name="playerid" />
- <Param name="Float:x_max" />
- <Param name="Float:x_min" />
- <Param name="Float:y_max" />
- <Param name="Float:y_min" />
- </Overload>
- </KeyWord>
- <KeyWord name="SetSpawnInfo" func="yes">
- <Overload retVal="">
- <Param name="playerid" />
- <Param name="team" />
- <Param name="skin" />
- <Param name="Float:x" />
- <Param name="Float:y" />
- <Param name="Float:z" />
- <Param name="Float:rotation" />
- <Param name="weapon1" />
- <Param name="weapon1_ammo" />
- <Param name="weapon2" />
- <Param name="weapon2_ammo" />
- <Param name="weapon3" />
- <Param name="weapon3_ammo" />
- </Overload>
- </KeyWord>
- <KeyWord name="SetTeamCount" func="yes">
- <Overload retVal="">
- <Param name="count" />
- </Overload>
- </KeyWord>
- <KeyWord name="SetTimer" func="yes">
- <Overload retVal="">
- <Param name="funcname[ ]" />
- <Param name="interval" />
- <Param name="repeating" />
- </Overload>
- </KeyWord>
- <KeyWord name="SetTimerEx" func="yes">
- <Overload retVal="">
- <Param name="funcname[ ]" />
- <Param name="interval" />
- <Param name="repeating" />
- <Param name="const format[ ]" />
- <Param name="{mixed}" />
- </Overload>
- </KeyWord>
- <KeyWord name="SetVehicleAngularVelocity" func="yes">
- <Overload retVal="">
- <Param name="vehicleid" />
- <Param name="Float:X" />
- <Param name="Float:Y" />
- <Param name="Float:Z" />
- </Overload>
- </KeyWord>
- <KeyWord name="SetVehicleHealth" func="yes">
- <Overload retVal="">
- <Param name="vehicleid" />
- <Param name="Float:health" />
- </Overload>
- </KeyWord>
- <KeyWord name="SetVehicleNumberPlate" func="yes">
- <Overload retVal="">
- <Param name="vehicleid" />
- <Param name="numberplate[ ]" />
- </Overload>
- </KeyWord>
- <KeyWord name="SetVehicleParamsEx" func="yes">
- <Overload retVal="">
- <Param name="vehicleid" />
- <Param name="engine" />
- <Param name="lights" />
- <Param name="alarm" />
- <Param name="doors" />
- <Param name="bonnet" />
- <Param name="boot" />
- <Param name="objective" />
- </Overload>
- </KeyWord>
- <KeyWord name="SetVehicleParamsForPlayer" func="yes">
- <Overload retVal="">
- <Param name="vehicleid" />
- <Param name="playerid" />
- <Param name="objective" />
- <Param name="doorslocked" />
- </Overload>
- </KeyWord>
- <KeyWord name="SetVehiclePos" func="yes">
- <Overload retVal="">
- <Param name="vehicleid" />
- <Param name="Float:x" />
- <Param name="Float:y" />
- <Param name="Float:z" />
- </Overload>
- </KeyWord>
- <KeyWord name="SetVehicleToRespawn" func="yes">
- <Overload retVal="">
- <Param name="vehicleid" />
- </Overload>
- </KeyWord>
- <KeyWord name="SetVehicleVelocity" func="yes">
- <Overload retVal="">
- <Param name="vehicleid" />
- <Param name="Float:X" />
- <Param name="Float:Y" />
- <Param name="Float:Z" />
- </Overload>
- </KeyWord>
- <KeyWord name="SetVehicleVirtualWorld" func="yes">
- <Overload retVal="">
- <Param name="vehicleid" />
- <Param name="worldid" />
- </Overload>
- </KeyWord>
- <KeyWord name="SetVehicleZAngle" func="yes">
- <Overload retVal="">
- <Param name="vehicleid" />
- <Param name="Float:z_angle" />
- </Overload>
- </KeyWord>
- <KeyWord name="SetWeather" func="yes">
- <Overload retVal="">
- <Param name="weatherid" />
- </Overload>
- </KeyWord>
- <KeyWord name="SetWorldTime" func="yes">
- <Overload retVal="">
- <Param name="hour" />
- </Overload>
- </KeyWord>
- <KeyWord name="ShowMenuForPlayer" func="yes">
- <Overload retVal="">
- <Param name="Menu:menuid" />
- <Param name="playerid" />
- </Overload>
- </KeyWord>
- <KeyWord name="ShowNameTags" func="yes">
- <Overload retVal="">
- <Param name="show" />
- </Overload>
- </KeyWord>
- <KeyWord name="ShowPlayerDialog" func="yes">
- <Overload retVal="">
- <Param name="playerid" />
- <Param name="dialogid" />
- <Param name="style" />
- <Param name="caption[ ]" />
- <Param name="info[ ]" />
- <Param name="button1[ ]" />
- <Param name="button2[ ]" />
- </Overload>
- </KeyWord>
- <KeyWord name="ShowPlayerMarkers" func="yes">
- <Overload retVal="">
- <Param name="mode" />
- </Overload>
- </KeyWord>
- <KeyWord name="ShowPlayerNameTagForPlayer" func="yes">
- <Overload retVal="">
- <Param name="playerid" />
- <Param name="showplayerid" />
- <Param name="show" />
- </Overload>
- </KeyWord>
- <KeyWord name="SpawnPlayer" func="yes">
- <Overload retVal="">
- <Param name="playerid" />
- </Overload>
- </KeyWord>
- <KeyWord name="StartRecordingPlayback" func="yes">
- <Overload retVal="">
- <Param name="playbacktype" />
- <Param name="recordname[ ]" />
- </Overload>
- </KeyWord>
- <KeyWord name="StartRecordingPlayerData" func="yes">
- <Overload retVal="">
- <Param name="playerid" />
- <Param name="recordtype" />
- <Param name="recordname[ ]" />
- </Overload>
- </KeyWord>
- <KeyWord name="StopObject" func="yes">
- <Overload retVal="">
- <Param name="objectid" />
- </Overload>
- </KeyWord>
- <KeyWord name="StopPlayerObject" func="yes">
- <Overload retVal="">
- <Param name="playerid" />
- <Param name="objectid" />
- </Overload>
- </KeyWord>
- <KeyWord name="StopRecordingPlayback" func="yes">
- <Overload retVal="">
- </Overload>
- </KeyWord>
- <KeyWord name="StopRecordingPlayerData" func="yes">
- <Overload retVal="">
- <Param name="playerid" />
- </Overload>
- </KeyWord>
- <KeyWord name="StopAudioStreamForPlayer" func="yes">
- <Overload retVal="">
- <Param name="playerid" />
- </Overload>
