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  1. 00BEFCA0 00BEFCA40190:fixme:ntdll:NtQuerySystemInformation info_class SYSTEM_PERFORMANCE_INFORMATION
  2. 0190:fixme:d3d:wined3d_check_device_format_conversion output 0035C948, device_type WINED3D_DEVICE_TYPE_HAL, src_format WINED3DFMT_B8G8R8X8_UNORM, dst_format WINED3DFMT_B8G8R8X8_UNORM stub!
  3. 0190:fixme:d3d:wined3d_check_device_format_conversion output 0035C948, device_type WINED3D_DEVICE_TYPE_HAL, src_format WINED3DFMT_B8G8R8X8_UNORM, dst_format WINED3DFMT_B8G8R8X8_UNORM stub!
  4. 0190:fixme:d3d:wined3d_check_device_format_conversion output 0035C948, device_type WINED3D_DEVICE_TYPE_HAL, src_format WINED3DFMT_B8G8R8X8_UNORM, dst_format WINED3DFMT_B8G8R8X8_UNORM stub!
  5. 0190:fixme:d3d:wined3d_check_device_format_conversion output 0035C948, device_type WINED3D_DEVICE_TYPE_HAL, src_format WINED3DFMT_B8G8R8X8_UNORM, dst_format WINED3DFMT_B8G8R8X8_UNORM stub!
  6. 0190:fixme:d3d:wined3d_check_device_format_conversion output 0035C948, device_type WINED3D_DEVICE_TYPE_HAL, src_format WINED3DFMT_B8G8R8X8_UNORM, dst_format WINED3DFMT_B8G8R8X8_UNORM stub!
  7. 0190:fixme:d3d:wined3d_check_device_format_conversion output 0035C948, device_type WINED3D_DEVICE_TYPE_HAL, src_format WINED3DFMT_B8G8R8X8_UNORM, dst_format WINED3DFMT_B8G8R8X8_UNORM stub!
  8. 0190:fixme:d3d:wined3d_check_device_format_conversion output 0035C948, device_type WINED3D_DEVICE_TYPE_HAL, src_format WINED3DFMT_B8G8R8X8_UNORM, dst_format WINED3DFMT_B8G8R8X8_UNORM stub!
  9. 0190:fixme:d3d:wined3d_check_device_format_conversion output 0035C948, device_type WINED3D_DEVICE_TYPE_HAL, src_format WINED3DFMT_B8G8R8X8_UNORM, dst_format WINED3DFMT_B8G8R8X8_UNORM stub!
  10. 0190:fixme:d3d:wined3d_check_device_format_conversion output 0035C948, device_type WINED3D_DEVICE_TYPE_HAL, src_format WINED3DFMT_B8G8R8X8_UNORM, dst_format WINED3DFMT_B8G8R8X8_UNORM stub!
  11. 0190:fixme:d3d:wined3d_check_device_format_conversion output 0035C948, device_type WINED3D_DEVICE_TYPE_HAL, src_format WINED3DFMT_B8G8R8X8_UNORM, dst_format WINED3DFMT_B8G8R8X8_UNORM stub!
  12. 0190:fixme:d3d:wined3d_check_device_format_conversion output 0035C948, device_type WINED3D_DEVICE_TYPE_HAL, src_format WINED3DFMT_B8G8R8X8_UNORM, dst_format WINED3DFMT_B8G8R8X8_UNORM stub!
  13. 0190:fixme:d3d:wined3d_check_device_format_conversion output 0035C948, device_type WINED3D_DEVICE_TYPE_HAL, src_format WINED3DFMT_B8G8R8X8_UNORM, dst_format WINED3DFMT_B8G8R8X8_UNORM stub!
  14. 0190:fixme:d3d:wined3d_check_device_format_conversion output 0035C948, device_type WINED3D_DEVICE_TYPE_HAL, src_format WINED3DFMT_B8G8R8X8_UNORM, dst_format WINED3DFMT_B8G8R8X8_UNORM stub!
  15. 0190:fixme:d3d:wined3d_check_device_format_conversion output 0035C948, device_type WINED3D_DEVICE_TYPE_HAL, src_format WINED3DFMT_B8G8R8X8_UNORM, dst_format WINED3DFMT_B8G8R8X8_UNORM stub!
  16. 0190:fixme:d3d:wined3d_check_device_format_conversion output 0035C948, device_type WINED3D_DEVICE_TYPE_HAL, src_format WINED3DFMT_B5G6R5_UNORM, dst_format WINED3DFMT_B8G8R8X8_UNORM stub!
  17. 0190:fixme:d3d:wined3d_check_device_format_conversion output 0035C948, device_type WINED3D_DEVICE_TYPE_HAL, src_format WINED3DFMT_B5G6R5_UNORM, dst_format WINED3DFMT_B8G8R8X8_UNORM stub!
  18. 0190:fixme:d3d:wined3d_check_device_format_conversion output 0035C948, device_type WINED3D_DEVICE_TYPE_HAL, src_format WINED3DFMT_B5G6R5_UNORM, dst_format WINED3DFMT_B8G8R8X8_UNORM stub!
  19. 0190:fixme:d3d:wined3d_check_device_format_conversion output 0035C948, device_type WINED3D_DEVICE_TYPE_HAL, src_format WINED3DFMT_B5G6R5_UNORM, dst_format WINED3DFMT_B8G8R8X8_UNORM stub!
  20. 0190:fixme:d3d:wined3d_check_device_format_conversion output 0035C948, device_type WINED3D_DEVICE_TYPE_HAL, src_format WINED3DFMT_B5G6R5_UNORM, dst_format WINED3DFMT_B8G8R8X8_UNORM stub!
  21. 0190:fixme:d3d:wined3d_check_device_format_conversion output 0035C948, device_type WINED3D_DEVICE_TYPE_HAL, src_format WINED3DFMT_B5G6R5_UNORM, dst_format WINED3DFMT_B8G8R8X8_UNORM stub!
  22. 0190:fixme:d3d:wined3d_check_device_format_conversion output 0035C948, device_type WINED3D_DEVICE_TYPE_HAL, src_format WINED3DFMT_B5G6R5_UNORM, dst_format WINED3DFMT_B8G8R8X8_UNORM stub!
  23. 0190:fixme:d3d:wined3d_check_device_format_conversion output 0035C948, device_type WINED3D_DEVICE_TYPE_HAL, src_format WINED3DFMT_B5G6R5_UNORM, dst_format WINED3DFMT_B8G8R8X8_UNORM stub!
  24. 0190:fixme:d3d:wined3d_check_device_format_conversion output 0035C948, device_type WINED3D_DEVICE_TYPE_HAL, src_format WINED3DFMT_B5G6R5_UNORM, dst_format WINED3DFMT_B8G8R8X8_UNORM stub!
  25. 0190:fixme:d3d:wined3d_check_device_format_conversion output 0035C948, device_type WINED3D_DEVICE_TYPE_HAL, src_format WINED3DFMT_B5G6R5_UNORM, dst_format WINED3DFMT_B8G8R8X8_UNORM stub!
  26. 0190:fixme:d3d:wined3d_check_device_format_conversion output 0035C948, device_type WINED3D_DEVICE_TYPE_HAL, src_format WINED3DFMT_B5G6R5_UNORM, dst_format WINED3DFMT_B8G8R8X8_UNORM stub!
  27. 0190:fixme:d3d:wined3d_check_device_format_conversion output 0035C948, device_type WINED3D_DEVICE_TYPE_HAL, src_format WINED3DFMT_B5G6R5_UNORM, dst_format WINED3DFMT_B8G8R8X8_UNORM stub!
  28. 0190:fixme:d3d:wined3d_check_device_format_conversion output 0035C948, device_type WINED3D_DEVICE_TYPE_HAL, src_format WINED3DFMT_B5G6R5_UNORM, dst_format WINED3DFMT_B8G8R8X8_UNORM stub!
  29. 0190:fixme:d3d:wined3d_check_device_format_conversion output 0035C948, device_type WINED3D_DEVICE_TYPE_HAL, src_format WINED3DFMT_B5G6R5_UNORM, dst_format WINED3DFMT_B8G8R8X8_UNORM stub!
  30. 0190:fixme:d3d:wined3d_check_device_format_conversion output 0035C948, device_type WINED3D_DEVICE_TYPE_REF, src_format WINED3DFMT_B8G8R8X8_UNORM, dst_format WINED3DFMT_B8G8R8X8_UNORM stub!
  31. 0190:fixme:d3d:wined3d_check_device_format_conversion output 0035C948, device_type WINED3D_DEVICE_TYPE_REF, src_format WINED3DFMT_B8G8R8X8_UNORM, dst_format WINED3DFMT_B8G8R8X8_UNORM stub!
  32. 0190:fixme:d3d:wined3d_check_device_format_conversion output 0035C948, device_type WINED3D_DEVICE_TYPE_REF, src_format WINED3DFMT_B8G8R8X8_UNORM, dst_format WINED3DFMT_B8G8R8X8_UNORM stub!
  33. 0190:fixme:d3d:wined3d_check_device_format_conversion output 0035C948, device_type WINED3D_DEVICE_TYPE_REF, src_format WINED3DFMT_B8G8R8X8_UNORM, dst_format WINED3DFMT_B8G8R8X8_UNORM stub!
  34. 0190:fixme:d3d:wined3d_check_device_format_conversion output 0035C948, device_type WINED3D_DEVICE_TYPE_REF, src_format WINED3DFMT_B8G8R8X8_UNORM, dst_format WINED3DFMT_B8G8R8X8_UNORM stub!
  35. 0190:fixme:d3d:wined3d_check_device_format_conversion output 0035C948, device_type WINED3D_DEVICE_TYPE_REF, src_format WINED3DFMT_B8G8R8X8_UNORM, dst_format WINED3DFMT_B8G8R8X8_UNORM stub!
  36. 0190:fixme:d3d:wined3d_check_device_format_conversion output 0035C948, device_type WINED3D_DEVICE_TYPE_REF, src_format WINED3DFMT_B8G8R8X8_UNORM, dst_format WINED3DFMT_B8G8R8X8_UNORM stub!
  37. 0190:fixme:d3d:wined3d_check_device_format_conversion output 0035C948, device_type WINED3D_DEVICE_TYPE_REF, src_format WINED3DFMT_B8G8R8X8_UNORM, dst_format WINED3DFMT_B8G8R8X8_UNORM stub!
  38. 0190:fixme:d3d:wined3d_check_device_format_conversion output 0035C948, device_type WINED3D_DEVICE_TYPE_REF, src_format WINED3DFMT_B8G8R8X8_UNORM, dst_format WINED3DFMT_B8G8R8X8_UNORM stub!
  39. 0190:fixme:d3d:wined3d_check_device_format_conversion output 0035C948, device_type WINED3D_DEVICE_TYPE_REF, src_format WINED3DFMT_B8G8R8X8_UNORM, dst_format WINED3DFMT_B8G8R8X8_UNORM stub!
  40. 0190:fixme:d3d:wined3d_check_device_format_conversion output 0035C948, device_type WINED3D_DEVICE_TYPE_REF, src_format WINED3DFMT_B8G8R8X8_UNORM, dst_format WINED3DFMT_B8G8R8X8_UNORM stub!
  41. 0190:fixme:d3d:wined3d_check_device_format_conversion output 0035C948, device_type WINED3D_DEVICE_TYPE_REF, src_format WINED3DFMT_B8G8R8X8_UNORM, dst_format WINED3DFMT_B8G8R8X8_UNORM stub!
  42. 0190:fixme:d3d:wined3d_check_device_format_conversion output 0035C948, device_type WINED3D_DEVICE_TYPE_REF, src_format WINED3DFMT_B8G8R8X8_UNORM, dst_format WINED3DFMT_B8G8R8X8_UNORM stub!
  43. 0190:fixme:d3d:wined3d_check_device_format_conversion output 0035C948, device_type WINED3D_DEVICE_TYPE_REF, src_format WINED3DFMT_B8G8R8X8_UNORM, dst_format WINED3DFMT_B8G8R8X8_UNORM stub!
  44. 0190:fixme:d3d:wined3d_check_device_format_conversion output 0035C948, device_type WINED3D_DEVICE_TYPE_REF, src_format WINED3DFMT_B5G6R5_UNORM, dst_format WINED3DFMT_B8G8R8X8_UNORM stub!
  45. 0190:fixme:d3d:wined3d_check_device_format_conversion output 0035C948, device_type WINED3D_DEVICE_TYPE_REF, src_format WINED3DFMT_B5G6R5_UNORM, dst_format WINED3DFMT_B8G8R8X8_UNORM stub!
  46. 0190:fixme:d3d:wined3d_check_device_format_conversion output 0035C948, device_type WINED3D_DEVICE_TYPE_REF, src_format WINED3DFMT_B5G6R5_UNORM, dst_format WINED3DFMT_B8G8R8X8_UNORM stub!
  47. 0190:fixme:d3d:wined3d_check_device_format_conversion output 0035C948, device_type WINED3D_DEVICE_TYPE_REF, src_format WINED3DFMT_B5G6R5_UNORM, dst_format WINED3DFMT_B8G8R8X8_UNORM stub!
  48. 0190:fixme:d3d:wined3d_check_device_format_conversion output 0035C948, device_type WINED3D_DEVICE_TYPE_REF, src_format WINED3DFMT_B5G6R5_UNORM, dst_format WINED3DFMT_B8G8R8X8_UNORM stub!
  49. 0190:fixme:d3d:wined3d_check_device_format_conversion output 0035C948, device_type WINED3D_DEVICE_TYPE_REF, src_format WINED3DFMT_B5G6R5_UNORM, dst_format WINED3DFMT_B8G8R8X8_UNORM stub!
  50. 0190:fixme:d3d:wined3d_check_device_format_conversion output 0035C948, device_type WINED3D_DEVICE_TYPE_REF, src_format WINED3DFMT_B5G6R5_UNORM, dst_format WINED3DFMT_B8G8R8X8_UNORM stub!
  51. 0190:fixme:d3d:wined3d_check_device_format_conversion output 0035C948, device_type WINED3D_DEVICE_TYPE_REF, src_format WINED3DFMT_B5G6R5_UNORM, dst_format WINED3DFMT_B8G8R8X8_UNORM stub!
  52. 0190:fixme:d3d:wined3d_check_device_format_conversion output 0035C948, device_type WINED3D_DEVICE_TYPE_REF, src_format WINED3DFMT_B5G6R5_UNORM, dst_format WINED3DFMT_B8G8R8X8_UNORM stub!
  53. 0190:fixme:d3d:wined3d_check_device_format_conversion output 0035C948, device_type WINED3D_DEVICE_TYPE_REF, src_format WINED3DFMT_B5G6R5_UNORM, dst_format WINED3DFMT_B8G8R8X8_UNORM stub!
  54. 0190:fixme:d3d:wined3d_check_device_format_conversion output 0035C948, device_type WINED3D_DEVICE_TYPE_REF, src_format WINED3DFMT_B5G6R5_UNORM, dst_format WINED3DFMT_B8G8R8X8_UNORM stub!
  55. 0190:fixme:d3d:wined3d_check_device_format_conversion output 0035C948, device_type WINED3D_DEVICE_TYPE_REF, src_format WINED3DFMT_B5G6R5_UNORM, dst_format WINED3DFMT_B8G8R8X8_UNORM stub!
  56. 0190:fixme:d3d:wined3d_check_device_format_conversion output 0035C948, device_type WINED3D_DEVICE_TYPE_REF, src_format WINED3DFMT_B5G6R5_UNORM, dst_format WINED3DFMT_B8G8R8X8_UNORM stub!
  57. 0190:fixme:d3d:wined3d_check_device_format_conversion output 0035C948, device_type WINED3D_DEVICE_TYPE_REF, src_format WINED3DFMT_B5G6R5_UNORM, dst_format WINED3DFMT_B8G8R8X8_UNORM stub!
  58. 0190:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 77D1C028.
  59. 0190:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 77D1C028.
  60. 0190:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 77D1C028.
  61. 0190:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 77D1C028.
  62. 0190:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 77D1C028.
  63. 0190:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 77D1C028.
  64. 0190:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 77D1C028.
  65. 0190:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 77D1C028.
  66. 0190:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 77D1C028.
  67. 0190:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 77D1C028.
  68. 0190:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 77D1C028.
  69. 0190:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 77D1C028.
  70. 0190:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 77D1C028.
  71. 0190:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 77D1C028.
  72. 0190:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 77D1C028.
  73. 0190:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 77D1C028.
  74. 0190:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 77D1C028.
  75. 0190:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 77D1C028.
  76. 0190:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 77D1C028.
  77. 0190:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 77D1C028.
  78. 0190:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 77D1C028.
  79. 0190:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 77D1C028.
  80. 0190:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 77D1C028.
  81. 0190:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 77D1C028.
  82. 0190:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 77D1C028.
  83. 0190:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 77D1C028.
  84. 0190:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 77D1C028.
  85. 0190:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 77D1C028.
  86. 0190:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 77D1C028.
  87. 0190:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 77D1C028.
  88. 0190:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 77D1C028.
  89. 0190:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 77D1C028.
  90. 0190:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 77D1C028.
  91. 0190:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 77D1C028.
  92. 0190:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 77D1C028.
  93. 0190:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 77D1C028.
  94. 0190:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 77D1C028.
  95. 0190:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 77D1C028.
