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- struct TLevelTriggerActionProperty
- {
- // Stores the name of the property.
- TString m_PropertyName;
- // Stores the display text of the property.
- TString m_PropertyDisplayText;
- // Stores the property type.
- enum class ELevelTriggerActionPropertyType
- {
- INT,
- BOOL,
- FLOAT,
- STRING,
- VECTOR,
- ENTITY_TYPE,
- ENTITY_REFERENCE
- }; ELevelTriggerActionPropertyType m_PropertyType;
- // Stores the value of the property.
- struct TLevelTriggerActionPropertyValue
- {
- int m_Int;
- bool m_Bool;
- float m_Float;
- TString m_String;
- float m_Vector[2]; // Cheat for vector data.
- ELevelEntityType m_EntityType;
- }; TLevelTriggerActionPropertyValue m_PropertyValue;
- };
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