- </KeyWord>
- <KeyWord name="Text" />
- <KeyWord name="Text3D" />
- <KeyWord name="TextDrawAlignment" func="yes">
- <Overload retVal="">
- <Param name="Text:text" />
- <Param name="alignment" />
- </Overload>
- </KeyWord>
- <KeyWord name="TextDrawBackgroundColor" func="yes">
- <Overload retVal="">
- <Param name="Text:text" />
- <Param name="color" />
- </Overload>
- </KeyWord>
- <KeyWord name="TextDrawBoxColor" func="yes">
- <Overload retVal="">
- <Param name="Text:text" />
- <Param name="color" />
- </Overload>
- </KeyWord>
- <KeyWord name="TextDrawColor" func="yes">
- <Overload retVal="">
- <Param name="Text:text" />
- <Param name="color" />
- </Overload>
- </KeyWord>
- <KeyWord name="TextDrawCreate" func="yes">
- <Overload retVal="Text">
- <Param name="Float:x" />
- <Param name="Float:y" />
- <Param name="text[ ]" />
- </Overload>
- </KeyWord>
- <KeyWord name="TextDrawDestroy" func="yes">
- <Overload retVal="">
- <Param name="Text:text" />
- </Overload>
- </KeyWord>
- <KeyWord name="TextDrawFont" func="yes">
- <Overload retVal="">
- <Param name="Text:text" />
- <Param name="font" />
- </Overload>
- </KeyWord>
- <KeyWord name="TextDrawHideForAll" func="yes">
- <Overload retVal="">
- <Param name="Text:text" />
- </Overload>
- </KeyWord>
- <KeyWord name="TextDrawHideForPlayer" func="yes">
- <Overload retVal="">
- <Param name="playerid" />
- <Param name="Text:text" />
- </Overload>
- </KeyWord>
- <KeyWord name="TextDrawLetterSize" func="yes">
- <Overload retVal="">
- <Param name="Text:text" />
- <Param name="Float:x" />
- <Param name="Float:y" />
- </Overload>
- </KeyWord>
- <KeyWord name="TextDrawSetOutline" func="yes">
- <Overload retVal="">
- <Param name="Text:text" />
- <Param name="size" />
- </Overload>
- </KeyWord>
- <KeyWord name="TextDrawSetProportional" func="yes">
- <Overload retVal="">
- <Param name="Text:text" />
- <Param name="set" />
- </Overload>
- </KeyWord>
- <KeyWord name="TextDrawSetSelectable" func="yes">
- <Overload retVal="">
- <Param name="Text:text" />
- <Param name="set" />
- </Overload>
- </KeyWord>
- <KeyWord name="TextDrawSetShadow" func="yes">
- <Overload retVal="">
- <Param name="Text:text" />
- <Param name="size" />
- </Overload>
- </KeyWord>
- <KeyWord name="TextDrawSetString" func="yes">
- <Overload retVal="">
- <Param name="Text:text" />
- <Param name="string[ ]" />
- </Overload>
- </KeyWord>
- <KeyWord name="TextDrawShowForAll" func="yes">
- <Overload retVal="">
- <Param name="Text:text" />
- </Overload>
- </KeyWord>
- <KeyWord name="TextDrawShowForPlayer" func="yes">
- <Overload retVal="">
- <Param name="playerid" />
- <Param name="Text:text" />
- </Overload>
- </KeyWord>
- <KeyWord name="TextDrawTextSize" func="yes">
- <Overload retVal="">
- <Param name="Text:text" />
- <Param name="Float:x" />
- <Param name="Float:y" />
- </Overload>
- </KeyWord>
- <KeyWord name="TextDrawUseBox" func="yes">
- <Overload retVal="">
- <Param name="Text:text" />
- <Param name="use" />
- </Overload>
- </KeyWord>
- <KeyWord name="TogglePlayerClock" func="yes">
- <Overload retVal="">
- <Param name="playerid" />
- <Param name="toggle" />
- </Overload>
- </KeyWord>
- <KeyWord name="TogglePlayerControllable" func="yes">
- <Overload retVal="">
- <Param name="playerid" />
- <Param name="toggle" />
- </Overload>
- </KeyWord>
- <KeyWord name="TogglePlayerSpectating" func="yes">
- <Overload retVal="">
- <Param name="playerid" />
- <Param name="toggle" />
- </Overload>
- </KeyWord>
- <KeyWord name="Update3DTextLabelText" func="yes">
- <Overload retVal="">
- <Param name="Text3D:id" />
- <Param name="color" />
- <Param name="text[ ]" />
- </Overload>
- </KeyWord>
- <KeyWord name="UpdatePlayer3DTextLabelText" func="yes">
- <Overload retVal="">
- <Param name="playerid" />
- <Param name="PlayerText3D:id" />
- <Param name="color" />
- <Param name="text[ ]" />
- </Overload>
- </KeyWord>
- <KeyWord name="UpdateVehicleDamageStatus" func="yes">
- <Overload retVal="">
- <Param name="vehicleid" />
- <Param name="panels" />
- <Param name="doors" />
- <Param name="lights" />
- <Param name="tires" />
- </Overload>
- </KeyWord>
- <KeyWord name="UsePlayerPedAnims" func="yes">
- <Overload retVal="">
- </Overload>
- </KeyWord>
- <KeyWord name="VEHICLE_PARAMS_UNSET" />
- <KeyWord name="VEHICLE_PARAMS_OFF" />
- <KeyWord name="VEHICLE_PARAMS_ON" />
- <KeyWord name="WEAPONSKILL_AK47" />
- <KeyWord name="WEAPONSKILL_DESERT_EAGLE" />
- <KeyWord name="WEAPONSKILL_M4" />
- <KeyWord name="WEAPONSKILL_MICRO_UZI" />
- <KeyWord name="WEAPONSKILL_MP5" />
- <KeyWord name="WEAPONSKILL_PISTOL" />
- <KeyWord name="WEAPONSKILL_PISTOL_SILENCED" />
- <KeyWord name="WEAPONSKILL_SAWNOFF_SHOTGUN" />
- <KeyWord name="WEAPONSKILL_SHOTGUN" />
- <KeyWord name="WEAPONSKILL_SNIPERRIFLE" />
- <KeyWord name="WEAPONSKILL_SPAS12_SHOTGUN" />
- <KeyWord name="WEAPONSTATE_LAST_BULLET" />
- <KeyWord name="WEAPONSTATE_MORE_BULLETS" />
- <KeyWord name="WEAPONSTATE_NO_BULLETS" />
- <KeyWord name="WEAPONSTATE_RELOADING" />
- <KeyWord name="WEAPONSTATE_UNKNOWN" />
- <KeyWord name="WEAPON_AK47" />
- <KeyWord name="WEAPON_BAT" />
- <KeyWord name="WEAPON_BOMB" />
- <KeyWord name="WEAPON_BRASSKNUCKLE" />
- <KeyWord name="WEAPON_CAMERA" />
- <KeyWord name="WEAPON_CANE" />
- <KeyWord name="WEAPON_CHAINSAW" />
- <KeyWord name="WEAPON_COLLISION" />
- <KeyWord name="WEAPON_COLT45" />