  96. 0190:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 77D1C028.
  97. 0190:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 77D1C028.
  98. 0190:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 77D1C028.
  99. 0190:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 77D1C028.
  100. 0190:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 77D1C028.
  101. 0190:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 77D1C028.
  102. 0190:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 77D1C028.
  103. 0190:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 77D1C028.
  104. 0190:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 77D1C028.
  105. 0190:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 77D1C028.
  106. 0190:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 77D1C028.
  107. 0190:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 77D1C028.
  108. 0190:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 77D1C028.
  109. 0190:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 77D1C028.
  110. 0190:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 77D1C028.
  111. 0190:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 77D1C028.
  112. 0190:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 77D1C028.
  113. 0190:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 77D1C028.
  114. 0190:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 77D1C028.
  115. 0190:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 77D1C028.
  116. 0190:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 77D1C028.
  117. 0190:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 77D1C028.
  118. 0190:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 77D1C028.
  119. 0190:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 77D1C028.
  120. 0190:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 77D1C028.
  121. 0190:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 77D1C028.
  122. 0190:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 77D1C028.
  123. 0190:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 77D1C028.
  124. 0190:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 77D1C028.
  125. 0190:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 77D1C028.
  126. 0190:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 77D1C028.
  127. 0190:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 77D1C028.
  128. 0190:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 77D1C028.
  129. 0190:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 77D1C028.
  130. 0190:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 77D1C028.
  131. 0190:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 77D1C028.
  132. 0190:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 77D1C028.
  133. 0190:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 77D1C028.
  134. 0190:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 77D1C028.
  135. 0190:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 77D1C028.
  136. 0190:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 77D1C028.
  137. 0190:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 77D1C028.
  138. 0190:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 77D1C028.
  139. 0190:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 77D1C028.
  140. 0190:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 77D1C028.
  141. 0190:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 77D1C028.
  142. 0190:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 77D1C028.
  143. 0190:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 77D1C028.
  144. 0190:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 77D1C028.
  145. 0190:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 77D1C028.
  146. 0190:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 77D1C028.
  147. 0190:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 77D1C028.
  148. 0190:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 77D1C028.
  149. 0190:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 77D1C028.
  150. 0190:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 77D1C028.
  151. 0190:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 77D1C028.
  152. 0190:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 77D1C028.
  153. 0190:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 77D1C028.
  154. 0190:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 77D1C028.
  155. 0190:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 77D1C028.
  156. 0190:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 77D1C028.
  157. 0190:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 77D1C028.
  158. 0190:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 77D1C028.
  159. 0190:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 77D1C028.
  160. 0190:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 77D1C028.
  161. 0190:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 77D1C028.
  162. 0190:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 77D1C028.
  163. 0190:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 77D1C028.
  164. 0190:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 77D1C028.
  165. 0190:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 77D1C028.
  166. 0190:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 77D1C028.
  167. 0190:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 77D1C028.
  168. 0190:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 77D1C028.
  169. 0190:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 77D1C028.
  170. 0190:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 77D1C028.
  171. 0190:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 77D1C028.
  172. 0190:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 77D1C028.
  173. 0190:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 77D1C028.
  174. 0190:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 77D1C028.
  175. 0190:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 77D1C028.
  176. 0190:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 77D1C028.
  177. 0190:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 77D1C028.
  178. 0190:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 77D1C028.
  179. 0190:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 77D1C028.
  180. 0190:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 77D1C028.
  181. 0190:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 77D1C028.
  182. 0190:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 77D1C028.
  183. 0190:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 77D1C028.
  184. 0190:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 77D1C028.
  185. 0190:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 77D1C028.
  186. 0190:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 77D1C028.
  187. 0190:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 77D1C028.
  188. 0190:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 77D1C028.
  189. 0190:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 77D1C028.
  190. 0190:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 77D1C028.
  191. 0190:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 77D1C028.
  192. 0190:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 77D1C028.
  193. 0190:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 77D1C028.
  194. 0190:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 77D1C028.
  195. 0190:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 77D1C028.
  196. 0190:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 77D1C028.
  197. 0190:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 77D1C028.
  198. 0190:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 77D1C028.
  199. 0190:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 77D1C028.
  200. 0190:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 77D1C028.
  201. 0190:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 77D1C028.
  202. 0190:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 77D1C028.
  203. 0190:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 77D1C028.
  204. 0190:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 77D1C028.
  205. 0190:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 77D1C028.
  206. 0190:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 77D1C028.
  207. 0190:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 77D1C028.
  208. 0190:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 77D1C028.
  209. 0190:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 77D1C028.
  210. 0190:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 77D1C028.
  211. 0190:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 77D1C028.
  212. 0190:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 77D1C028.
  213. 0190:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 77D1C028.
  214. 0190:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 77D1C028.
  215. 0190:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 77D1C028.
  216. 0190:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 77D1C028.
  217. 0190:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 77D1C028.
  218. 0190:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 77D1C028.
  219. 0190:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 77D1C028.
  220. 0190:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 77D1C028.
  221. 0190:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 77D1C028.
  222. 0190:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 77D1C028.
  223. 0190:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 77D1C028.
  224. 0190:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 77D1C028.
  225. 0190:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 77D1C028.
  226. 0190:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 77D1C028.
  227. 0190:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 77D1C028.
  228. 0190:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 77D1C028.
  229. 0190:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 77D1C028.
  230. 0190:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 77D1C028.
  231. 0190:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 77D1C028.
  232. 0190:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 77D1C028.
  233. 0190:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 77D1C028.
  234. 0190:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 77D1C028.
  235. 0190:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 77D1C028.
  236. 0190:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 77D1C028.
  237. 0190:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 77D1C028.
  238. 0190:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 77D1C028.
  239. 0190:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 77D1C028.
  240. 0190:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 77D1C028.
  241. 0190:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 77D1C028.
  242. 0190:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 77D1C028.
  243. 0190:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 77D1C028.
  244. 0190:fixme:quartz:filter_config_SetNumberOfStreams iface 01ABCF10, count 4, stub!
  245. 0190:err:winediag:MIDIMAP_drvOpen No software synthesizer midi port found, Midi sound output probably won't work.
  246. winegstreamer error: decodebin0: Ihrer Installation von GStreamer fehlt ein Plugin.
  247. winegstreamer error: decodebin0: ../gst/playback/gstdecodebin2.c(4701): gst_decode_bin_expose (): /GstBin:bin0/GstDecodeBin:decodebin0:
  248. no suitable plugins found:
  249. Missing decoder: MPEG-1 System Stream (video/mpeg, systemstream=(boolean)true, mpegversion=(int)1)
  250.  
  251.  
  252. (wine:29315): GStreamer-CRITICAL **: 01:36:20.032: gst_element_set_state: assertion 'GST_IS_ELEMENT (element)' failed
  253.  
  254. (wine:29315): GStreamer-CRITICAL **: 01:36:20.032: gst_object_unref: assertion '((GObject *) object)->ref_count > 0' failed
  255.  
  256. (wine:29315): GStreamer-CRITICAL **: 01:36:20.032: gst_element_set_bus: assertion 'GST_IS_ELEMENT (element)' failed
  257.  
  258. (wine:29315): GStreamer-CRITICAL **: 01:36:20.032: gst_object_unref: assertion 'object != NULL' failed
  259. winegstreamer error: decodebin1: Ihrer Installation von GStreamer fehlt ein Plugin.
  260. winegstreamer error: decodebin1: ../gst/playback/gstdecodebin2.c(4701): gst_decode_bin_expose (): /GstBin:bin1/GstDecodeBin:decodebin1:
  261. no suitable plugins found:
  262. Missing decoder: MPEG-1 System Stream (video/mpeg, systemstream=(boolean)true, mpegversion=(int)1)
  263.  
  264.  
  265. (wine:29315): GStreamer-CRITICAL **: 01:36:20.054: gst_element_set_state: assertion 'GST_IS_ELEMENT (element)' failed
  266.  
  267. (wine:29315): GStreamer-CRITICAL **: 01:36:20.054: gst_object_unref: assertion '((GObject *) object)->ref_count > 0' failed
  268.  
  269. (wine:29315): GStreamer-CRITICAL **: 01:36:20.054: gst_element_set_bus: assertion 'GST_IS_ELEMENT (element)' failed
  270.  
  271. (wine:29315): GStreamer-CRITICAL **: 01:36:20.054: gst_object_unref: assertion 'object != NULL' failed
  272. 0190:fixme:quartz:filter_config_SetNumberOfStreams iface 01ABFB40, count 4, stub!
  273. winegstreamer error: decodebin2: Ihrer Installation von GStreamer fehlt ein Plugin.
  274. winegstreamer error: decodebin2: ../gst/playback/gstdecodebin2.c(4701): gst_decode_bin_expose (): /GstBin:bin2/GstDecodeBin:decodebin2:
  275. no suitable plugins found:
  276. Missing decoder: MPEG-1 System Stream (video/mpeg, systemstream=(boolean)true, mpegversion=(int)1)
  277.  
  278.  
  279. (wine:29315): GStreamer-CRITICAL **: 01:36:20.172: gst_element_set_state: assertion 'GST_IS_ELEMENT (element)' failed
  280.  
  281. (wine:29315): GStreamer-CRITICAL **: 01:36:20.172: gst_object_unref: assertion '((GObject *) object)->ref_count > 0' failed
  282.  
  283. (wine:29315): GStreamer-CRITICAL **: 01:36:20.172: gst_element_set_bus: assertion 'GST_IS_ELEMENT (element)' failed
  284.  
  285. (wine:29315): GStreamer-CRITICAL **: 01:36:20.172: gst_object_unref: assertion 'object != NULL' failed
  286. winegstreamer error: decodebin3: Ihrer Installation von GStreamer fehlt ein Plugin.
  287. winegstreamer error: decodebin3: ../gst/playback/gstdecodebin2.c(4701): gst_decode_bin_expose (): /GstBin:bin3/GstDecodeBin:decodebin3:
  288. no suitable plugins found:
  289. Missing decoder: MPEG-1 System Stream (video/mpeg, systemstream=(boolean)true, mpegversion=(int)1)
  290.  
  291.  
  292. (wine:29315): GStreamer-CRITICAL **: 01:36:20.193: gst_element_set_state: assertion 'GST_IS_ELEMENT (element)' failed
  293.  
  294. (wine:29315): GStreamer-CRITICAL **: 01:36:20.193: gst_object_unref: assertion '((GObject *) object)->ref_count > 0' failed
  295.  
  296. (wine:29315): GStreamer-CRITICAL **: 01:36:20.193: gst_element_set_bus: assertion 'GST_IS_ELEMENT (element)' failed
  297.  
  298. (wine:29315): GStreamer-CRITICAL **: 01:36:20.193: gst_object_unref: assertion 'object != NULL' failed
  299. 0190:fixme:quartz:filter_config_SetNumberOfStreams iface 01AC0050, count 4, stub!
  300. winegstreamer error: decodebin4: Ihrer Installation von GStreamer fehlt ein Plugin.
  301. winegstreamer error: decodebin4: ../gst/playback/gstdecodebin2.c(4701): gst_decode_bin_expose (): /GstBin:bin4/GstDecodeBin:decodebin4:
  302. no suitable plugins found:
  303. Missing decoder: MPEG-1 System Stream (video/mpeg, systemstream=(boolean)true, mpegversion=(int)1)
  304.  
  305.  
  306. (wine:29315): GStreamer-CRITICAL **: 01:36:20.253: gst_element_set_state: assertion 'GST_IS_ELEMENT (element)' failed
  307.  
  308. (wine:29315): GStreamer-CRITICAL **: 01:36:20.253: gst_object_unref: assertion '((GObject *) object)->ref_count > 0' failed
  309.  
  310. (wine:29315): GStreamer-CRITICAL **: 01:36:20.253: gst_element_set_bus: assertion 'GST_IS_ELEMENT (element)' failed
  311.  
  312. (wine:29315): GStreamer-CRITICAL **: 01:36:20.253: gst_object_unref: assertion 'object != NULL' failed
  313. winegstreamer error: decodebin5: Ihrer Installation von GStreamer fehlt ein Plugin.
  314. winegstreamer error: decodebin5: ../gst/playback/gstdecodebin2.c(4701): gst_decode_bin_expose (): /GstBin:bin5/GstDecodeBin:decodebin5:
  315. no suitable plugins found:
  316. Missing decoder: MPEG-1 System Stream (video/mpeg, systemstream=(boolean)true, mpegversion=(int)1)
  317.  
  318.  
  319. (wine:29315): GStreamer-CRITICAL **: 01:36:20.275: gst_element_set_state: assertion 'GST_IS_ELEMENT (element)' failed
  320.  
  321. (wine:29315): GStreamer-CRITICAL **: 01:36:20.275: gst_object_unref: assertion '((GObject *) object)->ref_count > 0' failed
  322.  
  323. (wine:29315): GStreamer-CRITICAL **: 01:36:20.275: gst_element_set_bus: assertion 'GST_IS_ELEMENT (element)' failed
  324.  
  325. (wine:29315): GStreamer-CRITICAL **: 01:36:20.275: gst_object_unref: assertion 'object != NULL' failed
  326. 0190:fixme:quartz:filter_config_SetNumberOfStreams iface 01AC1CD0, count 4, stub!
  327. winegstreamer error: decodebin6: Ihrer Installation von GStreamer fehlt ein Plugin.
  328. winegstreamer error: decodebin6: ../gst/playback/gstdecodebin2.c(4701): gst_decode_bin_expose (): /GstBin:bin6/GstDecodeBin:decodebin6:
  329. no suitable plugins found:
  330. Missing decoder: MPEG-1 System Stream (video/mpeg, systemstream=(boolean)true, mpegversion=(int)1)
  331.  
  332.  
  333. (wine:29315): GStreamer-CRITICAL **: 01:36:20.334: gst_element_set_state: assertion 'GST_IS_ELEMENT (element)' failed
  334.  
  335. (wine:29315): GStreamer-CRITICAL **: 01:36:20.334: gst_object_unref: assertion '((GObject *) object)->ref_count > 0' failed
  336.  
  337. (wine:29315): GStreamer-CRITICAL **: 01:36:20.334: gst_element_set_bus: assertion 'GST_IS_ELEMENT (element)' failed
  338.  
  339. (wine:29315): GStreamer-CRITICAL **: 01:36:20.334: gst_object_unref: assertion 'object != NULL' failed
  340. winegstreamer error: decodebin7: Ihrer Installation von GStreamer fehlt ein Plugin.
  341. winegstreamer error: decodebin7: ../gst/playback/gstdecodebin2.c(4701): gst_decode_bin_expose (): /GstBin:bin7/GstDecodeBin:decodebin7:
  342. no suitable plugins found:
  343. Missing decoder: MPEG-1 System Stream (video/mpeg, systemstream=(boolean)true, mpegversion=(int)1)
  344.  
  345.  
  346. (wine:29315): GStreamer-CRITICAL **: 01:36:20.355: gst_element_set_state: assertion 'GST_IS_ELEMENT (element)' failed
  347.  
  348. (wine:29315): GStreamer-CRITICAL **: 01:36:20.356: gst_object_unref: assertion '((GObject *) object)->ref_count > 0' failed
  349.  
  350. (wine:29315): GStreamer-CRITICAL **: 01:36:20.356: gst_element_set_bus: assertion 'GST_IS_ELEMENT (element)' failed
  351.  
  352. (wine:29315): GStreamer-CRITICAL **: 01:36:20.356: gst_object_unref: assertion 'object != NULL' failed
  353. 01ac:fixme:d3d:state_linepattern_w Setting line patterns is not supported in OpenGL core contexts.
  354. 0190:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 77D1C028.
  355. 0190:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 77D1C028.
  356. 0190:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 77D1C028.
  357. 0190:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 77D1C028.
  358. 0190:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 77D1C028.
  359. 0190:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 77D1C028.
  360. 0190:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 77D1C028.
  361. 0190:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 77D1C028.
  362. 0190:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 77D1C028.
  363. 0190:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 77D1C028.
  364. 0190:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 77D1C028.
  365. 0190:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 77D1C028.
  366. 0190:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 77D1C028.
  367. 0190:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 77D1C028.
  368. 0190:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 77D1C028.
  369. 0190:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 77D1C028.
  370. 0190:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 77D1C028.
  371. 0190:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 77D1C028.
  372. 0190:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 77D1C028.
  373. 0190:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 77D1C028.
  374. 0190:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 77D1C028.
  375. 0190:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 77D1C028.
  376. 0190:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 77D1C028.
  377. 0190:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 77D1C028.
  378. 0190:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 77D1C028.
  379. 0190:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 77D1C028.
  380. 0190:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 77D1C028.
  381. 0190:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 77D1C028.
  382. 0190:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 77D1C028.
  383. 0190:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 77D1C028.
  384. 0190:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 77D1C028.
  385. 0190:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 77D1C028.
  386. 0190:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 77D1C028.
  387. 0190:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 77D1C028.
  388. 0190:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 77D1C028.
  389. 0190:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 77D1C028.
  390. 01ac:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #8:
  391. 01ac:fixme:d3d_shader:print_glsl_info_log Vertex info
  392. 01ac:fixme:d3d_shader:print_glsl_info_log -----------
  393. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[0].zw" might be used before being initialized
  394. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[1].zw" might be used before being initialized
  395. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[2]" might be used before being initialized
  396. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[3]" might be used before being initialized
  397. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[4]" might be used before being initialized
  398. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[5]" might be used before being initialized
  399. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[6]" might be used before being initialized
  400. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[7]" might be used before being initialized
  401. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[8]" might be used before being initialized
  402. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[9]" might be used before being initialized
  403. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[11]" might be used before being initialized
  404. 01ac:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #12:
  405. 01ac:fixme:d3d_shader:print_glsl_info_log Vertex info
  406. 01ac:fixme:d3d_shader:print_glsl_info_log -----------
  407. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[0].zw" might be used before being initialized
  408. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[1].zw" might be used before being initialized
  409. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[2].zw" might be used before being initialized
  410. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[3]" might be used before being initialized
  411. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[4]" might be used before being initialized
  412. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[5]" might be used before being initialized
  413. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[6]" might be used before being initialized
  414. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[7]" might be used before being initialized
  415. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[9]" might be used before being initialized
  416. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[11]" might be used before being initialized
  417. 01ac:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #16:
  418. 01ac:fixme:d3d_shader:print_glsl_info_log Vertex info
  419. 01ac:fixme:d3d_shader:print_glsl_info_log -----------
  420. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[0].zw" might be used before being initialized
  421. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[1].zw" might be used before being initialized
  422. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[2]" might be used before being initialized
  423. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[3]" might be used before being initialized
  424. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[4]" might be used before being initialized
  425. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[5]" might be used before being initialized
  426. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[6]" might be used before being initialized
  427. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[7]" might be used before being initialized
  428. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[9]" might be used before being initialized
  429. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[11]" might be used before being initialized
  430. 01ac:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #20:
  431. 01ac:fixme:d3d_shader:print_glsl_info_log Vertex info
  432. 01ac:fixme:d3d_shader:print_glsl_info_log -----------
  433. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[0].zw" might be used before being initialized
  434. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[1].zw" might be used before being initialized
  435. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[2].zw" might be used before being initialized
  436. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[3]" might be used before being initialized
  437. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[4]" might be used before being initialized
  438. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[5]" might be used before being initialized
  439. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[6]" might be used before being initialized
  440. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[7]" might be used before being initialized
  441. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[9]" might be used before being initialized
  442. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[11]" might be used before being initialized
  443. 01ac:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #24:
  444. 01ac:fixme:d3d_shader:print_glsl_info_log Vertex info
  445. 01ac:fixme:d3d_shader:print_glsl_info_log -----------
  446. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[0].zw" might be used before being initialized
  447. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[1].zw" might be used before being initialized
  448. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[2].zw" might be used before being initialized
  449. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[3]" might be used before being initialized
  450. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[4]" might be used before being initialized
  451. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[5]" might be used before being initialized
  452. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[6]" might be used before being initialized
  453. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[7]" might be used before being initialized
  454. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[9]" might be used before being initialized
  455. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[11]" might be used before being initialized
  456. 01ac:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #28:
  457. 01ac:fixme:d3d_shader:print_glsl_info_log Vertex info
  458. 01ac:fixme:d3d_shader:print_glsl_info_log -----------
  459. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[0].zw" might be used before being initialized
  460. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[1].zw" might be used before being initialized
  461. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[2].zw" might be used before being initialized
  462. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[3]" might be used before being initialized
  463. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[4]" might be used before being initialized
  464. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[5]" might be used before being initialized
  465. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[6]" might be used before being initialized
  466. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[7]" might be used before being initialized
  467. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[9]" might be used before being initialized
  468. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[11]" might be used before being initialized
  469. 01ac:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #32:
  470. 01ac:fixme:d3d_shader:print_glsl_info_log Vertex info
  471. 01ac:fixme:d3d_shader:print_glsl_info_log -----------
  472. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[0].zw" might be used before being initialized
  473. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[1].zw" might be used before being initialized
  474. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[2].zw" might be used before being initialized
  475. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[3].zw" might be used before being initialized
  476. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[4].zw" might be used before being initialized
  477. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[5]" might be used before being initialized
  478. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[6]" might be used before being initialized
  479. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[7]" might be used before being initialized
  480. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[9]" might be used before being initialized
  481. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[11]" might be used before being initialized
  482. 01ac:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #36:
  483. 01ac:fixme:d3d_shader:print_glsl_info_log Vertex info
  484. 01ac:fixme:d3d_shader:print_glsl_info_log -----------
  485. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[0].zw" might be used before being initialized
  486. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[1].zw" might be used before being initialized
  487. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[2].zw" might be used before being initialized
  488. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[3]" might be used before being initialized
  489. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[4]" might be used before being initialized
  490. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[5]" might be used before being initialized
  491. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[6]" might be used before being initialized
  492. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[7]" might be used before being initialized
  493. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[9]" might be used before being initialized
  494. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[11]" might be used before being initialized
  495. 01ac:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #40:
  496. 01ac:fixme:d3d_shader:print_glsl_info_log Vertex info
  497. 01ac:fixme:d3d_shader:print_glsl_info_log -----------
  498. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[0].zw" might be used before being initialized
  499. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[1].zw" might be used before being initialized
  500. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[2].zw" might be used before being initialized
  501. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[3].zw" might be used before being initialized
  502. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[4].zw" might be used before being initialized
  503. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[5].zw" might be used before being initialized
  504. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[6].zw" might be used before being initialized
  505. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[7]" might be used before being initialized
  506. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[9]" might be used before being initialized
  507. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[11]" might be used before being initialized
  508. 01ac:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #44:
  509. 01ac:fixme:d3d_shader:print_glsl_info_log Vertex info
  510. 01ac:fixme:d3d_shader:print_glsl_info_log -----------
  511. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[0].zw" might be used before being initialized
  512. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[1].zw" might be used before being initialized
  513. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[2].zw" might be used before being initialized
  514. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[3]" might be used before being initialized
  515. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[4]" might be used before being initialized
  516. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[5]" might be used before being initialized
  517. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[6]" might be used before being initialized
  518. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[7]" might be used before being initialized
  519. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[9]" might be used before being initialized
  520. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[11]" might be used before being initialized
  521. 01ac:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #63:
  522. 01ac:fixme:d3d_shader:print_glsl_info_log Vertex info
  523. 01ac:fixme:d3d_shader:print_glsl_info_log -----------
  524. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[0].zw" might be used before being initialized
  525. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[1].zw" might be used before being initialized
  526. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[2]" might be used before being initialized
  527. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[3]" might be used before being initialized
  528. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[4]" might be used before being initialized
  529. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[5]" might be used before being initialized
  530. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[6]" might be used before being initialized
  531. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[7]" might be used before being initialized
  532. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[9]" might be used before being initialized
  533. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[11]" might be used before being initialized
  534. 01ac:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #67:
  535. 01ac:fixme:d3d_shader:print_glsl_info_log Vertex info
  536. 01ac:fixme:d3d_shader:print_glsl_info_log -----------
  537. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[0].zw" might be used before being initialized
  538. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[1].zw" might be used before being initialized
  539. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[2]" might be used before being initialized
  540. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[3]" might be used before being initialized
  541. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[4]" might be used before being initialized
  542. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[5]" might be used before being initialized
  543. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[6]" might be used before being initialized
  544. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[7]" might be used before being initialized
  545. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[9].w" might be used before being initialized
  546. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[11]" might be used before being initialized
  547. 01ac:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #70:
  548. 01ac:fixme:d3d_shader:print_glsl_info_log Vertex info
  549. 01ac:fixme:d3d_shader:print_glsl_info_log -----------
  550. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[0].zw" might be used before being initialized
  551. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[1].zw" might be used before being initialized
  552. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[2]" might be used before being initialized
  553. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[3]" might be used before being initialized
  554. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[4]" might be used before being initialized
  555. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[5]" might be used before being initialized
  556. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[6]" might be used before being initialized
  557. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[7]" might be used before being initialized
  558. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[9].w" might be used before being initialized
  559. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[11]" might be used before being initialized
  560. 01ac:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #74:
  561. 01ac:fixme:d3d_shader:print_glsl_info_log Vertex info
  562. 01ac:fixme:d3d_shader:print_glsl_info_log -----------
  563. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[0].zw" might be used before being initialized
  564. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[1]" might be used before being initialized
  565. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[2]" might be used before being initialized
  566. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[3]" might be used before being initialized
  567. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[4]" might be used before being initialized
  568. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[5]" might be used before being initialized
  569. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[6]" might be used before being initialized
  570. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[7]" might be used before being initialized
  571. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[9]" might be used before being initialized
  572. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[11]" might be used before being initialized
  573. 01ac:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #78:
  574. 01ac:fixme:d3d_shader:print_glsl_info_log Vertex info
  575. 01ac:fixme:d3d_shader:print_glsl_info_log -----------
  576. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[0].zw" might be used before being initialized
  577. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[1].zw" might be used before being initialized
  578. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[2].w" might be used before being initialized
  579. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[3].w" might be used before being initialized
  580. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[4]" might be used before being initialized
  581. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[5]" might be used before being initialized
  582. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[6]" might be used before being initialized
  583. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[7]" might be used before being initialized
  584. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[9]" might be used before being initialized
  585. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[11]" might be used before being initialized
  586. 01ac:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #82:
  587. 01ac:fixme:d3d_shader:print_glsl_info_log Vertex info
  588. 01ac:fixme:d3d_shader:print_glsl_info_log -----------
  589. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[0].zw" might be used before being initialized
  590. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[1].zw" might be used before being initialized
  591. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[2]" might be used before being initialized
  592. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[3]" might be used before being initialized
  593. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[4]" might be used before being initialized
  594. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[5]" might be used before being initialized
  595. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[6]" might be used before being initialized
  596. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[7]" might be used before being initialized
  597. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[9]" might be used before being initialized
  598. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[11]" might be used before being initialized
  599. 01ac:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #86:
  600. 01ac:fixme:d3d_shader:print_glsl_info_log Vertex info
  601. 01ac:fixme:d3d_shader:print_glsl_info_log -----------
  602. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[0].zw" might be used before being initialized
  603. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[1].zw" might be used before being initialized
  604. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[2]" might be used before being initialized
  605. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[3]" might be used before being initialized
  606. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[4]" might be used before being initialized
  607. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[5]" might be used before being initialized
  608. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[6]" might be used before being initialized
  609. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[7]" might be used before being initialized
  610. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[9].w" might be used before being initialized
  611. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[11]" might be used before being initialized
  612. 01ac:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #89:
  613. 01ac:fixme:d3d_shader:print_glsl_info_log Vertex info
  614. 01ac:fixme:d3d_shader:print_glsl_info_log -----------
  615. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[0].zw" might be used before being initialized
  616. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[1].zw" might be used before being initialized
  617. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[2]" might be used before being initialized
  618. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[3]" might be used before being initialized
  619. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[4]" might be used before being initialized
  620. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[5]" might be used before being initialized
  621. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[6]" might be used before being initialized
  622. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[7]" might be used before being initialized
  623. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[9].w" might be used before being initialized
  624. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[11]" might be used before being initialized
  625. 01ac:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #93:
  626. 01ac:fixme:d3d_shader:print_glsl_info_log Vertex info
  627. 01ac:fixme:d3d_shader:print_glsl_info_log -----------
  628. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[0].zw" might be used before being initialized
  629. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[1].zw" might be used before being initialized
  630. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[2]" might be used before being initialized
  631. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[3]" might be used before being initialized
  632. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[4]" might be used before being initialized
  633. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[5]" might be used before being initialized
  634. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[6]" might be used before being initialized
  635. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[7]" might be used before being initialized
  636. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[9].w" might be used before being initialized
  637. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[11]" might be used before being initialized
  638. 01ac:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #97:
  639. 01ac:fixme:d3d_shader:print_glsl_info_log Vertex info
  640. 01ac:fixme:d3d_shader:print_glsl_info_log -----------
  641. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[0].zw" might be used before being initialized
  642. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[1].zw" might be used before being initialized
  643. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[2]" might be used before being initialized
  644. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[3]" might be used before being initialized
  645. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[4]" might be used before being initialized
  646. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[5]" might be used before being initialized
  647. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[6]" might be used before being initialized
  648. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[7]" might be used before being initialized
  649. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[11]" might be used before being initialized
  650. 01ac:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #101:
  651. 01ac:fixme:d3d_shader:print_glsl_info_log Vertex info
  652. 01ac:fixme:d3d_shader:print_glsl_info_log -----------
  653. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[0].zw" might be used before being initialized
  654. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[1].zw" might be used before being initialized
  655. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[2]" might be used before being initialized
  656. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[3]" might be used before being initialized
  657. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[4]" might be used before being initialized
  658. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[5]" might be used before being initialized
  659. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[6]" might be used before being initialized
  660. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[7]" might be used before being initialized
  661. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[11]" might be used before being initialized
  662. 01ac:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #105:
  663. 01ac:fixme:d3d_shader:print_glsl_info_log Vertex info
  664. 01ac:fixme:d3d_shader:print_glsl_info_log -----------
  665. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[0].zw" might be used before being initialized
  666. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[1]" might be used before being initialized
  667. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[2]" might be used before being initialized
  668. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[3]" might be used before being initialized
  669. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[4]" might be used before being initialized
  670. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[5]" might be used before being initialized
  671. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[6]" might be used before being initialized
  672. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[7]" might be used before being initialized
  673. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[9]" might be used before being initialized
  674. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[11]" might be used before being initialized
  675. 01ac:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #109:
  676. 01ac:fixme:d3d_shader:print_glsl_info_log Vertex info
  677. 01ac:fixme:d3d_shader:print_glsl_info_log -----------
  678. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[0].zw" might be used before being initialized
  679. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[1]" might be used before being initialized
  680. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[2]" might be used before being initialized
  681. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[3]" might be used before being initialized
  682. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[4]" might be used before being initialized
  683. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[5]" might be used before being initialized
  684. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[6]" might be used before being initialized
  685. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[7]" might be used before being initialized
  686. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[9]" might be used before being initialized
  687. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[11]" might be used before being initialized
  688. 01ac:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #112:
  689. 01ac:fixme:d3d_shader:print_glsl_info_log Vertex info
  690. 01ac:fixme:d3d_shader:print_glsl_info_log -----------
  691. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[0].zw" might be used before being initialized
  692. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[1]" might be used before being initialized
  693. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[2]" might be used before being initialized
  694. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[3]" might be used before being initialized
  695. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[4]" might be used before being initialized
  696. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[5]" might be used before being initialized
  697. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[6]" might be used before being initialized
  698. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[7]" might be used before being initialized
  699. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[9]" might be used before being initialized
  700. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[11]" might be used before being initialized
  701. 01ac:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #115:
  702. 01ac:fixme:d3d_shader:print_glsl_info_log Vertex info
  703. 01ac:fixme:d3d_shader:print_glsl_info_log -----------
  704. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[0].zw" might be used before being initialized
  705. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[1]" might be used before being initialized
  706. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[2]" might be used before being initialized
  707. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[3]" might be used before being initialized
  708. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[4]" might be used before being initialized
  709. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[5]" might be used before being initialized
  710. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[6]" might be used before being initialized
  711. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[7]" might be used before being initialized
  712. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[9]" might be used before being initialized
  713. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[11]" might be used before being initialized
  714. 01ac:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #118:
  715. 01ac:fixme:d3d_shader:print_glsl_info_log Vertex info
  716. 01ac:fixme:d3d_shader:print_glsl_info_log -----------
  717. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[0].zw" might be used before being initialized
  718. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[1]" might be used before being initialized
  719. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[2]" might be used before being initialized
  720. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[3]" might be used before being initialized
  721. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[4]" might be used before being initialized
  722. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[5]" might be used before being initialized
  723. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[6]" might be used before being initialized
  724. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[7]" might be used before being initialized
  725. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[9]" might be used before being initialized
  726. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[11]" might be used before being initialized
  727. 01ac:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #121:
  728. 01ac:fixme:d3d_shader:print_glsl_info_log Vertex info
  729. 01ac:fixme:d3d_shader:print_glsl_info_log -----------
  730. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[0].zw" might be used before being initialized
  731. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[1]" might be used before being initialized
  732. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[2]" might be used before being initialized
  733. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[3]" might be used before being initialized
  734. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[4]" might be used before being initialized
  735. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[5]" might be used before being initialized
  736. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[6]" might be used before being initialized
  737. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[7]" might be used before being initialized
  738. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[9]" might be used before being initialized
  739. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[11]" might be used before being initialized
  740. 01ac:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #124:
  741. 01ac:fixme:d3d_shader:print_glsl_info_log Vertex info
  742. 01ac:fixme:d3d_shader:print_glsl_info_log -----------
  743. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[0].zw" might be used before being initialized
  744. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[1]" might be used before being initialized