- <KeyWord name="WEAPON_DEAGLE" />
- <KeyWord name="WEAPON_DILDO" />
- <KeyWord name="WEAPON_DILDO2" />
- <KeyWord name="WEAPON_DROWN" />
- <KeyWord name="WEAPON_FIREEXTINGUISHER" />
- <KeyWord name="WEAPON_FLAMETHROWER" />
- <KeyWord name="WEAPON_FLOWER" />
- <KeyWord name="WEAPON_GOLFCLUB" />
- <KeyWord name="WEAPON_GRENADE" />
- <KeyWord name="WEAPON_HEATSEEKER" />
- <KeyWord name="WEAPON_KATANA" />
- <KeyWord name="WEAPON_KNIFE" />
- <KeyWord name="WEAPON_M4" />
- <KeyWord name="WEAPON_MINIGUN" />
- <KeyWord name="WEAPON_MOLTOV" />
- <KeyWord name="WEAPON_MP5" />
- <KeyWord name="WEAPON_NITESTICK" />
- <KeyWord name="WEAPON_PARACHUTE" />
- <KeyWord name="WEAPON_POOLSTICK" />
- <KeyWord name="WEAPON_RIFLE" />
- <KeyWord name="WEAPON_ROCKETLAUNCHER" />
- <KeyWord name="WEAPON_SATCHEL" />
- <KeyWord name="WEAPON_SAWEDOFF" />
- <KeyWord name="WEAPON_SHOTGSPA" />
- <KeyWord name="WEAPON_SHOTGUN" />
- <KeyWord name="WEAPON_SHOVEL" />
- <KeyWord name="WEAPON_SILENCED" />
- <KeyWord name="WEAPON_SNIPER" />
- <KeyWord name="WEAPON_SPRAYCAN" />
- <KeyWord name="WEAPON_TEARGAS" />
- <KeyWord name="WEAPON_TEC9" />
- <KeyWord name="WEAPON_UZI" />
- <KeyWord name="WEAPON_VEHICLE" />
- <KeyWord name="WEAPON_VIBRATOR" />
- <KeyWord name="WEAPON_VIBRATOR2" />
- <KeyWord name="_" />
- <KeyWord name="_Float_included" />
- <KeyWord name="__Pawn" />
- <KeyWord name="_core_included" />
- <KeyWord name="_datagram_included" />
- <KeyWord name="_file_included" />
- <KeyWord name="_objects_included" />
- <KeyWord name="_players_included" />
- <KeyWord name="_samp_included" />
- <KeyWord name="_sampdb_included" />
- <KeyWord name="_string_included" />
- <KeyWord name="_time_included" />
- <KeyWord name="_vehicles_included" />
- <KeyWord name="acos" func="yes">
- <Overload retVal="Float">
- <Param name="Float:value" />
- </Overload>
- </KeyWord>
- <KeyWord name="anglemode" />
- <KeyWord name="asin" func="yes">
- <Overload retVal="Float">
- <Param name="Float:value" />
- </Overload>
- </KeyWord>
- <KeyWord name="assert" />
- <KeyWord name="atan" func="yes">
- <Overload retVal="Float">
- <Param name="Float:value" />
- </Overload>
- </KeyWord>
- <KeyWord name="atan2" func="yes">
- <Overload retVal="Float">
- <Param name="Float:x" />
- <Param name="Float:y" />
- </Overload>
- </KeyWord>
- <KeyWord name="bool" />
- <KeyWord name="break" />
- <KeyWord name="case" />
- <KeyWord name="cellbits" />
- <KeyWord name="cellmax" />
- <KeyWord name="cellmin" />
- <KeyWord name="char" />
- <KeyWord name="charbits" />
- <KeyWord name="charmax" />
- <KeyWord name="charmin" />
- <KeyWord name="clamp" func="yes">
- <Overload retVal="">
- <Param name="value" />
- <Param name="min = cellmin" />
- <Param name="max = cellmax" />
- </Overload>
- </KeyWord>
- <KeyWord name="const" />
- <KeyWord name="continue" />
- <KeyWord name="db_close" func="yes">
- <Overload retVal="">
- <Param name="DB:db" />
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- </KeyWord>
- <KeyWord name="db_field_name" func="yes">
- <Overload retVal="">
- <Param name="DBResult:dbresult" />
- <Param name="field" />
- <Param name="result[ ]" />
- <Param name="maxlength" />
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- </KeyWord>
- <KeyWord name="db_free_result" func="yes">
- <Overload retVal="">
- <Param name="DBResult:dbresult" />
- </Overload>
- </KeyWord>
- <KeyWord name="db_get_field" func="yes">
- <Overload retVal="">
- <Param name="DBResult:dbresult" />
- <Param name="field" />
- <Param name="result[ ]" />
- <Param name="maxlength" />
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- </KeyWord>
- <KeyWord name="db_get_field_assoc" func="yes">
- <Overload retVal="">
- <Param name="DBResult:dbresult" />
- <Param name="const field[ ]" />
- <Param name="result[ ]" />
- <Param name="maxlength" />
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- </KeyWord>
- <KeyWord name="db_next_row" func="yes">
- <Overload retVal="">
- <Param name="DBResult:dbresult" />
- </Overload>
- </KeyWord>
- <KeyWord name="db_num_fields" func="yes">
- <Overload retVal="">
- <Param name="DBResult:dbresult" />
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- </KeyWord>
- <KeyWord name="db_num_rows" func="yes">
- <Overload retVal="">
- <Param name="DBResult:dbresult" />
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- </KeyWord>
- <KeyWord name="db_open" func="yes">
- <Overload retVal="DB">
- <Param name="name[ ]" />
- </Overload>
- </KeyWord>
- <KeyWord name="db_query" func="yes">
- <Overload retVal="DBResult">
- <Param name="DB:db" />
- <Param name="query[ ]" />
- </Overload>
- </KeyWord>
- <KeyWord name="debug" />
- <KeyWord name="default" />
- <KeyWord name="defined" />
- <KeyWord name="degrees" />
- <KeyWord name="deleteproperty" func="yes">
- <Overload retVal="">
- <Param name="id = 0" />
- <Param name="const name[ ] = """ />
- <Param name="value = cellmin" />
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- </KeyWord>
- <KeyWord name="do" />
- <KeyWord name="else" />
- <KeyWord name="enum" />
- <KeyWord name="existproperty" func="yes">
- <Overload retVal="">
- <Param name="id = 0" />
- <Param name="const name[ ] = """ />
- <Param name="value = cellmin" />
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- </KeyWord>
- <KeyWord name="exit" />
- <KeyWord name="false" />