  745. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[2]" might be used before being initialized
  746. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[3]" might be used before being initialized
  747. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[4]" might be used before being initialized
  748. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[5]" might be used before being initialized
  749. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[6]" might be used before being initialized
  750. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[7]" might be used before being initialized
  751. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[9]" might be used before being initialized
  752. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[11]" might be used before being initialized
  753. 01ac:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #127:
  754. 01ac:fixme:d3d_shader:print_glsl_info_log Vertex info
  755. 01ac:fixme:d3d_shader:print_glsl_info_log -----------
  756. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[0].zw" might be used before being initialized
  757. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[1]" might be used before being initialized
  758. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[2]" might be used before being initialized
  759. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[3]" might be used before being initialized
  760. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[4]" might be used before being initialized
  761. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[5]" might be used before being initialized
  762. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[6]" might be used before being initialized
  763. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[7]" might be used before being initialized
  764. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[9]" might be used before being initialized
  765. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[11]" might be used before being initialized
  766. 01ac:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #130:
  767. 01ac:fixme:d3d_shader:print_glsl_info_log Vertex info
  768. 01ac:fixme:d3d_shader:print_glsl_info_log -----------
  769. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[0].zw" might be used before being initialized
  770. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[1]" might be used before being initialized
  771. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[2]" might be used before being initialized
  772. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[3]" might be used before being initialized
  773. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[4]" might be used before being initialized
  774. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[5]" might be used before being initialized
  775. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[6]" might be used before being initialized
  776. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[7]" might be used before being initialized
  777. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[9]" might be used before being initialized
  778. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[11]" might be used before being initialized
  779. 01ac:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #133:
  780. 01ac:fixme:d3d_shader:print_glsl_info_log Vertex info
  781. 01ac:fixme:d3d_shader:print_glsl_info_log -----------
  782. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[0].zw" might be used before being initialized
  783. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[1]" might be used before being initialized
  784. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[2]" might be used before being initialized
  785. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[3]" might be used before being initialized
  786. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[4]" might be used before being initialized
  787. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[5]" might be used before being initialized
  788. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[6]" might be used before being initialized
  789. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[7]" might be used before being initialized
  790. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[9]" might be used before being initialized
  791. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[11]" might be used before being initialized
  792. 01ac:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #136:
  793. 01ac:fixme:d3d_shader:print_glsl_info_log Vertex info
  794. 01ac:fixme:d3d_shader:print_glsl_info_log -----------
  795. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[0].zw" might be used before being initialized
  796. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[1]" might be used before being initialized
  797. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[2]" might be used before being initialized
  798. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[3]" might be used before being initialized
  799. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[4]" might be used before being initialized
  800. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[5]" might be used before being initialized
  801. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[6]" might be used before being initialized
  802. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[7]" might be used before being initialized
  803. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[9]" might be used before being initialized
  804. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[11]" might be used before being initialized
  805. 01ac:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #138:
  806. 01ac:fixme:d3d_shader:print_glsl_info_log Vertex info
  807. 01ac:fixme:d3d_shader:print_glsl_info_log -----------
  808. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[0].zw" might be used before being initialized
  809. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[1]" might be used before being initialized
  810. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[2]" might be used before being initialized
  811. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[3]" might be used before being initialized
  812. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[4]" might be used before being initialized
  813. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[5]" might be used before being initialized
  814. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[6]" might be used before being initialized
  815. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[7]" might be used before being initialized
  816. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[9]" might be used before being initialized
  817. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[11]" might be used before being initialized
  818. 01ac:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #140:
  819. 01ac:fixme:d3d_shader:print_glsl_info_log Vertex info
  820. 01ac:fixme:d3d_shader:print_glsl_info_log -----------
  821. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[0].zw" might be used before being initialized
  822. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[1]" might be used before being initialized
  823. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[2]" might be used before being initialized
  824. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[3]" might be used before being initialized
  825. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[4]" might be used before being initialized
  826. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[5]" might be used before being initialized
  827. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[6]" might be used before being initialized
  828. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[7]" might be used before being initialized
  829. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[9]" might be used before being initialized
  830. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[11]" might be used before being initialized
  831. 01ac:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #143:
  832. 01ac:fixme:d3d_shader:print_glsl_info_log Vertex info
  833. 01ac:fixme:d3d_shader:print_glsl_info_log -----------
  834. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[0].zw" might be used before being initialized
  835. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[1]" might be used before being initialized
  836. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[2]" might be used before being initialized
  837. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[3]" might be used before being initialized
  838. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[4]" might be used before being initialized
  839. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[5]" might be used before being initialized
  840. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[6]" might be used before being initialized
  841. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[7]" might be used before being initialized
  842. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[9]" might be used before being initialized
  843. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[11]" might be used before being initialized
  844. 01ac:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #146:
  845. 01ac:fixme:d3d_shader:print_glsl_info_log Vertex info
  846. 01ac:fixme:d3d_shader:print_glsl_info_log -----------
  847. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[0].zw" might be used before being initialized
  848. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[1]" might be used before being initialized
  849. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[2]" might be used before being initialized
  850. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[3]" might be used before being initialized
  851. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[4]" might be used before being initialized
  852. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[5]" might be used before being initialized
  853. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[6]" might be used before being initialized
  854. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[7]" might be used before being initialized
  855. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[9]" might be used before being initialized
  856. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[11]" might be used before being initialized
  857. 01ac:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #149:
  858. 01ac:fixme:d3d_shader:print_glsl_info_log Vertex info
  859. 01ac:fixme:d3d_shader:print_glsl_info_log -----------
  860. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[0].zw" might be used before being initialized
  861. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[1]" might be used before being initialized
  862. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[2]" might be used before being initialized
  863. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[3]" might be used before being initialized
  864. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[4]" might be used before being initialized
  865. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[5]" might be used before being initialized
  866. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[6]" might be used before being initialized
  867. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[7]" might be used before being initialized
  868. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[9]" might be used before being initialized
  869. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[11]" might be used before being initialized
  870. 01ac:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #152:
  871. 01ac:fixme:d3d_shader:print_glsl_info_log Vertex info
  872. 01ac:fixme:d3d_shader:print_glsl_info_log -----------
  873. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[0].zw" might be used before being initialized
  874. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[1]" might be used before being initialized
  875. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[2]" might be used before being initialized
  876. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[3]" might be used before being initialized
  877. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[4]" might be used before being initialized
  878. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[5]" might be used before being initialized
  879. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[6]" might be used before being initialized
  880. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[7]" might be used before being initialized
  881. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[9]" might be used before being initialized
  882. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[11]" might be used before being initialized
  883. 01ac:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #155:
  884. 01ac:fixme:d3d_shader:print_glsl_info_log Vertex info
  885. 01ac:fixme:d3d_shader:print_glsl_info_log -----------
  886. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[0].zw" might be used before being initialized
  887. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[1]" might be used before being initialized
  888. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[2]" might be used before being initialized
  889. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[3]" might be used before being initialized
  890. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[4]" might be used before being initialized
  891. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[5]" might be used before being initialized
  892. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[6]" might be used before being initialized
  893. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[7]" might be used before being initialized
  894. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[9]" might be used before being initialized
  895. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[11]" might be used before being initialized
  896. 01ac:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #157:
  897. 01ac:fixme:d3d_shader:print_glsl_info_log Vertex info
  898. 01ac:fixme:d3d_shader:print_glsl_info_log -----------
  899. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[0].zw" might be used before being initialized
  900. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[1]" might be used before being initialized
  901. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[2]" might be used before being initialized
  902. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[3]" might be used before being initialized
  903. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[4]" might be used before being initialized
  904. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[5]" might be used before being initialized
  905. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[6]" might be used before being initialized
  906. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[7]" might be used before being initialized
  907. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[9]" might be used before being initialized
  908. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[11]" might be used before being initialized
  909. 01ac:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #159:
  910. 01ac:fixme:d3d_shader:print_glsl_info_log Vertex info
  911. 01ac:fixme:d3d_shader:print_glsl_info_log -----------
  912. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[0].zw" might be used before being initialized
  913. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[1]" might be used before being initialized
  914. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[2]" might be used before being initialized
  915. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[3]" might be used before being initialized
  916. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[4]" might be used before being initialized
  917. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[5]" might be used before being initialized
  918. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[6]" might be used before being initialized
  919. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[7]" might be used before being initialized
  920. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[9]" might be used before being initialized
  921. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[11]" might be used before being initialized
  922. 01ac:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #161:
  923. 01ac:fixme:d3d_shader:print_glsl_info_log Vertex info
  924. 01ac:fixme:d3d_shader:print_glsl_info_log -----------
  925. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[0].zw" might be used before being initialized
  926. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[1]" might be used before being initialized
  927. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[2]" might be used before being initialized
  928. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[3]" might be used before being initialized
  929. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[4]" might be used before being initialized
  930. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[5]" might be used before being initialized
  931. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[6]" might be used before being initialized
  932. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[7]" might be used before being initialized
  933. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[9]" might be used before being initialized
  934. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[11]" might be used before being initialized
  935. 01ac:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #163:
  936. 01ac:fixme:d3d_shader:print_glsl_info_log Vertex info
  937. 01ac:fixme:d3d_shader:print_glsl_info_log -----------
  938. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[0].zw" might be used before being initialized
  939. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[1]" might be used before being initialized
  940. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[2]" might be used before being initialized
  941. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[3]" might be used before being initialized
  942. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[4]" might be used before being initialized
  943. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[5]" might be used before being initialized
  944. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[6]" might be used before being initialized
  945. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[7]" might be used before being initialized
  946. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[9]" might be used before being initialized
  947. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[11]" might be used before being initialized
  948. 01ac:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #165:
  949. 01ac:fixme:d3d_shader:print_glsl_info_log Vertex info
  950. 01ac:fixme:d3d_shader:print_glsl_info_log -----------
  951. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[0].zw" might be used before being initialized
  952. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[1]" might be used before being initialized
  953. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[2]" might be used before being initialized
  954. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[3]" might be used before being initialized
  955. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[4]" might be used before being initialized
  956. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[5]" might be used before being initialized
  957. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[6]" might be used before being initialized
  958. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[7]" might be used before being initialized
  959. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[9]" might be used before being initialized
  960. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[11]" might be used before being initialized
  961. 01ac:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #167:
  962. 01ac:fixme:d3d_shader:print_glsl_info_log Vertex info
  963. 01ac:fixme:d3d_shader:print_glsl_info_log -----------
  964. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[0].zw" might be used before being initialized
  965. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[1]" might be used before being initialized
  966. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[2]" might be used before being initialized
  967. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[3]" might be used before being initialized
  968. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[4]" might be used before being initialized
  969. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[5]" might be used before being initialized
  970. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[6]" might be used before being initialized
  971. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[7]" might be used before being initialized
  972. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[9]" might be used before being initialized
  973. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[11]" might be used before being initialized
  974. 01ac:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #171:
  975. 01ac:fixme:d3d_shader:print_glsl_info_log Vertex info
  976. 01ac:fixme:d3d_shader:print_glsl_info_log -----------
  977. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[0].zw" might be used before being initialized
  978. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[1]" might be used before being initialized
  979. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[2]" might be used before being initialized
  980. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[3]" might be used before being initialized
  981. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[4]" might be used before being initialized
  982. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[5]" might be used before being initialized
  983. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[6]" might be used before being initialized
  984. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[7]" might be used before being initialized
  985. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[9]" might be used before being initialized
  986. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[11]" might be used before being initialized
  987. 01ac:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #177:
  988. 01ac:fixme:d3d_shader:print_glsl_info_log Vertex info
  989. 01ac:fixme:d3d_shader:print_glsl_info_log -----------
  990. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[0].zw" might be used before being initialized
  991. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[1].zw" might be used before being initialized
  992. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[2]" might be used before being initialized
  993. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[3]" might be used before being initialized
  994. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[4]" might be used before being initialized
  995. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[5]" might be used before being initialized
  996. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[6]" might be used before being initialized
  997. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[7]" might be used before being initialized
  998. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[9]" might be used before being initialized
  999. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[11]" might be used before being initialized
  1000. 01ac:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #180:
  1001. 01ac:fixme:d3d_shader:print_glsl_info_log Vertex info
  1002. 01ac:fixme:d3d_shader:print_glsl_info_log -----------
  1003. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[0].zw" might be used before being initialized
  1004. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[1]" might be used before being initialized
  1005. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[2]" might be used before being initialized
  1006. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[3]" might be used before being initialized
  1007. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[4]" might be used before being initialized
  1008. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[5]" might be used before being initialized
  1009. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[6]" might be used before being initialized
  1010. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[7]" might be used before being initialized
  1011. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[9]" might be used before being initialized
  1012. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[11]" might be used before being initialized
  1013. 01ac:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #184:
  1014. 01ac:fixme:d3d_shader:print_glsl_info_log Vertex info
  1015. 01ac:fixme:d3d_shader:print_glsl_info_log -----------
  1016. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[0].zw" might be used before being initialized
  1017. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[1].zw" might be used before being initialized
  1018. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[2].w" might be used before being initialized
  1019. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[3].w" might be used before being initialized
  1020. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[4].zw" might be used before being initialized
  1021. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[5]" might be used before being initialized
  1022. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[6]" might be used before being initialized
  1023. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[7]" might be used before being initialized
  1024. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[9]" might be used before being initialized
  1025. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[11]" might be used before being initialized
  1026. 01ac:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #188:
  1027. 01ac:fixme:d3d_shader:print_glsl_info_log Vertex info
  1028. 01ac:fixme:d3d_shader:print_glsl_info_log -----------
  1029. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[0].zw" might be used before being initialized
  1030. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[1].zw" might be used before being initialized
  1031. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[2].w" might be used before being initialized
  1032. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[3].w" might be used before being initialized
  1033. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[4]" might be used before being initialized
  1034. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[5]" might be used before being initialized
  1035. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[6]" might be used before being initialized
  1036. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[7]" might be used before being initialized
  1037. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[9]" might be used before being initialized
  1038. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[11]" might be used before being initialized
  1039. 01ac:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #192:
  1040. 01ac:fixme:d3d_shader:print_glsl_info_log Vertex info
  1041. 01ac:fixme:d3d_shader:print_glsl_info_log -----------
  1042. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[0]" might be used before being initialized
  1043. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[1]" might be used before being initialized
  1044. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[2]" might be used before being initialized
  1045. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[3]" might be used before being initialized
  1046. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[4]" might be used before being initialized
  1047. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[5]" might be used before being initialized
  1048. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[6]" might be used before being initialized
  1049. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[7]" might be used before being initialized
  1050. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[9]" might be used before being initialized
  1051. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[11]" might be used before being initialized
  1052. 01ac:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #201:
  1053. 01ac:fixme:d3d_shader:print_glsl_info_log Vertex info
  1054. 01ac:fixme:d3d_shader:print_glsl_info_log -----------
  1055. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[0].w" might be used before being initialized
  1056. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[1].w" might be used before being initialized
  1057. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[3].w" might be used before being initialized
  1058. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[4]" might be used before being initialized
  1059. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[5]" might be used before being initialized
  1060. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[6]" might be used before being initialized
  1061. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[7]" might be used before being initialized
  1062. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[9]" might be used before being initialized
  1063. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[11]" might be used before being initialized
  1064. 01ac:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #205:
  1065. 01ac:fixme:d3d_shader:print_glsl_info_log Vertex info
  1066. 01ac:fixme:d3d_shader:print_glsl_info_log -----------
  1067. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[0].w" might be used before being initialized
  1068. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[1].w" might be used before being initialized
  1069. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[2]" might be used before being initialized
  1070. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[3].w" might be used before being initialized
  1071. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[4]" might be used before being initialized
  1072. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[5]" might be used before being initialized
  1073. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[6]" might be used before being initialized
  1074. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[7]" might be used before being initialized
  1075. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[9].w" might be used before being initialized
  1076. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[11]" might be used before being initialized
  1077. 01ac:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #212:
  1078. 01ac:fixme:d3d_shader:print_glsl_info_log Vertex info
  1079. 01ac:fixme:d3d_shader:print_glsl_info_log -----------
  1080. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[0].zw" might be used before being initialized
  1081. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[1].w" might be used before being initialized
  1082. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[2].w" might be used before being initialized
  1083. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[3]" might be used before being initialized
  1084. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[4]" might be used before being initialized
  1085. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[5]" might be used before being initialized
  1086. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[6]" might be used before being initialized
  1087. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[7]" might be used before being initialized
  1088. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[9]" might be used before being initialized
  1089. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[11]" might be used before being initialized
  1090. 01ac:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #216:
  1091. 01ac:fixme:d3d_shader:print_glsl_info_log Vertex info
  1092. 01ac:fixme:d3d_shader:print_glsl_info_log -----------
  1093. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[0].zw" might be used before being initialized
  1094. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[1].zw" might be used before being initialized
  1095. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[2]" might be used before being initialized
  1096. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[3]" might be used before being initialized
  1097. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[4]" might be used before being initialized
  1098. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[5]" might be used before being initialized
  1099. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[6]" might be used before being initialized
  1100. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[7]" might be used before being initialized
  1101. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[9]" might be used before being initialized
  1102. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[11]" might be used before being initialized
  1103. 01ac:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #220:
  1104. 01ac:fixme:d3d_shader:print_glsl_info_log Vertex info
  1105. 01ac:fixme:d3d_shader:print_glsl_info_log -----------
  1106. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[0].zw" might be used before being initialized
  1107. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[1].w" might be used before being initialized
  1108. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[2].w" might be used before being initialized
  1109. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[3]" might be used before being initialized
  1110. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[4]" might be used before being initialized
  1111. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[5]" might be used before being initialized
  1112. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[6]" might be used before being initialized
  1113. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[7]" might be used before being initialized
  1114. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[9]" might be used before being initialized
  1115. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[11]" might be used before being initialized
  1116. 01ac:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #227:
  1117. 01ac:fixme:d3d_shader:print_glsl_info_log Vertex info
  1118. 01ac:fixme:d3d_shader:print_glsl_info_log -----------
  1119. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[0].zw" might be used before being initialized
  1120. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[1]" might be used before being initialized
  1121. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[2]" might be used before being initialized
  1122. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[3]" might be used before being initialized
  1123. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[4]" might be used before being initialized
  1124. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[5]" might be used before being initialized
  1125. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[6]" might be used before being initialized
  1126. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[7]" might be used before being initialized
  1127. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[9]" might be used before being initialized
  1128. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[11]" might be used before being initialized
  1129. 01ac:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #229:
  1130. 01ac:fixme:d3d_shader:print_glsl_info_log Vertex info
  1131. 01ac:fixme:d3d_shader:print_glsl_info_log -----------
  1132. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[0].zw" might be used before being initialized
  1133. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[1]" might be used before being initialized
  1134. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[2]" might be used before being initialized
  1135. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[3]" might be used before being initialized
  1136. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[4]" might be used before being initialized
  1137. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[5]" might be used before being initialized
  1138. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[6]" might be used before being initialized
  1139. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[7]" might be used before being initialized
  1140. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[9]" might be used before being initialized
  1141. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[11]" might be used before being initialized
  1142. 01ac:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #231:
  1143. 01ac:fixme:d3d_shader:print_glsl_info_log Vertex info
  1144. 01ac:fixme:d3d_shader:print_glsl_info_log -----------
  1145. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[0].zw" might be used before being initialized
  1146. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[1]" might be used before being initialized
  1147. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[2]" might be used before being initialized
  1148. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[3]" might be used before being initialized
  1149. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[4]" might be used before being initialized
  1150. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[5]" might be used before being initialized
  1151. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[6]" might be used before being initialized
  1152. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[7]" might be used before being initialized
  1153. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[9]" might be used before being initialized
  1154. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[11]" might be used before being initialized
  1155. 01ac:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #233:
  1156. 01ac:fixme:d3d_shader:print_glsl_info_log Vertex info
  1157. 01ac:fixme:d3d_shader:print_glsl_info_log -----------
  1158. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[0].zw" might be used before being initialized
  1159. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[1]" might be used before being initialized
  1160. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[2]" might be used before being initialized
  1161. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[3]" might be used before being initialized
  1162. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[4]" might be used before being initialized
  1163. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[5]" might be used before being initialized
  1164. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[6]" might be used before being initialized
  1165. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[7]" might be used before being initialized
  1166. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[9]" might be used before being initialized
  1167. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[11]" might be used before being initialized
  1168. 01ac:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #235:
  1169. 01ac:fixme:d3d_shader:print_glsl_info_log Vertex info
  1170. 01ac:fixme:d3d_shader:print_glsl_info_log -----------
  1171. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[0].zw" might be used before being initialized
  1172. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[1]" might be used before being initialized
  1173. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[2]" might be used before being initialized
  1174. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[3]" might be used before being initialized
  1175. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[4]" might be used before being initialized
  1176. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[5]" might be used before being initialized
  1177. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[6]" might be used before being initialized
  1178. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[7]" might be used before being initialized
  1179. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[9]" might be used before being initialized
  1180. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[11]" might be used before being initialized
  1181. 01ac:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #237:
  1182. 01ac:fixme:d3d_shader:print_glsl_info_log Vertex info
  1183. 01ac:fixme:d3d_shader:print_glsl_info_log -----------
  1184. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[0].zw" might be used before being initialized
  1185. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[1]" might be used before being initialized
  1186. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[2]" might be used before being initialized
  1187. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[3]" might be used before being initialized
  1188. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[4]" might be used before being initialized
  1189. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[5]" might be used before being initialized
  1190. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[6]" might be used before being initialized
  1191. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[7]" might be used before being initialized
  1192. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[9]" might be used before being initialized
  1193. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[11]" might be used before being initialized
  1194. 01ac:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #239:
  1195. 01ac:fixme:d3d_shader:print_glsl_info_log Vertex info
  1196. 01ac:fixme:d3d_shader:print_glsl_info_log -----------
  1197. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[0].zw" might be used before being initialized
  1198. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[1]" might be used before being initialized
  1199. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[2]" might be used before being initialized
  1200. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[3]" might be used before being initialized
  1201. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[4]" might be used before being initialized
  1202. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[5]" might be used before being initialized
  1203. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[6]" might be used before being initialized
  1204. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[7]" might be used before being initialized
  1205. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[9]" might be used before being initialized
  1206. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[11]" might be used before being initialized
  1207. 01ac:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #241:
  1208. 01ac:fixme:d3d_shader:print_glsl_info_log Vertex info
  1209. 01ac:fixme:d3d_shader:print_glsl_info_log -----------
  1210. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[0].zw" might be used before being initialized
  1211. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[1]" might be used before being initialized
  1212. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[2]" might be used before being initialized
  1213. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[3]" might be used before being initialized
  1214. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[4]" might be used before being initialized
  1215. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[5]" might be used before being initialized
  1216. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[6]" might be used before being initialized
  1217. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[7]" might be used before being initialized
  1218. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[9]" might be used before being initialized
  1219. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[11]" might be used before being initialized
  1220. 01ac:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #243:
  1221. 01ac:fixme:d3d_shader:print_glsl_info_log Vertex info
  1222. 01ac:fixme:d3d_shader:print_glsl_info_log -----------
  1223. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[0].zw" might be used before being initialized
  1224. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[1]" might be used before being initialized
  1225. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[2]" might be used before being initialized
  1226. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[3]" might be used before being initialized
  1227. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[4]" might be used before being initialized
  1228. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[5]" might be used before being initialized
  1229. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[6]" might be used before being initialized
  1230. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[7]" might be used before being initialized
  1231. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[9]" might be used before being initialized
  1232. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[11]" might be used before being initialized
  1233. 01ac:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #245:
  1234. 01ac:fixme:d3d_shader:print_glsl_info_log Vertex info
  1235. 01ac:fixme:d3d_shader:print_glsl_info_log -----------
  1236. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[0].zw" might be used before being initialized
  1237. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[1]" might be used before being initialized
  1238. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[2]" might be used before being initialized
  1239. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[3]" might be used before being initialized
  1240. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[4]" might be used before being initialized
  1241. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[5]" might be used before being initialized
  1242. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[6]" might be used before being initialized
  1243. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[7]" might be used before being initialized
  1244. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[9]" might be used before being initialized
  1245. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[11]" might be used before being initialized
  1246. 01ac:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #247:
  1247. 01ac:fixme:d3d_shader:print_glsl_info_log Vertex info
  1248. 01ac:fixme:d3d_shader:print_glsl_info_log -----------
  1249. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[0].zw" might be used before being initialized
  1250. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[1]" might be used before being initialized
  1251. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[2]" might be used before being initialized
  1252. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[3]" might be used before being initialized
  1253. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[4]" might be used before being initialized
  1254. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[5]" might be used before being initialized
  1255. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[6]" might be used before being initialized
  1256. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[7]" might be used before being initialized
  1257. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[9]" might be used before being initialized
  1258. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[11]" might be used before being initialized
  1259. 01ac:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #249:
  1260. 01ac:fixme:d3d_shader:print_glsl_info_log Vertex info
  1261. 01ac:fixme:d3d_shader:print_glsl_info_log -----------
  1262. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[0].zw" might be used before being initialized
  1263. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[1]" might be used before being initialized
  1264. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[2]" might be used before being initialized
  1265. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[3]" might be used before being initialized
  1266. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[4]" might be used before being initialized
  1267. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[5]" might be used before being initialized
  1268. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[6]" might be used before being initialized
  1269. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[7]" might be used before being initialized
  1270. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[9]" might be used before being initialized
  1271. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[11]" might be used before being initialized
  1272. 0190:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 77D1C028.
  1273. 0190:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 77D1C028.
  1274. 0190:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 77D1C028.
  1275. 0190:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 77D1C028.
  1276. 01ac:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #258:
  1277. 01ac:fixme:d3d_shader:print_glsl_info_log Vertex info
  1278. 01ac:fixme:d3d_shader:print_glsl_info_log -----------
  1279. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[0].zw" might be used before being initialized
  1280. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[1]" might be used before being initialized
  1281. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[2]" might be used before being initialized
  1282. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[3]" might be used before being initialized
  1283. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[4]" might be used before being initialized
  1284. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[5]" might be used before being initialized
  1285. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[6]" might be used before being initialized
  1286. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[7]" might be used before being initialized
  1287. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[9]" might be used before being initialized
  1288. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[11]" might be used before being initialized
  1289. 01ac:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #261:
  1290. 01ac:fixme:d3d_shader:print_glsl_info_log Vertex info
  1291. 01ac:fixme:d3d_shader:print_glsl_info_log -----------
  1292. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[0].zw" might be used before being initialized
  1293. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[1]" might be used before being initialized
  1294. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[2]" might be used before being initialized
  1295. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[3]" might be used before being initialized
  1296. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[4]" might be used before being initialized
  1297. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[5]" might be used before being initialized
  1298. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[6]" might be used before being initialized
  1299. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[7]" might be used before being initialized
  1300. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[9]" might be used before being initialized
  1301. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[11]" might be used before being initialized
  1302. 01ac:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #264:
  1303. 01ac:fixme:d3d_shader:print_glsl_info_log Vertex info
  1304. 01ac:fixme:d3d_shader:print_glsl_info_log -----------
  1305. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[0].zw" might be used before being initialized
  1306. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[1].zw" might be used before being initialized
  1307. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[2].w" might be used before being initialized
  1308. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[3].w" might be used before being initialized
  1309. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[4].zw" might be used before being initialized
  1310. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[5]" might be used before being initialized
  1311. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[6]" might be used before being initialized
  1312. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[7]" might be used before being initialized
  1313. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[9]" might be used before being initialized
  1314. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[11]" might be used before being initialized
  1315. 01ac:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #267:
  1316. 01ac:fixme:d3d_shader:print_glsl_info_log Vertex info
  1317. 01ac:fixme:d3d_shader:print_glsl_info_log -----------
  1318. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[0].zw" might be used before being initialized
  1319. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[1].zw" might be used before being initialized
  1320. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[2].w" might be used before being initialized
  1321. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[3].w" might be used before being initialized
  1322. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[4]" might be used before being initialized
  1323. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[5]" might be used before being initialized
  1324. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[6]" might be used before being initialized
  1325. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[7]" might be used before being initialized
  1326. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[9]" might be used before being initialized
  1327. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[11]" might be used before being initialized
  1328. 01ac:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #270:
  1329. 01ac:fixme:d3d_shader:print_glsl_info_log Vertex info
  1330. 01ac:fixme:d3d_shader:print_glsl_info_log -----------
  1331. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[0].zw" might be used before being initialized
  1332. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[1].zw" might be used before being initialized
  1333. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[2]" might be used before being initialized
  1334. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[3]" might be used before being initialized
  1335. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[4]" might be used before being initialized
  1336. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[5]" might be used before being initialized
  1337. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[6]" might be used before being initialized
  1338. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[7]" might be used before being initialized
  1339. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[9].w" might be used before being initialized
  1340. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[11]" might be used before being initialized
  1341. 01ac:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #273:
  1342. 01ac:fixme:d3d_shader:print_glsl_info_log Vertex info
  1343. 01ac:fixme:d3d_shader:print_glsl_info_log -----------
  1344. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[0].zw" might be used before being initialized
  1345. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[1].zw" might be used before being initialized
  1346. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[2]" might be used before being initialized
  1347. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[3]" might be used before being initialized
  1348. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[4]" might be used before being initialized
  1349. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[5]" might be used before being initialized
  1350. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[6]" might be used before being initialized
  1351. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[7]" might be used before being initialized
  1352. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[9].w" might be used before being initialized
  1353. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[11]" might be used before being initialized
  1354. 01ac:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #276:
  1355. 01ac:fixme:d3d_shader:print_glsl_info_log Vertex info
  1356. 01ac:fixme:d3d_shader:print_glsl_info_log -----------
  1357. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[0].zw" might be used before being initialized
  1358. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[1].zw" might be used before being initialized
  1359. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[2]" might be used before being initialized
  1360. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[3]" might be used before being initialized
  1361. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[4]" might be used before being initialized
  1362. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[5]" might be used before being initialized
  1363. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[6]" might be used before being initialized
  1364. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[7]" might be used before being initialized
  1365. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[11]" might be used before being initialized
  1366. 01ac:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #279:
  1367. 01ac:fixme:d3d_shader:print_glsl_info_log Vertex info
  1368. 01ac:fixme:d3d_shader:print_glsl_info_log -----------
  1369. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[0].zw" might be used before being initialized
  1370. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[1].zw" might be used before being initialized
  1371. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[2]" might be used before being initialized
  1372. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[3]" might be used before being initialized
  1373. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[4]" might be used before being initialized
  1374. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[5]" might be used before being initialized
  1375. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[6]" might be used before being initialized
  1376. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[7]" might be used before being initialized
  1377. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[9]" might be used before being initialized
  1378. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[11]" might be used before being initialized
  1379. 01ac:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #282:
  1380. 01ac:fixme:d3d_shader:print_glsl_info_log Vertex info
  1381. 01ac:fixme:d3d_shader:print_glsl_info_log -----------
  1382. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[0].zw" might be used before being initialized
  1383. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[1].zw" might be used before being initialized
  1384. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[2]" might be used before being initialized
  1385. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[3]" might be used before being initialized
  1386. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[4]" might be used before being initialized
  1387. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[5]" might be used before being initialized
  1388. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[6]" might be used before being initialized
  1389. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[7]" might be used before being initialized
  1390. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[9].w" might be used before being initialized
  1391. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[11]" might be used before being initialized
  1392. 01ac:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #288:
  1393. 01ac:fixme:d3d_shader:print_glsl_info_log Vertex info
  1394. 01ac:fixme:d3d_shader:print_glsl_info_log -----------
  1395. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[0].zw" might be used before being initialized
  1396. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[1].zw" might be used before being initialized
  1397. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[2]" might be used before being initialized
  1398. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[3]" might be used before being initialized
  1399. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[4]" might be used before being initialized
  1400. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[5]" might be used before being initialized
  1401. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[6]" might be used before being initialized
  1402. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[7]" might be used before being initialized
  1403. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[9]" might be used before being initialized
  1404. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[11]" might be used before being initialized
  1405. 01ac:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #291:
  1406. 01ac:fixme:d3d_shader:print_glsl_info_log Vertex info
  1407. 01ac:fixme:d3d_shader:print_glsl_info_log -----------
  1408. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[0].zw" might be used before being initialized
  1409. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[1]" might be used before being initialized
  1410. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[2]" might be used before being initialized
  1411. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[3]" might be used before being initialized
  1412. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[4]" might be used before being initialized
  1413. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[5]" might be used before being initialized
  1414. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[6]" might be used before being initialized
  1415. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[7]" might be used before being initialized
  1416. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[9]" might be used before being initialized
  1417. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[11]" might be used before being initialized
  1418. 01ac:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #293:
  1419. 01ac:fixme:d3d_shader:print_glsl_info_log Vertex info
  1420. 01ac:fixme:d3d_shader:print_glsl_info_log -----------
  1421. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[0].zw" might be used before being initialized
  1422. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[1]" might be used before being initialized
  1423. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[2]" might be used before being initialized
  1424. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[3]" might be used before being initialized
  1425. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[4]" might be used before being initialized
  1426. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[5]" might be used before being initialized
  1427. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[6]" might be used before being initialized
  1428. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[7]" might be used before being initialized
  1429. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[9]" might be used before being initialized
  1430. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[11]" might be used before being initialized
  1431. 01ac:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #296:
  1432. 01ac:fixme:d3d_shader:print_glsl_info_log Vertex info
  1433. 01ac:fixme:d3d_shader:print_glsl_info_log -----------
  1434. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[0].zw" might be used before being initialized
  1435. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[1]" might be used before being initialized
  1436. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[2]" might be used before being initialized
  1437. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[3]" might be used before being initialized
  1438. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[4]" might be used before being initialized
  1439. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[5]" might be used before being initialized
  1440. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[6]" might be used before being initialized
  1441. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[7]" might be used before being initialized
  1442. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[9]" might be used before being initialized
  1443. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[11]" might be used before being initialized
  1444. 01ac:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #299:
  1445. 01ac:fixme:d3d_shader:print_glsl_info_log Vertex info
  1446. 01ac:fixme:d3d_shader:print_glsl_info_log -----------
  1447. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[0].zw" might be used before being initialized
  1448. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[1]" might be used before being initialized
  1449. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[2]" might be used before being initialized
  1450. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[3]" might be used before being initialized