- <KeyWord name="fblockread" func="yes">
- <Overload retVal="">
- <Param name="File:handle" />
- <Param name="buffer[ ]" />
- <Param name="size = sizeof buffer" />
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- </KeyWord>
- <KeyWord name="fblockwrite" func="yes">
- <Overload retVal="">
- <Param name="File:handle" />
- <Param name="const buffer[ ]" />
- <Param name="size = sizeof buffer" />
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- </KeyWord>
- <KeyWord name="fclose" func="yes">
- <Overload retVal="bool">
- <Param name="File:handle" />
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- </KeyWord>
- <KeyWord name="fexist" func="yes">
- <Overload retVal="">
- <Param name="const pattern[ ]" />
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- </KeyWord>
- <KeyWord name="fgetchar" func="yes">
- <Overload retVal="">
- <Param name="File:handle" />
- <Param name="value" />
- <Param name="bool:utf8 = true" />
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- </KeyWord>
- <KeyWord name="filemode" />
- <KeyWord name="flength" func="yes">
- <Overload retVal="">
- <Param name="File:handle" />
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- </KeyWord>
- <KeyWord name="float" func="yes">
- <Overload retVal="Float">
- <Param name="value" />
- </Overload>
- </KeyWord>
- <KeyWord name="floatabs" func="yes">
- <Overload retVal="Float">
- <Param name="Float:value" />
- </Overload>
- </KeyWord>
- <KeyWord name="floatadd" func="yes">
- <Overload retVal="Float">
- <Param name="Float:oper1" />
- <Param name="Float:oper2" />
- </Overload>
- </KeyWord>
- <KeyWord name="floatcmp" func="yes">
- <Overload retVal="">
- <Param name="Float:oper1" />
- <Param name="Float:oper2" />
- </Overload>
- </KeyWord>
- <KeyWord name="floatcos" func="yes">
- <Overload retVal="Float">
- <Param name="Float:value" />
- <Param name="anglemode:mode = radian" />
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- </KeyWord>
- <KeyWord name="floatdiv" func="yes">
- <Overload retVal="Float">
- <Param name="Float:dividend" />
- <Param name="Float:divisor" />
- </Overload>
- </KeyWord>
- <KeyWord name="floatfract" func="yes">
- <Overload retVal="Float">
- <Param name="Float:value" />
- </Overload>
- </KeyWord>
- <KeyWord name="floatlog" func="yes">
- <Overload retVal="Float">
- <Param name="Float:value" />
- <Param name="Float:base = 10.0" />
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- </KeyWord>
- <KeyWord name="floatmul" func="yes">
- <Overload retVal="Float">
- <Param name="Float:oper1" />
- <Param name="Float:oper2" />
- </Overload>
- </KeyWord>
- <KeyWord name="floatpower" func="yes">
- <Overload retVal="Float">
- <Param name="Float:value" />
- <Param name="Float:exponent" />
- </Overload>
- </KeyWord>
- <KeyWord name="floatround" func="yes">
- <Overload retVal="">
- <Param name="Float:value" />
- <Param name="floatround_method:method = floatround_round" />
- </Overload>
- </KeyWord>
- <KeyWord name="floatround_ceil" />
- <KeyWord name="floatround_floor" />
- <KeyWord name="floatround_method" />
- <KeyWord name="floatround_round" />
- <KeyWord name="floatround_tozero" />
- <KeyWord name="floatround_unbiased" />
- <KeyWord name="floatsin" func="yes">
- <Overload retVal="Float">
- <Param name="Float:value" />
- <Param name="anglemode:mode = radian" />
- </Overload>
- </KeyWord>
- <KeyWord name="floatsqroot" func="yes">
- <Overload retVal="Float">
- <Param name="Float:value" />
- </Overload>
- </KeyWord>
- <KeyWord name="floatstr" func="yes">
- <Overload retVal="Float">
- <Param name="const string[ ]" />
- </Overload>
- </KeyWord>
- <KeyWord name="floatsub" func="yes">
- <Overload retVal="Float">
- <Param name="Float:oper1" />
- <Param name="Float:oper2" />
- </Overload>
- </KeyWord>
- <KeyWord name="floattan" func="yes">
- <Overload retVal="Float">
- <Param name="Float:value" />
- <Param name="anglemode:mode = radian" />
- </Overload>
- </KeyWord>
- <KeyWord name="fmatch" func="yes">
- <Overload retVal="bool">
- <Param name="name[ ]" />
- <Param name="const pattern[ ]" />
- <Param name="index = 0" />
- <Param name="size = sizeof name" />
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- </KeyWord>
- <KeyWord name="fopen" func="yes">
- <Overload retVal="File">
- <Param name="const name[ ]" />
- <Param name="filemode:mode = io_readwrite" />
- </Overload>
- </KeyWord>
- <KeyWord name="for" />
- <KeyWord name="format" func="yes">
- <Overload retVal="">
- <Param name="output[ ]" />
- <Param name="len" />
- <Param name="const format[ ]" />
- <Param name="{mixed}" />
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- </KeyWord>
- <KeyWord name="forward" />
- <KeyWord name="fputchar" func="yes">
- <Overload retVal="bool">
- <Param name="File:handle" />
- <Param name="value" />
- <Param name="bool:utf8 = true" />
- </Overload>
- </KeyWord>
- <KeyWord name="fread" func="yes">
- <Overload retVal="">
- <Param name="File:handle" />
- <Param name="string[ ]" />
- <Param name="size = sizeof string" />
- <Param name="bool:pack = false" />
- </Overload>
- </KeyWord>
- <KeyWord name="fremove" func="yes">
- <Overload retVal="bool">
- <Param name="const name[ ]" />
- </Overload>
- </KeyWord>
- <KeyWord name="fseek" func="yes">
- <Overload retVal="">
- <Param name="File:handle" />
- <Param name="position = 0" />
- <Param name="seek_whence:whence = seek_start" />