  1451. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[4]" might be used before being initialized
  1452. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[5]" might be used before being initialized
  1453. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[6]" might be used before being initialized
  1454. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[7]" might be used before being initialized
  1455. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[9]" might be used before being initialized
  1456. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[11]" might be used before being initialized
  1457. 01ac:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #302:
  1458. 01ac:fixme:d3d_shader:print_glsl_info_log Vertex info
  1459. 01ac:fixme:d3d_shader:print_glsl_info_log -----------
  1460. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[0].zw" might be used before being initialized
  1461. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[1]" might be used before being initialized
  1462. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[2]" might be used before being initialized
  1463. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[3]" might be used before being initialized
  1464. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[4]" might be used before being initialized
  1465. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[5]" might be used before being initialized
  1466. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[6]" might be used before being initialized
  1467. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[7]" might be used before being initialized
  1468. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[9]" might be used before being initialized
  1469. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[11]" might be used before being initialized
  1470. 01ac:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #305:
  1471. 01ac:fixme:d3d_shader:print_glsl_info_log Vertex info
  1472. 01ac:fixme:d3d_shader:print_glsl_info_log -----------
  1473. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[0].zw" might be used before being initialized
  1474. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[1]" might be used before being initialized
  1475. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[2]" might be used before being initialized
  1476. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[3]" might be used before being initialized
  1477. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[4]" might be used before being initialized
  1478. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[5]" might be used before being initialized
  1479. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[6]" might be used before being initialized
  1480. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[7]" might be used before being initialized
  1481. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[9]" might be used before being initialized
  1482. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[11]" might be used before being initialized
  1483. 01ac:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #308:
  1484. 01ac:fixme:d3d_shader:print_glsl_info_log Vertex info
  1485. 01ac:fixme:d3d_shader:print_glsl_info_log -----------
  1486. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[0].zw" might be used before being initialized
  1487. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[1]" might be used before being initialized
  1488. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[2]" might be used before being initialized
  1489. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[3]" might be used before being initialized
  1490. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[4]" might be used before being initialized
  1491. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[5]" might be used before being initialized
  1492. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[6]" might be used before being initialized
  1493. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[7]" might be used before being initialized
  1494. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[9]" might be used before being initialized
  1495. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[11]" might be used before being initialized
  1496. 01ac:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #311:
  1497. 01ac:fixme:d3d_shader:print_glsl_info_log Vertex info
  1498. 01ac:fixme:d3d_shader:print_glsl_info_log -----------
  1499. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[0].zw" might be used before being initialized
  1500. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[1]" might be used before being initialized
  1501. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[2]" might be used before being initialized
  1502. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[3]" might be used before being initialized
  1503. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[4]" might be used before being initialized
  1504. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[5]" might be used before being initialized
  1505. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[6]" might be used before being initialized
  1506. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[7]" might be used before being initialized
  1507. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[9]" might be used before being initialized
  1508. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[11]" might be used before being initialized
  1509. 01ac:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #317:
  1510. 01ac:fixme:d3d_shader:print_glsl_info_log Vertex info
  1511. 01ac:fixme:d3d_shader:print_glsl_info_log -----------
  1512. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[0].zw" might be used before being initialized
  1513. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[1]" might be used before being initialized
  1514. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[2]" might be used before being initialized
  1515. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[3]" might be used before being initialized
  1516. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[4]" might be used before being initialized
  1517. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[5]" might be used before being initialized
  1518. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[6]" might be used before being initialized
  1519. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[7]" might be used before being initialized
  1520. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[11]" might be used before being initialized
  1521. 01ac:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #321:
  1522. 01ac:fixme:d3d_shader:print_glsl_info_log Vertex info
  1523. 01ac:fixme:d3d_shader:print_glsl_info_log -----------
  1524. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[0].zw" might be used before being initialized
  1525. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[1]" might be used before being initialized
  1526. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[2]" might be used before being initialized
  1527. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[3]" might be used before being initialized
  1528. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[4]" might be used before being initialized
  1529. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[5]" might be used before being initialized
  1530. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[6]" might be used before being initialized
  1531. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[7]" might be used before being initialized
  1532. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[11]" might be used before being initialized
  1533. 01ac:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #325:
  1534. 01ac:fixme:d3d_shader:print_glsl_info_log Vertex info
  1535. 01ac:fixme:d3d_shader:print_glsl_info_log -----------
  1536. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[0].zw" might be used before being initialized
  1537. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[1].zw" might be used before being initialized
  1538. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[2].zw" might be used before being initialized
  1539. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[3].zw" might be used before being initialized
  1540. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[4]" might be used before being initialized
  1541. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[5]" might be used before being initialized
  1542. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[6]" might be used before being initialized
  1543. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[7]" might be used before being initialized
  1544. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[9]" might be used before being initialized
  1545. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[11]" might be used before being initialized
  1546. 01ac:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #327:
  1547. 01ac:fixme:d3d_shader:print_glsl_info_log Vertex info
  1548. 01ac:fixme:d3d_shader:print_glsl_info_log -----------
  1549. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[0].zw" might be used before being initialized
  1550. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[1]" might be used before being initialized
  1551. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[2]" might be used before being initialized
  1552. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[3]" might be used before being initialized
  1553. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[4]" might be used before being initialized
  1554. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[5]" might be used before being initialized
  1555. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[6]" might be used before being initialized
  1556. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[7]" might be used before being initialized
  1557. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[9]" might be used before being initialized
  1558. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[11]" might be used before being initialized
  1559. 01ac:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #329:
  1560. 01ac:fixme:d3d_shader:print_glsl_info_log Vertex info
  1561. 01ac:fixme:d3d_shader:print_glsl_info_log -----------
  1562. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[0].zw" might be used before being initialized
  1563. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[1]" might be used before being initialized
  1564. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[2]" might be used before being initialized
  1565. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[3]" might be used before being initialized
  1566. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[4]" might be used before being initialized
  1567. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[5]" might be used before being initialized
  1568. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[6]" might be used before being initialized
  1569. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[7]" might be used before being initialized
  1570. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[9]" might be used before being initialized
  1571. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[11]" might be used before being initialized
  1572. 01ac:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #331:
  1573. 01ac:fixme:d3d_shader:print_glsl_info_log Vertex info
  1574. 01ac:fixme:d3d_shader:print_glsl_info_log -----------
  1575. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[0].zw" might be used before being initialized
  1576. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[1]" might be used before being initialized
  1577. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[2]" might be used before being initialized
  1578. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[3]" might be used before being initialized
  1579. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[4]" might be used before being initialized
  1580. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[5]" might be used before being initialized
  1581. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[6]" might be used before being initialized
  1582. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[7]" might be used before being initialized
  1583. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[9]" might be used before being initialized
  1584. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[11]" might be used before being initialized
  1585. 01ac:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #333:
  1586. 01ac:fixme:d3d_shader:print_glsl_info_log Vertex info
  1587. 01ac:fixme:d3d_shader:print_glsl_info_log -----------
  1588. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[0].zw" might be used before being initialized
  1589. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[1]" might be used before being initialized
  1590. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[2]" might be used before being initialized
  1591. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[3]" might be used before being initialized
  1592. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[4]" might be used before being initialized
  1593. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[5]" might be used before being initialized
  1594. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[6]" might be used before being initialized
  1595. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[7]" might be used before being initialized
  1596. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[9]" might be used before being initialized
  1597. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[11]" might be used before being initialized
  1598. 01ac:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #341:
  1599. 01ac:fixme:d3d_shader:print_glsl_info_log Vertex info
  1600. 01ac:fixme:d3d_shader:print_glsl_info_log -----------
  1601. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[0].zw" might be used before being initialized
  1602. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[1]" might be used before being initialized
  1603. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[2]" might be used before being initialized
  1604. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[3]" might be used before being initialized
  1605. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[4]" might be used before being initialized
  1606. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[5]" might be used before being initialized
  1607. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[6]" might be used before being initialized
  1608. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[7]" might be used before being initialized
  1609. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[9]" might be used before being initialized
  1610. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[11]" might be used before being initialized
  1611. 01ac:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #343:
  1612. 01ac:fixme:d3d_shader:print_glsl_info_log Vertex info
  1613. 01ac:fixme:d3d_shader:print_glsl_info_log -----------
  1614. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[0].zw" might be used before being initialized
  1615. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[1]" might be used before being initialized
  1616. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[2]" might be used before being initialized
  1617. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[3]" might be used before being initialized
  1618. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[4]" might be used before being initialized
  1619. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[5]" might be used before being initialized
  1620. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[6]" might be used before being initialized
  1621. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[7]" might be used before being initialized
  1622. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[9]" might be used before being initialized
  1623. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[11]" might be used before being initialized
  1624. 01ac:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #345:
  1625. 01ac:fixme:d3d_shader:print_glsl_info_log Vertex info
  1626. 01ac:fixme:d3d_shader:print_glsl_info_log -----------
  1627. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[0].zw" might be used before being initialized
  1628. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[1]" might be used before being initialized
  1629. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[2]" might be used before being initialized
  1630. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[3]" might be used before being initialized
  1631. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[4]" might be used before being initialized
  1632. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[5]" might be used before being initialized
  1633. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[6]" might be used before being initialized
  1634. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[7]" might be used before being initialized
  1635. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[9]" might be used before being initialized
  1636. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[11]" might be used before being initialized
  1637. 01ac:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #347:
  1638. 01ac:fixme:d3d_shader:print_glsl_info_log Vertex info
  1639. 01ac:fixme:d3d_shader:print_glsl_info_log -----------
  1640. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[0].zw" might be used before being initialized
  1641. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[1]" might be used before being initialized
  1642. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[2]" might be used before being initialized
  1643. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[3]" might be used before being initialized
  1644. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[4]" might be used before being initialized
  1645. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[5]" might be used before being initialized
  1646. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[6]" might be used before being initialized
  1647. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[7]" might be used before being initialized
  1648. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[9]" might be used before being initialized
  1649. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[11]" might be used before being initialized
  1650. 01ac:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #351:
  1651. 01ac:fixme:d3d_shader:print_glsl_info_log Vertex info
  1652. 01ac:fixme:d3d_shader:print_glsl_info_log -----------
  1653. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[0].zw" might be used before being initialized
  1654. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[1]" might be used before being initialized
  1655. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[2]" might be used before being initialized
  1656. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[3]" might be used before being initialized
  1657. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[4]" might be used before being initialized
  1658. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[5]" might be used before being initialized
  1659. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[6]" might be used before being initialized
  1660. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[7]" might be used before being initialized
  1661. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[9]" might be used before being initialized
  1662. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[11]" might be used before being initialized
  1663. 01ac:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #354:
  1664. 01ac:fixme:d3d_shader:print_glsl_info_log Vertex info
  1665. 01ac:fixme:d3d_shader:print_glsl_info_log -----------
  1666. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[0].zw" might be used before being initialized
  1667. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[1]" might be used before being initialized
  1668. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[2]" might be used before being initialized
  1669. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[3]" might be used before being initialized
  1670. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[4]" might be used before being initialized
  1671. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[5]" might be used before being initialized
  1672. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[6]" might be used before being initialized
  1673. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[7]" might be used before being initialized
  1674. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[9]" might be used before being initialized
  1675. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[11]" might be used before being initialized
  1676. 01ac:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #356:
  1677. 01ac:fixme:d3d_shader:print_glsl_info_log Vertex info
  1678. 01ac:fixme:d3d_shader:print_glsl_info_log -----------
  1679. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[0].zw" might be used before being initialized
  1680. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[1]" might be used before being initialized
  1681. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[2]" might be used before being initialized
  1682. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[3]" might be used before being initialized
  1683. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[4]" might be used before being initialized
  1684. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[5]" might be used before being initialized
  1685. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[6]" might be used before being initialized
  1686. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[7]" might be used before being initialized
  1687. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[9]" might be used before being initialized
  1688. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[11]" might be used before being initialized
  1689. 01ac:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #358:
  1690. 01ac:fixme:d3d_shader:print_glsl_info_log Vertex info
  1691. 01ac:fixme:d3d_shader:print_glsl_info_log -----------
  1692. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[0].zw" might be used before being initialized
  1693. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[1]" might be used before being initialized
  1694. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[2]" might be used before being initialized
  1695. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[3]" might be used before being initialized
  1696. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[4]" might be used before being initialized
  1697. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[5]" might be used before being initialized
  1698. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[6]" might be used before being initialized
  1699. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[7]" might be used before being initialized
  1700. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[9]" might be used before being initialized
  1701. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[11]" might be used before being initialized
  1702. 01ac:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #360:
  1703. 01ac:fixme:d3d_shader:print_glsl_info_log Vertex info
  1704. 01ac:fixme:d3d_shader:print_glsl_info_log -----------
  1705. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[0].zw" might be used before being initialized
  1706. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[1]" might be used before being initialized
  1707. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[2]" might be used before being initialized
  1708. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[3]" might be used before being initialized
  1709. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[4]" might be used before being initialized
  1710. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[5]" might be used before being initialized
  1711. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[6]" might be used before being initialized
  1712. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[7]" might be used before being initialized
  1713. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[9]" might be used before being initialized
  1714. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[11]" might be used before being initialized
  1715. 01ac:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #363:
  1716. 01ac:fixme:d3d_shader:print_glsl_info_log Vertex info
  1717. 01ac:fixme:d3d_shader:print_glsl_info_log -----------
  1718. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[0].zw" might be used before being initialized
  1719. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[1].zw" might be used before being initialized
  1720. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[2]" might be used before being initialized
  1721. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[3]" might be used before being initialized
  1722. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[4]" might be used before being initialized
  1723. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[5]" might be used before being initialized
  1724. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[6]" might be used before being initialized
  1725. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[7]" might be used before being initialized
  1726. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[9].w" might be used before being initialized
  1727. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[11]" might be used before being initialized
  1728. 01ac:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #368:
  1729. 01ac:fixme:d3d_shader:print_glsl_info_log Vertex info
  1730. 01ac:fixme:d3d_shader:print_glsl_info_log -----------
  1731. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[0].zw" might be used before being initialized
  1732. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[1].zw" might be used before being initialized
  1733. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[2]" might be used before being initialized
  1734. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[3]" might be used before being initialized
  1735. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[4]" might be used before being initialized
  1736. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[5]" might be used before being initialized
  1737. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[6]" might be used before being initialized
  1738. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[7]" might be used before being initialized
  1739. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[9]" might be used before being initialized
  1740. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[11]" might be used before being initialized
  1741. 01ac:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #371:
  1742. 01ac:fixme:d3d_shader:print_glsl_info_log Vertex info
  1743. 01ac:fixme:d3d_shader:print_glsl_info_log -----------
  1744. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[0].zw" might be used before being initialized
  1745. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[1].zw" might be used before being initialized
  1746. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[2]" might be used before being initialized
  1747. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[3]" might be used before being initialized
  1748. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[4]" might be used before being initialized
  1749. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[5]" might be used before being initialized
  1750. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[6]" might be used before being initialized
  1751. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[7]" might be used before being initialized
  1752. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[9]" might be used before being initialized
  1753. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[11]" might be used before being initialized
  1754. 01ac:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #375:
  1755. 01ac:fixme:d3d_shader:print_glsl_info_log Vertex info
  1756. 01ac:fixme:d3d_shader:print_glsl_info_log -----------
  1757. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[0].w" might be used before being initialized
  1758. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[1].w" might be used before being initialized
  1759. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[3].w" might be used before being initialized
  1760. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[4]" might be used before being initialized
  1761. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[5]" might be used before being initialized
  1762. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[6]" might be used before being initialized
  1763. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[7]" might be used before being initialized
  1764. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[9]" might be used before being initialized
  1765. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[11]" might be used before being initialized
  1766. 01ac:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #380:
  1767. 01ac:fixme:d3d_shader:print_glsl_info_log Vertex info
  1768. 01ac:fixme:d3d_shader:print_glsl_info_log -----------
  1769. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[0].zw" might be used before being initialized
  1770. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[1].zw" might be used before being initialized
  1771. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[2]" might be used before being initialized
  1772. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[3]" might be used before being initialized
  1773. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[4]" might be used before being initialized
  1774. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[5]" might be used before being initialized
  1775. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[6]" might be used before being initialized
  1776. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[7]" might be used before being initialized
  1777. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[9]" might be used before being initialized
  1778. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[11]" might be used before being initialized
  1779. 01ac:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #384:
  1780. 01ac:fixme:d3d_shader:print_glsl_info_log Vertex info
  1781. 01ac:fixme:d3d_shader:print_glsl_info_log -----------
  1782. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[0].zw" might be used before being initialized
  1783. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[1].zw" might be used before being initialized
  1784. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[2]" might be used before being initialized
  1785. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[3]" might be used before being initialized
  1786. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[4]" might be used before being initialized
  1787. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[5]" might be used before being initialized
  1788. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[6]" might be used before being initialized
  1789. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[7]" might be used before being initialized
  1790. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[9]" might be used before being initialized
  1791. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[11]" might be used before being initialized
  1792. '''' '''''''''''''' '' '' '' '' '' 01ac:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #389:
  1793. 01ac:fixme:d3d_shader:print_glsl_info_log Vertex info
  1794. 01ac:fixme:d3d_shader:print_glsl_info_log -----------
  1795. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[0].zw" might be used before being initialized
  1796. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[1]" might be used before being initialized
  1797. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[2]" might be used before being initialized
  1798. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[3]" might be used before being initialized
  1799. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[4]" might be used before being initialized
  1800. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[5]" might be used before being initialized
  1801. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[6]" might be used before being initialized
  1802. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[7]" might be used before being initialized
  1803. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[9]" might be used before being initialized
  1804. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[11]" might be used before being initialized
  1805. 01ac:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #391:
  1806. 01ac:fixme:d3d_shader:print_glsl_info_log Vertex info
  1807. 01ac:fixme:d3d_shader:print_glsl_info_log -----------
  1808. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[0].zw" might be used before being initialized
  1809. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[1]" might be used before being initialized
  1810. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[2]" might be used before being initialized
  1811. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[3]" might be used before being initialized
  1812. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[4]" might be used before being initialized
  1813. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[5]" might be used before being initialized
  1814. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[6]" might be used before being initialized
  1815. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[7]" might be used before being initialized
  1816. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[9]" might be used before being initialized
  1817. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[11]" might be used before being initialized
  1818. 01ac:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #393:
  1819. 01ac:fixme:d3d_shader:print_glsl_info_log Vertex info
  1820. 01ac:fixme:d3d_shader:print_glsl_info_log -----------
  1821. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[0].zw" might be used before being initialized
  1822. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[1]" might be used before being initialized
  1823. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[2]" might be used before being initialized
  1824. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[3]" might be used before being initialized
  1825. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[4]" might be used before being initialized
  1826. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[5]" might be used before being initialized
  1827. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[6]" might be used before being initialized
  1828. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[7]" might be used before being initialized
  1829. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[9]" might be used before being initialized
  1830. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[11]" might be used before being initialized
  1831. 01ac:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #396:
  1832. 01ac:fixme:d3d_shader:print_glsl_info_log Vertex info
  1833. 01ac:fixme:d3d_shader:print_glsl_info_log -----------
  1834. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[0].zw" might be used before being initialized
  1835. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[1]" might be used before being initialized
  1836. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[2]" might be used before being initialized
  1837. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[3]" might be used before being initialized
  1838. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[4]" might be used before being initialized
  1839. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[5]" might be used before being initialized
  1840. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[6]" might be used before being initialized
  1841. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[7]" might be used before being initialized
  1842. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[9]" might be used before being initialized
  1843. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[11]" might be used before being initialized
  1844. 01ac:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #399:
  1845. 01ac:fixme:d3d_shader:print_glsl_info_log Vertex info
  1846. 01ac:fixme:d3d_shader:print_glsl_info_log -----------
  1847. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[0].zw" might be used before being initialized
  1848. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[1]" might be used before being initialized
  1849. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[2]" might be used before being initialized
  1850. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[3]" might be used before being initialized
  1851. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[4]" might be used before being initialized
  1852. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[5]" might be used before being initialized
  1853. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[6]" might be used before being initialized
  1854. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[7]" might be used before being initialized
  1855. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[9]" might be used before being initialized
  1856. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[11]" might be used before being initialized
  1857. 01ac:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #401:
  1858. 01ac:fixme:d3d_shader:print_glsl_info_log Vertex info
  1859. 01ac:fixme:d3d_shader:print_glsl_info_log -----------
  1860. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[0].zw" might be used before being initialized
  1861. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[1]" might be used before being initialized
  1862. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[2]" might be used before being initialized
  1863. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[3]" might be used before being initialized
  1864. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[4]" might be used before being initialized
  1865. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[5]" might be used before being initialized
  1866. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[6]" might be used before being initialized
  1867. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[7]" might be used before being initialized
  1868. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[9]" might be used before being initialized
  1869. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[11]" might be used before being initialized
  1870. 01ac:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #404:
  1871. 01ac:fixme:d3d_shader:print_glsl_info_log Vertex info
  1872. 01ac:fixme:d3d_shader:print_glsl_info_log -----------
  1873. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[0].zw" might be used before being initialized
  1874. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[1]" might be used before being initialized
  1875. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[2]" might be used before being initialized
  1876. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[3]" might be used before being initialized
  1877. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[4]" might be used before being initialized
  1878. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[5]" might be used before being initialized
  1879. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[6]" might be used before being initialized
  1880. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[7]" might be used before being initialized
  1881. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[9]" might be used before being initialized
  1882. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[11]" might be used before being initialized
  1883. 01ac:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #407:
  1884. 01ac:fixme:d3d_shader:print_glsl_info_log Vertex info
  1885. 01ac:fixme:d3d_shader:print_glsl_info_log -----------
  1886. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[0].zw" might be used before being initialized
  1887. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[1]" might be used before being initialized
  1888. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[2]" might be used before being initialized
  1889. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[3]" might be used before being initialized
  1890. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[4]" might be used before being initialized
  1891. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[5]" might be used before being initialized
  1892. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[6]" might be used before being initialized
  1893. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[7]" might be used before being initialized
  1894. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[9]" might be used before being initialized
  1895. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[11]" might be used before being initialized
  1896. 01ac:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #409:
  1897. 01ac:fixme:d3d_shader:print_glsl_info_log Vertex info
  1898. 01ac:fixme:d3d_shader:print_glsl_info_log -----------
  1899. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[0].zw" might be used before being initialized
  1900. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[1]" might be used before being initialized
  1901. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[2]" might be used before being initialized
  1902. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[3]" might be used before being initialized
  1903. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[4]" might be used before being initialized
  1904. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[5]" might be used before being initialized
  1905. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[6]" might be used before being initialized
  1906. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[7]" might be used before being initialized
  1907. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[9]" might be used before being initialized
  1908. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[11]" might be used before being initialized
  1909. 01ac:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #411:
  1910. 01ac:fixme:d3d_shader:print_glsl_info_log Vertex info
  1911. 01ac:fixme:d3d_shader:print_glsl_info_log -----------
  1912. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[0].zw" might be used before being initialized
  1913. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[1]" might be used before being initialized
  1914. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[2]" might be used before being initialized
  1915. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[3]" might be used before being initialized
  1916. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[4]" might be used before being initialized
  1917. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[5]" might be used before being initialized
  1918. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[6]" might be used before being initialized
  1919. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[7]" might be used before being initialized
  1920. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[9]" might be used before being initialized
  1921. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[11]" might be used before being initialized
  1922. 01ac:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #413:
  1923. 01ac:fixme:d3d_shader:print_glsl_info_log Vertex info
  1924. 01ac:fixme:d3d_shader:print_glsl_info_log -----------
  1925. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[0].zw" might be used before being initialized
  1926. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[1]" might be used before being initialized
  1927. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[2]" might be used before being initialized
  1928. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[3]" might be used before being initialized
  1929. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[4]" might be used before being initialized
  1930. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[5]" might be used before being initialized
  1931. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[6]" might be used before being initialized
  1932. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[7]" might be used before being initialized
  1933. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[9]" might be used before being initialized
  1934. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[11]" might be used before being initialized
  1935. 01ac:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #415:
  1936. 01ac:fixme:d3d_shader:print_glsl_info_log Vertex info
  1937. 01ac:fixme:d3d_shader:print_glsl_info_log -----------
  1938. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[0].zw" might be used before being initialized
  1939. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[1]" might be used before being initialized
  1940. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[2]" might be used before being initialized
  1941. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[3]" might be used before being initialized
  1942. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[4]" might be used before being initialized
  1943. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[5]" might be used before being initialized
  1944. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[6]" might be used before being initialized
  1945. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[7]" might be used before being initialized
  1946. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[9]" might be used before being initialized
  1947. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[11]" might be used before being initialized
  1948. 01ac:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #417:
  1949. 01ac:fixme:d3d_shader:print_glsl_info_log Vertex info
  1950. 01ac:fixme:d3d_shader:print_glsl_info_log -----------
  1951. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[0].zw" might be used before being initialized
  1952. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[1]" might be used before being initialized
  1953. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[2]" might be used before being initialized
  1954. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[3]" might be used before being initialized
  1955. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[4]" might be used before being initialized
  1956. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[5]" might be used before being initialized
  1957. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[6]" might be used before being initialized
  1958. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[7]" might be used before being initialized
  1959. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[9]" might be used before being initialized
  1960. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[11]" might be used before being initialized
  1961. 01ac:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #419:
  1962. 01ac:fixme:d3d_shader:print_glsl_info_log Vertex info
  1963. 01ac:fixme:d3d_shader:print_glsl_info_log -----------
  1964. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[0].zw" might be used before being initialized
  1965. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[1]" might be used before being initialized
  1966. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[2]" might be used before being initialized
  1967. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[3]" might be used before being initialized
  1968. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[4]" might be used before being initialized
  1969. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[5]" might be used before being initialized
  1970. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[6]" might be used before being initialized
  1971. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[7]" might be used before being initialized
  1972. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[9]" might be used before being initialized
  1973. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[11]" might be used before being initialized
  1974. 01ac:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #423:
  1975. 01ac:fixme:d3d_shader:print_glsl_info_log Vertex info
  1976. 01ac:fixme:d3d_shader:print_glsl_info_log -----------
  1977. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[0].zw" might be used before being initialized
  1978. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[1]" might be used before being initialized
  1979. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[2]" might be used before being initialized
  1980. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[3]" might be used before being initialized
  1981. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[4]" might be used before being initialized
  1982. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[5]" might be used before being initialized
  1983. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[6]" might be used before being initialized
  1984. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[7]" might be used before being initialized
  1985. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[9]" might be used before being initialized
  1986. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[11]" might be used before being initialized
  1987. 01ac:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #426:
  1988. 01ac:fixme:d3d_shader:print_glsl_info_log Vertex info
  1989. 01ac:fixme:d3d_shader:print_glsl_info_log -----------
  1990. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[0].zw" might be used before being initialized
  1991. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[1]" might be used before being initialized
  1992. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[2]" might be used before being initialized
  1993. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[3]" might be used before being initialized
  1994. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[4]" might be used before being initialized
  1995. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[5]" might be used before being initialized
  1996. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[6]" might be used before being initialized
  1997. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[7]" might be used before being initialized
  1998. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[9]" might be used before being initialized
  1999. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[11]" might be used before being initialized
  2000. 01ac:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #429:
  2001. 01ac:fixme:d3d_shader:print_glsl_info_log Vertex info
  2002. 01ac:fixme:d3d_shader:print_glsl_info_log -----------
  2003. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[0].zw" might be used before being initialized
  2004. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[1]" might be used before being initialized
  2005. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[2]" might be used before being initialized
  2006. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[3]" might be used before being initialized
  2007. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[4]" might be used before being initialized
  2008. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[5]" might be used before being initialized
  2009. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[6]" might be used before being initialized
  2010. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[7]" might be used before being initialized
  2011. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[9]" might be used before being initialized
  2012. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[11]" might be used before being initialized
  2013. 01ac:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #431:
  2014. 01ac:fixme:d3d_shader:print_glsl_info_log Vertex info
  2015. 01ac:fixme:d3d_shader:print_glsl_info_log -----------
  2016. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[0].zw" might be used before being initialized
  2017. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[1]" might be used before being initialized
  2018. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[2]" might be used before being initialized
  2019. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[3]" might be used before being initialized
  2020. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[4]" might be used before being initialized
  2021. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[5]" might be used before being initialized
  2022. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[6]" might be used before being initialized
  2023. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[7]" might be used before being initialized
  2024. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[9]" might be used before being initialized
  2025. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[11]" might be used before being initialized
  2026. 01ac:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #433:
  2027. 01ac:fixme:d3d_shader:print_glsl_info_log Vertex info
  2028. 01ac:fixme:d3d_shader:print_glsl_info_log -----------
  2029. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[0].zw" might be used before being initialized
  2030. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[1]" might be used before being initialized
  2031. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[2]" might be used before being initialized
  2032. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[3]" might be used before being initialized
  2033. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[4]" might be used before being initialized
  2034. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[5]" might be used before being initialized
  2035. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[6]" might be used before being initialized
  2036. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[7]" might be used before being initialized
  2037. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[9]" might be used before being initialized
  2038. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[11]" might be used before being initialized
  2039. 01ac:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #437:
  2040. 01ac:fixme:d3d_shader:print_glsl_info_log Vertex info
  2041. 01ac:fixme:d3d_shader:print_glsl_info_log -----------
  2042. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[0].zw" might be used before being initialized
  2043. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[1]" might be used before being initialized
  2044. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[2]" might be used before being initialized
  2045. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[3]" might be used before being initialized
  2046. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[4]" might be used before being initialized
  2047. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[5]" might be used before being initialized
  2048. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[6]" might be used before being initialized
  2049. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[7]" might be used before being initialized
  2050. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[9]" might be used before being initialized
  2051. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[11]" might be used before being initialized
  2052. 01ac:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #439:
  2053. 01ac:fixme:d3d_shader:print_glsl_info_log Vertex info
  2054. 01ac:fixme:d3d_shader:print_glsl_info_log -----------
  2055. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[0].zw" might be used before being initialized
  2056. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[1]" might be used before being initialized
  2057. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[2]" might be used before being initialized
  2058. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[3]" might be used before being initialized
  2059. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[4]" might be used before being initialized
  2060. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[5]" might be used before being initialized
  2061. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[6]" might be used before being initialized
  2062. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[7]" might be used before being initialized
  2063. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[9]" might be used before being initialized
  2064. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[11]" might be used before being initialized
  2065. 01ac:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #441:
  2066. 01ac:fixme:d3d_shader:print_glsl_info_log Vertex info
  2067. 01ac:fixme:d3d_shader:print_glsl_info_log -----------
  2068. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[0].zw" might be used before being initialized
  2069. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[1]" might be used before being initialized
  2070. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[2]" might be used before being initialized
  2071. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[3]" might be used before being initialized
  2072. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[4]" might be used before being initialized
  2073. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[5]" might be used before being initialized
  2074. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[6]" might be used before being initialized
  2075. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[7]" might be used before being initialized
  2076. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[9]" might be used before being initialized
  2077. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[11]" might be used before being initialized
  2078. 01ac:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #444:
  2079. 01ac:fixme:d3d_shader:print_glsl_info_log Vertex info
  2080. 01ac:fixme:d3d_shader:print_glsl_info_log -----------
  2081. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[0].zw" might be used before being initialized
  2082. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[1]" might be used before being initialized
  2083. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[2]" might be used before being initialized
  2084. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[3]" might be used before being initialized
  2085. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[4]" might be used before being initialized
  2086. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[5]" might be used before being initialized
  2087. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[6]" might be used before being initialized
  2088. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[7]" might be used before being initialized
  2089. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[9]" might be used before being initialized
  2090. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[11]" might be used before being initialized
  2091. 01ac:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #448:
  2092. 01ac:fixme:d3d_shader:print_glsl_info_log Vertex info
  2093. 01ac:fixme:d3d_shader:print_glsl_info_log -----------
  2094. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[0].zw" might be used before being initialized
  2095. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[1]" might be used before being initialized
  2096. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[2]" might be used before being initialized
  2097. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[3]" might be used before being initialized
  2098. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[4]" might be used before being initialized
  2099. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[5]" might be used before being initialized
  2100. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[6]" might be used before being initialized
  2101. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[7]" might be used before being initialized
  2102. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[9]" might be used before being initialized
  2103. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[11]" might be used before being initialized
  2104. 01ac:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #455:
  2105. 01ac:fixme:d3d_shader:print_glsl_info_log Vertex info
  2106. 01ac:fixme:d3d_shader:print_glsl_info_log -----------
  2107. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[0].zw" might be used before being initialized
  2108. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[1].zw" might be used before being initialized
  2109. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[2].zw" might be used before being initialized
  2110. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[3]" might be used before being initialized
  2111. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[4]" might be used before being initialized
  2112. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[5]" might be used before being initialized
  2113. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[6]" might be used before being initialized
  2114. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[7]" might be used before being initialized
  2115. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[9]" might be used before being initialized
  2116. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[11]" might be used before being initialized
  2117. 01ac:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #458:
  2118. 01ac:fixme:d3d_shader:print_glsl_info_log Vertex info
  2119. 01ac:fixme:d3d_shader:print_glsl_info_log -----------
  2120. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[0].zw" might be used before being initialized
  2121. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[1].zw" might be used before being initialized
  2122. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[2].zw" might be used before being initialized
  2123. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[3]" might be used before being initialized
  2124. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[4]" might be used before being initialized
  2125. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[5]" might be used before being initialized
  2126. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[6]" might be used before being initialized
  2127. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[7]" might be used before being initialized
  2128. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[9]" might be used before being initialized
  2129. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[11]" might be used before being initialized
  2130. 01ac:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #474:
  2131. 01ac:fixme:d3d_shader:print_glsl_info_log Vertex info
  2132. 01ac:fixme:d3d_shader:print_glsl_info_log -----------
  2133. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[0].zw" might be used before being initialized
  2134. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[1].zw" might be used before being initialized
  2135. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[2]" might be used before being initialized
  2136. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[3]" might be used before being initialized
  2137. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[4]" might be used before being initialized
  2138. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[5]" might be used before being initialized
  2139. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[6]" might be used before being initialized
  2140. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[7]" might be used before being initialized
  2141. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[8]" might be used before being initialized
  2142. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[9]" might be used before being initialized
  2143. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[11]" might be used before being initialized
  2144. '' '' '' '' '''' '''' '''' '' '' '' 01ac:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #478:
  2145. 01ac:fixme:d3d_shader:print_glsl_info_log Vertex info
  2146. 01ac:fixme:d3d_shader:print_glsl_info_log -----------
  2147. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[0].zw" might be used before being initialized
  2148. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[1].zw" might be used before being initialized
  2149. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[2]" might be used before being initialized
  2150. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[3]" might be used before being initialized
  2151. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[4]" might be used before being initialized
  2152. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[5]" might be used before being initialized