- </Overload>
- </KeyWord>
- <KeyWord name="ftemp" func="yes">
- <Overload retVal="File">
- </Overload>
- </KeyWord>
- <KeyWord name="funcidx" func="yes">
- <Overload retVal="">
- <Param name="const name[ ]" />
- </Overload>
- </KeyWord>
- <KeyWord name="fwrite" func="yes">
- <Overload retVal="">
- <Param name="File:handle" />
- <Param name="const string[ ]" />
- </Overload>
- </KeyWord>
- <KeyWord name="getarg" func="yes">
- <Overload retVal="">
- <Param name="arg" />
- <Param name="index = 0" />
- </Overload>
- </KeyWord>
- <KeyWord name="getdate" func="yes">
- <Overload retVal="">
- <Param name="&year = 0" />
- <Param name="&month = 0" />
- <Param name="&day = 0" />
- </Overload>
- </KeyWord>
- <KeyWord name="getproperty" func="yes">
- <Overload retVal="">
- <Param name="id = 0" />
- <Param name="const name[ ] = """ />
- <Param name="value = cellmin" />
- <Param name="string[ ] = """ />
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- </KeyWord>
- <KeyWord name="gettime" func="yes">
- <Overload retVal="">
- <Param name="&hour = 0" />
- <Param name="&minute = 0" />
- <Param name="&second = 0" />
- </Overload>
- </KeyWord>
- <KeyWord name="goto" />
- <KeyWord name="grades" />
- <KeyWord name="heapspace" func="yes">
- <Overload retVal="">
- </Overload>
- </KeyWord>
- <KeyWord name="if" />
- <KeyWord name="ispacked" func="yes">
- <Overload retVal="bool">
- <Param name="const string[ ]" />
- </Overload>
- </KeyWord>
- <KeyWord name="library" />
- <KeyWord name="listenport" func="yes">
- <Overload retVal="">
- <Param name="port" />
- </Overload>
- </KeyWord>
- <KeyWord name="max" func="yes">
- <Overload retVal="">
- <Param name="value1" />
- <Param name="value2" />
- </Overload>
- </KeyWord>
- <KeyWord name="memcpy" func="yes">
- <Overload retVal="">
- <Param name="dest[ ]" />
- <Param name="const source[ ]" />
- <Param name="index = 0" />
- <Param name="numbytes" />
- <Param name="maxlength = sizeof dest" />
- </Overload>
- </KeyWord>
- <KeyWord name="min" func="yes">
- <Overload retVal="">
- <Param name="value1" />
- <Param name="value2" />
- </Overload>
- </KeyWord>
- <KeyWord name="native" />
- <KeyWord name="new" />
- <KeyWord name="numargs" func="yes">
- <Overload retVal="">
- </Overload>
- </KeyWord>
- <KeyWord name="operator" />
- <KeyWord name="overlaysize" />
- <KeyWord name="print" func="yes">
- <Overload retVal="">
- <Param name="const string[ ]" />
- </Overload>
- </KeyWord>
- <KeyWord name="printf" func="yes">
- <Overload retVal="">
- <Param name="const format[ ]" />
- <Param name="{mixed}" />
- </Overload>
- </KeyWord>
- <KeyWord name="public" />
- <KeyWord name="radian" />
- <KeyWord name="random" func="yes">
- <Overload retVal="">
- <Param name="max" />
- </Overload>
- </KeyWord>
- <KeyWord name="return" />
- <KeyWord name="seek_current" />
- <KeyWord name="seek_end" />
- <KeyWord name="seek_start" />
- <KeyWord name="seek_whence" />
- <KeyWord name="sendpacket" func="yes">
- <Overload retVal="">
- <Param name="const packet[ ]" />
- <Param name="size" />
- <Param name="const destination[ ] = """ />
- </Overload>
- </KeyWord>
- <KeyWord name="sendstring" func="yes">
- <Overload retVal="">
- <Param name="const message[ ]" />
- <Param name="const destination[ ] = """ />
- </Overload>
- </KeyWord>
- <KeyWord name="setarg" func="yes">
- <Overload retVal="">
- <Param name="arg" />
- <Param name="index = 0" />
- <Param name="value" />
- </Overload>
- </KeyWord>
- <KeyWord name="setproperty" func="yes">
- <Overload retVal="">
- <Param name="id = 0" />
- <Param name="const name[ ] = """ />
- <Param name="value = cellmin" />
- <Param name="const string[ ] = """ />
- </Overload>
- </KeyWord>
- <KeyWord name="sizeof" />
- <KeyWord name="sleep" />
- <KeyWord name="state" />
- <KeyWord name="static" />
- <KeyWord name="stock" />
- <KeyWord name="strcat" func="yes">
- <Overload retVal="">
- <Param name="dest[ ]" />
- <Param name="const source[ ]" />
- <Param name="maxlength = sizeof dest" />
- </Overload>
- </KeyWord>
- <KeyWord name="strcmp" func="yes">
- <Overload retVal="">
- <Param name="const string1[ ]" />
- <Param name="const string2[ ]" />
- <Param name="bool:ignorecase = false" />
- <Param name="length = cellmax" />
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- </KeyWord>
- <KeyWord name="strdel" func="yes">
- <Overload retVal="bool">
- <Param name="string[ ]" />
- <Param name="start" />
- <Param name="end" />
- </Overload>
- </KeyWord>
- <KeyWord name="strfind" func="yes">
- <Overload retVal="">
- <Param name="const string[ ]" />
- <Param name="const sub[ ]" />
- <Param name="bool:ignorecase = false" />
- <Param name="pos = 0" />
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- </KeyWord>
- <KeyWord name="strins" func="yes">
- <Overload retVal="bool">
- <Param name="string[ ]" />
- <Param name="const substr[ ]" />
- <Param name="pos" />
- <Param name="maxlength = sizeof string" />
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- </KeyWord>
- <KeyWord name="strlen" func="yes">
- <Overload retVal="">
- <Param name="const string[ ]" />
- </Overload>
- </KeyWord>
- <KeyWord name="strmid" func="yes">
- <Overload retVal="">
- <Param name="dest[ ]" />
- <Param name="const source[ ]" />
- <Param name="start" />
- <Param name="end" />
- <Param name="maxlength = sizeof dest" />