  2153. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[6]" might be used before being initialized
  2154. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[7]" might be used before being initialized
  2155. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[9]" might be used before being initialized
  2156. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[11]" might be used before being initialized
  2157. 01ac:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #482:
  2158. 01ac:fixme:d3d_shader:print_glsl_info_log Vertex info
  2159. 01ac:fixme:d3d_shader:print_glsl_info_log -----------
  2160. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[0].zw" might be used before being initialized
  2161. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[1].zw" might be used before being initialized
  2162. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[2]" might be used before being initialized
  2163. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[3]" might be used before being initialized
  2164. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[4]" might be used before being initialized
  2165. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[5]" might be used before being initialized
  2166. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[6]" might be used before being initialized
  2167. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[7]" might be used before being initialized
  2168. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[8]" might be used before being initialized
  2169. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[9]" might be used before being initialized
  2170. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[11]" might be used before being initialized
  2171. 01ac:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #489:
  2172. 01ac:fixme:d3d_shader:print_glsl_info_log Vertex info
  2173. 01ac:fixme:d3d_shader:print_glsl_info_log -----------
  2174. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[0].zw" might be used before being initialized
  2175. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[1].zw" might be used before being initialized
  2176. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[2]" might be used before being initialized
  2177. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[3]" might be used before being initialized
  2178. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[4]" might be used before being initialized
  2179. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[5]" might be used before being initialized
  2180. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[6]" might be used before being initialized
  2181. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[7]" might be used before being initialized
  2182. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[9]" might be used before being initialized
  2183. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[11]" might be used before being initialized
  2184. 01ac:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #510:
  2185. 01ac:fixme:d3d_shader:print_glsl_info_log Vertex info
  2186. 01ac:fixme:d3d_shader:print_glsl_info_log -----------
  2187. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[0].zw" might be used before being initialized
  2188. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[1]" might be used before being initialized
  2189. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[2]" might be used before being initialized
  2190. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[3]" might be used before being initialized
  2191. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[4]" might be used before being initialized
  2192. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[5]" might be used before being initialized
  2193. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[6]" might be used before being initialized
  2194. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[7]" might be used before being initialized
  2195. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[9]" might be used before being initialized
  2196. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[11]" might be used before being initialized
  2197. 01ac:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #513:
  2198. 01ac:fixme:d3d_shader:print_glsl_info_log Vertex info
  2199. 01ac:fixme:d3d_shader:print_glsl_info_log -----------
  2200. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[0].zw" might be used before being initialized
  2201. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[1]" might be used before being initialized
  2202. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[2]" might be used before being initialized
  2203. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[3]" might be used before being initialized
  2204. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[4]" might be used before being initialized
  2205. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[5]" might be used before being initialized
  2206. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[6]" might be used before being initialized
  2207. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[7]" might be used before being initialized
  2208. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[9]" might be used before being initialized
  2209. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[11]" might be used before being initialized
  2210. 01ac:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #516:
  2211. 01ac:fixme:d3d_shader:print_glsl_info_log Vertex info
  2212. 01ac:fixme:d3d_shader:print_glsl_info_log -----------
  2213. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[0].zw" might be used before being initialized
  2214. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[1]" might be used before being initialized
  2215. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[2]" might be used before being initialized
  2216. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[3]" might be used before being initialized
  2217. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[4]" might be used before being initialized
  2218. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[5]" might be used before being initialized
  2219. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[6]" might be used before being initialized
  2220. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[7]" might be used before being initialized
  2221. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[9]" might be used before being initialized
  2222. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[11]" might be used before being initialized
  2223. 01ac:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #518:
  2224. 01ac:fixme:d3d_shader:print_glsl_info_log Vertex info
  2225. 01ac:fixme:d3d_shader:print_glsl_info_log -----------
  2226. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[0].zw" might be used before being initialized
  2227. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[1]" might be used before being initialized
  2228. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[2]" might be used before being initialized
  2229. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[3]" might be used before being initialized
  2230. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[4]" might be used before being initialized
  2231. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[5]" might be used before being initialized
  2232. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[6]" might be used before being initialized
  2233. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[7]" might be used before being initialized
  2234. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[9]" might be used before being initialized
  2235. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[11]" might be used before being initialized
  2236. 01ac:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #521:
  2237. 01ac:fixme:d3d_shader:print_glsl_info_log Vertex info
  2238. 01ac:fixme:d3d_shader:print_glsl_info_log -----------
  2239. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[0].zw" might be used before being initialized
  2240. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[1]" might be used before being initialized
  2241. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[2]" might be used before being initialized
  2242. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[3]" might be used before being initialized
  2243. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[4]" might be used before being initialized
  2244. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[5]" might be used before being initialized
  2245. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[6]" might be used before being initialized
  2246. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[7]" might be used before being initialized
  2247. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[9]" might be used before being initialized
  2248. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[11]" might be used before being initialized
  2249. 01ac:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #523:
  2250. 01ac:fixme:d3d_shader:print_glsl_info_log Vertex info
  2251. 01ac:fixme:d3d_shader:print_glsl_info_log -----------
  2252. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[0].zw" might be used before being initialized
  2253. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[1]" might be used before being initialized
  2254. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[2]" might be used before being initialized
  2255. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[3]" might be used before being initialized
  2256. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[4]" might be used before being initialized
  2257. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[5]" might be used before being initialized
  2258. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[6]" might be used before being initialized
  2259. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[7]" might be used before being initialized
  2260. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[9]" might be used before being initialized
  2261. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[11]" might be used before being initialized
  2262. 01ac:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #525:
  2263. 01ac:fixme:d3d_shader:print_glsl_info_log Vertex info
  2264. 01ac:fixme:d3d_shader:print_glsl_info_log -----------
  2265. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[0].zw" might be used before being initialized
  2266. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[1]" might be used before being initialized
  2267. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[2]" might be used before being initialized
  2268. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[3]" might be used before being initialized
  2269. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[4]" might be used before being initialized
  2270. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[5]" might be used before being initialized
  2271. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[6]" might be used before being initialized
  2272. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[7]" might be used before being initialized
  2273. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[9]" might be used before being initialized
  2274. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[11]" might be used before being initialized
  2275. 01ac:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #527:
  2276. 01ac:fixme:d3d_shader:print_glsl_info_log Vertex info
  2277. 01ac:fixme:d3d_shader:print_glsl_info_log -----------
  2278. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[0].zw" might be used before being initialized
  2279. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[1]" might be used before being initialized
  2280. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[2]" might be used before being initialized
  2281. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[3]" might be used before being initialized
  2282. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[4]" might be used before being initialized
  2283. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[5]" might be used before being initialized
  2284. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[6]" might be used before being initialized
  2285. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[7]" might be used before being initialized
  2286. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[9]" might be used before being initialized
  2287. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[11]" might be used before being initialized
  2288. 01ac:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #556:
  2289. 01ac:fixme:d3d_shader:print_glsl_info_log Vertex info
  2290. 01ac:fixme:d3d_shader:print_glsl_info_log -----------
  2291. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[0].zw" might be used before being initialized
  2292. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[1].zw" might be used before being initialized
  2293. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[2]" might be used before being initialized
  2294. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[3]" might be used before being initialized
  2295. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[4]" might be used before being initialized
  2296. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[5]" might be used before being initialized
  2297. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[6]" might be used before being initialized
  2298. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[7]" might be used before being initialized
  2299. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[9]" might be used before being initialized
  2300. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[11]" might be used before being initialized
  2301. 01ac:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #560:
  2302. 01ac:fixme:d3d_shader:print_glsl_info_log Vertex info
  2303. 01ac:fixme:d3d_shader:print_glsl_info_log -----------
  2304. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[0].zw" might be used before being initialized
  2305. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[1]" might be used before being initialized
  2306. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[2]" might be used before being initialized
  2307. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[3]" might be used before being initialized
  2308. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[4]" might be used before being initialized
  2309. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[5]" might be used before being initialized
  2310. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[6]" might be used before being initialized
  2311. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[7]" might be used before being initialized
  2312. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[9]" might be used before being initialized
  2313. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[11]" might be used before being initialized
  2314. 01ac:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #564:
  2315. 01ac:fixme:d3d_shader:print_glsl_info_log Vertex info
  2316. 01ac:fixme:d3d_shader:print_glsl_info_log -----------
  2317. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[0].zw" might be used before being initialized
  2318. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[1]" might be used before being initialized
  2319. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[2]" might be used before being initialized
  2320. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[3]" might be used before being initialized
  2321. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[4]" might be used before being initialized
  2322. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[5]" might be used before being initialized
  2323. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[6]" might be used before being initialized
  2324. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[7]" might be used before being initialized
  2325. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[9]" might be used before being initialized
  2326. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[11]" might be used before being initialized
  2327. 01ac:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #567:
  2328. 01ac:fixme:d3d_shader:print_glsl_info_log Vertex info
  2329. 01ac:fixme:d3d_shader:print_glsl_info_log -----------
  2330. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[0].zw" might be used before being initialized
  2331. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[1]" might be used before being initialized
  2332. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[2]" might be used before being initialized
  2333. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[3]" might be used before being initialized
  2334. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[4]" might be used before being initialized
  2335. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[5]" might be used before being initialized
  2336. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[6]" might be used before being initialized
  2337. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[7]" might be used before being initialized
  2338. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[9]" might be used before being initialized
  2339. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[11]" might be used before being initialized
  2340. 01ac:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #569:
  2341. 01ac:fixme:d3d_shader:print_glsl_info_log Vertex info
  2342. 01ac:fixme:d3d_shader:print_glsl_info_log -----------
  2343. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[0].zw" might be used before being initialized
  2344. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[1]" might be used before being initialized
  2345. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[2]" might be used before being initialized
  2346. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[3]" might be used before being initialized
  2347. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[4]" might be used before being initialized
  2348. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[5]" might be used before being initialized
  2349. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[6]" might be used before being initialized
  2350. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[7]" might be used before being initialized
  2351. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[9]" might be used before being initialized
  2352. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[11]" might be used before being initialized
  2353. 01ac:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #571:
  2354. 01ac:fixme:d3d_shader:print_glsl_info_log Vertex info
  2355. 01ac:fixme:d3d_shader:print_glsl_info_log -----------
  2356. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[0].zw" might be used before being initialized
  2357. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[1]" might be used before being initialized
  2358. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[2]" might be used before being initialized
  2359. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[3]" might be used before being initialized
  2360. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[4]" might be used before being initialized
  2361. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[5]" might be used before being initialized
  2362. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[6]" might be used before being initialized
  2363. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[7]" might be used before being initialized
  2364. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[9]" might be used before being initialized
  2365. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[11]" might be used before being initialized
  2366. 01ac:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #575:
  2367. 01ac:fixme:d3d_shader:print_glsl_info_log Vertex info
  2368. 01ac:fixme:d3d_shader:print_glsl_info_log -----------
  2369. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[0].zw" might be used before being initialized
  2370. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[1]" might be used before being initialized
  2371. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[2]" might be used before being initialized
  2372. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[3]" might be used before being initialized
  2373. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[4]" might be used before being initialized
  2374. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[5]" might be used before being initialized
  2375. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[6]" might be used before being initialized
  2376. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[7]" might be used before being initialized
  2377. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[9]" might be used before being initialized
  2378. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[11]" might be used before being initialized
  2379. 01ac:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #578:
  2380. 01ac:fixme:d3d_shader:print_glsl_info_log Vertex info
  2381. 01ac:fixme:d3d_shader:print_glsl_info_log -----------
  2382. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[0].zw" might be used before being initialized
  2383. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[1]" might be used before being initialized
  2384. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[2]" might be used before being initialized
  2385. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[3]" might be used before being initialized
  2386. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[4]" might be used before being initialized
  2387. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[5]" might be used before being initialized
  2388. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[6]" might be used before being initialized
  2389. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[7]" might be used before being initialized
  2390. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[9]" might be used before being initialized
  2391. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[11]" might be used before being initialized
  2392. 01ac:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #581:
  2393. 01ac:fixme:d3d_shader:print_glsl_info_log Vertex info
  2394. 01ac:fixme:d3d_shader:print_glsl_info_log -----------
  2395. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[0].zw" might be used before being initialized
  2396. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[1]" might be used before being initialized
  2397. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[2]" might be used before being initialized
  2398. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[3]" might be used before being initialized
  2399. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[4]" might be used before being initialized
  2400. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[5]" might be used before being initialized
  2401. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[6]" might be used before being initialized
  2402. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[7]" might be used before being initialized
  2403. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[9]" might be used before being initialized
  2404. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[11]" might be used before being initialized
  2405. 01ac:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #583:
  2406. 01ac:fixme:d3d_shader:print_glsl_info_log Vertex info
  2407. 01ac:fixme:d3d_shader:print_glsl_info_log -----------
  2408. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[0].zw" might be used before being initialized
  2409. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[1]" might be used before being initialized
  2410. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[2]" might be used before being initialized
  2411. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[3]" might be used before being initialized
  2412. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[4]" might be used before being initialized
  2413. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[5]" might be used before being initialized
  2414. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[6]" might be used before being initialized
  2415. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[7]" might be used before being initialized
  2416. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[9]" might be used before being initialized
  2417. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[11]" might be used before being initialized
  2418. 01ac:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #585:
  2419. 01ac:fixme:d3d_shader:print_glsl_info_log Vertex info
  2420. 01ac:fixme:d3d_shader:print_glsl_info_log -----------
  2421. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[0].zw" might be used before being initialized
  2422. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[1]" might be used before being initialized
  2423. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[2]" might be used before being initialized
  2424. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[3]" might be used before being initialized
  2425. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[4]" might be used before being initialized
  2426. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[5]" might be used before being initialized
  2427. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[6]" might be used before being initialized
  2428. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[7]" might be used before being initialized
  2429. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[9]" might be used before being initialized
  2430. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[11]" might be used before being initialized
  2431. 01ac:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #587:
  2432. 01ac:fixme:d3d_shader:print_glsl_info_log Vertex info
  2433. 01ac:fixme:d3d_shader:print_glsl_info_log -----------
  2434. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[0].zw" might be used before being initialized
  2435. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[1]" might be used before being initialized
  2436. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[2]" might be used before being initialized
  2437. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[3]" might be used before being initialized
  2438. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[4]" might be used before being initialized
  2439. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[5]" might be used before being initialized
  2440. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[6]" might be used before being initialized
  2441. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[7]" might be used before being initialized
  2442. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[9]" might be used before being initialized
  2443. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[11]" might be used before being initialized
  2444. 01ac:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #591:
  2445. 01ac:fixme:d3d_shader:print_glsl_info_log Vertex info
  2446. 01ac:fixme:d3d_shader:print_glsl_info_log -----------
  2447. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[0].w" might be used before being initialized
  2448. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[1].w" might be used before being initialized
  2449. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[2].w" might be used before being initialized
  2450. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[3]" might be used before being initialized
  2451. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[4]" might be used before being initialized
  2452. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[5]" might be used before being initialized
  2453. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[6]" might be used before being initialized
  2454. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[7]" might be used before being initialized
  2455. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[9]" might be used before being initialized
  2456. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[11]" might be used before being initialized
  2457. 01ac:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #595:
  2458. 01ac:fixme:d3d_shader:print_glsl_info_log Vertex info
  2459. 01ac:fixme:d3d_shader:print_glsl_info_log -----------
  2460. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[0].w" might be used before being initialized
  2461. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[1].w" might be used before being initialized
  2462. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[2].zw" might be used before being initialized
  2463. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[3]" might be used before being initialized
  2464. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[4]" might be used before being initialized
  2465. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[5]" might be used before being initialized
  2466. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[6]" might be used before being initialized
  2467. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[7]" might be used before being initialized
  2468. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[9]" might be used before being initialized
  2469. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[11]" might be used before being initialized
  2470. 01ac:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #599:
  2471. 01ac:fixme:d3d_shader:print_glsl_info_log Vertex info
  2472. 01ac:fixme:d3d_shader:print_glsl_info_log -----------
  2473. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[0].zw" might be used before being initialized
  2474. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[1].zw" might be used before being initialized
  2475. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[2]" might be used before being initialized
  2476. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[3]" might be used before being initialized
  2477. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[4]" might be used before being initialized
  2478. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[5]" might be used before being initialized
  2479. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[6]" might be used before being initialized
  2480. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[7]" might be used before being initialized
  2481. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[8].yzw" might be used before being initialized
  2482. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[9]" might be used before being initialized
  2483. 01ac:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[11]" might be used before being initialized
  2484. 01ac:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #601:
  2485. 01ac:fixme:d3d_shader:print_glsl_info_log Vertex info
  2486. 01ac:fixme:d3d_shader:print_glsl_info_log -----------
  2487. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[0].zw" might be used before being initialized
  2488. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[1]" might be used before being initialized
  2489. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[2]" might be used before being initialized
  2490. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[3]" might be used before being initialized
  2491. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[4]" might be used before being initialized
  2492. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[5]" might be used before being initialized
  2493. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[6]" might be used before being initialized
  2494. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[7]" might be used before being initialized
  2495. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[9]" might be used before being initialized
  2496. 01ac:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[11]" might be used before being initialized
  2497. 0190:err:virtual:allocate_virtual_memory out of memory for allocation, base (nil) size 01010000
  2498. 0190:fixme:dbghelp:elf_search_auxv can't find symbol in module
  2499. 0190:fixme:dbghelp:elf_search_auxv can't find symbol in module
  2500. 0190:fixme:dbghelp:elf_search_auxv can't find symbol in module
  2501. 0190:err:virtual:allocate_virtual_memory out of memory for allocation, base (nil) size 00020000
  2502. 0190:err:heap:unsafe_heap_from_handle Invalid handle 00000000!
  2503. 0190:err:seh:NtRaiseException Unhandled exception code c0000005 flags 0 addr 0x7bd38e8c
  2504.  
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