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- <KeyWord name="strpack" func="yes">
- <Overload retVal="">
- <Param name="dest[ ]" />
- <Param name="const source[ ]" />
- <Param name="maxlength = sizeof dest" />
- </Overload>
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- <KeyWord name="strunpack" func="yes">
- <Overload retVal="">
- <Param name="dest[ ]" />
- <Param name="const source[ ]" />
- <Param name="maxlength = sizeof dest" />
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- <KeyWord name="strval" func="yes">
- <Overload retVal="">
- <Param name="const string[ ]" />
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- </KeyWord>
- <KeyWord name="swapchars" func="yes">
- <Overload retVal="">
- <Param name="c" />
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- <KeyWord name="switch" />
- <KeyWord name="tagof" />
- <KeyWord name="tickcount" func="yes">
- <Overload retVal="">
- <Param name="&granularity = 0" />
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- <KeyWord name="tolower" func="yes">
- <Overload retVal="">
- <Param name="c" />
- </Overload>
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- <KeyWord name="toupper" func="yes">
- <Overload retVal="">
- <Param name="c" />
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- <KeyWord name="true" />
- <KeyWord name="ucharmax" />
- <KeyWord name="uudecode" func="yes">
- <Overload retVal="">
- <Param name="dest[ ]" />
- <Param name="const source[ ]" />
- <Param name="maxlength = sizeof dest" />
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- <KeyWord name="uuencode" func="yes">
- <Overload retVal="">
- <Param name="dest[ ]" />
- <Param name="const source[ ]" />
- <Param name="numbytes" />
- <Param name="maxlength = sizeof dest" />
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- <KeyWord name="valstr" func="yes">
- <Overload retVal="">
- <Param name="dest[ ]" />
- <Param name="value" />
- <Param name="bool:pack = false" />
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- </KeyWord>
- <KeyWord name="while" />
- <KeyWord name="OBJECT_MATERIAL_SIZE_32x32" />
- <KeyWord name="OBJECT_MATERIAL_SIZE_64x32" />
- <KeyWord name="OBJECT_MATERIAL_SIZE_64x64" />
- <KeyWord name="OBJECT_MATERIAL_SIZE_128x32" />
- <KeyWord name="OBJECT_MATERIAL_SIZE_128x64" />
- <KeyWord name="OBJECT_MATERIAL_SIZE_128x128" />
- <KeyWord name="OBJECT_MATERIAL_SIZE_256x32" />
- <KeyWord name="OBJECT_MATERIAL_SIZE_256x64" />
- <KeyWord name="OBJECT_MATERIAL_SIZE_256x128" />
- <KeyWord name="OBJECT_MATERIAL_SIZE_256x256" />
- <KeyWord name="OBJECT_MATERIAL_SIZE_512x64" />
- <KeyWord name="OBJECT_MATERIAL_SIZE_512x128" />
- <KeyWord name="OBJECT_MATERIAL_SIZE_512x256" />
- <KeyWord name="OBJECT_MATERIAL_SIZE_512x512" />
- <KeyWord name="OBJECT_MATERIAL_TEXT_ALIGN_LEFT" />
- <KeyWord name="OBJECT_MATERIAL_TEXT_ALIGN_CENTER" />
- <KeyWord name="OBJECT_MATERIAL_TEXT_ALIGN_RIGHT" />
- <KeyWord name="MAPICON_LOCAL" />
- <KeyWord name="MAPICON_GLOBAL" />
- <KeyWord name="MAPICON_LOCAL_CHECKPOINT" />
- <KeyWord name="MAPICON_GLOBAL_CHECKPOINT" />
- <KeyWord name="CAMERA_CUT" />
- <KeyWord name="CAMERA_MOVE" />
- <KeyWord name="MAX_PLAYER_TEXT_DRAWS" />
- <KeyWord name="MAX_3DTEXT_GLOBAL" />
- <KeyWord name="KEY_YES" />
- <KeyWord name="KEY_NO" />
- <KeyWord name="KEY_CTRL_BACK" />
- <KeyWord name="EDIT_RESPONSE_CANCEL" />
- <KeyWord name="EDIT_RESPONSE_FINAL" />
- <KeyWord name="EDIT_RESPONSE_UPDATE" />
- <KeyWord name="SELECT_OBJECT_GLOBAL_OBJECT" />
- <KeyWord name="SELECT_OBJECT_PLAYER_OBJECT" />
- <KeyWord name="VEHICLE_MODEL_INFO_SIZE" />
- <KeyWord name="VEHICLE_MODEL_INFO_FRONTSEAT" />
- <KeyWord name="VEHICLE_MODEL_INFO_REARSEAT" />
- <KeyWord name="VEHICLE_MODEL_INFO_PETROLCAP" />
- <KeyWord name="VEHICLE_MODEL_INFO_WHEELSFRONT" />
- <KeyWord name="VEHICLE_MODEL_INFO_WHEELSREAR" />
- <KeyWord name="VEHICLE_MODEL_INFO_WHEELSMID" />
- <KeyWord name="VEHICLE_MODEL_INFO_FRONT_BUMPER_Z" />
- <KeyWord name="VEHICLE_MODEL_INFO_REAR_BUMPER_Z" />
- <KeyWord name="io_read" />
- <KeyWord name="io_write" />
- <KeyWord name="io_readwrite" />
- <KeyWord name="io_append" />
- <KeyWord name="GetPlayerPoolSize" />
- <KeyWord name="GetVehiclePoolSize" />
- <KeyWord name="GetActorPoolSize" />
- <KeyWord name="EnablePlayerCameraTarget" func="yes">
- <Overload retVal="">
- <Param name="playerid" />
- <Param name="enable" />
- </Overload>
- </KeyWord>
- <KeyWord name="GetPlayerCameraTargetObject" func="yes">
- <Overload retVal="">
- <Param name="playerid" />
- </Overload>
- </KeyWord>
- <KeyWord name="GetPlayerCameraTargetPlayer" func="yes">
- <Overload retVal="">
- <Param name="playerid" />
- </Overload>
- </KeyWord>
- <KeyWord name="GetPlayerCameraTargetActor" func="yes">
- <Overload retVal="">
- <Param name="playerid" />
- </Overload>
- </KeyWord>
- <KeyWord name="GetActorPos" func="yes">
- <Overload retVal="">
- <Param name="actorid" />
- <Param name="Float:OffsetX" />
- <Param name="Float:OffsetY" />
- <Param name="Float:OffsetZ" />
- </Overload>
- </KeyWord>
- <KeyWord name="GetActorVirtualWorld" func="yes">
- <Overload retVal="">
- <Param name="actorid" />
- </Overload>
- </KeyWord>
- <KeyWord name="GetPlayerTargetActor" func="yes">
- <Overload retVal="">
- <Param name="playerid" />
- </Overload>
- </KeyWord>
- <KeyWord name="IsActorInvulnerable" func="yes">
- <Overload retVal="">
- <Param name="actorid" />
- </Overload>
- </KeyWord>
- <KeyWord name="IsActorStreamedIn" func="yes">
- <Overload retVal="">
- <Param name="actorid" />
- <Param name="forplayerid" />
- </Overload>
- </KeyWord>
- <KeyWord name="IsValidActor" func="yes">
- <Overload retVal="">
- <Param name="actorid" />
- </Overload>
- </KeyWord>
- <KeyWord name="OnActorStreamIn" func="yes">
- <Overload retVal="">
- <Param name="actorid" />
- <Param name="forplayerid" />
- </Overload>
- </KeyWord>
- <KeyWord name="OnActorStreamOut" func="yes">
- <Overload retVal="">
- <Param name="actorid" />
- <Param name="forplayerid" />
- </Overload>
- </KeyWord>
- <KeyWord name="OnTrailerUpdate" func="yes">
- <Overload retVal="">
- <Param name="actorid" />
- <Param name="vehicleid" />
- </Overload>
- </KeyWord>
- <KeyWord name="BlockIpAddress" func="yes">
- <Overload retVal="">
- <Param name="ip_address" />
- <Param name="timems" />
- </Overload>
- </KeyWord>
- <KeyWord name="CreateExplosionForPlayer" func="yes">
- <Overload retVal="">
- <Param name="playerid" />
- <Param name="Float:OffsetX" />
- <Param name="Float:OffsetY" />
- <Param name="Float:OffsetZ" />
- <Param name="type" />
- <Param name="Float:radius" />
- </Overload>
- </KeyWord>
- <KeyWord name="GetPlayerCameraAspectRatio" func="yes">
- <Overload retVal="">
- <Param name="playerid" />
- </Overload>
- </KeyWord>
- <KeyWord name="GetPlayerCameraZoom" func="yes">
- <Overload retVal="">
- <Param name="playerid" />
- </Overload>
- </KeyWord>
- <KeyWord name="GetPlayerLastShotVectors" func="yes">
- <Overload retVal="">
- <Param name="playerid" />
- <Param name="Float:fOriginX" />
- <Param name="Float:fOriginY" />
- <Param name="Float:fOriginZ" />
- <Param name="Float:fHitPosX" />
- <Param name="Float:fHitPosY" />
- <Param name="Float:fHitPosZ" />
- </Overload>
- </KeyWord>
- <KeyWord name="GetServerTickRate" func="yes" />
- <KeyWord name="NetStats_BytesReceived" func="yes">
- <Overload retVal="">
- <Param name="playerid" />
- </Overload>
- </KeyWord>
- <KeyWord name="NetStats_BytesSent" func="yes">
- <Overload retVal="">
- <Param name="playerid" />
- </Overload>
- </KeyWord>
- <KeyWord name="NetStats_ConnectionStatus" func="yes">
- <Overload retVal="">
- <Param name="playerid" />
- </Overload>
- </KeyWord>
- <KeyWord name="NetStats_GetConnectedTime" func="yes">
- <Overload retVal="">
- <Param name="playerid" />
- </Overload>
- </KeyWord>
- <KeyWord name="NetStats_GetIpPort" func="yes">
- <Overload retVal="">
- <Param name="playerid" />
- <Param name="ip_port[]" />
- <Param name="ip_port_len" />
- </Overload>
- </KeyWord>
- <KeyWord name="NetStats_MessagesReceived" func="yes">
- <Overload retVal="">
- <Param name="playerid" />
- </Overload>
- </KeyWord>
- <KeyWord name="NetStats_MessagesRecvPerSecond" func="yes">
- <Overload retVal="">
- <Param name="playerid" />
- </Overload>
- </KeyWord>
- <KeyWord name="NetStats_MessagesSent" func="yes">
- <Overload retVal="">
- <Param name="playerid" />
- </Overload>
- </KeyWord>
- <KeyWord name="NetStats_PacketLossPercent" func="yes">
- <Overload retVal="">
- <Param name="playerid" />
- </Overload>
- </KeyWord>
- <KeyWord name="OnIncomingConnection" func="yes">
- <Overload retVal="">
- <Param name="playerid" />
- <Param name="ip_address[]" />
- <Param name="port" />
- </Overload>
- </KeyWord>
- <KeyWord name="OnPlayerWeaponShot" func="yes">
- <Overload retVal="">
- <Param name="playerid" />
- <Param name="weaponid" />
- <Param name="hittype" />
- <Param name="hitid" />
- <Param name="fX" />
- <Param name="fY" />
- <Param name="fZ" />
- </Overload>
- </KeyWord>
- <KeyWord name="SendDeathMessageToPlayer" func="yes">
- <Overload retVal="">
- <Param name="playerid" />
- <Param name="killer" />
- <Param name="killee" />
- <Param name="weapon" />
- </Overload>
- </KeyWord>
- <KeyWord name="UnBlockIpAddress" func="yes">
- <Overload retVal="">
- <Param name="ip_address" />
- </Overload>
- </KeyWord>
- <KeyWord name="VectorSize" func="yes">
- <Overload retVal="">
- <Param name="float:X" />
- <Param name="float:Y" />
- <Param name="float:Z" />
- </Overload>
- </KeyWord>
- <KeyWord name="OnPlayerGiveDamageActor" func="yes">
- <Overload retVal="">
- <Param name="playerid" />
- <Param name="damaged_actorid" />
- <Param name="amount" />
- <Param name="weaponid" />
- <Param name="bodypart" />
- </Overload>
- </KeyWord>
- <KeyWord name="SetActorFacingAngle" func="yes">
- <Overload retVal="">
- <Param name="actorid" />
- <Param name="angle" />
- </Overload>
- </KeyWord>
- <KeyWord name="SetActorInvulnerable" func="yes">
- <Overload retVal="">
- <Param name="actorid" />
- <Param name="invunlnerable" />
- </Overload>
- </KeyWord>
- <KeyWord name="SetActorPos" func="yes">
- <Overload retVal="">
- <Param name="actorid" />
- <Param name="X" />
- <Param name="Y" />
- <Param name="Z" />
- </Overload>
- </KeyWord>
- <KeyWord name="SetActorVirtualWorld" func="yes">
- <Overload retVal="">
- <Param name="actorid" />
- <Param name="virtualworld" />
- </Overload>
- </KeyWord>
- <KeyWord name="ApplyActorAnimation" func="yes">
- <Overload retVal="">
- <Param name="actorid" />
- <Param name="animlib[]" />
- <Param name="animname[]" />
- <Param name="4.1" />
- <Param name="loop" />
- <Param name="lockx" />
- <Param name="locky" />
- <Param name="freeze" />
- <Param name="time" />
- </Overload>
- </KeyWord>
- <KeyWord name="ClearActorAnimations" func="yes">
- <Overload retVal="">
- <Param name="actorid" />
- </Overload>
- </KeyWord>
- <KeyWord name="CreateActor" func="yes">
- <Overload retVal="">
- <Param name="modelid" />
- <Param name="X" />
- <Param name="Y" />
- <Param name="Z" />
- <Param name="Rotation" />
- </Overload>
- </KeyWord>
- <KeyWord name="DestroyActor" func="yes">
- <Overload retVal="">
- <Param name="actorid" />
- </Overload>
- </KeyWord>
- <KeyWord name="GetActorFacingAngle" func="yes">
- <Overload retVal="">
- <Param name="actorid" />
- <Param name="angle" />
- </Overload>
- </KeyWord>
- <KeyWord name="GetActorHealth" func="yes">
- <Overload retVal="">
- <Param name="actorid" />
- <Param name="&Float:health" />
- </Overload>
- </KeyWord>
- <KeyWord name="DisableRemoteVehicleCollisons" func="yes">
- <Overload retVal="">
- <Param name="playerid" />
- <Param name="disable" />
- </Overload>
- </KeyWord>
- <KeyWord name="GetPlayerCameraTargetVehicle" func="yes">
- <Overload retVal="">
- <Param name="playerid" />
- </Overload>
- </KeyWord>
- <KeyWord name="GetVehicleParamsCarDoors" func="yes">
- <Overload retVal="">
- <Param name="vehicleid" />
- <Param name="driver" />
- <Param name="passenger" />
- <Param name="backleft" />
- <Param name="backright" />
- </Overload>
- </KeyWord>
- <KeyWord name="GetVehicleParamsCarWindows" func="yes">
- <Overload retVal="">
- <Param name="vehicleid" />
- <Param name="driver" />
- <Param name="passenger" />
- <Param name="backleft" />
- <Param name="backright" />
- </Overload>
- </KeyWord>
- <KeyWord name="SetVehicleParamsCarDoors" func="yes">
- <Overload retVal="">
- <Param name="vehicleid" />
- <Param name="driver" />
- <Param name="passenger" />
- <Param name="backleft" />
- <Param name="backright" />
- </Overload>
- </KeyWord>
- <KeyWord name="SetVehicleParamsCarWindows" func="yes">
- <Overload retVal="">
- <Param name="vehicleid" />
- <Param name="driver" />
- <Param name="passenger" />
- <Param name="backleft" />
- <Param name="backright" />
- </Overload>
- </KeyWord>
- <KeyWord name="GetPlayerObjectModel" func="yes">
- <Overload retVal="">
- <Param name="playerid" />
- <Param name="objectid" />
- </Overload>
- </KeyWord>
- <KeyWord name="GetObjectModel" func="yes">
- <Overload retVal="">
- <Param name="objectid" />
- </Overload>
- </KeyWord>
- <KeyWord name="SetObjectNoCameraCol" func="yes">
- <Overload retVal="">
- <Param name="objectid" />
- </Overload>
- </KeyWord>
- <KeyWord name="SetObjectsDefaultCameraCol" func="yes">
- <Overload retVal="">
- <Param name="disable" />
- </Overload>
- </KeyWord>
- <KeyWord name="SetPlayerObjectNoCameraCol" func="yes">
- <Overload retVal="">
- <Param name="playerid" />
- <Param name="objectid" />
- </Overload>
- </KeyWord>
- <KeyWord name="GetSVarFloat" func="yes">
- <Overload retVal="">
- <Param name="varname[]" />
- </Overload>
- </KeyWord>
- <KeyWord name="GetSVarInt" func="yes">
- <Overload retVal="">
- <Param name="varname" />
- </Overload>
- </KeyWord>
- <KeyWord name="GetSVarString" func="yes">
- <Overload retVal="">
- <Param name="varname" />
- <Param name="string_return" />
- <Param name="len" />
- </Overload>
- </KeyWord>
- <KeyWord name="SetSVarFloat" func="yes">
- <Overload retVal="">
- <Param name="varname[]" />
- <Param name="float_value" />
- </Overload>
- </KeyWord>
- <KeyWord name="SetSVarInt" func="yes">
- <Overload retVal="">
- <Param name="varname[]" />
- <Param name="int_value" />
- </Overload>
- </KeyWord>
- <KeyWord name="SetSVarString" func="yes">
- <Overload retVal="">
- <Param name="varname[]" />
- <Param name="string_value[]" />
- </Overload>
- </KeyWord>
- <KeyWord name="AddCharModel" func="yes">
- <Overload retVal="">
- <Param name="baseid" />
- <Param name="newid" />
- <Param name="dffname[]" />
- <Param name="txdname[]" />
- </Overload>
- </KeyWord>
- <KeyWord name="AddSimpleModel" func="yes">
- <Overload retVal="">
- <Param name="virtualworld" />
- <Param name="baseid" />
- <Param name="newid" />
- <Param name="dffname[]" />
- <Param name="txdname[]" />
- </Overload>
- </KeyWord>
- <KeyWord name="AddSimpleModelTimed" func="yes">
- <Overload retVal="">
- <Param name="virtualworld" />
- <Param name="baseid" />
- <Param name="newid" />
- <Param name="dffname[]" />
- <Param name="txdname[]" />
- <Param name="timeon" />
- <Param name="timeoff" />
- </Overload>
- </KeyWord>
- <KeyWord name="OnPlayerRequestDownload" func="yes">
- <Overload retVal="">
- <Param name="playerid" />
- <Param name="type" />
- <Param name="crc" />
- </Overload>
- </KeyWord>
- <KeyWord name="FindModelFileNameFromCRC" func="yes">
- <Overload retVal="">
- <Param name="crc" />
- <Param name="retstr[]" />
- <Param name="retstr_size[]" />
- </Overload>
- </KeyWord>
- <KeyWord name="FindTextureFileNameFromCRC" func="yes">
- <Overload retVal="">
- <Param name="crc" />
- <Param name="retstr[]" />
- <Param name="retstr_size[]" />
- </Overload>
- </KeyWord>
- <KeyWord name="RedirectDownload" func="yes">
- <Overload retVal="">
- <Param name="playerid" />
- <Param name="url[]" />
- </Overload>
- </KeyWord>
- <KeyWord name="GetPlayerCustomSkin" func="yes">
- <Overload retVal="">
- <Param name="playerid" />
- </Overload>
- </KeyWord>
- </AutoComplete>
- </NotepadPlus>
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